Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.05 @ 13:25:58 Player: kway_side Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (144) 720 Value Destroyed (3670) 3670 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (330) 330 TOTAL SCORE: 6720 Bonus ------- High Alert Combat Kills 330 Cogmind --------- Core Integrity 0/550 Matter 24/300 Energy 90/100 System Corruption 2% Temperature Cool (9) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Improved Terrain Scan Processor Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Surge Thruster Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Coolant Injector Improved Signal Interpreter Improved Terrain Scanner Improved Power Shielding Hacking Suite Hacking Suite Hacking Suite System Shield System Shield Heavy Particle Cannon Enhanced Autogun Missile Launcher Heavy Rocket Launcher Plasma Cutter Flail Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Force Booster Hardened Heavy Armor Plating > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Treads Light Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Surge Thruster Xenon Bombardment Thruster Microactuators Layered Light Armor Plating Hacking Suite Hacking Suite Shock Rifle Heavy EM Shotgun Particle Cannon Improved Light Cannon EMP Blaster Plasma Cutter [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 . 2 Weapon . | . . . . . Parts Attached 183 | . 35 53 7 88 Power 14 | . 2 5 1 6 Engine 12 | . 2 5 1 4 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 43 | . 7 16 2 18 Treads 36 | . 6 15 2 13 Leg . | . . . . . Wheel 5 | . 1 . . 4 Hover . | . . . . . Flight 2 | . . 1 . 1 Utility 38 | . 7 14 1 16 Device 10 | . 2 3 . 5 Storage 5 | . 2 2 . 1 Processor 4 | . . 2 . 2 Hackware 1 | . . . . 1 Protection 18 | . 3 7 1 7 Artifact . | . . . . . Weapon 88 | . 19 18 3 48 Energy Gun 17 | . 6 4 . 7 Energy Cannon 11 | . . . 1 10 Ballistic Gun 18 | . 5 8 1 4 Ballistic Cannon 7 | . . . . 7 Launcher 14 | . 3 2 1 8 Special Weapon 11 | . . 1 . 10 Impact Weapon 9 | . 5 3 . 1 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 8 | . . 3 . 5 Parts Lost 25 | . 3 2 . 20 Power 4 | . . . . 4 Propulsion 8 | . . . . 8 Utility 8 | . 2 2 . 4 Weapon 5 | . 1 . . 4 Highest Loss Streak 11 | . 2 1 . 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 99 98 100 96 Engine 10 | . 14 10 11 7 Treads 27 | . 25 32 33 20 Wheel 2 | . 1 . . 6 Device 5 | . 6 3 . 9 Storage 11 | . 14 11 11 9 Processor 6 | . . 7 11 9 Hackware 1 | . . . . 6 Protection 9 | . 7 10 11 8 Energy Gun 8 | . 11 9 11 2 Ballistic Gun 9 | . 13 10 10 3 Ballistic Cannon 1 | . . . . 4 Impact Weapon 1 | . 2 1 . . Naked Turns . | . . . . . Heaviest Build 104 | 13 92 57 59 104 Greatest Support 66 | 20 40 66 63 60 Greatest Overweight (x) 26 | . 4 1 . 26 Average Overweight (x) 1 | . 1 . . 4 Largest Inventory Capacity 25 | . 25 20 20 25 Average Capacity 20 | . 20 20 20 21 Most Carried 25 | . 16 20 20 25 Average Carried 18 | . 12 19 19 20 Final Capacity 25 | 8 20 20 20 25 Final Carried 22 | 6 16 20 20 22 Class Distribution -------------------- 52% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 3040 | 200 452 1081 166 1141 Remotely . | . . . . . Salvage Created 4515 | . 684 1712 73 2046 Parts 293 | . 36 109 9 139 Haulers Intercepted 12 | . 1 6 . 5 Recyclers Shooed 4 | . 1 . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 98 | . 18 33 7 40 Melee 4 | . . . . 4 Guns 46 | . 10 29 1 6 Cannons 14 | . . . 1 13 AOE 30 | . 5 4 5 16 Classes Destroyed 12 | . 7 3 . 2 Worker 5 | . 1 2 . 2 Builder 4 | . 2 . . 2 Tunneler 2 | . . 1 . 1 Hauler 12 | . 1 6 . 5 Recycler 4 | . . . . 4 Operator 8 | . 3 3 . 2 Watcher 11 | . 2 4 . 5 Swarmer 31 | . 6 7 7 11 Cutter 2 | . . . . 2 Grunt 46 | . 12 15 . 19 Duelist 1 | . . 1 . . Sentry 18 | . . 10 . 8 Best Kill Streak 9 | . 5 3 4 9 Combat Bots Only 5 | . 3 3 4 5 Max Kills in Single Turn 3 | . 3 2 2 3 Gunslinging 1 | . . 1 . . Exploded 3 | . 3 2 2 3 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 6487 | . 1241 1424 61 3761 Core 937 | . 232 145 9 551 Absorbed by Shields . | . . . . . Redirected to Shielding 162 | . 12 3 . 147 Regen/Repaired (Parts) 100 | . 65 35 . . Core Remaining (%) 56 | 100 7 . 61 . Volleys Fired 345 | . 63 145 6 131 Largest 2 | . 2 2 2 2 Hottest 143 | . 80 112 106 143 Shots Fired 585 | . 119 248 9 209 Gun 398 | . 114 230 6 48 Cannon 123 | . . . 1 122 Launcher 38 | . 5 7 2 24 Special 26 | . . 11 . 15 Kinetic 306 | . 72 130 2 102 Thermal 147 | . 2 70 . 75 Explosive 24 | . 5 7 2 10 Electromagnetic 108 | . 40 41 5 22 Robot Hit Streak 17 | . 12 17 2 11 Robot Miss Streak 4 | . 3 4 2 3 Penetration Max 1 | . . . . 1 Secondary Targets 4 | . 3 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 404 | . 85 165 5 149 Core Hits 203 | . 33 71 6 93 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 3 | . 3 . . . Critical Strikes 16 | . 3 8 . 5 Burn 7 | . . 7 . . Meltdown 1 | . . . . 1 Blast 4 | . . . . 4 Corrupt 1 | . . 1 . . Smash 3 | . 3 . . . Melee Attacks 50 | . 28 11 . 11 Impact 39 | . 28 11 . . Slashing 11 | . . . . 11 Piercing . | . . . . . Sneak Attacks 4 | . 2 2 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 10213 | . 1481 3175 286 5271 Guns 3765 | . 668 2353 49 695 Cannons 2101 | . . . 19 2082 Explosions 3095 | . 485 577 218 1815 Melee 1104 | . 325 220 . 559 Ramming 28 | . 3 25 . . Kinetic 3106 | . 358 1252 18 1478 Thermal 2401 | . 173 777 65 1386 Explosive 2264 | . 323 537 153 1251 Electromagnetic 1310 | . 299 364 50 597 Impact 545 | . 325 220 . . Slashing 559 | . . . . 559 Piercing . | . . . . . Highest Corruption 8 | . 8 2 2 2 Average Corruption 2 | . 3 2 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 92 | . 40 20 16 16 Message Errors 16 | . 7 6 2 1 Matter Fused 20 | . 10 5 2 3 Heat Flow Errors 13 | . 5 . 5 3 Energy Discharges 15 | . 5 4 3 3 Parts Rejected 1 | . . . . 1 Data Loss (minor) 14 | . 10 1 2 1 Data Loss (major) 4 | . . 1 2 1 Misfires 6 | . 2 2 . 2 Alerts 3 | . 1 1 . 1 Overload Shots . | . . . . . Overflow Damage 399 | . 165 94 26 114 Projectiles 12 | . . . . 12 Explosions 159 | . 35 . 26 98 Melee 228 | . 130 94 . 4 Knockbacks 14 | . 1 . . 13 Impact 1 | . 1 . . . Kinetic 13 | . . . . 13 Secondary . | . . . . . Self-Inflicted Damage 210 | . 118 . . 92 Shots 9 | . 2 . . 7 Rammed 3 | . 1 2 . . Targets Rammed 3 | . 1 2 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 402 | . 255 231 319 402 Average Temperature 64 | . 44 52 133 72 Received Heat Transfer 2700 | . 390 546 . 1764 Effects 6 | . . . 2 4 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Interference 4 | . . . 2 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 14 | . 10 3 . 1 Impact Corruptions 10 | . 9 1 . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 10 | . . 6 . 4 Heat Transferred 4630 | . 125 2159 50 2296 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . 1 1 1 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 895 | . 373 630 458 895 Initial 238 | . . 77 238 47 Average 312 | . 202 412 262 310 Maximum Alert Level 3 | . 1 2 2 3 Low Security (%) 30 | . 55 8 20 38 Level 1 43 | . 44 37 78 39 Level 2 23 | . . 54 . 13 Level 3 2 | . . . . 9 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 27 | . 7 5 . 15 Investigation 8 | . 4 2 . 2 Extermination . | . . . . . Reinforcement 12 | . 3 3 . 6 Assault 1 | . . . . 1 Garrison 6 | . . . . 6 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 11 | . 2 4 . 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 175 | . 38 51 9 77 Peak Tracking Total 11 | . 5 4 4 11 Tactical Retreats 7 | . 1 3 . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 8 | . 2 4 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 19 | . 5 7 1 6 Max in Single Turn 2 | . 2 1 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 27 | . 7 12 1 7 Terminals 20 | . 5 8 . 7 Fabricators . | . . . . . Repair Stations 3 | . 1 2 . . Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Total Hacks 82 | . 24 39 1 18 Successful 48 | . 10 27 1 10 Failed 33 | . 13 12 . 8 Catastrophic 3 | . 1 2 . . Database Lockouts 1 | . 1 . . . Manual 36 | . 11 14 . 11 Terminals 58 | . 16 24 . 18 Fabricators . | . . . . . Repair Stations 8 | . 4 4 . . Recycling Units 4 | . 4 . . . Scanalyzers 11 | . . 11 . . Garrison Access . | . . . . . Terminal Hacks 28 | . 4 14 1 9 Part Schematic 3 | . . 1 . 2 Robot Analysis 6 | . 1 2 . 3 Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . 1 . Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . . 1 . . Alert Level 2 | . . 1 . 1 Unreport Threat 1 | . . 1 . . Locate Traps 1 | . . 1 . . Transport Status 1 | . . 1 . . Recall Investigation 1 | . . 1 . . Recall Reinforcements 1 | . . 1 . . Hauler Manifests 4 | . 1 2 . 1 Registered Components 2 | . . 1 . 1 Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 3 2 . . Scan Component 3 | . 2 1 . . Repair 2 | . 1 1 . . Recycling Unit Hacks 3 | . 3 . . . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 10 | . . 10 . . Insert Component 5 | . . 5 . . Analyze 5 | . . 5 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . 1 . 1 Terminals 2 | . . 1 . 1 Operators 2 | . . 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 24 | . 7 10 . 7 Full Trace Events 10 | . 5 4 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 8 | . . 6 . 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 1 . . Time 39 | . 26 13 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed 5 | . . 5 . . Part Schematics Acquired 5 | . . 5 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total 6 | . 1 2 . 3 Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 10267 | . 2764 3644 1007 2852 Spaces Moved 4558 | 1 1032 1843 593 1089 Core 1 | . . . . 1 Treads 3592 | . 798 1843 593 358 Legs 47 | 1 46 . . . Wheels 918 | . 188 . . 730 Hover . | . . . . . Flight . | . . . . . Fastest Speed 100 | 120 100 160 160 145 Average Speed 187 | 120 231 161 160 204 Slowest Speed 1350 | 120 480 240 160 1350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . 1 . . . Exploration Rate (%) 73 | 2 99 97 98 70 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 3 | . . . 3 . Spaces Dug 19 | . 6 7 . 6 Terrain Destroyed 209 | . 72 40 18 79 Melee 13 | . 6 7 . . Projectile 9 | . . . . 9 AOE 187 | . 66 33 18 70 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 5648 | . 1252 2267 647 1482 Wait 258 | . 57 116 20 65 Move 4554 | . 1031 1842 592 1089 Hop . | . . . . . Pick Up 108 | . 22 39 8 39 Fast Attach 49 | . 4 19 4 22 Attach 32 | . 6 8 . 18 Detach 13 | . 2 2 . 9 Swap 103 | . 25 26 3 49 Drop 133 | . 13 57 14 49 Fire 345 | . 63 145 6 131 Melee 50 | . 28 11 . 11 Ram . | . . . . . Kick . | . . . . . Crush 3 | . 1 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Discovered new exit (range 10) 349 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 11) 790 | -10/Materials | Build established: Scavenger-Mutant 1002 | -10/Materials | Discovered new exit (range 5) 1071 | -10/Materials | Discovered new exit (range 16) 1439 | -10/Materials | Build established: Mutant 1770 | -10/Materials | Discovered new exit (range 15) 1881 | -10/Materials | Crushed by falling debris 1881 | -10/Materials | Core integrity fell below 50% 1944 | -10/Materials | Repaired Lgt. Treads 2384 | -10/Materials | Core integrity fell below 20% 2686 | -10/Materials | Central database locked down 2765 | -10/Materials | Entered another Materials area 2765 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3118 | -9/Materials | Discovered new exit (range 8) 3652 | -9/Materials | Build established: Scavenger-Mutant 3839 | -9/Materials | Discovered new exit (range 8) 4370 | -9/Materials | Build established: Mutant 4864 | -9/Materials | Discovered new exit (range 5) 5400 | -9/Materials | Build established: Scavenger-Mutant 5680 | -9/Materials | Identified exit to Mines 5769 | -9/Materials | Build established: Mutant 5780 | -9/Materials | Discovered new exit (range 9) 5978 | -9/Materials | Repaired Lgt. Armor Plating 6409 | -9/Materials | Entered Mines 6534 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 6619 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 6792 | -9/Mines | Discovered new exit (range 15) 6954 | -9/Mines | Discovered new exit (range 9) 7064 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 7076 | -9/Mines | Learned 2 Materials zone layouts 7379 | -9/Mines | Build established: Scavenger-Mutant 7416 | -9/Mines | Entered Materials 7416 | -8/Materials | Evolved 2 slots: Utility x2 7417 | -8/Materials | Identified exit to Factory 7474 | -8/Materials | Discovered new exit (range 21) 7897 | -8/Materials | Lost 5 parts (1p3n1u) 8968 | -8/Materials | Discovered exit to Factory (range 13) 9292 | -8/Materials | Discovered new exit (range 13) 9879 | -8/Materials | Garrison activated, responded to threat 10216 | -8/Materials | First assault squad dispatched 10216 | -8/Materials | Core integrity fell below 50% 10251 | -8/Materials | Core integrity fell below 20% 10268 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 10236_ K-01 Serf collects debris. 10236_ R-06 Scavenger collects Lgt. Treads. 10236_ Lgt. Treads destroyed. 10238_ U-05 Engineer lays Concrete. 10239_ R-06 Scavenger collects Lgt. Treads. 10239_ K-01 Serf collects debris. 10240_ U-05 Engineer lays Concrete. 10240_ U-05 Engineer builds a Wall. 10241_ Critical hit (Burn: +37). 10242_ K-01 Serf cleans the Terminal. 10243_ Lgt. Nuclear Core destroyed. 10245_ U-05 Engineer lays Concrete. 10256_ Door malfunctions. 10257_ EMP Blaster destroyed. 10261_ Imp. Utility Shielding destroyed. 10262_ Lyr. Light Armor Plating destroyed. 10262_ U-05 Engineer repairs door. 10265_ Lgt. Treads destroyed. 10267_ Critical hit (Burn: +37). [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | #########????????????????#????#????#????????????? | | =#????????????????????##??????#?#####????????????? | | #?????????????????????#??##??###?##????? #??????? | | ##???#??#?????????? ???#?##????#??#??##?