Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.17 @ 15:29:48 Player: War__Prophet Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (101) 505 Value Destroyed (1960) 1960 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (165) 165 TOTAL SCORE: 7550 Bonus ------- Follower Combat Kills 165 Cogmind --------- Core Integrity 856/1150 Matter 255/300 Energy 100/100 System Corruption 4% Temperature Warm (129) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Energy Well (350) Matter Compressor (101) Force Field Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Power Amplifier Active Sensor Suite > --- WEAPON ----------- 1C-UTU's Sword "Choppy" > --- INVENTORY -------- Angular Momentum Engine Advanced Heat Sink Energy Well Matter Compressor Force Field [Rating: 57] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Heat Sink Device Heat Sink Storage Huge Storage Unit Processor Improved Terrain Scan Processor Protection Weapon Shielding Weapon Improved Assault Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon 1C-UTU's Sword "Choppy" Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . . 2 2 2 Power 2 | . . . 2 . . . . . . Propulsion 8 | . . . . 2 . . 2 2 2 Utility 2 | . . 2 . . . . . . . Weapon . | . . . . . . . . . . Parts Attached 93 | 5 6 28 5 23 7 . 15 3 1 Power 15 | 1 1 3 3 5 1 . 1 . . Engine 10 | 1 1 3 2 3 . . . . . Core 5 | . . . 1 2 1 . 1 . . Reactor . | . . . . . . . . . . Propulsion 37 | 2 3 14 . 13 1 . 3 1 . Treads 2 | . . 2 . . . . . . . Leg 3 | . 3 . . . . . . . . Wheel 20 | 2 . 10 . 6 . . 1 1 . Hover . | . . . . . . . . . . Flight 12 | . . 2 . 7 1 . 2 . . Utility 29 | 1 1 8 2 2 4 . 9 1 1 Device 18 | . 1 3 2 1 3 . 6 1 1 Storage 4 | 1 . 2 . . . . 1 . . Processor 1 | . . . . . . . 1 . . Hackware . | . . . . . . . . . . Protection 6 | . . 3 . 1 1 . 1 . . Artifact . | . . . . . . . . . . Weapon 12 | 1 1 3 . 3 1 . 2 1 . Energy Gun . | . . . . . . . . . . Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 8 | 1 1 3 . 3 . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . 1 . . 2 . 1 Corrupted Parts 1 | . . . . . . . 1 . . System Corruption 2 | . . . . . . . 2 . . Parts Lost 51 | . 2 9 2 24 1 5 5 1 2 Power 8 | . 1 1 1 5 . . . . . Propulsion 21 | . 1 3 . 11 1 3 2 . . Utility 13 | . . 3 1 4 . 1 3 . 1 Weapon 9 | . . 2 . 4 . 1 . 1 1 Highest Loss Streak 11 | . 2 3 1 11 1 5 4 1 2 To Critical Strikes . | . . . . . . . . . . Average Backups 12 | . 3 14 25 21 2 4 4 4 4 Power 1 | . . . 1 2 1 2 1 1 1 Propulsion 7 | . 2 11 17 13 . . . . . Utility 2 | . . 1 4 5 . 2 3 3 3 Weapon . | . . . 2 . . . . . . Tool/Special . | . . . . . . . . . . Unused Backups 28 | . . 11 . 14 . . 1 . 2 Power 6 | . . 1 . 3 . . 1 . 1 Propulsion 16 | . . 9 . 7 . . . . . Utility 6 | . . 1 . 4 . . . . 1 Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 67 | . 82 93 84 65 56 32 25 8 6 Engine 6 | . 12 10 11 2 7 3 . . . Core 1 | . . . 3 5 . . 2 . . Treads 1 | . . 3 . . . . . . . Leg 1 | . 18 1 . . . . . . . Wheel 9 | . 8 13 18 13 . . . . . Flight 4 | . . 2 . 2 24 13 5 . . Device 12 | . 9 12 23 19 5 4 9 . 5 Storage 6 | . 14 11 9 6 . . . 1 . Protection 7 | . . 17 . . 14 9 . . . Ballistic Gun 12 | . 18 20 18 12 . . . . . Peak Build Rating 57 | 5 7 20 28 30 22 21 57 23 17 Average Rating 18 | 3 5 14 23 22 18 10 28 14 11 On Entrance 11 | . 5 7 20 28 13 18 1 12 8 Avg Prop Armor Cover (%) 2 | . . 2 . . . . . . . Naked Turns 47 | . . . . . . 32 14 . 1 Heaviest Build 103 | 12 14 98 103 103 13 17 12 17 3 Greatest Support 52 | 26 26 40 26 52 17 11 14 10 3 Greatest Overweight (x) 9 | 3 . 5 3 9 1 1 2 5 . Average Overweight (x) 1 | . . 2 3 3 . . . . . Largest Inventory Capacity 25 | 8 8 25 25 25 5 5 5 5 5 Average Capacity 14 | 7 8 17 25 23 5 5 5 5 5 Most Carried 25 | 1 8 25 25 25 5 5 5 5 5 Average Carried 12 | . 3 14 24 22 2 4 4 4 4 Final Capacity 25 | 8 8 25 25 5 5 5 5 5 5 Final Carried 25 | 1 8 25 25 2 5 5 5 5 4 Class Distribution -------------------- 56% | Scavenger-Mutant 31% | Mutant 6% | Sprinter 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Sprinter | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Matter Collected 2658 | 188 241 1010 252 444 215 10 298 . . Remotely . | . . . . . . . . . . Salvage Created 3746 | . 173 1795 720 460 138 . 139 321 . Parts 229 | . 11 118 40 29 7 . 9 15 . Haulers Intercepted 8 | . . 5 2 . . . 1 . . Recyclers Shooed 9 | . 1 5 1 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 4 | . . . . . 4 . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 50 | . 6 23 7 7 4 . . 3 . Guns 43 | . 6 23 7 7 . . . . . Cannons 2 | . . . . . . . . 2 . AOE 4 | . . . . . 4 . . . . Classes Destroyed 11 | . 2 7 1 . . . . 1 . Worker 20 | . . 11 3 4 . . 1 1 . Builder 8 | . . 5 . 1 . . 1 1 . Tunneler 3 | . . 2 . . . . 1 . . Hauler 8 | . . 5 2 . . . 1 . . Recycler 9 | . . 5 2 1 . . . 1 . Operator 1 | . . . 1 . . . . . . Watcher 2 | . . 1 1 . . . . . . Swarmer 16 | . 3 10 . 3 . . . . . Grunt 23 | . 3 9 2 4 4 . . 1 . Sentry 9 | . . 4 5 . . . . . . Hunter 2 | . . . . . . . . 2 . Best Kill Streak 8 | . 2 8 4 4 4 . 1 6 . Combat Bots Only 7 | . 2 7 2 3 4 . . 2 . Max Kills in Single Turn 3 | . 1 2 1 2 3 . 1 1 . Gunslinging 1 | . . 1 . . . . . . . Exploded 3 | . . . . . 3 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Hostile Shots Fired 713 | . 54 124 38 237 36 38 111 59 16 Missed 247 | . 11 27 10 94 18 20 44 16 7 Hits 466 | . 43 97 28 143 18 18 67 43 9 Melee 2 | . . . . 2 . . . . . Projectile 464 | . 43 97 28 141 18 18 67 43 9 AOE 4 | . . . . . . . 1 . 3 Critical Strikes 15 | . 2 . 4 5 . . 1 2 1 Actively Blocked 1 | . . . . 1 . . . . . Damage Taken 6484 | . 483 1050 407 1809 281 282 978 840 354 Core 2613 | . 154 180 60 403 106 140 650 626 294 Absorbed by Shields 41 | . . . . . . . 41 . . Redirected to Shielding 148 | . . 61 . 36 18 33 . . . Core Remaining (%) 49 | 100 38 55 89 . . 7 23 37 . Volleys Fired 305 | . 43 146 42 52 5 1 . 16 . Largest 2 | . 1 2 2 2 1 1 . 1 . Hottest 90 | . 20 46 46 46 36 36 . 90 . Shots Fired 521 | . 43 270 84 102 5 1 . 16 . Gun 499 | . 43 270 84 102 . . . . . Cannon 16 | . . . . . . . . 16 . Launcher 6 | . . . . . 5 1 . . . Special . | . . . . . . . . . . Kinetic 499 | . 43 270 84 102 . . . . . Thermal 16 | . . . . . . . . 16 . Explosive 6 | . . . . . 5 1 . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 27 | . 4 13 27 11 2 . . 4 . Robot Miss Streak 6 | . 3 6 3 3 1 1 . 2 . Penetration Max . | . . . . . . . . . . Secondary Targets 8 | . . 4 . 4 . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . Shots Hit Robots 348 | . 28 169 62 66 3 . 8 12 . Core Hits 149 | . 11 66 24 24 9 3 3 9 . Critical Kills 2 | . . . 1 . . . . 1 . Critical Parts Destroyed 2 | . 1 . . 1 . . . . . Critical Strikes 4 | . 1 . 1 1 . . . 1 . Meltdown 1 | . . . . . . . . 1 . Destroy 3 | . 1 . 1 1 . . . . . Melee Attacks 19 | . . . . . . . 18 1 . Impact . | . . . . . . . . . . Slashing 19 | . . . . . . . 18 1 . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6483 | . 372 2506 884 977 329 58 735 622 . Guns 4739 | . 372 2506 884 977 . . . . . Cannons 385 | . . . . . . . . 385 . Explosions 565 | . . . . . 329 58 . 178 . Melee 779 | . . . . . . . 720 59 . Ramming 15 | . . . . . . . 15 . . Kinetic 4739 | . 372 2506 884 977 . . . . . Thermal 563 | . . . . . . . . 563 . Explosive 387 | . . . . . 329 58 . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 779 | . . . . . . . 720 59 . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . 5 5 5 2 . 4 Average Corruption 3 | . . . . 4 5 5 2 . 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 18 | . . . . 2 5 2 7 . 2 Message Errors 3 | . . . . 1 . . 2 . . Matter Fused 6 | . . . . . 2 2 2 . . Heat Flow Errors 6 | . . . . 1 1 . 2 . 2 Energy Discharges 1 | . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . 1 . . . . Alerts 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 185 | . . . . . . . 126 59 . Projectiles 5 | . . . . . . . . 5 . Explosions 54 | . . . . . . . . 54 . Melee 126 | . . . . . . . 126 . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 87 | . . . . . 16 . 7 64 . Shots 2 | . . . . . 1 . . 1 . Rammed 1 | . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . 1 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 219 | . 19 6 36 180 219 20 130 162 186 Average Temperature 55 | . 11 6 15 30 96 12 74 80 125 Received Heat Transfer 1718 | . 228 315 252 498 36 36 209 72 72 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 3 | . . . . . . . . 3 . Heat Transferred 700 | . . . . . . . . 700 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Maximum Alert Level 2 | . . 1 . . . . 2 1 . Low Security (%) 79 | 100 100 79 100 100 . . 48 25 100 Level 1 17 | . . 20 . . . . 34 74 . Level 2 2 | . . . . . . . 16 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 473 | . 90 275 164 185 . . 473 350 183 Initial 227 | . . 20 105 62 . . 100 227 163 Average 116 | . 38 82 132 81 . . 222 254 155 Influence Increases 2843 | . 150 722 251 335 300 112 705 208 60 Destroy 0b10 Robot/C 1360 | . 120 460 140 140 80 20 340 60 . Destroy 0b10 Robot/NC 260 | . . 145 45 30 . . 25 15 . Destroy Leader 332 | . 30 102 66 30 10 . 84 10 . Allied During Kill 20 | . . . . . . 2 18 . . Disable Machine 45 | . . 15 . . . . . 30 . Destroy Structure 51 | . . . . . . . 3 48 . Lose Combat Pursuer 675 | . . . . 135 210 90 135 45 60 Active Sensor Use 100 | . . . . . . . 100 . . Influence Decreases 2700 | . 100 520 365 473 130 123 399 338 252 Entered New Map 755 | . . 30 147 76 . 33 59 238 172 Time Decay 1563 | . 90 433 198 262 120 40 270 90 60 Lost Part 362 | . 10 57 20 135 10 50 50 10 20 Lost Ally 20 | . . . . . . . 20 . . Squads Dispatched 23 | . 1 1 5 7 . . 6 2 1 Investigation 3 | . 1 . 1 . . . 1 . . Extermination 3 | . . . . 1 . . 2 . . Reinforcement 8 | . . 1 . 2 . . 3 1 1 Assault . | . . . . . . . . . . Garrison 9 | . . . 4 4 . . . 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . 1 . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Distress Signals 7 | . 2 3 . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 142 | . 11 39 11 18 17 9 16 14 7 Peak Tracking Total 8 | . 4 7 3 7 6 7 5 8 5 Tactical Retreats 16 | . . . . 4 4 2 3 2 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Traps Triggered 6 | . 1 2 . . . . 2 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Machines Disabled 6 | . . 2 . . . 2 . 2 . Max in Single Turn 2 | . . 1 . . . 2 . 2 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Machines Accessed 2 | . . . 1 . . . 1 . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 1 | . . . 1 . . . . . . Total Hacks 4 | . . . 3 . . . 1 . . Successful 1 | . . . . . . . 1 . . Failed 3 | . . . 3 . . . . . . Catastrophic 2 | . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 3 | . . . 3 . . . . . . Terminal Hacks . | . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . Retrieve Study 1 | . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . . . 1 . . . 1 . . Full Trace Events 1 | . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Total Allies 1 | . . . . . . 1 . . . Largest Group 1 | . . . . . . 1 1 . . Highest-Rated Group 141 | . . . . . . 141 141 . . Highest-Rated Ally 141 | . . . . . . 141 141 . . Total Orders . | . . . . . . . . . . Ally Attacks 67 | . . . . . . 1 66 . . Total Damage 3044 | . . . . . . 57 2987 . . Kills 19 | . . . . . . 1 18 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Active Infowar (turns) 1721 | . . 55 401 567 205 . 493 . . Sensors 1197 | . . 55 401 567 . . 174 . . A.S.S. 199 | . . . . . . . 199 . . Terrain 120 | . . . . . . . 120 . . Jamming 198 | . . . . . 196 . 2 . . ECM 9 | . . . . . 9 . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 3 . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Turns Passed 4151 | 51 230 1542 401 635 305 88 591 185 123 Spaces Moved 3585 | 45 113 728 211 326 545 225 928 258 206 Core 1048 | 7 . . . . . 65 513 257 206 Treads 139 | . . 139 . . . . . . . Legs 142 | . 77 65 . . . . . . . Wheels 1052 | 38 36 524 211 242 . . . 1 . Hover . | . . . . . . . . . . Flight 1204 | . . . . 84 545 160 415 . . Fastest Speed 26 | 50 90 95 125 26 27 29 37 50 50 Average Speed 78 | 96 110 143 125 127 28 36 45 55 50 Slowest Speed 300 | 200 120 240 125 215 95 95 150 300 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 12 | . . . . 5 1 1 5 . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 25 | 3 32 43 20 11 62 42 27 8 6 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . Scrap Searched 5 | . . . . . 5 . . . . Spaces Dug 3 | . . . . . . . 3 . . Terrain Destroyed 105 | . . . . . 66 10 3 26 . Melee 3 | . . . . . . . 3 . . Projectile 2 | . . . . . . . . 2 . AOE 100 | . . . . . 66 10 . 24 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Total 4399 | 50 173 968 265 449 687 229 1069 284 225 Wait 244 | . 5 . . 29 125 . 66 3 16 Move 3555 | 44 112 727 210 317 542 222 918 257 206 Hop 9 | . . . . 3 1 1 4 . . Pick Up 60 | 1 6 32 3 11 1 1 5 . . Fast Attach 58 | 5 4 15 3 9 5 . 14 2 1 Attach 31 | . 1 4 1 13 3 2 4 2 1 Detach 17 | . 1 2 . 3 5 1 3 2 . Swap 20 | . 1 14 3 2 . . . . . Drop 56 | . . 28 3 10 . 1 12 1 1 Fire 305 | . 43 146 42 52 5 1 . 16 . Melee 19 | . . . . . . . 18 1 . Ram 1 | . . . . . . . 1 . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 24 | . . . . . . . 24 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: *Low / [*Dat]) -7/Lower Caves -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Core integrity fell below 50% 260 | -10/Materials | Discovered new exit (range 15) 282 | -10/Materials | Entered another Materials area 282 | -9/Materials | Evolved 2 slots: Utility x2 407 | -9/Materials | Lost 3 parts (1n1u1w) 700 | -9/Materials | Build established: Scavenger-Mutant 919 | -9/Materials | Discovered new exit (range 8) 1350 | -9/Materials | Destroyed 7 combat bots 1750 | -9/Materials | Discovered new exit (range 5) 1824 | -9/Materials | Entered another Materials area 1824 | -8/Materials | Evolved 2 slots: Power x2 2129 | -8/Materials | Garrison activated, responded to threat 2147 | -8/Materials | Discovered new exit (range 16) 2225 | -8/Materials | Entered Factory 2225 | -7/Factory | Evolved 2 slots: Propulsion x2 2280 | -7/Factory | Garrison activated, responded to threat 2391 | -7/Factory | Lost 9 parts (3p3n1u2w) 2589 | -7/Factory | Garrison activated, responded to threat 2835 | -7/Factory | Lost 11 parts (1p5n3u2w) 2847 | -7/Factory | Core integrity fell below 50% 2857 | -7/Factory | Discovered new exit (range 11) 2860 | -7/Factory | Entered Lower Caves 2865 | -7/Lower Caves | Spotted B-75 Beast 2875 | -7/Lower Caves | Lost 3 parts (3n) 2885 | -7/Lower Caves | Learned location of Zion (-6) 2895 | -7/Lower Caves | Learned Factory non-interactive machine intel 2897 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3045 | -7/Lower Caves | Identified exit to Lower Caves 3061 | -7/Lower Caves | Encountered a Warlord checkpoint 3165 | -7/Lower Caves | Entered another Lower Caves area 3166 | -7/Lower Caves | Encountered a Warlord checkpoint 3199 | -7/Lower Caves | Attracted the attention of an 0b10 base 3221 | -7/Lower Caves | Released all parts (2) 3222 | -7/Lower Caves | Core integrity fell below 20% 3248 | -7/Lower Caves | 1C-UTU showed up to help 3250 | -7/Lower Caves | 1C-UTU revealed a hidden path 3250 | -7/Lower Caves | Lost 5 parts (3n1u1w) 3253 | -7/Lower Caves | Entered Factory 3253 | -6/Factory | Accompanied by 1 ally (1C-UTU) 3253 | -6/Factory | Evolved 2 slots: Propulsion x2 3254 | -6/Factory | Loaded intel: 179 non-interactive machine locations 3511 | -6/Factory | Build established: Mutant 3563 | -6/Factory | Found Prototype Slashing Weapon 3563 | -6/Factory | Identified 1C-UTU's Sword "Choppy" 3594 | -6/Factory | Found Prototype Device 3594 | -6/Factory | Identified Active Sensor Suite 3756 | -6/Factory | Core integrity fell below 50% 3824 | -6/Factory | Lost 4 parts (2n2u) 3836 | -6/Factory | Discovered new exit (range 15) 3844 | -6/Factory | Entered another Factory area 3844 | -5/Factory | Evolved 2 slots: Propulsion x2 3956 | -5/Factory | Garrison activated, responded to threat 4002 | -5/Factory | Core integrity fell below 50% 4028 | -5/Factory | Discovered new exit (range 3) 4029 | -5/Factory | Entered another Factory area 4029 | -4/Factory | Evolved 2 slots: Propulsion x2 4152 | -4/Factory | Self-destructed Last Messages --------------- 04051_ Triggered EM Surge Trap. 04051_ The floor emits a surge of raw power. 04051_ System corrupted (+4). 04068_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04069_ ALERT: All DSF locations entering lockdown mode. 04078_ System corrupted: Heat flow error (+248). 04079_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. 04081_ K-01 Serf cleans the Neutrino Reactor. 04093_ U-05 Engineer works on Subcomponent Replicator. 04151_ System corrupted: Heat flow error (+136). 04151_ Adv. Heat Sink destroyed. 04151_ Power Conduit explodes. 04151_ P-70 Sage destroyed. 04151_ Power Conduit explodes. 04151_ 1C-UTU's Sword "Choppy" destroyed. 04151_ Power Conduit explodes. 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""" #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 28 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Jamming Range 12 Power Amplification 20 Additional Mass Support 6 Armor Coverage 150 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Nuclear Pulse Thruster | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Some Acronyms Are Better Than Others Challenges ------------ None Game ------ Seed HypercooledMissileScrap Manual? 0 Play Time 00:37:00 Cumulative 51.0 hours Start 2025.12.14 @ 15:27:54 End 2025.12.17 @ 15:29:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 191 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 37 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: b8d2a445-1570-4a77-a535-f09aacdd4adb