Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.15 @ 23:46:52 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (189) 945 Value Destroyed (4551) 4551 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (689) 689 TOTAL SCORE: 10485 Bonus ------- High Alert Combat Kills 76 Follower Combat Kills 876 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -1063 Cogmind --------- Core Integrity 604/850 Matter 66/300 Energy 325/325 System Corruption 4% Temperature Cool (0) Movement Rolling (111) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (4) --- Compact Wheel Compact Wheel Armored Wheel > --- UTILITY (6) ------ Scrap Suit Improved Cooling System High-capacity Storage Unit Scrapoid Pod > --- WEAPON (4) ------- Gauss Rifle Gauss Rifle Railgun > --- INVENTORY (20) --- Fission Core Heavy Treads Q-thruster Enhanced Optical Array Experimental Sensor Array Advanced Salvage Targeting Computer Hardened Heavy Armor Plating Centrium Light Armor Plating KN-7UR's Autopenetrator Scatter Rocket Array Plasma Cutter CPS Tube (2) CPS Tube (2) Junk Cannon (0) Makeshift Hammer Vortex Trap Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Huge Storage Unit Centrium Light Armor Plating Improved Hacking Suite > --- WEAPON ----------- KN-7UR's Autopenetrator Gauss Rifle Improved Heavy Machine Gun Railgun > --- INVENTORY -------- Fission Core Armored Treads Heavy Treads Q-thruster Improved Cooling System Experimental Sensor Array Advanced Salvage Targeting Computer Weapon Cycler Cloaking Device Scrapoid Pod Gatling Laser Phase Cannon Gauss Rifle Flak Gun Hypervelocity Gauss Rifle Scatter Rocket Array Plasma Cutter CPS Tube CPS Tube Junk Cannon Makeshift Hammer Vortex Trap [Rating: 77] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Flight Unit Q-thruster Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Centrium Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Scatter Rocket Array Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Slots Evolved 8 | . . . 2 . . . 6 . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 4 | . . . . . . . 4 . . Weapon 2 | . . . 1 . . . 1 . . Parts Attached 83 | 9 10 . 15 8 3 10 17 9 2 Power 8 | 1 . . 1 2 . 1 2 1 . Engine 6 | 1 . . 1 2 . 1 1 . . Core 1 | . . . . . . . 1 . . Reactor 1 | . . . . . . . . 1 . Propulsion 13 | 2 1 . 3 . . 3 3 1 . Treads 6 | 2 1 . 3 . . . . . . Leg . | . . . . . . . . . . Wheel 6 | . . . . . . 3 3 . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . 1 . Utility 26 | 3 4 . 3 1 2 . 8 4 1 Device 16 | 2 2 . 2 1 . . 6 2 1 Storage 3 | 1 1 . . . . . . 1 . Processor 1 | . . . . . 1 . . . . Hackware 2 | . . . 1 . . . 1 . . Protection 4 | . 1 . . . 1 . 1 1 . Artifact . | . . . . . . . . . . Weapon 36 | 3 5 . 8 5 1 6 4 3 1 Energy Gun 3 | 2 . . . . 1 . . . . Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 23 | 1 2 . 7 2 . 4 4 2 1 Ballistic Cannon 2 | . 2 . . . . . . . . Launcher 3 | . 1 . 1 1 . . . . . Special Weapon 2 | . . . . 1 . 1 . . . Impact Weapon 1 | . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . Unidentified Prototypes 6 | . . . 1 1 2 1 1 . . Parts Lost 10 | . 1 . 2 . 1 . 4 . 2 Power 1 | . . . . . . . 1 . . Propulsion 2 | . . . . . . . 1 . 1 Utility 4 | . 1 . 1 . 1 . 1 . . Weapon 3 | . . . 1 . . . 1 . 1 Highest Loss Streak 4 | . 1 . 1 . 1 . 4 . 2 To Critical Strikes . | . . . . . . . . . . Average Backups 23 | 5 22 25 24 24 24 23 20 19 16 Power . | . 1 1 . . 1 . . . 1 Propulsion 7 | 3 3 6 9 10 10 8 5 2 2 Utility 5 | . 6 7 6 4 4 3 3 5 5 Weapon 7 | 1 10 9 6 7 7 8 6 7 4 Tool/Special . | . . . . . . . . . . Unused Backups 56 | 1 6 5 13 9 . 5 6 3 8 Power 2 | . . . . . . . 1 1 . Propulsion 21 | 1 2 . 6 5 . 1 4 1 1 Utility 13 | . 1 1 2 2 . 2 . . 5 Weapon 18 | . 3 4 5 2 . 2 1 1 . Tool/Special 2 | . . . . . . . . . 2 Average Slot Usage (%) 98 | . 99 100 99 99 100 100 91 91 85 Engine 10 | . 14 14 11 10 11 11 5 . . Treads 21 | . 27 28 32 33 33 4 . . . Wheel 9 | . . . . . . 28 25 25 25 Device 7 | . 11 . 8 10 3 . 11 13 13 Storage 10 | . 14 14 11 11 11 11 6 6 6 Hackware 1 | . . . 2 . . . 1 6 5 Protection 4 | . 2 14 . . . 11 12 4 . Ballistic Gun 27 | . 14 27 32 31 33 31 24 22 24 Ballistic Cannon 1 | . 12 . . . . . . . . Peak Build Rating 77 | 9 14 13 26 32 42 40 66 77 68 Average Rating 30 | 6 12 12 21 28 30 36 61 70 67 On Entrance 30 | . 8 13 13 26 30 38 40 66 68 Naked Turns . | . . . . . . . . . . Heaviest Build 130 | 12 93 90 96 103 100 107 125 130 90 Greatest Support 60 | 40 40 40 60 60 60 60 60 60 60 Greatest Overweight (x) 2 | . 2 2 2 1 1 2 2 2 2 Average Overweight (x) 1 | . 1 2 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 20 Average Capacity 24 | 7 23 25 25 25 25 25 25 23 20 Most Carried 25 | 8 25 25 25 25 25 25 25 25 20 Average Carried 23 | 5 22 24 24 24 24 24 23 22 19 Final Capacity 25 | 8 25 25 25 25 25 25 25 20 20 Final Carried 25 | 8 25 25 25 25 25 25 19 20 19 Class Distribution -------------------- 45% | Tank 28% | Mutant 11% | Gunner 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Storage Gunner | -9/Recycling Tank | -9/Scraptown Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Waste Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Matter Collected 5868 | 302 458 179 1368 728 88 150 1042 967 586 Remotely . | . . . . . . . . . . Salvage Created 8846 | 163 700 273 2277 1676 153 . 1501 1408 695 Parts 443 | 14 53 27 143 96 6 . 71 19 14 Haulers Intercepted 15 | . 2 . 6 6 . . 1 . . Recyclers Shooed 10 | . 1 2 3 1 . . 1 . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Combat Hostiles Destroyed 111 | . 19 5 36 20 1 . 21 5 4 Guns 85 | . 9 2 33 20 1 . 13 5 2 Cannons 7 | . 7 . . . . . . . . AOE 19 | . 3 3 3 . . . 8 . 2 Classes Destroyed 16 | 2 5 1 3 . . . 3 2 . Worker 12 | . . . 5 3 . . 4 . . Builder 9 | . . 2 1 1 . . 5 . . Tunneler 4 | 3 . . 1 . . . . . . Hauler 15 | . 2 . 6 6 . . 1 . . Recycler 21 | 1 . 2 5 5 1 . 3 . 4 Mechanic 2 | . . . 1 . . . 1 . . Operator 4 | . 1 . 1 1 . . 1 . . Watcher 8 | . 3 . 4 1 . . . . . Swarmer 26 | . 6 3 7 . . . 8 . 2 Grunt 56 | . 13 2 22 12 . . 7 . . Brawler 1 | . . . . . . . 1 . . Sentry 20 | . . . 7 8 1 . 3 . 1 Hunter 2 | . . . . . . . 1 . 1 Programmer 1 | . . . . . . . 1 . . Compactor 5 | . . . . . . . . 5 . Wasp 2 | . . . . . . . . . 2 Martyr 1 | . . . . . . . . 1 . Best Kill Streak 10 | 3 4 3 8 7 1 . 10 1 2 Combat Bots Only 6 | . 4 3 6 4 1 . 6 1 2 Max Kills in Single Turn 5 | 1 2 1 2 2 1 . 5 1 4 Gunslinging 1 | . . . 1 . . . 1 . . Exploded 4 | . 2 1 2 . . . 4 . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . 01-MTF (-9/Recycling) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Hostile Shots Fired 474 | . 69 9 111 50 6 . 163 . 66 Missed 127 | . 21 3 22 15 1 . 52 . 13 Damage Taken 4398 | . 470 94 825 437 96 . 1597 . 879 Core 536 | . 89 14 132 40 15 . 136 . 110 Absorbed by Shields 570 | . 104 . 291 163 12 . . . . Redirected to Shielding 3 | . . 3 . . . . . . . Regen/Repaired (Parts) 564 | . 113 . 69 41 . . 127 204 10 Core Remaining (%) 70 | 100 . 58 . . . 53 . . . Volleys Fired 370 | 12 67 15 115 62 7 . 48 30 14 Largest 4 | 2 2 2 3 3 3 . 4 4 4 Hottest 198 | 70 70 46 69 69 69 . 116 198 124 Shots Fired 1075 | 24 133 27 338 186 22 . 184 108 53 Gun 1016 | 24 84 24 335 186 22 . 181 108 52 Cannon 47 | . 47 . . . . . . . . Launcher 12 | . 2 3 3 . . . 3 . 1 Special . | . . . . . . . . . . Kinetic 997 | 12 107 24 335 186 22 . 181 78 52 Thermal 66 | 12 24 . . . . . . 30 . Explosive 12 | . 2 3 3 . . . 3 . 1 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 23 | 9 8 3 18 14 11 . 12 23 14 Robot Miss Streak 8 | 3 5 3 3 3 1 . 7 8 2 Penetration Max 2 | . . . . . . . 2 1 2 Secondary Targets 16 | . 1 . 8 1 . . 3 3 . Max Gunslinging Chain 2 | . 1 . 2 1 . . 1 1 . Shots Hit Robots 667 | 16 69 11 192 123 17 1 112 87 39 Core Hits 334 | 6 37 12 83 52 5 . 81 36 22 Critical Kills 8 | . . . 1 1 . . 5 . 1 Critical Parts Destroyed 13 | . . . . . . . 10 . 3 Critical Strikes 28 | 3 2 . 1 1 . . 15 2 4 Burn 4 | 3 1 . . . . . . . . Destroy 23 | . . . 1 1 . . 15 2 4 Blast 1 | . 1 . . . . . . . . Melee Attacks 36 | . . . . 6 . 1 10 12 7 Impact 35 | . . . . 6 . . 10 12 7 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 18 | . . . . 2 . 1 6 5 4 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 16054 | 165 1284 283 3311 2092 258 . 3724 3308 1629 Guns 11844 | 165 629 186 3015 1895 258 . 1818 2976 902 Cannons 502 | . 502 . . . . . . . . Explosions 2118 | . 152 97 270 . . . 1182 . 417 Melee 1531 | . . . . 165 . . 724 332 310 Ramming 59 | . 1 . 26 32 . . . . . Kinetic 10679 | 65 994 186 3015 1895 258 . 1818 1546 902 Thermal 1667 | 100 137 . . . . . . 1430 . Explosive 2118 | . 152 97 270 . . . 1182 . 417 Electromagnetic . | . . . . . . . . . . Impact 1531 | . . . . 165 . . 724 332 310 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . 2 2 . 1 1 . 4 4 4 Average Corruption 2 | . 1 2 . 1 1 . 3 4 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 115 | . 20 19 . 4 9 . 15 32 16 Message Errors 35 | . 7 7 . 1 3 . 4 9 4 Matter Fused 25 | . 3 6 . . 2 . 4 7 3 Heat Flow Errors 13 | . 3 1 . . 1 . 3 3 2 Energy Discharges 15 | . 3 2 . 1 . . 1 7 1 Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 12 | . 1 2 . . 2 . 1 3 3 Data Loss (major) 5 | . 1 . . 2 . . 1 . 1 Misfires 5 | . 1 . . . 1 . 1 1 1 Alerts 4 | . 1 1 . . . . . 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage 636 | . 2 . 33 30 . . 451 6 114 Projectiles . | . . . . . . . . . . Explosions 67 | . 2 . 33 . . . 28 . 4 Melee 569 | . . . . 30 . . 423 6 110 Knockbacks 15 | . 7 . 1 1 . . 3 1 2 Impact 8 | . . . 1 1 . . 3 1 2 Kinetic 6 | . 6 . . . . . . . . Secondary 1 | . 1 . . . . . . . . Self-Inflicted Damage 288 | . . 32 . . . . 132 . 124 Shots 10 | . . 2 . . . . 4 . 4 Rammed 7 | . 1 . 3 3 . . . . . Targets Rammed 7 | . 1 . 3 3 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 393 | 90 280 225 45 27 216 . 379 254 393 Average Temperature 64 | 33 69 76 11 7 42 . 97 82 123 Received Heat Transfer 1124 | . 186 45 351 134 39 . 324 . 45 Effects 3 | . . . . . . . 3 . . Interference 3 | . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 9 | . . . . 2 . . 3 . 4 Combat Hostiles . | . . . . . . . . . . Parts Fried 15 | . . . . 2 . . 5 . 8 Impact Corruptions 22 | . . . . 3 . . 13 1 5 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | 1 1 . . . . . . . . Heat Transferred 4274 | 518 481 . . . . . . 3275 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Maximum Alert Level 3 | . . . 2 1 . . 1 . 3 Low Security (%) 87 | 100 100 100 85 59 100 . 97 100 42 Level 1 10 | . . . 12 40 . . 2 . 5 Level 2 . | . . . 1 . . . . . 13 Level 3 1 | . . . . . . . . . 39 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 846 | 5 195 82 437 353 125 . 343 117 846 Initial 183 | . . 64 . 183 125 . . 117 . Average 102 | 1 90 9 99 201 31 . 66 9 449 Influence Increases 5353 | 20 596 153 1204 1030 230 . 762 12 1346 Destroy 0b10 Robot/C 2740 | . 380 100 760 520 20 . 420 . 540 Destroy 0b10 Robot/NC 385 | 20 30 20 125 90 5 . 75 . 20 Destroy Leader 696 | . 90 20 210 174 . . 92 . 110 Allied During Kill 643 | . . . 3 131 2 . . . 507 Successful Hack 195 | . 28 . 26 52 23 . 2 . 64 Select Force Hacks 210 | . 30 . . . 180 . . . . Disable Machine 195 | . 15 . 15 45 . . 60 . 60 Destroy Structure 199 | . 23 13 20 3 . . 98 12 30 Lose Combat Pursuer 90 | . . . 45 15 . . 15 . 15 Influence Decreases 3700 | 20 430 217 768 891 285 . 425 129 535 Time Decay 2965 | 20 420 217 599 695 285 . 385 109 235 Lost Part 90 | . 10 . 20 . . . 40 . 20 Lost Ally 367 | . . . . 67 . . . 20 280 Purge Threat 278 | . . . 149 129 . . . . . Squads Dispatched 31 | . 4 . 7 5 . . 6 . 9 Investigation 12 | . 2 . 3 3 . . 1 . 3 Extermination 2 | . . . . . . . 1 . 1 Reinforcement 11 | . 2 . 4 1 . . 3 . 1 Assault . | . . . . . . . . . . Garrison 6 | . . . . 1 . . 1 . 4 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . 2 . . . 1 . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Distress Signals 8 | . . . 1 6 . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 184 | . 35 5 52 32 4 . 29 6 21 Peak Tracking Total 7 | . 4 3 4 4 2 . 6 4 7 Tactical Retreats 6 | . . . 3 1 . . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Traps Triggered 12 | . 3 . 2 2 . . 4 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 1 | . . . . . . 1 1 1 1 Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Machines Disabled 13 | . 1 . 1 3 . . 4 . 4 Max in Single Turn 1 | . 1 . 1 1 . . 1 . 1 Garrison Access 2 | . . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Machines Accessed 57 | . 9 . 12 11 11 4 4 . 6 Terminals 32 | . 6 . 8 9 5 . 1 . 3 Fabricators . | . . . . . . . . . . Repair Stations 5 | . 1 . 2 1 . . 1 . . Recycling Units 11 | . 2 . . . 6 . 1 . 2 Scanalyzers 3 | . . . 2 . . . . . 1 Garrison Access 2 | . . . . 1 . . 1 . . Total Hacks 156 | . 29 . 36 22 25 21 12 . 11 Successful 81 | . 12 . 16 8 13 21 4 . 7 Failed 74 | . 16 . 20 14 12 . 8 . 4 Catastrophic 17 | . 4 . 6 4 1 . . . 2 Database Lockouts 1 | . 1 . . . . . . . . Manual 39 | . 12 . 7 4 7 . 4 . 5 Terminals 78 | . 19 . 22 15 15 . 2 . 5 Fabricators . | . . . . . . . . . . Repair Stations 20 | . 5 . 8 4 . . 3 . . Recycling Units 21 | . 5 . . . 10 . 4 . 2 Scanalyzers 10 | . . . 6 . . . . . 4 Garrison Access 6 | . . . . 3 . . 3 . . Terminal Hacks 51 | . 8 . 9 5 6 21 . . 2 Record 20 | . . . . . . 20 . . . Part Schematic 4 | . 1 . 1 . 2 . . . . Robot Schematic 1 | . 1 . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . Prototype ID Bank 8 | . 2 . 3 1 1 . . . 1 Open Door 2 | . . . . 2 . . . . . Branch Access Points 3 | . . . 1 . 1 . . . 1 Alert Level 1 | . 1 . . . . . . . . Unreport Threat 3 | . . . 2 1 . . . . . Locate Traps 4 | . 1 . 2 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 10 | . 3 . 3 2 . . 2 . . Scan Component 6 | . 2 . 2 1 . . 1 . . Repair 4 | . 1 . 1 1 . . 1 . . Recycling Unit Hacks 1 | . . . . . 1 . . . . Retrieve Components 1 | . . . . . 1 . . . . Scanalyzer 7 | . . . 4 . . . . . 3 Insert Component 4 | . . . 2 . . . . . 2 Analyze 3 | . . . 2 . . . . . 1 Garrison Access Hacks 2 | . . . . 1 . . 1 . . Seal Access 2 | . . . . 1 . . 1 . . Unauthorized Hacks 10 | . 1 . . . 6 . 1 . 2 Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . . . 1 . 2 Recycling Units 7 | . 1 . . . 6 . . . . Tunnel 7 | . 1 . . . 6 . . . . Fedlink 3 | . . . . . . . 1 . 2 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 40 | . 7 . 12 9 5 . 3 . 4 Full Trace Events 4 | . 1 . 1 1 . . . . 1 Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . 1 . 2 . 2 . . . 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . 1 . 1 1 . . 1 . . Time 125 | . 26 . 36 13 . . 50 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . . 1 Part Schematics Acquired 2 | . . . 1 . . . . . 1 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . 1 . . . parse_system 1 | . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Total Allies 33 | . . 2 . 10 . 1 . 20 . Largest Group 19 | . . 2 2 10 2 2 . 19 18 Highest-Rated Group 684 | . . 46 46 88 16 16 . 684 634 Highest-Rated Ally 50 | . . 31 31 16 8 8 . 50 50 Total Orders 1 | . . . . . . 1 . . . STAY 1 | . . . . . . 1 . . . Ally Attacks 219 | . . . 8 54 8 3 . 16 130 Total Damage 2884 | . . . 122 442 62 31 . 253 1974 Kills 35 | . . . 3 7 1 . . 1 23 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Active Infowar (turns) 119 | 51 65 . . 1 . . 2 . . Terrain 32 | 32 . . . . . . . . . Traps 2 | . . . . . . . 2 . . Seismic 85 | 19 65 . . 1 . . . . . Robot Analysis Total 1 | . . . . . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Turns Passed 19264 | 151 2983 1764 3339 3007 1726 3226 1178 1289 601 Spaces Moved 8597 | 61 888 534 1115 968 679 2419 697 862 374 Core 2 | 2 . . . . . . . . . Treads 4408 | 59 888 534 1115 968 679 165 . . . Legs . | . . . . . . . . . . Wheels 4187 | . . . . . . 2254 697 862 374 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 320 240 250 250 123 110 112 112 Average Speed 196 | 156 298 320 252 250 250 131 123 118 112 Slowest Speed 320 | 160 320 320 320 250 250 250 126 127 126 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 68 | 6 99 86 84 91 97 93 19 96 16 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 8 | . 1 . . . 6 . . . 1 Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . Scrap Searched 4 | . . 1 . . . 3 . . . Spaces Dug 43 | . 8 16 5 2 . . 2 7 3 Terrain Destroyed 233 | . 17 17 13 2 . . 135 12 37 Melee 14 | . . . . 2 . . 2 7 3 Projectile 11 | . 2 . . . . . 3 5 1 AOE 206 | . 15 17 13 . . . 128 . 33 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Total 10171 | 92 1099 566 1396 1399 692 2463 897 1052 515 Wait 775 | . 88 4 93 303 . 1 82 104 100 Move 8589 | 60 887 533 1114 967 678 2418 697 861 374 Hop . | . . . . . . . . . . Pick Up 125 | 9 29 6 26 14 2 11 11 12 5 Fast Attach 36 | 8 4 . 2 4 . 5 10 3 . Attach 16 | . . . 4 . 2 2 6 2 . Detach 2 | . . . . . . . . 2 . Swap 79 | 1 8 2 13 13 2 6 16 10 8 Drop 128 | 2 15 6 26 19 1 19 17 16 7 Fire 370 | 12 67 15 115 62 7 . 48 30 14 Melee 36 | . . . . 6 . 1 10 12 7 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 7 | . 1 . 3 3 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 8 | . . . . 8 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 6 exits: [*Mat x2] / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Fac] / *Low) -6/Waste -6/Factory (discovered 4 exits: Low x2 / Ext x2) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 152 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 5) 790 | -10/Materials | Discovered new exit (range 6) 1300 | -10/Materials | Discovered new exit (range 5) 1417 | -10/Materials | Central database locked down 1670 | -10/Materials | Discovered new exit (range 16) 2072 | -10/Materials | Discovered new exit (range 16) 2085 | -10/Materials | Discovered new exit (range 11) 2940 | -10/Materials | Repaired Lgt. Treads 3135 | -10/Materials | Entered Mines 3790 | -10/Mines | Discovered new exit (range 2) 4228 | -10/Mines | Identified exit to Subcaves 4254 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4540 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 4547 | -10/Mines | Found Prototype Device 4899 | -10/Mines | Entered Materials 4899 | -9/Materials | Accompanied by 2 allies 4899 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4904 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 5197 | -9/Materials | Repaired Broken Lgt. Treads 5208 | -9/Materials | Build established: Tank 5276 | -9/Materials | Discovered new exit (range 9) 5708 | -9/Materials | Discovered new exit (range 12) 6088 | -9/Materials | Identified exit to Mines 6088 | -9/Materials | Identified exit to Storage 6401 | -9/Materials | Build established: Gunner 6768 | -9/Materials | Discovered new exit (range 16) 7090 | -9/Materials | Build established: Tank 7924 | -9/Materials | Identified Exp. Sensor Array 8238 | -9/Materials | Entered Storage 9261 | -9/Storage | Repaired Ion Engine 9514 | -9/Storage | Discovered new exit (range 16) 9709 | -9/Storage | Used back door to open Recycling access 9709 | -9/Storage | Discovered new exit (range 5) 9860 | -9/Storage | Found Prototype Launcher 9860 | -9/Storage | Identified Scatter Rocket Array 10065 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 10449 | -9/Storage | Garrison activated, responded to threat 10570 | -9/Storage | Lost 4 allies 10754 | -9/Storage | Met 01-MTF 11245 | -9/Storage | Entered Recycling 11245 | -9/Recycling | Accompanied by 3 allies (01-MTF) 11878 | -9/Recycling | Discovered new exit (range 7) 12160 | -9/Recycling | Build established: Gunner 12880 | -9/Recycling | Scanned before Scraplab entrance 12896 | -9/Recycling | Allies destroyed 01-MTF 12927 | -9/Recycling | Found Prototype Energy Gun 12943 | -9/Recycling | Entered Scraplab 12963 | -9/Recycling | Discovered new exit (range 2) 12968 | -9/Recycling | Identified KN-7UR's Autopenetrator 12971 | -9/Recycling | Entered Scraptown 12971 | -9/Scraptown | Accompanied by 2 allies 12971 | -9/Scraptown | System corruption cleaned by C-Scrubber 13237 | -9/Scraptown | Build established: Tank 13536 | -9/Scraptown | Discovered new exit (range 5) 13641 | -9/Scraptown | Visited Awakened 13673 | -9/Scraptown | Visited Comm Corps 13731 | -9/Scraptown | Visited IN-MT5's Study 13782 | -9/Scraptown | Visited Shadow of the Wyrm 13806 | -9/Scraptown | Visited SPCMW 13837 | -9/Scraptown | Visited Cyclists 14112 | -9/Scraptown | Visited UFD Registry 14112 | -9/Scraptown | Registered with UFD as "Metalbucket" 14163 | -9/Scraptown | Entered Cyclist Reading Room 14199 | -9/Scraptown | Visited Red Mages 14343 | -9/Scraptown | Visited Junk Cannon Lab 14373 | -9/Scraptown | Found Prototype Special Weapon 14373 | -9/Scraptown | Identified Junk Cannon 14403 | -9/Scraptown | Visited Science Guys 14453 | -9/Scraptown | Visited Junk Repository 14500 | -9/Scraptown | Visited Observation Area 14562 | -9/Scraptown | Visited Scrapoid Pod Storage 14578 | -9/Scraptown | Visited Curators Association 14786 | -9/Scraptown | Visited Botcube Research 14813 | -9/Scraptown | Visited Chapter 10 14845 | -9/Scraptown | Visited Scrap Suit Storage 15321 | -9/Scraptown | Build established: Mutant 15594 | -9/Scraptown | Found Scrap Suit 15705 | -9/Scraptown | Found Scrapoid Pod 15726 | -9/Scraptown | Build established: Tank 15828 | -9/Scraptown | Botcube activated 15953 | -9/Scraptown | Discovered new exit (range 5) 16103 | -9/Scraptown | Met Optimus 16103 | -9/Scraptown | Accepted into 0bPrime 16190 | -9/Scraptown | Civil war broke out across Scraptown 16197 | -9/Scraptown | Entered Factory 16197 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 16515 | -6/Factory | Repaired Coil Gun 16539 | -6/Factory | Discovered new exit (range 16) 16594 | -6/Factory | Build established: Scavenger-Tank 16769 | -6/Factory | Discovered new exit (range 5) 16890 | -6/Factory | Cargo convoy interrupted 17031 | -6/Factory | Loaded intel: 8 recycling unit locations 17327 | -6/Factory | Garrison activated, responded to threat 17374 | -6/Factory | Lost 4 parts (1p1n1u1w) 17375 | -6/Factory | Sucked down chute 17375 | -6/Factory | Entered Waste 17376 | -6/Waste | Met a frightened Derelict 17385 | -6/Waste | Spotted C-40 Crusher 17399 | -6/Waste | Allies destroyed C-40 Crusher 17441 | -6/Waste | Spotted C-40 Crusher 17445 | -6/Waste | Spotted C-40 Crusher 17454 | -6/Waste | Spotted C-40 Crusher 17465 | -6/Waste | Destroyed C-40 Crusher 17491 | -6/Waste | Spotted C-40 Crusher 17493 | -6/Waste | Spotted C-40 Crusher 17584 | -6/Waste | Destroyed C-40 Crusher 17654 | -6/Waste | Destroyed C-40 Crusher 17683 | -6/Waste | Discovered new exit (range 12) 17707 | -6/Waste | Destroyed C-40 Crusher 17765 | -6/Waste | Destroyed C-40 Crusher 18099 | -6/Waste | Warlord forces began an assault 18664 | -6/Waste | Entered Factory 18664 | -6/Factory | Accompanied by 18 allies 18666 | -6/Factory | Build established: Scavenger-Gunner 18710 | -6/Factory | Identified exit to Lower Caves 18710 | -6/Factory | Identified exit to Extension 18945 | -6/Factory | Garrison activated, responded to threat 19004 | -6/Factory | Lost 5 allies 19046 | -6/Factory | Build established: Gunner 19096 | -6/Factory | Lost 8 allies 19102 | -6/Factory | Loaded intel: 8 recycling unit locations 19102 | -6/Factory | Learned location of Protoforge (-2) 19249 | -6/Factory | Garrison activated, responded to threat 19265 | -6/Factory | Self-destructed Last Messages --------------- 19245_ Slug penetrates Wall. 19246_ R-10 Processor collects Wheel. 19247_ K-01 Serf collects debris. 19248_ Discarded Imp. Hacking Suite. 19248_ Slug penetrates Wall. 19249_ HV Slug penetrates H-66 Slayer. 19249_ HV Slug penetrates G-50 Soldier. 19249_ G-50 Soldier calls for garrison reinforcements. 19249_ ALERT: Activating Garrison Access F004. 19249_ AW-C01(m) destroyed. 19252_ Slug penetrates Wall. 19253_ HV Slug penetrates H-66 Slayer. 19253_ Slug penetrates H-66 Slayer. 19255_ Slug penetrates Wall. 19259_ HV Slug penetrates Wall. 19259_ Slug penetrates Wall. 19261_ Hyp. Gauss Rifle destroyed. 19261_ Slug penetrates Wall. 19262_ Slug penetrates R-10 Processor. 19262_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??# """ ! # """"""""" #????????# != | | ??# ]# #?????????#########+####+ | | ??# """ # """"""""" #???????????????# % | | ??#! """ # #???????????????# =! | | ??# """ |#######+##################????# """ | | ??# [ #???# + """T""" ###### """ | | ??########+###?# """ """ / """ | | ???????# #?# *[ """ ###### | | ???????# ### = """ #????# | | ???????# [=% ! """ #????# | | ???????# ### =%[ # #????# | | #####??# #?# !/ # ##############????# | | #??## ##?#= ## #####????????????# | | ##### #??# # #????????????# [ % | | #? # # #????????????#!=== | | ## # !%# #????????????#%*%* | | ## #% =# #????????????#%%== | | ##+###+### ; # #????????????# %[ | | # #% % # #????????????/ = """ | | ## """ # # #????????????# """ | | ## """ # # % # #????????????# """ | | ## """ # % #k #????????????# ? | | ## " # # #????????????# ? | | ## """"#?# #R #????????????? ? | | ## T" #?# %%# #????????????? | | ## """ #?# # R @ #????????????? " " ? | | ## ## #?# %###+#########???????? | | ?# ##+#####+##?# =*%! ? ? | | ?# #?????#??# ##/#####???????? ? ??? | | ?# #???# #??# #??????????????? ????? | | ?# ##### #### = #??"Y"?????????????????? | | ?# !% #??"""?????????????????? | | ?# = #??????????????????????? | | ?#""" #####??????????????????? | | ?#"Y """ ???????????? | | ?#""" """ !!! ###########????????????????? | | ## """ !!! #??????????????????????????? | | %% !! #??????????????????????????? | | ! %[ #??????????????????????????? | | !%*% #??????????????????????????? | | ############## #??????????????????????????? | | #???######## # #??????????????????????????? | | #???# # #??????????????????????????? | | #???# """ # #??????????????????????????? | | ####???# "Y" # ##########?????????????????? | | ???????# # ???????????????? | | ???????# + ???????????????? | | ???????# /! # ???????????????? | | ???????# !! # ##############???????????????? | | ???????# # #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -9/Materials | Hacked Autogun | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Recycling | Hacked Imp. Light Armor Plating | -9/Recycling | Hacked Q-thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 19% | -10/Materials Lgt. Treads | 50% | -9/Materials | Broken Ion Engine | 31% | -9/Storage Coil Gun | 35% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisBiometalReactor Manual? 0 Play Time 01:46:17 Cumulative 762.5 hours Start 2025.03.15 @ 13:12:49 End 2025.03.15 @ 23:46:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 449 Rogue 449 Adventurer 0 Explorer 0 Win Type - Total 21 Types 9/3/3/0/1/1/2/2/0/0 Lore% 69 Gallery% 83 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec526876-5782-49a4-b77f-f0379658b7d1