Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.20 @ 15:06:01 Player: liability Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (155) 775 Value Destroyed (4716) 4716 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (-1245) -1245 TOTAL SCORE: 9106 Bonus ------- High Alert Combat Kills 492 Follower Combat Kills 735 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -3072 Cogmind --------- Core Integrity 0/700 Matter 180/300 Energy 300/300 System Corruption 12% Temperature Cool (64) Movement Treading (165) Location -7/Data Miner Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (3) --- Armored Medium Treads Heavy Treads > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter Kinecellerator Backup Plating III Hardened Medium Armor Plating Layered Light Armor Plating > --- WEAPON (3) ------- Heavy Missile Launcher Heavy Missile Launcher Rocket Array > --- INVENTORY (20) --- Light Nuclear Core Reinforced Deuterium Engine Disposable Heat Sink Hardened Medium Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Authchip [R/Combat] High-powered Tractor Beam Improved Field Recycling Unit (0) Army-in-a-Box (30/30) Mining Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Backup Plating III Damper Plating > --- WEAPON ----------- Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher > --- INVENTORY -------- Light Nuclear Core Reinforced Deuterium Engine Armored Medium Treads Disposable Heat Sink Improved Signal Interpreter Matter Filter Kinecellerator Hardened Medium Armor Plating Hardened Medium Armor Plating Authchip [R/Combat] Improved Field Recycling Unit Army-in-a-Box Rocket Array Mining Laser Plasma Cutter [Rating: 69] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Hover Unit Backup Propulsion III Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Backup Plating I Weapon Heavy Missile Launcher Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Slots Evolved 6 | . . . 2 . . . 2 2 . . . . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . . Utility 4 | . . . 2 . . . 2 . . . . . . Weapon 1 | . . . . . . . . 1 . . . . . Parts Attached 86 | 6 4 3 13 3 1 2 13 28 6 6 . . 1 Power 8 | 1 . 1 1 . . . 1 2 1 1 . . . Engine 6 | 1 . 1 1 . . . 1 2 . . . . . Core 1 | . . . . . . . . . . 1 . . . Reactor 1 | . . . . . . . . . 1 . . . . Propulsion 16 | 2 . 1 4 . . 1 3 3 1 1 . . . Treads 16 | 2 . 1 4 . . 1 3 3 1 1 . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 37 | 1 2 1 5 1 1 1 6 13 1 4 . . 1 Device 18 | . . . 2 1 . 1 6 6 . 2 . . . Storage 3 | 1 1 . 1 . . . . . . . . . . Processor 3 | . 1 . . . . . . 1 . 1 . . . Hackware . | . . . . . . . . . . . . . . Protection 13 | . . 1 2 . 1 . . 6 1 1 . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 25 | 2 2 . 3 2 . . 3 10 3 . . . . Energy Gun 4 | 1 . . 2 1 . . . . . . . . . Energy Cannon 3 | . 2 . 1 . . . . . . . . . . Ballistic Gun 3 | 1 . . . . . . 2 . . . . . . Ballistic Cannon 5 | . . . . . . . 1 4 . . . . . Launcher 9 | . . . . . . . . 6 3 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . . . 1 2 . 1 . . . Corrupted Parts 1 | . 1 . . . . . . . . . . . . System Corruption 1 | . 1 . . . . . . . . . . . . Parts Lost 18 | . . . 1 . . 2 . 14 . . . . 1 Power . | . . . . . . . . . . . . . . Propulsion 5 | . . . . . . . . 5 . . . . . Utility 10 | . . . 1 . . 2 . 6 . . . . 1 Weapon 3 | . . . . . . . . 3 . . . . . Highest Loss Streak 6 | . . . 1 . . 2 . 6 . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 13 | . 6 9 13 18 17 13 14 13 14 12 11 11 13 Power 1 | . 1 1 . . 3 3 3 2 1 2 2 2 2 Propulsion 1 | . 1 . 1 2 2 2 2 1 . . . . . Utility 5 | . 1 3 5 8 8 5 5 5 8 6 6 6 9 Weapon 3 | . 3 4 5 5 3 2 2 3 4 1 2 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 34 | . 5 1 3 . 5 . 4 7 . . . . 9 Power 6 | . . . 1 . 1 . . 2 . . . . 2 Propulsion 5 | . 2 . 1 . . . 1 1 . . . . . Utility 11 | . . . . . 2 . 2 2 . . . . 5 Weapon 11 | . 3 1 1 . 2 . 1 2 . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 91 100 99 100 100 99 97 96 53 75 92 92 92 Engine 7 | . 14 14 11 11 11 11 9 6 2 . . . . Core 1 | . . . . . . . . . . 6 7 7 7 Treads 19 | . 28 28 21 22 22 22 18 21 3 9 15 15 15 Device 16 | . . . 10 11 11 32 42 20 . 8 15 15 15 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 Processor 2 | . 5 4 . . . . . 1 . 3 7 7 7 Protection 13 | . . 9 21 22 22 . . 13 12 14 15 15 15 Energy Gun 3 | . 11 . 2 11 11 11 4 . 10 . . . . Energy Cannon 6 | . 4 28 19 10 11 11 5 . . . . . . Ballistic Gun 1 | . 11 . . . . . 3 . . . . . . Ballistic Cannon 3 | . . . . . . . 4 11 . . . . . Launcher 7 | . . . . . . . . 9 6 23 23 23 23 Peak Build Rating 69 | 6 9 9 16 17 22 24 42 53 68 69 62 64 64 Average Rating 35 | 4 7 8 12 15 18 23 33 47 53 62 62 62 63 On Entrance 29 | . 6 9 9 14 16 22 24 41 11 68 62 62 64 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 124 | 12 19 24 60 59 62 57 64 88 124 124 86 86 86 Greatest Support 97 | 40 40 40 40 40 40 40 44 66 70 97 97 97 97 Greatest Overweight (x) 18 | . . . 2 1 1 1 1 18 13 1 . . . Average Overweight (x) . | . . . . 1 1 1 1 1 2 . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 8 10 18 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 9 10 20 20 20 20 20 20 20 20 16 20 20 Average Carried 16 | . 6 9 13 18 19 18 19 18 19 17 16 17 19 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 9 9 17 18 20 19 20 20 19 16 16 20 19 Class Distribution -------------------- 34% | Tank 25% | Scavenger-Mutant 19% | Mutant 18% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Tank | -7/Factory Mutant | -7/Waste Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Bomber | -7/Data Miner Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Matter Collected 2972 | 201 84 94 160 40 . 40 119 1550 261 158 160 105 . Remotely 323 | . . . . . . . . 323 . . . . . Salvage Created 4913 | . 211 390 870 201 . 151 553 2200 98 109 98 32 . Parts 280 | . 17 23 54 7 . 6 31 131 6 3 2 . . Haulers Intercepted 6 | . 1 . 3 . . . 2 . . . . . . Recyclers Shooed 3 | . . . . . . . 2 . . 1 . . . Parts Field Recycled 6 | . . . . . . . . 6 . . . . . Retrieved Matter 116 | . . . . . . . . 116 . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . 5 1 . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Combat Hostiles Destroyed 100 | . 6 9 15 6 . 3 10 47 . 1 3 . . Melee 2 | . . . . 1 . . . 1 . . . . . Guns 18 | . 6 . 1 4 . 3 4 . . . . . . Cannons 54 | . . 9 13 1 . . 5 26 . . . . . AOE 23 | . . . . . . . . 19 . 1 3 . . Classes Destroyed 16 | . 5 2 1 2 . . 1 4 . 1 . . . Worker 8 | . 1 . . . . . 1 6 . . . . . Builder 6 | . . . . . . . . 6 . . . . . Tunneler 4 | . . . . 1 . . 1 2 . . . . . Hauler 6 | . 1 . 3 . . . 2 . . . . . . Recycler 12 | . . 1 . . . . 1 10 . . . . . Operator 2 | . . . . . . . . 2 . . . . . Watcher 8 | . 2 . 2 . . . 1 3 . . . . . Swarmer 24 | . 5 3 3 . . . 3 9 . . 1 . . Grunt 45 | . 1 4 5 4 . 2 4 24 . . 1 . . Brawler 1 | . . . . . . . . 1 . . . . . Duelist 3 | . . . 1 . . 1 . . . . 1 . . Sentry 15 | . . 2 6 . . . 2 5 . . . . . Hunter 2 | . . . . . . . 1 1 . . . . . Programmer 8 | . . . . . . . . 7 . 1 . . . Assembled 2 | . . . . 2 . . . . . . . . . Surgeon 2 | . . . . . . . . . . 1 . 1 . Wasp 3 | . . . . . . . . . 3 . . . . Thug 5 | . . . . . . . . . 1 2 . 2 . Butcher 1 | . . . . . . . . . . . 1 . . Best Kill Streak 13 | . 5 4 3 4 . 2 5 13 . 1 3 . . Combat Bots Only 7 | . 5 4 3 3 . 2 5 7 . 1 3 . . Max Kills in Single Turn 5 | . 2 1 2 2 . 1 1 5 4 2 4 2 . Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 . 1 3 . . Melee 1 | . . . . 1 . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Hostile Shots Fired 743 | . 29 42 92 14 . 27 86 416 . 9 19 . 9 Missed 222 | . 9 13 24 6 . 8 25 124 . 2 6 . 5 Hits 521 | . 20 29 68 8 . 19 61 292 . 7 13 . 4 Melee 29 | . . . 5 . . 4 . 20 . . . . . Projectile 492 | . 20 29 63 8 . 15 61 272 . 7 13 . 4 Critical Strikes 21 | . . . 3 . . . 3 14 . . 1 . . Damage Taken 6432 | . 158 259 720 67 . 265 362 3753 50 258 296 63 181 Core 979 | . 23 69 78 8 . 48 25 639 . 24 27 . 38 Absorbed by Shields 126 | . . . . . . 10 116 . . . . . . Ignored by Resistances 1909 | . 53 80 213 22 . 78 139 1087 13 72 87 18 47 Regen/Repaired (Parts) 745 | . . . 247 . . . . . . 378 120 . . Core Remaining (%) 81 | 100 . 63 . . . 66 95 . . . . . . Volleys Fired 250 | . 19 16 45 10 . 12 44 95 . 4 3 . 2 Largest 3 | . 2 2 2 2 . 2 2 3 . 3 3 . 3 Hottest 123 | . 120 120 120 116 . 110 110 119 . 117 123 . 123 Shots Fired 522 | . 38 32 90 20 . 24 87 203 1 9 9 2 7 Gun 105 | . 34 . 6 10 . 12 42 1 . . . . . Cannon 346 | . 4 32 84 10 . 12 45 159 . . . . . Launcher 71 | . . . . . . . . 43 1 9 9 2 7 Special . | . . . . . . . . . . . . . . Kinetic 206 | . 17 . . . . . 29 160 . . . . . Thermal 204 | . 4 32 66 20 . 24 58 . . . . . . Explosive 56 | . . . . . . . . 28 1 9 9 2 7 Electromagnetic 56 | . 17 . 24 . . . . 15 . . . . . Robot Hit Streak 35 | . 7 14 20 10 . 18 17 35 . 4 10 11 5 Robot Miss Streak 4 | . 3 4 3 1 . 2 4 3 1 1 1 1 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 357 | . 27 23 60 12 . 19 66 129 . 7 7 1 6 Core Hits 273 | . 11 14 24 8 . 8 29 106 11 18 32 4 8 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 14 | . . . 1 . . 2 . 11 . . . . . Burn 2 | . . . . . . 2 . . . . . . . Blast 11 | . . . . . . . . 11 . . . . . Corrupt 1 | . . . 1 . . . . . . . . . . Melee Attacks 6 | . . . . 6 . . . . . . . . . Impact 6 | . . . . 6 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 14402 | . 473 414 1125 255 . 274 1063 7247 602 890 1241 362 456 Guns 1139 | . 348 . 73 103 . 137 460 18 . . . . . Cannons 5725 | . 17 401 1052 89 . 137 573 3456 . . . . . Explosions 7313 | . 104 . . . . . . 3693 602 855 1241 362 456 Melee 63 | . . . . 63 . . . . . . . . . Ramming 162 | . 4 13 . . . . 30 80 . 35 . . . Kinetic 4011 | . 159 . . . . . 378 3474 . . . . . Thermal 3219 | . 121 401 705 192 . 274 655 871 . . . . . Explosive 5659 | . . . . . . . . 2143 602 855 1241 362 456 Electromagnetic 1288 | . 189 . 420 . . . . 679 . . . . . Impact 63 | . . . . 63 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 12 | . 1 1 . . . . 3 11 11 11 12 12 12 Average Corruption 6 | . 1 1 . . . . 3 4 11 11 11 12 12 Corruption Purged 5 | . . . . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 181 | . 1 4 . . . . 8 67 13 46 19 19 4 Message Errors 48 | . . 1 . . . . 1 15 6 13 6 6 . Matter Fused 37 | . . 1 . . . . 1 13 2 12 4 3 1 Heat Flow Errors 25 | . . . . . . . 3 7 2 7 1 4 1 Energy Discharges 18 | . . . . . . . . 9 1 3 4 1 . Parts Rejected 1 | . . . . . . . . 1 . . . . . Parts Fused 2 | . . . . . . . . 1 . . . 1 . Data Loss (minor) 26 | . . 1 . . . . 2 11 1 7 2 1 1 Data Loss (major) 7 | . 1 1 . . . . 1 1 . 3 . . . Misfires 8 | . . . . . . . . 2 1 1 1 2 1 Alerts 3 | . . . . . . . . 2 . . . 1 . Weapon Failures 6 | . . . . . . . . 5 . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 235 | . 1 . . . . . . 214 . 3 17 . . Projectiles 55 | . . . . . . . . 55 . . . . . Explosions 177 | . 1 . . . . . . 159 . . 17 . . Melee 3 | . . . . . . . . . . 3 . . . Knockbacks 33 | . . . . . . . 10 22 . 1 . . . Impact 1 | . . . . . . . . . . 1 . . . Kinetic 32 | . . . . . . . 10 22 . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 697 | . 16 . . . . . . 279 50 145 106 66 35 Shots 23 | . 1 . . . . . . 9 1 3 6 2 1 Rammed 35 | . 1 6 1 . . . 7 17 . 3 . . . Targets Rammed 40 | . 1 7 1 . . . 9 19 . 3 . . . Kicked . | . . . . . . . . . . . . . . Crushed 5 | . . 1 . . . . 2 2 . . . . . Highest Temperature 339 | . 60 339 277 120 . 164 237 298 214 262 107 279 148 Average Temperature 90 | . 24 163 80 45 . 113 98 68 92 94 34 123 56 Received Heat Transfer 2083 | . . 105 348 48 . 126 136 1257 . 63 . . . Effects 10 | . . 2 . . . . . 5 . . . 3 . Interference 10 | . . 2 . . . . . 5 . . . 3 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . Parts Fried 6 | . . . 6 . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . Robots Melted 1 | . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Parts Melted 11 | . . 1 2 1 . 1 6 . . . . . . Heat Transferred 6278 | . 237 851 1517 444 . 851 1628 750 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . 3 . . . . . . 2 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Maximum Alert Level 3 | . . . . . . . . 3 . . . . . Low Security (%) 82 | 100 100 100 100 100 . 100 100 50 100 100 . . . Level 1 3 | . . . . . . . . 9 . . . . . Level 2 5 | . . . . . . . . 14 . . . . . Level 3 8 | . . . . . . . . 24 . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 898 | . 120 124 128 65 . 50 122 898 167 189 . . . Initial 167 | . . . . . . . . . 167 . . . . Average 142 | . 34 39 31 5 . 4 28 341 73 88 . . . Influence Increases 4479 | . 201 224 461 85 . 70 302 2130 9 652 274 71 . Destroy 0b10 Robot/C 2380 | . 120 180 300 80 . 60 200 940 . 260 200 40 . Destroy 0b10 Robot/NC 235 | . 20 5 25 5 . . 30 145 . 5 . . . Destroy Leader 558 | . 36 30 100 . . 10 56 246 . 60 20 . . Allied During Kill 210 | . . . . . . . . . . 155 54 1 . Successful Hack 62 | . 4 . 8 . . . 5 21 . 24 . . . Disable Machine 432 | . 18 9 27 . . . 9 315 . 54 . . . Destroy Structure 377 | . 3 . 1 . . . 2 268 9 94 . . . Lose Combat Pursuer 225 | . . . . . . . . 195 . . . 30 . Influence Decreases 4479 | . 201 224 461 85 . 70 302 1557 582 616 196 175 10 Entered New Map 466 | . . . . . . . . . 406 . 17 33 10 Time Decay 3723 | . 201 224 451 85 . 70 302 1417 176 576 119 102 . Lost Part 150 | . . . 10 . . . . 140 . . . . . Lost Ally 140 | . . . . . . . . . . 40 60 40 . Squads Dispatched 24 | . 1 . 2 . . . 2 16 . 3 . . . Investigation 6 | . 1 . 1 . . . . 2 . 2 . . . Extermination 7 | . . . . . . . . 6 . 1 . . . Reinforcement 8 | . . . 1 . . . 2 5 . . . . . Assault 2 | . . . . . . . . 2 . . . . . Garrison 1 | . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Distress Signals 5 | . . . 1 . . . 1 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 173 | . 10 9 21 6 . 3 18 78 . 8 11 3 6 Peak Tracking Total 8 | . 6 3 4 2 . 3 5 8 . 3 7 3 4 Tactical Retreats 11 | . . . . . . . . 10 . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Traps Triggered 9 | . 2 . . . . . . 5 . 2 . . . Indirectly 1 | . . . . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Machines Disabled 54 | . 2 1 3 . . . 1 35 . 6 2 1 3 Max in Single Turn 21 | . 1 1 1 . . . 1 21 . 2 . . 3 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Machines Accessed 23 | . 1 1 5 . 1 . 2 5 . 4 . . 4 Terminals 7 | . 1 1 3 . . . 2 . . . . . . Fabricators 3 | . . . . . . . . 1 . 2 . . . Repair Stations 5 | . . . 2 . . . . 2 . 1 . . . Recycling Units 1 | . . . . . . . . 1 . . . . . Scanalyzers 2 | . . . . . . . . 1 . 1 . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 74 | . 1 4 12 . 1 . 3 13 . 14 . . 26 Successful 56 | . 1 3 10 . 1 . 2 6 . 7 . . 26 Failed 18 | . . 1 2 . . . 1 7 . 7 . . . Catastrophic 3 | . . . . . . . . 1 . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 6 | . . . 4 . 1 . 1 . . . . . . Terminals 13 | . 1 4 5 . . . 3 . . . . . . Fabricators 5 | . . . . . . . . 1 . 4 . . . Repair Stations 16 | . . . 7 . . . . 4 . 5 . . . Recycling Units 5 | . . . . . . . . 5 . . . . . Scanalyzers 8 | . . . . . . . . 3 . 5 . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 33 | . 1 3 1 . 1 . 1 . . . . . 26 Record 13 | . . 3 . . . . . . . . . . 10 Part Schematic 9 | . . . . . . . . . . . . . 9 Robot Schematic 4 | . . . . . . . . . . . . . 4 Prototype ID Bank 3 | . . . . . . . . . . . . . 3 Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . 1 . . . Network Status 1 | . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . Repair Station Hacks 12 | . . . 7 . . . . 1 . 4 . . . Scan Component 7 | . . . 4 . . . . 1 . 2 . . . Repair 5 | . . . 3 . . . . . . 2 . . . Recycling Unit Hacks 3 | . . . . . . . . 3 . . . . . Process 1 | . . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . Scanalyzer 3 | . . . . . . . . 1 . 2 . . . Insert Component 2 | . . . . . . . . 1 . 1 . . . Analyze 1 | . . . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . 2 . . . 1 . . . . . . Terminals 3 | . . . 2 . . . 1 . . . . . . Assimilate 3 | . . . 2 . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 12 | . . 1 2 . . . 1 5 . 3 . . . Full Trace Events 5 | . . 1 1 . . . . 2 . 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . 1 . . 9 Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired 5 | . . . 3 . . . . . . 2 . . . Time 244 | . . . 78 . . . . . . 166 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 13 | . . . . . . . . 13 . . . . . Retrieved Matter 13 | . . . . . . . . 13 . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Total Allies 22 | . . . 1 . . . 1 . 20 . . . . Largest Group 20 | . . . 1 1 . . 1 . 20 16 9 5 . Highest-Rated Group 545 | . . . 10 10 . . 10 . 545 470 258 141 . Highest-Rated Ally 35 | . . . 10 10 . . 10 . 35 35 31 31 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 141 | . . . . . . . . . . 66 68 7 . Total Damage 2303 | . . . . . . . . . . 1204 969 130 . Kills 22 | . . . . . . . . . . 13 7 2 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Active Infowar (turns) 2648 | . 239 229 . . . . 940 1240 . . . . . Optics 468 | . 239 229 . . . . . . . . . . . Sensors 1025 | . . . . . . . 940 85 . . . . . Traps 2024 | . . . . . . . 784 1240 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . 2 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Turns Passed 12601 | 77 555 694 1352 1099 631 790 992 3784 405 1210 438 473 101 Spaces Moved 5213 | 49 296 393 489 437 260 310 338 1436 132 474 257 285 57 Core 16 | 10 . . . . . . . 4 2 . . . . Treads 5152 | 39 296 393 489 437 260 310 338 1432 85 474 257 285 57 Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 45 | . . . . . . . . . 45 . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 240 225 145 236 165 165 165 165 Average Speed 213 | 137 160 160 222 240 240 242 240 225 299 209 165 165 165 Slowest Speed 950 | 160 160 160 320 240 240 245 245 950 700 240 165 165 165 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 51 68 39 81 63 74 34 39 79 19 50 56 71 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 3 | . . . . 1 . . . . . . 1 . 1 Known Exits Taken 4 | . . . . . . 1 . . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . . . . Scrap Searched 9 | . . . . 2 . 2 . . . . 2 3 . Spaces Dug 32 | . . . . . . . . 6 . . 26 . . Terrain Destroyed 702 | . 2 . . . . . . 338 12 111 163 29 47 Melee . | . . . . . . . . . . . . . . Projectile 26 | . . . . . . . . 26 . . . . . AOE 676 | . 2 . . . . . . 312 12 111 163 29 47 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Total 6171 | 56 342 423 659 462 271 324 427 1775 145 679 260 288 60 Wait 410 | . . . 80 . . . 3 139 . 187 1 . . Move 5201 | 48 295 392 488 436 259 309 337 1436 131 473 256 284 57 Hop . | . . . . . . . . . . . . . . Pick Up 81 | 2 15 2 18 3 4 . 6 23 2 3 . 3 . Fast Attach 35 | 6 1 1 3 . . . 7 13 2 2 . . . Attach 24 | . 2 . 3 . . 2 . 9 3 4 . . 1 Detach . | . . . . . . . . . . . . . . Swap 37 | . 1 2 11 4 1 1 6 9 1 1 . . . Drop 84 | . 8 3 10 3 7 . 15 30 5 2 . 1 . Fire 250 | . 19 16 45 10 . 12 44 95 . 4 3 . 2 Melee 6 | . . . . 6 . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 40 | . 1 7 1 . . . 9 19 . 3 . . . Escape Stasis 2 | . . . . . . . . 2 . . . . . Rewire 1 | . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 3 exits: Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner (discovered 1 exit: *Pro) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 18) 588 | -10/Materials | Discovered new exit (range 7) 633 | -10/Materials | Entered Mines 675 | -10/Mines | Learned location of 1 exit from Materials 916 | -10/Mines | Discovered new exit (range 7) 1327 | -10/Mines | Entered Materials 1327 | -9/Materials | Evolved 2 slots: Utility x2 1328 | -9/Materials | Identified exit to Materials 1403 | -9/Materials | Repaired Beam Cannon 1616 | -9/Materials | Build established: Scavenger-Mutant 1678 | -9/Materials | Discovered exit to Materials (range 17) 1768 | -9/Materials | Repaired Beam Cannon 1795 | -9/Materials | Repaired Lgt. Armor Plating 2573 | -9/Materials | Discovered new exit (range 12) 2679 | -9/Materials | Entered Mines 2679 | -9/Mines | Accompanied by 1 ally 2682 | -9/Mines | Met a Derelict bent on vengeance 2726 | -9/Mines | Discovered exit to Materials (range 16) 3103 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3145 | -9/Mines | Excavation squad dispatched 3145 | -9/Mines | A large section of the Mines collapsed 3639 | -9/Mines | Discovered exit to Materials (range 9) 3769 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3769 | -9/Mines | Discovered new exit (range 5) 3778 | -9/Mines | Entered Exiles 3854 | -9/Exiles | Discovered new exit (range 14) 3909 | -9/Exiles | Met 8R-AWN 3940 | -9/Exiles | Met EX-HEX 4036 | -9/Exiles | Met EX-DEC 4063 | -9/Exiles | Met EX-BIN 4096 | -9/Exiles | Aligned with FarCom system 4099 | -9/Exiles | Given EX-Vault access code 4156 | -9/Exiles | Opened EX-Vault 4175 | -9/Exiles | Found Army-in-a-Box 4229 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4259 | -9/Exiles | Exiles lab attacked by MAIN.C 4387 | -9/Exiles | Discovered new exit (range 10) 4409 | -9/Exiles | Left Exiles lab with Army-in-a-Box 4409 | -9/Exiles | Entered Mines 5060 | -8/Mines | Discovered exit to Materials (range 8) 5070 | -8/Mines | Build established: Mutant 5199 | -8/Mines | Entered Materials 5199 | -8/Materials | Evolved 2 slots: Utility x2 5553 | -8/Materials | Build established: Skirmisher 6132 | -8/Materials | Discovered new exit (range 11) 6191 | -8/Materials | Entered Factory 6191 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7056 | -7/Factory | Found Prototype Launcher 7057 | -7/Factory | Identified Rocket Array 7066 | -7/Factory | Found Faulty Rocket Array 7120 | -7/Factory | Discovered new exit (range 9) 7716 | -7/Factory | Build established: Tank 8559 | -7/Factory | Destroyed 7 combat bots 8593 | -7/Factory | Garrison activated, responded to threat 8874 | -7/Factory | Lost 4 parts (1n2u1w) 9791 | -7/Factory | First assault squad dispatched 9913 | -7/Factory | Core integrity fell below 50% 9969 | -7/Factory | Core integrity fell below 20% 9972 | -7/Factory | System corruption reached 10% 9975 | -7/Factory | Sucked down chute 9975 | -7/Factory | Entered Waste 9976 | -7/Waste | Joined by Warlord forces that had cleared the area 10002 | -7/Waste | Lost 6 parts (1n3u2w) 10063 | -7/Waste | Found Unknown Protection 10063 | -7/Waste | Identified Damper Plating 10210 | -7/Waste | Build established: Mutant 10290 | -7/Waste | Discovered new exit (range 12) 10335 | -7/Waste | Murdered 4 allies 10380 | -7/Waste | Entered Factory 10380 | -7/Factory | Accompanied by 16 allies 10580 | -7/Factory | Build established: Tank 11182 | -7/Factory | Repaired Broken Rocket Array 11261 | -7/Factory | Repaired Broken Arm. Medium Treads 11327 | -7/Factory | P-60 Hacker assimilated allied L9-MW7(m) 11361 | -7/Factory | Lost 3 allies 11506 | -7/Factory | Noticed a derelict Sapper rigging charges 11561 | -7/Factory | Discovered new exit (range 12) 11581 | -7/Factory | Identified exit to Lower Caves 11590 | -7/Factory | Entered Lower Caves 11590 | -7/Lower Caves | Accompanied by 9 allies 11612 | -7/Lower Caves | Identified exit to Lower Caves 11820 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11979 | -7/Lower Caves | Learned location of Zion (-6) 12028 | -7/Lower Caves | Entered another Lower Caves area 12028 | -7/Lower Caves | Accompanied by 5 allies 12414 | -7/Lower Caves | Learned location of 1 exit from Factory 12468 | -7/Lower Caves | Discovered new exit (range 15) 12499 | -7/Lower Caves | Identified exit to Data Miner 12501 | -7/Lower Caves | Entered Data Miner 12501 | -7/Data Miner | Discovered new exit (range 6) 12508 | -7/Data Miner | Identified exit to Proximity Caves 12533 | -7/Data Miner | Met Data Miner 12563 | -7/Data Miner | Learned location of Section 7 (-2) 12563 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12570 | -7/Data Miner | Data Conduit disabled 12602 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- Schematic downloaded. >>Schematic "Thunder Leg" Downloading schematic... Thunder Leg Rating: 6 Schematic downloaded. >>Prototype ID Bank Downloading prototype IDs... Rocket Array Adv. EMP Blaster >>Prototype ID Bank Downloading prototype IDs... Gravity Neutralizer Imp. VTOL Module >>Prototype ID Bank Downloading prototype IDs... Shock Maul Hpw. Field Laser 12596_ ORACLE Interface goes dark. 12600_ Matter Filter destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????????????????####?? | | ???????????##########??????????????### #?? | | ??????????""""""""""######????????## #?? | | ????????""""" """"""""########## > ##?? | | ????????""""" ### | | ???????""" | | ???????""" g | | ???????"" g | | ???????""" | | ???????""" """"""""""""""""### | | ????????""" g """###############?? | | ???????"""" g "###???????????????? | | ????????""""" #?????????????????? | | ?????????###"# #?????????????????? | | ???????????#?# #??????????????????? | | ?????????????# ???????????????????? | | ??????????????# #????????????????????? | | ?????????????## @";#????????????????????? | | ?????????????# "##????????????????????? | | ?????????????### "#?????????????????????? | | ???????????#??#; "##????????????????????? | | ???????????#"### ""#????????????????????? | | ??????????##" ""#????????????????????? | | ????????#"# ""#????????????????????? | | ????????#""" "####?????????????????? | | ?????????#""" X"""""?????????????????? | | ?????????###" "##"#?????????????????? | | ???????????#" X""""#?????????????????? | | ???????????#"# "##"#?????????????????? | | ???????????#"#### ##????????????????????? | | ???????????#????#####?????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 1680 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 100 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Launcher Accuracy 20 Recoil Reduction 7 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Rocket Array | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Beam Cannon | 6% | -9/Materials Beam Cannon | 12% | -9/Materials Lgt. Armor Plating | 27% | -9/Materials Rocket Array | 99% | -7/Factory | Broken Arm. Medium Treads | 16% | -7/Factory | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Collateral Damage My Bad Superinsulated Challenges ------------ None Game ------ Seed AuthchipChromaticClaw Manual? 0 Play Time 01:10:25 Cumulative 32.7 hours Start 2026.02.20 @ 13:54:37 End 2026.02.20 @ 15:06:01 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 31 Rogue 0 Adventurer 31 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75b5dc25-a40f-4f33-8eca-5c15d659aa95