Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.06 @ 04:08:54 Player: Danii Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (1224) 1224 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 3296 Bonus ------- Follower Combat Kills 30 Friendly Fire -18 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 95/100 System Corruption 0% Temperature Cool (27) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Targeting Computer > --- WEAPON (3) ------- Heavy Hammer Heavy Flail > --- INVENTORY (15) --- Light Treads Aluminum Leg Heat Sink Large Storage Unit Compact Matter Pod (150) Weapon Shielding Beam Rifle Gauss Rifle Datajack Heavy Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Core Shielding > --- WEAPON ----------- Heavy Hammer Heavy Hammer Mining Claw > --- INVENTORY -------- Wheel Compact Wheel Heat Sink Large Storage Unit Compact Matter Pod Targeting Computer Weapon Shielding Beam Rifle Gauss Rifle [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Subdweller Optics Storage Large Storage Unit Processor Targeting Computer Protection Backup Plating I Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Parts Attached 32 | 6 5 2 1 18 Power 2 | 1 . . . 1 Engine 2 | 1 . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . 1 . 6 Treads 2 | . . . . 2 Leg 5 | 2 . 1 . 2 Wheel 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 . . 6 Device 2 | . . . . 2 Storage 5 | 1 2 . . 2 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 12 | 2 3 1 1 5 Energy Gun 2 | . 1 . 1 . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 1 . . 1 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon 1 | . . 1 . . Impact Weapon 3 | . . . . 3 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . . . . 14 Power 1 | . . . . 1 Propulsion 7 | . . . . 7 Utility 3 | . . . . 3 Weapon 3 | . . . . 3 Highest Loss Streak 5 | . . . . 5 To Critical Strikes . | . . . . . Average Backups 11 | 3 10 14 13 11 Power . | . 1 1 1 . Propulsion 2 | 2 2 3 2 2 Utility 5 | . 3 6 7 6 Weapon 2 | . 2 4 2 1 Tool/Special . | . . . . . Unused Backups 18 | . 3 1 2 12 Power . | . . . . . Propulsion 3 | . 2 . . 1 Utility 10 | . 1 1 1 7 Weapon 4 | . . . 1 3 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 89 | . 98 100 100 76 Engine 10 | . 14 14 14 6 Treads 2 | . . . . 5 Leg 20 | . 28 28 28 9 Wheel 1 | . . . . 3 Device 1 | . . . . 3 Storage 12 | . 14 14 14 9 Protection 13 | . 12 14 14 13 Energy Gun 3 | . 5 . 11 1 Ballistic Gun 5 | . 14 2 . 4 Launcher 7 | . 7 14 14 1 Special Weapon 2 | . . 11 2 . Impact Weapon 4 | . . . . 11 Slashing Weapon 2 | . . . . 6 Peak Build Rating 16 | 6 8 8 9 16 Average Rating 9 | 4 7 7 8 13 On Entrance 6 | . 6 8 8 8 Naked Turns . | . . . . . Heaviest Build 35 | 10 29 29 29 35 Greatest Support 40 | 20 20 20 20 40 Greatest Overweight (x) 11 | . 1 1 1 11 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 35 | 8 15 15 15 35 Average Capacity 14 | 6 13 15 15 15 Most Carried 15 | 6 14 15 15 15 Average Carried 12 | 4 10 14 14 11 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 14 15 14 10 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 789 | 165 222 10 90 302 Remotely . | . . . . . Salvage Created 1220 | . 56 . 183 981 Parts 59 | . 6 . 14 39 Haulers Intercepted 2 | . . . . 2 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 27 | . 4 . 6 17 Melee 4 | . . . . 4 Guns 5 | . 1 . 2 2 AOE 9 | . 3 . 4 2 Classes Destroyed 11 | . 3 . 1 7 Worker 1 | . . . . 1 Hauler 2 | . . . . 2 Recycler 2 | . . . . 2 Operator 2 | . 1 . . 1 Watcher 2 | . . . . 2 Swarmer 3 | . 3 . . . Grunt 12 | . 1 . . 11 Brawler 1 | . . . . 1 Sentry 1 | . . . . 1 Hunter 4 | . . . . 4 Subdweller 6 | . . . 6 . Best Kill Streak 6 | . 3 . 3 6 Combat Bots Only 4 | . 3 . 3 4 Max Kills in Single Turn 2 | . 1 . 2 2 Gunslinging . | . . . . . Exploded 2 | . 1 . 2 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 206 | . 24 . 4 178 Missed 62 | . 8 . 1 53 Hits 144 | . 16 . 3 125 Melee 3 | . . . . 3 Projectile 141 | . 16 . 3 122 AOE 1 | . . . . 1 Critical Strikes 5 | . . . 1 4 Actively Blocked 2 | . . . . 2 Damage Taken 2260 | . 137 . 96 2027 Core 578 | . 17 . 5 556 Absorbed by Shields . | . . . . . Redirected to Shielding 51 | . . . . 51 Core Remaining (%) 95 | 100 . . 91 . Volleys Fired 34 | . 9 . 7 18 Largest 3 | . 2 . 2 3 Hottest 105 | . 50 . 80 105 Shots Fired 63 | . 13 . 11 39 Gun 46 | . 9 . 5 32 Cannon . | . . . . . Launcher 17 | . 4 . 6 7 Special . | . . . . . Kinetic 36 | . 9 . . 27 Thermal 10 | . . . 5 5 Explosive 17 | . 4 . 6 7 Electromagnetic . | . . . . . Robot Hit Streak 5 | . 2 . 4 5 Robot Miss Streak 3 | . 3 . 1 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 78 | . 6 . 5 67 Core Hits 44 | . 6 . 15 23 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 5 | . . . . 5 Critical Strikes 8 | . . . 1 7 Burn 1 | . . . 1 . Smash 7 | . . . . 7 Melee Attacks 71 | . . . . 71 Impact 55 | . . . . 55 Slashing 16 | . . . . 16 Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks 11 | . . . . 11 Damage Inflicted 3585 | . 314 . 552 2719 Guns 349 | . 37 . 50 262 Cannons . | . . . . . Explosions 1249 | . 277 . 502 470 Melee 1987 | . . . . 1987 Ramming . | . . . . . Kinetic 287 | . 37 . . 250 Thermal 62 | . . . 50 12 Explosive 1249 | . 277 . 502 470 Electromagnetic . | . . . . . Impact 1822 | . . . . 1822 Slashing 165 | . . . . 165 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 403 | . 31 . . 372 Projectiles . | . . . . . Explosions 38 | . 31 . . 7 Melee 365 | . . . . 365 Knockbacks 10 | . . . . 10 Impact 10 | . . . . 10 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 29 | . 13 . 16 . Shots 3 | . 2 . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 108 | . . . . 108 Average Temperature 41 | . . . . 41 Received Heat Transfer 684 | . 6 . 12 666 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 11 | . . . . 11 Combat Hostiles 9 | . . . . 9 Parts Fried 11 | . . . . 11 Impact Corruptions 20 | . . . . 20 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 259 | . . . 222 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 98 | 100 100 100 . 97 Level 1 1 | . . . . 2 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 223 | . 102 26 . 223 Initial 21 | . . 21 . . Average 36 | . 30 1 . 62 Influence Increases 795 | . 152 5 . 638 Destroy 0b10 Robot/C 420 | . 80 . . 340 Destroy 0b10 Robot/NC 45 | . 5 . . 40 Destroy Leader 118 | . 20 . . 98 Successful Hack 46 | . 16 5 . 25 Destroy Structure 61 | . 31 . . 30 Lose Combat Pursuer 105 | . . . . 105 Influence Decreases 592 | . 97 60 . 435 Entered New Map 34 | . . 34 . . Time Decay 438 | . 97 26 . 315 Lost Part 120 | . . . . 120 Squads Dispatched 6 | . 1 . . 5 Investigation 3 | . . . . 3 Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 7 . 13 35 Peak Tracking Total 8 | . 4 . 7 8 Tactical Retreats 4 | . . . . 4 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 12 | . 7 1 . 4 Terminals 10 | . 5 1 . 4 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 45 | . 18 2 . 25 Successful 23 | . 9 1 . 13 Failed 22 | . 9 1 . 12 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 39 | . 12 2 . 25 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 5 | . 5 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 19 | . 5 1 . 13 Record 6 | . . . . 6 Prototype ID Bank 2 | . . . . 2 Emergency Access Points 1 | . . . . 1 Dispatch Records 3 | . 2 . . 1 Security Status 1 | . . . . 1 Recall Reinforcements 1 | . . . . 1 Hauler Manifests 1 | . 1 . . . Zone Layout 4 | . 2 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Refit 1 | . 1 . . . Recycling Unit Hacks 3 | . 3 . . . Process 1 | . 1 . . . Retrieve Components 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 4 1 . 3 Full Trace Events 3 | . 1 . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 1 . Highest-Rated Group 73 | . . 73 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 9 | . . . 9 . Total Damage 124 | . . . 124 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 389 | . . . . 389 Optics 356 | . . . . 356 Structural 33 | . . . . 33 Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 2 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 2283 | 114 432 461 388 888 Spaces Moved 1105 | 68 238 234 190 375 Core 22 | 21 . . . 1 Treads 99 | . . . . 99 Legs 861 | 47 238 234 190 152 Wheels 123 | . . . . 123 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 190 105 Average Speed 164 | 98 157 190 190 152 Slowest Speed 600 | 120 190 190 190 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 42 44 21 33 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 107 | . 28 . 32 47 Melee . | . . . . . Projectile . | . . . . . AOE 107 | . 28 . 32 47 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1428 | 115 287 252 210 564 Wait 114 | 28 14 11 1 60 Move 1101 | 67 237 233 189 375 Hop . | . . . . . Pick Up 49 | 12 13 3 5 16 Fast Attach 3 | . . 1 . 2 Attach 31 | 7 4 . 1 19 Detach 12 | 1 3 . . 8 Swap 2 | . 1 1 . . Drop 26 | . 6 3 7 10 Fire 34 | . 9 . 7 18 Melee 56 | . . . . 56 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Subcaves -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 17) 308 | -10/Materials | Discovered new exit (range 14) 321 | -10/Materials | Discovered new exit (range 17) 326 | -10/Materials | Build established: Mutant 547 | -10/Materials | Entered Mines 564 | -10/Mines | Met a Derelict bent on vengeance 590 | -10/Mines | Identified exit to Subcaves 623 | -10/Mines | Received a Mining Laser from a helpful Derelict 872 | -10/Mines | Learned location of 1 exit from Materials 1008 | -10/Mines | Entered Subcaves 1008 | -10/Subcaves | Accompanied by 1 ally 1013 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1086 | -10/Subcaves | Ambushed by swarm of Subdwellers 1088 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1090 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1267 | -10/Subcaves | Learned Materials stockpile data 1371 | -10/Subcaves | Discovered new exit (range 7) 1388 | -10/Subcaves | Disturbed a concealed Subdweller 1396 | -10/Subcaves | Entered Materials 1396 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1397 | -8/Materials | Identified exit to Factory 2179 | -8/Materials | Core integrity fell below 50% 2269 | -8/Materials | Core integrity fell below 20% 2284 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02271_ G-47 Trooper knocked back. 02273_ Terminal disabled. 02274_ Structural Scanner destroyed. 02277_ Critical hit (Burn: +37). 02278_ B-36 Bruiser suffers critical hit (Smash). 02278_ Destroyed Lgt. Treads. 02278_ B-36 Bruiser system corrupted by crushing effect. 02278_ Critical hit (Burn: +37). 02283_ B-36 Bruiser suffers critical hit (Smash). 02283_ Destroyed Lgt. Armor Plating. 02283_ B-36 Bruiser system corrupted by crushing effect. 02283_ Hvy. Hammer follow-up attack on B-36 Bruiser. 02284_ B-36 Bruiser system terminally corrupted. 02284_ Com. Wheel destroyed. 02284_ Mining Claw destroyed. 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T"#? | | ????????????????# !! # #?# # ""#? | | ????????????????# ! / #?## ## ! #? | | ????????????????# # #??# ############? | | ????????????????# # #??# #! !#?????? | | ????????????????# # #??# #! ####### | | ????????????????# # #??# # ## | | ????????????????# [ # #??# # ! ## " " | | ????????????????# ######### #??# ###+#### | | ????????????????###???????# #??# # | | ??????????????????????????# #??# + | | ??????????????????????????# #??# # "" | | ??????????????????????????# #??# ## # "" | | ??????????????????????????# #??# % "" | | ??????????????????????????# #??# %## | | ???????????????????????#### #??# ###### | | ??????????????????????##! #### #???? | | ??????????????????????#! #% # | | ??????????????????????# % # | | ??????????????????????#! ! = # #???? | | ??????????????????????#! +##????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 80 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Power Corrupts Challenges ------------ None Game ------ Seed ChainNetworkProtomatter Manual? 0 Play Time 00:53:39 Cumulative 5.9 hours Start 2025.06.02 @ 00:29:29 End 2025.06.06 @ 04:08:54 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2283b267-d272-4a3b-a31a-b487a06f943e