Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.22 @ 13:28:37 Player: Johge Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (913) 913 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (670) 670 TOTAL SCORE: 3323 Bonus ------- Follower Combat Kills 194 Met Imprinter 300 Was Imprinted 300 Friendly Fire -124 Cogmind --------- Core Integrity 0/400 Matter 203/300 Energy 286/290 System Corruption 0% Temperature Warm (142) Movement Treading (170) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (2) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Enhanced Flamer > --- INVENTORY (8) ---- Light Angular Momentum Engine Improved Medium Treads High-capacity Matter Pod (200) Experimental Sensor Array 0b10 Decoder Chip [Scout] Hacking Drone Bay Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Flexi-carbon Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Barrage Gun Gauss Rifle > --- INVENTORY -------- Light Angular Momentum Engine Improved Medium Treads High-capacity Matter Pod Experimental Sensor Array 0b10 Decoder Chip [Scout] Hacking Drone Bay Autogun Grenade Launcher [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Enhanced Flamer Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 30 | 6 2 9 2 2 9 Power 4 | 1 . 2 . . 1 Engine 3 | 1 . 1 . . 1 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 13 | 2 1 4 . 2 4 Treads 4 | . . . . . 4 Leg 9 | 2 1 4 . 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 1 . 2 . . Device 1 | . . . 1 . . Storage 2 | 1 . . 1 . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | 2 . 3 . . 4 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 . 3 . . 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 9 | . 1 3 . . 5 Power 1 | . . 1 . . . Propulsion 3 | . 1 1 . . 1 Utility . | . . . . . . Weapon 5 | . . 1 . . 4 Highest Loss Streak 4 | . 1 1 . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 94 86 100 100 99 Engine 10 | . 14 3 11 11 11 Treads 3 | . . . . . 20 Leg 36 | . 27 31 44 44 23 Storage 11 | . 14 11 11 11 11 Processor 10 | . 9 11 11 11 11 Ballistic Gun 22 | . 28 21 22 22 21 Naked Turns . | . . . . . . Heaviest Build 27 | 13 13 18 18 18 27 Greatest Support 60 | 20 20 40 40 50 60 Greatest Overweight (x) 1 | . 1 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 7 8 8 Most Carried 8 | 5 6 8 8 8 8 Average Carried 6 | 1 3 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 1 6 8 8 8 6 Class Distribution -------------------- 78% | Scavenger-Mutant 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1360 | 209 235 452 179 68 217 Remotely . | . . . . . . Salvage Created 1213 | . 289 534 108 98 184 Parts 85 | . 21 41 11 . 12 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 3 | . . 2 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 13 | . . . . . 13 Prevented 3 | . . . . . 3 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 28 | . 7 12 5 . 4 Guns 28 | . 7 12 5 . 4 Classes Destroyed 9 | . 4 2 . . 3 Hauler 1 | . 1 . . . . Recycler 1 | . . 1 . . . Watcher 6 | . 3 3 . . . Swarmer 12 | . 3 4 4 . 1 Grunt 12 | . 4 7 1 . . Brawler 1 | . . . . . 1 Sentry 1 | . . 1 . . . Programmer 1 | . . . . . 1 Behemoth 1 | . . . . . 1 Best Kill Streak 8 | . 3 8 4 . 1 Combat Bots Only 6 | . 3 6 4 . 1 Max Kills in Single Turn 2 | . 2 1 2 . 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 229 | . 51 64 10 . 104 Missed 50 | . 16 16 3 . 15 Damage Taken 2484 | . 352 483 67 . 1582 Core 501 | . 91 132 6 . 272 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 63 . . . . Volleys Fired 145 | . 49 48 7 8 33 Largest 2 | . 2 2 2 2 2 Hottest 80 | . 40 43 46 46 80 Shots Fired 284 | . 98 94 14 16 62 Gun 274 | . 98 94 14 16 52 Cannon . | . . . . . . Launcher 6 | . . . . . 6 Special 4 | . . . . . 4 Kinetic 274 | . 98 94 14 16 52 Thermal 4 | . . . . . 4 Explosive 6 | . . . . . 6 Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 12 8 5 4 9 Robot Miss Streak 6 | . 4 3 3 1 6 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 170 | . 52 58 7 9 44 Core Hits 69 | . 20 22 6 3 18 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 2 | . 1 1 . . . Destroy 2 | . 1 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2831 | . 585 836 118 146 1146 Guns 2367 | . 574 836 114 146 697 Cannons . | . . . . . . Explosions 426 | . . . . . 426 Melee . | . . . . . . Ramming 15 | . 11 . 4 . . Kinetic 2367 | . 574 836 114 146 697 Thermal 23 | . . . . . 23 Explosive 426 | . . . . . 426 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 4 | . . . . . 4 Projectiles . | . . . . . . Explosions 4 | . . . . . 4 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 4 | . 2 . 2 . . Kicked 4 | . 2 . 2 . . Crushed . | . . . . . . Highest Temperature 142 | . 12 2 . . 142 Average Temperature 29 | . 7 2 . . 44 Received Heat Transfer 327 | . 120 141 6 . 60 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 160 | . . . . . 160 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 395 | . 140 395 285 . . Initial 99 | . . 49 99 . . Average 141 | . 66 200 194 . . Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 74 | 100 100 43 67 . . Level 1 25 | . . 56 32 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 3 . . . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 3 | . . 3 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 16 18 7 . 12 Peak Tracking Total 7 | . 3 7 4 . 4 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 7 | . 5 2 . . . Terminals 7 | . 5 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 21 | . 16 5 . . . Successful 13 | . 11 2 . . . Failed 8 | . 5 3 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . . . . 4 . Terminals 21 | . 16 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 11 2 . . . Record 2 | . 2 . . . . Prototype ID Bank 1 | . 1 . . . . Alert Level 2 | . 2 . . . . Locate Traps 2 | . 2 . . . . Dispatch Records 2 | . 1 1 . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 3 | . 2 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 2 . . . Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 8 | . . . 4 4 . Largest Group 7 | . . . 4 7 7 Highest-Rated Group 195 | . . . 71 195 195 Highest-Rated Ally 40 | . . . 31 40 40 Total Orders . | . . . . . . Ally Attacks 72 | . . . 13 . 59 Total Damage 1112 | . . . 141 . 971 Kills 7 | . . . 2 . 5 Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 5 | . . . 2 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4002 | 55 606 454 484 1743 660 Spaces Moved 2609 | 38 371 232 376 1246 346 Core 4 | 4 . . . . . Treads 254 | . . . . . 254 Legs 2351 | 34 371 232 376 1246 92 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 124 | 112 121 120 120 120 156 Slowest Speed 190 | 120 190 190 120 120 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 3 61 24 86 90 41 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 7 | . . . 2 4 1 Spaces Dug . | . . . . . . Terrain Destroyed 49 | . . . . . 49 Melee . | . . . . . . Projectile . | . . . . . . AOE 49 | . . . . . 49 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3081 | 50 439 313 395 1480 404 Wait 233 | . 7 10 2 214 . Move 2604 | 37 370 231 375 1245 346 Hop . | . . . . . . Pick Up 42 | 7 8 11 4 5 7 Fast Attach 1 | . . . 1 . . Attach 17 | 6 2 5 1 . 3 Detach 1 | . . . 1 . . Swap 12 | . . 4 . 2 6 Drop 22 | . 1 4 2 6 9 Fire 145 | . 49 48 7 8 33 Melee . | . . . . . . Ram . | . . . . . . Kick 4 | . 2 . 2 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 17) 661 | -10/Materials | Identified exit to Materials 662 | -10/Materials | Entered another Materials area 662 | -9/Materials | Evolved 2 slots: Propulsion x2 758 | -9/Materials | Discovered new exit (range 17) 1093 | -9/Materials | Discovered new exit (range 9) 1112 | -9/Materials | Identified exit to Mines 1116 | -9/Materials | Entered Mines 1132 | -9/Mines | Learned location of 1 exit from Proximity Caves 1156 | -9/Mines | Build established: Scavenger-Mutant 1171 | -9/Mines | Discovered new exit (range 8) 1181 | -9/Mines | Identified exit to Materials 1194 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1196 | -9/Mines | Learned Materials emergency access door positions 1241 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1244 | -9/Mines | Found Prototype Device 1245 | -9/Mines | Identified Exp. Sensor Array 1335 | -9/Mines | Discovered exit to Materials (range 12) 1443 | -9/Mines | Received a Mining Laser from a helpful Derelict 1596 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1599 | -9/Mines | Identified exit to Zion 1600 | -9/Mines | Entered Zion 1600 | -7/Zion | Accompanied by 4 allies 2021 | -7/Zion | Imprinted 2023 | -7/Zion | Declared Zion's savior 2180 | -7/Zion | Received a hallucinogenic algorithm 2390 | -7/Zion | Learned location of Recycling (-7) 2766 | -7/Zion | Given A8's code to call for help 2953 | -7/Zion | Given the Hacking Drone Bay 2954 | -7/Zion | Found Prototype Device 3304 | -7/Zion | Discovered new exit (range 14) 3320 | -7/Zion | Identified exit to Proximity Caves 3343 | -7/Zion | Entered Proximity Caves 3343 | -6/Proximity Caves | Accompanied by 7 allies 3344 | -6/Proximity Caves | Identified exit to Factory 3437 | -6/Proximity Caves | Spotted B-75 Beast 3479 | -6/Proximity Caves | Destroyed B-75 Beast 3506 | -6/Proximity Caves | Lost 4 allies 3850 | -6/Proximity Caves | Lost 3 allies 3971 | -6/Proximity Caves | Ambushed by research squad 3974 | -6/Proximity Caves | Core integrity fell below 50% 3991 | -6/Proximity Caves | Core integrity fell below 20% 4003 | -6/Proximity Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- Destroyed Phase Shifter. Penetrated by Slug. P-60 Hacker destroyed. Penetrated by Slug. Gravmag System fries itself beyond repair. Remote Datajack fries itself beyond repair. The unstable cave ceiling collapses. Penetrated by Slug. The unstable cave ceiling collapses. Penetrated by Slug. The unstable cave ceiling collapses. Penetrated by Slug. Barrage Gun destroyed. Grenade Launcher destroyed. Penetrated by Slug. Shock Rifle fries itself beyond repair. Slug penetrates Wall. Penetrated by Slug. The unstable cave ceiling collapses. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????#####?#####? | | ?????????????????????????????????????# ## #? | | ????????????????????????????????????? #? | | ?????????????????????????????####???? #? | | ?????????????????????????????# #???? ## | | ?????????????????????????????# ##???# # | | ?????????????????????????????# #???# | | ??????????????????????##????## ##### | | ?????????????????????## ##### | | ?????????????????###?# #??????? | | ????????????????## ## ##??????? | | ????????????????# # ## ##??????? | | ????????????????# ### #### ##?????? | | ???????????????# h @ #?## ##????? | | ???????????????# #?# #????? | | ???????????????# h #?# #????? | | ???????????????# ## #### #????? | | ???????????????## ?# ###### ##????? | | ????????????????# ##??# #####??## ######?????? | | ????????????????###?#???###?###### ##??????????? | | ????????????????????????##### ## ##??????????? | | ????????????????????????# ###????????? | | ????????????????????????# ###??????? | | ????????????????????????# #??????? | | ????????????????????????# ## #??????? | | ????????????????????????# ### #??????? | | ????????????????????????###??# ##??????? | | ????????????????????????????## ## ##???????? | | ???????????????????????????## ### # ##????????? | | ?????????????????????????### #?# ####?????????? | | ??????????????????????#### ##?# #????????????? | | ?????????????????????## #??# #????????????? | | ?????????????????????# ##??# #????????????? | | ?????????????????????## #####???# #????????????? | | ??????????????????????# #????#### #????????????? | | ??????????????????????# ##### #??? ????????? | | ??????????????????????# ## ????????? | | ??????????????????????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Adv. Terrain Scanner | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Energy Filter | -7/Zion | Archive Plasma Flamer | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive System Restoration Module | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The One Challenges ------------ None Game ------ Seed AlloyNodeMachine Manual? 0 Play Time 00:37:04 Cumulative 28.2 hours Start 2024.07.22 @ 12:51:06 End 2024.07.22 @ 13:28:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6f9cd492-bbce-4917-80a5-255e8b9a278a