Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.31 @ 12:01:46 Player: Deep Beef Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (72) 360 Value Destroyed (3061) 3061 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (360) 360 TOTAL SCORE: 6801 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 12/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Aluminum Leg Enhanced Optical Array Improved Sensor Array Improved Melee Analysis Suite AWS/Thermal Remote Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Trap Scanner Advanced Targeting Computer Armor Integrity Analyzer Hardened Light Armor Plating Medium Reactive Plating System Shield > --- WEAPON ----------- AWS/Thermal > --- INVENTORY -------- Aluminum Leg Carbon-fiber Leg Improved Heat Sink Seismic Detector Heavy Laser Heavy Laser Rocket Launcher Mining Laser Great Axe [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Trap Scanner Device Trap Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon YOLO Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . 1 . . Propulsion . | . . . . . . . . Utility 5 | . . . . . 3 2 . Weapon . | . . . . . . . . Parts Attached 51 | 7 . 1 3 2 8 24 6 Power 6 | 1 . . . 1 1 2 1 Engine 5 | 1 . . . 1 1 1 1 Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 12 | 2 . . . 1 2 6 1 Treads . | . . . . . . . . Leg 12 | 2 . . . 1 2 6 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | 1 . 1 . . 5 7 2 Device 4 | . . 1 . . . 2 1 Storage 2 | 1 . . . . 1 . . Processor 5 | . . . . . 2 3 . Hackware 1 | . . . . . . 1 . Protection 4 | . . . . . 2 1 1 Artifact . | . . . . . . . . Weapon 17 | 3 . . 3 . . 9 2 Energy Gun 9 | 2 . . 1 . . 6 . Energy Cannon 2 | . . . 2 . . . . Ballistic Gun 3 | 1 . . . . . 2 . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . 1 . Parts Lost 27 | . . . . . 1 15 11 Power 5 | . . . . . 1 3 1 Propulsion 7 | . . . . . . 5 2 Utility 9 | . . . . . . 4 5 Weapon 6 | . . . . . . 3 3 Highest Loss Streak 6 | . . . . . 1 4 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 83 | . 85 86 88 85 79 90 62 Engine 8 | . 14 14 14 14 8 5 3 Core 1 | . . . . . . 2 . Leg 17 | . 28 28 28 28 18 13 11 Device 9 | . . 1 14 14 9 12 5 Storage 9 | . 14 14 14 14 9 7 7 Processor 10 | . . . . . 8 16 16 Hackware 2 | . . . . . . 6 . Protection 8 | . . . . . 17 7 5 Energy Gun 9 | . 14 14 13 14 9 9 . Ballistic Gun 3 | . 14 14 4 . . 1 7 Slashing Weapon 1 | . . . . . . 2 . Naked Turns . | . . . . . . . . Heaviest Build 84 | 14 13 15 20 20 84 84 63 Greatest Support 30 | 20 20 20 20 20 30 30 25 Greatest Overweight (x) 20 | 3 . . . . 3 20 20 Average Overweight (x) 1 | . . . . . 2 2 4 Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 20 Average Capacity 17 | 7 8 8 8 8 19 20 20 Most Carried 12 | 2 6 8 8 8 11 12 11 Average Carried 7 | . 3 6 8 7 6 9 8 Final Capacity 20 | 8 8 8 8 8 20 20 20 Final Carried 11 | 2 6 8 8 8 11 10 7 Class Distribution -------------------- 60% | Mutant 39% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Matter Collected 885 | 231 61 7 . 60 80 376 70 Remotely . | . . . . . . . . Salvage Created 3013 | . 227 111 . 126 880 1345 324 Parts 138 | . 13 8 . 10 37 57 13 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 63 | . 5 2 . 4 16 25 11 Melee 11 | . . . . . . 11 . Guns 44 | . 5 2 . 4 15 13 5 Cannons 3 | . . . . . . . 3 AOE 3 | . . . . . . . 3 Classes Destroyed 13 | . 3 1 . 3 3 3 . Worker 1 | . . 1 . . . . . Builder 2 | . . . . . 2 . . Recycler 2 | . . . . . . 1 1 Watcher 5 | . 3 . . . 1 1 . Swarmer 6 | . 3 . . . . . 3 Grunt 32 | . 2 2 . . 13 10 5 Brawler 2 | . . . . . 1 . 1 Duelist 3 | . . . . . . 3 . Sentry 10 | . . . . 2 1 5 2 Demolisher 1 | . . . . 1 . . . Hunter 3 | . . . . . 1 2 . Programmer 5 | . . . . . . 5 . Assembled 1 | . . . . 1 . . . Best Kill Streak 5 | . 5 2 . 2 3 3 4 Combat Bots Only 4 | . 4 2 . 2 3 3 4 Max Kills in Single Turn 2 | . 1 1 . 1 2 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . . 2 Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Damage Taken 3908 | . 80 135 . 47 377 2288 981 Core 751 | . 11 8 . . 26 490 216 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 145 | . . . . . . 145 . Core Remaining (%) 95 | 100 . . . 92 95 . . Volleys Fired 108 | . 22 7 . . . 53 26 Largest 2 | . 2 2 . . . 2 2 Hottest 138 | . 60 60 . . . 138 128 Shots Fired 276 | . 44 14 . 11 65 101 41 Gun 262 | . 44 14 . 11 65 101 27 Cannon . | . . . . . . . . Launcher 6 | . . . . . . . 6 Special 8 | . . . . . . . 8 Kinetic 91 | . 22 7 . . . 35 27 Thermal 150 | . . . . 11 65 66 8 Explosive 6 | . . . . . . . 6 Electromagnetic 29 | . 22 7 . . . . . Robot Hit Streak 37 | . 9 13 . 20 15 37 16 Robot Miss Streak 3 | . 3 . . 2 1 2 3 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 1 . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . 1 . Autonomous 87 | . . . . 11 65 11 . Shots Hit Robots 259 | . 24 12 . 8 59 121 35 Core Hits 178 | . 12 7 . 4 25 77 53 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . . . . . . 7 . Burn 3 | . . . . . . 3 . Sever 4 | . . . . . . 4 . Melee Attacks 29 | . . . . . . 29 . Impact . | . . . . . . . . Slashing 29 | . . . . . . 29 . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7110 | . 390 145 . 232 1945 3221 1177 Guns 5043 | . 364 145 . 232 1732 2034 536 Cannons . | . . . . . . . . Explosions 712 | . 26 . . . 213 . 473 Melee 1187 | . . . . . . 1187 . Ramming . | . . . . . . . . Kinetic 1372 | . 51 53 . . . 732 536 Thermal 3673 | . 26 . . 232 1945 1302 168 Explosive 473 | . . . . . . . 473 Electromagnetic 405 | . 313 92 . . . . . Impact . | . . . . . . . . Slashing 1187 | . . . . . . 1187 . Piercing . | . . . . . . . . Highest Corruption 9 | . . . . . . 3 9 Average Corruption 3 | . . . . . . 2 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 67 | . . . . . . 47 20 Message Errors 15 | . . . . . . 8 7 Matter Fused 23 | . . . . . . 16 7 Heat Flow Errors 9 | . . . . . . 6 3 Energy Discharges 9 | . . . . . . 9 . Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 5 | . . . . . . 4 1 Data Loss (major) 1 | . . . . . . 1 . Alerts 3 | . . . . . . 2 1 Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 71 | . . . . . 58 . 13 Projectiles . | . . . . . . . . Explosions 71 | . . . . . 58 . 13 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 95 | . . . . . 66 . 29 Shots 5 | . . . . . 2 . 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 490 | . 67 70 . . 6 414 490 Average Temperature 132 | . 19 31 . . 4 141 205 Received Heat Transfer 1407 | . 39 114 . 9 207 699 339 Effects 15 | . . . . . . 11 4 Shutdowns 2 | . . . . . . 2 . Energy Bleed 2 | . . . . . . 2 . Interference 9 | . . . . . . 6 3 Short Circuit 2 | . . . . . . 1 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . 4 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . 1 1 . Combat Hostiles 2 | . . . . . 1 1 . Parts Melted 14 | . . . . . 4 10 . Heat Transferred 5384 | . 50 . . 296 2320 2368 350 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Peak Influence 247 | . 247 127 . 91 244 160 167 Initial 39 | . . 19 . . . 39 31 Average 54 | . 62 77 . 34 68 38 82 Maximum Alert Level 1 | . 1 . . . 1 . . Low Security (%) 97 | 100 93 100 . 100 92 100 100 Level 1 2 | . 6 . . . 7 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . . 1 . . 1 8 3 Investigation 2 | . . 1 . . . 1 . Extermination 6 | . . . . . . 5 1 Reinforcement 4 | . . . . . 1 1 2 Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Distress Signals 7 | . 1 . . 1 1 4 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 90 | . 9 4 . 5 20 38 14 Peak Tracking Total 5 | . 5 2 . 2 5 5 4 Tactical Retreats 5 | . . . . . 2 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Machines Disabled 8 | . . . . . 8 . . Max in Single Turn 8 | . . . . . 8 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Machines Accessed 18 | . 7 1 . . . 5 5 Terminals 10 | . 7 . . . . 1 2 Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . . . 1 . Recycling Units 2 | . . . . . . . 2 Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . . 2 1 Total Hacks 45 | . 15 1 . . . 11 18 Successful 22 | . 9 1 . . . 6 6 Failed 23 | . 6 . . . . 5 12 Catastrophic 3 | . . . . . . 3 . Database Lockouts . | . . . . . . . . Manual 22 | . 8 . 1 . . 4 9 Terminals 29 | . 15 . . . . 3 11 Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . . . . . . 2 . Recycling Units 5 | . . . . . . . 5 Scanalyzers . | . . . . . . . . Garrison Access 7 | . . . . . . 5 2 Terminal Hacks 9 | . 6 1 . . . . 2 Part Schematic 1 | . . . . . . . 1 Robot Analysis 2 | . 1 . . . . . 1 Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . 1 . . . . . Level Access Points 1 | . 1 . . . . . . Alert Level 1 | . 1 . . . . . . Locate Traps 2 | . 2 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . 1 Retrieve Components 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Coupler Status 1 | . . . . . . 1 . Unauthorized Hacks 8 | . 3 . . . . 2 3 Terminals 7 | . 3 . . . . 1 3 Assimilate 1 | . . . . . . . 1 Botnet 6 | . 3 . . . . 1 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Reprogram 1 | . . . . . . 1 . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 5 . . . . 3 4 Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 32 | . . . . . . 32 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . . . . . . . 1 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 3 . . . Highest-Rated Group 40 | . . 40 40 40 . . . Highest-Rated Ally 16 | . . 16 16 16 . . . Total Orders . | . . . . . . . . Ally Attacks 12 | . . 6 . 6 . . . Total Damage 161 | . . 88 . 73 . . . Kills 2 | . . 2 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Robot Analysis Total 2 | . 1 . . . . . 1 Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Turns Passed 8370 | 82 641 428 439 409 2227 3303 841 Spaces Moved 3021 | 54 461 324 361 307 402 917 195 Core 36 | 5 . . . . . 4 27 Treads . | . . . . . . . . Legs 2985 | 49 461 324 361 307 402 913 168 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 190 190 Average Speed 206 | 129 120 120 120 120 267 282 381 Slowest Speed 1050 | 200 120 120 120 120 330 1050 1050 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 4 90 66 86 56 29 19 26 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 119 | . 2 . . 3 88 1 25 Melee . | . . . . . . . . Projectile 9 | . . . . 3 4 1 1 AOE 110 | . 2 . . . 84 . 24 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Total 4927 | 62 509 350 367 347 1555 1495 242 Wait 1669 | . 23 16 . 35 1130 453 12 Move 3014 | 53 460 323 360 306 401 916 195 Hop . | . . . . . . . . Pick Up 41 | 2 4 3 . 2 12 15 3 Fast Attach 9 | 6 . . 3 . . . . Attach 33 | . . 1 . . 5 21 6 Detach 4 | . . . . . . 4 . Swap 9 | 1 . . . 2 3 3 . Drop 11 | . . . 4 2 4 1 . Fire 108 | . 22 7 . . . 53 26 Melee 29 | . . . . . . 29 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Identified exit to Materials 312 | -10/Materials | Build established: Mutant 662 | -10/Materials | Discovered new exit (range 10) 724 | -10/Materials | Entered Mines 745 | -10/Mines | Met a Derelict bent on vengeance 886 | -10/Mines | Discovered exit to Materials (range 8) 907 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 942 | -10/Mines | Discovered exit to Materials (range 6) 957 | -10/Mines | Learned location of Zion (-6) 1098 | -10/Mines | Met a Derelict shopkeep closing up shop 1142 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1142 | -10/Mines | Discovered new exit (range 5) 1152 | -10/Mines | Entered Exiles 1152 | -10/Exiles | Accompanied by 3 allies 1182 | -10/Exiles | Met 8R-AWN 1202 | -10/Exiles | Met EX-HEX 1240 | -10/Exiles | Met EX-BIN 1253 | -10/Exiles | Aligned with FarCom system 1254 | -10/Exiles | Given EX-Vault access code 1284 | -10/Exiles | Opened EX-Vault 1290 | -10/Exiles | Found Prototype Energy Cannon 1290 | -10/Exiles | Identified YOLO Cannon 1296 | -10/Exiles | Found Prototype Energy Cannon 1296 | -10/Exiles | Identified Firepult 1303 | -10/Exiles | Found Prototype Energy Gun 1303 | -10/Exiles | Identified AWS/Thermal 1329 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1367 | -10/Exiles | Met EX-DEC 1407 | -10/Exiles | Visited The Gauntlet 1577 | -10/Exiles | Discovered new exit (range 14) 1591 | -10/Exiles | Left Exiles lab with AWS/Thermal 1591 | -10/Exiles | Entered Mines 1591 | -9/Mines | Accompanied by 3 allies 1636 | -9/Mines | Assembled infested the area 1641 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1646 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1707 | -9/Mines | Learned 2 Materials zone layouts 1823 | -9/Mines | Discovered new exit (range 11) 2000 | -9/Mines | Entered Materials 2000 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 4161 | -8/Materials | Discovered new exit (range 16) 4227 | -8/Materials | Entered Factory 4227 | -7/Factory | Evolved 2 slots: Utility x2 4534 | -7/Factory | Build established: Hacker-Mutant 5196 | -7/Factory | Repaired Hrd. Light Armor Plating 7210 | -7/Factory | Core integrity fell below 50% 7240 | -7/Factory | Lost 4 parts (1p2n1w) 7445 | -7/Factory | Garrison activated, responded to threat 7516 | -7/Factory | Discovered new exit (range 8) 7530 | -7/Factory | Entered Storage 7546 | -7/Storage | Lost 4 parts (1p1n2u) 7809 | -7/Storage | Build established: Mutant 8125 | -7/Storage | Lost 6 parts (1n3u2w) 8327 | -7/Storage | Core integrity fell below 20% 8371 | -7/Storage | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- System corrupted: Matter fused (-10). U-05 Engineer lays Concrete. 5F>RMJF9D|QIQN%I OG0/DATM|G&X8K= U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. System corrupted: Rocket Launcher rejected. Imp. Deuterium Engine destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. The unstable cave ceiling collapses. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????#####??????????????????????? | | ??????????????????????#"""#??????????????????????? | | ?#####?????#######?####"Y"#??????????????????????? | | ##"T"####### ### " "############???????????? | | T = #???????????? | | "" % * +???????????? | | g %uu *%! #???????????? | | ############ #####p # =######## #???????????? | | ####?????###g### ##?????? #???????????? | | ""#???#####+#### ] #"T"#???#???????????? | | """#???# # k @ // #?????????????? | | R"#???# +% " """ # /* #?????????????? | | """#???# # "" """ #??? + ???????????? | | ""#???# # """ """ #??????? #???????????? | | ####???# # #????????????????????? | | #??????# # #????????????????????? | | ###??????# ##" "######????????????????????? | | ?????????# ##"Y"#?????????????????????????? | | ?????????# %% ##"""#?????????????????????????? | | ?????????#####+#### ######???????????????????????? | | ############# # #???????????????????????? | | # # """#???????????????????????? | | # """#???????????????????????? | | """ """ """ # # """#???????????????????????? | | ????""" 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""" # # """#???????????????????????? | | ??? # #???????????????????????? | | ???########## # #???????????????????????? | | ????????????# # #???????????????????????? | | ????????????# ######## #???????????????????????? | | ????????????#####???????##???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 6 Armor Integrity Analysis 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Neutrino Core | -7/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonCombatProtection Manual? 0 Play Time 00:54:43 Cumulative 102.8 hours Start 2022.03.31 @ 10:54:18 End 2022.03.31 @ 12:01:46 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 98 Rogue 72 Adventurer 26 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 50 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b9492656-175a-4712-8676-fe8104381201