Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 23:35:07 Player: TurnLeft25 Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (101) 505 Value Destroyed (3011) 3011 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1344) 1344 TOTAL SCORE: 8260 Bonus ------- High Alert Combat Kills 544 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 45/300 Energy 240/240 System Corruption 20% Temperature Cool (0) Movement Walking (90) Location -7/DSF Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- VSS Leg VSS Leg > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Structural Scanner Targeting Computer Light Armor Plating Light Armor Plating > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Compact Battery Enhanced Autogun [Rating: 60] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage Compact Battery Processor Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . Utility 3 | . . . . . 1 2 . . . Weapon 2 | . . . . . 2 . . . . Parts Attached 74 | 5 3 . 2 3 26 14 4 4 13 Power 9 | 1 . . . 1 2 1 2 . 2 Engine 4 | 1 . . . 1 1 . 1 . . Core 5 | . . . . . 1 1 1 . 2 Reactor . | . . . . . . . . . . Propulsion 15 | 2 . . . . 9 . 1 . 3 Treads 5 | . . . . . 4 . 1 . . Leg 10 | 2 . . . . 5 . . . 3 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 18 | . 2 . . 1 5 7 1 1 1 Device 5 | . 2 . . . . 3 . . . Storage 3 | . . . . . . 1 1 1 . Processor 2 | . . . . . 2 . . . . Hackware 1 | . . . . . 1 . . . . Protection 7 | . . . . 1 2 3 . . 1 Artifact . | . . . . . . . . . . Weapon 32 | 2 1 . 2 1 10 6 . 3 7 Energy Gun 5 | . . . . . 5 . . . . Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun 19 | 2 . . 1 1 4 5 . 3 3 Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . 1 . 1 . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . 4 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 3 . . . Parts Lost 28 | . . . . . 9 3 9 . 7 Power 3 | . . . . . 2 . 1 . . Propulsion 4 | . . . . . 2 . 1 . 1 Utility 11 | . . . . . 2 3 5 . 1 Weapon 10 | . . . . . 3 . 2 . 5 Highest Loss Streak 6 | . . . . . 4 3 6 . 5 To Critical Strikes 1 | . . . . . . . 1 . . Average Slot Usage (%) 79 | . 84 100 99 100 68 79 24 27 31 Engine 7 | . 14 14 14 14 6 . . . . Core 1 | . . . . . 1 6 1 . 2 Treads 8 | . . . . . 12 23 4 . . Leg 15 | . 28 28 28 28 11 . . . 8 Device 16 | . 13 28 28 19 9 15 10 . . Processor 2 | . . . . . 5 4 . . . Protection 5 | . . . . 9 8 11 . . . Ballistic Gun 12 | . 14 14 14 14 8 14 4 23 10 Launcher 5 | . 12 14 13 14 . . . . . Naked Turns 24 | . . . . . . . 24 . . Heaviest Build 37 | 7 10 10 10 15 28 37 34 10 21 Greatest Support 60 | 20 20 20 20 20 60 60 60 3 36 Greatest Overweight (x) 7 | . . . . . 7 . 1 3 4 Average Overweight (x) . | . . . . . . . . 3 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 2 1 5 5 5 5 4 3 4 Average Carried 2 | . . 1 1 4 4 3 3 . . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 1 4 5 5 4 4 . 1 Class Distribution -------------------- 50% | Mutant 29% | Skirmisher 11% | Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Mutant | -7/Waste Skirmisher | -7/Factory Scavenger-Mutant | -7/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Matter Collected 3019 | 284 28 50 . 60 1377 1047 . . 173 Remotely . | . . . . . . . . . . Salvage Created 3398 | 39 44 . . 24 1766 1346 . . 179 Parts 224 | 2 4 . . 5 141 63 . . 9 Haulers Intercepted 2 | . . . . . 2 . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Combat Hostiles Destroyed 76 | 1 3 . . 3 38 26 . . 5 Melee 5 | . . . . . 1 2 . . 2 Guns 66 | 1 . . . 2 36 24 . . 3 AOE 4 | . 3 . . 1 . . . . . Classes Destroyed 15 | 1 2 . . . 8 3 . . 1 Worker 6 | . 1 . . . 4 1 . . . Builder 8 | . . . . . 5 3 . . . Hauler 2 | . . . . . 2 . . . . Mechanic 1 | . . . . . 1 . . . . Operator 2 | . . . . . 2 . . . . Watcher 6 | . . . . . 5 1 . . . Swarmer 30 | . 3 . . 3 17 4 . . 3 Grunt 26 | 1 . . . . 14 11 . . . Brawler 3 | . . . . . 1 2 . . . Duelist 1 | . . . . . . 1 . . . Protector 2 | . . . . . 1 1 . . . Sentry 9 | . . . . . 5 4 . . . Specialist 2 | . . . . . . . . . 2 Hunter 2 | . . . . . . 2 . . . Programmer 1 | . . . . . . 1 . . . Best Kill Streak 11 | 1 3 . . 3 11 6 . . 3 Combat Bots Only 9 | 1 3 . . 3 9 6 . . 3 Max Kills in Single Turn 3 | 1 3 . . 2 2 2 . . 1 Gunslinging 1 | . . . . . . 1 . . . Exploded 3 | . 3 . . 1 . . . . . Melee 1 | . . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Hostile Shots Fired 449 | 9 . 7 . 9 143 173 7 . 101 Missed 137 | 4 . . . 1 45 51 . . 36 Damage Taken 4798 | 52 . 85 . 68 1522 1697 282 . 1092 Core 1070 | 21 . 13 . 10 318 93 100 . 515 Absorbed by Shields 53 | . . . . . . 36 17 . . Regen/Repaired (Parts) 70 | . . . . . . 70 . . . Core Remaining (%) 71 | 91 . . . 82 42 . . . . Volleys Fired 222 | 6 3 3 . 4 109 78 6 . 13 Largest 4 | 2 2 2 . 2 4 4 4 . 3 Hottest 240 | 40 50 50 . 50 240 85 80 . 65 Shots Fired 341 | 12 5 4 . 6 145 132 22 . 15 Gun 335 | 12 3 3 . 4 144 132 22 . 15 Cannon . | . . . . . . . . . . Launcher 6 | . 2 1 . 2 1 . . . . Special . | . . . . . . . . . . Kinetic 310 | 12 3 3 . 4 119 132 22 . 15 Thermal 10 | . . . . . 10 . . . . Explosive 6 | . 2 1 . 2 1 . . . . Electromagnetic 15 | . . . . . 15 . . . . Robot Hit Streak 18 | 4 5 2 . 3 9 18 10 . 12 Robot Miss Streak 13 | 3 1 . . 2 7 6 2 . 13 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . . . . . 1 5 . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . Shots Hit Robots 247 | 7 3 2 . 3 106 97 19 . 10 Core Hits 164 | 1 4 2 . 3 78 62 3 . 11 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 2 | . . . . . . 1 . . 1 Destroy 1 | . . . . . . 1 . . . Sever 1 | . . . . . . . . . 1 Melee Attacks 6 | . . . . . . . . . 6 Impact . | . . . . . . . . . . Slashing 6 | . . . . . . . . . 6 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8456 | 95 159 70 . 185 3814 3378 431 . 324 Guns 7774 | 92 12 26 . 24 3759 3251 431 . 179 Cannons . | . . . . . . . . . . Explosions 458 | . 147 44 . 152 26 89 . . . Melee 145 | . . . . . . . . . 145 Ramming 79 | 3 . . . 9 29 38 . . . Kinetic 7501 | 92 12 26 . 24 3486 3251 431 . 179 Thermal 66 | . . . . . 66 . . . . Explosive 369 | . 147 44 . 152 26 . . . . Electromagnetic 296 | . . . . . 207 89 . . . Impact . | . . . . . . . . . . Slashing 145 | . . . . . . . . . 145 Piercing . | . . . . . . . . . . Highest Corruption 20 | . . . . . . 3 20 20 20 Average Corruption 8 | . . . . . . 2 11 20 20 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 21 | . . . . . . 6 7 1 7 Message Errors 2 | . . . . . . 1 . . 1 Matter Fused 9 | . . . . . . 3 3 1 2 Heat Flow Errors 7 | . . . . . . 2 3 . 2 Energy Discharges 1 | . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . 1 Misdirections 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 85 | . . . . 65 16 4 . . . Projectiles . | . . . . . . . . . . Explosions 85 | . . . . 65 16 4 . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . 1 . . . . . Impact 1 | . . . . 1 . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 78 | . . . . . . 78 . . . Shots 3 | . . . . . . 3 . . . Rammed 23 | . . . . . 12 11 . . . Targets Rammed 29 | 1 . . . 1 13 14 . . . Kicked 2 | 1 . . . 1 . . . . . Crushed 4 | . . . . . 1 3 . . . Highest Temperature 820 | . . 22 . 6 820 201 163 . 235 Average Temperature 135 | . . 12 . 3 171 70 52 . 103 Received Heat Transfer 1482 | 30 . 51 . . 693 690 . . 18 Effects 14 | . . . . . 14 . . . . Shutdowns 2 | . . . . . 2 . . . . Interference 3 | . . . . . 3 . . . . Matter Decay 1 | . . . . . 1 . . . . Short Circuit 3 | . . . . . 3 . . . . Damage (minor) 2 | . . . . . 2 . . . . Damage (major) 1 | . . . . . 1 . . . . Damage (core) 2 | . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Fried 4 | . . . . . 2 2 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 148 | . . . . . 148 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Peak Influence 902 | 20 116 65 . 93 902 871 267 130 176 Initial 410 | . 13 45 . . . 410 252 130 91 Average 342 | 2 86 64 . 45 380 689 197 130 100 Maximum Alert Level 3 | . . . . . 3 3 1 . . Low Security (%) 51 | 100 100 100 . 100 40 . 73 100 100 Level 1 5 | . . . . . 12 . 26 . . Level 2 24 | . . . . . 32 50 . . . Level 3 18 | . . . . . 14 49 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 23 | . 2 1 . . 5 13 . . 2 Investigation 7 | . 1 1 . . . 5 . . . Extermination 2 | . . . . . . 2 . . . Reinforcement 5 | . 1 . . . 1 1 . . 2 Assault 3 | . . . . . 1 2 . . . Garrison 6 | . . . . . 3 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Distress Signals 3 | . . . . . 3 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 105 | 1 1 2 . 3 48 33 6 . 11 Peak Tracking Total 7 | 1 1 2 . 3 5 7 6 . 5 Tactical Retreats 2 | . . . . . 1 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Traps Triggered 2 | . . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Machines Disabled 15 | . 1 . . . 9 5 . . . Max in Single Turn 4 | . 1 . . . 2 4 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Machines Accessed 15 | . 1 1 4 . 1 7 . 1 . Terminals 7 | . 1 . . . 1 4 . 1 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 81 | . 4 1 49 . 5 20 . 2 . Successful 64 | . 2 1 49 . 2 9 . 1 . Failed 17 | . 2 . . . 3 11 . 1 . Catastrophic 3 | . . . . . 1 2 . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . 1 . . 1 . . . Terminals 23 | . 4 . . . 5 12 . 2 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . . . . 3 . . . Garrison Access 2 | . . . . . . 2 . . . Terminal Hacks 60 | . 2 1 49 . 2 5 . 1 . Record 50 | . . . 49 . . 1 . . . Robot Analysis 1 | . 1 . . . . . . . . Open Door 1 | . . 1 . . . . . . . Open DSF 2 | . . . . . . 1 . 1 . Alert Level 2 | . 1 . . . . 1 . . . Unreport Threat 1 | . . . . . . 1 . . . Security Status 1 | . . . . . 1 . . . . Zone Layout 2 | . . . . . 1 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . Scan Component 1 | . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . Insert Component 1 | . . . . . . 1 . . . Analyze 1 | . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 1 . . . 1 6 . 1 . Full Trace Events 6 | . 1 . . . . 5 . . . Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . Time 13 | . . . . . . 13 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Total Allies 1 | . . . . . . . 1 . . Largest Group 1 | . . . . . . . 1 . . Highest-Rated Group 31 | . . . . . . . 31 . . Highest-Rated Ally 31 | . . . . . . . 31 . . Total Orders . | . . . . . . . . . . Ally Attacks 12 | . . . . . . . 12 . . Total Damage 169 | . . . . . . . 169 . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Turns Passed 3999 | 117 253 69 913 422 1055 811 156 24 179 Spaces Moved 2629 | 92 199 52 757 329 513 388 210 11 78 Core 270 | 31 . . . . 8 . 185 11 35 Treads 659 | . . . . . 246 388 25 . . Legs 1700 | 61 199 52 757 329 259 . . . 43 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 170 50 200 50 Average Speed 129 | 96 120 120 120 120 152 170 65 200 136 Slowest Speed 400 | 120 120 120 120 120 400 170 170 200 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 8 36 15 92 68 44 9 71 . 44 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 3 | . . . . 3 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 113 | . 11 5 . 9 80 8 . . . Melee . | . . . . . . . . . . Projectile 84 | . . . . . 76 8 . . . AOE 29 | . 11 5 . 9 4 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Total 3075 | 108 208 54 762 350 716 511 223 14 129 Wait 11 | . . . . 9 2 . . . . Move 2621 | 91 198 51 756 328 512 388 209 10 78 Hop . | . . . . . . . . . . Pick Up 77 | 5 3 . 2 3 33 13 4 . 14 Fast Attach . | . . . . . . . . . . Attach 62 | 5 3 . 2 1 23 11 4 4 9 Detach 3 | . 1 . . . 2 . . . . Swap 12 | . . . . 2 3 3 . . 4 Drop 32 | . . . 2 2 19 4 . . 5 Fire 222 | 6 3 3 . 4 109 78 6 . 13 Melee 6 | . . . . . . . . . 6 Ram . | . . . . . . . . . . Kick 2 | 1 . . . 1 . . . . . Crush 27 | . . . . . 13 14 . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF (discovered 1 exit: [*Gar]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 83 | -11/Scrapyard | Discovered new exit (range 8) 118 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 16) 282 | -10/Materials | Met 8R-AWN 311 | -10/Materials | Build established: Mutant 371 | -10/Materials | Entered Mines 372 | -10/Mines | Met a Derelict bent on vengeance 374 | -10/Mines | Followed 8R-AWN into the Mines 406 | -10/Mines | Met a Derelict shopkeep closing up shop 414 | -10/Mines | Assembled infested the area 431 | -10/Mines | Discovered new exit (range 6) 440 | -10/Mines | Entered Exiles 480 | -10/Exiles | Welcomed by 8R-AWN 510 | -10/Exiles | Met EX-HEX 582 | -10/Exiles | Met EX-DEC 632 | -10/Exiles | Visited The Gauntlet 802 | -10/Exiles | Learned location of Zion (-7) 852 | -10/Exiles | Discovered new exit (range 11) 1003 | -10/Exiles | Learned about 8R-AWN's background 1052 | -10/Exiles | Met EX-BIN 1080 | -10/Exiles | Aligned with FarCom system 1081 | -10/Exiles | Given EX-Vault access code 1187 | -10/Exiles | Opened EX-Vault 1196 | -10/Exiles | Found Prototype Ballistic Gun 1231 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1353 | -10/Exiles | Left Exiles lab with XL Autogun Array 1353 | -10/Exiles | Entered Mines 1613 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1697 | -9/Mines | Learned Materials terminal intel 1704 | -9/Mines | Learned location of Storage (-9) 1768 | -9/Mines | Discovered new exit (range 5) 1775 | -9/Mines | Entered Materials 1775 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1776 | -8/Materials | Loaded intel: 12 terminal locations 1777 | -8/Materials | Identified XL Autogun Array 2080 | -8/Materials | Core integrity fell below 50% 2088 | -8/Materials | Lost 4 parts (1p2n1u) 2186 | -8/Materials | Garrison activated, responded to threat 2351 | -8/Materials | Destroyed 8 combat bots 2380 | -8/Materials | Build established: Skirmisher 2575 | -8/Materials | First assault squad dispatched 2697 | -8/Materials | Destroyed 9 combat bots 2773 | -8/Materials | Discovered new exit (range 11) 2830 | -8/Materials | Entered Factory 2830 | -7/Factory | Evolved 2 slots: Utility x2 2943 | -7/Factory | Repaired Lgt. Armor Plating 3230 | -7/Factory | First assault squad dispatched 3258 | -7/Factory | Build established: Tank 3400 | -7/Factory | Lost 3 parts (3u) 3641 | -7/Factory | Sucked down chute 3641 | -7/Factory | Entered Waste 3642 | -7/Waste | Met a frightened Derelict 3653 | -7/Waste | Spotted C-40 Crusher 3656 | -7/Waste | EMP discharged 3656 | -7/Waste | System corruption reached 10% 3662 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3665 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3668 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3671 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3688 | -7/Waste | Spotted C-40 Crusher 3702 | -7/Waste | Lost 6 parts (1n3u2w) 3707 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3732 | -7/Waste | Spotted C-40 Crusher 3732 | -7/Waste | Spotted C-40 Crusher 3756 | -7/Waste | EMP discharged 3763 | -7/Waste | Spotted C-40 Crusher 3773 | -7/Waste | Crushed by Compactor (1 part destroyed) 3789 | -7/Waste | Spotted C-40 Crusher 3790 | -7/Waste | Discovered new exit (range 12) 3797 | -7/Waste | Entered Factory 3805 | -7/Factory | Identified exit to DSF 3821 | -7/Factory | Entered DSF 3844 | -7/DSF | Additional patrols routed to DSF 3908 | -7/DSF | Core integrity fell below 50% 3939 | -7/DSF | Lost 5 parts (1u4w) 3963 | -7/DSF | Discovered new exit (range 15) 3996 | -7/DSF | Core integrity fell below 20% 4000 | -7/DSF | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- EXIT=FOUND C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. S-27 Virus destroyed. System corrupted: Matter fused (-10). S-27 Virus destroyed. Acquired 18 matter. Slug penetrates Wall. S-27 Virus destroyed. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Knocked back. Acquired 6 matter. Hpw. Shotgun destroyed. Chainsword blasted off. Acquired 24 matter. VSS Leg destroyed. Critical hit (Blast). 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