Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.31 @ 00:53:14 Player: Mr Goldstein Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (100) 500 Value Destroyed (2161) 2161 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (54) 54 TOTAL SCORE: 8735 Bonus ------- High Alert Combat Kills 114 Follower Combat Kills 91 Friendly Fire -151 Cogmind --------- Core Integrity 0/1300 Matter 67/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Advanced Visual Processing Unit Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Biometal Leg Antigrav System Antigrav System Antigrav System Antigrav System Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Biomechanical Wings Impulse Thruster Q-thruster Q-thruster > --- UTILITY ---------- Improved Heat Sink Advanced Visual Processing Unit Advanced Terrain Scan Processor Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Enhanced Biometal Leg Antigrav System Antigrav System Antigrav System Antigrav System [Rating: 52] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Treads Improved Medium Treads Leg Armored Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Min Mat Fac Sto Fac Ext Cet Fac Fac Res Slots Evolved 14 | . . 2 . 2 2 . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 3 | . . 1 . 1 . . . . . . 1 . Utility 10 | . . 1 . 1 2 . 2 . . 2 . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 99 | 7 7 23 4 14 17 1 5 6 1 4 3 7 Power 11 | 1 . 1 1 2 2 . 1 1 . . 1 1 Engine 11 | 1 . 1 1 2 2 . 1 1 . . 1 1 Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 29 | 2 . 7 1 2 5 1 . 1 1 3 1 5 Treads 2 | . . . . . . . . 1 . 1 . . Leg 2 | . . . . . . . . . 1 . . 1 Wheel 12 | 2 . 7 1 2 . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 13 | . . . . . 5 1 . . . 2 1 4 Utility 35 | 2 1 7 . 8 7 . 3 4 . 1 1 1 Device 14 | 1 . 3 . 3 2 . 2 2 . . 1 . Storage 3 | 1 1 . . . . . . 1 . . . . Processor 3 | . . . . 1 1 . 1 . . . . . Hackware 6 | . . . . . 4 . . 1 . 1 . . Protection 9 | . . 4 . 4 . . . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 24 | 2 6 8 2 2 3 . 1 . . . . . Energy Gun 2 | 1 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 14 | 1 3 7 1 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 5 | . 1 . 1 . 3 . . . . . . . Special Weapon 2 | . 1 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . . . . 1 . 1 Parts Lost 52 | . 1 13 2 8 3 1 . 11 . 3 1 9 Power 6 | . . 1 1 1 . . . 1 . . 1 1 Propulsion 20 | . . 6 1 2 1 1 . 4 . . . 5 Utility 21 | . . 4 . 4 1 . . 6 . 3 . 3 Weapon 5 | . 1 2 . 1 1 . . . . . . . Highest Loss Streak 11 | . 1 6 1 2 3 1 . 11 . 1 1 7 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 100 97 97 90 96 92 93 76 53 27 30 33 Engine 8 | . 14 10 10 8 7 7 6 4 3 . 5 2 Wheel 22 | . 28 32 30 31 . . . . . . . . Flight 3 | . . . . . 28 30 26 16 . . 5 11 Device 6 | . 14 6 . 3 13 7 13 9 6 4 4 3 Storage 8 | . 14 11 11 9 . . . . 3 . . . Processor 4 | . . . . 3 7 15 20 20 20 13 10 9 Hackware 2 | . . . . . 21 23 20 15 6 5 5 3 Protection 10 | . . 13 22 16 . . . . . . . . Ballistic Gun 15 | . 21 21 21 18 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 110 | 14 91 102 102 110 18 11 16 16 15 1 6 17 Greatest Support 52 | 20 20 36 36 52 18 17 17 30 30 6 6 29 Greatest Overweight (x) 5 | . 4 4 5 2 . . . . . . . 2 Average Overweight (x) . | . 1 2 2 1 . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 5 5 5 5 5 5 5 Average Capacity 18 | 7 15 25 25 25 6 5 5 5 5 5 5 5 Most Carried 25 | 4 12 23 25 25 25 5 5 5 3 5 5 5 Average Carried 15 | 1 7 19 23 24 6 4 2 4 2 4 4 4 Final Capacity 25 | 8 25 25 25 25 5 5 5 5 5 5 5 5 Final Carried 25 | 3 12 23 23 25 5 4 5 3 3 4 5 5 Class Distribution -------------------- 60% | Scavenger-Mutant 19% | Mutant 8% | Scout 4% | Hacker-Scout 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Storage Hacker-Scout | -6/Factory Hacker-Scout | -6/Extension Mutant | -6/Cetus Scout | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Jun Mat Mat Min Mat Fac Sto Fac Ext Cet Fac Fac Res Matter Collected 2127 | 217 134 1008 244 450 . . . 3 . 4 . 67 Remotely . | . . . . . . . . . . . . . Salvage Created 3202 | 33 197 1615 503 809 45 . . . . . . . Parts 250 | 7 24 129 28 50 12 . . . . . . . Haulers Intercepted 5 | . . 3 . 2 . . . . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Min Mat Fac Sto Fac Ext Cet Fac Fac Res Combat Hostiles Destroyed 62 | . 5 31 8 15 3 . . . . . . . Guns 56 | . 5 31 5 15 . . . . . . . . AOE 6 | . . . 3 . 3 . . . . . . . Classes Destroyed 16 | 1 5 5 2 2 1 . . . . . . . Worker 5 | . . 5 . . . . . . . . . . Builder 7 | . 2 5 . . . . . . . . . . Tunneler 4 | 2 . . 2 . . . . . . . . . Hauler 5 | . . 3 . 2 . . . . . . . . Recycler 6 | . . 2 3 1 . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . Operator 6 | . 2 2 . 2 . . . . . . . . Watcher 5 | . 1 2 . 1 1 . . . . . . . Swarmer 23 | . 4 10 3 6 . . . . . . . . Cutter 3 | . . . . . 3 . . . . . . . Grunt 22 | . 1 12 3 6 . . . . . . . . Brawler 2 | . . . 1 1 . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . Sentry 9 | . . 8 . 1 . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . Assembled 1 | . . . 1 . . . . . . . . . Best Kill Streak 8 | 1 4 8 3 5 4 . . . . . . . Combat Bots Only 7 | . 4 7 3 5 3 . . . . . . . Max Kills in Single Turn 4 | 1 2 2 2 1 4 . . . . . . . Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 3 | . . . 2 . 3 . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Jun Mat Mat Min Mat Fac Sto Fac Ext Cet Fac Fac Res Damage Taken 7405 | . 383 1586 153 1000 191 75 . 1007 76 893 66 1975 Core 3488 | . 140 282 . 129 53 . . 681 46 822 18 1317 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 58 | 100 44 . 29 76 . 92 . . 14 17 98 . Volleys Fired 253 | 3 28 136 25 60 1 . . . . . . . Largest 2 | 2 2 2 2 2 2 . . . . . . . Hottest 123 | 60 120 123 53 46 66 . . . . . . . Shots Fired 498 | 6 54 267 49 120 2 . . . . . . . Gun 491 | 6 52 266 47 120 . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 5 | . 1 . 2 . 2 . . . . . . . Special 2 | . 1 1 . . . . . . . . . . Kinetic 484 | 3 48 266 47 120 . . . . . . . . Thermal 9 | 3 5 1 . . . . . . . . . . Explosive 5 | . 1 . 2 . 2 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 23 | 4 12 23 7 6 . . . . . . . . Robot Miss Streak 6 | 1 5 3 6 5 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . 1 1 . 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . Shots Hit Robots 320 | 4 30 192 24 70 . . . . . . . . Core Hits 158 | 3 15 79 18 39 3 . . . . 1 . . Critical Kills 1 | . . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 2 | . . . 1 1 . . . . . . . . Destroy 2 | . . . 1 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4983 | 47 400 2704 560 1029 165 . . . . 37 7 34 Guns 4510 | 47 341 2704 389 1029 . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 395 | . 59 . 171 . 165 . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 78 | . . . . . . . . . . 37 7 34 Kinetic 4451 | 24 305 2704 389 1029 . . . . . . . . Thermal 167 | 23 36 . . . 108 . . . . . . . Explosive 287 | . 59 . 171 . 57 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . 8 8 4 . 12 Average Corruption 5 | . . . . . . . . 8 8 3 . 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 19 | . . . . . . . . 6 2 5 . 6 Message Errors 3 | . . . . . . . . 1 . 2 . . Matter Fused 3 | . . . . . . . . 2 . . . 1 Heat Flow Errors 2 | . . . . . . . . . . 2 . . Energy Discharges 4 | . . . . . . . . 2 1 1 . . Data Loss (minor) 2 | . . . . . . . . 1 . . . 1 Data Loss (major) 1 | . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 84 | . . . 27 . 57 . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 84 | . . . 27 . 57 . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 59 | . . . . 23 . . . . . 17 3 16 Shots 1 | . . . . 1 . . . . . . . . Rammed 16 | . . . . . 1 . . . . 7 2 6 Targets Rammed 16 | . . . . . 1 . . . . 7 2 6 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 255 | . 20 87 21 124 10 . . 3 . 255 . . Average Temperature 18 | . 10 14 5 29 6 . . 3 . 112 . . Received Heat Transfer 1422 | . 12 567 33 441 48 24 . 78 9 72 9 129 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 225 | 50 75 . . . 100 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Min Mat Fac Sto Fac Ext Cet Fac Fac Res Peak Influence 641 | 10 139 641 533 364 527 282 134 235 118 192 138 208 Initial 249 | . 6 58 249 129 109 232 128 65 103 65 88 72 Average 224 | 3 71 325 421 184 225 265 133 132 110 56 103 104 Maximum Alert Level 2 | . . 2 2 1 2 1 . 1 . . . 1 Low Security (%) 56 | 100 100 27 . 69 48 . 100 88 100 100 100 99 Level 1 22 | . . 28 43 30 41 100 . 11 . . . . Level 2 20 | . . 43 56 . 9 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 17 | . 1 3 . 1 3 . . 1 . 5 . 3 Investigation 6 | . . 2 . . 1 . . . . 3 . . Extermination 2 | . . . . . . . . . . 1 . 1 Reinforcement 9 | . 1 1 . 1 2 . . 1 . 1 . 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Jun Mat Mat Min Mat Fac Sto Fac Ext Cet Fac Fac Res Distress Signals 16 | . . 4 . 6 . 2 . 1 1 . 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 204 | . 13 51 14 31 13 9 . 20 5 19 6 23 Peak Tracking Total 17 | . 6 8 3 10 7 8 . 12 5 6 9 17 Tactical Retreats 25 | . . 4 2 3 1 . . 6 . 5 1 3 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Min Mat Fac Sto Fac Ext Cet Fac Fac Res Traps Triggered 8 | . . 2 . . . . . 2 . 4 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Jun Mat Mat Min Mat Fac Sto Fac Ext Cet Fac Fac Res Machines Disabled 17 | . 1 2 2 2 10 . . . . . . . Max in Single Turn 10 | . 1 1 2 1 10 . . . . . . . Garrison Access 3 | . . . . 1 . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Jun Mat Mat Min Mat Fac Sto Fac Ext Cet Fac Fac Res Machines Accessed 44 | . 6 9 . 6 5 4 1 3 . 6 1 3 Terminals 34 | . 5 6 . 4 4 4 1 3 . 5 . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . 1 1 . 1 . . . . . . . . Scanalyzers 3 | . . 2 . . 1 . . . . . . . Garrison Access 4 | . . . . 1 . . . . . 1 1 1 Total Hacks 96 | . 16 19 . 15 10 6 3 6 . 16 1 4 Successful 47 | . 9 7 . 6 5 4 3 3 . 7 1 2 Failed 49 | . 7 12 . 9 5 2 . 3 . 9 . 2 Catastrophic 10 | . . 3 . 2 . . . . . 3 . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 49 | . 14 12 . 14 4 2 1 . . 1 . 1 Terminals 75 | . 13 12 . 11 8 6 3 6 . 13 . 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 7 | . 3 1 . 3 . . . . . . . . Scanalyzers 8 | . . 6 . . 2 . . . . . . . Garrison Access 6 | . . . . 1 . . . . . 3 1 1 Terminal Hacks 25 | . 1 3 . 1 3 3 3 3 . 6 . 2 Record 1 | . . . . . . . . . . 1 . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . Open Door 6 | . . . . . . 3 . 3 . . . . Level Access Points 2 | . . . . . . . 1 . . . . 1 Branch Access Points 2 | . . . . . . . 1 . . 1 . . Emergency Access Points 1 | . . . . . 1 . . . . . . . Terminal Index 4 | . 1 1 . 1 1 . . . . . . . Alert Level 3 | . . . . . 1 . 1 . . 1 . . Unreport Threat 1 | . . . . . . . . . . 1 . . Locate Traps 1 | . . 1 . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 4 | . . 2 . . 2 . . . . . . . Insert Component 3 | . . 2 . . 1 . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . 1 1 . Seal Access 3 | . . . . 1 . . . . . 1 1 . Unauthorized Hacks 13 | . 6 2 . 4 . 1 . . . . . . Terminals 10 | . 5 1 . 3 . 1 . . . . . . Assimilate 4 | . 2 . . 1 . 1 . . . . . . Botnet 1 | . 1 . . . . . . . . . . . Operators 5 | . 2 1 . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . 1 1 . 1 . . . . . . . . Mask 3 | . 1 1 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 27 | . 4 7 . 2 4 2 . 1 . 4 . 3 Full Trace Events 3 | . . . . . 1 . . . . 2 . . Feedback Events 1 | . . . . . 1 . . . . . . . Hackware Fried 1 | . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Jun Mat Mat Min Mat Fac Sto Fac Ext Cet Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Jun Mat Mat Min Mat Fac Sto Fac Ext Cet Fac Fac Res Total Allies 9 | . 1 . 3 1 1 1 . 2 . . . . Largest Group 3 | . 1 . 3 1 1 1 . 2 . . . . Highest-Rated Group 45 | . 10 . 40 10 30 26 . 45 . . . . Highest-Rated Ally 30 | . 10 . 16 10 30 26 . 25 . . . . Total Orders 4 | . 1 . . 1 1 1 . . . . . . STAY 4 | . 1 . . 1 1 1 . . . . . . Ally Attacks 37 | . . . 24 . 4 . . 9 . . . . Total Damage 649 | . . . 314 . 115 . . 220 . . . . Kills 4 | . . . 4 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Min Mat Fac Sto Fac Ext Cet Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Jun Mat Mat Min Mat Fac Sto Fac Ext Cet Fac Fac Res Turns Passed 6452 | 67 612 2293 535 1277 229 66 129 224 43 564 55 358 Spaces Moved 6320 | 53 488 1111 365 840 542 212 160 668 53 1030 116 682 Core 1280 | 6 . . . . . . . 121 40 1029 . 84 Treads 19 | . . . . . . . . 6 13 . . . Legs . | . . . . . . . . . . . . . Wheels 2851 | 47 488 1111 365 840 . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2170 | . . . . . 542 212 160 541 . 1 116 598 Fastest Speed 26 | 50 80 110 116 105 26 26 26 26 50 50 40 31 Average Speed 71 | 76 95 117 120 113 26 26 26 31 76 50 40 39 Slowest Speed 160 | 80 140 140 155 123 29 26 26 160 160 90 40 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 39 | . . . . . 8 6 . 15 . . . 10 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 76 73 73 53 16 57 5 64 23 22 5 22 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . 1 . 1 1 . Scrap Searched 1 | . . . 1 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 58 | . 7 . 17 24 10 . . . . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 58 | . 7 . 17 24 10 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Jun Mat Mat Min Mat Fac Sto Fac Ext Cet Fac Fac Res Total 7732 | 73 581 1848 410 1048 628 216 245 667 55 1080 124 757 Wait 926 | 1 46 543 15 109 51 10 77 4 . 1 . 69 Move 6238 | 52 487 1110 364 839 527 199 159 640 52 1029 116 664 Hop 33 | . . . . . 7 6 . 12 . . . 8 Pick Up 89 | 10 11 30 2 17 3 . 4 3 . 4 4 1 Fast Attach 11 | . . . . 2 2 . . 1 . 1 . 5 Attach 64 | 7 1 16 2 7 13 1 3 5 1 3 3 2 Detach 4 | . . 1 . . 1 . . . 1 . . 1 Swap 25 | . 6 8 2 5 2 . 2 . . . . . Drop 43 | . 2 4 . 9 20 . . 2 1 5 . . Fire 253 | 3 28 136 25 60 1 . . . . . . . Melee . | . . . . . . . . . . . . . Ram 15 | . . . . . . . . . . 7 1 7 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . 30 . . Rewire 1 | . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Storage -6/Factory (discovered 8 exits: Fac x4 / Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -6/Cetus -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -3/Research (discovered 3 exits: Res x3) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 68 | -11/Junkyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 10) 321 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 9) 536 | -10/Materials | Core integrity fell below 50% 656 | -10/Materials | Discovered new exit (range 12) 680 | -10/Materials | Entered another Materials area 680 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1100 | -9/Materials | Build established: Scavenger-Mutant 1283 | -9/Materials | Destroyed 7 combat bots 1393 | -9/Materials | Discovered new exit (range 8) 1478 | -9/Materials | Lost 6 parts (2n2u2w) 1631 | -9/Materials | Discovered new exit (range 4) 1675 | -9/Materials | Core integrity fell below 50% 1792 | -9/Materials | Discovered new exit (range 7) 2660 | -9/Materials | Discovered new exit (range 16) 2973 | -9/Materials | Entered Mines 3069 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3146 | -9/Mines | Learned location of Zion (-6) 3160 | -9/Mines | Assembled infested the area 3493 | -9/Mines | Discovered new exit (range 11) 3508 | -9/Mines | Entered Materials 3508 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4773 | -8/Materials | Discovered new exit (range 11) 4785 | -8/Materials | Entered Factory 4785 | -7/Factory | Evolved 2 slots: Utility x2 4972 | -7/Factory | Hacking Suite fried by hacking feedback 5013 | -7/Factory | Discovered new exit (range 4) 5014 | -7/Factory | Entered Storage 5044 | -7/Storage | Lost 3 parts (1n1u1w) 5074 | -7/Storage | Discovered new exit (range 20) 5080 | -7/Storage | Entered Factory 5080 | -6/Factory | Evolved 2 slots: Utility x2 5086 | -6/Factory | Identified exit to Lower Caves 5086 | -6/Factory | Identified exit to Extension 5086 | -6/Factory | Identified exit to Factory 5209 | -6/Factory | Entered Extension 5247 | -6/Extension | Spotted B-75 Beast 5248 | -6/Extension | Spotted B-75 Beast 5317 | -6/Extension | Rescued a captive Derelict 5334 | -6/Extension | Rescued a captive Derelict 5357 | -6/Extension | Discovered exit to Factory (range 3) 5379 | -6/Extension | Core integrity fell below 50% 5398 | -6/Extension | Discovered exit to Factory (range 20) 5398 | -6/Extension | Discovered new exit (range 20) 5408 | -6/Extension | Lost 11 parts (1p4n6u) 5432 | -6/Extension | Core integrity fell below 20% 5433 | -6/Extension | Entered Cetus 5455 | -6/Cetus | Spotted Cetus Guard 5455 | -6/Cetus | Spotted Cetus Guard 5456 | -6/Cetus | Spotted Cetus Guard 5456 | -6/Cetus | Spotted Cetus Guard 5466 | -6/Cetus | Discovered exit to Factory (range 19) 5476 | -6/Cetus | Entered Factory 5476 | -5/Factory | Evolved 2 slots: Utility x2 5767 | -5/Factory | Build established: Scout 5977 | -5/Factory | Identified exit to Upper Caves 5995 | -5/Factory | Core integrity fell below 50% 6036 | -5/Factory | Discovered new exit (range 8) 6037 | -5/Factory | Core integrity fell below 20% 6040 | -5/Factory | Entered another Factory area 6040 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6092 | -4/Factory | Discovered new exit (range 5) 6095 | -4/Factory | Entered Research 6095 | -3/Research | Evolved 2 slots: Utility x2 6139 | -3/Research | Spotted B-86 Titan 6145 | -3/Research | Spotted B-86 Titan 6325 | -3/Research | Identified exit to Research 6417 | -3/Research | Core integrity fell below 50% 6420 | -3/Research | Lost 7 parts (1p4n2u) 6437 | -3/Research | System corruption reached 10% 6441 | -3/Research | Core integrity fell below 20% 6453 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06389_ Impulse Thruster destroyed. 06390_ Slammed into P-80 Master. 06391_ Slammed into U-05 Engineer. 06396_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06397_ Acquired Nuclear Pulse Array. 06398_ System corrupted: IFF burst signal emitted. 06417_ U-05 Engineer builds a Door. 06417_ S-43 Plague destroyed. 06422_ System corrupted: Matter fused (-8). 06425_ U-05 Engineer builds a Door. 06425_ Nuclear Pulse Array destroyed. 06436_ Slammed into S-43 Plague. 06436_ Hacking Suite destroyed. 06436_ System corrupted by crushing effect (+4). 06437_ Slammed into S-43 Plague. 06440_ P-80 Master resets S-43 Plague, system corruption cleaned. 06443_ System corrupted: Component data lost. 06444_ P-80 Master resets P-80 Master, system corruption cleaned. 06445_ Slammed into U-05 Engineer. 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