Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.19 @ 04:35:47 Player: Sgt. SmokeWeed Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (72) 360 Value Destroyed (2047) 2047 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (575) 575 TOTAL SCORE: 6822 Bonus ------- Pacifist 200 Follower Combat Kills 75 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 287/300 Energy 290/290 System Corruption 8% Temperature Cool (9) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Improved Power Shielding > --- WEAPON (4) ------- Shock Rifle > --- INVENTORY (5) ---- Deuterium Engine Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Power Shielding Improved Power Shielding Hacking Suite Drone Bay > --- WEAPON ----------- Flak Cannon Flak Cannon Flak Cannon Flak Cannon > --- INVENTORY -------- Flak Cannon [Rating: 30] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Utility Heat Sink Device Heat Sink Hackware Hacking Suite Protection Improved Power Shielding Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 Utility 2 | . . . . . . . 2 . . Weapon 2 | . . . 2 . . . . . . Parts Attached 53 | 5 . . 18 1 . 2 . 14 13 Power 6 | 1 . . 2 . . . . 1 2 Engine 6 | 1 . . 2 . . . . 1 2 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 13 | 2 . . 5 . . . . 3 3 Treads 6 | . . . 4 . . . . 2 . Leg 6 | 2 . . . . . . . 1 3 Wheel 1 | . . . 1 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 9 | . . . 3 1 . . . 4 1 Device 6 | . . . 3 1 . . . 1 1 Storage . | . . . . . . . . . . Processor . | . . . . . . . . . . Hackware 1 | . . . . . . . . 1 . Protection 2 | . . . . . . . . 2 . Artifact . | . . . . . . . . . . Weapon 25 | 2 . . 8 . . 2 . 6 7 Energy Gun 10 | 2 . . 5 . . . . . 3 Energy Cannon 4 | . . . 2 . . 1 . . 1 Ballistic Gun 4 | . . . 1 . . 1 . . 2 Ballistic Cannon 5 | . . . . . . . . 5 . Launcher 1 | . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . Corrupted Parts 2 | . . . . . . . . . 2 System Corruption 3 | . . . . . . . . . 3 Parts Lost 31 | . . . 5 1 . 5 . 7 13 Power 2 | . . . 1 . . . . 1 . Propulsion 8 | . . . 2 . . 1 . 2 3 Utility 5 | . . . 1 1 . . . 1 2 Weapon 16 | . . . 1 . . 4 . 3 8 Highest Loss Streak 5 | . . . 4 1 . 2 . 4 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 76 | . 71 71 83 92 88 67 45 69 59 Engine 9 | . 14 14 9 11 11 11 9 8 7 Treads 15 | . . . 15 22 22 22 9 10 9 Leg 2 | . 28 28 5 . . . . 1 1 Device 9 | . . . 16 14 11 11 9 3 . Hackware 1 | . . . . . . . . 3 5 Protection 4 | . . . . . . . . 11 14 Energy Gun 19 | . 28 28 21 44 44 8 . . 1 Energy Cannon 4 | . . . 13 . . 7 9 2 2 Ballistic Gun 1 | . . . 1 . . 6 9 1 . Ballistic Cannon 6 | . . . . . . . . 25 13 Naked Turns . | . . . . . . . . . . Heaviest Build 35 | 7 7 7 24 22 21 18 17 35 35 Greatest Support 46 | 20 20 20 46 44 44 44 22 40 40 Greatest Overweight (x) 11 | 1 . . 1 . . . . 11 5 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 3 | . . . 1 1 2 2 1 1 3 Average Carried . | . . . . 1 1 1 1 . . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 2 | . . . 1 1 2 1 1 1 1 Class Distribution -------------------- 42% | Gunner 33% | Mutant 23% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -8/Storage Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Matter Collected 1281 | 246 . . 163 65 . 31 . 281 495 Remotely . | . . . . . . . . . . Salvage Created 2297 | . . . 549 322 . 304 . 513 609 Parts 180 | . . . 50 26 . 20 . 37 47 Haulers Intercepted 2 | . . . 2 . . . . . . Recyclers Shooed 4 | . . . 2 . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 56 | . . . 9 10 . 11 . 11 15 Melee 1 | . . . . . . . . 1 . Guns 25 | . . . 6 10 . 6 . . 3 Cannons 17 | . . . 3 . . 1 . 9 4 AOE 10 | . . . . . . 4 . . 6 Classes Destroyed 13 | . . . 6 3 . 2 . . 2 Worker 2 | . . . . 1 . . . . 1 Builder 3 | . . . 2 . . . . 1 . Tunneler 1 | . . . . 1 . . . . . Hauler 2 | . . . 2 . . . . . . Recycler 3 | . . . . . . 1 . 1 1 Watcher 5 | . . . 4 . . . . . 1 Swarmer 23 | . . . 3 6 . 10 . . 4 Grunt 20 | . . . 4 3 . . . 5 8 Brawler 1 | . . . . 1 . . . . . Duelist 1 | . . . . . . . . . 1 Sentry 8 | . . . 2 . . . . 6 . Hunter 2 | . . . . . . 1 . . 1 Programmer 1 | . . . . . . . . . 1 Best Kill Streak 7 | . . . 5 4 . 7 . 5 4 Combat Bots Only 6 | . . . 3 3 . 6 . 5 4 Max Kills in Single Turn 4 | . . . 1 2 . 4 . 1 2 Gunslinging 1 | . . . . 1 . . . . . Exploded 4 | . . . . . . 4 . . 2 Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Hostile Shots Fired 504 | . . . 73 28 . 82 . 118 203 Missed 160 | . . . 29 5 . 27 . 36 63 Damage Taken 4674 | . . . 551 229 . 559 . 1272 2063 Core 1193 | . . . 84 44 . 68 . 280 717 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 183 | . . . . . . . . . 183 Core Remaining (%) 75 | 100 . 100 . . . 51 . 49 . Volleys Fired 175 | . 2 . 39 14 . 25 . 28 67 Largest 4 | . 2 . 4 4 . 4 . 4 4 Hottest 226 | . 90 . 226 180 . 180 . 176 176 Shots Fired 372 | . 4 . 104 57 . 38 . 80 89 Gun 215 | . 4 . 72 57 . 24 . 7 51 Cannon 147 | . . . 32 . . 14 . 72 29 Launcher 9 | . . . . . . . . . 9 Special 1 | . . . . . . . . 1 . Kinetic 98 | . . . 2 . . 3 . 69 24 Thermal 83 | . 2 . 57 . . 14 . 10 . Explosive 9 | . . . . . . . . . 9 Electromagnetic 181 | . 2 . 45 57 . 21 . . 56 Robot Hit Streak 13 | . 1 . 6 7 . 8 . 11 13 Robot Miss Streak 17 | . 2 . 5 4 . 6 . 17 10 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . . 2 . . . . 1 Max Gunslinging Chain 1 | . . . . 1 . . . . 1 Shots Hit Robots 231 | . 1 . 55 33 . 23 . 51 68 Core Hits 143 | . . . 23 18 . 14 . 43 45 Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . Critical Strikes 3 | . . . 2 . . 1 . . . Burn 1 | . . . 1 . . . . . . Meltdown 1 | . . . 1 . . . . . . Destroy 1 | . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4806 | 2 12 . 937 412 . 516 . 900 2027 Guns 1765 | . 12 . 594 398 . 163 . 100 498 Cannons 1727 | . . . 308 . . 184 . 786 449 Explosions 1260 | . . . 26 . . 158 . . 1076 Melee . | . . . . . . . . . . Ramming 54 | 2 . . 9 14 . 11 . 14 4 Kinetic 1022 | . . . 14 . . 18 . 722 268 Thermal 1495 | . 12 . 522 . . 342 . 164 455 Explosive 621 | . . . . . . . . . 621 Electromagnetic 1614 | . . . 392 398 . 145 . . 679 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . 1 1 1 1 . . 8 Average Corruption 1 | . . . 1 1 1 1 . . 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 22 | . . . 7 7 2 4 . . 2 Message Errors 3 | . . . . 1 . 1 . . 1 Matter Fused 5 | . . . 2 2 . 1 . . . Heat Flow Errors 2 | . . . 1 1 . . . . . Energy Discharges 3 | . . . 1 . 1 1 . . . Parts Rejected 2 | . . . . 1 . . . . 1 Parts Fused 2 | . . . 1 . 1 . . . . Data Loss (minor) 3 | . . . 2 1 . . . . . Data Loss (major) 1 | . . . . . . 1 . . . Misfires 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 145 | . . . . . . 11 . . 134 Projectiles 46 | . . . . . . 11 . . 35 Explosions 99 | . . . . . . . . . 99 Melee . | . . . . . . . . . . Knockbacks 15 | . . . . . . . . 8 7 Impact 1 | . . . . . . . . 1 . Kinetic 14 | . . . . . . . . 7 7 Secondary . | . . . . . . . . . . Self-Inflicted Damage 287 | . . . 1 . . . . . 286 Shots 9 | . . . . . . . . . 9 Rammed 8 | . . . 1 2 . 1 . 3 1 Targets Rammed 13 | 1 . . 3 2 . 1 . 4 2 Kicked 3 | 1 . . 2 . . . . . . Crushed 2 | . . . . . . . . 1 1 Highest Temperature 601 | . 42 . 322 342 . 91 . 601 242 Average Temperature 103 | . 22 . 92 116 . 32 . 164 69 Received Heat Transfer 1356 | . . . 213 66 . 45 . 567 465 Effects 9 | . . . . 4 . . . 5 . Shutdowns 1 | . . . . . . . . 1 . Energy Bleed 1 | . . . . 1 . . . . . Interference 6 | . . . . 3 . . . 3 . Short Circuit 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . 2 Parts Fried 4 | . . . 2 1 . . . . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . 1 . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 4 | . . . 1 . . 1 . 2 . Heat Transferred 2300 | . 37 . 1234 . . 483 . 296 250 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . 2 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Peak Influence 348 | . 30 11 276 170 . 240 17 212 348 Initial 30 | . . 11 3 30 . . 17 7 . Average 94 | . 9 11 141 54 . 138 17 86 102 Maximum Alert Level 1 | . . . 1 . . 1 . 1 1 Low Security (%) 83 | 100 100 100 77 100 . 55 100 89 74 Level 1 16 | . . . 22 . . 44 . 10 25 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . . . 2 . . . . . 9 Investigation 3 | . . . 1 . . . . . 2 Extermination 1 | . . . . . . . . . 1 Reinforcement 3 | . . . 1 . . . . . 2 Assault 1 | . . . . . . . . . 1 Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Distress Signals 8 | . 1 . 3 . . . . 4 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 101 | . 2 . 22 13 . 18 . 20 26 Peak Tracking Total 7 | . 3 . 7 6 . 7 . 6 5 Tactical Retreats 7 | . . . 5 1 . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Machines Disabled 4 | . . . 1 . . . . . 3 Max in Single Turn 2 | . . . 1 . . . . . 2 Garrison Access 2 | . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Machines Accessed 17 | . 2 . 5 . 1 . . 6 3 Terminals 13 | . 2 . 5 . . . . 4 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 1 Total Hacks 30 | . 4 . 8 . 1 . . 10 7 Successful 14 | . 1 . 4 . 1 . . 6 2 Failed 16 | . 3 . 4 . . . . 4 5 Catastrophic 4 | . 1 . 2 . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 11 | . 2 . 4 . 1 . . 4 . Terminals 23 | . 4 . 8 . . . . 7 4 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 3 Terminal Hacks 12 | . 1 . 4 . 1 . . 4 2 Robot Analysis 2 | . . . . . . . . 1 1 Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 1 | . . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 Alert Level 1 | . . . . . . . . 1 . Hauler Manifests 1 | . . . 1 . . . . . . Registered Components 2 | . . . 1 . . . . 1 . Registered Prototypes 1 | . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks 1 | . . . . . . . . 1 . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . Reject 1 | . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 1 . 5 . . . . 4 2 Full Trace Events 3 | . . . 1 . . . . . 2 Feedback Events 2 | . . . 1 . . . . . 1 Corruption 2 | . . . 1 . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . 1 . . . . 2 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Total Allies 5 | . . . . 2 . . . 1 2 Largest Group 1 | . . . . 1 . . . 1 1 Highest-Rated Group 32 | . . . . 31 . . . 15 32 Highest-Rated Ally 32 | . . . . 31 . . . 15 32 Total Orders 1 | . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . 1 . Ally Attacks 22 | . . . . 2 . . . 16 4 Total Damage 550 | . . . . 29 . . . 379 142 Kills 2 | . . . . . . . . 1 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Field Lobotomies 1 | . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Robot Analysis Total 2 | . . . . . . . . 1 1 Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches 2 | . . . . . . . . 2 . Drone Recoveries 1 | . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Turns Passed 5148 | 65 112 56 900 1206 329 622 22 870 966 Spaces Moved 2848 | 50 89 47 553 782 227 385 16 321 378 Core 93 | 5 . . 56 . . . . 18 14 Treads 2345 | . . . 351 782 227 385 16 247 337 Legs 410 | 45 89 47 146 . . . . 56 27 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 50 145 145 145 145 120 120 Average Speed 151 | 114 120 120 133 145 145 145 145 193 181 Slowest Speed 600 | 120 120 120 160 145 145 145 145 600 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 4 21 17 43 99 60 54 2 53 11 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 94 | . . . 3 . . 5 . . 86 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 94 | . . . 3 . . 5 . . 86 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Total 3356 | 55 90 46 626 818 227 412 15 498 569 Wait 249 | . . . 8 8 . . . 131 102 Move 2839 | 49 88 46 552 781 226 384 15 320 378 Hop . | . . . . . . . . . . Pick Up 3 | . . . . . 1 . . . 2 Fast Attach 43 | 5 . . 14 1 . 1 . 12 10 Attach 3 | . . . . . . 1 . 1 1 Detach . | . . . . . . . . . . Swap 7 | . . . 4 . . . . 1 2 Drop 10 | . . . 6 . . . . 1 3 Fire 175 | . 2 . 39 14 . 25 . 28 67 Melee . | . . . . . . . . . . Ram 2 | . . . 1 . . . . 1 . Kick 3 | 1 . . 2 . . . . . . Crush 8 | . . . . 2 . 1 . 3 2 Escape Stasis . | . . . . . . . . . . Rewire 14 | . . . . 12 . . . . 2 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 19 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 8) 178 | -10/Materials | Entered Mines 218 | -10/Mines | Discovered new exit (range 14) 234 | -10/Mines | Entered Materials 234 | -9/Materials | Evolved 2 slots: Weapon x2 327 | -9/Materials | Build established: Mutant 361 | -9/Materials | Identified exit to Mines 470 | -9/Materials | Discovered new exit (range 16) 513 | -9/Materials | Lost 4 parts (2n1u1w) 799 | -9/Materials | Build established: Gunner 832 | -9/Materials | Discovered new exit (range 16) 1134 | -9/Materials | Entered Mines 1169 | -9/Mines | Learned Materials trap positions 1172 | -9/Mines | Discovered new exit (range 10) 1613 | -9/Mines | Discovered new exit (range 8) 1993 | -9/Mines | Received a Mining Laser from a helpful Derelict 2333 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2333 | -9/Mines | Discovered new exit (range 5) 2340 | -9/Mines | Entered Exiles 2375 | -9/Exiles | Met 8R-AWN 2400 | -9/Exiles | Met EX-HEX 2446 | -9/Exiles | Met EX-BIN 2467 | -9/Exiles | Aligned with FarCom system 2468 | -9/Exiles | Given EX-Vault access code 2512 | -9/Exiles | Opened EX-Vault 2522 | -9/Exiles | Found Field Lobotomy Kit 2553 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2602 | -9/Exiles | Met EX-DEC 2655 | -9/Exiles | Discovered new exit (range 10) 2669 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2669 | -9/Exiles | Entered Mines 3065 | -8/Mines | Build established: Mutant 3269 | -8/Mines | Discovered new exit (range 10) 3291 | -8/Mines | Entered Materials 3291 | -8/Materials | Evolved 2 slots: Utility x2 3291 | -8/Materials | Discovered new exit (range 7) 3292 | -8/Materials | Loaded intel: 26 trap records 3313 | -8/Materials | Entered Storage 3388 | -8/Storage | Assimilated Y-45 Defender with FLK Orb 3609 | -8/Storage | Lost 4 parts (1n1u2w) 3616 | -8/Storage | Core integrity fell below 50% 3887 | -8/Storage | Build established: Skirmisher 4177 | -8/Storage | Discovered new exit (range 5) 4183 | -8/Storage | Entered Factory 4183 | -7/Factory | Evolved 2 slots: Propulsion x2 4659 | -7/Factory | Lost 4 parts (1n3w) 4928 | -7/Factory | Build established: Mutant 4996 | -7/Factory | Core integrity fell below 50% 5007 | -7/Factory | Lost 5 parts (1n1u3w) 5017 | -7/Factory | P-60 Hacker assimilated allied Guardian 4b 5118 | -7/Factory | Lost 4 parts (1n1u2w) 5138 | -7/Factory | Core integrity fell below 20% 5149 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- U-05 Engineer lays Concrete. Acquired Aluminum Leg. U-05 Engineer lays Concrete. Acquired Aluminum Leg. U-05 Engineer lays Concrete. Acquired Imp. Heat Sink. Acquired 55 matter. <2AQ#NZ=YD8OU48 BU0GLM9T5F&BWPCHMT%2P W-25 Informer destroyed. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. L-41 Fighter unfolds itself. G-47 Trooper unfolds itself. L-41 Fighter unfolds itself. I-36 Angel unfolds itself. U-05 Engineer lays Concrete. Critical hit (Burn: +37). Aluminum Leg severed. L-41 Fighter system terminally corrupted. Core Shielding fried. 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"?????????????????????? | | ????????????????????????" #?????????????????????? | | ???????????????????????? #?????????????????????? | | ????????????????????????" #?????????????????????? | | ????????????????????????" ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Shielding 66 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaSkeletonMultirail Manual? 0 Play Time 00:38:12 Cumulative 42.4 hours Start 2024.07.18 @ 19:06:42 End 2024.07.19 @ 04:35:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 21 Adventurer 70 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 34 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b20920bd-3a20-4573-a45d-2bc8cc17d29a