Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.25 @ 08:32:36 Player: Demise Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (71) 355 Value Destroyed (1848) 1848 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4963 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 217/300 Energy 265/265 System Corruption 29% Temperature Cool (0) Movement Walking (220) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Titanium Leg > --- UTILITY (6) ------ High-capacity Storage Unit Lightpack 2.0 Advanced Targeting Computer Hardened Heavy Armor Plating > --- WEAPON (2) ------- Katana > --- INVENTORY (32) --- Armored Treads Armored Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Wheel Improved Heat Sink High-capacity Storage Unit Humpback Humpback Humpback Large Battery (300) High-capacity Matter Pod (200) Advanced Terrain Scanner Advanced Terrain Scanner Improved Melee Analysis Suite Maneuvering Thrusters Maneuvering Thrusters Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating System Backup Module Missile Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Lightpack 2.0 Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer > --- WEAPON ----------- Pulse Rifle Katana > --- INVENTORY -------- Light Treads Carbon-fiber Leg Carbon-fiber Leg Armored Wheel Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Humpback Humpback Humpback Large Battery High-capacity Matter Pod Improved Terrain Scanner Advanced Terrain Scanner Improved Melee Analysis Suite Maneuvering Thrusters Maneuvering Thrusters Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating System Backup Module Heavy Assault Rifle Rocket Launcher Missile Launcher [Rating: 54] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Utility Lightpack 2.0 Device Improved Terrain Scanner Storage Lightpack 2.0 Processor Advanced Signal Interpreter Protection Hardened Heavy Armor Plating Weapon Autogun Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 71 | 6 18 3 1 1 42 Power 7 | 1 2 . . . 4 Engine 6 | 1 2 . . . 3 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 16 | 2 4 . . . 10 Treads 4 | . 4 . . . . Leg 10 | . . . . . 10 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 1 3 1 1 . 14 Device 6 | . 1 1 . . 4 Storage 4 | 1 1 . 1 . 1 Processor 8 | . 1 . . . 7 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 28 | 2 9 2 . 1 14 Energy Gun 6 | . 3 1 . . 2 Energy Cannon 2 | . . . . . 2 Ballistic Gun 12 | 2 3 1 . 1 5 Ballistic Cannon 1 | . 1 . . . . Launcher 2 | . 1 . . . 1 Special Weapon 2 | . 1 . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . . 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 22 | . 3 . . 1 18 Power 1 | . . . . . 1 Propulsion 5 | . 1 . . . 4 Utility 5 | . . . . . 5 Weapon 11 | . 2 . . 1 8 Highest Loss Streak 4 | . 3 . . 1 4 Average Slot Usage (%) 88 | . 95 100 93 84 82 Engine 10 | . 14 14 14 14 6 Treads 15 | . 24 28 28 28 1 Leg 6 | . . . . . 15 Device 4 | . 1 3 7 . 7 Storage 13 | . 14 14 14 14 12 Processor 11 | . 8 10 . . 20 Energy Gun 5 | . 14 3 14 5 1 Ballistic Gun 13 | . 11 24 14 22 6 Slashing Weapon 3 | . . . . . 7 Naked Turns . | . . . . . . Heaviest Build 51 | 9 29 30 30 18 51 Greatest Support 46 | 26 46 46 46 46 46 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 32 | 6 10 10 24 24 32 Average Capacity 19 | 5 7 10 16 24 26 Most Carried 32 | 6 8 9 19 24 32 Average Carried 16 | 3 5 7 10 20 24 Final Capacity 32 | 6 10 10 24 24 32 Final Carried 29 | 4 7 9 17 24 29 Class Distribution -------------------- 38% | Hauler-Mutant 37% | Mutant 20% | Hauler-Assassin 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Assassin | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1664 | 310 405 172 110 157 510 Remotely . | . . . . . . Salvage Created 2561 | 231 423 95 . 429 1383 Parts 166 | 19 30 9 . 25 83 Haulers Intercepted 4 | . 2 . . . 2 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 50 | . 12 2 . 9 27 Melee 16 | . . . . . 16 Guns 28 | . 11 2 . 9 6 AOE 6 | . 1 . . . 5 Classes Destroyed 12 | 3 4 . . 1 4 Worker 4 | 2 . . . . 2 Builder 1 | . . . . . 1 Tunneler 7 | 4 . 1 . 2 . Hauler 4 | . 2 . . . 2 Recycler 4 | 1 . . . 2 1 Operator 1 | . 1 . . . . Swarmer 13 | . 6 . . 3 4 Grunt 26 | . 6 2 . 5 13 Brawler 1 | . . . . . 1 Duelist 2 | . . . . 1 1 Sentry 7 | . . . . . 7 Hunter 1 | . . . . . 1 Best Kill Streak 9 | 3 4 2 . 8 9 Combat Bots Only 6 | . 3 2 . 6 6 Max Kills in Single Turn 3 | 1 1 1 . 1 3 Gunslinging . | . . . . . . Exploded 2 | . 1 . . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 4158 | . 449 36 . 490 3183 Core 741 | . 86 . . 79 576 Absorbed by Shields . | . . . . . . Core Remaining (%) 67 | 100 . . . 34 . Volleys Fired 155 | 25 50 7 . 26 47 Largest 2 | 2 2 2 . 2 2 Hottest 100 | 40 100 88 . 88 100 Shots Fired 276 | 50 92 14 . 49 71 Gun 249 | 50 84 14 . 49 52 Cannon 19 | . 5 . . . 14 Launcher 6 | . 2 . . . 4 Special 2 | . 1 . . . 1 Kinetic 215 | 50 72 10 . 38 45 Thermal 43 | . 6 4 . 11 22 Explosive 6 | . 2 . . . 4 Electromagnetic 12 | . 12 . . . . Robot Hit Streak 14 | 7 14 10 . 11 13 Robot Miss Streak 4 | 4 3 2 . 3 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 1 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 236 | 33 57 11 . 34 101 Core Hits 109 | 14 22 5 . 20 48 Critical Hits 2 | . . 1 . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . 1 . . 1 Melee Attacks 116 | . . . . . 116 Impact . | . . . . . . Slashing 116 | . . . . . 116 Piercing . | . . . . . . Sneak Attacks 5 | . . . . . 5 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5214 | 250 703 212 . 501 3548 Guns 2155 | 250 546 212 . 501 646 Cannons 339 | . 92 . . . 247 Explosions 635 | . 61 . . . 574 Melee 2081 | . . . . . 2081 Ramming 4 | . 4 . . . . Kinetic 1807 | 250 485 146 . 383 543 Thermal 577 | . 43 66 . 118 350 Explosive 635 | . 61 . . . 574 Electromagnetic 110 | . 110 . . . . Impact . | . . . . . . Slashing 2081 | . . . . . 2081 Piercing . | . . . . . . Highest Corruption 27 | . . . . . 27 Average Corruption 10 | . . . . . 10 Corruption Purged . | . . . . . . Effects 62 | . . . . . 62 Message Errors 13 | . . . . . 13 Matter Fused 9 | . . . . . 9 Heat Flow Errors 8 | . . . . . 8 Energy Discharges 3 | . . . . . 3 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 5 | . . . . . 5 Misfires 3 | . . . . . 3 Alerts 2 | . . . . . 2 Misdirections 1 | . . . . . 1 Targeting Errors 15 | . . . . . 15 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 154 | . . . . . 154 Projectiles . | . . . . . . Explosions 39 | . . . . . 39 Melee 115 | . . . . . 115 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 270 | . 90 105 . 162 270 Average Temperature 68 | . 25 38 . 58 97 Received Heat Transfer 1197 | . 78 21 . 171 927 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1099 | . 100 148 . 259 592 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 319 | 35 249 55 . 200 319 Average Influence 70 | 18 115 28 . 41 82 Maximum Alert Level 1 | . 1 . . 1 1 Low Security (%) 94 | 100 93 100 . 98 91 Level 1 5 | . 6 . . 1 8 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 4 1 . . 6 Investigation 5 | . 1 1 . . 3 Extermination . | . . . . . . Reinforcement 6 | . 3 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 3 | . . . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 27 2 . 8 38 Peak Tracking Total 7 | . 5 2 . 6 7 Tactical Retreats 4 | . 1 . . . 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 5 | . 1 . . . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 3 | . 2 . . . 1 Max in Single Turn 2 | . 2 . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 19 | . 4 1 1 . 13 Terminals 12 | . 3 . . . 9 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Total Hacks 52 | . 7 1 1 . 43 Successful 36 | . 4 1 1 . 30 Failed 16 | . 3 . . . 13 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 24 | . 5 . 1 . 18 Terminals 33 | . 6 . . . 27 Fabricators . | . . . . . . Repair Stations 9 | . . . . . 9 Recycling Units 1 | . 1 . . . . Scanalyzers 7 | . . . . . 7 Garrison Access . | . . . . . . Terminal Hacks 10 | . 1 1 1 . 7 Open Door 1 | . . 1 . . . Branch Access Points 3 | . 1 . . . 2 Unreport Threat 3 | . . . . . 3 Hauler Manifests 1 | . . . . . 1 Registered Components 1 | . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . . . . . 8 Scan Component 4 | . . . . . 4 Repair 4 | . . . . . 4 Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 7 | . . . . . 7 Insert Component 4 | . . . . . 4 Analyze 3 | . . . . . 3 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 27 | . 5 . . . 22 Terminals 10 | . 2 . . . 8 Assimilate 1 | . . . . . 1 Botnet 9 | . 2 . . . 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 3 . . . 12 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . . . 3 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . . . . 4 Time 183 | . . . . . 183 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . . . 3 Part Schematics Acquired 3 | . . . . . 3 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 10 | . . . . . 10 Highest-Rated Ally 10 | . . . . . 10 Total Orders 2 | . . . . . 2 GOTO 2 | . . . . . 2 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 5 | . . 3 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 5827 | 169 915 800 542 928 2473 Spaces Moved 2963 | 100 474 471 327 519 1072 Core 4 | 4 . . . . . Treads 1798 | . 428 471 327 519 53 Legs 1019 | . . . . . 1019 Wheels 142 | 96 46 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 160 160 160 120 Average Speed 147 | 87 153 160 160 160 136 Slowest Speed 160 | 90 160 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 4 | . . . . . 4 Exploration Rate (%) 68 | 6 82 97 69 84 72 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 2 . 1 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 55 | . 6 . . . 49 Terrain Destroyed 88 | . 9 . . . 79 Melee 48 | . . . . . 48 Projectile 5 | . 1 . . . 4 AOE 35 | . 8 . . . 27 Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 3991 | 142 581 505 349 572 1842 Wait 569 | . 14 20 . 17 518 Move 2957 | 99 473 470 326 518 1071 Hop . | . . . . . . Pick Up 65 | 8 8 1 16 9 23 Fast Attach 40 | 6 11 3 . . 20 Attach 15 | . 2 . 1 1 11 Detach 12 | . 3 3 . . 6 Swap 16 | . 5 . . . 11 Drop 44 | 4 14 1 6 1 18 Fire 155 | 25 50 7 . 26 47 Melee 116 | . . . . . 116 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis 1 | . . . . . 1 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 170 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Lost 3 parts (1n2w) 325 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 16) 632 | -10/Materials | Discovered new exit (range 11) 687 | -10/Materials | Discovered new exit (range 12) 801 | -10/Materials | Discovered new exit (range 15) 946 | -10/Materials | Discovered new exit (range 8) 952 | -10/Materials | Identified exit to Mines 1085 | -10/Materials | Entered Mines 1183 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1185 | -10/Mines | Discovered new exit (range 5) 1263 | -10/Mines | Discovered new exit (range 7) 1271 | -10/Mines | Learned location of Storage (-7) 1377 | -10/Mines | Discovered new exit (range 6) 1551 | -10/Mines | Learned 2 Materials zone layouts 1681 | -10/Mines | Met a Derelict shopkeep closing up shop 1885 | -10/Mines | Entered Exiles 1924 | -10/Exiles | Met 8R-AWN 1951 | -10/Exiles | Met EX-HEX 1997 | -10/Exiles | Met EX-BIN 2015 | -10/Exiles | Aligned with FarCom system 2017 | -10/Exiles | Given EX-Vault access code 2053 | -10/Exiles | Opened EX-Vault 2064 | -10/Exiles | Found Lightpack 2.0 2097 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2143 | -10/Exiles | Met EX-DEC 2414 | -10/Exiles | Discovered new exit (range 10) 2427 | -10/Exiles | Left Exiles lab with Lightpack 2.0 2427 | -10/Exiles | Entered Mines 2487 | -9/Mines | Build established: Hauler-Mutant 2753 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2775 | -9/Mines | Core integrity fell below 50% 3294 | -9/Mines | Discovered new exit (range 10) 3351 | -9/Mines | Discovered new exit (range 3) 3355 | -9/Mines | Entered Materials 3355 | -8/Materials | Evolved 4 slots: Utility x4 3504 | -8/Materials | Lost 3 parts (1n1u1w) 3872 | -8/Materials | Build established: Hauler-Assassin 4001 | -8/Materials | Discovered new exit (range 4) 4005 | -8/Materials | Identified exit to Factory 4064 | -8/Materials | Lost 3 parts (1u2w) 4243 | -8/Materials | Repaired Hvy. Ion Engine 4288 | -8/Materials | Repaired Imp. Carbon-fiber Leg 4333 | -8/Materials | Repaired Imp. Carbon-fiber Leg 4510 | -8/Materials | Crushed by falling debris 4699 | -8/Materials | Discovered exit to Factory (range 14) 4832 | -8/Materials | Core integrity fell below 50% 5268 | -8/Materials | Build established: Hauler-Mutant 5434 | -8/Materials | Lost 3 parts (1p2w) 5470 | -8/Materials | System corruption reached 10% 5591 | -8/Materials | Repaired Imp. Carbon-fiber Leg 5780 | -8/Materials | Crushed by falling debris 5796 | -8/Materials | Crushed by falling debris 5796 | -8/Materials | Core integrity fell below 20% 5819 | -8/Materials | Lost 4 parts (2u2w) 5829 | -8/Materials | Crushed by falling debris 5829 | -8/Materials | Smashed by cave-in Last Messages --------------- 05788_ Hvy. Assault Rifle destroyed. 05792_ System corrupted: Katana targeting data glitched. 05796_ The unstable cave ceiling collapses. 05796_ Crushed by falling debris. 05801_ System corrupted: IFF burst signal emitted. 05805_ System corrupted: Katana targeting data glitched. 05805_ G-50 Soldier destroyed. 05807_ System corrupted: Katana targeting data glitched. 05816_ A6IDF7 1A|:V>U1WCNB0RM%LK 05821_ M-13 Machinist fits Backup Laser I on G-47 Trooper. 05822_ System corrupted: Katana targeting data glitched. 05822_ G-47 Trooper destroyed. 05825_ Particle Gun severed. 05825_ R-06 Scavenger collects Aluminum Leg. 05825_ M-13 Machinist fits Backup Laser I on G-47 Trooper. 05827_ G-47 Trooper destroyed. 05829_ The unstable cave ceiling collapses. 05829_ Crushed by falling debris. 05829_ Imp. Carbon-fiber Leg destroyed. 05829_ System corrupted by crushing effect (+2). 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"" ??????????? | | "" !# # !#???# #? ?? ?????????? | | "" # #"S #???###########?????? #????????? | | "" # #""" !#?????????????????????? #????????? | | "% # # "" #??##???????????????????? #????????? | | "" # # = ### #??????????????????????????????? | | !# ##+######"###########?????????????????????? | | ##"## ????????????????? | | ?#### ????????????????? | | ##### ########"##############??????!????????????? | | # ##########???????????????s??s?????????????? | | # # ##??????????????s?????????????????? | | ]# # #?????????????????????????????????? | | [ # # #?????????????????????????????????? | | ! + + #?????????????????????????????????? | | # # #?????????????????????????????????? | | ##### #########?????????????????????????????????? | | #### #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 600 Core Shielding 20 Evasion (%) 44 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Imp. Ion Engine | -8/Materials | Scanalyzed Imp. Carbon-fiber Leg | -8/Materials | Scanalyzed Humpback | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakSuperchargedSegregator Manual? 0 Play Time 00:54:07 Cumulative 153.5 hours Start 2019.12.24 @ 20:04:15 End 2019.12.25 @ 08:32:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 205 Rogue 194 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 48 Gallery% 59 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 30fd0256-8676-4a9a-abb7-ff832730ee86