Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.20 @ 19:11:26 Player: pappous Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (88) 440 Value Destroyed (3622) 3622 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1761) 1761 TOTAL SCORE: 8043 Bonus ------- High Alert Combat Kills 361 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/550 Matter 62/300 Energy 91/100 System Corruption 6% Temperature Cool (18) Movement Rolling (140) Ox3 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Compact Wheel Armored Wheel > --- UTILITY (5) ------ Improved Heat Sink Improved Heat Sink Huge Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON (2) ------- Heavy Ion Cannon Improved Assault Rifle > --- INVENTORY (25) --- Light Treads Armored Treads Armored Treads Armored Treads Huge Storage Unit High-capacity Matter Pod (200) Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Hacking Suite Relay Coupler [NC] (26) Relay Coupler [NC] (31) Relay Coupler [Sentry] (18) Relay Coupler [Sentry] (22) Relay Coupler [Hunter] (16) Heavy Ion Cannon High-powered Shotgun High-powered Shotgun Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Compact Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON ----------- Proton Missile Launcher Proton Missile Launcher > --- INVENTORY -------- Armored Treads Armored Treads Armored Treads Armored Wheel Huge Storage Unit High-capacity Matter Pod Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Hacking Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Heavy Ion Cannon Heavy Ion Cannon Improved Assault Rifle High-powered Shotgun High-powered Shotgun Proton Missile Launcher Katana [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Gar Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 3 | . . 2 1 . . . Weapon . | . . . . . . . Parts Attached 94 | 6 13 19 9 17 19 11 Power 13 | 1 2 3 1 2 2 2 Engine 8 | 1 1 3 1 1 . 1 Core 5 | . 1 . . 1 2 1 Reactor . | . . . . . . . Propulsion 27 | 2 3 6 3 5 7 1 Treads 20 | 1 2 4 2 5 6 . Leg . | . . . . . . . Wheel 7 | 1 1 2 1 . 1 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | 1 3 6 2 2 6 1 Device 9 | . 1 2 1 1 3 1 Storage 4 | 1 2 . . . 1 . Processor 4 | . . 1 1 . 2 . Hackware . | . . . . . . . Protection 4 | . . 3 . 1 . . Artifact . | . . . . . . . Weapon 33 | 2 5 4 3 8 4 7 Energy Gun 10 | . 1 3 2 3 1 . Energy Cannon 3 | . . . . . 1 2 Ballistic Gun 15 | 2 3 1 1 4 2 2 Ballistic Cannon . | . . . . . . . Launcher 5 | . 1 . . 1 . 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 34 | . 2 6 6 11 7 2 Power 7 | . 1 1 1 . 2 2 Propulsion 9 | . . 1 2 4 2 . Utility 7 | . . 2 2 2 1 . Weapon 11 | . 1 2 1 5 2 . Highest Loss Streak 5 | . 1 2 2 4 5 1 To Critical Strikes 1 | . . 1 . . . . Average Slot Usage (%) 89 | . 84 86 86 90 95 99 Engine 7 | . 11 10 8 8 . 2 Core 2 | . 2 . . . 8 6 Treads 15 | . 13 10 15 19 20 17 Wheel 9 | . 14 10 8 7 4 9 Device 9 | . 1 11 14 8 8 16 Storage 10 | . 14 11 9 9 9 9 Processor 11 | . . 1 10 18 26 19 Protection 2 | . . 7 3 . . . Energy Gun 9 | . 3 20 16 7 6 . Ballistic Gun 9 | . 23 1 1 10 9 6 Naked Turns . | . . . . . . . Heaviest Build 103 | 12 91 99 97 97 97 103 Greatest Support 60 | 20 20 20 20 60 60 28 Greatest Overweight (x) 8 | . 7 8 8 8 6 6 Average Overweight (x) 5 | . 4 6 7 6 3 5 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 6 21 25 25 25 25 25 Most Carried 25 | 4 9 18 23 25 25 25 Average Carried 17 | 3 5 11 20 22 23 22 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 4 9 18 22 24 25 22 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Matter Collected 1743 | 260 287 377 40 474 305 . Remotely . | . . . . . . . Salvage Created 3019 | . 330 807 254 884 575 169 Parts 191 | . 30 53 9 56 29 14 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . 1 . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Gar Combat Hostiles Destroyed 86 | . 13 23 5 28 11 6 Guns 74 | . 11 23 5 25 10 . Cannons 2 | . . . . . 1 1 AOE 10 | . 2 . . 3 . 5 Classes Destroyed 8 | . 3 1 1 2 1 . Worker 1 | . 1 . . . . . Recycler 1 | . . . . . 1 . Swarmer 28 | . 6 7 . 11 . 4 Grunt 42 | . 7 12 3 11 7 2 Brawler 1 | . . . . 1 . . Duelist 1 | . . . . 1 . . Sentry 11 | . . 4 1 4 2 . Hunter 3 | . . . 1 . 2 . Best Kill Streak 5 | . 3 4 1 5 4 4 Combat Bots Only 5 | . 3 4 1 5 4 4 Max Kills in Single Turn 2 | . 2 1 1 2 1 2 Gunslinging 1 | . . . . 1 . . Exploded 2 | . 1 . . 1 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Gar Damage Taken 5475 | . 425 980 448 1601 1454 567 Core 835 | . 92 186 32 193 226 106 Absorbed by Shields 48 | . . . . 48 . . Core Remaining (%) 72 | 100 63 53 . . . . Volleys Fired 265 | . 31 64 23 79 52 16 Largest 2 | . 2 2 2 2 2 2 Hottest 96 | . 60 96 96 93 88 88 Shots Fired 477 | . 54 127 43 142 84 27 Gun 441 | . 50 127 43 138 76 7 Cannon 15 | . . . . . 8 7 Launcher 21 | . 4 . . 4 . 13 Special . | . . . . . . . Kinetic 190 | . 44 1 . 88 50 7 Thermal 266 | . 6 126 43 50 34 7 Explosive 8 | . 4 . . 4 . . Electromagnetic 13 | . . . . . . 13 Robot Hit Streak 22 | . 7 13 22 18 21 5 Robot Miss Streak 6 | . 2 6 2 5 2 2 Penetration Max . | . . . . . . . Secondary Targets 7 | . 1 . . 4 2 . Max Gunslinging Chain 1 | . 1 . . 1 1 . Shots Hit Robots 345 | . 37 90 37 100 69 12 Core Hits 166 | . 21 40 14 53 28 10 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 5 | . . 2 . 2 1 . Burn 4 | . . 2 . 2 . . Destroy 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5534 | . 584 1058 467 1867 1103 455 Guns 4576 | . 428 1058 467 1608 935 80 Cannons 242 | . . . . . 161 81 Explosions 709 | . 156 . . 259 . 294 Melee . | . . . . . . . Ramming 7 | . . . . . 7 . Kinetic 1965 | . 383 . . 959 543 80 Thermal 2887 | . 45 1058 467 649 553 115 Explosive 415 | . 156 . . 259 . . Electromagnetic 260 | . . . . . . 260 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . 2 6 6 Average Corruption 3 | . . . . 2 5 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 58 | . . . . 17 27 14 Message Errors 15 | . . . . 3 6 6 Matter Fused 7 | . . . . 3 3 1 Heat Flow Errors 11 | . . . . 3 6 2 Energy Discharges 8 | . . . . 3 4 1 Data Loss (minor) 3 | . . . . 1 2 . Data Loss (major) 5 | . . . . . 3 2 Misfires 7 | . . . . 3 2 2 Alerts 1 | . . . . 1 . . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 6 | . . . . 6 . . Projectiles . | . . . . . . . Explosions 6 | . . . . 6 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 8 | . 8 . . . . . Shots 1 | . 1 . . . . . Rammed 2 | . . . . . 2 . Targets Rammed 2 | . . . . . 2 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 235 | . 48 96 18 235 229 141 Average Temperature 41 | . 21 31 13 42 54 72 Received Heat Transfer 2124 | . 198 330 216 525 504 351 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 17 | . . 6 7 2 2 . Heat Transferred 6679 | . 100 2638 1129 1628 1073 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Gar Peak Influence 1031 | . 272 376 197 1031 652 457 Initial 502 | . . 38 138 26 502 325 Average 325 | . 134 154 98 563 537 403 Maximum Alert Level 3 | . 1 1 . 3 2 2 Low Security (%) 45 | 100 75 73 100 15 . . Level 1 18 | . 24 26 . 23 . 32 Level 2 24 | . . . . 19 100 67 Level 3 11 | . . . . 41 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 2 3 . . 4 . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 8 | . 1 3 . . 4 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Gar Distress Signals 1 | . . 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 133 | . 18 44 8 34 20 9 Peak Tracking Total 6 | . 4 6 3 4 5 3 Tactical Retreats 9 | . 1 2 . 4 . 2 Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Gar Traps Triggered 22 | . 2 3 . 8 3 6 Indirectly 3 | . . . . . . 3 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Machines Disabled 6 | . 1 . . 4 1 . Max in Single Turn 1 | . 1 . . 1 1 . Garrison Relay 4 | . . . . 4 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Gar Machines Accessed 2 | . . . 1 . 1 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 2 | . . . 1 . 1 . Successful 2 | . . . 1 . 1 . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Used RIF Installer 2 | . . . . 1 . 1 Watcher Feeds 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 18 | . . . . 18 . . Machine Destruction 18 | . . . . 18 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Turns Passed 6330 | 84 1011 1368 772 1701 892 502 Spaces Moved 2444 | 56 455 492 328 627 306 180 Core 11 | 11 . . . . . . Treads 352 | 35 67 22 1 99 128 . Legs . | . . . . . . . Wheels 2081 | 10 388 470 327 528 178 180 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 115 180 180 195 175 140 Average Speed 199 | 127 180 209 198 214 206 186 Slowest Speed 480 | 160 240 480 480 480 240 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 4 74 55 29 68 41 35 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 2 | . . . . . 2 . Terrain Destroyed 21 | . 17 . . . 2 2 Melee . | . . . . . . . Projectile 2 | . . . . . 2 . AOE 19 | . 17 . . . . 2 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Gar Total 3404 | 66 590 699 408 846 480 315 Wait 410 | . 71 110 31 44 71 83 Move 2439 | 55 454 491 327 626 306 180 Hop . | . . . . . . . Pick Up 68 | 5 10 12 12 14 15 . Fast Attach 47 | 5 8 11 4 11 8 . Attach 23 | 1 3 4 4 5 4 2 Detach 2 | . 2 . . . . . Swap 24 | . 2 4 1 1 7 9 Drop 46 | . 9 3 6 12 15 1 Fire 265 | . 31 64 23 79 52 16 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . . . . 2 . Escape Stasis 78 | . . . . 54 . 24 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Sto]) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 16) 497 | -10/Materials | Discovered new exit (range 12) 653 | -10/Materials | Discovered new exit (range 12) 1096 | -10/Materials | Entered another Materials area 1096 | -9/Materials | Evolved 2 slots: Utility x2 1163 | -9/Materials | Discovered new exit (range 9) 1306 | -9/Materials | Discovered new exit (range 15) 1909 | -9/Materials | Discovered new exit (range 16) 2401 | -9/Materials | Discovered new exit (range 9) 2464 | -9/Materials | Entered another Materials area 2464 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2486 | -8/Materials | Identified exit to Garrison 2880 | -8/Materials | Build established: Scavenger-Mutant 3236 | -8/Materials | Entered Garrison 3408 | -8/Garrison | Triggered checkpoint 3496 | -8/Garrison | Garrison Relay disabled 3604 | -8/Garrison | Triggered checkpoint 3612 | -8/Garrison | Triggered checkpoint 3664 | -8/Garrison | Lost 4 parts (2n1u1w) 3742 | -8/Garrison | Discovered new exit (range 10) 3866 | -8/Garrison | Triggered checkpoint 3906 | -8/Garrison | Garrison Relay disabled 4058 | -8/Garrison | Triggered checkpoint 4106 | -8/Garrison | Garrison Relay disabled 4148 | -8/Garrison | Discovered new exit (range 19) 4211 | -8/Garrison | Installed Relay Interface Framework 4344 | -8/Garrison | Triggered checkpoint 4380 | -8/Garrison | Triggered checkpoint 4472 | -8/Garrison | Triggered checkpoint 4502 | -8/Garrison | Garrison Relay disabled 4524 | -8/Garrison | Triggered checkpoint 4767 | -8/Garrison | Lost 3 parts (1n2w) 4937 | -8/Garrison | Entered Materials 5296 | -8/Materials | Core integrity fell below 50% 5438 | -8/Materials | Lost 5 parts (1p1n1u2w) 5823 | -8/Materials | Core integrity fell below 20% 5829 | -8/Materials | Identified exit to Garrison 5829 | -8/Materials | Entered Garrison 5839 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 5967 | -8/Garrison | Triggered checkpoint 5967 | -8/Garrison | Triggered checkpoint 6229 | -8/Garrison | Discovered new exit (range 17) 6246 | -8/Garrison | Triggered checkpoint 6331 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06217_ Triggered Stasis Trap. 06217_ A bubble of rippling energy engulfs the area. 06217_ Field strength at 90. 06219_ Field strength at 80. 06220_ Field strength at 70. 06221_ Field strength at 60. 06222_ Field strength at 50. 06223_ Field strength at 40. 06224_ Field strength at 30. 06225_ Field strength at 20. 06226_ Field strength at 10. 06227_ Stasis field depleted. 06229_ EXIT=FOUND 06230_ System corrupted: Heat flow error (+193). 06246_ Beams of light sweep through the air. An alarm sounds. 06275_ System corrupted: Matter fused (-8). 06304_ Critical hit (Burn: +37). 06308_ Lgt. Nuclear Core destroyed. 06316_ WNQ7NI9VG