Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.18 @ 21:31:11 Player: Pogmind Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (424) 2120 Value Destroyed (14799) 14799 Prototype IDs (134) 2680 Alien Tech Used (14) 2800 Bonus (21597) 21597 TOTAL SCORE: 54896 Bonus ------- Triggered High Security 1000 Triggered Max Security 1000 High Alert Combat Kills 1576 Follower Combat Kills 8872 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1866 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -1217 Cogmind --------- Core Integrity 485/1600 Matter 300/300 Energy 1194/1200 System Corruption 0% Temperature Cool (8) Movement Hovering (32) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (8) --- Combat Gravmag System Combat Gravmag System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (12) ----- Advanced Heat Sink Large Storage Unit Experimental Focal Shield Experimental Thermal Shield Spacefold Activator Microwarp Drive > --- WEAPON (4) ------- Centrium Greatsword Sigix Broadsword > --- INVENTORY (15) --- Micro Antimatter Reactor Improved Antigrav System Cooled Antigrav System Combat Linear Gravjet Coolant Network Microactuators Advanced Actuator Array Improved Force Booster Advanced Phase Shifter Improved System Restoration Module Zionite Alpha Cannon Mk. II Zionite Alpha Cannon Mk. II Nanosword Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Gravmag System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Experimental Focal Shield Experimental Thermal Shield Wardrone Bay Spacefold Activator > --- WEAPON ----------- Mini Smartbomb Launcher Nanosword Sigix Broadsword > --- INVENTORY -------- Vortex Chain Reactor Cooled Antigrav System Combat Linear Gravjet Microactuators Advanced Actuator Array Advanced Phase Shifter Authchip [Propulsion] High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Reset Matrix Microwarp Drive Centrium Greatsword [Rating: 281] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Combat Gravmag System Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Artifact Microwarp Drive Weapon Advanced Beam Cannon Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun 8R-AWN's Boregun Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Smartbomb Launcher Special Weapon Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Nanosword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Slots Evolved 16 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . 2 . . . . . . . . . Utility 9 | . . . 2 . . . 1 1 . . . . 1 . . . . 2 . . . . . . . . . 2 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 818 | 8 8 4 51 2 46 16 60 38 8 3 12 17 55 4 7 20 11 71 9 32 29 3 35 19 41 9 23 28 31 34 33 51 Power 60 | 2 . 3 5 . 1 . 4 5 . . 1 . 8 . 1 2 . 3 . . 2 . 2 . 7 2 3 . 3 . 4 2 Engine 14 | 2 . 3 3 . . . . 3 . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . Core 24 | . . . 2 . 1 . 4 2 . . . . 7 . 1 1 . 3 . . 2 . . . 1 . . . . . . . Reactor 22 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 6 2 3 . 3 . 4 2 Propulsion 114 | 3 . . 10 . 7 2 21 7 2 . 2 9 11 . 1 2 . 10 1 . 4 . 8 . 2 . . 1 . 1 5 5 Treads 40 | 2 . . 8 . 6 1 16 4 2 . . . . . . . . . . . . . 1 . . . . . . . . . Leg 13 | . . . . . 1 . 1 . . . 1 8 1 . . . . . . . 1 . . . . . . . . . . . Wheel 13 | 1 . . 1 . . 1 3 3 . . 1 1 1 . . . . . . . . . 1 . . . . . . . . . Hover 43 | . . . . . . . . . . . . . 8 . 1 2 . 10 1 . 2 . 6 . 1 . . 1 . 1 5 5 Flight 5 | . . . 1 . . . 1 . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . . Utility 394 | 1 4 . 15 . 20 3 15 15 1 2 3 4 21 2 5 7 7 27 1 13 14 3 17 19 27 5 18 23 24 27 18 33 Device 239 | . . . 5 . 7 2 3 7 . 2 1 1 7 1 2 5 4 19 . 7 11 3 12 18 22 3 13 20 16 16 10 22 Storage 21 | 1 2 . 1 . 3 . 1 . . . 1 . 1 . . . . . . . . . 1 1 5 1 2 . 1 . . . Processor 29 | . 2 . 2 . . . 3 . 1 . . 1 3 . . 1 2 2 . . 1 . 3 . . . . 2 2 1 2 1 Hackware 13 | . . . . . . . . 5 . . . . 5 . . . . . . . . . 1 . . 1 . . . . 1 . Protection 71 | . . . 7 . 10 1 8 3 . . 1 2 5 1 3 1 1 6 1 6 2 . . . . . 3 1 4 . 1 4 Artifact 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 4 6 Weapon 250 | 2 4 1 21 2 18 11 20 11 5 1 6 4 15 2 . 9 4 31 7 19 9 . 8 . 5 2 2 4 4 6 6 11 Energy Gun 15 | . . . 3 . . . 4 . . . . . . . . 1 . 1 1 . 2 . . . 2 . . 1 . . . . Energy Cannon 40 | . . . 10 1 10 6 7 . . . . . . . . . . 1 . . . . 2 . . . . . 1 . 1 1 Ballistic Gun 65 | 2 2 1 5 . 3 2 3 . . . . 2 5 . . 2 2 16 2 10 . . 1 . 1 . 1 . . 2 1 2 Ballistic Cannon 22 | . . . . . . . 1 6 3 . 3 2 4 1 . . . . . . 1 . . . . . . . 1 . . . Launcher 34 | . . . 1 1 3 2 1 1 1 1 1 . 2 . . . . 2 2 2 2 . 3 . . . . 1 . 3 2 3 Special Weapon 6 | . 2 . 2 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Impact Weapon 31 | . . . . . . . . . . . . . 2 1 . 4 . 11 2 5 3 . 2 . . 1 . . . . . . Slashing Weapon 35 | . . . . . 2 1 4 4 1 . 2 . 2 . . . 2 . . 1 . . . . 2 1 1 2 2 1 2 5 Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 80 | . . . 7 . 6 . 3 2 . . 2 . 5 . . 1 . 6 . . 8 2 4 . . 3 1 2 7 8 5 8 Corrupted Parts 3 | . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . System Corruption 13 | . . . . . . . 3 . . . . . . . . . . . . . 10 . . . . . . . . . . . Parts Lost 72 | . . . 8 . 8 3 10 6 1 . 5 10 9 2 . . . . . . 2 . 1 . . . . 1 . 1 1 4 Power 7 | . . . 1 . 1 . . 2 . . 1 1 . . . . . . . . . . 1 . . . . . . . . . Propulsion 27 | . . . 4 . 2 1 3 3 1 . 2 5 5 . . . . . . . . . . . . . . . . 1 . . Utility 28 | . . . 3 . 4 2 5 . . . 1 2 3 1 . . . . . . 2 . . . . . . 1 . . 1 3 Weapon 10 | . . . . . 1 . 2 1 . . 1 2 1 1 . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 6 | . . . 3 . 6 2 5 3 1 . 5 6 3 2 . . . . . . 2 . 1 . . . . 1 . 1 1 2 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 98 100 99 100 99 88 94 85 83 84 72 89 87 87 93 88 79 85 88 87 92 98 56 60 65 90 75 61 60 63 64 71 Engine 2 | . 14 14 9 . . . . 3 . . . 5 . . . . . . . . . . . . . . . . . . . . Core 4 | . . . 1 11 11 11 9 2 7 7 3 . 5 6 6 6 6 5 5 5 5 5 . . . . . . . . . . Treads 10 | . 28 28 18 22 22 12 18 18 14 15 10 2 . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . 1 22 13 . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . 3 . . 9 8 8 7 7 7 3 4 . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . . . . . 7 26 26 26 26 27 29 29 28 29 35 36 36 36 36 33 33 32 29 30 Device 10 | . . . 11 11 10 10 9 3 7 7 5 7 7 19 20 18 7 15 17 19 30 33 4 7 12 34 8 8 8 7 5 14 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 10 4 4 4 3 3 Processor 7 | . 13 14 10 . . . 8 7 15 15 15 18 20 13 12 4 11 14 10 4 1 . . . . . . 4 4 3 5 1 Hackware 1 | . . . . . . . . 19 . . . . 6 . . . . . . . . . . . . . . . . . . . Protection 8 | . . . 10 22 22 11 15 3 7 7 7 6 3 6 6 10 6 3 5 8 7 10 . . . . 5 . . . . 2 Energy Cannon 6 | . . . 18 21 19 20 11 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 20 28 1 . 1 . . . . . . 2 5 . . 4 12 8 5 5 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 6 14 14 5 5 . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 7 13 8 . 1 4 1 8 5 4 5 5 5 5 . . . . . Slashing Weapon 1 | . . . . . . . 2 1 . . 2 3 2 . . . . . . . . . . . . 2 2 3 4 4 6 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 261 | 14 29 31 107 106 111 109 131 128 125 125 123 115 116 48 52 59 52 59 57 64 64 91 100 85 253 258 261 239 100 90 115 123 Greatest Support 148 | 40 40 40 40 40 40 40 60 60 28 28 28 60 54 54 56 58 56 61 64 64 64 63 87 87 87 87 87 87 102 102 140 148 Greatest Overweight (x) 8 | 1 . . 6 2 2 6 8 7 4 4 7 7 7 . . 1 . 1 . . 1 1 6 . 2 2 2 2 1 1 . 1 Average Overweight (x) 1 | . . . 3 2 1 5 6 4 4 4 5 3 2 . . . . . . . . 1 . . . 2 . . . . . . Largest Inventory Capacity 35 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 35 35 35 35 15 15 15 15 Average Capacity 20 | 7 10 15 24 25 20 25 25 25 25 25 25 25 22 15 15 15 15 15 15 15 15 15 15 15 21 35 25 15 15 15 15 15 Most Carried 35 | 6 12 15 25 25 25 25 25 25 25 25 23 25 25 15 15 15 15 15 15 15 15 15 15 15 35 35 35 35 15 15 15 15 Average Carried 19 | 5 8 14 24 25 18 24 24 24 24 24 19 24 21 14 14 14 14 14 14 14 14 14 14 14 19 34 25 14 14 14 14 14 Final Capacity 35 | 8 15 15 25 25 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 35 35 35 15 15 15 15 15 Final Carried 35 | 6 12 15 25 25 25 25 25 25 25 21 21 24 12 15 15 15 15 15 15 15 15 15 15 15 35 35 35 15 15 15 15 14 Class Distribution -------------------- 46% | Mutant 20% | Scavenger-Mutant 6% | Scavenger-Scout 6% | Scavenger-Skirmisher 5% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scout | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Ninja | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scavenger-Ninja | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Trapper-Mutant | -4/Zhirov Hauler-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Mutant | -3/Section 7 Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Matter Collected 14881 | 319 413 94 561 31 1002 210 839 843 371 148 174 663 982 99 110 130 283 1383 302 856 333 424 558 418 762 85 293 425 330 649 241 550 Remotely 14 | . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . Salvage Created 19911 | 177 732 170 1604 65 568 336 2196 1120 177 13 156 621 1750 348 178 . 831 2272 463 1023 429 195 1161 148 29 104 128 260 118 1095 692 752 Parts 954 | 14 64 15 104 6 76 18 122 71 9 1 4 25 100 8 5 . 16 90 5 36 7 9 19 3 . 3 . 10 10 33 46 25 Haulers Intercepted 19 | . 2 . 4 . . . 5 . . . . . 1 . . . . 3 . . . . 1 . . . 1 . . . 1 1 Recyclers Shooed 22 | . 1 . 1 . . . 2 4 . . . . 3 . . . . 4 . . . . 4 . . . . 2 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 243 | . . . . . . . . . 6 . . 22 . 6 5 . 9 . 1 25 108 4 . 4 37 3 13 . . . . . Prevented 32 | . . . . . . . . . . . . . . . . . . . 2 10 11 . . 9 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Combat Hostiles Destroyed 263 | . 15 3 27 6 6 6 31 19 7 2 4 13 17 3 3 . 1 20 2 14 15 9 2 . . . . 5 1 18 7 7 Melee 34 | . . . . . . . 3 7 . . 1 4 6 2 3 . . . . 1 . . . . . . . . 1 . 2 4 Guns 61 | . 15 3 1 . 1 . 5 . . . . 3 5 . . . 1 14 1 9 . . . . . . . . . . . 3 Cannons 71 | . . . 25 5 1 2 16 12 3 . 1 6 . . . . . . . . . . . . . . . . . . . . AOE 92 | . . . . 1 4 4 6 . 4 2 2 . 5 . . . . 6 1 3 15 9 2 . . . . 5 . 18 5 . Classes Destroyed 27 | 2 6 . 4 1 2 1 2 1 . 2 . . . 1 . . . . . 1 3 . . . . . . . . 1 . . Worker 34 | . 1 1 2 . . . . 5 . . . . 11 . . . . 3 . . . . 1 . . . . 1 2 . 4 3 Builder 11 | . . . 1 . . . . 1 . . . . 3 . . . . 2 . . . . . . . . . 1 1 1 1 . Tunneler 13 | 5 2 1 . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 Hauler 19 | . 2 . 4 . . . 5 . . . . . 1 . . . . 3 . . . . 1 . . . 1 . . . 1 1 Recycler 34 | 1 1 . 1 . . 2 3 5 . . . . 5 . . . . 3 . . . . 6 . . . . 1 . 3 2 1 Minesweeper 10 | . . . . . . . . . . 1 . . . 1 . . 1 . . 3 . . . 3 1 . . . . . . . Mechanic 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Operator 11 | . 2 . 4 . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 21 | . 3 . 5 . . . 5 2 . . . . 3 . . . . 1 . . . . 1 . . . . . . 1 . . Swarmer 53 | . 9 . 7 4 . 2 3 . 4 . . 1 7 . 2 . . 1 . . 1 5 . . . . . . . 2 5 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Grunt 111 | . 6 3 11 . . 3 16 12 1 . . 10 3 2 . . 1 11 . 7 8 3 . . . . . . . 13 . 1 Brawler 11 | . . . . . . . 1 . . . . . 1 . . . . . . 3 . 1 . . . . . . . 1 . 4 Duelist 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protector 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . Sentry 27 | . . . 8 . . . 9 3 1 . . 1 . . . . . 3 1 1 . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hunter 11 | . . . . . . 1 1 1 1 . . . 2 . . . . 2 . . 1 . 2 . . . . . . . . . Programmer 20 | . . . . . . . . 3 . . . 1 4 . 1 . . 3 . . . . . . . . . 5 1 . 2 . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Decomposer 18 | . . . . . . . . . 2 1 . . . 3 5 . . . 3 2 . . . . . . 2 . . . . . Packrat 4 | . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . Master Thief 4 | . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . Assembled 9 | . . . . 2 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Best Kill Streak 13 | 6 8 2 6 4 5 6 6 5 4 2 4 4 8 3 2 . 2 8 1 5 13 5 4 1 1 . 1 5 2 7 4 3 Combat Bots Only 13 | . 6 2 4 4 4 4 5 3 4 2 3 4 3 2 2 . 1 6 1 5 13 5 2 . . . . 5 1 7 4 3 Max Kills in Single Turn 7 | 1 2 2 1 2 3 2 2 2 2 2 1 2 4 1 1 . 1 7 1 3 3 3 2 1 1 . 1 2 1 4 2 2 Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploded 6 | . . . . 1 3 2 2 . 2 2 1 . 3 . . . . 6 1 3 3 3 2 . . . . 2 . 4 2 . Melee 1 | . . . . . . . 1 1 . . 1 1 1 1 1 . . . . 1 . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed 5 | . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Damage Taken 21809 | . 363 89 881 108 1468 737 1626 1811 333 208 1513 1499 1883 234 106 . 18 584 141 47 346 54 551 77 164 . 22 907 321 1414 1271 3033 Core 3384 | . 107 . 49 . 114 86 177 172 22 50 36 130 444 31 14 . . 69 26 20 25 10 41 . . . . 46 . 498 270 947 Absorbed by Shields 133 | . . . . . . . . . . . . . . . . . . . . . 122 . . . . . . . . . . 11 Redirected to Shielding 88 | . . . . . . . . . . . . . . . . . . 39 49 . . . . . . . . . . . . . Regen/Repaired (Parts) 790 | . . . . . . . . 271 . . . . . . . . . . . . . . . . . . . . . . 182 337 Core Remaining (%) 62 | 100 . 57 . . . 37 67 . . . . 41 . . . . 42 . . . . 85 . . . . 96 . . 51 81 30 Volleys Fired 754 | 10 61 9 124 9 64 11 81 68 16 11 25 20 39 1 . . 8 61 8 66 9 6 5 . . . 1 6 . 17 6 12 Largest 2 | 2 2 2 2 2 2 2 2 1 2 2 2 2 2 1 . . 2 2 2 2 1 1 1 . . . 1 1 . 1 1 2 Hottest 136 | 40 40 40 136 136 136 126 126 60 114 114 114 114 66 57 . . 60 80 80 80 80 80 80 . . . 35 80 . 80 80 80 Shots Fired 1209 | 20 122 18 209 16 119 15 131 68 30 15 34 40 74 1 . . 16 115 12 83 9 6 5 . . . 1 6 . 17 6 21 Gun 580 | 20 104 18 20 . 74 2 21 . . . . 12 70 . . . 16 113 8 81 . . . . . . 1 . . 2 . 18 Cannon 485 | . . . 151 15 40 8 106 68 28 10 30 28 . 1 . . . . . . . . . . . . . . . . . . Launcher 89 | . . . 1 1 5 5 4 . 2 5 4 . 4 . . . . 2 4 2 9 6 5 . . . . 6 . 15 6 3 Special 55 | . 18 . 37 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 745 | 20 104 18 20 . 74 2 21 68 28 10 30 40 70 1 . . 16 113 8 81 . . . . . . 1 . . 2 . 18 Thermal 249 | . 18 . 188 15 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 89 | . . . 1 1 5 5 4 . 2 5 4 . 4 . . . . 2 4 2 9 6 5 . . . . 6 . 15 6 3 Electromagnetic 126 | . . . . . 12 8 106 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 34 | 5 14 11 20 5 11 12 10 7 7 5 12 8 34 . . . 5 13 4 12 5 . . . . . 6 7 . 8 . 6 Robot Miss Streak 6 | 4 4 1 3 1 4 1 2 2 2 2 6 2 2 2 . . 1 4 1 5 . . . . . . . . . . . 2 Penetration Max 2 | . . . . . 1 . 1 1 . . 1 1 2 . . . 2 1 . 2 . . . . . . . . . . . 1 Secondary Targets 4 | . 1 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 1026 | 11 78 15 139 10 81 21 107 76 21 8 21 39 105 11 9 . 22 74 12 44 3 . 14 4 1 1 3 19 7 18 18 34 Core Hits 691 | 7 36 6 49 6 41 15 57 28 13 5 17 23 53 3 2 . 8 74 6 26 42 15 10 1 . 1 1 20 2 66 33 25 Critical Kills 58 | . . . . . 4 . 7 . . . . 1 8 1 . . 4 17 1 13 . . 2 . . . . . . . . . Critical Parts Destroyed 79 | . 1 . . . 9 1 2 . . . . . 8 2 2 . 5 30 2 10 . . 4 1 1 . 1 . . . . . Critical Strikes 187 | . 1 . . . 20 3 11 13 3 1 4 6 18 3 2 . 9 50 3 25 . . 6 1 1 . 1 . 1 . 1 4 Destroy 126 | . 1 . . . 18 1 11 . . . . 1 13 . . . 9 48 . 23 . . . . . . . . . . . 1 Blast 23 | . . . . . . . . 10 3 1 4 5 . . . . . . . . . . . . . . . . . . . . Smash 24 | . . . . . . . . . . . . . 3 3 2 . . 2 3 2 . . 6 1 1 . 1 . . . . . Sever 14 | . . . . . 2 2 . 3 . . . . 2 . . . . . . . . . . . . . . . 1 . 1 3 Melee Attacks 529 | . . . . . 15 14 21 37 1 . 4 14 70 18 17 2 11 33 12 10 . 1 25 16 2 1 3 28 39 41 36 58 Impact 162 | . . . . . . . . . . . . . 21 18 17 2 . 33 12 10 . 1 25 16 2 . 3 2 . . . . Slashing 367 | . . . . . 15 14 21 37 1 . 4 14 49 . . . 11 . . . . . . . . 1 . 26 39 41 36 58 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 101 | . . . . . . 2 7 7 . . 1 . 14 4 6 . . 4 6 2 . . 9 4 1 . 2 7 3 6 9 7 Combat Hostiles 6 | . . . . . . . 2 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 Follow-up Attacks 13 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 7 Damage Inflicted 54455 | 150 992 191 2783 332 2264 1067 3987 4351 979 768 1361 1330 4324 982 756 . 1099 3009 891 1459 2968 1206 1903 524 160 70 237 2310 616 5387 2816 3183 Guns 6063 | 150 881 191 221 . 811 21 267 . . . . 207 333 . . . 274 1504 38 815 . . . . . . 27 . . . . 323 Cannons 9897 | . . . 2170 242 556 129 2171 2579 567 182 614 687 . . . . . . . . . . . . . . . . . . . . Explosions 17306 | . . . 61 90 522 514 772 238 327 586 607 . 746 . . . . 889 221 221 2968 1206 615 . . . . 901 . 4125 986 711 Melee 20701 | . . . . . 375 403 777 1534 85 . 140 436 3242 982 756 . 825 616 632 423 . . 1288 524 160 70 210 1409 616 1219 1830 2149 Ramming 46 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 43 . . Kinetic 10692 | 150 881 191 221 . 811 21 267 2579 567 182 614 894 333 . . . 274 1504 38 815 . . . . . . 27 . . . . 323 Thermal 3660 | . 111 . 2501 242 407 . 317 82 . . . . . . . . . . . . . . . . . . . . . . . . Explosive 16311 | . . . 61 90 522 514 455 156 327 586 607 . 746 . . . . 293 221 221 2968 1206 615 . . . . 901 . 4125 986 711 Electromagnetic 3045 | . . . . . 149 129 2171 . . . . . . . . . . 596 . . . . . . . . . . . . . . Impact 6791 | . . . . . . . . . . . . . 1058 982 756 . . 616 632 423 . . 1288 524 160 . 210 142 . . . . Slashing 13910 | . . . . . 375 403 777 1534 85 . 140 436 2184 . . . 825 . . . . . . . . 70 . 1267 616 1219 1830 2149 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . 9 9 3 1 1 1 1 1 9 9 9 9 . 2 . . 10 10 4 4 4 4 4 6 1 3 2 6 Average Corruption 3 | . . . . . 8 9 2 1 1 1 1 1 6 9 9 9 . 1 . . 10 10 2 4 4 4 3 2 1 1 1 5 Corruption Purged 15 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 4 6 . . . 3 Corruption Blocked 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 4 Effects 360 | . . . . . 20 31 . 4 18 11 4 20 38 25 24 2 . 2 . . 13 34 6 20 32 5 8 4 6 16 2 15 Message Errors 100 | . . . . . 4 8 . 2 7 4 1 7 10 7 7 . . 1 . . 2 10 2 4 10 1 3 1 2 3 . 4 Matter Fused 106 | . . . . . 8 9 . . 5 2 2 3 7 7 6 1 . 1 . . 5 14 2 8 12 3 2 . . 4 . 5 Heat Flow Errors 49 | . . . . . 5 6 . . 1 2 1 6 8 2 2 . . . . . . 3 1 2 5 . 2 . . 1 1 1 Energy Discharges 36 | . . . . . 1 2 . . 1 . . 1 3 3 5 . . . . . 4 3 . 2 2 1 1 . 2 2 1 2 Parts Rejected 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 41 | . . . . . . 4 . 2 3 3 . 3 4 3 1 1 . . . . . 3 1 2 2 . . 1 2 3 . 3 Data Loss (major) 17 | . . . . . . 2 . . . . . . 4 2 3 . . . . . 1 1 . . 1 . . 1 . 2 . . Alerts 7 | . . . . . 2 . . . 1 . . . . 1 . . . . . . . . . 2 . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7660 | . 4 . 53 39 16 73 83 552 . 172 32 7 865 558 508 . 607 516 414 194 46 7 644 312 160 . 196 428 200 482 234 258 Projectiles 420 | . 4 . 48 18 . . 23 192 . 98 32 5 . . . . . . . . . . . . . . . . . . . . Explosions 512 | . . . 5 21 16 . 26 109 . 74 . . 90 . . . . . 28 14 46 7 18 . . . . . . 58 . . Melee 6728 | . . . . . . 73 34 251 . . . 2 775 558 508 . 607 516 386 180 . . 626 312 160 . 196 428 200 424 234 258 Knockbacks 50 | . . . . . . . . 14 3 1 6 7 7 . . . . . . 2 . . 7 1 1 . . 1 . . . . Impact 18 | . . . . . . . . . . . . . 6 . . . . . . 2 . . 7 1 1 . . 1 . . . . Kinetic 30 | . . . . . . . . 13 3 1 6 7 . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 346 | . . . . . 45 . 25 . 22 182 . . 51 . . . . . . . . . . . . . . . . 21 . . Shots 9 | . . . . . 2 . 1 . 1 4 . . 1 . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Kicked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 393 | . 5 6 346 180 239 243 264 299 369 248 315 255 271 276 255 . 27 140 140 52 393 234 199 198 243 . 226 59 169 271 255 256 Average Temperature 69 | . 5 3 55 82 55 73 74 60 124 72 176 94 105 118 109 . 12 16 73 7 42 75 73 81 97 . 92 31 59 61 70 70 Received Heat Transfer 3720 | . 138 51 303 . . 45 693 654 60 . . 549 405 137 . . 9 72 27 18 27 . 46 12 42 . 12 12 9 57 108 234 Effects 9 | . . . . . . . 1 . . . 3 1 . . 1 . . . . . 2 . . . . . . . . . . 1 Energy Bleed 6 | . . . . . . . 1 . . . 1 . . . 1 . . . . . 2 . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 57 | . . . . . . . 16 . . . . . 5 5 . . . 4 1 6 1 . 16 2 . . 1 . . . . . Impact Corruptions 110 | . . . . . . . . . . . . . 14 19 18 . . 6 16 4 . . 15 8 3 . 5 2 . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 15 | . . . 9 1 2 . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . Heat Transferred 6553 | . 370 . 4736 407 740 . 250 50 . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Latent Energy Used 600 | . . . . . 600 . . . . . . . . . . . . . . . . . . . . . . . . . . . LE Corruption 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Peak Influence 3588 | 30 320 60 243 60 . 123 427 293 . . . . 454 . . . . 1071 . . . . 538 . . . . 484 462 2122 2097 3588 Initial 1257 | . 19 1 23 . . . . 30 . . . . 1 . . . . . . . . . . . . . . . 252 152 1190 1257 Average 265 | 17 104 18 57 6 . 55 159 116 . . . . 84 . . . . 434 . . . . 270 . . . . 221 297 1162 1592 2532 Maximum Alert Level 5 | . 1 . 1 . . . 2 1 . . . . 2 . . . . 3 . . . . 2 . . . . 2 2 5 5 5 Low Security (%) 71 | 100 85 100 99 100 . 100 68 85 . . . . 94 . . . . 36 . . . . 33 . . . . 42 . 12 . . Level 1 15 | . 14 . . . . . 27 14 . . . . 4 . . . . 10 . . . . 43 . . . . 35 89 1 . . Level 2 4 | . . . . . . . 3 . . . . . 1 . . . . 29 . . . . 22 . . . . 22 9 14 . . Level 3 1 | . . . . . . . . . . . . . . . . . . 22 . . . . . . . . . . . 16 . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 59 11 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 26 53 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 14 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Squads Dispatched 112 | . 3 2 3 . . . 2 11 . . . . 9 . . . . 14 . 1 . . 5 . 1 . . 4 2 19 15 21 Investigation 22 | . 1 1 . . . . . 3 . . . . 1 . . . . 9 . . . . . . . . . 1 2 . 3 1 Extermination 15 | . . . . . . . . 4 . . . . 3 . . . . 2 . . . . 1 . . . . 2 . 2 1 . Reinforcement 26 | . 2 . 3 . . . 1 4 . . . . 5 . . . . 3 . . . . 3 . . . . 1 . 4 . . Assault 45 | . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . 13 8 20 Garrison 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . Active Scanning Responses 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Distress Signals 15 | . 1 . 1 . . . . 1 . . . . 4 . . . . . . . 1 . . . . . . 2 . 1 1 3 Communications Jammed 15 | . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . 11 . . . . Distress Signals 15 | . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . 11 . . . . Times Spotted 773 | . 17 5 50 10 35 7 41 38 7 4 4 14 40 3 5 . 4 31 2 24 23 6 29 2 16 . 5 23 10 105 57 156 Peak Tracking Total 44 | . 4 2 4 8 8 4 4 4 4 4 4 4 10 2 4 . 3 9 1 7 15 5 4 1 11 . 5 6 1 25 15 44 Tactical Retreats 68 | . . . 1 . 7 1 3 8 . . . 1 7 . . . . . . 12 . . . . 1 . . . 1 6 8 12 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Traps Triggered 21 | . 1 . 2 . . . 2 1 . . . . 1 . . . . 4 . . 2 . 3 . . . . . . . 4 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 13 | . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . Traps Extracted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Installed 28 | . . . . . . . . . . . . . . . . . . . . 28 . . . . . . . . . . . . Triggered 33 | . . . . . . . . . 1 . . . . . . . . . . 14 15 . . 3 . . . . . . . . Most Traps Carried 13 | . . . . . . . . . . . . . . . . . . . . 6 . . 4 12 13 12 4 4 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Machines Disabled 69 | . . . 1 . 16 . 7 4 . . . . 2 1 . . . 7 1 . . 1 2 . . . . 1 7 10 2 7 Max in Single Turn 3 | . . . . . 2 . 3 3 . . . . 1 1 . . . 3 1 . . 1 1 . . . . . 1 1 1 1 Garrison Access 14 | . . . . . . . 1 1 . . . . . . . . . 2 . . . . 1 . . . . 1 . 1 1 6 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Machines Accessed 129 | . 9 1 10 . 5 . 13 14 . . 4 1 8 . 1 . . 7 1 1 5 1 7 1 1 9 . 5 6 6 5 8 Terminals 48 | . 7 . 8 . . . 10 7 . . . 1 6 . . . . 1 . . . . . . . . . 1 3 4 . . Fabricators 16 | . . . . . . . . 2 . . . . 2 . . . . 3 . . . . 4 . . . . 1 . . 2 2 Repair Stations 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . Recycling Units 12 | . 2 . 2 . . . 2 2 . . . . . . . . . . . . . . 2 . . . . 1 . . 1 . Scanalyzers 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 1 . . Garrison Access 15 | . . . . . . . 1 1 . . . . . . . . . 2 . . . . 1 . . . . 1 . 1 2 6 Total Hacks 400 | . 27 1 25 . 50 . 38 55 . . 30 1 24 . 1 . . 11 1 1 16 1 21 1 1 47 . 7 9 11 11 10 Successful 295 | . 16 1 15 . 50 . 16 39 . . 30 1 18 . 1 . . 7 1 1 16 1 12 1 1 47 . 5 5 5 5 1 Failed 103 | . 11 . 10 . . . 21 15 . . . . 6 . . . . 4 . . . . 9 . . . . 2 4 6 6 9 Catastrophic 19 | . 2 . . . . . 2 . . . . . 1 . . . . 1 . . . . 2 . . . . . 2 2 1 6 Database Lockouts 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 297 | . 22 . 20 . 1 . 28 25 . . . . 12 . . . . 33 . . 1 . 34 . . . . 12 14 36 35 24 Terminals 133 | . 23 . 21 . . . 29 31 . . . 1 16 . . . . 1 . . . . . . . . . 2 3 6 . . Fabricators 42 | . . . . . . . . 10 . . . . 8 . . . . 5 . . . . 9 . . . . 1 . . 6 3 Repair Stations 5 | . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . 1 . . . . Recycling Units 37 | . 4 . 4 . . . 8 9 . . . . . . . . . . . . . . 9 . . . . 2 . . 1 . Scanalyzers 9 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 6 1 . . Garrison Access 24 | . . . . . . . 1 1 . . . . . . . . . 3 . . . . 3 . . . . 1 . 4 4 7 Terminal Hacks 205 | . 9 1 8 . 50 . 7 16 . . 30 1 6 . 1 . . 1 1 1 16 1 . 1 1 47 . 1 2 4 . . Record 107 | . . . . . 49 . . . . . 11 1 . . . . . . . . 8 1 . . . 36 . . 1 . . . Part Schematic 17 | . . . . . . . . 3 . . 10 . 1 . . . . . . . . . . . . 3 . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 14 | . 3 . 1 . . . 2 3 . . . . 1 . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 15 | . . . 1 . . . . 1 . . 3 . . . . . . . . . 6 . . . . 4 . . . . . . Open Door 14 | . . 1 . . . . . . . . . . . . 1 . . . 1 1 2 . . 1 1 . . 1 1 4 . . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 4 | . 1 . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 10 | . 1 . 4 . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 2 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . . . 4 . . . . 5 . . . . 1 . . . . 4 . . . . . . . 3 . Network Status 6 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . . 1 . Load Schematic 5 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . . . . . 1 . Build 6 | . . . . . . . . 2 . . . . 2 . . . . . . . . . 1 . . . . . . . 1 . Repair Station Hacks 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 3 . . . Insert Component 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 3 . . . Garrison Access Hacks 9 | . . . . . . . 1 1 . . . . . . . . . 2 . . . . 1 . . . . 1 . 1 1 1 Seal Access 9 | . . . . . . . 1 1 . . . . . . . . . 2 . . . . 1 . . . . 1 . 1 1 1 Unauthorized Hacks 50 | . 7 . 7 . . . 6 10 . . . . 7 . . . . 2 . . . . 7 . . . . 3 . . 1 . Terminals 17 | . 4 . 4 . . . 3 2 . . . . 4 . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 11 | . 3 . 2 . . . 2 2 . . . . 2 . . . . . . . . . . . . . . . . . . . Operators 4 | . 1 . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 12 | . . . . . . . . 4 . . . . 3 . . . . 2 . . . . 1 . . . . 1 . . 1 . Report 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Liberate 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . Haulers 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Download 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recompile 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 21 | . 3 . 3 . . . 3 4 . . . . . . . . . . . . . . 6 . . . . 2 . . . . Monitor 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Reject 9 | . 2 . 2 . . . 1 1 . . . . . . . . . . . . . . 2 . . . . 1 . . . . Recyclers 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Mask 8 | . 1 . 1 . . . 2 1 . . . . . . . . . . . . . . 2 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 79 | . 9 . 10 . . . 11 11 . . . . 7 . . . . 5 . . . . 6 . . . . 3 3 3 4 7 Full Trace Events 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 20 | . . . . . . . . . . . 6 . . . . 4 . 3 . . . . . . . . . . . 7 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 84 | . . . . . . . . 3 . . 10 . 1 . . 12 . . . . . . 11 . . 3 . 1 26 17 . . Parts Built 9 | . . . . . . . . 4 . . . . 3 . . . . . . . . . 2 . . . . . . . . . Authchips 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . Time 342 | . . . . . . . . 95 . . . . 73 . . . . . . . . . 35 . . . . . . . 139 . Total Part Build Rating 49 | . . . . . . . . 20 . . . . 17 . . . . . . . . . 12 . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 19 | . . . . . . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 32 | . . . . . . . 19 13 . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 3 Machine Destruction 6 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . . . 4 . . . 1 . 1 4 . . . 2 . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Total Allies 68 | . . 3 1 . . . . 3 . . . . 3 4 . 4 . 9 . 1 4 . 10 . 2 . . 2 . . 12 10 Largest Group 6 | . . 3 3 . . . . 3 . . . . 2 4 4 6 6 4 . 1 4 1 4 1 2 2 2 2 . . 4 4 Highest-Rated Group 384 | . . 73 73 . . . . 48 . . . . 64 85 85 196 196 170 . 30 223 65 167 38 95 95 95 206 . . 384 324 Highest-Rated Ally 269 | . . 31 31 . . . . 16 . . . . 32 25 25 41 41 85 . 30 68 65 50 38 48 48 48 103 . . 115 269 Zionite Dispatches 19 | . . . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . 1 . . 5 6 Heavy 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fire 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Hacker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Demo 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Total Orders 481 | . . . 1 . 4 . . 4 . . . . . . 2 . . 1 . . . 1 28 196 91 . 8 9 18 65 24 29 STAY 199 | . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . 152 35 . 2 . 3 4 . . ROAM 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . FOLLOW 21 | . . . . . . . . . . . . . . . 1 . . . . . . . . 5 7 . 2 1 . 4 . 1 DROP 11 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 2 2 . . . . . 2 2 PICKUP 23 | . . . . . . . . . . . . . . . . . . . . . . . . 10 13 . . . . . . . EXPLORE 55 | . . . . . 2 . . 2 . . . . . . . . . . . . . . 8 13 10 . 1 1 1 8 1 8 RETURN 167 | . . . . . 1 . . 2 . . . . . . . . . . . . . . 18 14 20 . 3 7 14 49 21 18 Ally Attacks 566 | . . 8 28 . . . . 24 . . 2 . 10 . 9 . 13 50 . . 14 . 49 8 26 . 19 44 27 113 41 81 Total Damage 44718 | . . 125 360 . . . . 302 . . 97 . 240 . 222 . 298 1458 . . 771 . 3907 1100 2928 . 1565 3760 3757 11779 4391 7658 Kills 207 | . . 1 4 . . . . 2 . . . . 1 . 3 . 3 7 . . 3 . 24 2 11 . 6 17 10 51 21 41 Allies Corrupted 10 | . . . . . . . . . . . . . . . . . . 3 . 1 . . 3 . . . . . . 1 . 2 Allies Melted 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Robot Analysis Total 14 | . 3 . 1 . . . 2 3 . . . . 1 . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 18 | . . 1 . 1 . . . . . 1 . 1 . . 1 1 2 . 3 1 . 1 . 3 2 . . . . . . . Drone Launches 156 | . . . . . 1 . . 2 . . . . . . . . . . . . . . 18 9 16 . 3 6 13 48 21 19 Drone Recoveries 149 | . . . . . 1 . . 1 . . . . . . . . . . . . . . 18 9 16 . 3 6 13 45 21 16 Decoded 0b10 Intel 101 | . . . . . . . . . . . . . . . . . . 101 . . . . . . . . . . . . . . Items 101 | . . . . . . . . . . . . . . . . . . 101 . . . . . . . . . . . . . . Zionite Intel Received 25 | . . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . 1 3 10 3 2 Branch Access 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . 1 Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . Guard Positions 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Turns Passed 59252 | 187 1939 1354 7402 2000 7638 937 4523 2620 1844 1337 504 2420 1898 711 736 1099 848 1608 1172 3326 953 911 871 1266 1649 315 1847 567 2060 1166 733 811 Spaces Moved 44354 | 90 1006 792 2567 615 2814 429 1923 1201 1083 806 232 1114 1161 1067 1198 1550 1270 2034 1355 3757 1107 677 1248 1663 1983 176 1762 730 2229 1693 1400 1622 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 6824 | 75 1006 792 1468 615 2814 19 34 1 . . . . . . . . . . . . . . . . . . . . . . . . Legs 539 | . . . . . . . . . . . . 533 6 . . . . . . . . . . . . . . . . . . . Wheels 7864 | 14 . . 1099 . . 410 1889 1200 1083 806 232 581 544 . . . . . . . . . 6 . . . . . . . . . Hover 28804 | . . . . . . . . . . . . . 611 1067 1198 1550 1270 2034 1355 3757 1107 677 1242 1663 1983 176 1762 730 2229 1565 1350 1478 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 16 | 50 160 160 160 320 160 190 190 130 160 160 145 175 52 53 53 55 55 42 58 64 58 124 43 43 43 165 43 43 26 26 16 16 Average Speed 111 | 147 160 160 255 320 255 195 204 171 160 160 175 193 115 53 53 59 55 52 58 64 72 124 48 43 58 165 82 43 75 47 37 33 Slowest Speed 330 | 160 160 160 320 320 320 320 330 246 160 160 205 260 205 53 55 123 55 116 64 64 148 124 216 43 165 165 165 165 105 104 43 100 Overloaded Moves 128 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 17 35 38 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Spacefolds 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 4 16 Microwarps 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 5 7 Exploration Rate (%) 76 | 4 97 100 99 93 94 97 97 27 96 94 82 96 26 83 89 90 89 40 99 94 97 70 40 96 98 62 98 12 96 80 50 43 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 10 | . . . . 1 1 . . . . 1 1 . . . 1 . . . 1 . . . . . 1 3 . . . . . . Known Exits Taken 24 | . 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . 1 . 1 1 1 1 1 . Unknown Exits Taken 8 | 1 . 1 . 1 1 . . . . . . . . . . . . . . . 1 . 1 1 . 1 . . . . . . Scrap Searched 47 | . . 1 . 2 . 1 . . 4 3 . 4 . 2 3 4 4 . 3 3 . 1 . 4 3 . 5 . . . . . Spaces Dug 188 | . . . . . 13 8 1 4 . 24 1 2 10 . 2 . . 28 5 7 . . 10 12 1 . 1 5 20 13 10 11 Terrain Destroyed 988 | . . . 9 6 120 39 83 29 38 55 15 14 73 . 2 . 2 49 46 32 42 43 40 12 1 . 2 31 20 99 58 28 Melee 136 | . . . . . . . 1 1 . . 1 2 10 . 2 . . 28 5 3 . . 10 12 1 . 1 5 20 13 10 11 Projectile 111 | . . . . . 15 1 13 27 10 9 5 12 . . . . 2 4 . 11 . . . . . . 1 . . 1 . . AOE 730 | . . . 9 6 105 38 69 1 28 46 9 . 61 . . . . 12 40 15 42 43 30 . . . . 26 . 85 48 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Total 52073 | 121 1194 863 3179 632 3147 485 2355 1599 1162 837 290 1313 1515 1184 1277 1731 1392 2412 1697 4602 1256 742 1466 2190 2503 200 2156 936 2536 1898 1512 1691 Wait 4583 | 9 108 45 353 7 117 9 185 205 49 15 7 136 121 67 46 132 80 149 308 666 40 36 89 440 288 . 305 108 201 180 51 31 Move 44048 | 89 1005 791 2566 614 2813 428 1922 1200 1082 805 231 1113 1160 1066 1197 1549 1269 2033 1354 3756 1106 676 1247 1662 1982 175 1761 729 2228 1581 1358 1500 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 406 | 4 8 8 40 . 42 4 36 17 2 1 3 10 20 5 3 9 1 14 2 8 2 9 12 16 72 4 20 2 6 10 9 7 Fast Attach 420 | 7 1 . 19 . 13 3 20 16 1 2 3 9 21 2 6 10 11 36 2 12 22 3 26 18 26 8 19 11 21 21 17 34 Attach 202 | . . 1 17 . 17 2 22 16 4 . 8 7 20 2 . 3 . 8 2 4 6 1 7 1 12 1 2 7 3 10 8 11 Detach 123 | 1 . . 5 . 1 . 6 9 3 . 7 . 12 . 1 2 1 6 1 2 6 . 8 3 10 1 3 8 5 5 6 11 Swap 212 | 1 7 3 15 2 16 11 18 6 3 1 1 1 14 . 1 7 . 27 5 16 1 . 2 . 3 1 2 10 9 12 8 9 Drop 674 | . 4 6 40 . 51 3 44 22 1 2 1 3 37 . 9 18 11 43 3 21 27 10 34 34 80 9 40 27 24 20 20 30 Fire 754 | 10 61 9 124 9 64 11 81 68 16 11 25 20 39 1 . . 8 61 8 66 9 6 5 . . . 1 6 . 17 6 12 Melee 504 | . . . . . 13 14 21 37 1 . 4 14 70 18 14 1 11 33 12 10 . 1 25 16 2 1 3 28 39 41 29 46 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . 3 . . . . . . . . . . . . . . 11 . . . . . . . . . Rewire 103 | . . . . . . . . . . . . . . 23 . . . 2 . 13 37 . . . 28 . . . . . . . Trap 28 | . . . . . . . . . . . . . . . . . . . . 28 . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 188 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 4) 691 | -10/Materials | Discovered new exit (range 15) 905 | -10/Materials | Discovered new exit (range 8) 1151 | -10/Materials | Identified exit to Mines 1154 | -10/Materials | Discovered new exit (range 15) 2127 | -10/Materials | Entered Mines 2235 | -10/Mines | Learned Materials non-interactive machine intel 2358 | -10/Mines | Discovered new exit (range 6) 2497 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2838 | -10/Mines | Met a Derelict testing a Signal Generator 2842 | -10/Mines | Discovered new exit (range 10) 3214 | -10/Mines | Met a Derelict shopkeep closing up shop 3481 | -10/Mines | Entered Materials 3481 | -9/Materials | Accompanied by 3 allies 3481 | -9/Materials | Evolved 2 slots: Utility x2 3482 | -9/Materials | Loaded intel: 32 non-interactive machine locations 3486 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3656 | -9/Materials | Discovered new exit (range 10) 4351 | -9/Materials | Discovered new exit (range 8) 4568 | -9/Materials | Discovered new exit (range 7) 4664 | -9/Materials | Discovered new exit (range 8) 5305 | -9/Materials | Build established: Scavenger-Mutant 5526 | -9/Materials | Discovered new exit (range 16) 7016 | -9/Materials | Discovered new exit (range 16) 7101 | -9/Materials | Lost 3 parts (2n1u) 7359 | -9/Materials | Build established: Mutant 8380 | -9/Materials | Identified exit to Materials 8448 | -9/Materials | Identified exit to Mines 10333 | -9/Materials | Identified exit to Storage 10883 | -9/Materials | Entered Mines 11102 | -9/Mines | Assembled infested the area 11171 | -9/Mines | Met 8R-AWN 11275 | -9/Mines | Discovered new exit (range 5) 11595 | -9/Mines | Learned location of Zion (-6) 12400 | -9/Mines | Discovered exit to Materials (range 5) 12502 | -9/Mines | Discovered exit to Materials (range 9) 12509 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 12883 | -9/Mines | Entered Exiles 12928 | -9/Exiles | Discovered new exit (range 15) 13011 | -9/Exiles | Welcomed by 8R-AWN 13066 | -9/Exiles | Learned about 8R-AWN's background 13104 | -9/Exiles | Met EX-HEX 13200 | -9/Exiles | Met EX-BIN 13479 | -9/Exiles | Met EX-DEC 13642 | -9/Exiles | Discovered new exit (range 14) 14027 | -9/Exiles | Visited The Gauntlet 14464 | -9/Exiles | Aligned with FarCom system 14467 | -9/Exiles | Given EX-Vault access code 14541 | -9/Exiles | Opened EX-Vault 14615 | -9/Exiles | Warned to stay clear of 0b10 Research branches 14686 | -9/Exiles | Found Supersonic Drone Bay 15321 | -9/Exiles | Found Flying Fortress v7 17433 | -9/Exiles | Attacked by the Exiles 17497 | -9/Exiles | Found Prototype Ballistic Gun 17500 | -9/Exiles | Found Prototype Ballistic Gun 17557 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 17741 | -9/Exiles | Lost 6 parts (1p1n3u1w) 18200 | -9/Exiles | Destroyed 8R-AWN 18271 | -9/Exiles | Found Prototype Protection 18271 | -9/Exiles | Identified 8R-AWN's Armor/EX 18337 | -9/Exiles | Destroyed EX-HEX 18417 | -9/Exiles | Destroyed EX-DEC 18432 | -9/Exiles | Destroyed EX-BIN 18472 | -9/Exiles | Found Prototype Device 18472 | -9/Exiles | Identified System Purifier 19167 | -9/Exiles | Found Deploy-a-Sentry 19664 | -9/Exiles | Found Prototype Processor 19806 | -9/Exiles | Found Latent Energy Streamer 20521 | -9/Exiles | Stole four prototypes: Flying Fortress v7, Supersonic Drone Bay, Latent Energy Streamer, Deploy-a-Sentry 20521 | -9/Exiles | Entered Mines 20557 | -8/Mines | 12-ASH came to Exiles' defense 20574 | -8/Mines | Core integrity fell below 50% 20805 | -8/Mines | Discovered exit to Materials (range 11) 21222 | -8/Mines | Discovered exit to Materials (range 9) 21458 | -8/Mines | Entered Materials 21458 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 21673 | -8/Materials | Garrison activated, responded to threat 21755 | -8/Materials | Build established: Scavenger-Mutant 22265 | -8/Materials | Discovered new exit (range 10) 22776 | -8/Materials | Discovered new exit (range 9) 23652 | -8/Materials | Central database locked down 23714 | -8/Materials | Discovered new exit (range 10) 24075 | -8/Materials | Lost 5 parts (2n1u2w) 25178 | -8/Materials | Found Prototype Device 25296 | -8/Materials | Build established: Mutant 25962 | -8/Materials | Identified exit to Factory 25981 | -8/Materials | Entered Factory 25981 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 26109 | -7/Factory | Build established: Scavenger-Mutant 26468 | -7/Factory | Build established: Hacker-Mutant 26705 | -7/Factory | Identified exit to Lower Caves 26904 | -7/Factory | Fabricated Enh. Gauss Cannon (x2) 27006 | -7/Factory | Central database locked down 27946 | -7/Factory | Build established: Scavenger-Mutant 28007 | -7/Factory | Fabricated Greatsword (x2) 28077 | -7/Factory | Lost 3 parts (1p1n1w) 28174 | -7/Factory | Repaired Arm. Treads? 28292 | -7/Factory | Identified Active Sensor Suite 28292 | -7/Factory | Identified Exp. Targeting Computer 28538 | -7/Factory | Discovered new exit (range 15) 28601 | -7/Factory | Entered Lower Caves 28602 | -7/Lower Caves | Encountered a Warlord checkpoint 29225 | -7/Lower Caves | Build established: Scavenger-Skirmisher 29727 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 30141 | -7/Lower Caves | Discovered new exit (range 8) 30384 | -7/Lower Caves | Identified exit to Lower Caves 30445 | -7/Lower Caves | Entered another Lower Caves area 30485 | -7/Lower Caves | Discovered new exit (range 9) 30499 | -7/Lower Caves | Build established: Skirmisher 31147 | -7/Lower Caves | Spotted B-75 Beast 31668 | -7/Lower Caves | Discovered new exit (range 16) 31672 | -7/Lower Caves | Encountered a Master Thief 31672 | -7/Lower Caves | Encountered a Master Thief 31672 | -7/Lower Caves | Spotted E3-7N2(f) 31672 | -7/Lower Caves | Spotted C5-QBM(f) 31673 | -7/Lower Caves | Spotted U0-VY5(f) 31674 | -7/Lower Caves | Encountered a Master Thief 31675 | -7/Lower Caves | Flying Fortress v7 stolen by Master Thief 31676 | -7/Lower Caves | Spotted L0-2SH(f) 31677 | -7/Lower Caves | Encountered a Master Thief 31679 | -7/Lower Caves | Latent Energy Streamer stolen by Master Thief 31681 | -7/Lower Caves | Destroyed E3-7N2(f) 31681 | -7/Lower Caves | Destroyed U0-VY5(f) 31749 | -7/Lower Caves | Build established: Mutant 31779 | -7/Lower Caves | Identified exit to Data Miner 31782 | -7/Lower Caves | Entered Data Miner 31782 | -7/Data Miner | Discovered new exit (range 6) 31806 | -7/Data Miner | Met Data Miner 31853 | -7/Data Miner | Learned location of Section 7 (-3) 31853 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 31882 | -7/Data Miner | Received God Mode back door access code from Data Miner 31933 | -7/Data Miner | DAS Turret deployed 31983 | -7/Data Miner | Destroyed Data Miner 31986 | -7/Data Miner | Found Prototype Hackware 31993 | -7/Data Miner | Data Conduit disabled 32083 | -7/Data Miner | Lost 5 parts (1p2n1u1w) 32281 | -7/Data Miner | Identified exit to Proximity Caves 32286 | -7/Data Miner | Entered Proximity Caves 32581 | -6/Proximity Caves | Build established: Scavenger-Assassin 33584 | -6/Proximity Caves | Learned Factory stockpile data 33747 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 33891 | -6/Proximity Caves | Discovered new exit (range 9) 33953 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 34365 | -6/Proximity Caves | Core integrity fell below 50% 34411 | -6/Proximity Caves | Lost 6 parts (1p3n2w) 34705 | -6/Proximity Caves | Identified exit to Factory 34706 | -6/Proximity Caves | Entered Factory 34706 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 34937 | -6/Factory | Identified System Mapper 34940 | -6/Factory | Identified exit to Lower Caves 34940 | -6/Factory | Identified exit to Extension 35963 | -6/Factory | Fabricated Imp. System Shield (x1) 35997 | -6/Factory | Fabricated Cmb. Gravmag System (x2) 36318 | -6/Factory | Build established: Scavenger-Ninja 36492 | -6/Factory | Discovered new exit (range 18) 36548 | -6/Factory | Core integrity fell below 50% 36568 | -6/Factory | Lost 3 parts (1n1u1w) 36604 | -6/Factory | Entered Lower Caves 36793 | -6/Lower Caves | Build established: Scavenger-Mutant 36925 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 36952 | -6/Lower Caves | Discovered new exit (range 15) 36979 | -6/Lower Caves | Identified exit to Lower Caves 37315 | -6/Lower Caves | Entered another Lower Caves area 37315 | -6/Lower Caves | Accompanied by 4 allies 37529 | -6/Lower Caves | Discovered new exit (range 10) 37854 | -6/Lower Caves | Discovered new exit (range 13) 37899 | -6/Lower Caves | Encountered a Warlord checkpoint 38036 | -6/Lower Caves | Identified exit to Zion 38051 | -6/Lower Caves | Entered Zion 38051 | -6/Zion | Accompanied by 2 allies 38092 | -6/Zion | Discovered new exit (range 15) 38127 | -6/Zion | Received a visual enhancement algorithm 38147 | -6/Zion | System corruption cleaned by Quarantine Array 38256 | -6/Zion | Learned Factory stockpile data 38356 | -6/Zion | Found Prototype Special Weapon 38356 | -6/Zion | Identified RU-N14's Throwing Claymores 38594 | -6/Zion | Imprinted 38596 | -6/Zion | Declared Zion's savior 39038 | -6/Zion | Identified exit to Proximity Caves 39150 | -6/Zion | Entered Proximity Caves 39150 | -5/Proximity Caves | Accompanied by 6 allies 39646 | -5/Proximity Caves | Learned location of 1 exit from Factory 39661 | -5/Proximity Caves | Build established: Scout 39712 | -5/Proximity Caves | Learned Factory emergency access door positions 39906 | -5/Proximity Caves | Discovered new exit (range 15) 39933 | -5/Proximity Caves | Identified exit to Factory 39998 | -5/Proximity Caves | Entered Factory 39998 | -5/Factory | Accompanied by 3 allies 39998 | -5/Factory | Evolved 2 slots: Utility x2 39999 | -5/Factory | Identified exit to Factory 40331 | -5/Factory | Allied Derelicts emerged from ambush trap array 40352 | -5/Factory | Retrieved Zion intel report: Branch Access 40352 | -5/Factory | Identified exit to Upper Caves 40353 | -5/Factory | Zion Hover Resupply teleported in 40734 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 40735 | -5/Factory | Zion Heavy squad teleported in 40867 | -5/Factory | Found Prototype Protection 40867 | -5/Factory | Identified Zio. Weapon Casing 40889 | -5/Factory | Zion Demo squad teleported in 40906 | -5/Factory | Retrieved Zion intel report: Guard Positions 40940 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 41145 | -5/Factory | Found Prototype Launcher 41145 | -5/Factory | Identified Mni. Smartbomb Launcher 41157 | -5/Factory | Spotted B-75 Beast 41316 | -5/Factory | Terminal network hard line cut 41606 | -5/Factory | Entered Upper Caves 41615 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 41662 | -5/Upper Caves | Encountered a Warlord checkpoint 41662 | -5/Upper Caves | Learned location of Armory (-3) 41663 | -5/Upper Caves | Learned Factory stockpile data 42107 | -5/Upper Caves | Build established: Scavenger-Ninja 42176 | -5/Upper Caves | Learned Factory emergency access door positions 42363 | -5/Upper Caves | Discovered new exit (range 8) 42367 | -5/Upper Caves | Identified exit to Upper Caves 42377 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 42778 | -5/Upper Caves | Entered another Upper Caves area 42778 | -5/Upper Caves | Spotted F1-Z5U(f) 42779 | -5/Upper Caves | Encountered a Master Thief 42784 | -5/Upper Caves | Spotted O2-Y6N(f) 42785 | -5/Upper Caves | Destroyed F1-Z5U(f) 42785 | -5/Upper Caves | Encountered a Master Thief 42790 | -5/Upper Caves | Destroyed O2-Y6N(f) 42839 | -5/Upper Caves | Discovered exit to Factory (range 10) 43100 | -5/Upper Caves | Build established: Scavenger-Scout 43444 | -5/Upper Caves | Learned 4 Factory zone layouts 43450 | -5/Upper Caves | Discovered new exit (range 15) 43462 | -5/Upper Caves | Identified exit to Warlord 44623 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 45731 | -5/Upper Caves | Build established: Scavenger-Ninja 46104 | -5/Upper Caves | Entered Warlord 46137 | -5/Warlord | Discovered new exit (range 9) 46319 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 46377 | -5/Warlord | Found Prototype Special Weapon 46377 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 46470 | -5/Warlord | Warlord's base attacked by MAIN.C 46507 | -5/Warlord | Rebuked by Warlord 46514 | -5/Warlord | Opened Warlord's prototype stash 46517 | -5/Warlord | Found Prototype Device 46517 | -5/Warlord | Identified Exp. Focal Shield 46519 | -5/Warlord | Found Prototype Processor 46519 | -5/Warlord | Identified Spectral Analyzer 46544 | -5/Warlord | Found Prototype Reactor 46636 | -5/Warlord | Found Prototype Energy Gun 46636 | -5/Warlord | Identified Vortex Shotgun 46723 | -5/Warlord | Found Prototype Device 46726 | -5/Warlord | System corruption reached 10% 46820 | -5/Warlord | Warlord forces counterattacked 46841 | -5/Warlord | Spotted Striker 46858 | -5/Warlord | Found Prototype Ballistic Cannon 46858 | -5/Warlord | Identified Hvy. Autocannon 46870 | -5/Warlord | Spotted Executioner 46949 | -5/Warlord | Opened side exit 46982 | -5/Warlord | Spotted Executioner 46997 | -5/Warlord | Spotted Striker 46999 | -5/Warlord | Destroyed Striker 47006 | -5/Warlord | Destroyed Executioner 47037 | -5/Warlord | Destroyed 13 combat bots 47057 | -5/Warlord | Entered Proximity Caves 47057 | -4/Proximity Caves | Accompanied by 1 ally 47087 | -4/Proximity Caves | Found Alien Artifact 47087 | -4/Proximity Caves | Identified Dimensional Node Initializer 47087 | -4/Proximity Caves | Initialized slip node 47328 | -4/Proximity Caves | Build established: Scavenger-Mutant 47710 | -4/Proximity Caves | Discovered exit to Factory (range 15) 47946 | -4/Proximity Caves | Identified Wardrone Bay 47968 | -4/Proximity Caves | Entered Factory 47968 | -4/Factory | Evolved 2 slots: Propulsion x2 48054 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 48058 | -4/Factory | Spotted B-86 Titan 48154 | -4/Factory | Fabricated Cmb. Gravmag System (x2) 48258 | -4/Factory | Build established: Mutant 48340 | -4/Factory | Retrieved Zion intel report: Emergency Access 48342 | -4/Factory | Zion Fire squad teleported in 48357 | -4/Factory | P-70 Sage assimilated allied 7K-R58(i) 48364 | -4/Factory | Zion Demo squad teleported in 48718 | -4/Factory | First assault squad dispatched 48727 | -4/Factory | Zion Offense Resupply teleported in 48756 | -4/Factory | Discovered new exit (range 7) 48761 | -4/Factory | Identified exit to Research 48790 | -4/Factory | Discovered new exit (range 9) 48804 | -4/Factory | Zion Trap Resupply teleported in 48839 | -4/Factory | Entered Upper Caves 48839 | -4/Upper Caves | Accompanied by 1 ally 49170 | -4/Upper Caves | Discovered new exit (range 100) 49313 | -4/Upper Caves | Learned Research trap positions 49855 | -4/Upper Caves | Encountered a Warlord checkpoint 49858 | -4/Upper Caves | Learned Research emergency access door positions 49868 | -4/Upper Caves | Spotted B-86 Titan 49913 | -4/Upper Caves | Allies destroyed B-86 Titan 49922 | -4/Upper Caves | Learned 12 Research zone layouts 50105 | -4/Upper Caves | Entered another Upper Caves area 50105 | -4/Upper Caves | Accompanied by 1 ally 50144 | -4/Upper Caves | Spotted B-86 Titan 50209 | -4/Upper Caves | Allies destroyed B-86 Titan 50264 | -4/Upper Caves | Discovered exit to Research (range 14) 50524 | -4/Upper Caves | Identified exit to Zhirov 50688 | -4/Upper Caves | Encountered a Warlord checkpoint 50765 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 51754 | -4/Upper Caves | Entered Zhirov 51754 | -4/Zhirov | Accompanied by 2 allies 51754 | -4/Zhirov | Discovered new exit (range 3) 51787 | -4/Zhirov | Met Zhirov 51823 | -4/Zhirov | Build established: Trapper-Mutant 51824 | -4/Zhirov | Learned location of Quarantine (-3) 51824 | -4/Zhirov | Learned location of Testing (-2) 51824 | -4/Zhirov | Learned location of Command (-1) 51852 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 51884 | -4/Zhirov | Found Alien Artifact 51884 | -4/Zhirov | Identified Integrated Reactor 51884 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 51912 | -4/Zhirov | Found Alien Artifact 52069 | -4/Zhirov | Entered Proximity Caves 52069 | -3/Proximity Caves | Accompanied by 2 allies 52364 | -3/Proximity Caves | Build established: Mutant 52558 | -3/Proximity Caves | Spotted B-86 Titan 52585 | -3/Proximity Caves | Allies destroyed B-86 Titan 52783 | -3/Proximity Caves | Discovered exit to Research (range 11) 53202 | -3/Proximity Caves | Found Imp. Powered Armor 53270 | -3/Proximity Caves | Build established: Hauler-Mutant 53916 | -3/Proximity Caves | Entered Research 53916 | -3/Research | Accompanied by 2 allies 53916 | -3/Research | Evolved 2 slots: Utility x2 53917 | -3/Research | Identified exit to Armory 53919 | -3/Research | Loaded intel: 61 trap records 53987 | -3/Research | Found Prototype Slashing Weapon 53987 | -3/Research | Identified Nanosword 54203 | -3/Research | Build established: Scavenger-Mutant 54238 | -3/Research | Retrieved Zion intel report: Branch Access 54238 | -3/Research | Identified exit to Quarantine 54305 | -3/Research | Zion Heavy squad teleported in 54483 | -3/Research | Entered Quarantine 54534 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 54549 | -3/Quarantine | Identified Transdimensional Reconstructor 54621 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 54648 | -3/Quarantine | Found Alien Artifact 54652 | -3/Quarantine | Discovered new exit (range 3) 54653 | -3/Quarantine | Identified exit to Research 54774 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 54803 | -3/Quarantine | Cryocooling Duct disabled 54818 | -3/Quarantine | Ambient heat levels rising (+20) 54818 | -3/Quarantine | Non-combat units ordered to evacuate 54949 | -3/Quarantine | Found Dimensional Node Initializer 54949 | -3/Quarantine | Initialized slip node 54980 | -3/Quarantine | Found Exp. Focal Shield 54990 | -3/Quarantine | Cryocooling Duct disabled 55005 | -3/Quarantine | Ambient heat levels rising (+20) 55005 | -3/Quarantine | Combat units ordered to evacuate 55007 | -3/Quarantine | Spotted Alpha 7 55105 | -3/Quarantine | Quarantine Guard activated 55176 | -3/Quarantine | Spotted Quarantine Guard 55180 | -3/Quarantine | Spotted Quarantine Guard 55186 | -3/Quarantine | Allies destroyed Quarantine Guard 55196 | -3/Quarantine | Allies destroyed Quarantine Guard 55505 | -3/Quarantine | Identified Subatomic Replicator 55609 | -3/Quarantine | Found Alien Artifact 55683 | -3/Quarantine | Spotted Quarantine Guard 55695 | -3/Quarantine | Allies destroyed Quarantine Guard 55703 | -3/Quarantine | Spotted Quarantine Guard 55735 | -3/Quarantine | Allies destroyed Quarantine Guard 55741 | -3/Quarantine | Spotted Quarantine Guard 55748 | -3/Quarantine | Allies destroyed Quarantine Guard 55802 | -3/Quarantine | Identified Core Reset Matrix 55884 | -3/Quarantine | Terminal network hard line cut 55984 | -3/Quarantine | Found Alien Artifact 55984 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 55984 | -3/Quarantine | Warped through subspace to slip node 55992 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 56056 | -3/Quarantine | Found Alien Slashing Weapon 56056 | -3/Quarantine | Identified Sigix Broadsword 56077 | -3/Quarantine | Found Alien Artifact 56077 | -3/Quarantine | Identified Phase Armor 56216 | -3/Quarantine | Found Alien Energy Cannon 56216 | -3/Quarantine | Identified Core Cannon 56365 | -3/Quarantine | Spotted Quarantine Guard 56378 | -3/Quarantine | Allies destroyed Quarantine Guard 56445 | -3/Quarantine | Spotted Quarantine Guard 56468 | -3/Quarantine | Spotted Fortress 56517 | -3/Quarantine | Discovered new exit (range 6) 56517 | -3/Quarantine | Spotted Quarantine Guard 56534 | -3/Quarantine | Allies destroyed Quarantine Guard 56541 | -3/Quarantine | Identified exit to Section 7 56543 | -3/Quarantine | Entered Section 7 56560 | -3/Section 7 | Build established: Mutant 56628 | -3/Section 7 | Found Alien Artifact 56641 | -3/Section 7 | Found Alien Artifact 56755 | -3/Section 7 | Retrieved Zion intel report: Unaware Analyses 56793 | -3/Section 7 | First assault squad dispatched 56804 | -3/Section 7 | Identified Integrated Mediator 56804 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 56805 | -3/Section 7 | Identified Spacefold Activator 56830 | -3/Section 7 | Retrieved Zion intel report: Component Schematics 56931 | -3/Section 7 | Found Alien Artifact 56976 | -3/Section 7 | Retrieved Zion intel report: Component Stockpiles 56989 | -3/Section 7 | Retrieved Zion intel report: Active Garrisons 56995 | -3/Section 7 | Retrieved Zion intel report: Active Terminals 57001 | -3/Section 7 | Retrieved Zion intel report: Unaware Schematics 57010 | -3/Section 7 | Retrieved Zion intel report: Branch Access 57012 | -3/Section 7 | Found Antimissile System 57095 | -3/Section 7 | Destroyed 7 combat bots 57120 | -3/Section 7 | Spotted B-86 Titan 57211 | -3/Section 7 | Identified Microwarp Drive 57241 | -3/Section 7 | Retrieved Zion intel report: Emergency Access 57254 | -3/Section 7 | Used Subatomic Replicator to replicate Wardrone Bay 57326 | -3/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 57389 | -3/Section 7 | Allies destroyed B-86 Titan 57398 | -3/Section 7 | Discovered exit to Research (range 6) 57428 | -3/Section 7 | Retrieved Zion intel report: Guard Positions 57464 | -3/Section 7 | Spotted Executioner 57464 | -3/Section 7 | Spotted Executioner 57470 | -3/Section 7 | Allies destroyed Executioner 57471 | -3/Section 7 | High security lockdown imminent 57471 | -3/Section 7 | Allies destroyed Executioner 57473 | -3/Section 7 | Found Prototype Device 57473 | -3/Section 7 | Identified Adv. Kinecellerator 57476 | -3/Section 7 | Found Prototype Processor 57476 | -3/Section 7 | Identified Exp. Core Analyzer 57517 | -3/Section 7 | Spotted B-99 Colossus 57533 | -3/Section 7 | Found Alien Artifact 57533 | -3/Section 7 | Identified Core Expander 57533 | -3/Section 7 | Installed Core Expander, added new Power slot 57535 | -3/Section 7 | Found Core Expander 57535 | -3/Section 7 | Installed Core Expander, added new Propulsion slot 57551 | -3/Section 7 | High security lockdown engaged 57554 | -3/Section 7 | Found Alien Artifact 57554 | -3/Section 7 | Identified LRC Energy Well 57554 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 57557 | -3/Section 7 | Found Alien Artifact 57557 | -3/Section 7 | Identified LRC Boosters 57557 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 57559 | -3/Section 7 | Found LRC Energy Well 57559 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 57581 | -3/Section 7 | Found Core Expander 57581 | -3/Section 7 | Installed Core Expander, added new Utility slot 57628 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 57667 | -3/Section 7 | Found Integrated Mediator 57667 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 57673 | -3/Section 7 | Spotted Alpha 7 57702 | -3/Section 7 | Spotted Alpha 7 57709 | -3/Section 7 | Entered Research 57709 | -2/Research | Evolved 2 slots: Weapon x2 57852 | -2/Research | Retrieved Zion intel report: Active Terminals 57853 | -2/Research | Zion Infowar Resupply teleported in 57995 | -2/Research | First assault squad dispatched 58002 | -2/Research | Zion Hacker squad teleported in 58033 | -2/Research | Spotted B-90 Cyclops 58039 | -2/Research | Garrison activated, responded to threat 58121 | -2/Research | Retrieved Zion intel report: Emergency Access 58127 | -2/Research | Zion Fire squad teleported in 58170 | -2/Research | Spotted B-90 Cyclops 58198 | -2/Research | Retrieved Zion intel report: Unaware Analyses 58199 | -2/Research | Zion Light squad teleported in 58301 | -2/Research | Spotted B-90 Cyclops 58328 | -2/Research | Found Prototype Launcher 58328 | -2/Research | Identified Ragnarok Missile Launcher 58339 | -2/Research | High security lockdown imminent 58369 | -2/Research | Found Exp. Signal Interpreter 58376 | -2/Research | Zion Kinetic Resupply teleported in 58419 | -2/Research | High security lockdown engaged 58420 | -2/Research | Found Prototype Protection 58420 | -2/Research | Identified Zio. Weapon Casing 58440 | -2/Research | Discovered new exit (range 11) 58442 | -2/Research | Identified exit to Access 58442 | -2/Research | Entered Access 58478 | -1/Access | Zion Defense Resupply teleported in 58481 | -1/Access | Found Prototype Device 58481 | -1/Access | Identified Exp. Thermal Shield 58487 | -1/Access | Found Exp. Thermal Shield 58615 | -1/Access | Retrieved Zion intel report: Branch Access 58615 | -1/Access | Identified exit to Command 58659 | -1/Access | Found Prototype Slashing Weapon 58659 | -1/Access | Identified Centrium Greatsword 58692 | -1/Access | First assault squad dispatched 58759 | -1/Access | Spotted B-99 Colossus 58767 | -1/Access | Retrieved Zion intel report: Active Garrisons 58768 | -1/Access | Zion Hacker squad teleported in 58811 | -1/Access | Zion Hacker squad teleported in 58813 | -1/Access | Found Unknown Launcher 58813 | -1/Access | Identified Gamma Bomb Array 58821 | -1/Access | Zion Hacker squad teleported in 58868 | -1/Access | Zion Experimental squad teleported in 58895 | -1/Access | Zion Explosive Resupply teleported in 58955 | -1/Access | Spotted B-99 Colossus 58955 | -1/Access | Spotted B-99 Colossus 58968 | -1/Access | Maximum security lockdown engaged 58970 | -1/Access | Warped through subspace 59098 | -1/Access | Found Prototype Protection 59098 | -1/Access | Identified Zio. Shade Armor 59104 | -1/Access | Found Prototype Energy Cannon 59104 | -1/Access | Identified Zio. Alpha Cannon Mk. II 59106 | -1/Access | Identified Vortex Chain Reactor 59110 | -1/Access | Found Corrupted Zio. Alpha Cannon Mk. II 59184 | -1/Access | Warped through subspace 59212 | -1/Access | Core integrity fell below 50% 59223 | -1/Access | Spotted Executioner 59251 | -1/Access | Discovered new exit (range 5) 59252 | -1/Access | Used Core Reset Matrix 59253 | *** | Heading to fleet! Last Messages --------------- 59249_ Slug penetrates Sealed Heavy Doors. 59249_ Slug penetrates B-99 Colossus. 59249_ Slug penetrates Sealed Heavy Doors. 59249_ Slug penetrates B-99 Colossus. 59249_ Slug penetrates Sealed Heavy Doors. 59249_ Penetrated by Slug. 59249_ Slug penetrates Sealed Heavy Doors. 59250_ B-99 Colossus activates siege mode. 59250_ Spacefolded through Sealed Heavy Doors. Sealed Heavy Doors opened remotely. 59251_ EXIT=FOUND 59252_ Wiping memory... 59252_ CORE RESET 59252_ Hvy. Armor Plating destroyed. 59252_ Penetrated by Slug. 59252_ Terminal disabled. 59252_ Hvy. Armor Plating destroyed. 59252_ Penetrated by Slug. 59252_ Slug penetrates Terminal. [Achievement: I Was Wrong!] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????##?????????????????? | | ???????????################### ####### ??????????? | | ??????????? % ?????????? | | ?????????? BB ?????????? | | ?????????? BB% #????????? | | ????????? % #????????? | | ????????? % "@ #????????? | | ????????? "" #????????? | | ????????? % #????????? | | ?????????# BB ?????????? | | ?????????? BB "" """ ?????????? | | ?????????? """T""????????????? | | ???????????################### ####??????????????? | | ??????????????????????????????##?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 80 Energy Generation 65 Energy Capacity 1200 Matter Stores 450 Matter Capacity 450 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 200 EM Shielding 2 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Weapon Shielding 100 Point Defense Rating 160 Weapon Cycling 20 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 73 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 40 Authchip Count 3 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Gauss Cannon | x2 | -7/Factory | Preloaded Greatsword | x2 | -7/Factory | Authchip Imp. System Shield | x1 | -6/Factory | Preloaded Cmb. Gravmag System | x2 | -6/Factory | Authchip Cmb. Gravmag System | x2 | -4/Factory | Authchip Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor High-powered Transdimensional Reconstructor Sigix Broadsword Phase Armor Core Cannon Integrated Mediator Spacefold Activator Microwarp Drive Subatomic Replicator Core Expander LRC Energy Well LRC Boosters Core Reset Matrix Achievements -------------- Decoder Ring I Was Wrong! Shutout Challenges ------------ None Game ------ Seed MatterGravmagCharger Manual? 0 Play Time 18:46:52 Cumulative 423.3 hours Start 2022.05.07 @ 00:19:12 End 2022.05.18 @ 21:31:11 Sessions 29 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 19 Adventurer 5 Explorer 0 Win Type 2 Total 18 Types 4/4/3/0/3/1/2/0/1 Lore% 75 Gallery% 85 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40d5c83f-f0ed-45eb-81dc-3c96ac5398cb