Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.12 @ 10:09:16 Player: Akl Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (30) 150 Value Destroyed (512) 512 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3942 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 258/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Advanced Terrain Scan Processor Energy Filter Microactuators Component Analysis Suite Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Improved Signal Interpreter Targeting Computer Targeting Computer Recalibrator > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun Enhanced Autogun > --- INVENTORY -------- VSS Leg Wheel Improved Heat Sink Advanced Terrain Scan Processor Energy Filter Microactuators ECM Suite Component Analysis Suite [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Leg VSS Leg Wheel Wheel Flight Unit Flight Unit Utility Targeting Computer Device Weight Redist. System Storage Medium Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . 2 . . . . Utility 4 | . . . . 2 . 2 Weapon 1 | . . . . . 1 . Parts Attached 47 | 9 5 2 8 16 5 2 Power 5 | 2 . . 1 1 1 . Engine 5 | 2 . . 1 1 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 15 | 2 2 2 3 4 2 . Treads . | . . . . . . . Leg 3 | . 2 . . 1 . . Wheel 6 | 2 . . . 2 2 . Hover . | . . . . . . . Flight 6 | . . 2 3 1 . . Utility 12 | 2 2 . 2 4 . 2 Device 6 | 1 1 . 1 2 . 1 Storage 2 | 1 . . 1 . . . Processor 4 | . 1 . . 2 . 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 15 | 3 1 . 2 7 2 . Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 9 | 2 . . 2 3 2 . Ballistic Cannon 1 | . . . . 1 . . Launcher 3 | . 1 . . 2 . . Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . Parts Lost 28 | . 1 1 . 12 3 11 Power 3 | . . . . 1 2 . Propulsion 9 | . . . . 5 . 4 Utility 8 | . 1 . . 3 . 4 Weapon 8 | . . 1 . 3 1 3 Highest Loss Streak 10 | . 1 1 . 8 1 10 To Critical Strikes . | . . . . . . . Average Backups 5 | 3 6 3 4 4 5 7 Power . | . 1 2 1 . . . Propulsion 1 | 1 2 . 1 . 1 2 Utility 2 | . . . 1 2 3 5 Weapon . | . 1 1 . . . . Tool/Special . | . . . . . . . Unused Backups 8 | . . . 1 1 . 6 Power . | . . . . . . . Propulsion 3 | . . . 1 1 . 1 Utility 5 | . . . . . . 5 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 78 | . 96 70 96 72 79 62 Engine 8 | . 14 11 11 6 11 . Leg 2 | . 5 3 . 4 2 . Wheel 8 | . 22 . . 3 15 10 Flight 11 | . . 21 42 11 . . Device 10 | . 8 8 11 13 8 10 Storage 4 | . 14 1 . . 5 6 Processor 13 | . 2 11 11 15 15 19 Ballistic Gun 15 | . 19 11 20 11 15 14 Ballistic Cannon 1 | . . . . 3 . . Launcher 1 | . 8 2 . . . . Peak Build Rating 26 | 9 9 9 9 17 21 26 Average Rating 12 | 5 7 6 8 11 17 21 On Entrance 9 | . 9 7 6 9 16 20 Avg Prop Armor Cover (%) 6 | . . . 8 4 4 . Naked Turns . | . . . . . . . Heaviest Build 27 | 14 16 10 8 16 27 20 Greatest Support 42 | 20 20 8 16 26 42 38 Greatest Overweight (x) 3 | . . 1 . 2 . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 5 10 10 Average Capacity 7 | 7 8 5 5 5 9 9 Most Carried 10 | 6 8 8 5 5 10 9 Average Carried 5 | 3 6 3 4 4 5 7 Final Capacity 10 | 8 8 5 5 5 10 5 Final Carried 10 | 5 7 3 5 5 10 5 Class Distribution -------------------- 64% | Mutant 17% | Scavenger-Mutant 11% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 1117 | 396 59 18 194 153 297 . Remotely . | . . . . . . . Salvage Created 633 | 183 120 51 81 46 152 . Parts 50 | 12 7 2 13 11 5 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 18 | . 5 1 4 5 3 . Guns 10 | . 1 . 4 2 3 . AOE 8 | . 4 1 . 3 . . Classes Destroyed 8 | 3 2 1 . 1 1 . Worker 2 | 2 . . . . . . Tunneler 6 | 4 . . 1 1 . . Recycler 3 | 1 1 . . . 1 . Watcher 1 | . . 1 . . . . Swarmer 10 | . 3 . 4 3 . . Cutter 2 | . . . . 2 . . Grunt 5 | . 2 1 . . 2 . Sentry 1 | . . . . . 1 . Best Kill Streak 5 | 3 4 2 5 3 1 . Combat Bots Only 4 | . 3 1 4 3 1 . Max Kills in Single Turn 4 | 1 4 1 1 3 1 . Gunslinging . | . . . . . . . Exploded 3 | . 3 1 . 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 391 | . 22 13 10 125 59 162 Missed 162 | . 6 6 4 59 21 66 Hits 229 | . 16 7 6 66 38 96 Melee 6 | . . . . 6 . . Projectile 223 | . 16 7 6 60 38 96 AOE 3 | . . . . 3 . . Critical Strikes 10 | . . . . 2 1 7 Damage Taken 3432 | . 164 132 46 1048 397 1645 Core 1407 | . 11 52 32 326 93 893 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 1 | . . . . 1 . . Core Remaining (%) 80 | 100 95 . 79 40 86 . Volleys Fired 90 | 25 16 6 15 12 15 1 Largest 3 | 2 2 2 2 2 3 3 Hottest 100 | 60 50 50 40 100 75 75 Shots Fired 156 | 50 18 9 25 18 33 3 Gun 138 | 50 12 6 25 9 33 3 Cannon 4 | . . . . 4 . . Launcher 11 | . 6 3 . 2 . . Special 3 | . . . . 3 . . Kinetic 138 | 46 12 6 25 13 33 3 Thermal 3 | . . . . 3 . . Explosive 11 | . 6 3 . 2 . . Electromagnetic 4 | 4 . . . . . . Robot Hit Streak 13 | 8 4 4 6 4 13 4 Robot Miss Streak 11 | 3 3 1 3 11 3 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 99 | 29 11 6 16 8 26 3 Core Hits 54 | 11 9 5 8 10 11 . Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | 1 . . . . 2 . Critical Strikes 3 | 1 . . . . 2 . Destroy 3 | 1 . . . . 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1877 | 302 423 131 134 348 539 . Guns 1133 | 302 87 31 134 61 518 . Cannons 53 | . . . . 53 . . Explosions 670 | . 336 100 . 234 . . Melee . | . . . . . . . Ramming 21 | . . . . . 21 . Kinetic 1158 | 274 87 31 134 114 518 . Thermal . | . . . . . . . Explosive 643 | . 336 73 . 234 . . Electromagnetic 55 | 28 . 27 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . 6 1 . Average Corruption 4 | . . . . 6 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . . . . 14 3 . Message Errors 5 | . . . . 5 . . Matter Fused 2 | . . . . 2 . . Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 2 | . . . . 2 . . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 3 | . . . . 2 1 . Data Loss (major) 2 | . . . . 2 . . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 60 | . 5 10 . 45 . . Projectiles . | . . . . . . . Explosions 60 | . 5 10 . 45 . . Melee . | . . . . . . . Knockbacks 2 | . . . . 2 . . Impact . | . . . . . . . Kinetic 2 | . . . . 2 . . Secondary . | . . . . . . . Self-Inflicted Damage 218 | . 4 37 . 167 10 . Shots 6 | . 1 2 . 3 . . Rammed 1 | . . . . . 1 . Targets Rammed 1 | . . . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 186 | . 1 14 4 186 42 21 Average Temperature 24 | . 1 8 2 102 19 12 Received Heat Transfer 779 | . 60 39 . 135 198 347 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 91 | 100 100 100 100 65 100 100 Level 1 8 | . . . . 34 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 257 | 10 138 88 91 257 91 30 Initial 91 | . . 40 31 . 91 24 Average 62 | 1 65 41 49 137 57 6 Influence Increases 1108 | 35 194 103 85 491 100 100 Destroy 0b10 Robot/C 360 | . 100 20 80 100 60 . Destroy 0b10 Robot/NC 60 | 35 5 5 5 5 5 . Destroy Leader 72 | . 30 2 . 20 20 . Successful Hack 56 | . 16 4 . 26 . 10 Disable Machine 75 | . . 15 . 60 . . Destroy Structure 80 | . 28 12 . 40 . . Partial Spotted 15 | . . 15 . . . . Lose Combat Pursuer 390 | . 15 30 . 240 15 90 Influence Decreases 1103 | 35 96 118 168 288 252 146 Entered New Map 249 | . . 58 52 . 112 27 Time Decay 659 | 35 87 50 116 187 110 74 Lost Part 195 | . 9 10 . 101 30 45 Squads Dispatched 14 | . 2 2 1 4 1 4 Investigation 7 | . 1 1 1 1 1 2 Extermination . | . . . . . . . Reinforcement 7 | . 1 1 . 3 . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 6 | . 3 1 . 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 84 | . 9 8 7 36 4 20 Peak Tracking Total 13 | . 5 6 4 13 2 11 Tactical Retreats 15 | . 1 1 . 7 1 5 ECM-based Alert Blocks 3 | . . . . 3 . . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 5 | . . 1 . 4 . . Max in Single Turn 2 | . . 1 . 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 14 | . 3 2 1 3 2 3 Terminals 8 | . 3 1 . 1 2 1 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . 1 . . Recycling Units 1 | . . . . . . 1 Scanalyzers 2 | . . 1 . 1 . . Garrison Access . | . . . . . . . Total Hacks 45 | . 9 5 1 13 8 9 Successful 33 | . 7 4 1 11 4 6 Failed 12 | . 2 1 . 2 4 3 Catastrophic 2 | . . . . . . 2 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 25 | . 9 2 . 3 8 3 Fabricators 3 | . . . . . . 3 Repair Stations 5 | . . . . 5 . . Recycling Units 3 | . . . . . . 3 Scanalyzers 8 | . . 3 . 5 . . Garrison Access . | . . . . . . . Terminal Hacks 18 | . 7 1 1 3 4 2 Record 6 | . 2 . . . 2 2 Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . 1 . . . Locate Traps 2 | . 1 . . . 1 . Dispatch Records 2 | . 1 1 . . . . Security Status 1 | . . . . 1 . . Surveillance Status 1 | . . . . 1 . . Patrol Status 1 | . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . 1 . . . 1 . Fabricator Hacks 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Repair Station Hacks 3 | . . . . 3 . . Scan Component 2 | . . . . 2 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 3 | . . . . . . 3 Recycle Component 1 | . . . . . . 1 Process 1 | . . . . . . 1 Retrieve Matter 1 | . . . . . . 1 Scanalyzer 8 | . . 3 . 5 . . Insert Component 5 | . . 2 . 3 . . Analyze 3 | . . 1 . 2 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 2 2 . 2 2 3 Full Trace Events 6 | . 1 1 . 1 1 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 1 . 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 26 | . . . . 26 . . Parts Recycled 1 | . . . . . . 1 Recycled Matter 21 | . . . . . . 21 Retrieved Matter 21 | . . . . . . 21 Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . 1 . 2 . . Part Schematics Acquired 3 | . . 1 . 2 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Active Infowar (turns) 671 | 5 135 102 250 179 . . Terrain 86 | 5 81 . . . . . Structural 131 | . . . 6 125 . . Seismic 557 | . 54 102 244 157 . . ECM 22 | . . . . 22 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 1813 | 198 249 117 251 466 231 301 Spaces Moved 2167 | 135 227 234 460 634 190 287 Core 18 | 1 . . . . . 17 Treads . | . . . . . . . Legs 175 | . 38 . . 121 . 16 Wheels 858 | 134 189 . . 91 190 254 Hover . | . . . . . . . Flight 1116 | . . 234 460 422 . . Fastest Speed 31 | 50 80 37 31 34 80 50 Average Speed 62 | 79 86 38 36 53 90 101 Slowest Speed 200 | 80 120 117 37 200 100 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 8 | . . 1 2 5 . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 4 45 30 71 63 3 11 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug 3 | . . . . 3 . . Terrain Destroyed 82 | . 32 11 . 39 . . Melee . | . . . . . . . Projectile 3 | . . . . 3 . . AOE 79 | . 32 11 . 36 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 2456 | 175 260 256 520 728 222 295 Wait 89 | . 6 . 28 53 . 2 Move 2145 | 134 226 231 455 623 189 287 Hop 8 | . . 1 2 5 . . Pick Up 33 | 6 5 1 5 7 8 1 Fast Attach 21 | 5 . 1 3 11 1 . Attach 25 | 2 1 5 1 8 4 4 Detach 8 | . . 4 . 3 1 . Swap 18 | 3 4 1 6 2 2 . Drop 18 | . 2 6 5 4 1 . Fire 90 | 25 16 6 15 12 15 1 Melee . | . . . . . . . Ram 1 | . . . . . 1 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 199 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 11) 448 | -10/Materials | Entered another Materials area 448 | -9/Materials | Evolved 2 slots: Propulsion x2 561 | -9/Materials | Discovered new exit (range 11) 565 | -9/Materials | Entered Mines 568 | -9/Mines | Met a Derelict bent on vengeance 711 | -9/Mines | Met a Derelict shopkeep closing up shop 812 | -9/Mines | Discovered new exit (range 11) 816 | -9/Mines | Entered Materials 816 | -8/Materials | Evolved 2 slots: Utility x2 851 | -8/Materials | Repaired Flight Unit? 913 | -8/Materials | Build established: Scavenger-Mutant 939 | -8/Materials | Discovered new exit (range 13) 1004 | -8/Materials | Lost 8 parts (1p3n3u1w) 1058 | -8/Materials | Lost 4 parts (2n2w) 1149 | -8/Materials | Core integrity fell below 50% 1257 | -8/Materials | Build established: Mutant 1274 | -8/Materials | Discovered new exit (range 11) 1282 | -8/Materials | Entered Factory 1282 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1359 | -7/Factory | Discovered new exit (range 15) 1513 | -7/Factory | Entered another Factory area 1513 | -6/Factory | Evolved 2 slots: Utility x2 1782 | -6/Factory | Core integrity fell below 50% 1809 | -6/Factory | Core integrity fell below 20% 1814 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 01789_ Critical hit (Burn: +37). 01790_ Critical hit (Burn: +50). 01798_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 01802_ VSS Leg destroyed. 01812_ Med. Storage Unit destroyed. 01813_ Repair Station disabled. 01813_ S-27 Virus destroyed. 01813_ Backup Power I tumbles out of repair station. 01813_ Backup Plating I tumbles out of repair station. 01813_ Backup Propulsion I tumbles out of repair station. 01813_ Backup Laser I tumbles out of repair station. 01813_ S-27 Virus destroyed. 01814_ Penetrated by Slug. 01814_ Targeting Computer destroyed. 01814_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ###????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | T#???????????????????###????????? ##???????????? | | #???????#############;######## #???????????? | | ##???????# =s % #???????????? | | #????????# %=%*= H #???????????? | | #????????# %s @ #???????????? | | ########## ####;;;;;;;;###;## #???????????? | | # # ??# ; [ " #??????##???????????? | | # """""" # ??# ; " #???????????????????? | | # """""" # #?# ;* =*" #???????????????????? | | # """""" # ####;;g ! #???????????????????? | | # """""" # g;[ #???????????????????? | | # # ;;;*g #???????????????????? | | # # ; ; #???????????????????? | | + # ##; #???????????????????? | | # # #############???????????????????? | | ########## #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | """" #???????????????????????????????? | | "T"" ##+###/###+###?????????????????????????????? | | # #?????????????????????????????? | | # #?????????????????????????????? | | # #?????????????????????????????? | | "" # #?????????????????????????????? | | "" # #?????????????????????????????? | | "" # #?????????????????????????????? | | # #?????????????????????????????? | | "" # #?????????????????????????????? | | "" # #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Evasion (%) 63 Targeting Accuracy 10 Item Schematics ----------------- Lgt. Ion Engine | -9/Materials | Scanalyzed Flight Unit | -8/Materials | Scanalyzed Lgt. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flight Unit | 95% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualHoverChaincannon Manual? 0 Play Time 00:43:18 Cumulative 10.9 hours Start 2026.07.12 @ 09:23:08 End 2026.07.12 @ 10:09:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 7% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58404ece-c68e-41d1-b6fd-baaf66b0aaae