Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.11.01 @ 21:21:20 Player: Jearil Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (417) 417 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1702 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 260/300 Energy 250/275 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Shock Rifle Grenade Launcher > --- INVENTORY (8) ---- Light Deuterium Engine Improved Heat Sink Large Matter Pod (120) Weight Redist. System Faulty Experimental Sensor Array EM Pulse Cannon Ion Cannon Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Hacking Suite > --- WEAPON ----------- Shock Rifle Grenade Launcher > --- INVENTORY -------- Light Deuterium Engine Improved Heat Sink Large Matter Pod Weight Redist. System Experimental Sensor Array EM Pulse Cannon Ion Cannon [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Storage Medium Storage Unit Processor Seismic Analyzer Hackware Hacking Suite Weapon Grenade Launcher Energy Gun Shock Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Parts Attached 23 | 7 13 1 2 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 5 . . Treads . | . . . . Leg 5 | 2 3 . . Wheel . | . . . . Hover . | . . . . Flight 2 | . 2 . . Utility 4 | . 3 . 1 Device . | . . . . Storage 2 | . 2 . . Processor 1 | . 1 . . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 9 | 4 4 1 . Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 5 | 3 2 . . Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 92 | . 94 100 77 Engine 13 | . 14 14 11 Leg 26 | . 26 28 22 Storage 23 | . 22 28 17 Energy Gun 4 | . . 8 11 Ballistic Gun 11 | . 17 5 . Launcher 10 | . 9 14 11 Naked Turns . | . . . . Heaviest Build 22 | 7 21 22 22 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 2 | . 2 1 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 8 | 4 8 8 8 Average Capacity 7 | 4 7 8 8 Most Carried 8 | 4 8 8 8 Average Carried 5 | 2 4 7 7 Final Capacity 8 | 4 8 8 8 Final Carried 8 | 4 6 8 7 Class Distribution -------------------- 92% | Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 800 | 276 514 10 . Remotely . | . . . . Salvage Created 627 | 76 508 . 43 Parts 55 | 5 44 . 6 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 15 | 1 11 . 3 Guns 7 | 1 6 . . AOE 8 | . 5 . 3 Classes Destroyed 9 | 2 6 . 1 Worker 2 | . 2 . . Builder 2 | . 2 . . Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Recycler 2 | . 2 . . Watcher 2 | . 2 . . Swarmer 8 | . 6 . 2 Grunt 6 | 1 5 . . Sentry 1 | . . . 1 Best Kill Streak 8 | 1 8 . 2 Combat Bots Only 5 | 1 5 . 2 Max Kills in Single Turn 3 | 1 3 . 1 Gunslinging . | . . . . Exploded 2 | . 2 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 330 | 36 213 . 81 Core 39 | 9 30 . . Absorbed by Shields . | . . . . Core Remaining (%) 90 | 96 . 84 . Volleys Fired 51 | 6 38 . 7 Largest 2 | 2 2 . 2 Hottest 80 | 60 50 . 80 Shots Fired 92 | 12 68 . 12 Gun 77 | 12 58 . 7 Cannon . | . . . . Launcher 15 | . 10 . 5 Special . | . . . . Kinetic 64 | 6 58 . . Thermal . | . . . . Explosive 15 | . 10 . 5 Electromagnetic 13 | 6 . . 7 Robot Hit Streak 14 | 6 12 . 14 Robot Miss Streak 3 | 2 3 . 3 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 66 | 8 50 . 8 Core Hits 43 | 3 36 . 4 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1333 | 93 937 . 303 Guns 650 | 93 496 . 61 Cannons . | . . . . Explosions 683 | . 441 . 242 Melee . | . . . . Ramming . | . . . . Kinetic 523 | 27 496 . . Thermal . | . . . . Explosive 683 | . 441 . 242 Electromagnetic 127 | 66 . . 61 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 1 | . 1 2 . Corruption Purged . | . . . . Effects 3 | . 1 2 . Message Errors 2 | . 1 1 . Heat Flow Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 59 | . 5 . 54 Projectiles . | . . . . Explosions 59 | . 5 . 54 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 27 | . 2 . 25 Shots 3 | . 1 . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 260 | 58 6 260 27 Average Temperature 41 | 21 4 140 10 Received Heat Transfer 132 | 24 99 . 9 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | 1 . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 237 | 25 237 78 127 Initial 78 | . 13 78 25 Average 89 | 9 120 78 65 Maximum Alert Level 1 | . 1 . . Low Security (%) 90 | 100 81 100 100 Level 1 9 | . 18 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 1 . Investigation 3 | . 2 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | 1 16 . 4 Peak Tracking Total 6 | 1 6 . 3 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . 1 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 6 | . 4 1 1 Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 19 1 8 Successful 20 | . 11 1 8 Failed 8 | . 8 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 21 | . 13 . 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . 6 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 17 | . 8 1 8 Record 8 | . 5 . 3 Prototype ID Bank 1 | . 1 . . Open Door 1 | . . 1 . Emergency Access Points 1 | . 1 . . Alert Level 1 | . . . 1 Disarm Traps 1 | . 1 . . Dispatch Records 1 | . . . 1 Maintenance Status 1 | . . . 1 Security Status 1 | . . . 1 Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 4 | . 4 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter 160 | . 160 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1348 | 162 683 301 202 Spaces Moved 866 | 117 431 187 131 Core 25 | 25 . . . Treads . | . . . . Legs 828 | 92 418 187 131 Wheels . | . . . . Hover . | . . . . Flight 13 | . 13 . . Fastest Speed 50 | 50 117 150 120 Average Speed 130 | 105 126 150 135 Slowest Speed 197 | 120 197 150 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 7 54 43 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 68 | . 45 . 23 Melee . | . . . . Projectile . | . . . . AOE 68 | . 45 . 23 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1014 | 147 513 210 144 Wait 13 | . . 13 . Move 863 | 116 430 186 131 Hop . | . . . . Pick Up 36 | 13 16 6 1 Fast Attach . | . . . . Attach 20 | 6 11 1 2 Detach 8 | 1 5 . 2 Swap 3 | 1 2 . . Drop 20 | 4 11 4 1 Fire 51 | 6 38 . 7 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 80 | -11/Scrapyard | Discovered new exit (range 8) 163 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 804 | -10/Materials | Discovered new exit (range 11) 846 | -10/Materials | Entered Mines 950 | -10/Mines | Met a Derelict shopkeep closing up shop 1071 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1075 | -10/Mines | Found Prototype Device 1123 | -10/Mines | Discovered new exit (range 8) 1147 | -10/Mines | Entered Materials 1147 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1349 | -9/Materials | Self-destructed Last Messages --------------- 3x Particle Gun A-02 Transporter 1x Lgt. Armor Plating 5x Hvy. EM Pulse Gun A-02 Transporter 4x Imp. Medium Laser 2x Imp. Assault Rifle (2 escorts) A-02 Transporter 1x Matter (62) 1x Hpw. Tractor Beam 2x Terrain Scanner A-02 Transporter 3x Visual Processing Unit R-06 Scavenger collects Particle Gun. K-01 Serf collects debris. Repair Station disabled. Y-45 Defender destroyed. Acquired Weight Redist. System. Discarded Hacking Suite. Map ----- +----------------------------------------------------+ | """ #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #########################????????????????????????? | | #????????????????????????? | | #????????????????????????? | | #????????????????????????? | | ##################### #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????" ??????????????????? | | ???????????????????## ##??"" ??????????????????? | | ???????????????????# #?""" #??????????????? | | ???????????????????# # """ #??????????????? | | ???????????????????# + ??????????????????? | | ???????????????????# # ?????????????????????? | | ???????????????????# # ????????????????????? | | ?????????????????#####+#######???????????????????? | | ????????????????## aa/ ????????????????????? | | ????????????????# """ #?????????????????????? | | ????????????????##"R r t #?????????????????????? | | ????????????????# " [ #?????????????????????? | | ????????????????# =%* !! #?????????????????????? | | ????????????????# ! !! #?????????????????????? | | ???????????????# g@ #?????????????????????? | | ???????????????### #?????????????????????? | | ?????????????????# # #######?????????????????????? | | ?????????????????####????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 60 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Loot Pinata One Hack Too Far Shopping List Challenges ------------ None Game ------ Seed SubatomicHeavyKit Manual? 0 Play Time 00:55:45 Cumulative 1.8 hours Start 2021.11.01 @ 20:06:57 End 2021.11.01 @ 21:21:20 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 1 Achievement% 1 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b3992320-b65f-4d8e-ad9e-046b4a89562d