Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 03:52:14 Player: Kipp Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (979) 979 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (243) 243 TOTAL SCORE: 2322 Bonus ------- Pacifist 200 High Alert Combat Kills 43 Cogmind --------- Core Integrity 0/400 Matter 283/300 Energy 100/100 System Corruption 1% Temperature Cool (31) Movement Walking (260) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit Utility Shielding Hardened Light Armor Plating > --- WEAPON (3) ------- Beam Rifle Light Cannon Heavy Hammer > --- INVENTORY (20) --- Cooled Ion Engine Light Treads Improved Treads Aluminum Leg Aluminum Leg Improved Aluminum Leg Wheel Large Storage Unit Seismic Detector Seismic Detector Transport Network Coupler Targeting Computer Small Laser Small Laser Particle Gun Plasma Cutter Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Salvage Targeting Computer Utility Shielding > --- WEAPON ----------- Improved EM Shotgun Small Laser Heavy Hammer > --- INVENTORY -------- Cooled Ion Engine Light Treads Improved Treads Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Wheel Large Storage Unit Seismic Detector Seismic Detector Transport Network Coupler Targeting Computer Hardened Light Armor Plating Small Laser Beam Rifle Light Cannon Plasma Cutter Plasma Cutter [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Improved Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Salvage Targeting Computer Protection Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 36 | 6 3 27 Power 4 | 1 . 3 Engine 4 | 1 . 3 Core . | . . . Reactor . | . . . Propulsion 10 | 2 . 8 Treads . | . . . Leg 5 | . . 5 Wheel 5 | 2 . 3 Hover . | . . . Flight . | . . . Utility 6 | 1 2 3 Device 1 | . . 1 Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 16 | 2 1 13 Energy Gun 8 | 2 . 6 Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon 1 | . . 1 Launcher 4 | . 1 3 Special Weapon 1 | . . 1 Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 21 | . . 21 Power 4 | . . 4 Propulsion 6 | . . 6 Utility 1 | . . 1 Weapon 10 | . . 10 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Backups 15 | 3 8 17 Power . | . 1 . Propulsion 7 | 2 4 7 Utility 4 | . 2 4 Weapon 2 | . 1 2 Tool/Special . | . . . Unused Backups 21 | . . 21 Power 2 | . . 2 Propulsion 10 | . . 10 Utility 6 | . . 6 Weapon 2 | . . 2 Tool/Special 1 | . . 1 Average Slot Usage (%) 95 | . 95 95 Engine 10 | . 14 10 Leg 6 | . . 8 Wheel 15 | . 28 13 Device 2 | . . 3 Storage 11 | . 14 11 Processor 4 | . . 5 Protection 12 | . 10 12 Energy Gun 15 | . 17 14 Ballistic Gun 3 | . . 4 Ballistic Cannon 1 | . . 1 Launcher 5 | . 9 4 Impact Weapon 3 | . . 3 Peak Build Rating 19 | 6 8 19 Average Rating 12 | 4 7 13 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 63 | 13 53 63 Greatest Support 26 | 20 20 26 Greatest Overweight (x) 5 | . 2 5 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 19 | 6 17 20 Most Carried 20 | 7 11 20 Average Carried 15 | 3 9 17 Final Capacity 20 | 8 20 20 Final Carried 17 | 6 11 17 Class Distribution -------------------- 59% | Mutant 40% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 752 | 226 . 526 Remotely . | . . . Salvage Created 802 | . . 802 Parts 55 | . . 55 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 25 | . . 25 Melee 3 | . . 3 Guns 6 | . . 6 AOE 13 | . . 13 Classes Destroyed 6 | . . 6 Worker 1 | . . 1 Watcher 2 | . . 2 Swarmer 3 | . . 3 Grunt 15 | . . 15 Duelist 1 | . . 1 Sentry 6 | . . 6 Best Kill Streak 6 | . . 6 Combat Bots Only 6 | . . 6 Max Kills in Single Turn 2 | . . 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 258 | . . 258 Missed 79 | . . 79 Hits 179 | . . 179 Melee 1 | . . 1 Projectile 178 | . . 178 Critical Strikes 4 | . . 4 Part Disruptions 1 | . . 1 Damage Taken 2425 | . . 2425 Core 406 | . . 406 Absorbed by Shields . | . . . Redirected to Shielding 34 | . . 34 Core Remaining (%) 100 | 100 100 . Volleys Fired 45 | . . 45 Largest 3 | . . 3 Hottest 138 | . . 138 Shots Fired 105 | . . 105 Gun 80 | . . 80 Cannon 3 | . . 3 Launcher 21 | . . 21 Special 1 | . . 1 Kinetic 23 | . . 23 Thermal 56 | . . 56 Explosive 21 | . . 21 Electromagnetic 5 | . . 5 Robot Hit Streak 13 | . . 13 Robot Miss Streak 4 | . . 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 76 | . . 76 Core Hits 52 | . . 52 Critical Kills 2 | . . 2 Critical Parts Destroyed 3 | . . 3 Critical Strikes 8 | . . 8 Burn 2 | . . 2 Destroy 1 | . . 1 Blast 1 | . . 1 Smash 4 | . . 4 Melee Attacks 20 | . . 20 Impact 20 | . . 20 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2198 | . . 2198 Guns 610 | . . 610 Cannons 38 | . . 38 Explosions 1041 | . . 1041 Melee 501 | . . 501 Ramming 8 | . . 8 Kinetic 115 | . . 115 Thermal 610 | . . 610 Explosive 812 | . . 812 Electromagnetic 152 | . . 152 Impact 501 | . . 501 Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 5 | . . 5 Matter Fused 1 | . . 1 Heat Flow Errors 2 | . . 2 Energy Discharges 1 | . . 1 Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage 128 | . . 128 Projectiles . | . . . Explosions . | . . . Melee 128 | . . 128 Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage 259 | . . 259 Shots 10 | . . 10 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 316 | . . 316 Average Temperature 73 | . . 73 Received Heat Transfer 987 | . . 987 Effects 4 | . . 4 Energy Bleed 2 | . . 2 Interference 2 | . . 2 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Robots Corrupted 3 | . . 3 Combat Hostiles 3 | . . 3 Parts Fried 3 | . . 3 Impact Corruptions 8 | . . 8 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . . 4 Heat Transferred 1387 | . . 1387 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 2 | . . 2 Low Security (%) 53 | 100 100 42 Level 1 34 | . . 42 Level 2 11 | . . 14 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 444 | . 7 444 Initial . | . . . Average 188 | . . 230 Influence Increases 986 | . 11 975 Destroy 0b10 Robot/C 500 | . . 500 Destroy 0b10 Robot/NC 15 | . . 15 Destroy Leader 134 | . . 134 Successful Hack 15 | . 11 4 Disable Machine 75 | . . 75 Destroy Structure 142 | . . 142 Lose Combat Pursuer 105 | . . 105 Influence Decreases 610 | . 11 599 Time Decay 410 | . 11 399 Lost Part 200 | . . 200 Squads Dispatched 5 | . 1 4 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 4 | . 1 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . . 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 1 37 Peak Tracking Total 7 | . 2 7 Tactical Retreats 5 | . . 5 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 6 | . . 6 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 4 3 Terminals 6 | . 3 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 12 7 Successful 15 | . 10 5 Failed 4 | . 2 2 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 16 | . 9 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 12 | . 7 5 Record 5 | . 2 3 Prototype ID Bank 1 | . 1 . Alert Level 2 | . 1 1 Locate Traps 1 | . . 1 Dispatch Records 1 | . 1 . Maintenance Status 1 | . 1 . Assault Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 1 | . 1 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 384 | . . 384 Structural 384 | . . 384 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1524 | 46 233 1245 Spaces Moved 909 | 38 215 656 Core 7 | 7 . . Treads . | . . . Legs 140 | . . 140 Wheels 762 | 31 215 516 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 110 Average Speed 129 | 74 102 141 Slowest Speed 260 | 80 110 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 4 40 50 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 159 | . . 159 Melee . | . . . Projectile . | . . . AOE 159 | . . 159 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1138 | 55 228 855 Wait 44 | . 1 43 Move 907 | 37 214 656 Hop . | . . . Pick Up 59 | 12 7 40 Fast Attach . | . . . Attach 40 | 6 4 30 Detach 9 | . 2 7 Swap 1 | . . 1 Drop 11 | . . 11 Fire 45 | . . 45 Melee 20 | . . 20 Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 1 | . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 10) 206 | -10/Materials | Discovered new exit (range 16) 280 | -10/Materials | Entered another Materials area 280 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 522 | -9/Materials | Discovered new exit (range 7) 587 | -9/Materials | Build established: Tank 848 | -9/Materials | Core integrity fell below 50% 883 | -9/Materials | Lost 6 parts (1p2n3w) 1062 | -9/Materials | Lost 3 parts (1n2w) 1327 | -9/Materials | Build established: Mutant 1334 | -9/Materials | Core integrity fell below 20% 1525 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- (Smash). 01329_ Destroyed Ion Engine. 01329_ G-34 Mercenary system corrupted by crushing effect. 01329_ G-34 Mercenary destroyed. 01331_ Imp. EM Shotgun destroyed. 01332_ Acquired 28 matter. 01335_ Imp. Aluminum Leg destroyed. 01337_ Discarded Salvage Targeting Computer. 01344_ G-47 Trooper destroyed. 01356_ G-34 Mercenary destroyed. 01362_ Acquired 47 matter. 01367_ Acquired Particle Gun. 01405_ Aluminum Leg destroyed. 01420_ U-05 Engineer builds a Wall. 01450_ System corrupted: Heat flow error (+292). 01451_ Overheating: Energy bleed (-53). 01515_ G-34 Mercenary knocked back. 01523_ G-34 Mercenary Aluminum Leg blasted off. 01524_ Cld. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ??## ## % ""????????????????????????????? | | ???##! ""#???????????????????????????? | | ???## % ""#???????????????????????????? | | ???# # #! 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Y" ##??????????????????# #? | | ################ # ???? ???????????########## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 50 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed ConceptEtherialScrap Manual? 0 Play Time 00:42:14 Cumulative 3.4 hours Start 2025.05.12 @ 17:50:17 End 2025.05.13 @ 03:52:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc826255-503f-4b56-960a-605a72f15ecd