Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.27 @ 10:41:39 Player: DietSnapple Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (173) 865 Value Destroyed (6904) 6904 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1772) 1772 TOTAL SCORE: 15921 Bonus ------- High Alert Combat Kills 569 Follower Combat Kills 303 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1150 Matter 50/300 Energy 100/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Experimental Optical Array Advanced Signal Interpreter Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Advanced Shield Generator Scatter Rocket Array Scatter Rocket Array Peak State ------------ > --- POWER ------------ Backup Power III Light Antimatter Reactor Improved Fusion Compressor > --- PROPULSION ------- Impulse Thruster Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Cryofiber Web Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Advanced ECM Suite Improved Phase Shifter Graphene Brace > --- WEAPON ----------- Assault Cannon > --- INVENTORY -------- Advanced Matter Compressor Hardlight Generator Advanced Shield Generator Scatter Rocket Array Scatter Rocket Array [Rating: 102] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Field Propulsion Array Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Scatter Rocket Array Special Weapon Remote Datajack Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Was Fac Gar Fac Fac Was Fac Fac Slots Evolved 12 | . . . . . 4 2 . 2 . . . . 2 . . 2 Power 2 | . . . . . . . . . . . . . 2 . . . Propulsion 3 | . . . . . 1 1 . . . . . . . . . 1 Utility 6 | . . . . . 3 . . 2 . . . . . . . 1 Weapon 1 | . . . . . . 1 . . . . . . . . . . Parts Attached 184 | 7 2 1 . 3 30 7 4 3 13 12 20 35 13 . 4 30 Power 26 | 1 . 1 . . 5 1 . . 1 1 3 4 3 . . 6 Engine 15 | 1 . 1 . . 5 1 . . . 1 3 1 . . . 2 Core 7 | . . . . . . . . . . . . 2 3 . . 2 Reactor 4 | . . . . . . . . . 1 . . 1 . . . 2 Propulsion 47 | 2 . . . 1 8 2 . 1 3 4 4 6 6 . 3 7 Treads 15 | 2 . . . . 5 . . . 3 1 . 4 . . . . Leg 16 | . . . . . 3 2 . 1 . . 4 2 4 . . . Wheel 6 | . . . . 1 . . . . . 3 . . 2 . . . Hover 3 | . . . . . . . . . . . . . . . 3 . Flight 7 | . . . . . . . . . . . . . . . . 7 Utility 66 | 2 1 . . 1 8 2 2 2 1 5 7 16 4 . . 15 Device 25 | 1 . . . . 3 1 . 1 1 . 1 4 3 . . 10 Storage 6 | 1 1 . . . 1 . . . . . . 1 . . . 2 Processor 15 | . . . . . 2 1 1 1 . 1 . 6 . . . 3 Hackware 2 | . . . . . . . 1 . . . . . 1 . . . Protection 18 | . . . . 1 2 . . . . 4 6 5 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 45 | 2 1 . . 1 9 2 2 . 8 2 6 9 . . 1 2 Energy Gun 16 | 1 . . . 1 6 . . . 3 . 3 2 . . . . Energy Cannon 10 | . . . . . 2 1 2 . 1 . . 4 . . . . Ballistic Gun 5 | 1 . . . . . . . . 3 1 . . . . . . Ballistic Cannon 9 | . 1 . . . . 1 . . 1 1 3 2 . . . . Launcher 2 | . . . . . . . . . . . . . . . . 2 Special Weapon 2 | . . . . . . . . . . . . 1 . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 2 . . 1 1 . . . . . 3 Parts Lost 102 | . . . . 2 17 . 5 . . 6 23 18 4 9 1 17 Power 14 | . . . . . 3 . 1 . . 1 2 3 . 1 . 3 Propulsion 35 | . . . . 1 5 . 2 . . 3 4 7 2 3 1 7 Utility 29 | . . . . . 3 . 1 . . 2 8 6 1 2 . 6 Weapon 24 | . . . . 1 6 . 1 . . . 9 2 1 3 . 1 Highest Loss Streak 11 | . . . . 2 5 . 4 . . 3 11 5 4 9 1 8 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . Average Backups 12 | 2 7 12 13 13 16 14 12 8 14 15 14 16 17 13 4 4 Power 1 | . 1 2 3 3 1 1 . . . . 2 2 3 2 . . Propulsion 1 | 1 2 2 2 1 1 . . . 1 1 3 1 1 2 1 . Utility 6 | . 2 5 5 5 8 9 8 6 7 8 8 7 7 5 2 2 Weapon 3 | . 1 3 3 3 4 4 2 2 4 4 . 4 4 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 23 | . . . . . 7 2 2 . 2 1 . . . 7 . 2 Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . 2 . . . . . . . . 1 . . Utility 9 | . . . . . 2 . 2 . . . . . . 3 . 2 Weapon 8 | . . . . . 2 2 . . 2 1 . . . 1 . . Tool/Special 2 | . . . . . 1 . . . . . . . . 1 . . Average Slot Usage (%) 85 | . 99 99 100 98 79 95 94 92 85 83 75 79 91 55 8 36 Engine 7 | . 14 14 14 14 8 7 6 6 . 4 5 . . . . 1 Core 1 | . . . . . . . . . . . . 3 13 8 1 2 Treads 14 | . 27 28 28 25 15 . . . 9 8 . 15 5 . . . Leg 5 | . . . . . 5 27 26 20 6 . 6 1 12 12 . . Wheel 1 | . . . . 2 . . . . . 6 8 1 . . . . Device 11 | . 14 14 14 10 6 16 15 20 20 8 5 9 8 10 . 13 Storage 8 | . 14 14 14 14 9 7 7 6 6 6 6 6 5 3 . . Processor 8 | . . . . . 12 5 8 19 20 18 11 14 16 6 . 6 Protection 3 | . . . . 3 5 7 3 . . 7 9 6 6 2 . . Energy Gun 4 | . 2 . . 2 12 15 8 . 5 5 10 . 3 2 . . Energy Cannon 3 | . . . . . 1 5 13 20 10 . . 10 6 2 . . Ballistic Gun 5 | . 14 13 14 11 . . . . . 13 1 . . . . . Ballistic Cannon 5 | . 11 14 14 14 1 . . . . . 5 1 . . . 2 Peak Build Rating 102 | 7 8 12 12 13 39 48 48 51 78 78 58 65 79 79 22 102 Average Rating 34 | 4 7 8 12 12 25 45 44 47 64 63 52 49 67 42 10 52 On Entrance 30 | . 7 8 12 12 13 37 48 42 51 78 58 15 55 79 1 7 Avg Prop Armor Cover (%) 8 | . . . . 8 7 . . . . 6 7 16 . . 9 6 Naked Turns 123 | . . . . . . . . . . . . . . 62 22 39 Heaviest Build 101 | 14 51 55 55 57 81 51 55 52 75 84 88 84 101 100 5 36 Greatest Support 140 | 40 40 40 40 40 84 66 66 63 140 140 60 87 80 80 33 37 Greatest Overweight (x) 19 | . 1 1 1 5 5 1 1 1 . 4 5 5 9 19 1 2 Average Overweight (x) . | . . 1 1 1 . . . . . . 1 1 1 . . . Largest Inventory Capacity 30 | 8 20 20 20 20 20 15 15 15 20 20 20 20 20 20 5 30 Average Capacity 17 | 6 18 20 20 20 19 15 15 15 16 20 20 20 20 13 5 5 Most Carried 20 | 4 11 13 13 15 20 15 15 9 20 20 20 20 20 19 5 5 Average Carried 13 | 2 7 12 13 13 16 14 12 8 14 16 15 16 17 13 4 4 Final Capacity 20 | 8 20 20 20 20 15 15 15 15 20 20 20 20 20 5 5 5 Final Carried 20 | 4 11 13 13 15 15 15 10 9 20 18 12 20 19 5 4 4 Class Distribution -------------------- 50% | Mutant 22% | Scavenger-Gunner 8% | Scavenger-Mutant 8% | Scavenger-Skirmisher 5% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Gunner | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Was Fac Gar Fac Fac Was Fac Fac Matter Collected 3724 | 273 197 115 . 100 361 67 50 . 180 464 816 544 300 100 . 157 Remotely 163 | . . . . . . . . . . . . . 163 . . . Salvage Created 7120 | 28 356 63 . 149 1464 429 367 . 348 823 1034 1562 321 . . 176 Parts 373 | 4 31 10 . 12 77 27 23 . 3 33 40 84 16 . . 13 Haulers Intercepted 4 | . . . . . 1 1 . . . . . 1 . . . 1 Recyclers Shooed 3 | . . . . . 1 1 . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Was Fac Gar Fac Fac Was Fac Fac Combat Hostiles Destroyed 144 | . 12 5 . 4 26 7 12 . . 17 23 27 7 . . 4 Melee 1 | . . . . . 1 . . . . . . . . . . . Guns 67 | . 8 3 . . 15 6 4 . . 15 13 1 2 . . . Cannons 65 | . 4 2 . 4 7 1 8 . . . 9 25 5 . . . AOE 6 | . . . . . . . . . . 2 . . . . . 4 Classes Destroyed 18 | 1 4 . . . 8 2 . . . 2 1 . . . . . Worker 12 | . . . . . 4 1 . . . 3 . 2 1 . . 1 Builder 3 | . . . . . . 1 . . . . . 1 . . . 1 Tunneler 1 | 1 . . . . . . . . . . . . . . . . Hauler 4 | . . . . . 1 1 . . . . . 1 . . . 1 Recycler 4 | . . . . . 1 2 . . . . . 1 . . . . Mechanic 2 | . . . . . 1 . . . . . . 1 . . . . Operator 2 | . 2 . . . . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . Swarmer 46 | . 6 5 . . 5 4 7 . . . 3 8 4 . . 4 Grunt 57 | . 6 . . 4 10 . 3 . . 11 11 9 3 . . . Brawler 4 | . . . . . . . . . . 1 2 1 . . . . Duelist 6 | . . . . . 1 . . . . 2 3 . . . . . Sentry 10 | . . . . . 3 1 . . . . 3 3 . . . . Demolisher 1 | . . . . . . . . . . 1 . . . . . . Specialist 8 | . . . . . 6 . . . . . . 2 . . . . Hunter 7 | . . . . . 1 1 2 . . 1 . 2 . . . . Programmer 4 | . . . . . . 1 . . . 1 . 2 . . . . Behemoth 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 10 | 1 7 3 . 4 10 3 5 . . 7 3 9 4 . . 4 Combat Bots Only 9 | . 7 3 . 4 9 3 5 . . 6 3 5 4 . . 4 Max Kills in Single Turn 4 | 1 1 1 . 1 2 1 1 . . 3 1 2 1 . . 4 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . 2 . . . . . 4 Melee 1 | . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Was Fac Gar Fac Fac Was Fac Fac Hostile Shots Fired 1728 | . 54 25 . 20 218 42 103 . . 160 448 333 67 17 31 210 Missed 508 | . 9 6 . 3 55 18 29 . . 42 106 106 18 2 15 99 Hits 1220 | . 45 19 . 17 163 24 74 . . 118 342 227 49 15 16 111 Melee 34 | . . . . . 1 . . . . 6 10 2 . 15 . . Projectile 1186 | . 45 19 . 17 162 24 74 . . 112 332 225 49 . 16 111 AOE 6 | . . . . . . . . . . 4 . . . . . 2 Critical Strikes 40 | . . . . 2 5 . 2 . . 7 6 6 1 10 . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . 1 Damage Taken 18813 | . 487 154 . 254 2196 314 1162 . . 2396 4901 2879 697 535 340 2498 Core 3544 | . 138 32 . 47 410 29 198 . . 57 335 369 110 436 225 1158 Absorbed by Shields 418 | . . . . . . . . . . . 211 41 101 65 . . Reduced by Siege Mode 168 | . . . . . . . . . . 168 . . . . . . Regen/Repaired (Parts) 94 | . 94 . . . . . . . . . . . . . . . Core Remaining (%) 39 | 100 . . . 13 25 . 67 . . . . 10 . . 22 . Volleys Fired 466 | 1 42 10 . 16 100 23 26 1 1 44 74 97 19 2 . 10 Largest 3 | 2 2 2 . 2 2 3 3 3 3 3 3 3 2 1 . 1 Hottest 270 | 60 60 50 . 70 126 201 225 225 225 243 201 270 180 90 . 50 Shots Fired 921 | 2 84 20 . 19 141 49 67 3 3 131 172 184 34 2 . 10 Gun 481 | 2 65 10 . 3 94 44 25 . . 131 84 10 13 . . . Cannon 437 | . 19 10 . 16 47 5 42 3 3 . 88 174 19 2 . 9 Launcher 1 | . . . . . . . . . . . . . . . . 1 Special 2 | . . . . . . . . . . . . . 2 . . . Kinetic 378 | 1 61 20 . 18 13 . . . . 103 119 34 . . . 9 Thermal 468 | 1 23 . . . 57 49 67 3 3 28 53 150 32 2 . . Explosive 1 | . . . . . . . . . . . . . . . . 1 Electromagnetic 72 | . . . . 1 71 . . . . . . . . . . . Robot Hit Streak 24 | 1 17 3 . 2 17 14 8 1 1 20 24 7 4 3 . 3 Robot Miss Streak 6 | . 5 3 . 2 5 2 2 1 1 3 6 5 3 1 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 14 | . 1 . . . 1 1 1 . . 7 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . . 1 1 . . . . . Shots Hit Robots 568 | 1 57 8 . 10 109 35 33 1 2 96 99 95 17 1 . 4 Core Hits 302 | 1 25 5 . 6 49 20 20 . 2 48 55 51 11 . . 9 Critical Kills 7 | . . . . . . . . . . 1 4 2 . . . . Critical Parts Destroyed 3 | . . . . . . . . . . 1 2 . . . . . Critical Strikes 29 | . . . . . 5 4 1 . . 4 11 3 1 . . . Burn 14 | . . . . . 2 4 1 . . 2 4 . 1 . . . Meltdown 2 | . . . . . . . . . . . . 2 . . . . Destroy 9 | . . . . . . . . . . 2 7 . . . . . Blast 3 | . . . . . 2 . . . . . . 1 . . . . Corrupt 1 | . . . . . 1 . . . . . . . . . . . Melee Attacks 2 | . . . . . 2 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . 2 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 14090 | 13 780 126 . 182 2130 637 822 25 50 2606 2368 3457 525 46 3 320 Guns 6511 | 13 571 55 . 13 1415 585 272 . . 2085 1266 101 135 . . . Cannons 6709 | . 209 71 . 169 641 50 550 25 50 . 1095 3356 342 35 . 116 Explosions 757 | . . . . . . . . . . 505 . . 48 . . 204 Melee 74 | . . . . . 74 . . . . . . . . . . . Ramming 39 | . . . . . . 2 . . . 16 7 . . 11 3 . Kinetic 4843 | 13 594 126 . 182 188 . . . . 1667 1517 440 . . . 116 Thermal 7271 | . 186 . . . 762 635 822 25 50 418 844 3017 477 35 . . Explosive 757 | . . . . . . . . . . 505 . . 48 . . 204 Electromagnetic 1106 | . . . . . 1106 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 74 | . . . . . 74 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . 1 . . . . 5 5 11 . 16 17 1 Average Corruption 5 | . . . . . 1 . . . . 5 5 8 . 10 16 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 134 | . . . . . 7 . . . . 12 34 63 . 5 13 . Message Errors 22 | . . . . . 2 . . . . 1 9 8 . 1 1 . Matter Fused 38 | . . . . . 1 . . . . 3 10 21 . 1 2 . Heat Flow Errors 21 | . . . . . 3 . . . . 2 4 8 . 1 3 . Energy Discharges 11 | . . . . . . . . . . 1 3 6 . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . Parts Fused 4 | . . . . . . . . . . . . 4 . . . . Data Loss (minor) 17 | . . . . . 1 . . . . 4 4 5 . 2 1 . Data Loss (major) 4 | . . . . . . . . . . . 2 2 . . . . Misfires 3 | . . . . . . . . . . . . 3 . . . . Alerts 2 | . . . . . . . . . . . . 2 . . . . Misdirections 5 | . . . . . . . . . . . . 1 . . 4 . Weapon Failures 6 | . . . . . . . . . . 1 2 3 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 92 | . . . . . . . . . . 21 . 36 17 . . 18 Projectiles 45 | . . . . . . . . . . . . 36 9 . . . Explosions 47 | . . . . . . . . . . 21 . . 8 . . 18 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 24 | . 3 2 . . 2 . . . . . 8 9 . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 21 | . 3 1 . . 2 . . . . . 8 7 . . . . Secondary 3 | . . 1 . . . . . . . . . 2 . . . . Self-Inflicted Damage 351 | . . . . . . . . . . 127 . . . 5 1 218 Shots 11 | . . . . . . . . . . 3 . . . . . 8 Rammed 4 | . . . . . . . . . . 1 . . . 2 1 . Targets Rammed 7 | . . . . . . 1 . . . 1 2 . . 2 1 . Kicked 3 | . . . . . . 1 . . . . 2 . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 458 | . 54 . . 198 355 21 232 12 12 422 448 458 401 134 245 8 Average Temperature 112 | . 25 . . 111 111 5 71 8 8 148 151 93 165 74 105 3 Received Heat Transfer 4624 | . 159 . . 183 675 18 252 . . 693 1620 721 96 . 72 135 Effects 15 | . . . . . 2 . . . . 1 6 1 5 . . . Shutdowns 5 | . . . . . . . . . . 1 . 1 3 . . . Energy Bleed 3 | . . . . . . . . . . . 1 . 2 . . . Interference 7 | . . . . . 2 . . . . . 5 . . . . . Siege Activations 3 | . . . . . . . . . . 3 . . . . . . Total Turns 75 | . . . . . . . . . . 75 . . . . . . Longest Duration 44 | . . . . . . . . . . 44 . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . Parts Fried 6 | . . . . . 6 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . 1 . . . . . 1 2 . . . . Combat Hostiles 3 | . . . . . 1 . . . . . 1 1 . . . . Parts Melted 36 | . . . . . 2 2 3 . . 3 12 11 3 . . . Heat Transferred 12180 | . 425 . . . 1702 1591 1480 37 74 814 2035 3282 703 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Was Fac Gar Fac Fac Was Fac Fac Maximum Alert Level 3 | . . . . . 1 . 2 1 . 2 3 2 1 . . . Low Security (%) 64 | 100 100 100 . 100 36 100 54 . 100 31 . . 87 100 100 100 Level 1 19 | . . . . . 63 . 21 100 . 10 6 63 12 . . . Level 2 11 | . . . . . . . 24 . . 57 37 36 . . . . Level 3 4 | . . . . . . . . . . . 55 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 805 | 5 174 77 . 79 325 112 491 307 103 569 805 455 210 56 55 98 Initial 375 | . . . . . 18 95 45 257 103 . 349 375 203 56 . 26 Average 174 | . 42 8 . 12 185 65 240 256 12 341 661 365 162 19 11 22 Influence Increases 5286 | 5 365 135 . 115 857 240 496 100 . 822 596 770 265 2 120 398 Destroy 0b10 Robot/C 3080 | . 240 100 . 80 520 140 340 60 . 360 460 540 160 . . 80 Destroy 0b10 Robot/NC 145 | 5 15 . . . 35 25 . . . 15 . 30 5 . . 15 Destroy Leader 550 | . 42 20 . 20 132 42 30 10 . 70 40 112 20 . . 12 Allied During Kill 48 | . . . . . . . 23 15 . 8 . . 2 . . . Successful Hack 114 | . 20 . . . 5 14 12 12 . . 14 . . . . 37 Disable Machine 300 | . . 15 . . . 15 15 . . 180 . 30 30 . . 15 Anti-Garrison Action 250 | . . . . . . . 50 . . 150 50 . . . . . Destroy Structure 199 | . 3 . . . . 4 11 3 . 39 32 43 48 2 . 14 Partial Spotted 15 | . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 585 | . 45 . . 15 165 . 15 . . . . 15 . . 105 225 Influence Decreases 5199 | 5 365 135 . 68 693 386 70 294 297 323 380 1070 518 164 65 366 Entered New Map 1430 | . . . . . 29 116 20 234 194 . 150 340 212 106 . 29 Time Decay 2817 | 5 365 135 . 48 514 270 . 60 103 240 . 550 246 30 60 191 Lost Part 909 | . . . . 20 150 . 50 . . 60 230 180 40 28 5 146 Lost Ally 43 | . . . . . . . . . . 23 . . 20 . . . Squads Dispatched 35 | . 1 . . . 9 1 . . . 7 . 9 . . 3 5 Investigation 3 | . . . . . 2 . . . . 1 . . . . . . Extermination 6 | . . . . . . 1 . . . 1 . 2 . . 1 1 Reinforcement 17 | . 1 . . . 4 . . . . 2 . 4 . . 2 4 Assault 2 | . . . . . . . . . . 2 . . . . . . Garrison 7 | . . . . . 3 . . . . 1 . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Was Fac Gar Fac Fac Was Fac Fac Distress Signals 11 | . 1 . . . 4 1 . . . . . 2 . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 282 | . 25 6 . 5 39 13 19 2 . 25 29 35 10 6 17 51 Peak Tracking Total 17 | . 7 3 . 4 10 5 5 2 . 6 6 4 4 6 10 17 Tactical Retreats 29 | . 2 . . 1 8 . 1 . . . . 1 . . 5 11 ECM-based Alert Blocks 3 | . . . . . . . . . . . . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Was Fac Gar Fac Fac Was Fac Fac Traps Triggered 16 | . 1 . . . 1 . 1 1 . 1 6 1 2 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Was Fac Gar Fac Fac Was Fac Fac Machines Disabled 23 | . . 1 . . . 1 2 . . 13 1 2 2 . . 1 Max in Single Turn 6 | . . 1 . . . 1 1 . . 6 1 1 1 . . 1 Garrison Access 5 | . . . . . . . . . . 1 . 1 1 . 1 1 Garrison Relay 2 | . . . . . . . 1 . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Was Fac Gar Fac Fac Was Fac Fac Machines Accessed 24 | . 3 . 1 . 1 2 1 1 . 2 2 3 2 . 2 4 Terminals 12 | . 2 . . . 1 1 1 . . . 2 1 1 . 1 2 Fabricators 1 | . . . . . . . . . . 1 . . . . . . Repair Stations 3 | . 1 . . . . . . . . . . 1 . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . Garrison Access 6 | . . . . . . 1 . . . 1 . 1 1 . 1 1 Total Hacks 38 | . 6 . 1 . 4 3 1 1 . 2 3 5 2 . 3 7 Successful 21 | . 4 . 1 . 1 1 1 1 . 2 1 1 1 . 2 5 Failed 17 | . 2 . . . 3 2 . . . . 2 4 1 . 1 2 Catastrophic 5 | . . . . . . 2 . . . . 1 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 9 | . 3 . . . 4 2 . . . . . . . . . . Terminals 23 | . 4 . . . 4 2 1 . . . 3 2 1 . 2 4 Fabricators 1 | . . . . . . . . . . 1 . . . . . . Repair Stations 6 | . 2 . . . . . . . . . . 2 . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . Garrison Access 6 | . . . . . . 1 . . . 1 . 1 1 . 1 1 Terminal Hacks 8 | . 1 . 1 . . . 1 . . . 1 . . . 1 3 Record 1 | . . . 1 . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . . . . . . . 1 Garrison Registry 1 | . . . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . Repair Station Hacks 3 | . 2 . . . . . . . . . . . . . . 1 Scan Component 1 | . 1 . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 . . . . . . . . Retrieve Study 1 | . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 6 | . . . . . . 1 . . . 1 . 1 1 . 1 1 Unlock Access 2 | . . . . . . 1 . . . 1 . . . . . . Seal Access 4 | . . . . . . . . . . . . 1 1 . 1 1 Unauthorized Hacks 2 | . 1 . . . 1 . . . . . . . . . . . Terminals 2 | . 1 . . . 1 . . . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 2 . . . 1 1 . 1 . 1 2 2 1 . 1 2 Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . 1 . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Was Fac Gar Fac Fac Was Fac Fac Used RIF Installer 1 | . . . . . . . 1 . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 . . . formatsys_high 1 | . . . . . . . . . . . . . 1 . . . Relay Couplers Released 11 | . . . . . . . 5 . . 2 4 . . . . . Machine Destruction 11 | . . . . . . . 5 . . 2 4 . . . . . Attached 1 | . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Was Fac Gar Fac Fac Was Fac Fac Total Allies 3 | . . . . . . . 2 . . . . . 1 . . . Largest Group 2 | . . . . . . . 2 2 2 2 . . 1 . . . Highest-Rated Group 160 | . . . . . . . 160 156 156 156 . . 49 . . . Highest-Rated Ally 80 | . . . . . . . 80 80 80 80 . . 49 . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 33 | . . . . . . . 15 11 . 6 . . 1 . . . Total Damage 1034 | . . . . . . . 434 355 . 199 . . 46 . . . Kills 10 | . . . . . . . 5 3 . 1 . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Was Fac Gar Fac Fac Was Fac Fac Active Infowar (turns) 7940 | 28 1343 1802 987 391 521 . 118 125 954 598 408 174 . . . 491 Optics 2595 | . . . . . . . 118 125 954 598 408 . . . . 392 Sensors 1403 | . . . . . . . . 125 954 12 . . . . . 312 Terrain 88 | . . . . . . . . . . . . 88 . . . . Traps 86 | . . . . . . . . . . . . 86 . . . . Seismic 5072 | 28 1343 1802 987 391 521 . . . . . . . . . . . ECM 38 | . . . . . . . . . . . . . . . . 38 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Was Fac Gar Fac Fac Was Fac Fac Turns Passed 13220 | 127 1343 1802 987 528 1479 599 476 125 954 598 1047 1598 529 153 225 650 Spaces Moved 7334 | 73 504 732 412 219 578 414 264 64 629 287 453 612 190 136 382 1385 Core 719 | 6 . . . . . . . . . . . . . 97 272 344 Treads 3221 | 67 504 732 412 167 364 . . . 418 107 . 391 59 . . . Legs 1429 | . . . . . 161 414 264 64 211 . 70 80 126 39 . . Wheels 814 | . . . . 52 53 . . . . 180 383 141 5 . . . Hover 110 | . . . . . . . . . . . . . . . 110 . Flight 1041 | . . . . . . . . . . . . . . . . 1041 Fastest Speed 31 | 50 160 240 240 155 110 110 110 112 112 115 115 120 140 50 50 31 Average Speed 151 | 150 230 240 240 219 185 118 136 183 144 137 167 192 230 101 55 39 Slowest Speed 1000 | 160 240 240 240 240 320 186 186 186 165 330 470 245 480 1000 100 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . . . . . . . . . 22 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 87 98 88 34 41 10 38 3 96 11 45 20 7 70 15 43 Regions Visited 16 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 . . . 1 . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . 1 . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . . Spaces Dug 4 | . . . . . . . . . . . . 4 . . . . Terrain Destroyed 134 | . . . . . . . . . . 36 13 43 23 1 . 18 Melee . | . . . . . . . . . . . . . . . . . Projectile 63 | . . . . . . . . . . 1 13 43 5 1 . . AOE 71 | . . . . . . . . . . 35 . . 18 . . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Was Fac Gar Fac Fac Was Fac Fac Total 8565 | 84 600 758 411 246 841 478 326 69 679 393 600 849 244 149 392 1446 Wait 354 | . 46 13 . 5 90 17 23 . 1 24 23 77 10 8 4 13 Move 7277 | 72 503 731 411 218 577 413 262 64 628 286 451 611 190 135 381 1344 Hop 19 | . . . . . . . . . . . . . . . . 19 Pick Up 96 | 4 6 1 . 4 19 8 2 1 12 8 6 16 2 . . 7 Fast Attach 99 | 7 1 . . . 12 3 . 1 11 5 7 20 5 . 4 23 Attach 70 | . . 1 . 2 13 . 4 2 . 6 12 13 6 2 1 8 Detach 30 | . . 1 . . 2 . . . 6 4 3 5 2 . . 7 Swap 55 | . 2 1 . 1 11 4 3 . 4 5 2 9 10 . . 3 Drop 67 | . . . . . 15 9 2 . 16 10 1 1 . . 1 12 Fire 466 | 1 42 10 . 16 100 23 26 1 1 44 74 97 19 2 . 10 Melee 2 | . . . . . 2 . . . . . . . . . . . Ram 4 | . . . . . . . . . . 1 . . . 2 1 . Kick 3 | . . . . . . 1 . . . . 2 . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . 4 . . . 19 . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Waste -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory (discovered 3 exits: Upp x2 / *Arm) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 550 | -10/Materials | Destroyed 7 combat bots 628 | -10/Materials | Discovered new exit (range 15) 724 | -10/Materials | Discovered new exit (range 6) 780 | -10/Materials | Core integrity fell below 50% 912 | -10/Materials | Discovered new exit (range 14) 1176 | -10/Materials | Discovered new exit (range 15) 1438 | -10/Materials | Repaired Lgt. Treads 1471 | -10/Materials | Entered Mines 1483 | -10/Mines | Met a Derelict bent on vengeance 1524 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1626 | -10/Mines | Discovered new exit (range 16) 2210 | -10/Mines | Discovered new exit (range 10) 2357 | -10/Mines | Learned location of 1 exit from Materials 2369 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2371 | -10/Mines | Discovered new exit (range 5) 3273 | -10/Mines | Entered Exiles 3273 | -10/Exiles | Found Exiles lab abandoned 4234 | -10/Exiles | Discovered new exit (range 14) 4260 | -10/Exiles | Entered Mines 4311 | -9/Mines | Discovered new exit (range 13) 4466 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4701 | -9/Mines | Core integrity fell below 20% 4788 | -9/Mines | Entered Materials 4788 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4789 | -8/Materials | Identified exit to Storage 4790 | -8/Materials | Identified exit to Factory 4953 | -8/Materials | Garrison activated, responded to threat 4991 | -8/Materials | Lost 3 parts (1u2w) 5046 | -8/Materials | Lost 3 parts (1p1n1w) 5129 | -8/Materials | Lost 3 parts (2n1u) 5362 | -8/Materials | Core integrity fell below 50% 5404 | -8/Materials | Lost 5 parts (1p1n1u2w) 5405 | -8/Materials | Destroyed 9 combat bots 6117 | -8/Materials | Build established: Scavenger-Mutant 6267 | -8/Materials | Entered Factory 6267 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6783 | -7/Factory | Build established: Scavenger-Gunner 6865 | -7/Factory | Identified exit to Garrison 6866 | -7/Factory | Entered Garrison 6881 | -7/Garrison | Discovered new exit (range 58) 6881 | -7/Garrison | Discovered new exit (range 81) 6881 | -7/Garrison | Discovered new exit (range 89) 6917 | -7/Garrison | Installed Relay Interface Framework 6938 | -7/Garrison | Triggered checkpoint 7029 | -7/Garrison | Garrison Relay disabled 7109 | -7/Garrison | Triggered checkpoint 7148 | -7/Garrison | Triggered checkpoint 7202 | -7/Garrison | Lost 4 parts (2n1u1w) 7213 | -7/Garrison | Found embedded Infiltrators 7258 | -7/Garrison | Triggered checkpoint 7342 | -7/Garrison | Entered Factory 7342 | -6/Factory | Accompanied by 2 allies 7342 | -6/Factory | Evolved 2 slots: Utility x2 7467 | -6/Factory | Sucked down chute 7467 | -6/Factory | Entered Waste 7467 | -6/Waste | The area was eerily silent 7492 | -6/Waste | 2 allies followed down the chute 7577 | -6/Waste | Discovered new exit (range 13) 7646 | -6/Waste | Build established: Scavenger-Skirmisher 8419 | -6/Waste | Identified exit to Factory 8421 | -6/Waste | Entered Factory 8421 | -6/Factory | Accompanied by 2 allies 8557 | -6/Factory | Garrison activated, responded to threat 8614 | -6/Factory | Lost 3 parts (1p1n1u) 8730 | -6/Factory | Build established: Scavenger-Tank 8782 | -6/Factory | Lost 3 parts (2n1u) 9013 | -6/Factory | Identified exit to Garrison 9019 | -6/Factory | Entered Garrison 9037 | -6/Garrison | Triggered checkpoint 9077 | -6/Garrison | Triggered checkpoint 9131 | -6/Garrison | Spotted B-75 Beast 9212 | -6/Garrison | Destroyed B-75 Beast 9362 | -6/Garrison | Garrison Relay disabled 9394 | -6/Garrison | Build established: Scavenger-Gunner 9419 | -6/Garrison | Triggered checkpoint 9420 | -6/Garrison | Triggered checkpoint 9472 | -6/Garrison | Lost 5 parts (1n1u3w) 9878 | -6/Garrison | Discovered new exit (range 14) 9997 | -6/Garrison | Discovered new exit (range 12) 10029 | -6/Garrison | Triggered checkpoint 10066 | -6/Garrison | Entered Factory 10079 | -6/Factory | Lost 11 parts (1p3n4u3w) 10187 | -6/Factory | Core integrity fell below 50% 10260 | -6/Factory | Lost 5 parts (4n1u) 10572 | -6/Factory | Garrison activated, responded to threat 10579 | -6/Factory | System corruption reached 10% 10626 | -6/Factory | Lost 4 parts (1p1n2u) 10636 | -6/Factory | Build established: Scavenger-Mutant 10679 | -6/Factory | Lost 3 parts (1n1u1w) 10747 | -6/Factory | Lost 3 parts (2p1w) 10774 | -6/Factory | Core integrity fell below 20% 11151 | -6/Factory | Build established: Scavenger-Gunner 11647 | -6/Factory | Discovered new exit (range 8) 11661 | -6/Factory | Identified exit to Factory 11664 | -6/Factory | Entered another Factory area 11664 | -5/Factory | Evolved 2 slots: Power x2 11820 | -5/Factory | Lost 4 parts (2n1u1w) 12175 | -5/Factory | Build established: Gunner 12193 | -5/Factory | Sucked down chute 12193 | -5/Factory | Entered Waste 12208 | -5/Waste | EMP discharged 12237 | -5/Waste | Spotted C-40 Crusher 12239 | -5/Waste | Spotted C-40 Crusher 12239 | -5/Waste | Spotted C-40 Crusher 12251 | -5/Waste | Spotted C-40 Crusher 12253 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12267 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12272 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12275 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12278 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12279 | -5/Waste | Spotted C-40 Crusher 12279 | -5/Waste | Spotted C-40 Crusher 12281 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12284 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12284 | -5/Waste | Crushed by Compactor (1 part destroyed) 12308 | -5/Waste | EMP discharged 12308 | -5/Waste | System corruption reached 10% 12315 | -5/Waste | Lost 9 parts (1p3n2u3w) 12316 | -5/Waste | Core integrity fell below 50% 12339 | -5/Waste | Discovered new exit (range 15) 12346 | -5/Waste | Entered Factory 12567 | -5/Factory | Build established: Mutant 12567 | -5/Factory | Discovered new exit (range 6) 12571 | -5/Factory | Entered another Factory area 12571 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12905 | -4/Factory | Spotted B-86 Titan 12913 | -4/Factory | Identified exit to Upper Caves 12913 | -4/Factory | Identified exit to Armory 12962 | -4/Factory | Found Prototype Launcher 12962 | -4/Factory | Identified Scatter Rocket Array 12965 | -4/Factory | Found Scatter Rocket Array 13121 | -4/Factory | Lost 6 parts (2p1n2u1w) 13148 | -4/Factory | Core integrity fell below 50% 13211 | -4/Factory | Core integrity fell below 20% 13212 | -4/Factory | Lost 8 parts (6n2u) 13221 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 13153_ Slug penetrates Wall. 13156_ Penetrated by Slug. 13156_ Impulse Thruster destroyed. 13159_ Power Amplifier destroyed. 13159_ Slug penetrates Wall. 13172_ U-05 Engineer works on Pressure Siphon. 13174_ K-01 Serf collects debris. 13177_ U-05 Engineer works on Pressure Siphon. 13178_ Impulse Thruster destroyed. 13178_ Penetrated by Slug. 13178_ K-01 Serf collects debris. 13181_ Adv. Cryofiber Web destroyed. 13181_ Penetrated by Slug. 13187_ S-27 Virus destroyed. 13196_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 13207_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. 13208_ T-07 Excavator destroyed. 13209_ Acquired 30 matter. 13219_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????#########????????????????? | | ??????????????#"""" #????????????????? | | ??????????????# " #????????????????? | | ??????????????# #????????????????? | | ??????#???????# #????????????????? | | ??????#"???#### """ #????????????????? | | ??????#" ??# ##" #????????????????? | | ??????#"" ?# #" ###########+##+#?? | | ??????#"" # Y ;" # #?? | | ??????#"" g# / #?? | | ????????? g > / #?? | | ???????????# s s/ #?? | | ???????????# @ #" # #?? | | ???????????# #" ########## ! #?? | | ???????????# Y ##" #????????#! | ### | | ???????????#### """ #????????# * | | ??????????????# #????????+ | | ??????????????# #????????# | | ??????????????# " #????????# | | ??????????????#"""" #????????# | | ??????????????#########????????######## | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ????????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????"" | | ??????????????????????????????????"T" "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 44 Energy Capacity 730 Matter Stores 400 Matter Capacity 400 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 110 ECM Strength 2 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 1200 Phase Shifting 10 Evasion (%) 73 Targeting Accuracy 8 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 32% | -10/Materials Studied --------- Hvy. Particle Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledScatterCloak Manual? 0 Play Time 01:34:36 Cumulative 71.7 hours Start 2026.08.27 @ 09:02:06 End 2026.08.27 @ 10:41:39 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 134 Adventurer 7 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4eec8c2d-5a4b-4b62-9b68-ccd03eedc880