Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.05 @ 14:45:35 Player: Fleshy Vegetable Bird Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (144) 720 Value Destroyed (4106) 4106 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (56) 56 TOTAL SCORE: 8062 Bonus ------- High Alert Combat Kills 72 Friendly Fire -16 Cogmind --------- Core Integrity 0/700 Matter 114/300 Energy 150/150 System Corruption 12% Temperature Cool (46) Movement Rolling (130) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Core Analyzer Armor Integrity Analyzer Kinecellerator Improved Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (20) --- Light Nuclear Core Huge Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Target Analyzer Experimental Weapon Shielding Improved Light Armor Plating System Shield Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [Propulsion] Authchip [Armor] Shock Rifle Gatling Laser Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Hacking Suite System Shield > --- WEAPON ----------- Impact Mace Spear > --- INVENTORY -------- Micro Nuclear Core Armored Treads Armored Treads Advanced Treads Advanced Treads Armored Huge Wheel Huge Storage Unit Advanced Terrain Scan Processor Experimental Weapon Shielding Hardened Light Armor Plating System Shield Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [Propulsion] Authchip [Armor] Heavy Particle Cannon Heavy Assault Rifle Advanced Assault Cannon [Rating: 56] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Armored Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . 1 . . 1 . . Utility 4 | . . 1 . 2 1 . . Weapon . | . . . . . . . . Parts Attached 157 | 7 13 34 3 23 21 6 50 Power 15 | 1 2 3 . 3 . 1 5 Engine 10 | 1 2 3 . 2 . . 2 Core 5 | . . . . 1 . 1 3 Reactor . | . . . . . . . . Propulsion 46 | 3 4 11 1 7 3 1 16 Treads 17 | . . 4 1 2 . . 10 Leg . | . . . . . . . . Wheel 29 | 3 4 7 . 5 3 1 6 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 46 | 1 4 5 . 8 8 3 17 Device 14 | . . 1 . 3 3 . 7 Storage 6 | 1 2 3 . . . . . Processor 8 | . 1 1 . 1 1 . 4 Hackware 4 | . . . . 1 2 . 1 Protection 14 | . 1 . . 3 2 3 5 Artifact . | . . . . . . . . Weapon 50 | 2 3 15 2 5 10 1 12 Energy Gun 17 | 2 3 6 1 3 2 . . Energy Cannon 4 | . . 1 . . 1 . 2 Ballistic Gun 12 | . . 3 . 1 2 1 5 Ballistic Cannon 1 | . . . . . 1 . . Launcher 4 | . . 2 1 . 1 . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 5 | . . 3 . 1 1 . . Piercing Weapon 6 | . . . . . 2 . 4 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 2 . . . 1 1 Parts Lost 38 | . 4 5 1 6 5 1 16 Power 8 | . 2 . . 2 . 1 3 Propulsion 14 | . 1 3 1 1 1 . 7 Utility 7 | . . 1 . 2 1 . 3 Weapon 9 | . 1 1 . 1 3 . 3 Highest Loss Streak 6 | . 2 3 1 6 3 1 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 90 98 99 98 92 74 85 Engine 7 | . 12 10 11 8 7 1 1 Core 1 | . . . . . . 3 5 Treads 9 | . . 10 10 13 15 . 7 Wheel 16 | . 28 21 22 13 11 15 10 Device 2 | . . 1 . 7 6 . 1 Storage 10 | . 20 11 11 9 7 7 7 Processor 16 | . 1 19 22 15 12 15 20 Hackware 4 | . . . . 2 10 15 11 Protection 2 | . . . . 9 4 2 2 Energy Gun 9 | . 27 17 . 8 2 . . Ballistic Gun 4 | . . . 11 7 5 4 6 Launcher 1 | . . 1 10 . . . . Piercing Weapon 1 | . . . . . 2 7 5 Naked Turns . | . . . . . . . . Heaviest Build 65 | 12 21 53 53 62 65 56 58 Greatest Support 84 | 26 20 40 20 40 40 56 84 Greatest Overweight (x) 6 | 1 2 3 2 6 3 . 2 Average Overweight (x) 1 | . . 1 2 3 1 . . Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 20 Average Capacity 17 | 7 9 16 20 20 20 20 20 Most Carried 20 | 5 10 20 20 20 20 20 20 Average Carried 16 | 3 8 14 19 19 19 18 18 Final Capacity 20 | 8 10 20 20 20 20 20 20 Final Carried 20 | 5 10 20 19 20 20 18 16 Class Distribution -------------------- 41% | Scavenger-Mutant 36% | Mutant 21% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Matter Collected 2394 | 270 108 389 89 588 306 . 644 Remotely . | . . . . . . . . Salvage Created 5598 | 153 626 1143 106 1281 489 . 1800 Parts 309 | 16 37 57 14 58 18 . 109 Haulers Intercepted 9 | . 1 4 . 3 . . 1 Recyclers Shooed 3 | . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 94 | . 11 17 10 18 9 . 29 Melee 19 | . . . . . 1 . 18 Guns 59 | . 9 14 3 17 5 . 11 Cannons 2 | . . . . . 2 . . AOE 12 | . 2 2 7 . 1 . . Classes Destroyed 14 | 2 6 2 1 . 1 . 2 Worker 18 | . 5 3 . 5 . . 5 Tunneler 5 | 5 . . . . . . . Hauler 9 | . 1 4 . 3 . . 1 Recycler 6 | 1 1 1 . 1 1 . 1 Operator 3 | . 1 . . 2 . . . Watcher 9 | . 3 3 . 2 . . 1 Swarmer 20 | . 6 3 8 . . . 3 Grunt 43 | . 5 6 1 12 7 . 12 Brawler 2 | . . 1 . . . . 1 Duelist 3 | . . . 1 1 1 . . Sentry 18 | . . 7 . 5 . . 6 Specialist 2 | . . . . . . . 2 Hunter 1 | . . . . . . . 1 Programmer 5 | . . . . . 1 . 4 Best Kill Streak 9 | 4 9 4 5 4 3 . 4 Combat Bots Only 6 | . 6 3 5 4 3 . 4 Max Kills in Single Turn 2 | 1 2 1 2 2 1 . 1 Gunslinging . | . . . . . . . . Exploded 2 | . 2 1 2 . 1 . . Melee 1 | . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Damage Taken 7587 | 30 482 787 414 1340 765 140 3629 Core 1177 | . 85 112 129 134 95 . 622 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 512 | . . 42 . . . . 470 Core Remaining (%) 70 | 100 66 . 39 75 . . . Volleys Fired 355 | 14 73 90 15 91 34 . 38 Largest 2 | 2 2 2 2 2 2 . 2 Hottest 115 | 90 100 113 86 88 115 . 98 Shots Fired 666 | 28 131 174 27 168 65 . 73 Gun 626 | 28 131 171 18 168 49 . 61 Cannon 25 | . . . . . 13 . 12 Launcher 15 | . . 3 9 . 3 . . Special . | . . . . . . . . Kinetic 198 | . . 14 12 86 25 . 61 Thermal 412 | 14 125 157 6 82 16 . 12 Explosive 15 | . . 3 9 . 3 . . Electromagnetic 41 | 14 6 . . . 21 . . Robot Hit Streak 20 | 7 8 13 8 20 14 . 11 Robot Miss Streak 8 | 5 8 8 1 5 4 . 2 Penetration Max 1 | . . . . . . . 1 Secondary Targets 6 | . . 2 1 1 1 . 1 Max Gunslinging Chain 1 | . . 1 1 1 1 . 1 Shots Hit Robots 512 | 18 70 111 19 120 50 . 124 Core Hits 230 | 7 31 45 16 51 23 . 57 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . 1 . 1 Critical Strikes 31 | 2 7 11 . 1 1 . 9 Burn 20 | 1 7 11 . 1 . . . Destroy 3 | . . . . . 1 . 2 Corrupt 1 | 1 . . . . . . . Impale 7 | . . . . . . . 7 Melee Attacks 140 | . . 10 . 4 8 . 118 Impact . | . . . . . . . . Slashing 16 | . . 10 . 4 2 . . Piercing 124 | . . . . . 6 . 118 Sneak Attacks 10 | . . . . 1 . . 9 Combat Hostiles 1 | . . . . . . . 1 Follow-up Attacks . | . . . . . . . . Damage Inflicted 10254 | 285 1027 1612 719 2035 1139 . 3437 Guns 6384 | 230 945 1525 217 1940 629 . 898 Cannons 431 | . . . . . 231 . 200 Explosions 970 | 55 82 87 502 . 244 . . Melee 2469 | . . . . 95 35 . 2339 Ramming . | . . . . . . . . Kinetic 2426 | . . 130 148 934 316 . 898 Thermal 4053 | 154 992 1395 69 1006 237 . 200 Explosive 778 | . . 87 502 . 189 . . Electromagnetic 528 | 131 35 . . . 362 . . Impact . | . . . . . . . . Slashing 95 | . . . . 95 . . . Piercing 2374 | . . . . . 35 . 2339 Highest Corruption 12 | . . 2 2 . . . 12 Average Corruption 5 | . . 2 2 . . . 9 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 80 | . . 19 8 . . . 53 Message Errors 25 | . . 7 2 . . . 16 Matter Fused 16 | . . 4 2 . . . 10 Heat Flow Errors 11 | . . 4 1 . . . 6 Energy Discharges 4 | . . 1 . . . . 3 Parts Rejected 3 | . . . . . . . 3 Data Loss (minor) 7 | . . . 2 . . . 5 Data Loss (major) 2 | . . . . . . . 2 Misfires 3 | . . 1 . . . . 2 Alerts 3 | . . 1 1 . . . 1 Misdirections 2 | . . . . . . . 2 Weapon Failures 4 | . . 1 . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 275 | . 7 . 19 24 31 . 194 Projectiles . | . . . . . . . . Explosions 57 | . 7 . 19 . 31 . . Melee 218 | . . . . 24 . . 194 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 225 | 31 37 29 38 . 90 . . Shots 8 | 1 1 1 3 . 2 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 378 | 300 354 312 259 333 287 . 378 Average Temperature 94 | 129 104 84 77 82 83 . 111 Received Heat Transfer 2718 | . 201 345 . 747 351 . 1074 Effects 12 | 1 . 2 . 7 . . 2 Energy Bleed 2 | 1 . . . . . . 1 Interference 8 | . . 2 . 6 . . . Matter Decay 1 | . . . . 1 . . . Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 29 | . 6 13 . 10 . . . Heat Transferred 11683 | 420 3369 4662 148 2294 494 . 296 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | 2 1 . . . 1 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Peak Influence 486 | 30 274 295 470 311 239 60 486 Initial 105 | . 19 14 76 105 95 45 21 Average 183 | 14 158 163 327 200 151 37 189 Maximum Alert Level 2 | . 1 1 2 1 1 . 2 Low Security (%) 59 | 100 69 71 6 44 71 100 62 Level 1 32 | . 30 28 54 55 28 . 20 Level 2 7 | . . . 38 . . . 17 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 1 . . 2 3 . 8 Investigation . | . . . . . . . . Extermination 5 | . . . . . 1 . 4 Reinforcement 8 | . 1 . . 2 2 . 3 Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Distress Signals 7 | . 1 3 . 3 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 157 | . 20 27 10 33 11 6 50 Peak Tracking Total 7 | . 4 4 5 4 3 6 7 Tactical Retreats 8 | . . . . 2 . . 6 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Traps Triggered 3 | . . . . . 1 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Machines Disabled 5 | . . . 2 2 1 . . Max in Single Turn 1 | . . . 1 . 1 . . Garrison Access 1 | . . . . 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Machines Accessed 38 | . 4 14 . 9 2 . 9 Terminals 26 | . 4 11 . 5 1 . 5 Fabricators 1 | . . . . . 1 . . Repair Stations 6 | . . 1 . 1 . . 4 Recycling Units . | . . . . . . . . Scanalyzers 4 | . . 2 . 2 . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 128 | . 20 53 . 32 5 . 18 Successful 83 | . 11 34 . 21 3 . 14 Failed 44 | . 9 18 . 11 2 . 4 Catastrophic 3 | . . 2 . . . . 1 Database Lockouts 1 | . . 1 . . . . . Manual 79 | . 20 35 . 16 2 . 6 Terminals 94 | . 20 44 . 18 2 . 10 Fabricators 3 | . . . . . 3 . . Repair Stations 12 | . . 2 . 2 . . 8 Recycling Units . | . . . . . . . . Scanalyzers 18 | . . 7 . 11 . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 21 | . 3 12 . 3 . . 3 Record 1 | . . 1 . . . . . Part Schematic 3 | . . 3 . . . . . Prototype ID Bank 5 | . 1 2 . 2 . . . Open DSF 2 | . . . . . . . 2 Branch Access Points 1 | . . 1 . . . . . Terminal Index 4 | . 1 1 . 1 . . 1 Unreport Threat 1 | . . 1 . . . . . Locate Traps 1 | . . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . Registered Prototypes 1 | . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks 3 | . . . . . 3 . . Load Schematic 2 | . . . . . 2 . . Build 1 | . . . . . 1 . . Repair Station Hacks 11 | . . 2 . 1 . . 8 Scan Component 6 | . . 1 . 1 . . 4 Repair 5 | . . 1 . . . . 4 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 14 | . . 4 . 10 . . . Insert Component 6 | . . 2 . 4 . . . Analyze 8 | . . 2 . 6 . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 33 | . 8 16 . 6 . . 3 Terminals 33 | . 8 16 . 6 . . 3 Track 8 | . 2 5 . . . . 1 Assimilate 4 | . 1 . . 3 . . . Botnet 17 | . 4 8 . 3 . . 2 Disrupt 1 | . . 1 . . . . . Operators 3 | . 1 2 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 32 | . 5 10 . 7 2 . 8 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 8 | . . 4 . 4 . . . Parts Built 1 | . . . . . 1 . . Authchips 1 | . . . . . 1 . . Time 62 | . . . . . 62 . . Total Part Build Rating 2 | . . . . . 2 . . Parts Repaired 5 | . . 1 . . . . 4 Time 192 | . . 32 . . . . 160 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 6 | . . 2 . 4 . . . Part Schematics Acquired 6 | . . 2 . 4 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Total Allies 6 | . 1 . 3 1 . 1 . Largest Group 3 | . 1 1 3 3 1 1 . Highest-Rated Group 40 | . 10 10 40 40 10 31 . Highest-Rated Ally 31 | . 10 10 16 16 10 31 . Total Orders 1 | . . 1 . . . . . STAY 1 | . . 1 . . . . . Ally Attacks 35 | . . . . 26 . 9 . Total Damage 455 | . . . . 307 . 148 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Turns Passed 7441 | 120 843 1597 523 1462 768 89 2039 Spaces Moved 4397 | 52 614 876 420 780 425 77 1153 Core 16 | 16 . . . . . . . Treads 249 | . . 131 . 18 60 . 40 Legs . | . . . . . . . . Wheels 4132 | 36 614 745 420 762 365 77 1113 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 110 110 115 100 86 Average Speed 115 | 75 89 120 110 136 134 100 108 Slowest Speed 330 | 95 110 240 110 330 250 100 305 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 55 | 6 92 86 86 63 11 71 26 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 4 | 1 1 . 1 1 . . . Scrap Searched 2 | . . . 2 . . . . Spaces Dug 33 | . . 10 . 2 2 . 19 Terrain Destroyed 132 | 9 4 19 54 2 24 . 20 Melee 29 | . . 6 . 2 2 . 19 Projectile 1 | . . . . . 1 . . AOE 101 | 9 4 13 54 . 21 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Total 5890 | 106 776 1220 454 1002 547 89 1696 Wait 597 | 19 49 153 13 59 36 . 268 Move 4391 | 51 613 875 419 779 425 76 1153 Hop . | . . . . . . . . Pick Up 163 | 13 19 38 2 28 14 4 45 Fast Attach . | . . . . . . . . Attach 85 | 6 6 11 1 9 11 4 37 Detach 5 | . . . . . 1 . 4 Swap 72 | 1 7 23 2 14 10 2 13 Drop 82 | 2 9 20 2 18 8 3 20 Fire 355 | 14 73 90 15 91 34 . 38 Melee 140 | . . 10 . 4 8 . 118 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 1 exit: *Sto) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 4) 384 | -10/Materials | Discovered new exit (range 4) 645 | -10/Materials | Discovered new exit (range 6) 730 | -10/Materials | Discovered new exit (range 8) 808 | -10/Materials | Discovered new exit (range 15) 964 | -10/Materials | Entered another Materials area 964 | -9/Materials | Accompanied by 1 ally 964 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1108 | -9/Materials | Lost 3 parts (3n) 1285 | -9/Materials | Identified exit to Mines 1375 | -9/Materials | Discovered new exit (range 12) 1430 | -9/Materials | Build established: Scavenger-Mutant 1781 | -9/Materials | Discovered new exit (range 15) 1915 | -9/Materials | Central database locked down 2150 | -9/Materials | Discovered new exit (range 5) 2527 | -9/Materials | Repaired Imp. Ion Engine 2561 | -9/Materials | Entered Mines 2752 | -9/Mines | Core integrity fell below 50% 2831 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2840 | -9/Mines | Learned location of Zion (-6) 2982 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3048 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3052 | -9/Mines | Found Prototype Device 3062 | -9/Mines | Discovered new exit (range 14) 3084 | -9/Mines | Entered Materials 3084 | -8/Materials | Accompanied by 3 allies 3084 | -8/Materials | Evolved 2 slots: Utility x2 3171 | -8/Materials | Identified Exp. Sensor Array 3933 | -8/Materials | Lost 6 parts (2p1n2u1w) 4330 | -8/Materials | Build established: Mutant 4373 | -8/Materials | Discovered new exit (range 11) 4546 | -8/Materials | Entered Factory 4546 | -7/Factory | Accompanied by 1 ally 4546 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4707 | -7/Factory | Lost 3 parts (1n1u1w) 5009 | -7/Factory | Fabricated Med. Armor Plating (x1) 5303 | -7/Factory | Discovered new exit (range 15) 5314 | -7/Factory | Sucked down chute 5314 | -7/Factory | Entered Waste 5315 | -7/Waste | Met a frightened Derelict 5325 | -7/Waste | Spotted C-40 Crusher 5331 | -7/Waste | Spotted C-40 Crusher 5335 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5345 | -7/Waste | Spotted C-40 Crusher 5347 | -7/Waste | Spotted C-40 Crusher 5353 | -7/Waste | Spotted C-40 Crusher 5354 | -7/Waste | Spotted C-40 Crusher 5359 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5390 | -7/Waste | Build established: Hacker-Mutant 5394 | -7/Waste | Discovered new exit (range 10) 5402 | -7/Waste | Identified exit to Factory 5403 | -7/Waste | Entered Factory 5469 | -7/Factory | Repaired Exp. Sensor Array 5553 | -7/Factory | Identified exit to DSF 5880 | -7/Factory | Repaired Exp. Weapon Shielding 6070 | -7/Factory | Crushed by falling debris 6070 | -7/Factory | System corruption reached 10% 6101 | -7/Factory | Lost 3 parts (1n2u) 6339 | -7/Factory | Repaired Arm. Huge Wheel 6594 | -7/Factory | Core integrity fell below 50% 6803 | -7/Factory | Discovered new exit (range 15) 6907 | -7/Factory | Identified exit to Storage 6910 | -7/Factory | Build established: Mutant 7140 | -7/Factory | Core integrity fell below 20% 7188 | -7/Factory | Lost 3 parts (1p1n1w) 7287 | -7/Factory | Repaired Arm. Huge Wheel 7403 | -7/Factory | First assault squad dispatched 7442 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07419_ G-50 Soldier destroyed. 07419_ G-47 Trooper unfolds itself. 07422_ Slug penetrates G-47 Trooper. 07423_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 07425_ Slug penetrates Wall. 07425_ Slug penetrates G-47 Trooper. 07427_ System corrupted: Matter fused (-9). 07428_ Wall collapses. 07428_ Slug penetrates Wall. 07431_ Slug penetrates G-47 Trooper. 07434_ G-47 Trooper suffers critical hit (Destroy). 07434_ G-47 Trooper destroyed. 07434_ Switching to secondary target: G-47 Trooper. 07434_ Slug penetrates G-47 Trooper. 07437_ System corrupted: Gauss Rifle jammed. 07438_ Lgt. Treads destroyed. 07440_ Discarded Imp. Melee Analysis Suite. 07440_ Lgt. Treads destroyed. 07441_ Slug penetrates G-47 Trooper. Map ----- +----------------------------------------------------+ | ###??????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | +?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????? ?????????????????????????????????????? | | ###??????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????# ""???????????????????????????????????? | | ?????????# ""??????????????????? #??????????????? | | ?????????# ??????????????????? #??????????????? | | ?###+##### ???????????????????? #??????????????? | | ## #??????????????????? #??????????????? | | #?????????????????? #??????????????? | | """ #??????????####??? #??????????????? | | """ #?????????##T #### #??????????????? | | ## """ ####??????# # ""??????????? | | ?# #??????# / ???????????? | | ?# #??????# #??????????????? | | ?# ######## =[ #??????????????? | | ?# =g!m #??????????????? | | ## ########+##########gg#########??????????????? | | #????# # !*%@ #????????????????? | | ######????#! * # [ ""#????????????????? | | ??????????# # """ T"#????????????????? | | ??????????# " "" # """"" ""#????????????????? | | ??????????# "R"" #= """"" #????????????????? | | ??????????# """ # | #????????????????? | | ??????????#########?#############????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 15 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 6 Item Schematics ----------------- Wheel | -9/Materials | Hacked Grenade Launcher | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Hacked Arm. Wheel | -9/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Insulated Plating | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Med. Armor Plating | x1 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorHardlightBuckler Manual? 0 Play Time 01:30:10 Cumulative 316.6 hours Start 2022.07.31 @ 22:04:29 End 2022.08.05 @ 14:45:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 355 Rogue 355 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/1/1/1/0/0/0/0/0 Lore% 63 Gallery% 78 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c999bcb-722d-44a8-835b-f25c2d35ace7