Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.04 @ 20:32:00 Player: Wall-e Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (133) 665 Value Destroyed (3469) 3469 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6774 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 3/300 Energy 290/290 System Corruption 49% Temperature Cool (9) Movement Walking (425) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg VSS Leg Wheel > --- UTILITY (6) ------ Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Core Analyzer Improved Light Armor Plating > --- WEAPON (2) ------- Gauss Rifle Proton Missile Launcher > --- INVENTORY (25) --- Reinforced Deuterium Engine Improved Cooling System Improved Cooling System Large Storage Unit Advanced Weight Redist. System Improved Sensor Array Improved Sensor Array Advanced Terrain Scan Processor Advanced Targeting Computer Target Analyzer Microactuators Transmission Jammer Advanced ECM Suite Weapon Shielding Improved Light Armor Plating Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Improved Datajack Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Microactuators Improved Shield Generator Hacking Suite System Shield > --- WEAPON ----------- Gauss Rifle Great Axe > --- INVENTORY -------- Compact Wheel Improved Cooling System Improved Cooling System Large Storage Unit Advanced Weight Redist. System Improved Sensor Array Improved Sensor Array Advanced Terrain Scan Processor Advanced Targeting Computer Target Analyzer Core Analyzer Transmission Jammer Advanced ECM Suite Improved Shield Generator System Shield Improved EM Pulse Cannon Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Precision Grenade Launcher Datajack Katana [Rating: 46] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility System Shield Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Improved Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Launcher Proton Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 4 | . . 1 2 1 Weapon . | . . . . . Parts Attached 100 | 8 10 18 14 50 Power 15 | 2 1 4 1 7 Engine 10 | 2 . 4 1 3 Core 5 | . 1 . . 4 Reactor . | . . . . . Propulsion 27 | 2 3 4 . 18 Treads 2 | 2 . . . . Leg 16 | . 3 3 . 10 Wheel 8 | . . . . 8 Hover . | . . . . . Flight 1 | . . 1 . . Utility 28 | 2 2 4 7 13 Device 10 | 1 1 . 3 5 Storage 5 | 1 1 1 2 . Processor 4 | . . . . 4 Hackware 4 | . . 1 2 1 Protection 5 | . . 2 . 3 Artifact . | . . . . . Weapon 30 | 2 4 6 6 12 Energy Gun 9 | 2 2 3 2 . Energy Cannon 1 | . . . . 1 Ballistic Gun 15 | . 2 2 3 8 Ballistic Cannon . | . . . . . Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 7 | . . 4 2 1 Corrupted Parts 2 | . . . . 2 System Corruption 17 | . . . . 17 Parts Lost 36 | . 2 2 1 31 Power 5 | . . 1 . 4 Propulsion 15 | . . . . 15 Utility 12 | . 1 . 1 10 Weapon 4 | . 1 1 . 2 Highest Loss Streak 8 | . 2 1 1 8 To Critical Strikes 2 | . . . . 2 Average Backups 17 | 2 7 11 15 23 Power . | . . . 1 1 Propulsion 1 | 1 2 2 . . Utility 9 | . 1 3 7 13 Weapon 5 | 1 1 4 5 7 Tool/Special . | . . . . . Unused Backups 46 | 2 2 5 9 28 Power 4 | . . 1 1 2 Propulsion 5 | 2 . . 2 1 Utility 18 | . . . 2 16 Weapon 17 | . 2 4 4 7 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 97 | . 97 99 98 96 Engine 6 | . 6 10 8 5 Core 2 | . 7 . . 1 Treads 1 | . 7 . . . Leg 24 | . 20 33 26 21 Wheel 3 | . . . . 6 Device 7 | . 12 1 4 9 Storage 9 | . 13 11 9 7 Processor 5 | . . . . 11 Hackware 14 | . . 10 26 15 Protection 2 | . . 9 3 . Energy Gun 5 | . 10 13 6 . Ballistic Gun 10 | . 17 7 10 8 Slashing Weapon 1 | . . . . 3 Peak Build Rating 46 | 9 14 23 36 46 Average Rating 31 | 6 12 19 30 42 On Entrance 16 | . 9 14 23 36 Naked Turns . | . . . . . Heaviest Build 106 | 13 30 37 93 106 Greatest Support 61 | 40 40 39 39 61 Greatest Overweight (x) 30 | . 1 1 2 30 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 8 15 15 25 25 Average Capacity 19 | 7 10 15 16 25 Most Carried 25 | 5 11 15 23 25 Average Carried 17 | 2 7 11 15 23 Final Capacity 25 | 8 15 15 25 25 Final Carried 23 | 4 11 15 23 23 Class Distribution -------------------- 47% | Hacker-Mutant 39% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3192 | 227 403 389 725 1448 Remotely . | . . . . . Salvage Created 4904 | 90 951 1102 797 1964 Parts 267 | 9 66 84 39 69 Haulers Intercepted 9 | . 2 5 1 1 Recyclers Shooed 5 | 1 1 . 1 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 73 | . 12 24 11 26 Melee 8 | . . . . 8 Guns 50 | . 11 18 9 12 AOE 9 | . . 5 2 2 Classes Destroyed 15 | 2 6 2 3 2 Worker 15 | . 6 . 1 8 Builder 8 | . 2 1 2 3 Tunneler 2 | 2 . . . . Hauler 9 | . 2 5 1 1 Recycler 10 | 1 1 1 . 7 Mechanic 2 | . . . 2 . Operator 2 | . 2 . . . Watcher 12 | . 3 4 3 2 Swarmer 13 | . . 10 . 3 Grunt 35 | . 12 8 6 9 Brawler 4 | . . . 1 3 Sentry 12 | . . 6 3 3 Specialist 2 | . . . . 2 Hunter 1 | . . . 1 . Programmer 6 | . . . . 6 Best Kill Streak 10 | 2 4 10 4 4 Combat Bots Only 7 | . 3 7 3 3 Max Kills in Single Turn 3 | 1 2 3 2 2 Gunslinging 1 | . 1 1 . . Exploded 2 | . . 2 2 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 584 | . 81 89 75 339 Missed 159 | . 13 33 21 92 Hits 425 | . 68 56 54 247 Melee 16 | . . . . 16 Projectile 409 | . 68 56 54 231 Critical Strikes 17 | . 1 1 2 13 Damage Taken 5922 | . 875 671 839 3537 Core 1051 | . 136 98 102 715 Absorbed by Shields 375 | . . . . 375 Regen/Repaired (Parts) 783 | . 129 . 578 76 Core Remaining (%) 75 | 100 45 75 81 . Volleys Fired 376 | 5 90 70 77 134 Largest 2 | 2 2 2 2 2 Hottest 112 | 80 90 112 112 69 Shots Fired 652 | 10 178 129 149 186 Gun 623 | 10 178 124 147 164 Cannon 14 | . . . . 14 Launcher 15 | . . 5 2 8 Special . | . . . . . Kinetic 374 | . 80 44 86 164 Thermal 237 | 10 98 68 61 . Explosive 7 | . . 5 2 . Electromagnetic 34 | . . 12 . 22 Robot Hit Streak 16 | 5 12 10 16 8 Robot Miss Streak 7 | 1 4 5 6 7 Penetration Max 1 | . . . . 1 Secondary Targets 5 | . 3 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 461 | 7 110 82 94 168 Core Hits 199 | 4 45 44 40 66 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 6 | . . . 1 5 Critical Strikes 28 | . 2 3 8 15 Burn 12 | . 2 3 7 . Destroy 2 | . . . 1 1 Smash 5 | . . . . 5 Sever 9 | . . . . 9 Melee Attacks 112 | . . . 1 111 Impact 52 | . . . 1 51 Slashing 60 | . . . . 60 Piercing . | . . . . . Sneak Attacks 13 | . . . . 13 Combat Hostiles . | . . . . . Follow-up Attacks 14 | . . . . 14 Damage Inflicted 10912 | 76 1400 1886 1885 5665 Guns 6237 | 76 1400 1258 1677 1826 Cannons 264 | . . . . 264 Explosions 1356 | . . 628 208 520 Melee 3055 | . . . . 3055 Ramming . | . . . . . Kinetic 3858 | . 607 392 1033 1826 Thermal 2261 | 76 793 748 644 . Explosive 1213 | . . 628 208 377 Electromagnetic 525 | . . 118 . 407 Impact 1831 | . . . . 1831 Slashing 1224 | . . . . 1224 Piercing . | . . . . . Highest Corruption 49 | . . 4 . 49 Average Corruption 21 | . . 4 . 25 Corruption Purged 5 | . . . . 5 Corruption Blocked . | . . . . . Effects 179 | . . 21 . 158 Message Errors 46 | . . 9 . 37 Matter Fused 41 | . . 2 . 39 Heat Flow Errors 21 | . . 3 . 18 Energy Discharges 21 | . . 1 . 20 Parts Rejected 3 | . . 1 . 2 Parts Fused 1 | . . . . 1 Data Loss (minor) 19 | . . 3 . 16 Data Loss (major) 6 | . . . . 6 Misfires 3 | . . 1 . 2 Alerts 2 | . . . . 2 Misdirections 2 | . . . . 2 Weapon Failures 14 | . . 1 . 13 Overload Shots . | . . . . . Overflow Damage 894 | . . 25 . 869 Projectiles 17 | . . . . 17 Explosions 193 | . . 25 . 168 Melee 684 | . . . . 684 Knockbacks 10 | . . . . 10 Impact 10 | . . . . 10 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 128 | . . 47 . 81 Shots 3 | . . 1 . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 477 | 36 231 369 477 258 Average Temperature 86 | 15 83 76 114 71 Received Heat Transfer 1823 | . 516 174 387 746 Effects 9 | . 1 1 7 . Shutdowns 3 | . . . 3 . Energy Bleed 3 | . 1 . 2 . Matter Decay 1 | . . 1 . . Short Circuit 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 7 | . . . . 7 Combat Hostiles 4 | . . . . 4 Parts Fried 12 | . . . . 12 Impact Corruptions 21 | . . . . 21 Robots Melted 2 | . 1 1 . . Combat Hostiles 2 | . 1 1 . . Parts Melted 8 | . 2 3 3 . Heat Transferred 6132 | 175 2183 1850 1924 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 71 | 100 100 88 93 46 Level 1 28 | . . 11 6 53 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 360 | 10 75 313 230 360 Initial 128 | . . 15 128 98 Average 121 | . 20 83 80 185 Influence Increases 2926 | 15 444 800 506 1161 Destroy 0b10 Robot/C 1460 | . 240 480 220 520 Destroy 0b10 Robot/NC 300 | 15 80 55 45 105 Destroy Leader 372 | . 60 118 68 126 Successful Hack 223 | . 18 34 27 144 Disable Machine 180 | . . 15 60 105 Destroy Structure 106 | . 1 38 11 56 Partial Spotted 30 | . 15 . . 15 Lose Combat Pursuer 255 | . 30 60 75 90 Influence Decreases 2591 | 15 406 533 593 1044 Entered New Map 320 | . . 23 177 120 Time Decay 1792 | 15 394 493 406 484 Lost Part 329 | . 12 17 10 290 Purge Threat 150 | . . . . 150 Squads Dispatched 20 | . 3 1 . 16 Investigation 4 | . 1 . . 3 Extermination 7 | . . . . 7 Reinforcement 9 | . 2 1 . 6 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 2 | . . . . 2 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 12 | . 2 2 4 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 140 | . 29 36 26 49 Peak Tracking Total 9 | . 4 9 5 4 Tactical Retreats 14 | . 2 3 3 6 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 3 | . . . . 3 Reprogrammed 12 | . . . 6 6 Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 12 | . . 1 4 7 Max in Single Turn 3 | . . 1 2 3 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 37 | . 7 7 6 17 Terminals 28 | . 5 7 4 12 Fabricators 1 | . . . . 1 Repair Stations 4 | . 1 . 1 2 Recycling Units 2 | . 1 . . 1 Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . . 1 Total Hacks 193 | . 24 27 79 63 Successful 129 | . 13 19 62 35 Failed 63 | . 11 7 17 28 Catastrophic 6 | . 1 . 1 4 Database Lockouts 1 | . . 1 . . Manual 80 | . 12 23 16 29 Terminals 120 | . 17 27 38 38 Fabricators 3 | . . . . 3 Repair Stations 47 | . 6 . 32 9 Recycling Units 11 | . 1 . . 10 Scanalyzers 9 | . . . 9 . Garrison Access 3 | . . . . 3 Terminal Hacks 35 | . 3 7 16 9 Robot Analysis 3 | . . 2 1 . Prototype ID Bank 6 | . 1 1 3 1 Open DSF 1 | . . . . 1 Level Access Points 1 | . . . . 1 Machine Index 1 | . . . 1 . Unreport Threat 1 | . . . . 1 Locate Traps 4 | . 1 . 3 . Disarm Traps 2 | . . . 1 1 Reprogram Traps 2 | . . . 1 1 Dispatch Records 1 | . . 1 . . Registered Prototypes 1 | . . . 1 . Zone Layout 12 | . 1 3 5 3 Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 39 | . 4 . 28 7 Scan Component 20 | . 2 . 14 4 Repair 19 | . 2 . 14 3 Recycling Unit Hacks 2 | . 1 . . 1 Retrieve Matter 1 | . . . . 1 Retrieve Components 1 | . 1 . . . Scanalyzer 9 | . . . 9 . Insert Component 3 | . . . 3 . Analyze 6 | . . . 6 . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 41 | . 5 12 9 15 Terminals 39 | . 5 12 9 13 Track 10 | . . 4 4 2 Botnet 25 | . 4 7 4 10 Disrupt 1 | . . . . 1 Operators 3 | . 1 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Reject 1 | . . . . 1 Recyclers 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 35 | . 6 7 6 16 Full Trace Events 3 | . . . . 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 36 | . . . . 36 Total Part Build Rating 6 | . . . . 6 Parts Repaired 19 | . 2 . 14 3 Time 667 | . 52 . 514 101 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 6108 | 37 785 . 1174 4112 Sensors 5286 | . . . 1174 4112 Terrain 822 | 37 785 . . . Robot Analysis Total 3 | . . 2 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 10381 | 111 1560 1503 2248 4959 Spaces Moved 4001 | 49 704 743 585 1920 Core 8 | 5 . . . 3 Treads 205 | 44 161 . . . Legs 3020 | . 543 743 585 1149 Wheels 768 | . . . . 768 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 102 Average Speed 160 | 148 150 121 145 183 Slowest Speed 1550 | 160 190 190 260 1550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 4 83 61 35 41 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 14 | . . . . 14 Terrain Destroyed 109 | . . 42 8 59 Melee 14 | . . . . 14 Projectile 5 | . . . . 5 AOE 90 | . . 42 8 40 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 7193 | 75 1027 1217 1850 3024 Wait 2370 | 3 196 348 1116 707 Move 3997 | 48 703 742 584 1920 Hop . | . . . . . Pick Up 107 | 7 16 18 23 43 Fast Attach 62 | 8 5 8 17 24 Attach 25 | . 2 6 2 15 Detach 1 | . . . . 1 Swap 69 | . 5 7 14 43 Drop 79 | 4 10 18 16 31 Fire 376 | 5 90 70 77 134 Melee 97 | . . . 1 96 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 10 | . . . . 10 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 13) 1071 | -10/Materials | Repaired Assault Rifle 1098 | -10/Materials | Repaired Sml. Storage Unit 1122 | -10/Materials | Discovered new exit (range 3) 1556 | -10/Materials | Core integrity fell below 50% 1640 | -10/Materials | Discovered new exit (range 16) 1672 | -10/Materials | Entered another Materials area 1672 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2106 | -9/Materials | Discovered new exit (range 14) 2611 | -9/Materials | Central database locked down 2611 | -9/Materials | Discovered new exit (range 18) 2770 | -9/Materials | Discovered new exit (range 13) 3026 | -9/Materials | Destroyed 7 combat bots 3175 | -9/Materials | Entered another Materials area 3175 | -8/Materials | Evolved 2 slots: Utility x2 3233 | -8/Materials | Repaired Imp. Aluminum Leg 3267 | -8/Materials | Repaired Imp. Aluminum Leg 3294 | -8/Materials | Repaired Lgt. Armor Plating 3328 | -8/Materials | Repaired Rocket Launcher 3361 | -8/Materials | Repaired Imp. Aluminum Leg 3413 | -8/Materials | Repaired Imp. Medium Laser 3466 | -8/Materials | Repaired Imp. Medium Laser 3472 | -8/Materials | Build established: Hacker-Mutant 3603 | -8/Materials | Repaired Broken Imp. Sensor Array 4567 | -8/Materials | Repaired Imp. Aluminum Leg 4594 | -8/Materials | Repaired Lgt. Armor Plating 4627 | -8/Materials | Repaired Imp. Aluminum Leg 4680 | -8/Materials | Repaired Hvy. Ion Engine 4713 | -8/Materials | Repaired Imp. Aluminum Leg 4911 | -8/Materials | Repaired Imp. Aluminum Leg 5256 | -8/Materials | Discovered new exit (range 14) 5423 | -8/Materials | Entered Factory 5423 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6271 | -7/Factory | Cargo convoy interrupted 7436 | -7/Factory | Repaired Imp. Sensor Array 8030 | -7/Factory | Core integrity fell below 50% 8052 | -7/Factory | Lost 7 parts (1p4n2u) 8085 | -7/Factory | System corruption reached 10% 8392 | -7/Factory | Build established: Scavenger-Mutant 8393 | -7/Factory | Identified exit to Factory 8771 | -7/Factory | Repaired Imp. Sensor Array 8817 | -7/Factory | Repaired Imp. Shield Generator 8899 | -7/Factory | Lost 5 parts (1p2n1u1w) 9037 | -7/Factory | Core integrity fell below 20% 9044 | -7/Factory | System corruption reached 30% 9112 | -7/Factory | Lost 8 parts (1p1n5u1w) 9317 | -7/Factory | Fabricated Imp. Sensor Array (x2) 9328 | -7/Factory | Build established: Mutant 9958 | -7/Factory | Build established: Scavenger-Mutant 10304 | -7/Factory | Lost 3 parts (2n1u) 10347 | -7/Factory | Build established: Mutant 10382 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 10331_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F008. 10333_ U-05 Engineer lays Concrete. 10341_ KL6XY:JUTAD#HGIECH 3BDLSXJYMZ/8ZZZP 10346_ System corrupted: Proton Missile Launcher failed to launch. 10348_ Door malfunctions. 10350_ G-47 Trooper destroyed. 10355_ G-47 Trooper misfires. 10355_ U-05 Engineer lays Concrete. 10356_ System corrupted: Matter fused (-1). 10361_ Critical hit (Burn: +37). 10369_ R-06 Scavenger collects Corrupted Lgt. Nuclear Core. 10370_ Acquired 3 matter. 10372_ M-28 Smith repairs G-47 Trooper. 10373_ R-06 Scavenger collects Corrupted Aluminum Leg. 10374_ N>XF5YFQPVWX/6VKJENJD7GP4WB6 10374_ Critical hit (Burn: +37). 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""" """ """ #?? | | ?????????????????????# g # """ """ """ #?? | | ?????????????????????# % # = ### | | ???????????????g?????########m#############+####T | | ????????????????????????????? rk | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? h | | ???????????????????????????????############### | | ????????????????????????????????# # | | ????????????????????????????????#" """"""""" # | | ????????????????????????????????#" # | | ????????????????????????????????#" """"""""" # | | ????????????????????????????????#T # | | ????????????????????????????????#" """"""""" + | | ????????????????????????????????#" # | | ????????????????????????????????#" """"""""" # | | ????????????????????????????????# # | | ????????????????????????????????# """"""""" # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????################## | | ????????????????????????????# ! # | | ????????????????????????????# """ """ + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Sensor Array | x2 | -7/Factory Repaired ---------- Assault Rifle | 14% | -10/Materials Sml. Storage Unit | 71% | -10/Materials Imp. Aluminum Leg | 11% | -8/Materials Imp. Aluminum Leg | 43% | -8/Materials Lgt. Armor Plating | 64% | -8/Materials Rocket Launcher | 32% | -8/Materials Imp. Aluminum Leg | 77% | -8/Materials Imp. Medium Laser | 81% | -8/Materials Imp. Medium Laser | 77% | -8/Materials Imp. Sensor Array | 99% | -8/Materials | Broken Imp. Aluminum Leg | 26% | -8/Materials Lgt. Armor Plating | 8% | -8/Materials Imp. Aluminum Leg | 63% | -8/Materials Hvy. Ion Engine | 53% | -8/Materials Imp. Aluminum Leg | 85% | -8/Materials Imp. Aluminum Leg | 66% | -8/Materials Imp. Sensor Array | 4% | -7/Factory Imp. Sensor Array | 18% | -7/Factory Imp. Shield Generator | 7% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalMediumChip Manual? 0 Play Time 01:26:46 Cumulative 540.5 hours Start 2025.08.03 @ 22:09:54 End 2025.08.04 @ 20:32:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 203 Rogue 96 Adventurer 8 Explorer 99 Win Type - Total 17 Types 8/1/6/2/0/0/0/0/0/0 Lore% 53 Gallery% 65 Achievement% 79 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4d830f6-e7ac-4b6d-9640-f74529439b98