Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.10 @ 12:25:48 Player: BELIAL Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (64) 320 Value Destroyed (1318) 1318 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-1142) -1142 TOTAL SCORE: 5296 Bonus ------- Friendly Fire -1142 Cogmind --------- Core Integrity 694/1000 Matter 300/300 Energy 200/200 System Corruption 0% Temperature Cool (18) Movement Flying (205) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (5) --- Field Propulsion Drive > --- UTILITY (8) ------ Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter ECM Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Restoration Module > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Micro Fission Core Advanced Cooling System Improved Transmission Jammer Thermal Defense Suite Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Field Propulsion Array Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Enhanced Optical Array Improved Signal Interpreter ECM Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Restoration Module > --- WEAPON ----------- Advanced Plasma Cannon Power Sword > --- INVENTORY -------- Light Antimatter Reactor Field Propulsion Drive Improved Transmission Jammer Advanced System Restoration Module [Rating: 95] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Hacking Suite Device ECM Suite Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Power Sword Energy Gun Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Impact Weapon Heavy Mace Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac Slots Evolved 10 | . . . 2 2 2 . . 2 . . 2 Power 1 | . . . . . . . . 1 . . . Propulsion 3 | . . . 2 . . . . . . . 1 Utility 6 | . . . . 2 2 . . 1 . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 123 | 6 6 2 10 9 15 . 17 34 4 2 18 Power 26 | 1 1 . 1 . 3 . 2 11 1 . 6 Engine 8 | 1 1 . 1 . . . . 4 . . 1 Core 15 | . . . . . 3 . 2 5 1 . 4 Reactor 3 | . . . . . . . . 2 . . 1 Propulsion 42 | 2 2 2 5 3 3 . 7 12 1 2 3 Treads 2 | . 2 . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 38 | . . 2 5 3 3 . 7 12 1 2 3 Utility 35 | 1 1 . 1 2 6 . 8 10 . . 6 Device 16 | . 1 . . . 4 . 3 5 . . 3 Storage 1 | 1 . . . . . . . . . . . Processor 5 | . . . 1 2 . . . 1 . . 1 Hackware 13 | . . . . . 2 . 5 4 . . 2 Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 20 | 2 2 . 3 4 3 . . 1 2 . 3 Energy Gun 7 | 2 . . 3 2 . . . . . . . Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 2 | . 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . Slashing Weapon 4 | . . . . 1 2 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . 1 . . 1 2 . 1 Unidentified Prototypes 2 | . . . . 1 . . . 1 . . . Parts Lost 49 | . 4 2 4 . . . 12 14 . 1 12 Power 6 | . 1 . . . . . 1 2 . . 2 Propulsion 24 | . 1 1 2 . . . 8 8 . . 4 Utility 12 | . . . 1 . . . 2 4 . . 5 Weapon 7 | . 2 1 1 . . . 1 . . 1 1 Highest Loss Streak 5 | . 4 2 2 . . . 5 5 . 1 5 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 87 | . 85 80 89 84 96 100 96 84 91 90 81 Engine 3 | . 13 14 11 9 . . . 6 . . . Core 5 | . . . . . 6 7 6 1 13 13 8 Treads 2 | . 17 12 . . . . . . . . . Leg 1 | . 10 . . . . . . . . . . Flight 20 | . . 12 42 36 29 30 29 21 20 20 17 Device 10 | . 1 14 10 . 15 23 10 10 13 13 11 Storage 2 | . 14 7 . . . . . . . . . Processor 8 | . . . 4 22 16 7 7 6 6 6 11 Hackware 18 | . . . . . 9 15 26 27 26 26 21 Energy Gun 2 | . 10 . 19 10 . . . . . . . Ballistic Gun 2 | . 17 18 . . . . . . . . . Slashing Weapon 4 | . . . . 2 7 7 7 6 6 6 5 Special Melee Weapon 2 | . . . . . 6 7 4 1 4 3 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 31 | 14 14 13 12 11 15 13 14 16 24 24 31 Greatest Support 40 | 20 40 40 16 17 21 21 24 22 27 31 39 Greatest Overweight (x) 1 | 1 1 . . . . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 6 5 5 5 5 5 5 5 5 5 Most Carried 7 | 4 7 7 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 5 6 4 4 3 4 4 4 4 5 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | 4 7 5 5 5 4 5 5 5 5 5 4 Class Distribution -------------------- 40% | Hacker-Sprinter 18% | Hacker-Ninja 16% | Mutant 9% | Hacker-Mutant 6% | Sprinter 4% | Hacker-Scout 3% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -8/Materials Infiltrator-Sprinter | -7/Factory Hacker-Scout | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Ninja | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac Matter Collected 1372 | 205 187 15 105 90 130 20 133 245 . . 242 Remotely . | . . . . . . . . . . . . Salvage Created 1998 | . 452 87 227 31 154 30 226 647 . . 144 Parts 138 | . 26 6 12 3 14 . 18 35 . . 24 Haulers Intercepted 3 | . 1 . . . . . 1 1 . . . Recyclers Shooed 3 | . 2 . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac Combat Hostiles Destroyed 30 | . 8 2 7 . 1 . 4 8 . . . Melee 13 | . . . . . 1 . 4 8 . . . Guns 14 | . 6 2 6 . . . . . . . . AOE 3 | . 2 . 1 . . . . . . . . Classes Destroyed 10 | . 4 . 1 . 1 . . 4 . . . Worker 5 | . . . . . . . . 4 . . 1 Builder 6 | . 3 . . . 2 . . . . . 1 Tunneler 1 | . . . . . . . . 1 . . . Hauler 3 | . 1 . . . . . 1 1 . . . Recycler 1 | . . . . . . . . 1 . . . Operator 10 | . 1 . . 2 1 . 2 1 . . 3 Watcher 5 | . . . . . 2 . . 1 . . 2 Swarmer 13 | . . . 4 . . . 4 5 . . . Grunt 16 | . 8 2 3 . 1 . . 2 . . . Programmer 1 | . . . . . . . . 1 . . . Wasp 3 | . . . . . . 1 2 . . . . Best Kill Streak 6 | . 6 2 4 1 2 . 4 5 . . 1 Combat Bots Only 5 | . 5 2 4 . 1 . 4 3 . . . Max Kills in Single Turn 2 | . 2 1 1 1 1 1 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 2 . 1 . . . . . . . . Melee 1 | . . . . . 1 . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac Hostile Shots Fired 552 | . 73 35 62 26 8 . 102 133 . 9 104 Missed 237 | . 17 8 24 16 6 . 55 53 . 3 55 Damage Taken 4492 | . 689 342 414 118 19 . 670 1270 . 52 918 Core 1615 | . 134 59 181 53 . . 247 623 . 12 306 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 93 | . . . . . 33 . 34 9 . . 17 Core Remaining (%) 59 | 100 . 22 54 90 . . 64 . . 25 . Volleys Fired 83 | . 53 14 12 . . . . . . . 4 Largest 2 | . 2 2 2 . . . . . . . 1 Hottest 98 | . 90 40 90 . . . . . . . 98 Shots Fired 158 | . 105 25 24 . . . . . . . 4 Gun 154 | . 105 25 24 . . . . . . . . Cannon 4 | . . . . . . . . . . . 4 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 97 | . 72 25 . . . . . . . . . Thermal 19 | . 15 . . . . . . . . . 4 Explosive . | . . . . . . . . . . . . Electromagnetic 42 | . 18 . 24 . . . . . . . . Robot Hit Streak 12 | . 8 12 9 . . . . . . . . Robot Miss Streak 6 | . 6 1 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 187 | . 63 22 21 3 12 2 15 40 . . 9 Core Hits 82 | . 29 7 14 . 5 1 6 13 . . 7 Critical Kills 1 | . 1 . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . 1 . . . . . . . Critical Strikes 9 | . 3 . . 1 . . 1 3 . . 1 Burn 1 | . 1 . . . . . . . . . . Destroy 2 | . 2 . . . . . . . . . . Smash 1 | . . . . 1 . . . . . . . Sever 5 | . . . . . . . 1 3 . . 1 Melee Attacks 236 | . . . . 8 34 2 46 89 . 3 54 Impact 4 | . . . . 4 . . . . . . . Slashing 231 | . . . . 4 34 2 46 88 . 3 54 Piercing . | . . . . . . . . . . . . Sneak Attacks 28 | . . . . 2 5 2 5 12 . . 2 Combat Hostiles 2 | . . . . . 2 . . . . . . Follow-up Attacks 1 | . . . . 1 . . . . . . . Damage Inflicted 6014 | . 824 180 304 265 700 175 908 2118 . . 540 Guns 1148 | . 693 180 275 . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 160 | . 131 . 29 . . . . . . . . Melee 4706 | . . . . 265 700 175 908 2118 . . 540 Ramming . | . . . . . . . . . . . . Kinetic 588 | . 408 180 . . . . . . . . . Thermal 272 | . 243 . 29 . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 448 | . 173 . 275 . . . . . . . . Impact 114 | . . . . 114 . . . . . . . Slashing 4592 | . . . . 151 700 175 908 2118 . . 540 Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 1 2 . . 5 Average Corruption 1 | . . . . . . . 1 1 . . 2 Corruption Purged 10 | . . . . . . . 1 2 . . 7 Corruption Blocked 8 | . . . . . . . 8 . . . . Effects 5 | . . . . . . . 3 . . . 2 Message Errors 1 | . . . . . . . 1 . . . . Matter Fused 2 | . . . . . . . 1 . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 932 | . . . . 225 136 1 199 367 . . 4 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 932 | . . . . 225 136 1 199 367 . . 4 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 40 | . . . 40 . . . . . . . . Shots 1 | . . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 352 | . 352 45 300 7 . . 5 . . 16 304 Average Temperature 82 | . 132 18 102 7 . . 5 . . 9 56 Received Heat Transfer 1016 | . 384 173 99 45 9 . 42 129 . 18 117 Effects 4 | . 2 . . . . . . . . . 2 Interference 3 | . 1 . . . . . . . . . 2 Short Circuit 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . Impact Corruptions 3 | . . . . 3 . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 607 | . 557 . 50 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac Peak Influence 462 | . 185 45 249 380 462 120 243 291 128 132 172 Initial 172 | . . . 17 104 172 120 84 58 98 89 7 Average 114 | . 38 29 92 200 294 120 146 153 110 75 45 Maximum Alert Level 2 | . . . 1 1 2 . 1 1 . . . Low Security (%) 77 | 100 100 100 89 52 14 100 66 65 100 100 100 Level 1 21 | . . . 10 47 73 . 33 34 . . . Level 2 1 | . . . . . 11 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 32 | . 1 . . 1 4 . 7 9 . 1 9 Investigation 20 | . 1 . . . 3 . 5 5 . 1 5 Extermination 1 | . . . . . . . . 1 . . . Reinforcement 11 | . . . . 1 1 . 2 3 . . 4 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac Distress Signals 9 | . 2 . 1 1 . . 1 4 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 225 | . 16 6 20 16 21 . 36 35 6 2 67 Peak Tracking Total 14 | . 6 4 11 8 7 . 9 11 6 1 14 Tactical Retreats 50 | . . . 2 4 9 . 8 10 . 2 15 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac Traps Triggered 8 | . . . . . 2 . 1 3 . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . 3 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac Machines Disabled 1 | . 1 . . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . . . Garrison Access 7 | . . . . . 1 . 1 1 . 1 3 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac Machines Accessed 97 | . 5 . 4 8 16 . 17 18 . 7 22 Terminals 53 | . 4 . 3 8 8 . 9 8 . 2 11 Fabricators 13 | . . . . . 3 . 2 4 . 1 3 Repair Stations 5 | . . . . . 2 . 1 1 . . 1 Recycling Units 14 | . 1 . 1 . 2 . 3 2 . 2 3 Scanalyzers 5 | . . . . . . . 1 2 . 1 1 Garrison Access 7 | . . . . . 1 . 1 1 . 1 3 Total Hacks 242 | . 14 . 13 23 36 . 41 43 . 21 51 Successful 150 | . 3 . 6 12 16 . 24 36 . 16 37 Failed 91 | . 11 . 7 11 20 . 17 7 . 4 14 Catastrophic 16 | . . . 2 1 6 . 2 2 . . 3 Database Lockouts 1 | . . . . . . . . . . 1 . Manual 131 | . 11 . 10 22 10 . 22 20 . 10 26 Terminals 154 | . 12 . 12 23 18 . 25 23 . 12 29 Fabricators 36 | . . . . . 8 . 5 11 . 3 9 Repair Stations 11 | . . . . . 5 . 2 2 . . 2 Recycling Units 21 | . 2 . 1 . 4 . 4 3 . 3 4 Scanalyzers 10 | . . . . . . . 3 3 . 2 2 Garrison Access 10 | . . . . . 1 . 2 1 . 1 5 Terminal Hacks 47 | . . . 4 4 3 . 6 12 . 7 11 Part Schematic 7 | . . . . 1 1 . 1 3 . 1 . Level Access Points 1 | . . . 1 . . . . . . . . Machine Index 1 | . . . . . . . . 1 . . . Terminal Index 5 | . . . 1 1 . . 1 . . 1 1 Fabricator Index 3 | . . . . . . . 1 . . 1 1 Repair Station Index 3 | . . . . . . . 1 . . 1 1 Scanalyzer Index 1 | . . . . . . . 1 . . . . Garrison Index 2 | . . . . . . . . . . 1 1 Unreport Threat 3 | . . . . . . . . . . 1 2 Locate Traps 8 | . . . 1 . 2 . . 2 . . 3 Investigation Status 1 | . . . . . . . . 1 . . . Recall Investigation 7 | . . . . . . . 1 4 . 1 1 Registered Prototypes 1 | . . . . . . . . 1 . . . Zone Layout 4 | . . . 1 2 . . . . . . 1 Fabricator Hacks 25 | . . . . . 5 . 4 8 . 2 6 Load Schematic 12 | . . . . . 2 . 2 4 . 1 3 Build 13 | . . . . . 3 . 2 4 . 1 3 Repair Station Hacks 10 | . . . . . 4 . 2 2 . . 2 Scan Component 5 | . . . . . 2 . 1 1 . . 1 Repair 5 | . . . . . 2 . 1 1 . . 1 Recycling Unit Hacks 13 | . . . 1 . 2 . 3 2 . 2 3 Retrieve Components 13 | . . . 1 . 2 . 3 2 . 2 3 Scanalyzer 8 | . . . . . . . 1 3 . 2 2 Insert Component 5 | . . . . . . . 1 2 . 1 1 Analyze 3 | . . . . . . . . 1 . 1 1 Garrison Access Hacks 7 | . . . . . 1 . 1 1 . 1 3 Seal Access 7 | . . . . . 1 . 1 1 . 1 3 Unauthorized Hacks 40 | . 3 . 1 8 1 . 7 8 . 2 10 Terminals 32 | . 3 . 1 8 1 . 6 5 . 1 7 Track 1 | . . . . . . . . 1 . . . Assimilate 10 | . 1 . . 2 . . 4 1 . . 2 Botnet 18 | . 1 . 1 5 1 . 2 2 . 1 5 Operators 3 | . 1 . . 1 . . . 1 . . . Fabricators 8 | . . . . . . . 1 3 . 1 3 Prioritize 8 | . . . . . . . 1 3 . 1 3 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . . . Used 1 | . . . . . . . 1 . . . . Hacking Detections 79 | . 5 . 3 6 14 . 14 14 . 6 17 Full Trace Events 19 | . 1 . . . 3 . 5 5 . 1 4 Feedback Events 4 | . . . . . . . 2 . . . 2 Corruption 2 | . . . . . . . 1 . . . 1 Hackware Fried 2 | . . . . . . . 1 . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . 1 1 . 1 4 . 2 1 Parts Built 13 | . . . . . 3 . 2 4 . 2 2 Authchips . | . . . . . . . . . . . . Time 605 | . . . . . 130 . 54 214 . 64 143 Total Part Build Rating 68 | . . . . . 13 . 10 17 . 16 12 Parts Repaired 5 | . . . . . 2 . 1 1 . . 1 Time 179 | . . . . . 96 . 14 22 . . 47 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 26 | . . . . . 6 . 8 2 . 3 7 Parts Scanalyzed 3 | . . . . . . . 1 . . 1 1 Part Schematics Acquired 3 | . . . . . . . . 1 . 1 1 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . Non-combat 1 | . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . find_chute 1 | . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac Total Allies 25 | . 1 . . 1 . 20 2 . . . 1 Largest Group 20 | . 1 . . . . 20 1 . . . 1 Highest-Rated Group 525 | . 10 . . . . 525 26 . . . 26 Highest-Rated Ally 35 | . 10 . . . . 35 26 . . . 26 Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac Turns Passed 6035 | 55 807 93 177 161 609 75 994 1133 48 342 1541 Spaces Moved 8964 | 39 371 105 302 290 1108 254 1630 1949 130 545 2241 Core 8 | 7 . . . . . . . 1 . . . Treads 250 | . 242 8 . . . . . . . . . Legs 161 | 32 129 . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 8545 | . . 97 302 290 1108 254 1630 1948 130 545 2241 Fastest Speed 26 | 50 120 37 29 28 27 27 27 26 26 30 31 Average Speed 35 | 109 147 46 30 28 27 27 28 29 29 30 34 Slowest Speed 190 | 190 190 160 31 29 28 27 35 112 30 34 117 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 30 | . . 3 2 6 3 1 9 4 . . 2 Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 45 | 3 47 43 36 37 37 95 42 42 81 16 62 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 1 . . 1 . . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 127 | . . . . 3 17 . 27 34 . 3 43 Terrain Destroyed 138 | . 5 . 4 3 17 . 27 34 . 3 45 Melee 125 | . . . . 3 17 . 27 34 . 3 41 Projectile 4 | . . . . . . . . . . . 4 AOE 9 | . 5 . 4 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac Total 11271 | 48 542 126 359 348 1356 255 2079 2374 139 715 2930 Wait 1754 | . 100 7 28 40 179 . 376 265 . 162 597 Move 8897 | 38 370 100 297 277 1102 251 1611 1941 129 544 2237 Hop 28 | . . 1 2 6 3 1 9 4 . . 2 Pick Up 54 | 4 10 . 6 3 7 1 7 8 2 1 5 Fast Attach 71 | 6 1 . 4 5 9 . 6 23 1 2 14 Attach 28 | . 4 2 4 . 3 . 3 6 2 . 4 Detach 9 | . . . . . 2 . . 5 1 . 1 Swap 24 | . 1 . 2 4 3 . 8 5 1 . . Drop 59 | . 3 2 4 6 14 . 5 10 3 3 9 Fire 83 | . 53 14 12 . . . . . . . 4 Melee 235 | . . . . 7 34 2 46 89 . 3 54 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . 8 18 . . 3 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 3 exits: *Fac x2 / *Upp) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 56 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 373 | -10/Materials | Core integrity fell below 50% 397 | -10/Materials | Lost 4 parts (1p1n2w) 650 | -10/Materials | Discovered new exit (range 10) 844 | -10/Materials | Discovered new exit (range 13) 863 | -10/Materials | Entered Mines 864 | -10/Mines | Assembled infested the area 950 | -10/Mines | Discovered new exit (range 16) 956 | -10/Mines | Entered Materials 956 | -9/Materials | Evolved 2 slots: Propulsion x2 1124 | -9/Materials | Identified exit to Materials 1133 | -9/Materials | Entered another Materials area 1133 | -8/Materials | Evolved 2 slots: Utility x2 1282 | -8/Materials | Discovered new exit (range 17) 1293 | -8/Materials | Identified exit to Factory 1294 | -8/Materials | Entered Factory 1294 | -7/Factory | Evolved 2 slots: Utility x2 1362 | -7/Factory | Build established: Sprinter 1381 | -7/Factory | Discovered new exit (range 14) 1454 | -7/Factory | Fabricated Hacking Suite? 1629 | -7/Factory | Fabricated Hacking Suite (x1) 1700 | -7/Factory | Fabricated Imp. Cloaking Device? 1780 | -7/Factory | Discovered new exit (range 4) 1780 | -7/Factory | Identified exit to Factory 1788 | -7/Factory | Repaired Cld. Cesium-ion Thruster? 1800 | -7/Factory | Repaired Power Sword 1903 | -7/Factory | Manually triggered Chute Trap 1903 | -7/Factory | Sucked down chute 1903 | -7/Factory | Entered Waste 1904 | -7/Waste | Joined by Warlord forces that had cleared the area 1961 | -7/Waste | Discovered new exit (range 16) 1978 | -7/Waste | Identified exit to Factory 1978 | -7/Waste | Entered Factory 1978 | -7/Factory | Accompanied by 2 allies 2008 | -7/Factory | Build established: Hacker-Scout 2040 | -7/Factory | Hacking Suite fried by hacking feedback 2354 | -7/Factory | Discovered exit to Factory (range 15) 2463 | -7/Factory | Fabricated Imp. Hacking Suite? 2486 | -7/Factory | Build established: Hacker-Sprinter 2661 | -7/Factory | Discovered new exit (range 7) 2663 | -7/Factory | Identified exit to Storage 2675 | -7/Factory | Lost 4 parts (3n1w) 2702 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 2770 | -7/Factory | Cargo convoy interrupted 2797 | -7/Factory | Repaired Mic. Nuclear Core 2972 | -7/Factory | Entered another Factory area 2972 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3002 | -6/Factory | Lost 5 parts (1p3n1u) 3065 | -6/Factory | Lost 3 parts (2n1u) 3176 | -6/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 3203 | -6/Factory | Found Prototype Processor 3314 | -6/Factory | Repaired System Restoration Module 3584 | -6/Factory | Identified Exp. Targeting Computer 3604 | -6/Factory | Spotted B-75 Beast 3731 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 3744 | -6/Factory | Lost 3 parts (2n1u) 3828 | -6/Factory | Fabricated Imp. Cesium-ion Thruster? 3870 | -6/Factory | Core integrity fell below 50% 3951 | -6/Factory | Lost 5 parts (1p3n1u) 3975 | -6/Factory | Fabricated Imp. Cesium-ion Thruster? 4105 | -6/Factory | Manually triggered Chute Trap 4105 | -6/Factory | Sucked down chute 4105 | -6/Factory | Entered Waste 4115 | -6/Waste | Spotted C-40 Crusher 4119 | -6/Waste | Spotted C-40 Crusher 4135 | -6/Waste | Spotted C-40 Crusher 4137 | -6/Waste | Spotted C-40 Crusher 4145 | -6/Waste | Spotted C-40 Crusher 4150 | -6/Waste | Spotted C-40 Crusher 4150 | -6/Waste | Discovered new exit (range 10) 4152 | -6/Waste | Identified exit to Factory 4153 | -6/Waste | Entered Factory 4373 | -6/Factory | Discovered new exit (range 15) 4394 | -6/Factory | Central database locked down 4452 | -6/Factory | Fabricated Q-thruster (x2) 4478 | -6/Factory | Discovered new exit (range 9) 4486 | -6/Factory | Identified exit to Factory 4495 | -6/Factory | Entered another Factory area 4495 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4743 | -5/Factory | Discovered new exit (range 5) 4744 | -5/Factory | Identified exit to Upper Caves 4789 | -5/Factory | Build established: Hacker-Ninja 4873 | -5/Factory | Repaired Broken Q-thruster? 4973 | -5/Factory | Fabricated Adv. Hacking Suite? 4985 | -5/Factory | Hacking Suite fried by hacking feedback 5040 | -5/Factory | Discovered new exit (range 22) 5047 | -5/Factory | Lost 3 parts (2u1w) 5190 | -5/Factory | Fabricated Adv. Hacking Suite? 5191 | -5/Factory | Lost 5 parts (2p2n1u) 5321 | -5/Factory | Discovered new exit (range 22) 5379 | -5/Factory | Identified exit to Factory 5580 | -5/Factory | Crushed by falling debris 5750 | -5/Factory | Spotted B-75 Beast 6036 | -5/Factory | Self-destructed Last Messages --------------- Acquired 16 matter. Connecting with Fabricator... >>Load(Q-thruster) Uploading Q-thruster schematic... Loaded successfully: Q-thruster Rating: 8 Time: 128 Initiate build sequence. >>Trojan(Prioritize) Trojan loaded successfully. Testing... Prioritization routine active. >>Build Building Q-thruster... ETC: 64 ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. Imp. Hacking Suite destroyed. Field Propulsion Array destroyed. Map ----- +----------------------------------------------------+ | #??# """ """ """ """ ????????? | | #??# !%* ????????? | | #??# = ????????? | | #??# ^ #####+#############+#?????????????? | | #?## #?? ??????????????????????????? | | #?# ^ ^ # ????????????????????????? | | ### ^ """ """ # #???????????????????????? | | + ^ """^""" # """" #???????????????????????? | | ### """ """ # """" #???????????????????????? | | #?# # """" #???????????????????????? | | #?# # """" #???????????????????????? | | ### # = #???????????????????????? | | ###########???????????????????????? | | #?????????????????????????????????? | | ##############????????????????????? | | """ """"""""" # #????????????????????? | | # "" #????????????????????? | | """ """"""""" # " #????????????????????? | | # "F #????????????????????? | | """ !!! # "" #????????????????????? | | !!!g # #????????????????????? | | """ !bg +? #????????????????????? | | #?"""""" #??##############????? | | # """"""g #??# #????? | | ######???# # """"""g #??# #????? | | ?????????# # """""" @ #??# ! !! ###### | | ?????????# # gg #??# !! # | | ?????????# ##########/###??# """ # | | ?????????# #????# """ + | | ?????????# #????# """ # | | ?????????# "" #????# # | | ?????????# "" #????# """ """ ####+# | | ?????????# F" ###### """ """ # | | ?????????# ^ ##### "" + """ """ # """" | | ?????????####+##### # # | | ?????????# + ############## """" | | ?????????# # + | | ?????????# ![ # #####+############????# """" | | ?????????# !! ##### = #????????# | | ?????????# ! #???# ! #????????# """" | | ?????????# #???# #????????# | | ?????????#! #???# #????????# """" | | ?????????##########?### ! #????????# | | ??????????##########"###############????????###### | | ########### ! #????????????????????????????? | | + #????????????????????????????? | | # """ """ #????????????????????????????? | | # """ """ #????????????????????????????? | | + """ """ #????????????????????????????? | | ########### #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 54 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Power Sword | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Imp. Cesium-ion Thruster | -6/Factory | Scanalyzed Adv. Sensor Array | -6/Factory | Hacked Lrn. Terrain Scanner | -6/Factory | Hacked ECM Suite | -6/Factory | Hacked Q-thruster | -6/Factory | Scanalyzed Adv. Hacking Suite | -6/Factory | Hacked Lgt. Antimatter Reactor | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Imp. Cloaking Device | x1 | -7/Factory | Preloaded Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Cesium-ion Thruster | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Cesium-ion Thruster | x1 | -6/Factory Imp. Cesium-ion Thruster | x1 | -6/Factory Q-thruster | x2 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityBiocellAxe Manual? 0 Play Time 02:09:03 Cumulative 133.1 hours Start 2024.06.09 @ 20:10:12 End 2024.06.10 @ 12:25:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 30 Gallery% 46 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5392c56c-c17f-4232-ac05-f7ebe0b93545