Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.18 @ 01:08:30 Player: naththebg Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (136) 680 Value Destroyed (4126) 4126 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (916) 916 TOTAL SCORE: 12462 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 661 Registered with UFD 300 Met Imprinter 300 Friendly Fire -379 Cogmind --------- Core Integrity 0/1150 Matter 234/300 Energy 87/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- F-cell Engine Stasis Canceller Enhanced Scrap Shield Peak State ------------ > --- POWER ------------ Cooled Ion Engine Meta Core > --- PROPULSION ------- Medium Treads Medium Treads Improved Medium Treads Improved Medium Treads Overtuned Medium Treads > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Power Shielding A0-MCA's Component Scanner Rainbow Chip > --- WEAPON ----------- Overtuned Beamcaster Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Angular Momentum Engine Light Treads Light Treads Light Treads Advanced Heat Sink Advanced Heat Sink Large Storage Unit Terrain Scan Processor Launcher Guidance Computer Matter Filter Stasis Canceller Stasis Canceller Reactive Plating Reactive Plating Reflective Plating Thermal Shield Gatling Laser Heavy Machine Gun Heavy Machine Gun Subdweller Shrapnel Launcher [Rating: 112] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Meta Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Subdweller Monowheel Hover Unit Gravmag Array Flight Unit Nuclear Pulse Thruster Utility Scrap Suit Device Scrap Suit Storage Small Storage Unit Processor Advanced Melee Analysis Suite Hackware Makeshift Hacking Suite Protection Reactive Plating Weapon Advanced Assault Cannon Energy Gun Overtuned Beamcaster Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Fac Slots Evolved 12 | . . . . 4 . . . 4 . . . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . 2 . . . . . . . . . . 1 . Utility 6 | . . . . 2 . . . 2 . . . . . . 1 1 Weapon 2 | . . . . . . . . 2 . . . . . . . . Parts Attached 155 | 6 2 1 33 18 8 . 1 22 9 21 3 1 1 . 8 21 Power 15 | 1 . . 5 1 1 . . 2 . 3 . . . . 1 1 Engine 11 | 1 . . 5 1 1 . . 1 . 1 . . . . 1 . Core 3 | . . . . . . . . 1 . 1 . . . . . 1 Reactor 1 | . . . . . . . . . . 1 . . . . . . Propulsion 44 | 2 . . 9 6 4 . 1 6 2 2 . . . . 4 8 Treads 19 | 2 . . 1 3 4 . 1 6 2 . . . . . . . Leg 2 | . . . 2 . . . . . . . . . . . . . Wheel 10 | . . . 6 3 . . . . . . . . . . . 1 Hover 6 | . . . . . . . . . . 1 . . . . 3 2 Flight 7 | . . . . . . . . . . 1 . . . . 1 5 Utility 51 | 1 1 . 2 4 2 . . 10 3 13 3 1 . . 3 8 Device 26 | . . . 1 1 1 . . 5 2 6 2 . . . 2 6 Storage 5 | 1 . . . 2 . . . 1 . 1 . . . . . . Processor 11 | . . . 1 . 1 . . 2 . 5 . 1 . . . 1 Hackware 2 | . . . . . . . . . . 1 . . . . 1 . Protection 7 | . 1 . . 1 . . . 2 1 . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 45 | 2 1 1 17 7 1 . . 4 4 3 . . 1 . . 4 Energy Gun 10 | . . . 4 2 . . . 1 2 1 . . . . . . Energy Cannon 5 | . . . 3 1 . . . . . . . . . . . 1 Ballistic Gun 8 | 2 . 1 1 1 . . . . . . . . . . . 3 Ballistic Cannon 5 | . . . . 1 1 . . 3 . . . . . . . . Launcher 14 | . 1 . 9 2 . . . . 2 . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . . . . Impact Weapon 2 | . . . . . . . . . . 1 . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 1 1 . . . . 3 1 . . . . . Parts Lost 51 | . . . 2 . . . . 1 15 3 . . . . 6 24 Power 6 | . . . 1 . . . . . 2 . . . . . 1 2 Propulsion 16 | . . . 1 . . . . . 3 . . . . . 3 9 Utility 18 | . . . . . . . . 1 5 3 . . . . 1 8 Weapon 11 | . . . . . . . . . 5 . . . . . 1 5 Highest Loss Streak 10 | . . . 1 . . . . 1 10 3 . . . . 6 10 To Critical Strikes 2 | . . . . . . . . . 2 . . . . . . . Average Slot Usage (%) 84 | . 87 100 99 89 100 100 100 85 63 54 59 56 60 62 66 40 Engine 7 | . 14 14 13 9 9 9 9 3 3 1 . . . . . 3 Reactor 1 | . . . . . . . . . . 2 6 6 6 6 4 . Treads 14 | . 28 28 6 7 28 36 36 22 12 . . . . . . . Leg 1 | . . . 4 . . . . . . . . . . . . . Wheel 5 | . . . 16 27 7 . . . . . . . . . . . Hover 1 | . . . . . . . . . . 4 6 6 6 6 7 2 Flight 1 | . . . . . . . . . . 1 6 6 6 6 7 4 Device 6 | . . . 2 1 9 9 9 11 10 5 9 6 6 6 5 9 Storage 8 | . 14 14 14 9 9 9 9 4 3 3 6 6 6 6 5 3 Processor 10 | . . . 11 9 9 9 9 10 9 19 6 6 12 12 11 9 Protection 4 | . 2 14 . 6 9 9 9 4 3 . 6 6 6 6 4 . Energy Gun 1 | . . . 4 4 . . . 3 3 . . . . . . . Energy Cannon 1 | . . . 4 2 . . . . . . . . . . 1 1 Ballistic Gun 1 | . 23 14 1 5 . . . . . . . . . . . 2 Ballistic Cannon 6 | . . . . 1 13 18 18 17 12 . . . . . . . Launcher 5 | . 4 14 17 3 4 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 4 6 6 5 6 4 . Peak Build Rating 112 | 6 7 8 21 29 36 36 43 112 112 71 64 63 64 64 86 69 Average Rating 43 | 4 6 7 15 23 32 36 37 98 77 55 61 59 62 63 79 40 On Entrance 39 | . 6 7 8 15 29 36 36 43 112 14 62 59 63 64 64 51 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 94 | 13 18 18 22 52 53 51 51 94 92 34 48 46 46 45 55 43 Greatest Support 141 | 40 40 40 40 42 80 80 85 141 141 20 20 20 20 20 53 41 Greatest Overweight (x) 11 | . . . 5 1 1 . . . 4 1 2 2 2 2 2 11 Average Overweight (x) . | . . . . . . . . . . . 1 2 1 2 1 . Largest Inventory Capacity 20 | 8 8 8 8 15 15 15 15 20 20 10 10 10 10 10 10 10 Average Capacity 11 | 6 8 8 8 14 15 15 15 19 14 8 10 10 10 10 10 8 Most Carried 20 | 1 7 8 8 15 15 15 15 20 20 10 10 10 10 10 10 9 Average Carried 10 | . 4 7 7 12 14 15 14 12 11 5 9 9 9 9 7 7 Final Capacity 20 | 8 8 8 8 15 15 15 15 20 5 10 10 10 10 10 10 5 Final Carried 20 | 1 7 8 8 15 15 15 15 20 3 10 10 9 10 10 9 4 Class Distribution -------------------- 37% | Scavenger-Mutant 28% | Mutant 9% | Commander-Mutant 9% | Scavenger-Executioner 7% | Commander-Gladiator 5% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Scavenger-Executioner | -6/Factory Tank | -6/Waste Mutant | -6/Factory Commander-Mutant | -6/Lower Caves Commander-Mutant | -6/Lower Caves Commander-Gladiator | -6/Zion Gladiator | -5/Proximity Caves Gladiator | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Fac Matter Collected 4476 | 247 176 56 750 314 417 50 171 1011 371 475 102 15 35 . 62 224 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5404 | . 525 29 418 401 539 48 . 881 583 837 50 . . . 711 382 Parts 220 | . 38 4 28 20 29 2 . 22 1 18 . . . . 27 31 Haulers Intercepted 7 | . 2 . . . . . . 2 . 1 . . . . 2 . Recyclers Shooed 4 | . 1 . . . . . . 1 . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . 13 . . . . . . . 7 2 . 11 . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 91 | . 9 . 21 7 7 1 . 17 3 4 . . . . 11 11 Melee 10 | . . . . . . . . 1 . 2 . . . . 7 . Guns 16 | . 6 . . 3 . . . 3 1 . . . . . . 3 Cannons 30 | . . . 3 . 2 1 . 12 2 . . . . . 2 8 AOE 29 | . 3 . 17 4 5 . . . . . . . . . . . Classes Destroyed 19 | . 6 2 1 3 2 . . 2 1 . 1 . . . . 1 Worker 9 | . 3 . . . 1 . . . . 5 . . . . . . Builder 6 | . . 1 . 1 . . . . . 2 . . . . . 2 Tunneler 3 | . . 1 . 1 . . . . . . . . . . 1 . Hauler 7 | . 2 . . . . . . 2 . 1 . . . . 2 . Recycler 9 | . 1 . . . 3 . . 1 . 4 . . . . . . Mechanic 2 | . . . . . 2 . . . . . . . . . . . Operator 2 | . . . . 1 1 . . . . . . . . . . . Watcher 5 | . 2 . . 1 1 . . 1 . . . . . . . . Swarmer 26 | . 3 . 5 . 1 . . . . 3 . . . . 5 9 Grunt 28 | . 6 . 1 3 2 . . 12 . . . . . . 4 . Brawler 2 | . . . . . . . . 1 . . . . . . 1 . Duelist 3 | . . . . . 2 . . 1 . . . . . . . . Sentry 7 | . . . . 3 1 1 . 1 . . . . . . . 1 Specialist 1 | . . . . . . . . . . . . . . . . 1 Hunter 2 | . . . . 1 1 . . . . . . . . . . . Programmer 4 | . . . . . . . . 2 . 1 . . . . 1 . Compactor 3 | . . . . . . . . . 3 . . . . . . . Subdweller 16 | . . . 16 . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . Thug 1 | . . . . . 1 . . . . . . . . . . . Best Kill Streak 10 | . 7 2 5 4 6 1 . 5 1 10 . . . . 7 7 Combat Bots Only 7 | . 4 . 5 3 3 1 . 5 1 3 . . . . 7 7 Max Kills in Single Turn 5 | . 1 2 5 3 4 1 . 2 1 1 1 . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 5 | . 1 . 5 2 3 . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Fac Hostile Shots Fired 637 | . 25 . 55 32 30 . . 83 22 34 . . . 3 111 242 Missed 209 | . 10 . 23 10 14 . . 18 . 12 . . . . 28 94 Damage Taken 7857 | . 193 . 716 334 220 . . 876 1069 319 . . . 82 1467 2581 Core 1928 | . 23 . 178 27 . . . 19 318 51 . . . . 156 1156 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 80 | . . . . . . . . 23 57 . . . . . . . Ignored by Resistances 131 | . . . . 36 36 . . 38 . 21 . . . . . . Regen/Repaired (Parts) 329 | . . . . . . . 296 28 5 . . . . . . . Core Remaining (%) 70 | 100 . . 19 . . . 95 . . . . . . 54 84 . Volleys Fired 295 | . 52 1 50 23 34 1 . 38 24 2 . . . . 28 42 Largest 5 | . 2 1 2 2 2 2 . 5 5 1 . . . . 1 3 Hottest 292 | . 50 30 140 116 96 96 . 292 292 60 . . . . 90 113 Shots Fired 604 | . 92 1 81 33 49 2 . 158 87 2 . . . . 28 71 Gun 213 | . 86 . 13 20 . . . 29 17 1 . . . . . 47 Cannon 321 | . . . 15 9 46 2 . 129 68 . . . . . 28 24 Launcher 69 | . 6 1 53 4 3 . . . 2 . . . . . . . Special 1 | . . . . . . . . . . 1 . . . . . . Kinetic 411 | . 86 . 15 13 49 2 . 129 70 . . . . . . 47 Thermal 137 | . . . 20 19 . . . 29 17 . . . . . 28 24 Explosive 54 | . 6 1 46 1 . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . 1 . . . . . . Robot Hit Streak 15 | . 15 . 15 8 10 1 . 13 15 . . . . . 11 14 Robot Miss Streak 7 | . 5 . 2 2 3 4 . 7 3 1 . . . . 1 5 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 412 | . 60 . 42 23 30 1 . 87 61 19 3 . . . 44 42 Core Hits 199 | . 27 3 41 16 25 1 . 36 12 4 1 . . . 13 20 Critical Kills 5 | . . . 1 1 . . . . . 2 . . . . 1 . Critical Parts Destroyed 4 | . . . . . . . . . . 3 1 . . . . . Critical Strikes 30 | . . . 2 1 3 . . 10 6 5 1 . . . 2 . Burn 6 | . . . . . . . . 2 4 . . . . . . . Meltdown 2 | . . . 1 1 . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . Blast 13 | . . . . . 3 . . 8 2 . . . . . . . Smash 7 | . . . . . . . . . . 5 1 . . . 1 . Impale 1 | . . . . . . . . . . . . . . . 1 . Melee Attacks 55 | . . . . . . . . . . 22 4 . . . 29 . Impact 46 | . . . . . . . . . . 22 4 . . . 20 . Slashing . | . . . . . . . . . . . . . . . . . Piercing 9 | . . . . . . . . . . . . . . . 9 . Sneak Attacks 15 | . . . . . . . . . . 12 1 . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . . . 6 . Damage Inflicted 15980 | . 881 65 3323 720 1849 28 . 2589 1851 1556 352 . . . 1719 1047 Guns 2311 | . 661 . 141 238 . . . 467 344 . . . . . . 460 Cannons 6000 | . . . 250 136 820 28 . 2106 1307 . . . . . 768 585 Explosions 4771 | . 216 54 2926 346 1029 . . . 200 . . . . . . . Melee 2832 | . . . . . . . . . . 1529 352 . . . 951 . Ramming 66 | . 4 11 6 . . . . 16 . 27 . . . . . 2 Kinetic 7241 | . 661 . 559 413 1507 28 . 2106 1507 . . . . . . 460 Thermal 2757 | . . . 315 278 . . . 467 344 . . . . . 768 585 Explosive 3084 | . 216 54 2443 29 342 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 2542 | . . . . . . . . . . 1529 352 . . . 661 . Slashing . | . . . . . . . . . . . . . . . . . Piercing 290 | . . . . . . . . . . . . . . . 290 . Highest Corruption 37 | . . . . . . . . 5 33 37 35 16 16 . 3 6 Average Corruption 19 | . . . . . . . . 4 20 35 22 16 16 . 2 4 Corruption Purged 21 | . . . . . . . . . . 2 19 . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . 2 Effects 131 | . . . . . . . . 21 14 41 26 20 6 . 1 2 Message Errors 41 | . . . . . . . . 6 1 18 9 4 3 . . . Matter Fused 33 | . . . . . . . . 6 5 8 8 4 . . 1 1 Heat Flow Errors 14 | . . . . . . . . 2 4 3 1 2 1 . . 1 Energy Discharges 10 | . . . . . . . . 2 . 3 1 4 . . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . Parts Fused 2 | . . . . . . . . . . . . 2 . . . . Data Loss (minor) 18 | . . . . . . . . 4 1 5 4 3 1 . . . Data Loss (major) 4 | . . . . . . . . . 1 . 3 . . . . . Misfires 1 | . . . . . . . . 1 . . . . . . . . Alerts 3 | . . . . . . . . . . 1 . 1 1 . . . Misdirections 2 | . . . . . . . . . . 2 . . . . . . Weapon Failures 2 | . . . . . . . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1501 | . . . 69 11 31 . . 36 . 852 240 . . . 242 20 Projectiles 110 | . . . 9 11 14 . . 36 . . . . . . 20 20 Explosions 77 | . . . 60 . 17 . . . . . . . . . . . Melee 1314 | . . . . . . . . . . 852 240 . . . 222 . Knockbacks 37 | . . . . . 8 . . 17 . 7 . . . . 5 . Impact 12 | . . . . . . . . . . 7 . . . . 5 . Kinetic 24 | . . . . . 8 . . 16 . . . . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 294 | . 24 . 93 28 20 . . . 115 13 . . . . . 1 Shots 11 | . 1 . 6 1 1 . . . 2 . . . . . . . Rammed 11 | . 1 2 2 . . . . 1 . 4 . . . . . 1 Targets Rammed 13 | . 2 2 2 . . . . 2 . 4 . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . . . 1 . . . . . . . . Highest Temperature 659 | . 6 . 3 228 81 27 . 408 659 216 117 153 97 288 234 169 Average Temperature 108 | . 6 . 2 63 30 15 . 150 186 91 65 73 63 150 80 17 Received Heat Transfer 1430 | . 72 . 54 153 54 . . 322 . 27 . . . 322 270 156 Effects 14 | . . . . 1 . . . 5 8 . . . . . . . Shutdowns 3 | . . . . . . . . . 3 . . . . . . . Energy Bleed 4 | . . . . 1 . . . 1 2 . . . . . . . Interference 4 | . . . . . . . . 3 1 . . . . . . . Matter Decay 2 | . . . . . . . . . 2 . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . 7 . . . . 2 . Combat Hostiles 3 | . . . . . . . . . . 2 . . . . 1 . Parts Fried 19 | . . . . . . . . . . 14 3 . . . 2 . Impact Corruptions 33 | . . . . . . . . . . 20 8 . . . 5 . Robots Melted 4 | . . . 1 1 . . . 1 . . . . . . 1 . Combat Hostiles 3 | . . . 1 . . . . 1 . . . . . . 1 . Parts Melted 11 | . . . 2 4 . . . 3 . . . . . . 2 . Heat Transferred 4695 | . . . 408 433 . . . 1000 1025 . . . . . 1200 629 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Fac Peak Influence 624 | . 443 99 . 255 624 320 . 305 84 150 . . . . 227 375 Initial 177 | . . 99 . . 13 177 . . 82 . . . . . . 54 Average 140 | . 225 59 . 104 322 272 . 120 40 56 . . . . 120 212 Maximum Alert Level 2 | . 2 . . 1 2 1 . 1 . . . . . . 1 1 Low Security (%) 67 | 100 32 100 . 74 33 4 . 70 100 100 . . . . 62 42 Level 1 26 | . 56 . . 25 5 95 . 29 . . . . . . 37 57 Level 2 6 | . 11 . . . 61 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 3 . . . 3 . . 3 . 2 . . . . 3 2 Investigation 3 | . 2 . . . . . . . . 1 . . . . . . Extermination 4 | . . . . . . . . 2 . 1 . . . . 1 . Reinforcement 6 | . 1 . . . 1 . . 1 . . . . . . 2 1 Assault 3 | . . . . . 2 . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Fac Distress Signals 4 | . . . . 1 2 . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 168 | . 15 . 32 9 20 . . 19 6 15 . . . 3 18 31 Peak Tracking Total 13 | . 5 . 6 3 6 . . 5 3 4 . . . 3 7 13 Tactical Retreats 8 | . 3 . . . . . . . . 1 . . . 1 1 2 Traps | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Fac Traps Triggered 4 | . 1 . 1 . . . . 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Fac Machines Disabled 14 | . . . 1 3 4 . . 5 . . 1 . . . . . Max in Single Turn 2 | . . . 1 1 2 . . 2 . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Fac Machines Accessed 38 | . 3 . 4 2 5 6 5 5 . 5 . . 1 . 2 . Terminals 18 | . 1 . . 2 5 3 . 3 . 2 . . . . 2 . Fabricators 1 | . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . . . 3 . . . 3 . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 121 | . 6 . 16 11 16 16 28 15 . 7 . . 2 . 4 . Successful 82 | . 4 . 16 6 4 12 28 8 . 1 . . 2 . 1 . Failed 39 | . 2 . . 5 12 4 . 7 . 6 . . . . 3 . Catastrophic 11 | . . . . 1 4 . . 3 . 3 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 41 | . 2 . . 10 6 6 . 9 . 3 . . 2 . 3 . Terminals 59 | . 2 . . 11 16 11 . 11 . 4 . . . . 4 . Fabricators 2 | . . . . . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 12 | . 4 . . . . 5 . . . 3 . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 63 | . . . 16 5 3 6 28 3 . . . . 2 . . . Record 41 | . . . 13 . . . 28 . . . . . . . . . Part Schematic 2 | . . . . . . . . . . . . . 2 . . . Prototype ID Bank 4 | . . . . 2 . 2 . . . . . . . . . . Open Door 2 | . . . 1 . 1 . . . . . . . . . . . Branch Access Points 2 | . . . . 1 . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . Alert Level 3 | . . . . . 1 1 . 1 . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . Security Status 1 | . . . . . . . . 1 . . . . . . . . Zone Layout 4 | . . . . 1 1 2 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Release Object 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . 2 . . . . . . . . . . Report Inventory 4 | . 2 . . . . 2 . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 2 . . 1 1 4 . 3 . 1 . . . . 1 . Terminals 6 | . . . . 1 1 1 . 2 . . . . . . 1 . Botnet 6 | . . . . 1 1 1 . 2 . . . . . . 1 . Fabricators 1 | . . . . . . . . 1 . . . . . . . . Report 1 | . . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . Recycling Units 5 | . 2 . . . . 3 . . . . . . . . . . Tunnel 5 | . 2 . . . . 3 . . . . . . . . . . Scrapoids 1 | . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . Hacking Detections 24 | . 2 . . 2 6 3 . 5 . 4 . . . . 2 . Full Trace Events 2 | . . . . . . 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 1 . . . . 2 . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Fac Total Allies 15 | . . 3 . . 2 . . . . 5 . . 5 . . . Largest Group 9 | . . 3 3 . 2 . . . . 5 4 4 9 9 . . Highest-Rated Group 228 | . . 40 40 . 62 . . . . 140 112 112 228 228 . . Highest-Rated Ally 31 | . . 16 16 . 31 . . . . 28 28 28 31 31 . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 143 | . . . 41 . 36 . . . . 34 . . . 32 . . Total Damage 2131 | . . . 391 . 483 . . . . 671 . . . 586 . . Kills 25 | . . . 6 . 11 . . . . 4 . . . 4 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 1 . . . 4 . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Fac Turns Passed 17732 | 65 457 671 4206 557 639 388 3539 1703 333 896 625 464 1599 535 626 429 Spaces Moved 10853 | 38 183 341 2647 321 290 239 2194 789 187 889 381 288 1012 333 360 361 Core 494 | 4 . . 206 . . . . . 109 96 . . . . . 79 Treads 4491 | 34 183 341 252 91 290 239 2194 789 78 . . . . . . . Legs 706 | . . . 706 . . . . . . . . . . . . . Wheels 1726 | . . . 1483 230 . . . . . . . . . . . 13 Hover 3326 | . . . . . . . . . . 793 381 288 1012 333 360 159 Flight 110 | . . . . . . . . . . . . . . . . 110 Fastest Speed 29 | 50 160 160 95 86 160 160 155 155 50 50 110 160 110 160 48 29 Average Speed 145 | 148 160 160 147 138 182 160 159 155 116 86 159 160 156 160 133 75 Slowest Speed 675 | 160 160 160 300 240 240 160 160 156 250 110 160 160 160 160 160 675 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 33 84 93 22 44 63 92 12 82 16 65 66 86 56 6 12 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 7 | . 2 . 2 . . 3 . . . . . . . . . . Known Exits Taken 10 | . . . 1 1 1 1 1 . . 1 . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . 1 . . . . . Scrap Searched 17 | . . 1 3 . . . 4 . . . 2 1 4 2 . . Spaces Dug 14 | . . . 12 . . . . 2 . . . . . . . . Terrain Destroyed 525 | . 35 6 324 38 56 . . 25 35 . . . . . 3 3 Melee . | . . . . . . . . . . . . . . . . . Projectile 54 | . . . 1 3 10 . . 25 9 . . . . . 3 3 AOE 471 | . 35 6 323 35 46 . . . 26 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Fac Total 12188 | 44 261 465 2855 395 350 243 2234 1179 254 975 391 291 1026 336 437 452 Wait 699 | . 17 119 95 21 12 4 25 305 34 15 . 3 11 2 13 23 Move 10836 | 37 182 340 2646 320 289 238 2193 789 186 888 380 287 1011 332 359 359 Hop 1 | . . . . . . . . . . . . . . . . 1 Pick Up 70 | 1 6 1 10 7 2 . 8 16 . 14 2 . 1 1 . 1 Fast Attach 61 | 6 1 . 4 6 1 . . 4 3 16 1 . . . 5 14 Attach 33 | . . . . . . . . 11 6 3 2 1 1 . 2 7 Detach 5 | . . . . . . . . 1 . . . . 1 . 2 1 Swap 61 | . 1 1 29 12 7 . 1 7 . 2 . . . . 1 . Drop 65 | . . 1 18 6 5 . 7 6 1 9 2 . 1 1 5 3 Fire 295 | . 52 1 50 23 34 1 . 38 24 2 . . . . 28 42 Melee 48 | . . . . . . . . . . 22 4 . . . 22 . Ram 7 | . . . 2 . . . . . . 4 . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush 6 | . 2 2 . . . . . 2 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . 1 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 12) 314 | -10/Materials | Build established: Mutant 523 | -10/Materials | Entered Mines 570 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 573 | -10/Mines | Found Prototype Device 584 | -10/Mines | Learned Materials stockpile data 662 | -10/Mines | Discovered new exit (range 13) 908 | -10/Mines | Found a hidden stash of uninstalled traps 974 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1176 | -10/Mines | Discovered new exit (range 11) 1194 | -10/Mines | Entered Subcaves 1194 | -10/Subcaves | Accompanied by 3 allies 1194 | -10/Subcaves | Identified Exp. Sensor Array 1318 | -10/Subcaves | Learned Materials trap positions 1383 | -10/Subcaves | Ambushed by swarm of Subdwellers 1389 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1667 | -10/Subcaves | Visited 4L-MR0's lab 1688 | -10/Subcaves | Found Rainbow Chip 1741 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1747 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1812 | -10/Subcaves | Discovered new exit (range 15) 1830 | -10/Subcaves | Identified exit to Materials 1849 | -10/Subcaves | Visited Clippyterm 1852 | -10/Subcaves | Learned location of Extension (-6) 1852 | -10/Subcaves | Learned location of Section 7 (-3) 2072 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2403 | -10/Subcaves | Build established: Scavenger-Mutant 2454 | -10/Subcaves | A Subdweller sparked back to life 2485 | -10/Subcaves | Found Meta Core 2650 | -10/Subcaves | Core integrity fell below 50% 2658 | -10/Subcaves | Discovered exit to Materials (range 5) 2762 | -10/Subcaves | Build established: Mutant 3053 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3061 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3731 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3755 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 3778 | -10/Subcaves | Build established: Scavenger-Mutant 4181 | -10/Subcaves | Build established: Mutant 4232 | -10/Subcaves | Core integrity fell below 20% 4615 | -10/Subcaves | Build established: Scavenger-Mutant 5249 | -10/Subcaves | Ambushed by Subdweller buried in earth 5357 | -10/Subcaves | Released subatomizers from SUBCON Basin 5400 | -10/Subcaves | Entered Materials 5400 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5401 | -8/Materials | Loaded intel: 22 trap records 5569 | -8/Materials | Discovered new exit (range 7) 5625 | -8/Materials | Identified exit to Storage 5957 | -8/Materials | Entered Storage 6091 | -8/Storage | Met a pair of Derelict thieves 6591 | -8/Storage | Used back door to open Recycling access 6591 | -8/Storage | Discovered new exit (range 4) 6594 | -8/Storage | Identified exit to Recycling 6596 | -8/Storage | Entered Recycling 6597 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 6943 | -8/Recycling | Scanned before Scraplab entrance 6967 | -8/Recycling | Entered Scraplab 6979 | -8/Recycling | Discovered new exit (range 3) 6981 | -8/Recycling | Identified exit to Scraptown 6984 | -8/Recycling | Entered Scraptown 7143 | -8/Scraptown | Visited UFD Registry 7143 | -8/Scraptown | Registered with UFD as "Boltcell" 7240 | -8/Scraptown | Visited Modified Component R&D 7360 | -8/Scraptown | Visited Shadow of the Wyrm 7406 | -8/Scraptown | Visited Symbiants 7443 | -8/Scraptown | Visited Spacefarers 7557 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 7560 | -8/Scraptown | Learned Factory terminal intel 7563 | -8/Scraptown | Learned Factory stockpile data 7565 | -8/Scraptown | Learned location of 1 exit from Factory 7592 | -8/Scraptown | Discovered new exit (range 13) 7624 | -8/Scraptown | Guru changed UFD alias to "Phaseguard" 7795 | -8/Scraptown | Visited CR-KLE's Repair Center 7806 | -8/Scraptown | CR-KLE repaired 8 parts 7852 | -8/Scraptown | Visited Red Mages 7916 | -8/Scraptown | Visited The Evicted 7992 | -8/Scraptown | Visited IN-MT5's Study 8524 | -8/Scraptown | Visited Curators Association 8592 | -8/Scraptown | Visited Junk Repository 8638 | -8/Scraptown | Visited Junk Cannon Lab 8712 | -8/Scraptown | Delivered Scrap Shield to a Scientist 8907 | -8/Scraptown | Visited A0-MCA Data Center 8917 | -8/Scraptown | Given an A- rating by A0-MCA 8925 | -8/Scraptown | Found A0-MCA's Component Scanner 8959 | -8/Scraptown | Visited Research Penetration Think Tank 8994 | -8/Scraptown | Visited Abandonware Association 9006 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 9014 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 9014 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 9051 | -8/Scraptown | Visited DA-N13 Charitable Foundation 9113 | -8/Scraptown | Visited Chapter 10 9407 | -8/Scraptown | Found Scrap Suit 9445 | -8/Scraptown | Discovered new exit (range 3) 9449 | -8/Scraptown | Identified exit to Factory 10440 | -8/Scraptown | Build established: Mutant 10523 | -8/Scraptown | Entered Factory 10523 | -6/Factory | Evolved 4 slots: Utility x2, Weapon x2 10524 | -6/Factory | Identified exit to Extension 10526 | -6/Factory | Loaded intel: 28 terminal locations 10540 | -6/Factory | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 10542 | -6/Factory | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 10849 | -6/Factory | Build established: Scavenger-Executioner 11230 | -6/Factory | Identified exit to Lower Caves 11661 | -6/Factory | Discovered new exit (range 9) 12226 | -6/Factory | Sucked down chute 12226 | -6/Factory | Entered Waste 12241 | -6/Waste | EMP discharged 12241 | -6/Waste | System corruption reached 10% 12241 | -6/Waste | Spotted C-40 Crusher 12263 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12266 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12269 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12269 | -6/Waste | Destroyed C-40 Crusher 12300 | -6/Waste | Lost 3 parts (2n1u) 12315 | -6/Waste | Spotted C-40 Crusher 12334 | -6/Waste | Destroyed C-40 Crusher 12341 | -6/Waste | EMP discharged 12343 | -6/Waste | Spotted C-40 Crusher 12365 | -6/Waste | Spotted C-40 Crusher 12401 | -6/Waste | Spotted C-40 Crusher 12410 | -6/Waste | Destroyed C-40 Crusher 12426 | -6/Waste | Spotted C-40 Crusher 12434 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12437 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12440 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12441 | -6/Waste | EMP discharged 12443 | -6/Waste | Crushed by Compactor (1 part destroyed) 12449 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12452 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12461 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12492 | -6/Waste | Lost 10 parts (1p1n3u5w) 12541 | -6/Waste | EMP discharged 12541 | -6/Waste | System corruption reached 30% 12553 | -6/Waste | Discovered new exit (range 11) 12559 | -6/Waste | Entered Factory 12742 | -6/Factory | Build established: Mutant 12961 | -6/Factory | Lost 3 parts (3u) 13231 | -6/Factory | Scrapoid reinforcements arrived 13313 | -6/Factory | Found Scrap Suit 13395 | -6/Factory | Discovered exit to Lower Caves (range 15) 13455 | -6/Factory | Entered Lower Caves 13455 | -6/Lower Caves | Accompanied by 4 allies 13457 | -6/Lower Caves | UFD Scientist delivered a prototype 13459 | -6/Lower Caves | Found Prototype Protection 13459 | -6/Lower Caves | Identified Enh. Scrap Shield 13549 | -6/Lower Caves | Build established: Commander-Mutant 14056 | -6/Lower Caves | Discovered new exit (range 14) 14080 | -6/Lower Caves | Entered another Lower Caves area 14080 | -6/Lower Caves | Accompanied by 4 allies 14345 | -6/Lower Caves | Encountered a Warlord checkpoint 14522 | -6/Lower Caves | Discovered new exit (range 12) 14539 | -6/Lower Caves | Identified exit to Zion 14544 | -6/Lower Caves | Entered Zion 14544 | -6/Zion | Accompanied by 4 allies 14624 | -6/Zion | Discovered new exit (range 10) 14665 | -6/Zion | System corruption cleaned by Quarantine Array 14908 | -6/Zion | Learned 4 Factory zone layouts 15100 | -6/Zion | Received a hallucinogenic algorithm 15200 | -6/Zion | Gained Derelict followers 15246 | -6/Zion | Build established: Commander-Gladiator 15752 | -6/Zion | Turned away by Imprinter 16131 | -6/Zion | Identified exit to Proximity Caves 16143 | -6/Zion | Entered Proximity Caves 16143 | -5/Proximity Caves | Accompanied by 9 allies 16254 | -5/Proximity Caves | Spotted B-75 Beast 16321 | -5/Proximity Caves | Lost 9 allies 16377 | -5/Proximity Caves | Identified exit to Factory 16557 | -5/Proximity Caves | Build established: Gladiator 16678 | -5/Proximity Caves | Entered Factory 16678 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16679 | -5/Factory | Identified exit to Upper Caves 16866 | -5/Factory | Destroyed 7 combat bots 17300 | -5/Factory | Discovered new exit (range 7) 17303 | -5/Factory | Identified exit to Factory 17304 | -5/Factory | Entered another Factory area 17304 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 17328 | -4/Factory | Lost 6 parts (1p3n1u1w) 17351 | -4/Factory | Spotted B-86 Titan 17510 | -4/Factory | Lost 5 parts (2n2u1w) 17512 | -4/Factory | Destroyed 7 combat bots 17673 | -4/Factory | Lost 10 parts (1p3n2u4w) 17695 | -4/Factory | Core integrity fell below 50% 17707 | -4/Factory | Spotted B-86 Titan 17718 | -4/Factory | Core integrity fell below 20% 17733 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Garrison Access. 17714_ Subcomponent Replicator disabled. 17714_ Slug penetrates Wall. 17714_ K-01 Serf collects debris. 17714_ Corruption Screen intercepted 1% system corruption. 17715_ K-01 Serf collects debris. 17715_ Adv. Reaction Control System destroyed. 17717_ R-10 Processor collects Coolant Injector. 17717_ Penetrated by Slug. 17717_ Slug penetrates Wall. 17718_ K-01 Serf collects debris. 17720_ System corrupted: Matter fused (-6). 17720_ Critical hit (Burn: +37). 17720_ U-05 Engineer builds a Wall. 17721_ Adv. Reaction Control System destroyed. 17721_ K-01 Serf collects debris. 17722_ Corruption Screen intercepted 1% system corruption. 17731_ U-05 Engineer works on Pressure Siphon. Map ----- +----------------------------------------------------+ | """ # #????????????????????????# | | # ###???????????????????#######+##+### | | ! """ / ????? | | """ # ########????????????################ | | """ # #??????????????????? # | | # #??????????????????? 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""""????" ?????# | | ????????# " " """"????" ?????# | | ????????# "Y" """?????" ?????### | | ????????# """ ??? ????????? | | ????????# ???????????? | | ????????# ????????????? | | ????????# ####+##############+####???????????? | | ????????# ?? ????????????????????????????? | | ?????? # """" ??????????????????????????? | | ????? + """" #?????????????????????????? | | ?????? # """" #?????????????????????????? | | ??????? # """" #?????????????????????????? | | ??????? ? ?# """" #?????????????????????????? | | ??????????????# ???????????????????????????????? | | ??????????????# ???????????????????????????????? | | ??????????????# ???????????????????????????????? | | ??????????????####???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 26 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Corruption Block 7 Armor Coverage 800 Resistance: KI 20 Resistance: TH 20 Power Shielding 66 Evasion (%) 63 Melee Accuracy 32 Recoil Reduction 5 Offensive Hacking 11 Item Schematics ----------------- Reflective Plating | -6/Factory | Scanalyzed Slug Cannon | -6/Zion | Free Ripper | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed HardlightNeutronDetonator Manual? 0 Play Time 02:37:44 Cumulative 105.8 hours Start 2024.11.17 @ 03:07:47 End 2024.11.18 @ 01:08:30 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 59 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78b56437-da93-47ad-bd4c-7434a1d0214b