Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.28 @ 18:32:08 Player: Cog on my mind Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (132) 660 Value Destroyed (4332) 4332 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (943) 943 TOTAL SCORE: 8795 Bonus ------- High Alert Combat Kills 943 Cogmind --------- Core Integrity 450/700 Matter 276/300 Energy 200/290 System Corruption 2% Temperature Cool (81) Movement Walking (110) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4+2) - Light Treads Improved Carbon-fiber Leg (+) Improved Carbon-fiber Leg (+) Arachnoskeleton > --- UTILITY (5) ------ High-capacity Storage Unit Weapon Cycler Layered Light Armor Plating > --- WEAPON (3) ------- Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle > --- INVENTORY (20) --- Heavy Deuterium Engine Light Treads Improved Heat Sink Compact Battery (200) Compact Matter Pod (150) Core Analyzer Recoil Stabilizer Hardened Heavy Armor Plating Medium Reflective Plating Trap Extractor (0/4) Heavy EM Shotgun Lightning Gun Advanced Beam Rifle Cooled Pulse Rifle EM Pulse Cannon Gauss Cannon Advanced EMP Blaster Heavy Missile Launcher Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Arachnoskeleton > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Weapon Cycler Layered Light Armor Plating Hardlight Generator > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Heavy Deuterium Engine Compact Battery Compact Matter Pod Core Analyzer Recoil Stabilizer Hardened Heavy Armor Plating Medium Reflective Plating Trap Extractor Heavy EM Shotgun Lightning Gun Advanced Beam Rifle Cooled Pulse Rifle EM Pulse Cannon Gauss Cannon Advanced EMP Blaster Heavy Missile Launcher Katana [Rating: 77] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Improved Light Armor Plating Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Subdweller Shrapnel Launcher Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 3 | . . . 2 1 Weapon 1 | . . . . 1 Parts Attached 144 | 7 11 22 51 53 Power 12 | 1 2 . 5 4 Engine 8 | 1 . . 3 4 Core 4 | . 2 . 2 . Reactor . | . . . . . Propulsion 38 | 2 3 8 16 9 Treads 17 | 1 2 4 7 3 Leg 7 | . . . 1 6 Wheel 14 | 1 1 4 8 . Hover . | . . . . . Flight . | . . . . . Utility 30 | 2 2 2 10 14 Device 11 | 1 1 1 . 8 Storage 4 | 1 1 . 2 . Processor 2 | . . . . 2 Hackware 2 | . . . 2 . Protection 11 | . . 1 6 4 Artifact . | . . . . . Weapon 64 | 2 4 12 20 26 Energy Gun 18 | 2 . . 10 6 Energy Cannon 4 | . . 2 2 . Ballistic Gun 21 | . 2 5 5 9 Ballistic Cannon 5 | . . . . 5 Launcher 7 | . . 3 2 2 Special Weapon . | . . . . . Impact Weapon 5 | . 2 2 1 . Slashing Weapon 4 | . . . . 4 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 11 | . 1 . 6 4 Parts Lost 17 | . 1 1 8 7 Power 2 | . . . 2 . Propulsion 7 | . . . 4 3 Utility 6 | . 1 . 1 4 Weapon 2 | . . 1 1 . Highest Loss Streak 2 | . 1 1 2 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 97 99 95 75 Engine 3 | . 5 . 3 6 Core 6 | . 8 14 4 . Treads 14 | . 14 18 19 4 Leg 4 | . . . 2 15 Wheel 8 | . 14 9 13 . Device 8 | . 11 13 . 7 Storage 10 | . 14 14 9 6 Processor 1 | . . . . 4 Hackware 3 | . . . 6 4 Protection 6 | . . . 17 7 Energy Gun 3 | . 1 . 6 5 Energy Cannon 4 | . . 13 . . Ballistic Gun 12 | . 24 13 10 8 Peak Build Rating 77 | 7 14 20 38 77 Average Rating 32 | 4 12 17 31 63 On Entrance 15 | . 7 14 17 38 Naked Turns . | . . . . . Heaviest Build 79 | 15 32 42 62 79 Greatest Support 104 | 10 10 43 30 104 Greatest Overweight (x) 4 | 1 3 4 4 4 Average Overweight (x) 1 | . 2 2 2 . Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 17 | 7 14 15 18 20 Most Carried 20 | 5 12 15 20 20 Average Carried 15 | 2 9 13 17 18 Final Capacity 20 | 8 15 15 20 20 Final Carried 20 | 2 11 14 20 20 Class Distribution -------------------- 69% | Mutant 14% | Tank 11% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 4142 | 269 348 347 1081 2097 Remotely . | . . . . . Salvage Created 5549 | 22 758 291 1722 2756 Parts 267 | 4 37 25 90 111 Haulers Intercepted 11 | . 2 . 5 4 Recyclers Shooed 4 | 1 . . 1 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 14 | . . 14 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 98 | . 15 9 32 42 Melee 1 | . 1 . . . Guns 74 | . 13 3 23 35 Cannons 16 | . . 4 7 5 AOE 6 | . . 2 2 2 Classes Destroyed 16 | 1 5 1 6 3 Worker 2 | . 1 . 1 . Builder 4 | . . . 3 1 Tunneler 2 | 1 1 . . . Hauler 11 | . 2 . 5 4 Recycler 5 | . . . 1 4 Mechanic 1 | . . . 1 . Watcher 9 | . 3 . 3 3 Swarmer 22 | . 3 3 9 7 Grunt 48 | . 12 . 15 21 Brawler 1 | . . . . 1 Duelist 3 | . . . 1 2 Protector 1 | . . . . 1 Sentry 13 | . . . 5 8 Hunter 3 | . . . 2 1 Programmer 1 | . . . . 1 Subdweller 6 | . . 6 . . Best Kill Streak 6 | 1 3 3 5 6 Combat Bots Only 6 | . 3 3 5 6 Max Kills in Single Turn 2 | 1 1 1 2 2 Gunslinging . | . . . . . Exploded 2 | . . 1 1 2 Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 644 | . 42 61 169 372 Missed 192 | . 11 23 50 108 Damage Taken 5295 | . 333 448 1641 2873 Core 606 | . 49 136 171 250 Absorbed by Shields 708 | . . . . 708 Core Remaining (%) 64 | 100 . 26 68 . Volleys Fired 346 | 5 43 26 139 133 Largest 3 | 2 2 2 2 3 Hottest 157 | 80 46 103 110 157 Shots Fired 784 | 10 86 36 271 381 Gun 688 | 10 86 12 243 337 Cannon 85 | . . 19 26 40 Launcher 11 | . . 5 2 4 Special . | . . . . . Kinetic 556 | . 86 17 171 282 Thermal 204 | . . 19 90 95 Explosive . | . . . . . Electromagnetic 24 | 10 . . 10 4 Robot Hit Streak 35 | 3 35 11 20 26 Robot Miss Streak 5 | 2 2 1 5 3 Penetration Max 1 | . . . 1 1 Secondary Targets 5 | . . . . 5 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 547 | 5 72 15 177 278 Core Hits 228 | 1 27 12 75 113 Critical Kills 4 | . 1 . 2 1 Critical Parts Destroyed 6 | . 2 . 2 2 Critical Strikes 23 | . 3 . 7 13 Burn 10 | . . . 3 7 Destroy 7 | . . . 4 3 Blast 3 | . . . . 3 Smash 3 | . 3 . . . Melee Attacks 26 | . 5 6 . 15 Impact 11 | . 5 6 . . Slashing 15 | . . . . 15 Piercing . | . . . . . Sneak Attacks 4 | . 1 . . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 11815 | 71 1209 550 3705 6280 Guns 9487 | 71 1036 122 3045 5213 Cannons 1045 | . . 191 419 435 Explosions 680 | . . 237 241 202 Melee 601 | . 173 . . 428 Ramming 2 | . . . . 2 Kinetic 7930 | . 1036 359 2092 4443 Thermal 2768 | . . 191 1372 1205 Explosive . | . . . . . Electromagnetic 514 | 71 . . 241 202 Impact 173 | . 173 . . . Slashing 428 | . . . . 428 Piercing . | . . . . . Highest Corruption 2 | . . . 1 2 Average Corruption 1 | . . . 1 1 Corruption Purged 1 | . . . . 1 Corruption Blocked . | . . . . . Effects 45 | . . . 11 34 Message Errors 8 | . . . 4 4 Matter Fused 9 | . . . 2 7 Heat Flow Errors 6 | . . . 1 5 Energy Discharges 3 | . . . . 3 Parts Rejected 1 | . . . . 1 Parts Fused 2 | . . . . 2 Data Loss (minor) 3 | . . . 1 2 Data Loss (major) 3 | . . . 1 2 Misfires 3 | . . . 1 2 Alerts 2 | . . . 1 1 Weapon Failures 5 | . . . . 5 Overload Shots 1 | . . . . 1 Overflow Damage 167 | . 77 1 48 41 Projectiles 57 | . . . 40 17 Explosions 9 | . . 1 8 . Melee 101 | . 77 . . 24 Knockbacks 5 | . . . . 5 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary 1 | . . . . 1 Self-Inflicted Damage 86 | . . 15 34 37 Shots 4 | . . 1 1 2 Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 512 | 54 6 30 381 512 Average Temperature 100 | 22 3 10 94 117 Received Heat Transfer 1915 | . 168 174 657 916 Effects 13 | . . . 3 10 Shutdowns 3 | . . . 1 2 Energy Bleed 3 | . . . 1 2 Interference 1 | . . . 1 . Matter Decay 1 | . . . . 1 Short Circuit 2 | . . . . 2 Damage (major) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted 3 | . 2 . . 1 Combat Hostiles 1 | . 1 . . . Parts Fried 2 | . 1 . 1 . Impact Corruptions 5 | . 4 . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 10 | . . 1 7 2 Heat Transferred 5250 | . . 259 2457 2534 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Peak Influence 1074 | 5 371 . 626 1074 Initial 266 | . 3 . . 266 Average 446 | . 140 . 405 665 Maximum Alert Level 3 | . 1 . 2 3 Low Security (%) 18 | 100 72 . 6 . Level 1 23 | . 27 . 35 8 Level 2 42 | . . . 58 51 Level 3 15 | . . . . 39 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 25 | . 3 . 7 15 Investigation 8 | . 2 . 2 4 Extermination 1 | . . . . 1 Reinforcement 9 | . 1 . 4 4 Assault 3 | . . . . 3 Garrison 4 | . . . 1 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 2 . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 6 | . . . 4 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 181 | . 27 20 65 69 Peak Tracking Total 8 | . 5 4 8 8 Tactical Retreats 21 | . 3 5 6 7 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 7 | . 1 1 1 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 12 | . . 2 5 5 Max in Single Turn 4 | . . 1 1 4 Garrison Access 3 | . . . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 34 | . 9 2 10 13 Terminals 20 | . 6 . 7 7 Fabricators 1 | . . . . 1 Repair Stations 1 | . 1 . . . Recycling Units 5 | . 2 . 2 1 Scanalyzers . | . . . . . Garrison Access 5 | . . . 1 4 Total Hacks 78 | . 23 6 25 24 Successful 44 | . 12 6 13 13 Failed 33 | . 10 . 12 11 Catastrophic 4 | . . . . 4 Database Lockouts 1 | . 1 . . . Manual 50 | . 18 . 21 11 Terminals 56 | . 20 . 21 15 Fabricators 2 | . . . . 2 Repair Stations 1 | . 1 . . . Recycling Units 6 | . 2 . 3 1 Scanalyzers . | . . . . . Garrison Access 7 | . . . 1 6 Terminal Hacks 25 | . 6 6 5 8 Record 5 | . . 5 . . Part Schematic 1 | . . . . 1 Robot Analysis 3 | . 2 . 1 . Prototype ID Bank 3 | . 1 . 1 1 Branch Access Points 1 | . . . . 1 Emergency Access Points 1 | . . . . 1 Terminal Index 1 | . 1 . . . Recycling Unit Index 1 | . 1 . . . Unreport Threat 4 | . 1 . 1 2 Security Status 1 | . . . . 1 Recall Reinforcements 1 | . . . 1 . Hauler Manifests 2 | . . . 1 1 Derelict Proto ID Bank 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 2 | . . . 1 1 Seal Access 2 | . . . 1 1 Unauthorized Hacks 17 | . 6 . 7 4 Terminals 10 | . 3 . 5 2 Track 2 | . 1 . 1 . Botnet 7 | . 2 . 3 2 Disrupt 1 | . . . 1 . Fabricators 1 | . . . . 1 Haulers 1 | . . . . 1 Repair Stations 1 | . 1 . . . Mechanics 1 | . 1 . . . Recycling Units 5 | . 2 . 2 1 Tunnel 5 | . 2 . 2 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 24 | . 6 . 7 11 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Robot Analysis Total 3 | . 2 . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 8698 | 78 1253 2652 2370 2345 Spaces Moved 5374 | 55 810 1834 1313 1362 Core 12 | 12 . . . . Treads 575 | . . 566 . 9 Legs 1253 | . . . . 1253 Wheels 3534 | 43 810 1268 1313 100 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 105 95 105 Average Speed 127 | 83 122 136 128 120 Slowest Speed 237 | 95 125 160 145 237 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 60 | 3 98 70 75 56 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 8 | . 2 3 2 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 6 | . . 6 . . Spaces Dug 13 | . . 6 . 7 Terrain Destroyed 116 | . . 73 20 23 Melee 6 | . . 2 . 4 Projectile 37 | . . 7 11 19 AOE 72 | . . 64 8 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 6472 | 75 975 1927 1722 1773 Wait 438 | 4 94 26 156 158 Move 5370 | 54 809 1833 1312 1362 Hop . | . . . . . Pick Up 65 | 5 8 7 26 19 Fast Attach 52 | 4 4 2 24 18 Attach 23 | 3 . 1 6 13 Detach 12 | . . . 4 8 Swap 70 | . 7 19 22 22 Drop 69 | . 5 7 33 24 Fire 346 | 5 43 26 139 133 Melee 26 | . 5 6 . 15 Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 7 exits: Fac x3 / *Sto x2 / *Low x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 618 | -10/Materials | Discovered new exit (range 6) 695 | -10/Materials | Central database locked down 783 | -10/Materials | Discovered new exit (range 15) 970 | -10/Materials | Discovered new exit (range 9) 1032 | -10/Materials | Discovered new exit (range 9) 1316 | -10/Materials | Discovered new exit (range 6) 1332 | -10/Materials | Entered Subcaves 1338 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1339 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1491 | -10/Subcaves | Visited 4L-MR0's lab 1509 | -10/Subcaves | Found Arachnoskeleton 1665 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1706 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2146 | -10/Subcaves | Discovered new exit (range 8) 2642 | -10/Subcaves | Core integrity fell below 50% 3124 | -10/Subcaves | Discovered new exit (range 7) 3205 | -10/Subcaves | Visited Clippyterm 3210 | -10/Subcaves | Learned location of Deep Caves (-7) 3210 | -10/Subcaves | Learned 40 Factory zone layouts 3550 | -10/Subcaves | Learned location of Zion (-7) 3550 | -10/Subcaves | Met a Zionite searching for "candidates" 3750 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3984 | -10/Subcaves | Entered Materials 3984 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4906 | -8/Materials | Build established: Scavenger-Mutant 5212 | -8/Materials | Discovered new exit (range 10) 5782 | -8/Materials | Discovered new exit (range 5) 5892 | -8/Materials | Build established: Mutant 6075 | -8/Materials | Garrison activated, responded to threat 6354 | -8/Materials | Entered Factory 6354 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6355 | -7/Factory | Identified exit to Factory 6355 | -7/Factory | Identified exit to Lower Caves 6355 | -7/Factory | Identified exit to Storage 6594 | -7/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 6614 | -7/Factory | Discovered exit to Lower Caves (range 4) 7499 | -7/Factory | Build established: Skirmisher 7954 | -7/Factory | First assault squad dispatched 8485 | -7/Factory | Garrison activated, responded to threat 8699 | -7/Factory | Self-destructed Last Messages --------------- 08643_ K-01 Serf cleans the Terminal. 08644_ Y-54 Guardian destroyed. 08647_ Acquired 62 matter. 08648_ K-01 Serf collects debris. 08649_ Dropped Arm. Treads. 08650_ Acquired Lgt. Treads. 08653_ K-01 Serf collects debris. 08657_ Acquired 66 matter. 08659_ Acquired 54 matter. 08661_ K-01 Serf collects debris. 08663_ Acquired 56 matter. 08664_ Acquired 51 matter. 08666_ Acquired 48 matter. 08671_ Fabricator completes G-47 Trooper. 08677_ System corrupted: Imp. Deuterium Engine rejected. 08677_ Acquired Imp. Deuterium Engine. 08697_ Imp. Carbon-fiber Leg destroyed. 08698_ Hardlight Generator destroyed. 08699_ Temporary Propulsion slot lost. 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""" | | # # """ """ ## == ! # # """ | | ##### # ### == # # | | # # """ #?# """ # # """ """ | | + + """ #?# """ + # """S""" | | # # """ #?# """ # + | | # # #?# # ######### | | # # #?# ###### # | | # ############# #????# # | | # # ##+########????# + | | ##### # ## ############# # | | ????# + """ """ ## # # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Plasma Cutter | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertLaserFalx Manual? 0 Play Time 01:28:52 Cumulative 191.9 hours Start 2025.01.28 @ 16:55:50 End 2025.01.28 @ 18:32:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 10 Types 6/0/2/1/0/0/0/1/0 Lore% 62 Gallery% 70 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed660ecf-e795-4b35-b8cc-b2b0cca4b5c2