Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.28 @ 06:55:32 Player: gortmind Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (154) 770 Value Destroyed (4174) 4174 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (857) 857 TOTAL SCORE: 9301 Bonus ------- High Alert Combat Kills 340 Follower Combat Kills 517 Cogmind --------- Core Integrity 0/850 Matter 93/300 Energy 100/100 System Corruption 5% Temperature Cool (15) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Deuterium Engine F-cell Engine > --- PROPULSION ------- Overtuned Titanium Leg VSS Leg > --- UTILITY ---------- Armored Scrap Engine Medium Storage Unit IFF Parser > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Heavy Ion Engine Improved Medium Armor Plating Hardlight Generator Enhanced Autogun Enhanced Autogun [Rating: 61] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Treads Advanced Treads Leg VSS Leg Wheel Wheel Utility Improved Medium Armor Plating Device Armored Scrap Engine Storage Medium Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Mace Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Slots Evolved 8 | . . 2 2 . . 4 Power 2 | . . . . . . 2 Propulsion 2 | . . 1 1 . . . Utility 2 | . . 1 . . . 1 Weapon 2 | . . . 1 . . 1 Parts Attached 81 | 6 7 24 22 9 3 10 Power 10 | 1 1 2 3 . 1 2 Engine 8 | 1 1 2 1 . 1 2 Core 2 | . . . 2 . . . Reactor . | . . . . . . . Propulsion 22 | 2 2 6 8 . 1 3 Treads 8 | . . 6 1 . . 1 Leg 10 | . . . 7 . 1 2 Wheel 4 | 2 2 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 2 7 6 2 1 1 Device 4 | . . . 1 1 1 1 Storage 3 | 1 . 2 . . . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 12 | . 1 5 5 1 . . Artifact . | . . . . . . . Weapon 29 | 2 2 9 5 7 . 4 Energy Gun 2 | . . . 2 . . . Energy Cannon 2 | . . 1 . 1 . . Ballistic Gun 16 | 2 . 4 1 5 . 4 Ballistic Cannon 4 | . . 2 1 1 . . Launcher 3 | . 2 1 . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . 1 . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 10 | . . 3 3 2 1 1 Parts Lost 50 | . 2 8 11 4 5 20 Power 8 | . 1 1 1 1 1 3 Propulsion 16 | . . 3 5 1 2 5 Utility 12 | . 1 2 1 1 1 6 Weapon 14 | . . 2 4 1 1 6 Highest Loss Streak 18 | . 1 7 8 2 3 18 To Critical Strikes . | . . . . . . . Average Backups 7 | 5 7 7 8 8 9 3 Power 1 | . . . 2 2 2 . Propulsion . | 3 3 1 . . . . Utility 1 | . . . 2 3 2 1 Weapon 3 | . 2 4 3 3 4 1 Tool/Special . | . . . . . . . Unused Backups 12 | . 2 8 1 . 1 . Power 2 | . . 2 . . . . Propulsion 5 | . 2 2 . . 1 . Utility 2 | . . 1 1 . . . Weapon 3 | . . 3 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 87 | . 98 90 86 97 83 73 Engine 6 | . 14 10 3 . 1 16 Core 3 | . . . 5 8 7 . Treads 9 | . . 29 13 . . . Leg 14 | . . . 13 35 24 12 Wheel 2 | . 28 2 . . . . Device 2 | . . . 2 . 2 10 Storage 9 | . 14 10 9 9 9 5 Protection 13 | . 9 15 15 17 13 1 Ballistic Gun 13 | . 8 5 10 13 25 23 Ballistic Cannon 5 | . . 10 9 3 . . Launcher 2 | . 19 4 . . . . Slashing Weapon 2 | . . . 2 7 . . Peak Build Rating 61 | 6 10 24 36 38 42 61 Average Rating 29 | 5 9 16 27 34 35 53 On Entrance 20 | . 6 8 24 33 35 40 Avg Prop Armor Cover (%) 2 | . . . 2 2 7 3 Naked Turns 14 | . . . . . . 14 Heaviest Build 51 | 12 19 40 47 42 38 51 Greatest Support 86 | 26 26 66 86 41 41 49 Greatest Overweight (x) 10 | 2 . 1 10 1 2 9 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 8 15 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 10 9 Most Carried 10 | 6 8 8 10 10 10 7 Average Carried 7 | 5 7 7 8 8 9 3 Final Capacity 10 | 8 8 10 10 10 10 5 Final Carried 10 | 6 8 6 10 10 8 . Scrap Engine Consumption 11 | . . . . . 11 . Class Distribution -------------------- 47% | Mutant 26% | Tank 9% | Skirmisher 8% | Scavenger-Mutant 8% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Commander-Mutant | -8/Storage Tank | -8/Recycling Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -6 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Matter Collected 3541 | 202 223 529 1240 681 209 457 Remotely . | . . . . . . . Salvage Created 4926 | . 247 711 1531 1379 382 676 Parts 326 | . 37 55 107 84 17 26 Haulers Intercepted 16 | . 2 3 6 5 . . Recyclers Shooed 3 | . . 2 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Combat Hostiles Destroyed 102 | . 10 21 34 22 4 11 Melee 15 | . . 1 6 8 . . Guns 40 | . . 7 8 10 4 11 Cannons 32 | . . 11 20 1 . . AOE 15 | . 10 2 . 3 . . Classes Destroyed 17 | . 7 2 4 1 2 1 Worker 9 | . 4 . 4 . . 1 Builder 3 | . . . 2 . . 1 Tunneler 2 | . 2 . . . . . Hauler 16 | . 2 3 6 5 . . Recycler 6 | . . . 2 3 1 . Operator 7 | . 2 . 2 3 . . Watcher 9 | . 2 2 4 1 . . Swarmer 30 | . 8 6 12 4 . . Grunt 43 | . 2 7 12 13 . 9 Duelist 1 | . . 1 . . . . Protector 1 | . . . . 1 . . Sentry 19 | . . 7 7 3 1 1 Hunter 3 | . . . 2 1 . . Programmer 1 | . . . . . . 1 Heavy 1 | . . . 1 . . . Scientist 2 | . . . . . 2 . Scrapper 3 | . . . . . 3 . Best Kill Streak 13 | . 6 4 10 13 2 4 Combat Bots Only 10 | . 3 4 7 10 2 3 Max Kills in Single Turn 6 | . 3 2 2 6 1 2 Gunslinging . | . . . . . . . Exploded 3 | . 2 1 . 3 . . Melee 1 | . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Hostile Shots Fired 819 | . 20 130 273 70 26 300 Missed 248 | . 5 41 82 18 3 99 Hits 571 | . 15 89 191 52 23 201 Projectile 571 | . 15 89 191 52 23 201 Critical Strikes 23 | . . 3 9 1 1 9 Damage Taken 9097 | . 301 1284 2929 831 555 3197 Core 1624 | . 16 316 273 73 88 858 Absorbed by Shields 44 | . . . 16 . . 28 Redirected to Shielding 42 | . . 42 . . . . Regen/Repaired (Parts) 474 | . 39 144 146 . . 145 Core Remaining (%) 58 | 100 93 21 . . 21 . Volleys Fired 309 | . 18 57 100 65 20 49 Largest 4 | . 2 2 3 3 3 4 Hottest 100 | . 60 74 97 75 75 100 Shots Fired 719 | . 36 94 236 139 51 163 Gun 508 | . 4 36 128 126 51 163 Cannon 167 | . . 46 108 13 . . Launcher 44 | . 32 12 . . . . Special . | . . . . . . . Kinetic 648 | . 4 82 229 119 51 163 Thermal . | . . . . . . . Explosive 44 | . 32 12 . . . . Electromagnetic 27 | . . . 7 20 . . Robot Hit Streak 18 | . 6 13 17 13 18 6 Robot Miss Streak 11 | . 2 10 11 4 4 3 Penetration Max . | . . . . . . . Secondary Targets 8 | . . 1 1 1 1 4 Max Gunslinging Chain 1 | . . 1 1 1 1 1 Shots Hit Robots 501 | . 10 68 192 103 29 99 Core Hits 346 | . 27 70 137 57 13 42 Critical Kills . | . . . . . . . Critical Parts Destroyed 5 | . . . 2 1 . 2 Critical Strikes 8 | . . . 4 2 . 2 Destroy 5 | . . . 2 1 . 2 Sever 3 | . . . 2 1 . . Melee Attacks 40 | . . . 18 22 . . Impact . | . . . . . . . Slashing 40 | . . . 18 22 . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . . 4 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11525 | . 1386 1545 3518 2543 590 1943 Guns 5531 | . 26 427 1412 1246 533 1887 Cannons 2541 | . . 701 1614 226 . . Explosions 1984 | . 1360 268 . 356 . . Melee 1141 | . . . 434 707 . . Ramming 328 | . . 149 58 8 57 56 Kinetic 7768 | . 26 1128 2963 1231 533 1887 Thermal 90 | . . . . 90 . . Explosive 1851 | . 1317 268 . 266 . . Electromagnetic 347 | . 43 . 63 241 . . Impact . | . . . . . . . Slashing 1141 | . . . 434 707 . . Piercing . | . . . . . . . Highest Corruption 6 | . 1 6 . . . 5 Average Corruption 4 | . 1 5 . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 53 | . 2 44 . . . 7 Message Errors 11 | . . 10 . . . 1 Matter Fused 21 | . 1 18 . . . 2 Heat Flow Errors 6 | . . 5 . . . 1 Energy Discharges 7 | . 1 5 . . . 1 Parts Fused 1 | . . 1 . . . . Data Loss (minor) 3 | . . 3 . . . . Data Loss (major) 1 | . . 1 . . . . Misfires 1 | . . . . . . 1 Alerts 1 | . . 1 . . . . Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 151 | . 72 . 2 77 . . Projectiles . | . . . . . . . Explosions 95 | . 72 . . 23 . . Melee 56 | . . . 2 54 . . Knockbacks 43 | . . 6 34 . . 3 Impact 4 | . . 1 . . . 3 Kinetic 38 | . . 5 33 . . . Secondary 1 | . . . 1 . . . Self-Inflicted Damage 287 | . 96 92 . 83 . 16 Shots 7 | . 4 1 . 2 . . Rammed 74 | . . 59 4 . . 11 Targets Rammed 84 | . . 59 4 1 4 16 Kicked 10 | . . . . 1 4 5 Crushed . | . . . . . . . Highest Temperature 564 | . 36 287 375 204 387 564 Average Temperature 98 | . 10 83 77 40 137 202 Received Heat Transfer 3327 | . 6 390 993 306 316 1316 Effects 25 | . . 1 4 . 1 19 Shutdowns 8 | . . . 1 . 1 6 Energy Bleed 8 | . . 1 1 . . 6 Interference 5 | . . . 2 . . 3 Matter Decay 1 | . . . . . . 1 Damage (minor) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . 2 2 . . Impact Corruptions 1 | . . . 1 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . 2 . Heat Transferred 150 | . . . . 150 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Maximum Alert Level 3 | . 2 1 2 3 1 . Low Security (%) 48 | 100 36 68 7 18 70 100 Level 1 31 | . 61 31 53 20 29 . Level 2 15 | . 2 . 39 30 . . Level 3 5 | . . . . 30 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 854 | . 403 299 631 854 323 70 Initial 323 | . . 169 118 258 323 . Average 249 | . 181 179 387 493 130 10 Influence Increases 4281 | . 610 765 1223 1314 50 319 Destroy 0b10 Robot/C 2260 | . 200 420 680 720 20 220 Destroy 0b10 Robot/NC 290 | . 60 25 100 90 5 10 Destroy Leader 614 | . 58 130 190 186 . 50 Allied During Kill 229 | . . . . 229 . . Successful Hack 158 | . 7 14 58 32 9 38 Disable Machine 210 | . 90 45 45 15 15 . Destroy Structure 340 | . 180 131 . 27 1 1 Partial Spotted 15 | . . . . 15 . . Lose Combat Pursuer 165 | . 15 . 150 . . . Influence Decreases 4281 | . 207 885 895 1095 880 319 Entered New Map 1259 | . . 234 165 353 507 . Time Decay 2414 | . 187 571 620 522 333 181 Lost Part 428 | . 20 80 110 40 40 138 Lost Ally 180 | . . . . 180 . . Squads Dispatched 22 | . 2 1 4 8 . 7 Investigation 8 | . 1 . 2 2 . 3 Extermination 2 | . . . . . . 2 Reinforcement 10 | . 1 1 2 4 . 2 Assault 1 | . . . . 1 . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Distress Signals 6 | . 2 2 . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 161 | . 14 30 55 39 4 19 Peak Tracking Total 7 | . 4 5 7 7 4 7 Tactical Retreats 7 | . 1 . 6 . . . Traps | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Traps Triggered 5 | . 1 . 1 3 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Machines Disabled 15 | . 6 3 3 1 2 . Max in Single Turn 2 | . 2 2 2 1 1 . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Machines Accessed 51 | . 8 8 10 11 9 5 Terminals 31 | . 5 4 7 9 5 1 Fabricators 1 | . . . . . . 1 Repair Stations 4 | . 1 1 1 . . 1 Recycling Units 10 | . 2 2 2 1 2 1 Scanalyzers 2 | . . 1 . . . 1 Garrison Access 1 | . . . . 1 . . Total Hacks 134 | . 24 25 23 24 28 10 Successful 75 | . 10 17 13 13 16 6 Failed 59 | . 14 8 10 11 12 4 Catastrophic 8 | . . . 3 . 4 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 79 | . 14 10 16 22 14 3 Fabricators 1 | . . . . . . 1 Repair Stations 10 | . 2 3 2 . . 3 Recycling Units 23 | . 8 6 5 1 2 1 Scanalyzers 8 | . . 6 . . . 2 Garrison Access 1 | . . . . 1 . . Terminal Hacks 44 | . 4 5 9 11 14 1 Record 14 | . 1 . 1 2 10 . Part Schematic 1 | . . . . 1 . . Prototype ID Bank 2 | . . 1 . 1 . . Open Door 4 | . . . . 4 . . Emergency Access Points 3 | . . . 2 . . 1 Garrison Index 1 | . . . . . 1 . Alert Level 3 | . 1 1 . 1 . . Dispatch Records 4 | . 1 2 . . 1 . Maintenance Status 2 | . 1 . 1 . . . Surveillance Status 1 | . . . 1 . . . Transport Status 2 | . . . 1 1 . . Hauler Manifests 2 | . . 1 1 . . . Registered Components 1 | . . . . 1 . . Zone Layout 2 | . . . 2 . . . Release Object 2 | . . . . . 2 . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 8 | . 2 2 2 . . 2 Scan Component 5 | . 1 1 1 . . 2 Repair 3 | . 1 1 1 . . . Recycling Unit Hacks 16 | . 4 6 2 1 2 1 Process 3 | . 1 2 . . . . Report Inventory 10 | . 2 2 2 1 2 1 Retrieve Matter 3 | . 1 2 . . . . Scanalyzer 5 | . . 4 . . . 1 Insert Component 2 | . . 1 . . . 1 Analyze 2 | . . 2 . . . . Retrieve Study 1 | . . 1 . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . 2 . . . Used 1 | . . . 1 . . . Hacking Detections 34 | . 6 3 8 8 5 4 Full Trace Events 8 | . 3 . 1 1 . 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 3 | . 1 1 1 . . . Time 71 | . 26 26 19 . . . Parts Recycled . | . . . . . . . Recycled Matter 618 | . 34 584 . . . . Retrieved Matter 785 | . 34 751 . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Total Allies 10 | . . . . 10 . . Largest Group 10 | . . . . 10 . . Highest-Rated Group 173 | . . . . 173 . . Highest-Rated Ally 29 | . . . . 29 . . Total Orders . | . . . . . . . Ally Attacks 107 | . . . . 107 . . Total Damage 1480 | . . . . 1480 . . Kills 20 | . . . . 20 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Active Infowar (turns) 556 | . . . . . . 556 IFF 556 | . . . . . . 556 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 2 | . . . . 2 . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Turns Passed 8297 | 313 596 1731 2084 1442 918 1213 Spaces Moved 4692 | 41 584 873 1070 889 787 448 Core 42 | 10 . 3 5 . . 24 Treads 1252 | . . 757 471 . . 24 Legs 2670 | . . . 594 889 787 400 Wheels 728 | 31 584 113 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 100 103 95 50 Average Speed 130 | 87 81 142 140 103 106 240 Slowest Speed 550 | 150 90 160 550 186 270 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 2 | . 2 . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 59 | 3 82 60 71 89 97 13 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 412 | . 245 146 . 21 . . Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE 411 | . 245 146 . 20 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Total 6281 | 317 668 1237 1417 1266 840 536 Wait 906 | 259 48 165 162 252 19 1 Move 4686 | 40 583 872 1069 888 786 448 Hop . | . . . . . . . Pick Up 104 | 12 9 33 26 15 4 5 Fast Attach . | . . . . . . . Attach 57 | 6 2 12 14 7 3 13 Detach 1 | . . . . . . 1 Swap 50 | . 5 19 16 8 . 2 Drop 44 | . 3 20 8 8 4 1 Fire 309 | . 18 57 100 65 20 49 Melee 40 | . . . 18 22 . . Ram 59 | . . 49 . . . 10 Kick 10 | . . . . 1 4 5 Crush 15 | . . 10 4 . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 314 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 13) 518 | -10/Materials | Discovered new exit (range 5) 657 | -10/Materials | Discovered new exit (range 12) 772 | -10/Materials | Repaired Wheel 866 | -10/Materials | Discovered new exit (range 8) 910 | -10/Materials | Entered another Materials area 910 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1114 | -9/Materials | Lost 7 parts (1p3n1u2w) 1128 | -9/Materials | Core integrity fell below 50% 1393 | -9/Materials | Build established: Scavenger-Mutant 1715 | -9/Materials | Discovered new exit (range 9) 2080 | -9/Materials | Discovered new exit (range 13) 2108 | -9/Materials | Build established: Mutant 2213 | -9/Materials | Repaired Sml. Storage Unit 2551 | -9/Materials | Discovered new exit (range 10) 2641 | -9/Materials | Entered another Materials area 2641 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2720 | -8/Materials | Discovered new exit (range 13) 2846 | -8/Materials | Destroyed 7 combat bots 3118 | -8/Materials | Build established: Tank 3227 | -8/Materials | Repaired Adv. Treads 3448 | -8/Materials | Discovered new exit (range 12) 3644 | -8/Materials | Lost 8 parts (1p4n3w) 3833 | -8/Materials | Build established: Mutant 4451 | -8/Materials | Discovered new exit (range 8) 4725 | -8/Materials | Entered Storage 5021 | -8/Storage | Core integrity fell below 50% 5207 | -8/Storage | Destroyed 10 combat bots 5246 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5427 | -8/Storage | Garrison activated, responded to threat 5543 | -8/Storage | Build established: Commander-Mutant 5925 | -8/Storage | First assault squad dispatched 6101 | -8/Storage | Met 01-MTF 6159 | -8/Storage | Discovered new exit (range 6) 6167 | -8/Storage | Entered Recycling 6167 | -8/Recycling | Accompanied by 1 ally (01-MTF) 6168 | -8/Recycling | Met a Zionite searching for Scraptown 6226 | -8/Recycling | Build established: Tank 6732 | -8/Recycling | Discovered new exit (range 9) 6784 | -8/Recycling | Scanned before Scraplab entrance 6814 | -8/Recycling | Entered Scraplab 6829 | -8/Recycling | Discovered new exit (range 2) 6837 | -8/Recycling | Angered Scraplab inhabitants 6861 | -8/Recycling | Found Prototype Device 6876 | -8/Recycling | Identified Scrap Engine 6884 | -8/Recycling | Lost 3 parts (2n1u) 7085 | -8/Recycling | Entered Factory 7085 | -6/Factory | Evolved 4 slots: Power x2, Utility x1, Weapon x1 7711 | -6/Factory | Build established: Skirmisher 8224 | -6/Factory | Core integrity fell below 50% 8257 | -6/Factory | Discovered new exit (range 12) 8289 | -6/Factory | Core integrity fell below 20% 8298 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 08225_ K-01 Serf collects debris. 08237_ Critical hit (Burn: +50). 08252_ Critical hit (Burn: +37). 08254_ Imp. Medium Armor Plating destroyed. 08257_ Slammed into A-15 Conveyor. 08257_ EXIT=FOUND 08258_ A-15 Conveyor calls for reinforcements. 08258_ ALERT: Hostile activity reported, dispatching reinforcements to area. 08261_ Hardlight Generator destroyed. 08264_ Adv. Treads destroyed. 08268_ K-01 Serf cleans the Power Conduit. 08284_ Med. Storage Unit destroyed. 08285_ K-01 Serf cleans the Power Conduit. 08288_ Slammed into P-60 Hacker. 08297_ P-60 Hacker knocked back. 08297_ Destabilizing: System corrupted (+1). 08297_ Critical hit (Burn: +37). 08298_ Slammed into P-60 Hacker. 08298_ P-60 Hacker knocked back. 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" p """"""""" | | ????????? @ g | | ????????? g gg | | ????????? ####### Yg ! | | ???????????######## #?????########## | | ??????????????????###########??????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# < | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????### | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? ? | | ????????????????????????????????????????????? ??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 32 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Evasion (%) 56 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Great Maul | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 2% | -10/Materials Sml. Storage Unit | 4% | -9/Materials Adv. Treads | 14% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Frienemies Not So Scrappy Resistances Are Futile Scrappetite Significant Disruption The More The Merrier Throw Away The Key You May Approach The Wall \\IAMDERELICT Challenges ------------ None Game ------ Seed DirtyNeutronReplica Manual? 0 Play Time 01:56:44 Cumulative 9.9 hours Start 2026.07.28 @ 03:56:50 End 2026.07.28 @ 06:55:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 11 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aad6603d-81d4-4ef3-ab11-e4b5ccb40653