Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.14 @ 13:04:05 Player: Mogwok Wargfriend Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (103) 515 Value Destroyed (2142) 2142 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (568) 568 TOTAL SCORE: 9345 Bonus ------- Follower Combat Kills 268 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 213/300 Energy 100/100 System Corruption 19% Temperature Cool (12) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Improved Signal Interpreter Advanced Melee Analysis Suite Improved Target Analyzer > --- WEAPON (2) ------- Hardcell Cannon > --- INVENTORY (5) ---- Advanced Sensor Array Advanced Sensor Array Improved Shock Absorption System Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Enhanced Flexi-carbon Leg Antigrav System Antigrav System Improved Antigrav System > --- UTILITY ---------- Compact Battery Gravity Neutralizer Enhanced Optical Array Long-range Sensor Array Improved Signal Interpreter Advanced Melee Analysis Suite Improved Target Analyzer > --- WEAPON ----------- Power Maul Phasing Sabre > --- INVENTORY -------- Micro Fission Core Advanced Sensor Array Advanced Sensor Array Improved Shock Absorption System Lance [Rating: 78] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Cesium-ion Thruster Treads Improved Heavy Siege Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Cesium-ion Thruster Utility Improved Signal Interpreter Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Weapon Shielding Weapon Maul Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Impact Weapon Maul Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Fac Was Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 . 2 2 . . Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . 1 . . . . . . 1 1 . . Utility 8 | . . 1 2 1 . . . . 2 . 1 1 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 106 | 7 18 6 17 15 1 . . 1 11 7 10 10 2 1 Power 21 | 1 3 1 4 4 1 . . . 2 2 . 3 . . Engine 11 | 1 3 1 2 3 . . . . . . . 1 . . Core 10 | . . . 2 1 1 . . . 2 2 . 2 . . Reactor . | . . . . . . . . . . . . . . . Propulsion 33 | 2 8 2 6 4 . . . 1 1 2 3 3 1 . Treads 1 | . . . . . . . . . . . . . 1 . Leg 9 | 2 5 . . . . . . . . . 2 . . . Wheel . | . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . 1 3 . . Flight 19 | . 3 2 6 4 . . . 1 1 2 . . . . Utility 37 | 2 3 2 6 5 . . . . 8 2 5 4 . . Device 18 | 1 1 1 2 2 . . . . 4 2 3 2 . . Storage 2 | 1 . . . . . . . . . . . 1 . . Processor 10 | . 1 1 2 1 . . . . 3 . 2 . . . Hackware 1 | . . . 1 . . . . . . . . . . . Protection 6 | . 1 . 1 2 . . . . 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 15 | 2 4 1 1 2 . . . . . 1 2 . 1 1 Energy Gun 2 | 1 1 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 2 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 3 | . 1 . . 1 . . . . . . 1 . . . Slashing Weapon 3 | . . 1 1 . . . . . . 1 . . . . Piercing Weapon 3 | . . . . 1 . . . . . . 1 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . . . . 2 . . . Corrupted Parts 2 | . . . . . . . . . . . . 1 1 . System Corruption 5 | . . . . . . . . . . . . 1 4 . Parts Lost 47 | . 3 5 4 1 . . . 1 1 8 10 13 . 1 Power 10 | . 1 1 1 1 . . . . . 1 2 3 . . Propulsion 18 | . . 3 1 . . . . 1 . 4 4 4 . 1 Utility 13 | . . . 2 . . . . . 1 3 4 3 . . Weapon 6 | . 2 1 . . . . . . . . . 3 . . Highest Loss Streak 13 | . 2 2 3 1 . . . 1 1 5 8 13 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 4 | 3 6 4 4 4 4 5 5 4 4 4 3 4 3 3 Power . | . 1 . . . . 1 1 1 1 . . . . . Propulsion 1 | 1 2 1 1 1 1 1 1 . 1 1 . . . . Utility 1 | . 1 1 1 1 2 2 2 2 1 1 1 2 3 3 Weapon . | . 1 . . . 1 1 1 1 1 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 11 | . 6 . 2 2 . . . . . 1 . . . . Power 2 | . . . 2 . . . . . . . . . . . Propulsion 4 | . 4 . . . . . . . . . . . . . Utility 1 | . . . . 1 . . . . . . . . . . Weapon 4 | . 2 . . 1 . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 84 95 99 100 100 100 100 99 98 71 50 27 28 Engine 3 | . 14 11 5 2 1 . . . . . . . . . Core 3 | . . . 3 4 5 7 7 7 6 6 4 1 . . Leg 4 | . 21 . . . . . . . . . 6 4 . . Flight 19 | . 6 27 25 29 30 30 30 30 26 25 6 . . . Device 11 | . 12 13 15 7 7 7 7 7 11 19 17 9 2 . Storage 1 | . 10 . . . . . . . . . . . . . Processor 13 | . 1 6 10 15 15 15 15 15 20 19 15 21 21 21 Hackware 3 | . . . 8 7 7 7 7 7 6 . . . . . Protection 8 | . 3 8 9 14 15 15 15 15 13 12 4 . . . Energy Gun 1 | . 10 . . . . . . . . . . . . . Ballistic Gun 2 | . 13 7 . . . . . . . . . . . . Impact Weapon 4 | . 3 4 . 6 7 7 7 7 6 6 . 3 . . Slashing Weapon 4 | . . 6 16 4 . . . . . 4 2 4 . . Piercing Weapon 2 | . . . . 3 7 7 7 7 6 . 2 . . 1 Peak Build Rating 78 | 7 9 13 27 40 39 39 39 40 50 56 75 78 43 43 Average Rating 34 | 5 7 10 21 36 39 39 39 39 47 52 56 53 34 39 On Entrance 28 | . 7 9 11 27 39 39 39 39 40 50 27 39 25 43 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 23 | 14 14 8 13 16 17 17 17 17 18 20 20 23 8 10 Greatest Support 75 | 20 20 12 13 21 19 19 19 20 20 20 56 34 3 75 Greatest Overweight (x) 3 | 1 2 1 1 1 . . . . . 1 1 3 2 3 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 4 8 5 5 5 5 5 5 5 5 5 5 5 3 4 Average Carried 4 | 3 6 4 4 4 4 5 5 4 4 4 3 4 3 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 4 5 4 5 5 5 4 5 5 4 3 3 4 Class Distribution -------------------- 38% | Scout 23% | Scavenger-Mutant 9% | Mutant 8% | Gladiator 8% | Sprinter 5% | Commander-Scout 4% | Assassin Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Commander-Scout | -6/Extension Assassin | -5/Factory Gladiator | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Fac Was Fac Matter Collected 1547 | 291 295 57 196 229 19 13 . . 137 63 . 247 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 3825 | 112 741 245 568 651 . 119 . . 364 634 40 351 . . Parts 152 | 9 46 11 28 16 . . . . 20 9 3 10 . . Haulers Intercepted 8 | . 2 2 1 3 . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Fac Was Fac Combat Hostiles Destroyed 39 | . 13 3 8 3 . . . . 2 3 1 6 . . Melee 26 | . . 3 8 3 . . . . 2 3 1 6 . . Guns 13 | . 13 . . . . . . . . . . . . . Classes Destroyed 13 | 2 5 1 . 1 . . . . 2 2 . . . . Worker 16 | . 1 . 3 7 . . . . 3 . . 2 . . Builder 2 | . . . . . . . . . . 2 . . . . Tunneler 3 | 2 . 1 . . . . . . . . . . . . Hauler 8 | . 2 2 1 3 . . . . . . . . . . Recycler 11 | 1 2 . 3 1 . . . . 1 3 . . . . Mechanic 3 | . . 1 . 2 . . . . . . . . . . Operator 4 | . . . . . . . . . 1 2 . 1 . . Watcher 17 | . 3 2 3 3 . . . . 3 2 . 1 . . Swarmer 19 | . 6 3 7 . . . . . . . . 3 . . Grunt 10 | . 7 . 1 . . . . . . 2 . . . . Sentry 1 | . . . . . . . . . 1 . . . . . Hunter 2 | . . . . . . . . . . 1 . 1 . . Programmer 7 | . . . . 3 . . . . 1 . 1 2 . . Best Kill Streak 6 | 3 6 3 4 4 . . . . 2 2 1 6 . . Combat Bots Only 4 | . 4 3 3 1 . . . . 1 1 1 4 . . Max Kills in Single Turn 1 | 1 1 1 1 1 . . . . 1 1 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . 1 1 1 . . . . 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Fac Was Fac Hostile Shots Fired 736 | . 88 64 86 54 9 . . 15 49 50 77 186 1 57 Missed 318 | . 30 38 35 28 3 . . 8 22 35 31 69 . 19 Hits 418 | . 58 26 51 26 6 . . 7 27 15 46 117 1 38 Melee 2 | . . 1 . . . . . . . . . . 1 . Projectile 416 | . 58 25 51 26 6 . . 7 27 15 46 117 . 38 AOE 1 | . . . . . . . . . . . 1 . . . Critical Strikes 6 | . . 1 1 1 . . . . . 1 2 . . . Actively Blocked 2 | . . 1 1 . . . . . . . . . . . Damage Taken 6161 | . 673 299 478 430 42 . . 52 242 374 861 1883 55 772 Core 2060 | . 120 63 195 161 11 . . 2 24 82 241 908 55 198 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 295 | . . 23 30 62 9 . . 21 59 35 56 . . . Regen/Repaired (Parts) 5 | . 5 . . . . . . . . . . . . . Core Remaining (%) 76 | 100 52 84 64 . . . . 75 . 87 75 . . . Volleys Fired 101 | 7 79 4 . . . . . . . . . . . 11 Largest 2 | 2 2 1 . . . . . . . . . . . 1 Hottest 60 | 60 60 20 . . . . . . . . . . . 55 Shots Fired 186 | 14 157 4 . . . . . . . . . . . 11 Gun 175 | 14 157 4 . . . . . . . . . . . . Cannon 11 | . . . . . . . . . . . . . . 11 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 100 | 7 78 4 . . . . . . . . . . . 11 Thermal 86 | 7 79 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 12 | 5 12 2 . . . . . . . . . . . 2 Robot Miss Streak 4 | 2 4 2 . . . . . . . . . . . 4 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 254 | 8 97 15 34 34 . 3 . . 13 20 3 23 . 4 Core Hits 89 | 4 39 6 14 8 . . . . 8 4 . 5 . 1 Critical Kills 6 | . 1 2 . . . . . . 1 2 . . . . Critical Parts Destroyed 29 | . . 4 . 8 . . . . 2 7 2 6 . . Critical Strikes 45 | . 1 6 3 9 . . . . 4 10 2 8 . 2 Destroy 1 | . 1 . . . . . . . . . . . . . Blast 2 | . . . . . . . . . . . . . . 2 Smash 34 | . . 6 . 8 . . . . 3 9 2 6 . . Sever 6 | . . . 3 . . . . . . 1 . 2 . . Impale 2 | . . . . 1 . . . . 1 . . . . . Melee Attacks 453 | . 13 29 94 132 . 3 . . 82 41 10 49 . . Impact 248 | . 13 15 . 89 . 3 . . 62 32 4 30 . . Slashing 153 | . . 14 94 23 . . . . . 8 2 12 . . Piercing 52 | . . . . 20 . . . . 20 1 4 7 . . Sneak Attacks 44 | . . 4 9 15 . . . . 5 8 . 3 . . Combat Hostiles 4 | . . . 1 1 . . . . . 2 . . . . Follow-up Attacks 22 | . . . 5 4 . . . . 3 3 . 7 . . Damage Inflicted 9090 | 97 976 454 1480 2060 . 211 . . 826 1332 128 1291 . 235 Guns 1094 | 97 976 21 . . . . . . . . . . . . Cannons 199 | . . . . . . . . . . . . . . 199 Explosions . | . . . . . . . . . . . . . . . Melee 7737 | . . 433 1480 2060 . 211 . . 826 1327 128 1272 . . Ramming 60 | . . . . . . . . . . 5 . 19 . 36 Kinetic 704 | 41 443 21 . . . . . . . . . . . 199 Thermal 589 | 56 533 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 5092 | . . 302 . 1728 . 211 . . 731 1239 128 753 . . Slashing 2084 | . . 131 1480 65 . . . . . 88 . 320 . . Piercing 561 | . . . . 267 . . . . 95 . . 199 . . Highest Corruption 19 | . . . . 4 4 4 4 4 . . 1 4 18 19 Average Corruption 4 | . . . . 2 4 4 4 4 . . 1 3 15 18 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 40 | . . . . 9 2 3 1 3 . . . 7 6 9 Message Errors 9 | . . . . 2 . . 1 . . . . 1 1 4 Matter Fused 9 | . . . . 3 . 2 . 1 . . . 2 1 . Heat Flow Errors 4 | . . . . . . 1 . 1 . . . 1 . 1 Energy Discharges 4 | . . . . 2 . . . . . . . 2 . . Parts Fused 1 | . . . . . 1 . . . . . . . . . Data Loss (minor) 6 | . . . . 2 1 . . 1 . . . . 1 1 Data Loss (major) 1 | . . . . . . . . . . . . 1 . . Misdirections 6 | . . . . . . . . . . . . . 3 3 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 2910 | . . 165 121 970 . 84 . . 231 662 80 597 . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 2910 | . . 165 121 970 . 84 . . 231 662 80 597 . . Knockbacks 17 | . . . . 7 . . . . 1 5 1 1 . 2 Impact 15 | . . . . 7 . . . . 1 5 1 1 . . Kinetic 2 | . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 26 | . . . . . . . . . . 2 . 8 . 16 Shots . | . . . . . . . . . . . . . . . Rammed 11 | . . . . . . . . . . 1 . 4 . 6 Targets Rammed 11 | . . . . . . . . . . 1 . 4 . 6 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 242 | . 165 . . . 1 83 . 242 . . . 110 . 120 Average Temperature 62 | . 55 . . . 1 52 . 145 . . . 58 . 48 Received Heat Transfer 870 | . 291 96 108 12 12 . . 12 60 72 30 12 . 165 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 16 | . . 1 . 5 . 1 . . 2 5 . 2 . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . Parts Fried 34 | . . 6 . 8 . 1 . . 3 10 . 6 . . Impact Corruptions 81 | . . 5 . 27 . 4 . . 9 21 2 13 . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . Heat Transferred 1325 | 125 1200 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Fac Was Fac Maximum Alert Level 1 | . . 1 . . . . . . . . . . . . Low Security (%) 96 | 100 100 43 100 100 . . . . 100 100 100 100 100 100 Level 1 3 | . . 56 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 301 | 10 161 301 174 121 . . . . 49 110 30 68 . 19 Initial 91 | . . 67 91 82 . . . . . 7 2 . . . Average 49 | 1 53 186 118 43 . . . . 14 31 3 6 . 4 Influence Increases 3374 | 15 587 597 524 464 . 10 . . 269 505 112 249 . 42 Destroy 0b10 Robot/C 920 | . 260 60 160 60 . . . . 40 200 20 120 . . Destroy 0b10 Robot/NC 345 | 15 40 30 50 80 . 10 . . 40 60 . 20 . . Destroy Leader 238 | . 60 18 28 38 . . . . 26 26 10 32 . . Allied During Kill 80 | . . . . . . . . . . 80 . . . . Successful Hack 228 | . 6 29 48 68 . . . . 46 13 16 2 . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . Disable Machine 225 | . . 15 15 105 . . . . 60 15 15 . . . Destroy Structure 213 | . 11 10 28 53 . . . . 42 21 6 30 . 12 Partial Spotted 240 | . 15 30 105 45 . . . . 15 15 15 . . . Lose Combat Pursuer 855 | . 165 405 90 15 . . . . . 75 30 45 . 30 Influence Decreases 3369 | 15 426 540 559 622 25 . 10 . 253 514 119 249 . 37 Entered New Map 356 | . . 94 127 101 10 . 10 . . 9 5 . . . Time Decay 2352 | 15 396 246 392 491 15 . . . 243 309 89 129 . 27 Lost Part 355 | . 30 50 40 10 . . . . 10 60 25 120 . 10 Lost Ally 156 | . . . . 20 . . . . . 136 . . . . Purge Threat 150 | . . 150 . . . . . . . . . . . . Squads Dispatched 29 | . 5 1 1 10 . . . . 4 2 3 3 . . Investigation 10 | . 3 1 . 3 . . . . 1 . 2 . . . Extermination 10 | . . . . 5 . . . . 2 . 1 2 . . Reinforcement 8 | . 2 . 1 2 . . . . . 2 . 1 . . Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Fac Was Fac Distress Signals 12 | . 3 2 2 1 . . . . . 3 . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 177 | . 28 38 36 13 1 . . 1 7 14 12 14 6 7 Peak Tracking Total 12 | . 6 12 7 2 1 . . 1 1 3 8 7 6 5 Tactical Retreats 43 | . 5 11 14 1 . . . . . 4 3 3 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Fac Was Fac Traps Triggered 5 | . 1 . . 1 . . . . . . . 3 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Fac Was Fac Machines Disabled 15 | . . 1 1 7 . . . . 4 1 1 . . . Max in Single Turn 1 | . . 1 1 1 . . . . 1 1 1 . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Fac Was Fac Machines Accessed 79 | . 9 9 11 19 . . 4 . 11 5 7 3 . 1 Terminals 51 | . 6 6 8 10 . . . . 9 5 5 2 . . Fabricators 5 | . . . . 2 . . . . 1 . 2 . . . Repair Stations 4 | . 1 . . 3 . . . . . . . . . . Recycling Units 7 | . 2 1 1 2 . . . . . . . . . 1 Scanalyzers 6 | . . 2 2 1 . . . . . . . 1 . . Garrison Access 2 | . . . . 1 . . . . 1 . . . . . Total Hacks 250 | . 27 23 45 43 . . 33 . 44 10 12 12 . 1 Successful 146 | . 17 14 28 14 . . 33 . 23 4 6 7 . . Failed 102 | . 9 9 17 29 . . . . 20 6 6 5 . 1 Catastrophic 34 | . 4 2 3 16 . . . . 4 1 3 1 . . Database Lockouts 2 | . 1 . . . . . . . 1 . . . . . Manual 136 | . 22 14 28 25 . . . . 30 8 6 2 . 1 Terminals 142 | . 18 14 28 21 . . . . 40 10 7 4 . . Fabricators 14 | . . . . 7 . . . . 2 . 5 . . . Repair Stations 10 | . 2 . . 8 . . . . . . . . . . Recycling Units 17 | . 7 2 3 4 . . . . . . . . . 1 Scanalyzers 31 | . . 7 14 2 . . . . . . . 8 . . Garrison Access 3 | . . . . 1 . . . . 2 . . . . . Terminal Hacks 72 | . 6 6 5 1 . . 33 . 17 2 1 1 . . Record 16 | . 1 1 . . . . 11 . 2 . . 1 . . Part Schematic 14 | . . . 1 . . . 13 . . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . Robot Analysis 5 | . 2 . 2 . . . . . 1 . . . . . Prototype ID Bank 5 | . . . . . . . 3 . 2 . . . . . Open Door 2 | . . . . . . . . . 1 1 . . . . Branch Access Points 3 | . . 1 . 1 . . . . 1 . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . Terminal Index 5 | . 2 . 1 . . . . . 2 . . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . . Alert Level 3 | . . . . . . . . . 2 . 1 . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . Locate Traps 6 | . 1 . 1 . . . . . 3 1 . . . . Patrol Status 1 | . . . . . . . . . 1 . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . Fabricator Hacks 8 | . . . . 4 . . . . 1 . 3 . . . Network Status 3 | . . . . 2 . . . . 1 . . . . . Load Schematic 3 | . . . . 1 . . . . . . 2 . . . Build 2 | . . . . 1 . . . . . . 1 . . . Repair Station Hacks 4 | . 2 . . 2 . . . . . . . . . . Scan Component 3 | . 1 . . 2 . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . 2 . . . . . . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . Scanalyzer 26 | . . 5 14 1 . . . . . . . 6 . . Insert Component 13 | . . 3 7 1 . . . . . . . 2 . . Analyze 13 | . . 2 7 . . . . . . . . 4 . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . Unauthorized Hacks 26 | . 4 2 7 5 . . . . 4 2 2 . . . Terminals 21 | . 3 1 6 3 . . . . 4 2 2 . . . Assimilate 3 | . . . 2 1 . . . . . . . . . . Botnet 9 | . 1 . 3 1 . . . . 3 . 1 . . . Operators 8 | . 1 1 1 1 . . . . 1 2 1 . . . Search 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 5 | . 1 1 1 2 . . . . . . . . . . Reject 4 | . . 1 1 2 . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 69 | . 9 8 8 19 . . . . 10 4 7 3 . 1 Full Trace Events 6 | . . 1 . 2 . . . . 1 . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . 2 7 . . . 13 . . . . 2 . . Parts Built 3 | . . . . 2 . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . Time 188 | . . . . 36 . . . . . . 152 . . . Total Part Build Rating 11 | . . . . 6 . . . . . . 5 . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . . . Parts Scanalyzed 12 | . . 3 6 1 . . . . . . . 2 . . Part Schematics Acquired 11 | . . 2 7 . . . . . . . . 2 . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . 1 . . . . . 9 . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Fac Was Fac Total Allies 14 | . . . . 2 . . . . . 12 . . . . Largest Group 9 | . . . . 1 . . . . . 9 . . . . Highest-Rated Group 283 | . . . . 26 . . . . . 283 . . . . Highest-Rated Ally 39 | . . . . 26 . . . . . 39 . . . . Total Orders 1 | . . . . 1 . . . . . . . . . . ROAM 1 | . . . . 1 . . . . . . . . . . Ally Attacks 84 | . . . . 3 . . . . . 81 . . . . Total Damage 1297 | . . . . 44 . . . . . 1253 . . . . Kills 11 | . . . . . . . . . . 11 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Fac Was Fac Active Infowar (turns) 7535 | 42 834 113 901 1601 160 117 28 156 908 978 530 946 83 138 Optics 5756 | . . . 114 1600 160 117 28 156 906 978 530 946 83 138 Sensors 5767 | . . . 900 1599 160 117 28 156 758 978 505 566 . . Seismic 876 | 42 834 . . . . . . . . . . . . . ECM 809 | . . 113 477 . . . . . . . 219 . . . Robot Analysis Total 5 | . 2 . 2 . . . . . 1 . . . . . Derelict Logs Recovered 3 | . . . . . 1 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Fac Was Fac Turns Passed 8533 | 118 1319 531 920 1601 160 117 28 156 908 978 530 946 83 138 Spaces Moved 12115 | 74 1037 944 1170 2934 578 411 105 458 1900 1010 687 541 141 125 Core 347 | 11 1 . . . . . . . . . 8 73 141 113 Treads 12 | . . . . . . . . . . . . . . 12 Legs 1196 | 63 558 . . . . . . . . . 224 351 . . Wheels . | . . . . . . . . . . . . . . . Hover 117 | . . . . . . . . . . . . 117 . . Flight 10443 | . 478 944 1170 2934 578 411 105 458 1900 1010 455 . . . Fastest Speed 26 | 50 37 34 32 26 26 26 26 26 27 26 32 50 50 50 Average Speed 39 | 111 81 35 33 27 26 26 26 26 27 27 62 101 51 82 Slowest Speed 200 | 190 150 120 117 109 26 26 26 27 27 110 120 200 150 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 32 | . . 10 . 12 1 . . 1 1 6 1 . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 98 63 58 45 96 58 79 57 31 52 15 12 82 5 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . 1 . . . . . 1 . . . . . . . Known Exits Taken 9 | . . 1 1 1 1 1 1 1 1 . 1 . . . Unknown Exits Taken 3 | 1 1 . . . . . . . . 1 . . . . Scrap Searched 6 | . . . . . 2 3 . 1 . . . . . . Spaces Dug 168 | . 9 10 28 55 . . . . 42 6 3 15 . . Terrain Destroyed 174 | . 9 10 28 55 . . . . 42 6 3 15 . 6 Melee 168 | . 9 10 28 55 . . . . 42 6 3 15 . . Projectile 6 | . . . . . . . . . . . . . . 6 AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Ext Fac Fac Was Fac Total 14927 | 91 1352 1078 1571 3510 585 415 104 492 2166 1636 773 855 151 148 Wait 1971 | . 156 100 285 426 8 . . 35 181 458 54 255 9 4 Move 12041 | 73 1036 924 1169 2910 575 410 104 455 1897 998 684 541 140 125 Hop 29 | . . 9 . 11 1 . . 1 1 5 1 . . . Pick Up 52 | 4 21 1 6 9 . 1 . . 5 1 3 1 . . Fast Attach 59 | 7 1 4 6 11 . . . . 3 3 8 13 2 1 Attach 39 | . 11 3 4 4 . . . 1 2 3 8 3 . . Detach 21 | . 5 2 1 1 . . . . 2 4 4 1 . 1 Swap 33 | . 7 1 10 6 1 . . . 7 1 . . . . Drop 68 | . 23 1 9 22 . 1 . . 6 4 2 . . . Fire 101 | 7 79 4 . . . . . . . . . . . 11 Melee 370 | . 13 29 81 104 . 3 . . 62 32 9 37 . . Ram 10 | . . . . . . . . . . 1 . 4 . 5 Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . Rewire 132 | . . . . 6 . . . . . 126 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 8) 662 | -10/Materials | Build established: Scavenger-Mutant 844 | -10/Materials | Discovered new exit (range 5) 1183 | -10/Materials | Repaired Flight Unit 1219 | -10/Materials | Central database locked down 1239 | -10/Materials | Discovered new exit (range 7) 1363 | -10/Materials | Discovered new exit (range 3) 1410 | -10/Materials | Discovered new exit (range 10) 1438 | -10/Materials | Entered another Materials area 1438 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1514 | -9/Materials | Discovered new exit (range 8) 1604 | -9/Materials | Discovered new exit (range 4) 1682 | -9/Materials | Identified exit to Materials 1721 | -9/Materials | Discovered exit to Materials (range 16) 1964 | -9/Materials | Identified exit to Mines 1969 | -9/Materials | Entered another Materials area 1969 | -8/Materials | Evolved 2 slots: Utility x2 2555 | -8/Materials | Discovered new exit (range 7) 2682 | -8/Materials | Lost 3 parts (1p1n1u) 2702 | -8/Materials | Build established: Sprinter 2727 | -8/Materials | Discovered new exit (range 14) 2731 | -8/Materials | Identified exit to Factory 2889 | -8/Materials | Entered Factory 2889 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3067 | -7/Factory | Build established: Scout 3129 | -7/Factory | Discovered new exit (range 10) 3134 | -7/Factory | Identified exit to Lower Caves 3151 | -7/Factory | Discovered new exit (range 8) 3186 | -7/Factory | Fabricated Cesium-ion Thruster? 3747 | -7/Factory | Discovered exit to Lower Caves (range 4) 3791 | -7/Factory | Cargo convoy interrupted 4490 | -7/Factory | Entered Lower Caves 4515 | -7/Lower Caves | Found DCF Scrap (10 items) 4545 | -7/Lower Caves | Encountered a Warlord checkpoint 4615 | -7/Lower Caves | Learned Factory trap positions 4631 | -7/Lower Caves | Discovered new exit (range 13) 4634 | -7/Lower Caves | Identified exit to Lower Caves 4650 | -7/Lower Caves | Entered another Lower Caves area 4651 | -7/Lower Caves | Spotted B-75 Beast 4744 | -7/Lower Caves | Encountered a Warlord checkpoint 4744 | -7/Lower Caves | Discovered new exit (range 15) 4747 | -7/Lower Caves | Identified exit to Data Miner 4767 | -7/Lower Caves | Entered Data Miner 4767 | -7/Data Miner | Discovered new exit (range 6) 4771 | -7/Data Miner | Met Data Miner 4784 | -7/Data Miner | Learned location of Section 7 (-3) 4784 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4787 | -7/Data Miner | Received God Mode back door access code from Data Miner 4794 | -7/Data Miner | Identified exit to Proximity Caves 4795 | -7/Data Miner | Entered Proximity Caves 4821 | -6/Proximity Caves | Learned Factory trap positions 4868 | -6/Proximity Caves | Spotted B-75 Beast 4948 | -6/Proximity Caves | Discovered new exit (range 6) 4950 | -6/Proximity Caves | Identified exit to Factory 4951 | -6/Proximity Caves | Entered Factory 4951 | -6/Factory | Evolved 2 slots: Utility x2 4952 | -6/Factory | Loaded intel: 122 trap records 5245 | -6/Factory | Garrison activated, responded to threat 5554 | -6/Factory | Discovered new exit (range 6) 5554 | -6/Factory | Identified exit to Extension 5601 | -6/Factory | Central database locked down 5601 | -6/Factory | Identified exit to Lower Caves 5859 | -6/Factory | Entered Extension 5878 | -6/Extension | Spotted B-75 Beast 6477 | -6/Extension | Build established: Commander-Scout 6659 | -6/Extension | Rescued a captive Derelict 6659 | -6/Extension | Rescued a captive Derelict 6663 | -6/Extension | Rescued a captive Derelict 6789 | -6/Extension | Lost 5 allies 6793 | -6/Extension | Lost 3 parts (3n) 6829 | -6/Extension | Spotted B-75 Beast 6836 | -6/Extension | Discovered new exit (range 3) 6837 | -6/Extension | Entered Factory 6837 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6838 | -5/Factory | Identified exit to Upper Caves 6839 | -5/Factory | Loaded intel: 83 trap records 6860 | -5/Factory | Lost 3 allies 6863 | -5/Factory | Lost 5 parts (1p1n3u) 6911 | -5/Factory | Incoming investigation squad redirected 7002 | -5/Factory | Spotted B-75 Beast 7337 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 7359 | -5/Factory | Discovered new exit (range 7) 7366 | -5/Factory | Identified exit to Factory 7367 | -5/Factory | Entered another Factory area 7367 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7372 | -4/Factory | Lost 8 parts (2p3n3u) 7782 | -4/Factory | Build established: Gladiator 8254 | -4/Factory | Core integrity fell below 50% 8312 | -4/Factory | Lost 13 parts (3p4n3u3w) 8313 | -4/Factory | Manually triggered Chute Trap 8313 | -4/Factory | Sucked down chute 8313 | -4/Factory | Entered Waste 8328 | -4/Waste | EMP discharged 8328 | -4/Waste | System corruption reached 10% 8336 | -4/Waste | Spotted C-40 Crusher 8339 | -4/Waste | Spotted C-40 Crusher 8350 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8351 | -4/Waste | Core integrity fell below 20% 8357 | -4/Waste | Spotted C-40 Crusher 8357 | -4/Waste | Spotted C-40 Crusher 8369 | -4/Waste | Spotted C-40 Crusher 8369 | -4/Waste | Spotted C-40 Crusher 8380 | -4/Waste | Discovered new exit (range 22) 8391 | -4/Waste | Identified exit to Factory 8396 | -4/Waste | Entered Factory 8534 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 08469_ Connecting with Recycling Unit... 08480_ Acquired Hardcell Cannon. 08481_ System corrupted: Component data lost. The Imp. Heavy Siege Treads can enter siege mode by activating it again. See Siege stat context help for more info. 08490_ K-01 Serf cleans the Fusion Modulator. 08493_ U-05 Engineer builds a Wall. 08505_ G-67 Veteran Adv. Heat Sink blasted off. 08505_ G-67 Veteran knocked back. 08510_ U-05 Engineer builds a Wall. 08511_ GL9#S0BY%I23L94FECKQQ 08528_ G-67 Veteran Adv. Heat Sink blasted off. 08534_ G-67 Veteran heat damages Flexi-carbon Leg. Map ----- +----------------------------------------------------+ | ?????????????????????? ?? #?? #???????????? | | ???????????????+##???? """ #?# #???????????? | | ???????????????? ?? """ ### +???????????? | | ????????????????? ? """ #???????????? | | ???????????????? #???????????? | | ????????????????? """ #???????????? | | ??????????????????# """ #???????????? | | ??????????????????# """ #???????????? | | ??????????????????# #???????????? | | ??????????????????# """ #???????????? | | ??????????????????# """ #???????????? | | ??????????????????# """ ? #???????????? | | ??????????????????# ####/############# | | ??????????????????# """ # # | | ??????????????????# """ # """ # | | ??????????????????# """ # "Y """" # | | ??????????????????+ + """ """" # | | ??????????????????# # """" # | | ??????????????????# % ##+###### """" / | | ??????????????????##% ## ## # | | ???????????????????# !## ;# """" """" # | | ???????????????????# ## ## """" """" # | | ???????????????????# ## ## """" """" # | | ???????????????????# ## ## """" """" # | | ???????????????????# ## ## # | | ???????????????????# ##@ ############### | | ???????????????????# ## #?????????????# | | ???????????????????# #g #?????????????# | | ???????????????????# !g !#?????????????# | | ???????????????????# ###; #?????????????# | | ???????????????????# ??## #?????????????# | | ???????????????????#????# #?????????????# | | ????????????????????????########?????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 12 Armor Coverage 225 Propulsion Shielding 66 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 77 Targeting Accuracy 5 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Propulsion Shielding | -9/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Lgt. Ion Engine | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Power Amplifier | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Adv. VSS Leg | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free Adv. Sensor Array | -4/Factory | Scanalyzed Lance | -4/Factory | Scanalyzed Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Cesium-ion Thruster | x2 | -7/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory Repaired ---------- Flight Unit | 75% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftChargeMeganuke Manual? 0 Play Time 02:05:55 Cumulative 213.7 hours Start 2025.06.12 @ 18:36:32 End 2025.06.14 @ 13:04:05 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 202 Rogue 202 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 59 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88378f4a-b924-49fb-bc6c-3a96f987643d