Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.02 @ 11:37:47 Player: Themeralderp Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (79) 395 Value Destroyed (2007) 2007 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (319) 319 TOTAL SCORE: 5021 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 120 Aligned with FarCom 300 Friendly Fire -125 Cogmind --------- Core Integrity 0/400 Matter 294/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Rolling (130) Ox2 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Terrain Scan Processor 0b10 Alert Chip > --- WEAPON (2) ------- Heavy Particle Cannon Minigun > --- INVENTORY (25) --- Improved Ion Engine Light Nuclear Core Light Nuclear Core Large Storage Unit High-capacity Battery (250) Medium Matter Pod (100) Terrain Scanner Light Armor Plating Light Armor Plating Medium Armor Plating Hardened Light Armor Plating Heavy EM Pulse Gun Particle Gun Particle Gun Grenade Launcher Datajack Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Terrain Scan Processor 0b10 Alert Chip > --- WEAPON ----------- Heavy Particle Cannon Assault Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Compact Wheel Compact Wheel Large Storage Unit High-capacity Battery Medium Matter Pod Terrain Scanner Light Armor Plating Light Armor Plating Medium Armor Plating Hardened Light Armor Plating Heavy EM Pulse Gun Shock Rifle Particle Gun Particle Gun Light EM Pulse Cannon Heavy Particle Cannon Minigun Grenade Launcher Datajack Maul [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Terrain Scan Processor Device Sensor Array Storage Large Storage Unit Processor Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 88 | 7 14 15 35 3 . 14 Power 12 | 1 1 4 4 1 . 1 Engine 10 | 1 1 4 4 . . . Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 19 | 2 2 5 7 1 . 2 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 19 | 2 2 5 7 1 . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 26 | 2 7 . 12 1 . 4 Device 16 | 1 6 . 5 1 . 3 Storage 4 | 1 1 . 2 . . . Processor 3 | . . . 2 . . 1 Hackware . | . . . . . . . Protection 3 | . . . 3 . . . Artifact . | . . . . . . . Weapon 31 | 2 4 6 12 . . 7 Energy Gun 15 | 2 2 2 8 . . 1 Energy Cannon 4 | . . . 2 . . 2 Ballistic Gun 3 | . . 1 1 . . 1 Ballistic Cannon 5 | . 1 2 . . . 2 Launcher 3 | . 1 1 . . . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 21 | . 2 4 6 . . 9 Power 3 | . . 1 . . . 2 Propulsion 7 | . . 3 2 . . 2 Utility 5 | . 1 . 2 . . 2 Weapon 6 | . 1 . 2 . . 3 Highest Loss Streak 8 | . 2 3 2 . . 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 98 98 98 100 100 96 Engine 7 | . 14 13 11 3 . . Core 3 | . . . . 7 11 10 Wheel 23 | . 28 27 21 22 22 21 Device 16 | . 13 14 13 21 22 11 Storage 11 | . 14 14 11 11 11 11 Processor 10 | . . . 14 11 11 20 Protection 1 | . . . 3 . . . Energy Gun 13 | . 23 13 16 11 11 5 Energy Cannon 6 | . . . 3 11 11 10 Ballistic Gun 1 | . . 4 1 . . 1 Ballistic Cannon 2 | . 4 8 . . . 4 Naked Turns . | . . . . . . . Heaviest Build 98 | 13 31 34 97 98 96 97 Greatest Support 32 | 26 26 32 32 20 20 32 Greatest Overweight (x) 7 | . 1 1 4 4 4 7 Average Overweight (x) 1 | . . . 1 4 4 3 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 Average Capacity 19 | 7 14 15 15 25 25 25 Most Carried 25 | 5 13 15 16 21 22 25 Average Carried 15 | 2 10 13 14 18 21 22 Final Capacity 25 | 8 15 15 25 25 25 25 Final Carried 22 | 5 11 15 16 20 22 17 Class Distribution -------------------- 40% | Scavenger-Skirmisher 39% | Scavenger-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -9/Exiles Scavenger-Skirmisher | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 1565 | 270 152 527 371 30 . 215 Remotely . | . . . . . . . Salvage Created 3117 | 129 327 752 1570 114 . 225 Parts 205 | 9 12 45 111 12 . 16 Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed 3 | . 1 . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 51 | . 4 17 23 1 . 6 Guns 24 | . 1 5 16 1 . 1 Cannons 21 | . 3 11 4 . . 3 AOE 6 | . . 1 3 . . 2 Classes Destroyed 12 | 2 2 2 6 . . . Worker 5 | . 1 1 2 1 . . Builder 5 | . . 1 3 . . 1 Tunneler 5 | 3 . 1 . . . 1 Hauler 2 | . . . 2 . . . Recycler 9 | 1 2 2 4 . . . Operator 1 | . . . 1 . . . Watcher 3 | . . . 3 . . . Swarmer 4 | . . . 2 . . 2 Grunt 34 | . 4 14 11 2 . 3 Brawler 3 | . . . 2 . . 1 Sentry 8 | . . . 8 . . . Assembled 3 | . . 3 . . . . Best Kill Streak 6 | 4 5 4 6 1 . 4 Combat Bots Only 4 | . 2 4 3 1 . 3 Max Kills in Single Turn 4 | 1 2 2 4 2 . 3 Gunslinging . | . . . . . . . Exploded 2 | . . 1 2 . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 2860 | . 312 613 980 38 . 917 Core 626 | . 49 175 201 12 . 189 Absorbed by Shields . | . . . . . . . Core Remaining (%) 55 | 100 . 10 . . . . Volleys Fired 202 | 8 31 50 88 3 . 22 Largest 2 | 2 2 2 2 2 . 2 Hottest 125 | 90 90 85 125 125 . 119 Shots Fired 394 | 16 62 96 171 6 . 43 Gun 262 | 16 38 50 145 3 . 10 Cannon 126 | . 23 42 26 3 . 32 Launcher 6 | . 1 4 . . . 1 Special . | . . . . . . . Kinetic 118 | . 23 46 25 . . 24 Thermal 191 | 8 31 46 87 3 . 16 Explosive 6 | . 1 4 . . . 1 Electromagnetic 79 | 8 7 . 59 3 . 2 Robot Hit Streak 19 | 4 6 16 19 4 . 5 Robot Miss Streak 6 | 1 4 6 4 2 . 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 240 | 10 34 62 106 2 . 26 Core Hits 122 | 5 14 33 54 3 . 13 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . 2 3 . . . Burn 5 | . . 2 3 . . . Melee Attacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4850 | 135 506 1014 2378 88 . 729 Guns 2475 | 135 269 455 1423 38 . 155 Cannons 1612 | . 237 478 400 50 . 447 Explosions 761 | . . 81 553 . . 127 Melee . | . . . . . . . Ramming 2 | . . . 2 . . . Kinetic 1239 | . 237 497 120 . . 385 Thermal 2079 | 50 175 436 1168 50 . 200 Explosive 621 | . . 81 413 . . 127 Electromagnetic 909 | 85 94 . 675 38 . 17 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . 2 . . . . Average Corruption 1 | . . 1 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . 3 . . . . Message Errors 1 | . . 1 . . . . Heat Flow Errors 1 | . . 1 . . . . Energy Discharges 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 83 | . . 9 74 . . . Projectiles . | . . . . . . . Explosions 83 | . . 9 74 . . . Melee . | . . . . . . . Knockbacks 18 | . 7 7 . . . 4 Impact . | . . . . . . . Kinetic 17 | . 7 7 . . . 3 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 97 | . . 40 57 . . . Shots 3 | . . 1 2 . . . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 376 | 150 376 202 336 66 . 306 Average Temperature 91 | 55 101 58 107 35 . 116 Received Heat Transfer 1377 | . 186 186 444 21 . 540 Effects 2 | . 1 . . . . 1 Shutdowns 1 | . 1 . . . . . Interference 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . 3 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 9 | 1 1 . 7 . . . Heat Transferred 4923 | 148 518 1406 2481 74 . 296 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . 4 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 435 | 20 153 401 435 200 . 134 Initial 169 | . 13 45 93 169 . . Average 154 | 8 64 211 254 83 . 49 Maximum Alert Level 2 | . . 2 2 1 . . Low Security (%) 64 | 100 100 26 32 94 . 100 Level 1 32 | . . 71 60 5 . . Level 2 2 | . . 2 6 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 2 1 4 . . . Investigation 4 | . 1 1 2 . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 4 | . 2 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 87 | . 9 20 38 5 . 15 Peak Tracking Total 6 | . 2 4 5 2 . 6 Tactical Retreats 7 | . . 2 1 . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 5 | . 2 1 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 6 | . 2 . 4 . . . Max in Single Turn 2 | . 1 . 2 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 14 | . 4 2 7 . 1 . Terminals 11 | . 4 1 6 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 38 | . 10 6 21 . 1 . Successful 22 | . 5 5 11 . 1 . Failed 16 | . 5 1 10 . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 9 | . . 4 4 . 1 . Terminals 34 | . 10 5 19 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 21 | . 5 5 10 . 1 . Robot Analysis 2 | . 1 . 1 . . . Prototype ID Bank 5 | . 1 3 1 . . . Open Door 1 | . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . Alert Level 3 | . . . 3 . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 1 | . 1 . . . . . Surveillance Status 1 | . 1 . . . . . Patrol Status 1 | . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 3 | . 1 . 2 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . 1 . . . Scan Component 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 4 1 7 . . . Full Trace Events 3 | . 1 1 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 2 2 Highest-Rated Group 40 | . . . . 40 24 24 Highest-Rated Ally 16 | . . . . 16 16 16 Total Orders . | . . . . . . . Ally Attacks 41 | . . . . 25 . 16 Total Damage 440 | . . . . 311 . 129 Kills 8 | . . . . 6 . 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 2 | . 1 . 1 . . . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 5739 | 120 569 759 1832 1534 469 456 Spaces Moved 3176 | 89 388 433 1084 601 334 247 Core 6 | 6 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 3170 | 83 388 433 1084 601 334 247 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 95 95 140 140 125 Average Speed 116 | 87 100 100 104 140 140 139 Slowest Speed 185 | 100 105 115 140 140 140 185 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 61 | 4 53 71 79 99 73 53 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . 2 . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 Spaces Dug 8 | . 6 . 2 . . . Terrain Destroyed 96 | . 23 15 37 1 . 20 Melee 1 | . . . 1 . . . Projectile 21 | . . . 9 1 . 11 AOE 74 | . 23 15 27 . . 9 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 4841 | 115 502 664 1621 1287 335 317 Wait 1230 | . 52 133 346 672 . 27 Move 3170 | 88 387 432 1083 600 333 247 Hop . | . . . . . . . Pick Up 99 | 12 14 20 39 7 2 5 Fast Attach . | . . . . . . . Attach 38 | 7 4 6 12 . . 9 Detach 2 | . . 2 . . . . Swap 50 | . 10 9 23 3 . 5 Drop 48 | . 4 12 28 2 . 2 Fire 202 | 8 31 50 88 3 . 22 Melee 1 | . . . 1 . . . Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 627 | -10/Materials | Discovered new exit (range 16) 648 | -10/Materials | Discovered new exit (range 15) 690 | -10/Materials | Entered Mines 712 | -10/Mines | Excavation squad dispatched 712 | -10/Mines | A large section of the Mines collapsed 785 | -10/Mines | Lost 3 parts (1p2n) 840 | -10/Mines | Core integrity fell below 50% 962 | -10/Mines | Excavation squad dispatched 1179 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1180 | -10/Mines | Core integrity fell below 20% 1212 | -10/Mines | Excavation squad dispatched 1418 | -10/Mines | Learned 2 Materials zone layouts 1421 | -10/Mines | Discovered new exit (range 5) 1449 | -10/Mines | Entered Materials 1449 | -9/Materials | Evolved 2 slots: Utility x2 1494 | -9/Materials | Build established: Scavenger-Mutant 2213 | -9/Materials | Discovered new exit (range 6) 2654 | -9/Materials | Discovered new exit (range 8) 2661 | -9/Materials | Identified exit to Materials 3093 | -9/Materials | Discovered exit to Materials (range 15) 3124 | -9/Materials | Core integrity fell below 50% 3181 | -9/Materials | Discovered new exit (range 15) 3280 | -9/Materials | Identified exit to Mines 3281 | -9/Materials | Entered Mines 3286 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3649 | -9/Mines | Build established: Scavenger-Skirmisher 4028 | -9/Mines | Learned location of Storage (-8) 4211 | -9/Mines | Discovered exit to Materials (range 8) 4629 | -9/Mines | Discovered exit to Materials (range 10) 4631 | -9/Mines | Learned location of Zion (-7) 4778 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4778 | -9/Mines | Discovered new exit (range 5) 4815 | -9/Mines | Entered Exiles 4815 | -9/Exiles | Accompanied by 2 allies 4834 | -9/Exiles | Discovered new exit (range 15) 4853 | -9/Exiles | Met 8R-AWN 4874 | -9/Exiles | Met EX-HEX 4925 | -9/Exiles | Met EX-DEC 5011 | -9/Exiles | Visited The Gauntlet 5077 | -9/Exiles | Met EX-BIN 5099 | -9/Exiles | Aligned with FarCom system 5101 | -9/Exiles | Given EX-Vault access code 5134 | -9/Exiles | Opened EX-Vault 5145 | -9/Exiles | Found 0b10 Alert Chip 5179 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5263 | -9/Exiles | Discovered new exit (range 14) 5284 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 5284 | -9/Exiles | Entered Mines 5284 | -8/Mines | Accompanied by 2 allies 5683 | -8/Mines | Core integrity fell below 20% 5733 | -8/Mines | Lost 8 parts (2p2n1u3w) 5740 | -8/Mines | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05667_ Imp. Heat Sink destroyed. 05667_ Critical hit (Burn: +37). 05670_ Lgt. EM Pulse Cannon destroyed. 05670_ Lgt. Nuclear Core destroyed. 05673_ Acquired 30 matter. 05674_ Wheel destroyed. 05676_ Acquired Imp. Heat Sink. 05684_ Critical hit (Burn: +37). 05687_ G-50 Soldier knocked back. 05692_ Assault Cannon destroyed. 05697_ Wheel destroyed. 05702_ Lgt. Nuclear Core destroyed. 05704_ Critical hit (Burn: +37). 05705_ G-47 Trooper destroyed. 05706_ Acquired 52 matter. 05709_ Acquired 5 matter. 05711_ Acquired 48 matter. 05720_ K-01 Serf cleans the Laser Drill. 05726_ K-01 Serf collects debris. 05733_ Critical hit (Burn: +37). 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