Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.03 @ 14:16:55 Player: Lunace Result: Destroyed by B-90 Cyclops with Nova Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (28) 5600 Robots Destroyed (263) 1315 Value Destroyed (12914) 12914 Prototype IDs (58) 1160 Alien Tech Used (2) 400 Bonus (7395) 7395 TOTAL SCORE: 32784 Bonus ------- High Alert Combat Kills 1036 Follower Combat Kills 490 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 728 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Friendly Fire -1259 Cogmind --------- Core Integrity 0/1450 Matter 14/300 Energy 91/100 System Corruption 11% Temperature Cool (10) Movement Flying (45) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Field Propulsion Drive > --- UTILITY (13) ----- Experimental Optical Array Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Tactical Coordination Suite Advanced Phase Shifter Warp Gun Z-bomb Delivery System Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Optical Array Improved Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Kinecellerator Improved Weapon Cycler Advanced Transmission Jammer Experimental Reaction Control System Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Helical Railgun Helical Railgun > --- INVENTORY -------- Advanced Heat Sink Advanced Signal Interpreter System Purifier Gamma Rifle Enhanced Force Lance [Rating: 188] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Makeshift Hover Unit Flight Unit Impulse Thruster Array Utility Core Analyzer Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Experimental Core Shielding Weapon Precision Grenade Launcher Energy Gun Lightning Gun Energy Cannon Vortex Driver Ballistic Gun Helical Railgun Ballistic Cannon Mass Driver Launcher Precision Grenade Launcher Slashing Weapon Phasing Sabre Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Slots Evolved 16 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 . . Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . Utility 11 | . . . . 1 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 293 | 8 2 13 3 9 14 1 4 . 2 23 5 4 2 12 15 11 5 7 3 7 4 12 20 9 13 54 30 1 Power 39 | 1 . 3 1 1 2 . . . 1 4 1 . . 3 2 2 . 1 . . 1 1 1 2 1 10 1 . Engine 17 | 1 . 3 1 1 1 . . . . 3 1 . . 1 . 2 . . . . 1 . . . 1 1 . . Core 5 | . . . . . 1 . . . 1 . . . . 1 2 . . . . . . . . . . . . . Reactor 17 | . . . . . . . . . . 1 . . . 1 . . . 1 . . . 1 1 2 . 9 1 . Propulsion 74 | 2 . 4 . 4 6 . . . . 7 1 2 . 4 3 2 1 3 1 4 . 2 5 1 2 12 7 1 Treads 16 | 2 . . . . . . . . . . . . . 3 . 2 1 . . . . . . . . 5 3 . Leg 47 | . . 4 . 4 6 . . . . 7 1 2 . 1 . . . 3 . 4 . 2 5 1 . 3 4 . Wheel 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . Hover 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Flight 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . 1 Utility 103 | 3 2 1 1 1 3 . 2 . . 5 2 . 2 2 6 5 4 2 . 3 2 6 8 2 8 22 11 . Device 58 | 2 . 1 1 . 1 . . . . 5 1 . 2 . 2 2 3 . . 2 1 3 4 2 6 14 6 . Storage 6 | 1 2 . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . . Processor 21 | . . . . . 1 . 2 . . . . . . 1 3 1 1 . . 1 . 1 1 . 1 4 4 . Hackware 8 | . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . 4 1 . Protection 10 | . . . . 1 1 . . . . . 1 . . . . 2 . 1 . . . 2 2 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 77 | 2 . 5 1 3 3 1 2 . 1 7 1 2 . 3 4 2 . 1 2 . 1 3 6 4 2 10 11 . Energy Gun 34 | . . 4 . 3 3 1 . . . . 1 . . 1 4 1 . 1 . . 1 1 2 4 1 2 4 . Energy Cannon 6 | . . . . . . . . . . 3 . . . . . . . . 1 . . . 2 . . . . . Ballistic Gun 11 | 2 . . . . . . . . . . . . . . . 1 . . 1 . . . 2 . . 3 2 . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Launcher 17 | . . 1 1 . . . 2 . 1 3 . 2 . 1 . . . . . . . . . . 1 3 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 2 . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . 1 . . . . . . . 3 . . 1 . 2 . . 4 1 . . . 7 . . 7 4 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . System Corruption 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . Parts Lost 129 | . . 1 1 . 5 1 4 . 6 6 1 2 . 9 14 3 . . 8 1 . 12 . 1 14 20 18 2 Power 25 | . . . . . 1 . 1 . 2 1 . . . 2 3 1 . . 1 . . 2 . . 2 6 3 . Propulsion 38 | . . . 1 . 1 . . . 3 3 . 1 . 5 5 1 . . 1 . . 4 . . 4 4 5 . Utility 38 | . . . . . 1 . 2 . . 1 1 . . 1 3 1 . . 3 1 . 4 . 1 5 5 7 2 Weapon 28 | . . 1 . . 2 1 1 . 1 1 . 1 . 1 3 . . . 3 . . 2 . . 3 5 3 . Highest Loss Streak 14 | . . 1 1 . 3 1 4 . 5 6 1 1 . 6 6 1 . . 6 1 . 8 . 1 11 14 12 2 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Average Slot Usage (%) 82 | . 100 98 91 93 89 92 85 84 68 76 76 81 83 88 76 50 38 70 67 56 71 79 87 95 94 77 81 28 Engine 5 | . 14 11 11 16 11 7 7 7 3 2 11 13 10 7 3 3 . . . . 3 . . . . . . . Reactor 1 | . . . . . . . . . . 4 . . . . . . . 3 2 . . 1 3 6 7 6 7 . Treads 2 | . 28 . . . . . . . . . . . . 1 8 4 . . . . . . . . . 5 10 . Leg 16 | . . 43 36 35 29 30 30 30 18 17 10 20 20 18 . . . 11 16 19 21 16 17 21 16 . 2 . Device 12 | . 14 11 11 9 9 7 1 . . 11 14 13 20 20 20 4 7 8 1 4 6 10 14 14 21 14 15 . Storage 5 | . 14 11 11 9 7 7 7 7 7 6 6 6 6 6 4 . . . . . 3 5 5 5 3 1 . . Processor 15 | . . . . . 3 7 20 23 23 18 13 13 13 17 14 19 25 29 27 21 21 24 23 21 22 24 19 20 Hackware 3 | . . . . . . . . . . . . . . . 3 5 5 8 7 5 5 5 8 10 8 10 17 7 Protection 2 | . . . . 5 7 7 . . . . 4 . . . . 2 . 2 5 5 5 5 2 4 . . . . Energy Gun 4 | . . 9 21 14 15 15 2 . . . 4 . . . 4 3 . 2 1 . 4 2 . 6 7 . 1 . Ballistic Gun 2 | . 28 9 . . . . . . . . . . . . . 3 . . . . . . 2 . . 5 4 . Launcher 3 | . . 2 . 3 . . 12 15 15 7 6 12 13 8 . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 93 | 15 30 35 37 53 66 59 59 27 27 69 60 60 59 68 57 30 3 19 19 6 18 41 93 90 75 60 62 . Greatest Support 245 | 40 40 52 52 60 72 72 72 72 72 78 40 70 50 65 40 48 3 90 90 100 25 90 101 105 105 196 245 7 Greatest Overweight (x) 16 | . . . . . . . . . 1 2 2 1 1 16 3 1 . . . 1 2 1 1 . 1 2 9 . Average Overweight (x) . | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 5 12 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 1 12 12 11 15 13 13 12 9 10 14 10 10 14 15 14 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 7 | . 4 8 10 10 8 12 9 9 9 9 9 9 11 14 12 4 4 4 3 4 3 3 4 4 4 3 4 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 1 12 9 11 10 13 12 9 9 9 11 10 9 13 15 5 5 4 5 2 5 3 5 5 5 3 5 5 5 Class Distribution -------------------- 60% | Mutant 22% | Scavenger-Mutant 14% | Hacker-Mutant 3% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Scavenger-Mutant | -2/Research Wizard-Mutant | -2/Testing Hacker-Mutant | -2/Section 7 Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Matter Collected 5309 | 322 80 213 107 90 109 21 149 . 113 198 233 174 48 489 147 152 24 106 21 54 65 341 200 90 104 989 670 . Remotely 107 | 107 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12865 | 122 93 622 205 104 888 118 373 . 185 390 469 588 . 709 587 209 . 241 60 . 510 653 225 950 1054 2472 1038 . Parts 551 | 8 10 57 19 6 32 3 25 . 7 17 15 21 . 22 34 14 . 8 6 . 4 16 2 28 44 105 48 . Haulers Intercepted 4 | . . 1 . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 7 | . . 3 . . . . . . . 1 . . . . . . . . . . 1 . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 119 | . . . . . . 8 18 . 9 . . 9 . 19 . 10 . 5 6 . . 11 . 24 . . . . Prevented 23 | . . . . . . 3 . . . . 14 . . . . 5 . 1 . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Combat Hostiles Destroyed 216 | . 4 13 10 1 14 2 14 . 7 5 7 16 . 23 9 3 . . 1 . . 10 4 17 17 21 18 . Melee 10 | . . . . . . . . . . . . . . 1 7 . . . . . . . . . . 2 . . Guns 80 | . 4 13 7 1 7 1 . . . . 1 . . . 1 3 . . 1 . . 3 . 10 5 10 13 . Cannons 15 | . . . . . . . . . . 1 . . . . . . . . . . . 5 4 5 . . . . AOE 95 | . . . 3 . 1 . 14 . 7 4 4 16 . 22 . . . . . . . . . 2 12 5 5 . Classes Destroyed 24 | 2 2 5 1 . . 1 2 . . 2 . 1 . 2 . . . . . . 1 . 2 . 1 1 1 . Worker 9 | . . 3 . . . . . . . . . . . . 1 . . . . . . . . . 3 2 . . Builder 8 | . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . 4 1 . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . . 1 . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . . Recycler 10 | 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . 2 5 . . Mechanic 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . Drone 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Watcher 5 | . . 1 . . . . . . . 2 . . . . . . . . . . . . . . 1 1 . . Swarmer 41 | . 3 4 7 . . . 3 . 3 . . 4 . 8 4 . . . . . . . . 1 . 4 . . Grunt 72 | . 1 5 3 . 9 . 7 . 3 1 2 4 . 7 1 . . . . . . 6 2 11 4 4 2 . Brawler 9 | . . . . . . . 1 . 1 . 1 . . 2 . . . . . . . 2 . 1 . . 1 . Duelist 8 | . . 1 . . 1 . 1 . . . 2 . . 1 . . . . . . . 1 . 1 . . . . Protector 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 19 | . . 3 . 1 4 . 1 . . 1 1 . . 1 . 1 . . . . . 1 . 1 3 . 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 5 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 3 . Hunter 25 | . . . . . . 2 . . . . 1 1 . 1 1 2 . . . . . . . 2 5 5 5 . Programmer 20 | . . . . . . . 1 . . 1 . . . 2 3 . . . 1 . . . . . 4 3 5 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Protovariant D 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Packrat 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Thug 5 | . . . . . . . . . . . . 3 . . . . . . . . . . 2 . . . . . Butcher 5 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 12 | 3 2 5 4 1 6 1 9 . 3 4 4 7 . 6 5 1 . . 1 . . 3 2 7 12 7 7 . Combat Bots Only 9 | . 2 3 4 1 5 1 9 . 3 4 4 7 . 5 4 1 . . 1 . . 3 2 7 6 4 3 . Max Kills in Single Turn 5 | 1 1 2 3 1 1 1 4 . 3 3 2 4 . 5 1 1 . . 1 . 1 1 1 2 5 4 2 . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploded 5 | . . . 2 . 1 . 4 . 3 3 2 4 . 5 . . . . . . . . . 1 3 2 2 . Melee 1 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Hostile Shots Fired 1790 | . 17 54 25 8 201 18 26 . 30 167 19 30 . 73 108 51 . . 86 4 10 107 11 57 266 165 230 27 Missed 596 | . 2 16 9 3 54 6 9 . 13 58 3 9 . 24 23 9 . . 23 1 5 34 5 18 132 55 74 11 Damage Taken 24075 | . 127 575 230 75 1737 175 323 . 381 1362 238 443 . 1455 1459 766 . . 1170 52 69 1447 236 871 2100 3708 4689 387 Core 4318 | . 6 127 10 . 180 26 58 . 84 180 30 104 . 343 434 259 . . 155 . . 182 5 65 586 575 584 325 Absorbed by Shields 891 | . . . . . . . . . . 157 . . . . . . . . . . . 100 70 172 356 36 . . Reduced by Siege Mode 725 | . . . . . . . . . . . . . . . . . . . . . . . . . . 209 516 . Redirected to Shielding 159 | . . . . . . . . . . . . . . . . . . . 95 . . 64 . . . . . . Regen/Repaired (Parts) 341 | . . . . . 96 . . . . 112 . . . . . . . . . 88 . . . . 45 . . . Core Remaining (%) 64 | 100 97 . 65 100 . . . . 50 . . . . 22 . . . . 14 . . . . 78 54 . . . Volleys Fired 560 | 7 10 47 19 7 43 9 10 . 6 17 14 11 . 24 10 13 . 12 15 . 23 51 8 25 28 61 90 . Largest 2 | 2 2 2 2 2 2 2 2 . 2 2 2 2 . 2 1 2 . 1 1 . 1 2 2 2 2 2 2 . Hottest 200 | 40 40 130 112 112 110 110 85 . 60 160 116 82 . 72 70 93 . 65 105 . 94 169 200 200 154 145 103 . Shots Fired 909 | 14 20 77 36 14 86 18 19 . 12 32 18 20 . 30 10 26 . 12 15 . 23 83 16 48 45 98 137 . Gun 683 | 14 20 74 34 14 86 18 2 . . . 9 . . . 10 26 . 12 11 . 23 50 . 25 40 81 134 . Cannon 101 | . . . . . . . . . . 25 . . . . . . . . 4 . . 33 16 23 . . . . Launcher 125 | . . 3 2 . . . 17 . 12 7 9 20 . 30 . . . . . . . . . . 5 17 3 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 269 | 14 20 40 . . . . . . . . . . . . . 13 . . 3 . . 33 . . . 60 86 . Thermal 247 | . . 34 34 4 . . . . . 25 . . . . . . . . 4 . 23 50 . 5 4 16 48 . Explosive 95 | . . 3 2 . . . 17 . 12 6 . 17 . 30 . . . . . . . . . . 5 . 3 . Electromagnetic 203 | . . . . 10 86 18 2 . . 1 18 3 . . 10 13 . 12 8 . . . . . . 22 . . Entropic 95 | . . . . . . . . . . . . . . . . . . . . . . . 16 43 36 . . . Robot Hit Streak 25 | 4 3 12 10 3 10 6 8 . 1 5 11 12 . 14 22 3 . 8 3 . 10 13 9 12 17 10 25 . Robot Miss Streak 5 | 2 2 4 5 5 2 2 2 . 2 2 2 . . 1 1 5 . 1 2 . 2 3 2 4 4 4 1 . Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . Secondary Targets 11 | . . 2 2 . . . . . . . . . . . . . . . . . . 1 . 3 . 1 2 . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 . Shots Hit Robots 660 | 9 7 46 20 6 63 12 8 . 3 18 15 11 . 42 23 12 . 10 9 . 19 57 10 33 35 83 109 . Core Hits 569 | 4 5 27 12 4 27 3 30 . 25 28 9 41 . 53 11 6 . 7 4 . 11 25 6 35 56 91 49 . Critical Kills 8 | . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . 4 1 . Critical Parts Destroyed 13 | . . 1 . . . . . . . . . . . . . . . . . . . . . 4 4 . 4 . Critical Strikes 54 | . . 2 2 1 1 . . . . . 1 . . 4 . 2 . . 1 . . 6 7 11 4 6 6 . Burn 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 15 | . . 1 . . . . . . . . . . . . . 2 . . 1 . . . . . . 5 6 . Blast 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Corrupt 3 | . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 . . Detonate 8 | . . . . . . . . . . . . . . . . . . . . . . . . 4 4 . . . Sunder 14 | . . . . . . . . . . . . . . . . . . . . . . . 7 7 . . . . Melee Attacks 72 | . . . . . . . . . . 1 . . . 27 28 . . . . . . . . . . 11 5 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 67 | . . . . . . . . . . 1 . . . 27 28 . . . . . . . . . . 11 . . Piercing 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Sneak Attacks 6 | . . . . . . . . . . . . . . 1 3 . . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35818 | 117 81 752 486 101 1529 256 1158 . 1093 1469 683 2155 . 3848 1012 172 . 89 256 . 544 1799 1167 2763 4914 4430 4944 . Guns 14066 | 117 81 737 293 101 1291 256 . . . . 237 . . . 265 172 . 89 185 . 544 1049 . 1242 2479 1985 2943 . Cannons 3122 | . . . . . . . . . . 404 . . . . . . . . 71 . . 750 1167 730 . . . . Explosions 16355 | . . 15 193 . 238 . 1158 . 1093 1065 446 2155 . 2819 . . . . . . . . . 791 2384 2028 1970 . Melee 2212 | . . . . . . . . . . . . . . 1029 747 . . . . . . . . . . 405 31 . Ramming 63 | . . . . . . . . . . . . . . . . . . . . . . . . . 51 12 . . Kinetic 4797 | 117 81 338 . . . . . . . . . . . . . 117 . . 107 . . 750 . . . 1524 1763 . Thermal 6697 | . . 399 293 29 238 . . . . 404 63 . . . . . . . 71 . 544 1049 . 904 1052 471 1180 . Explosive 11609 | . . 15 193 . . . 1158 . 1093 848 . 1623 . 2819 . . . . . . . . . . 1440 450 1970 . Electromagnetic 5043 | . . . . 72 1291 256 . . . 217 620 532 . . 265 55 . 89 78 . . . . . . 1568 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2181 | . . . . . . . . . . . . . . 1029 747 . . . . . . . . . . 405 . . Piercing 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . Entropic 5397 | . . . . . . . . . . . . . . . . . . . . . . . 1167 1859 2371 . . . Highest Corruption 11 | . . . . . . . . . . . . . . . 1 1 1 1 11 . . . . . 2 6 11 11 Average Corruption 3 | . . . . . . . . . . . . . . . 1 1 1 1 7 . . . . . 1 2 6 11 Corruption Purged 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 6 . Corruption Blocked 131 | . . . . . . . . . . 2 . . . 5 8 . . . . . . . . . . 51 65 . Effects 26 | . . . . . . . . . . . . . . . . 3 . . 7 . . . . . . 4 11 1 Message Errors 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 2 . Matter Fused 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . Heat Flow Errors 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . Energy Discharges 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alerts 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1073 | . . . . . . . 36 . 13 6 6 5 . 62 110 . . . . . . 31 69 74 167 102 392 . Projectiles 151 | . . . . . . . . . . 5 . . . . . . . . . . . 31 69 46 . . . . Explosions 729 | . . . . . . . 36 . 13 1 6 5 . 62 . . . . . . . . . 28 167 25 386 . Melee 193 | . . . . . . . . . . . . . . . 110 . . . . . . . . . . 77 6 . Knockbacks 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1838 | . . . 71 . 46 . 54 . 40 17 16 60 . 268 . . . . . . . . . 236 96 554 380 . Shots 65 | . . . 2 . 1 . 3 . 1 1 1 2 . 9 . . . . . . . . . 3 3 37 2 . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . . Kicked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 297 | . . 138 144 39 297 165 27 . 31 48 16 11 . 22 30 156 . . 56 . . 33 200 188 9 109 143 . Average Temperature 57 | . . 40 45 17 102 70 12 . 10 20 8 11 . 10 11 69 . . 31 . . 11 78 70 9 35 53 . Received Heat Transfer 2642 | . 18 138 36 18 654 . 126 . 141 116 63 126 . 237 36 45 . . . . . 378 30 158 79 . 198 45 Siege Activations 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 . Total Turns 142 | . . . . . . . . . . . . . . . . . . . . . . . . . . 40 102 . Longest Duration 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . 25 39 . Robots Corrupted 16 | . . . . . 6 1 . . . . 2 . . . 1 . . . . . . . . . . 6 . . Combat Hostiles 14 | . . . . . 6 1 . . . . 2 . . . 1 . . . . . . . . . . 4 . . Parts Fried 40 | . . . . . 9 3 . . . . 2 1 . 2 4 . . . . . . . . . . 19 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Melted 14 | . . . 3 1 . . . . . . . . . . . . . . . . . 7 . . . 2 1 . Heat Transferred 8857 | . . 1036 888 74 250 . . . . 724 100 . . . . . . . 74 . 703 1675 . 698 661 457 1517 . Parts Sabotaged 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . 3 . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Peak Influence 731 | 15 130 393 401 163 256 . . . . 444 . . . . 479 . . . . 8 . . . . 559 731 563 315 Initial 414 | . 9 54 144 78 73 . . . . 88 . . . . 414 . . . . . . . . . 99 299 353 300 Average 277 | 7 38 258 243 122 161 . . . . 131 . . . . 368 . . . . 5 . . . . 249 572 430 306 Maximum Alert Level 3 | . . 1 2 . 1 . . . . 2 . . . . 2 . . . . . . . . . 2 3 2 1 Low Security (%) 41 | 100 100 25 30 100 56 . . . . 90 . . . . 1 . . . . 100 . . . . 49 . . . Level 1 27 | . . 74 64 . 43 . . . . 5 . . . . 48 . . . . . . . . . 28 5 27 100 Level 2 29 | . . . 4 . . . . . . 3 . . . . 49 . . . . . . . . . 22 86 72 . Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 2 . . . . . 1 . . 2 . . . 1 3 . . . . . . . . 1 6 1 5 . Investigation 5 | . 1 . . . . . . . . . . . . . 2 . . . . . . . . . 1 . 1 . Extermination 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Reinforcement 10 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 5 1 2 . Assault 4 | . . . . . . . 1 . . 1 . . . 1 . . . . . . . . . 1 . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Distress Signals 15 | . 1 4 . 1 1 . . . . 2 . . . . . . . . . . . . . . 1 4 1 . Communications Jammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Distress Signals 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Times Spotted 377 | . 8 20 11 5 17 2 13 . 13 28 7 16 . 29 20 15 . . 7 4 3 11 30 18 26 43 28 3 Peak Tracking Total 12 | . 4 5 4 2 5 1 9 . 4 10 4 7 . 7 6 12 . . 8 5 3 4 12 7 10 8 8 3 Tactical Retreats 24 | . 1 1 2 . 1 . 2 . . . 3 . . . 2 . . . . . . 1 2 . 1 5 3 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Traps Triggered 7 | . 1 . . . 1 . . . . 2 . . . . . . . . . . . . . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . . . . . . . . . . . 5 . . . . . 2 12 . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Machines Disabled 16 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 1 4 8 . Max in Single Turn 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 1 2 1 . Garrison Access 5 | . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Machines Accessed 59 | . 5 6 1 3 9 . . 3 . 4 . . . . 8 . . 4 1 3 . 1 2 . 2 2 5 . Terminals 27 | . 5 4 . 2 4 . . . . 2 . . . . 3 . . . 1 1 . . . . 1 1 3 . Fabricators 5 | . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . 1 . Repair Stations 6 | . . 1 . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 8 | . . . . 1 1 . . . . 1 . . . . 2 . . . . 1 . . . . . 1 1 . Total Hacks 162 | . 13 19 1 10 14 . . 16 . 9 . . . . 25 . . 17 1 7 . 1 3 . 4 6 16 . Successful 110 | . 6 13 1 5 8 . . 16 . 6 . . . . 14 . . 17 1 4 . 1 3 . 3 2 10 . Failed 52 | . 7 6 . 5 6 . . . . 3 . . . . 11 . . . . 3 . . . . 1 4 6 . Catastrophic 14 | . 2 2 . . 4 . . . . . . . . . 2 . . . . . . . . . . 1 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 12 12 . 5 3 . . . . 3 . . . . 9 . . . 1 2 . . 1 . . 4 12 . Terminals 79 | . 13 16 . 8 6 . . . . 5 . . . . 14 . . . 1 2 . . . . 2 4 8 . Fabricators 13 | . . . . . 5 . . . . . . . . . 1 . . . . . . . . . . . 7 . Repair Stations 14 | . . 2 . . 2 . . . . 2 . . . . 4 . . . . 2 . . . . 2 . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Garrison Access 14 | . . . . 2 1 . . . . 2 . . . . 3 . . . . 3 . . . . . 2 1 . Terminal Hacks 57 | . 2 5 1 1 1 . . 16 . 2 . . . . 4 . . 17 1 . . 1 3 . 1 . 2 . Record 10 | . . . . . . . . 2 . . . . . . . . . 5 1 . . . 2 . . . . . Part Schematic 13 | . . . . . . . . 9 . . . . . . . . . 4 . . . . . . . . . . Robot Schematic 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 11 | . . 1 . . . . . 3 . . . . . . 3 . . 4 . . . . . . . . . . Open Door 3 | . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 5 | . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Zone Layout 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . Network Status 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 11 | . . 1 . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . . Scan Component 6 | . . 1 . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . Repair 4 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . Refit 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . Seal Access 4 | . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . Unauthorized Hacks 32 | . 4 6 . 3 2 . . . . 2 . . . . 6 . . . . 1 . . . . . 2 6 . Terminals 26 | . 4 6 . 3 1 . . . . 2 . . . . 5 . . . . 1 . . . . . 2 2 . Assimilate 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Botnet 17 | . 3 4 . 2 1 . . . . 2 . . . . 2 . . . . . . . . . . 1 2 . Disrupt 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Operators 6 | . 1 1 . 1 . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . Fabricators 6 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 4 . Report 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 5 5 . 3 8 . . . . 4 . . . . 7 . . . . 2 . . . . 2 2 4 . Full Trace Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . . 9 . . . . 15 . . . . 4 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . Time 133 | . . . . . 38 . . . . 14 . . . . . . . . . 47 . . . . 34 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . 2 . . . . Allies Hacked 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Total Allies 12 | . . 1 . . . . 2 . 1 . . 1 4 . 1 . . . . . . . . 2 . . . . Largest Group 5 | . . 1 1 . . . 2 2 3 3 . 1 5 5 1 . . . . . . . . 2 . . . . Highest-Rated Group 160 | . . 10 10 . . . 64 64 160 160 . 31 136 136 26 . . . . . . . . 111 . . . . Highest-Rated Ally 96 | . . 10 10 . . . 32 32 96 96 . 31 51 51 26 . . . . . . . . 64 . . . . Total Orders 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Ally Attacks 103 | . . . . . . . 3 . 16 34 . 2 . 43 . . . . . . . . . 5 . . . . Total Damage 2837 | . . . . . . . 116 . 515 1346 . 20 . 651 . . . . . . . . . 189 . . . . Kills 19 | . . . . . . . 1 . 6 7 . . . 5 . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 12 | . . . 1 . . 1 1 . . . 2 1 1 1 . 1 . . 1 . 1 1 . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Turns Passed 15794 | 148 579 590 410 286 919 417 379 97 414 788 855 501 1277 988 604 305 128 162 300 237 352 918 798 677 461 1162 965 77 Spaces Moved 10695 | 73 330 306 282 199 572 325 254 75 271 485 380 308 786 584 282 267 240 150 398 216 295 547 622 539 294 996 526 93 Core 1382 | 4 . . . . . . . . . . . . . 9 35 172 240 86 309 210 102 . . . . 1 125 89 Treads 1333 | 69 330 . . . . . . . . . . . . 35 90 95 . . . . . . . . . 350 364 . Legs 7144 | . . 306 282 199 572 325 254 75 271 485 380 308 786 540 . . . 64 89 6 193 547 622 539 244 20 37 . Wheels 176 | . . . . . . . . . . . . . . . 157 . . . . . . . . . 19 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 660 | . . . . . . . . . . . . . . . . . . . . . . . . . 31 625 . 4 Fastest Speed 39 | 50 160 120 120 120 120 120 120 120 120 120 200 125 120 120 50 50 50 50 50 50 50 120 110 110 50 39 50 45 Average Speed 120 | 153 160 120 120 120 120 120 120 120 140 136 214 144 154 141 154 95 50 79 65 63 101 121 113 110 102 87 128 49 Slowest Speed 850 | 160 160 120 120 120 120 120 120 120 190 260 260 200 190 850 240 260 50 120 120 120 150 190 190 110 120 180 500 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 46 | 5 52 30 66 24 22 60 52 68 51 16 59 62 85 65 10 53 44 60 64 5 50 69 82 71 14 34 67 9 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 10 | . . . 1 . . . 1 1 . . . . 1 . . 1 . 3 1 . . 1 . . . . . . Known Exits Taken 11 | . . 1 . . 1 . . . . 1 . . . . 1 . 1 1 1 1 1 1 . . . 1 . . Unknown Exits Taken 17 | 1 1 . 1 1 . 1 1 1 1 . 1 1 1 1 . 1 . . . . . . 1 1 1 . 1 . Scrap Searched 23 | . . . 2 . . 3 . . . . 3 2 3 1 . 1 2 . 3 . . 2 . 1 . . . . Spaces Dug 13 | . . 6 . . . . . . . 1 . . . . 1 . . . . . . . . . . . 5 . Terrain Destroyed 846 | . . 16 18 . 12 . 87 . 67 19 4 68 . 198 1 . . . 2 . 3 23 16 82 125 71 34 . Melee 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . Projectile 112 | . . . . . . . . . . . . . . . . . . . 2 . 3 23 16 39 11 6 12 . AOE 730 | . . 16 18 . 12 . 87 . 67 18 4 68 . 198 . . . . . . . . . 43 114 65 20 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Total 12653 | 91 361 454 316 236 718 334 308 82 291 576 404 344 851 674 398 298 245 178 420 313 323 714 704 588 417 1180 712 123 Wait 743 | 2 7 71 11 2 70 . 16 8 12 27 4 . 56 18 50 . . 3 2 81 2 100 30 2 73 30 37 29 Move 10657 | 72 329 305 281 198 571 324 253 74 270 484 379 307 785 583 281 266 239 149 397 215 294 546 621 538 291 987 525 93 Hop 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . Pick Up 98 | 1 11 5 1 8 11 . . . 1 13 1 . 6 4 3 . . 3 . 5 . 4 4 3 2 9 3 . Fast Attach 192 | 8 . 5 1 3 7 . . . 1 14 2 2 1 8 11 9 4 7 1 7 2 10 17 4 7 43 17 1 Attach 58 | . . 5 . 2 5 1 3 . 1 3 3 1 1 2 3 2 1 1 3 . 2 2 . 3 3 6 5 . Detach 25 | . . 2 . . . . . . . . 1 . . 1 2 3 . . . . . . 1 . 1 5 9 . Swap 45 | . 2 3 2 4 2 . 1 . . 6 . 1 . 2 1 . . . . . . . 3 2 3 5 8 . Drop 134 | 1 2 11 1 12 9 . . . . 11 . . 2 5 9 5 1 3 . 5 . 1 20 3 3 18 12 . Fire 560 | 7 10 47 19 7 43 9 10 . 6 17 14 11 . 24 10 13 . 12 15 . 23 51 8 25 28 61 90 . Melee 72 | . . . . . . . . . . 1 . . . 27 28 . . . . . . . . . . 11 5 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kick 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Rewire 57 | . . . . . . . 25 . . . . 22 . . . . . . 2 . . . . 8 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / Qua x2) -2/Research -2/Testing (discovered 2 exits: *Acc / [*Sec]) -2/Section 7 History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 149 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 12) 728 | -10/Materials | Entered another Materials area 728 | -9/Materials | Evolved 2 slots: Propulsion x2 1272 | -9/Materials | Identified exit to Mines 1318 | -9/Materials | Entered Mines 1318 | -9/Mines | Accompanied by 1 ally 1342 | -9/Mines | Discovered new exit (range 5) 1373 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1475 | -9/Mines | Learned location of Storage (-8) 1630 | -9/Mines | Learned Materials emergency access door positions 1717 | -9/Mines | Discovered new exit (range 10) 1728 | -9/Mines | Entered Materials 1728 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2010 | -8/Materials | Discovered new exit (range 4) 2014 | -8/Materials | Entered Factory 2014 | -7/Factory | Evolved 2 slots: Utility x2 2302 | -7/Factory | Lost 3 parts (1n1u1w) 2389 | -7/Factory | Repaired Carbon-fiber Leg 2715 | -7/Factory | Identified exit to Lower Caves 2933 | -7/Factory | Entered Lower Caves 3055 | -7/Lower Caves | Encountered a Warlord checkpoint 3204 | -7/Lower Caves | Learned 4 Factory zone layouts 3308 | -7/Lower Caves | Discovered new exit (range 6) 3350 | -7/Lower Caves | Entered another Lower Caves area 3445 | -7/Lower Caves | Lost 4 parts (1p2u1w) 3574 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3603 | -7/Lower Caves | Destroyed 9 combat bots 3693 | -7/Lower Caves | Discovered new exit (range 16) 3729 | -7/Lower Caves | Entered Data Miner 3729 | -7/Data Miner | Accompanied by 2 allies 3729 | -7/Data Miner | Discovered new exit (range 6) 3752 | -7/Data Miner | Met Data Miner 3773 | -7/Data Miner | Learned location of Section 7 (-2) 3773 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3791 | -7/Data Miner | Received God Mode back door access code from Data Miner 3826 | -7/Data Miner | Entered Proximity Caves 3826 | -6/Proximity Caves | Accompanied by 2 allies 4056 | -6/Proximity Caves | Escorted by Enhanced Grunt 4108 | -6/Proximity Caves | Lost 5 parts (2p2n1w) 4220 | -6/Proximity Caves | Discovered new exit (range 9) 4240 | -6/Proximity Caves | Entered Factory 4240 | -6/Factory | Accompanied by 3 allies 4240 | -6/Factory | Evolved 2 slots: Utility x2 4241 | -6/Factory | Identified exit to Lower Caves 4557 | -6/Factory | Repaired Imp. Carbon-fiber Leg 4973 | -6/Factory | Cargo convoy interrupted 4980 | -6/Factory | Spotted B-75 Beast 4990 | -6/Factory | Incoming assault squad redirected 4992 | -6/Factory | Found Prototype Launcher 4992 | -6/Factory | Identified Tesla Bomb Launcher 5028 | -6/Factory | Entered Lower Caves 5041 | -6/Lower Caves | Lost 3 allies 5050 | -6/Lower Caves | Lost 6 parts (1p3n1u1w) 5287 | -6/Lower Caves | Learned Factory terminal intel 5327 | -6/Lower Caves | Learned 8 Factory zone layouts 5572 | -6/Lower Caves | Encountered a Warlord checkpoint 5605 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5863 | -6/Lower Caves | Discovered new exit (range 10) 5883 | -6/Lower Caves | Entered another Lower Caves area 5917 | -6/Lower Caves | Attacked by a faux Warlord 5949 | -6/Lower Caves | Destroyed 7 combat bots 6244 | -6/Lower Caves | Learned Factory emergency access door positions 6361 | -6/Lower Caves | Discovered new exit (range 12) 6384 | -6/Lower Caves | Entered Zion 6384 | -6/Zion | Accompanied by 1 ally 6607 | -6/Zion | Found Prototype Device 6608 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 6726 | -6/Zion | Learned Factory emergency access door positions 6864 | -6/Zion | Received a hallucinogenic algorithm 7016 | -6/Zion | Gained Derelict followers 7379 | -6/Zion | Learned Factory trap positions 7476 | -6/Zion | Given the Hacking Drone Bay 7476 | -6/Zion | Found Prototype Device 7486 | -6/Zion | Identified Hacking Drone Bay 7595 | -6/Zion | Discovered new exit (range 12) 7661 | -6/Zion | Entered Proximity Caves 7661 | -5/Proximity Caves | Accompanied by 5 allies 7762 | -5/Proximity Caves | Spotter reported a threat 7780 | -5/Proximity Caves | Spotter reported a threat 8100 | -5/Proximity Caves | Build established: Scavenger-Mutant 8103 | -5/Proximity Caves | Learned Factory terminal intel 8223 | -5/Proximity Caves | Lost 3 allies 8309 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8347 | -5/Proximity Caves | Core integrity fell below 50% 8514 | -5/Proximity Caves | Lost 6 parts (1p3n1u1w) 8630 | -5/Proximity Caves | Discovered new exit (range 10) 8649 | -5/Proximity Caves | Entered Factory 8649 | -5/Factory | Evolved 2 slots: Utility x2 8651 | -5/Factory | Loaded intel: 94 trap records 8653 | -5/Factory | Loaded intel: 26 terminal locations 8949 | -5/Factory | Search patrols dispatched 8981 | -5/Factory | Lost 3 parts (1p1n1u) 9172 | -5/Factory | Identified exit to Upper Caves 9178 | -5/Factory | Lost 5 parts (1p3n1u) 9241 | -5/Factory | Incoming investigation squad redirected 9253 | -5/Factory | Entered Upper Caves 9264 | -5/Upper Caves | Lost 6 parts (1p1n1u3w) 9316 | -5/Upper Caves | Learned location of Armory (-3) 9341 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9420 | -5/Upper Caves | Core integrity fell below 50% 9540 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9554 | -5/Upper Caves | Discovered new exit (range 10) 9558 | -5/Upper Caves | Entered another Upper Caves area 9565 | -5/Upper Caves | Discovered new exit (range 11) 9630 | -5/Upper Caves | Encountered a Warlord checkpoint 9679 | -5/Upper Caves | Discovered new exit (range 14) 9685 | -5/Upper Caves | Identified exit to Zhirov 9686 | -5/Upper Caves | Entered Zhirov 9686 | -5/Zhirov | Discovered new exit (range 3) 9696 | -5/Zhirov | Met Zhirov 9706 | -5/Zhirov | Learned location of Quarantine (-3) 9706 | -5/Zhirov | Learned location of Testing (-2) 9706 | -5/Zhirov | Learned location of Command (-1) 9710 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9718 | -5/Zhirov | Found Alien Artifact 9718 | -5/Zhirov | Identified Integrated Dissipator 9718 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9725 | -5/Zhirov | Found Alien Artifact 9847 | -5/Zhirov | Identified exit to Proximity Caves 9848 | -5/Zhirov | Entered Proximity Caves 9927 | -4/Proximity Caves | Ambushed by research squad 9948 | -4/Proximity Caves | Core integrity fell below 20% 9952 | -4/Proximity Caves | System corruption reached 10% 9962 | -4/Proximity Caves | Identified Transdimensional Reconstructor 9962 | -4/Proximity Caves | Warped through subspace 9991 | -4/Proximity Caves | Lost 6 parts (1p2u3w) 10144 | -4/Proximity Caves | Discovered new exit (range 9) 10147 | -4/Proximity Caves | Identified exit to Factory 10148 | -4/Proximity Caves | Entered Factory 10148 | -4/Factory | Evolved 2 slots: Utility x2 10150 | -4/Factory | Loaded intel: 27 terminal locations 10231 | -4/Factory | Build established: Mutant 10234 | -4/Factory | Repaired Broken Quantum Rifle 10239 | -4/Factory | Discovered new exit (range 8) 10242 | -4/Factory | Identified exit to Upper Caves 10350 | -4/Factory | Spotted B-86 Titan 10385 | -4/Factory | Entered Upper Caves 10588 | -4/Upper Caves | Discovered new exit (range 4) 10597 | -4/Upper Caves | Learned Research security intel 10643 | -4/Upper Caves | Identified exit to Upper Caves 10721 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10737 | -4/Upper Caves | Entered another Upper Caves area 11062 | -4/Upper Caves | Lost 8 parts (1p2n3u2w) 11309 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11330 | -4/Upper Caves | Build established: Scavenger-Mutant 11643 | -4/Upper Caves | Discovered new exit (range 11) 11654 | -4/Upper Caves | Identified exit to Warlord 11655 | -4/Upper Caves | Entered Warlord 11878 | -4/Warlord | Met Warlord 11893 | -4/Warlord | Opened Warlord's prototype stash 11903 | -4/Warlord | Warlord's base attacked by MAIN.C 11914 | -4/Warlord | Found Prototype Reactor 11914 | -4/Warlord | Identified Vortex Chain Reactor 11923 | -4/Warlord | Found Prototype Device 11923 | -4/Warlord | Identified System Purifier 11928 | -4/Warlord | Found Prototype Hackware 11928 | -4/Warlord | Identified System Mapper 11982 | -4/Warlord | Found Prototype Energy Gun 11982 | -4/Warlord | Identified Vortex Shotgun 11985 | -4/Warlord | Found Vortex Shotgun 11990 | -4/Warlord | Found Prototype Energy Cannon 11993 | -4/Warlord | Found Prototype Energy Cannon 11994 | -4/Warlord | Identified Vortex Driver (x2) 12198 | -4/Warlord | Build established: Hacker-Mutant 12253 | -4/Warlord | Warlord forces counterattacked 12319 | -4/Warlord | Spotted Striker 12359 | -4/Warlord | Spotted Executioner 12361 | -4/Warlord | Lost 9 allies 12373 | -4/Warlord | Destroyed Executioner 12398 | -4/Warlord | Discovered new exit (range 16) 12413 | -4/Warlord | Lost 5 allies 12414 | -4/Warlord | Spotted Striker 12417 | -4/Warlord | Destroyed Striker 12453 | -4/Warlord | Entered Proximity Caves 12469 | -3/Proximity Caves | Lost 7 allies 12844 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 12879 | -3/Proximity Caves | Destroyed 7 combat bots 13111 | -3/Proximity Caves | Discovered new exit (range 12) 13130 | -3/Proximity Caves | Entered Research 13130 | -3/Research | Evolved 2 slots: Utility x2 13242 | -3/Research | Identified exit to Armory 13242 | -3/Research | Identified exit to Quarantine 13294 | -3/Research | Repaired Imp. Remote Force Field 13507 | -3/Research | Spotted B-86 Titan 13566 | -3/Research | Discovered new exit (range 6) 13578 | -3/Research | Lost 11 parts (2p3n4u2w) 13591 | -3/Research | Entered another Research area 13591 | -2/Research | Warlord forces began assault on 0b10 13591 | -2/Research | Evolved 2 slots: Propulsion x2 13601 | -2/Research | Found Gamma Bomb Array 13602 | -2/Research | Found Gamma Bomb Array 13619 | -2/Research | Lost 3 parts (1n1u1w) 13701 | -2/Research | Research machine network offline 13842 | -2/Research | Lost 3 parts (2p1w) 13844 | -2/Research | Spotted Striker 13846 | -2/Research | Spotted Striker 13872 | -2/Research | Destroyed Striker 13901 | -2/Research | Destroyed Striker 13985 | -2/Research | Spotted B-90 Cyclops 13997 | -2/Research | Lost 14 parts (3p3n4u4w) 13998 | -2/Research | Spotted Striker 14000 | -2/Research | Spotted Striker 14012 | -2/Research | Found Prototype Processor 14012 | -2/Research | Identified Exp. Core Analyzer 14020 | -2/Research | Spotted Executioner 14034 | -2/Research | Destroyed Executioner 14034 | -2/Research | Discovered new exit (range 8) 14040 | -2/Research | Found Exp. Core Analyzer 14042 | -2/Research | Found Exp. Core Analyzer 14048 | -2/Research | Found Prototype Device 14048 | -2/Research | Identified Adv. Kinecellerator 14056 | -2/Research | Lost 5 allies 14075 | -2/Research | Found Gamma Bomb Array 14100 | -2/Research | Met up with Warlord 14124 | -2/Research | Found Enh. Force Lance 14191 | -2/Research | Build established: Scavenger-Mutant 14220 | -2/Research | Borebot progress halted 14257 | -2/Research | Spotted Striker 14320 | -2/Research | Identified exit to Testing 14366 | -2/Research | Spotted Striker 14474 | -2/Research | Spotted Striker 14504 | -2/Research | Destroyed Striker 14512 | -2/Research | Lost 5 allies 14591 | -2/Research | Warlord invited to help at Command 14606 | -2/Research | Build established: Hacker-Mutant 14608 | -2/Research | Borebot progress halted 14635 | -2/Research | Spotted Striker 14688 | -2/Research | Lost 3 allies 14743 | -2/Research | Spotted Striker 14753 | -2/Research | Entered Testing 14780 | -2/Testing | Lost 4 allies 14823 | -2/Testing | Garrison activated, responded to threat 14903 | -2/Testing | Identified exit to Access 15019 | -2/Testing | Spotted PD-9H69LTK6XJ 15104 | -2/Testing | Destroyed PD-9H69LTK6XJ 15162 | -2/Testing | Found Prototype Energy Gun 15162 | -2/Testing | Identified Warp Gun 15183 | -2/Testing | Build established: Wizard-Mutant 15243 | -2/Testing | Found Prototype Launcher 15243 | -2/Testing | Identified Z-bomb Delivery System 15593 | -2/Testing | Scanned by Researcher 15596 | -2/Testing | Core integrity fell below 50% 15612 | -2/Testing | System corruption reached 10% 15648 | -2/Testing | Build established: Scavenger-Mutant 15650 | -2/Testing | Lost 12 parts (2p5n4u1w) 15678 | -2/Testing | Spotted Fortress 15716 | -2/Testing | Discovered new exit (range 6) 15718 | -2/Testing | Entered Section 7 15775 | -2/Section 7 | Core integrity fell below 20% 15783 | -2/Section 7 | Spotted B-90 Cyclops 15795 | -2/Section 7 | Destroyed by B-90 Cyclops with Nova Cannon Last Messages --------------- GOAL=ESCAPE 15742_ System corrupted: Component data lost. 15774_ Penetrated by Slug. 15774_ Adv. System Shield destroyed. 15774_ Penetrated by Slug. 15777_ Slug penetrates Wall. 15789_ Imp. Armor Integrity Analyzer destroyed. 15791_ B-90 Cyclops activates siege mode. 15792_ Acquired Field Propulsion Drive. 15792_ Repair Station disabled. 15792_ Backup Power I tumbles out of repair station. 15792_ Backup Plating I tumbles out of repair station. 15794_ Backup Laser I tumbles out of repair station. 15794_ Backup Propulsion I tumbles out of repair station. 15794_ Backup Laser I tumbles out of repair station. Map ----- +----------------------------------------------------+ | # #????????????????????????????????????? | | # #????? #?????????????????????????????? | | # #??? #?????????????????????????????? | | # ### #?????????????????????????????? | | # #?????????????????????????????? | | / #?????????????????????????????? | | # #?????????????????????????????? | | # #?????????????????????????????? | | # #############?????????????????????????????? | | # #???########??????????????????????????????? | | # #??? # #??????????????????????????????? | | #?? # ########???????????????????????? | | #?? # #* #???????????????????????? | | #? ""#= # =#???????????????????????? | | #? ""# # """ #???????????????????????? | | # T"# # """ =#???????????????????????? | | # ""# # """ #???????????????????????? | | + ""##"+### =#???????????????????????? | | ###### # # ""+#####???????????????????????? | | ?????# ###### "?????????????????????????? | | ?????# #?????????????????????????? | | ?????# =/ #?????????????????????????? | | ?????# /! ##?????????????????????????? | | ?????##"T#### / #??????????????????????????? | | ??????#""#??# ################???????????? | | ??????####??# !*[= @ +????????? | | ????????????##BB; [ ##################???????????? | | ?????????????# #"R"#????????????????????????????? | | ?????????????####"""#????????????????????????????? | | ????????????????#####????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 123 Energy Generation 55 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Corruption Block 15 Armor Coverage 600 Resistance: EX 25 Core Shielding 40 Power Shielding 66 Utility Shielding 66 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 76 Targeting Accuracy 16 Target Analysis 12 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Particle Charging 25 Kinecelleration 50 Offensive Hacking 56 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Lrn. Sensor Array | -7/Data Miner | Free Imp. Trap Scanner | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Fission Core | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive System Guard | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive R-06 Scavenger | -2/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotHeavyMatter Manual? 0 Play Time 02:45:55 Cumulative 221.1 hours Start 2024.05.31 @ 17:41:48 End 2024.06.03 @ 14:16:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 213 Rogue 208 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 59 Gallery% 79 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4568540a-e8e9-4e03-a773-a4cd8e8e1337