Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.29 @ 17:47:13 Player: pandag Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (151) 755 Value Destroyed (5715) 5715 Prototype IDs (45) 900 Alien Tech Used (2) 400 Bonus (5066) 5066 TOTAL SCORE: 21736 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 82 Follower Combat Kills 391 Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 Win 3000 Friendly Fire -507 Cogmind --------- Core Integrity 736/1600 Matter 135/300 Energy 302/340 System Corruption 4% Temperature Cool (89) Movement Flying (16) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Particle Reactor > --- PROPULSION (8) --- Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY (12) ----- Triangulator Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Core Analyzer Matter Filter Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Tesla Rifle Tesla Rifle Enhanced Hardcell Cannon Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Fusion Reactor Micro Antimatter Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array Linear Gravjet Improved Antigrav System > --- UTILITY ---------- Power Amplifier Large Storage Unit Advanced Energy Well Compact Matter Pod Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Launcher Guidance Computer Advanced Transmission Jammer > --- WEAPON ----------- Enhanced Gamma Bomb Array Power Maul Enhanced Force Lance > --- INVENTORY -------- Micro Fission Core Gravmag Array Gravmag Array Linear Gravjet High-capacity Matter Pod Advanced Sensor Array Hacking Suite Improved Hacking Suite System Shield Enhanced Gamma Bomb Array Long-range Missile Launcher Micro-nuke Launcher Field Lobotomy Kit [Rating: 125] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Gravmag Array Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Experimental Q-thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Assault Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Long-range Missile Launcher Special Weapon Field Lobotomy Kit Impact Weapon Power Maul Slashing Weapon Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Tes Acc Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 . 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . . . 2 . 1 . . . . 1 . . . . . . . 2 . . Utility 10 | . . . . . 2 2 1 . . . . 1 . 1 . . . . 1 . . 2 Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Parts Attached 177 | 6 8 2 . 6 18 24 15 5 1 . 1 2 5 11 1 1 2 1 32 10 4 22 Power 22 | 1 1 . . 2 1 2 1 1 . . . . 1 2 . . 1 . 6 . . 3 Engine 6 | 1 1 . . . . 2 1 . . . . . . 1 . . . . . . . . Core 7 | . . . . 2 1 . . 1 . . . . 1 1 . . . . 1 . . . Reactor 9 | . . . . . . . . . . . . . . . . . 1 . 5 . . 3 Propulsion 57 | 2 1 1 . 2 12 8 5 . . . . . 1 4 . . . . 11 4 3 3 Treads 9 | 2 1 1 . 1 4 . . . . . . . . . . . . . . . . . Leg 16 | . . . . . 7 8 1 . . . . . . . . . . . . . . . Wheel 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Hover 20 | . . . . . . . 4 . . . . . 1 4 . . . . 11 . . . Flight 10 | . . . . . . . . . . . . . . . . . . . . 4 3 3 Utility 56 | 1 3 . . . 3 6 6 2 . . . 1 . 3 . . 1 . 9 6 1 14 Device 31 | . 1 . . . 1 5 2 1 . . . 1 . 2 . . . . 7 2 1 8 Storage 6 | 1 1 . . . . . 1 . . . . . . . . . 1 . 2 . . . Processor 11 | . 1 . . . 2 1 3 1 . . . . . 1 . . . . . . . 2 Hackware 7 | . . . . . . . . . . . . . . . . . . . . 3 . 4 Protection 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 42 | 2 3 1 . 2 2 8 3 2 1 . 1 1 3 2 1 1 . 1 6 . . 2 Energy Gun 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Energy Cannon 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Ballistic Gun 12 | 2 2 1 . 2 2 2 . 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . . . . . . 3 2 1 1 . . . 2 2 . 1 . . 4 . . . Special Weapon 3 | . 1 . . . . . . . . . . 1 1 . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . 1 . . 1 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . . . . . . . . . . . 4 . 1 2 1 1 Parts Lost 79 | . . . . 4 7 6 3 1 . . . . 3 2 2 . . . 28 4 6 13 Power 9 | . . . . . 1 . . . . . . . 1 . . . . . 4 1 . 2 Propulsion 27 | . . . . 2 4 2 2 . . . . . . . . . . . 10 2 2 3 Utility 27 | . . . . . 1 2 . 1 . . . . 2 1 . . . . 8 1 4 7 Weapon 16 | . . . . 2 1 2 1 . . . . . . 1 2 . . . 6 . . 1 Highest Loss Streak 12 | . . . . 2 3 6 2 1 . . . . 2 2 1 . . . 12 4 6 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 2 10 15 15 14 14 14 14 14 15 15 15 13 13 12 12 12 12 12 12 3 4 4 Power 1 | . 1 2 2 2 3 1 1 1 1 1 1 1 . . 2 2 1 2 1 . . . Propulsion 1 | . 2 3 3 1 . 1 1 1 1 1 2 1 1 2 3 3 3 3 3 . . . Utility 4 | . 2 5 5 5 5 5 6 7 7 7 7 6 6 3 3 3 3 3 4 1 1 . Weapon 3 | . 3 4 4 4 4 4 5 4 5 4 3 3 3 4 3 2 2 2 2 1 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | . 5 2 1 2 7 9 6 . . 2 . . 3 1 . . . 1 2 . 1 5 Power 7 | . . 1 . 1 2 2 1 . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . 1 1 . . . . . . . 1 . . . . . . . . . Utility 19 | . 2 . 1 . 2 4 4 . . 1 . . . 1 . . . 1 2 . 1 . Weapon 17 | . 3 . . . 2 3 1 . . 1 . . 2 . . . . . . . . 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 97 100 100 99 86 97 92 85 86 86 86 87 82 79 80 87 87 89 79 55 54 54 Engine 3 | . 14 14 14 1 . 6 6 5 . . . . . . 5 5 2 . 1 . . . Core 2 | . . . . 12 7 . . . 6 6 6 5 4 4 . . . . 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . 2 5 4 3 . 3 Treads 4 | . 28 28 28 24 5 . . . . . . . . . . . . . . . . . Leg 6 | . . . . . 11 28 21 . . . . . . . . . . . . . . . Hover 8 | . . . . . . . 6 20 20 20 20 23 18 15 21 21 21 21 17 7 . . Flight 1 | . . . . . . . . . . . . . . . . . . . . 7 19 11 Device 15 | . 9 14 14 14 10 28 25 12 13 13 13 16 16 14 15 15 11 10 12 8 8 6 Storage 10 | . 14 14 14 14 9 7 10 13 13 13 13 11 11 10 10 10 12 15 12 8 4 2 Processor 13 | . 2 . . . 16 7 7 20 20 20 20 17 17 20 21 21 21 21 18 13 13 16 Ballistic Gun 6 | . 27 21 28 27 18 5 . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . 1 5 6 6 6 6 3 3 4 1 8 10 10 2 1 . . Impact Weapon 1 | . . . . . . . . . . . 5 5 3 3 5 4 2 . 2 . . . Slashing Weapon 1 | . . . . . . 3 6 5 5 6 . . . . . . . . . . . . Peak Build Rating 125 | 6 8 9 10 13 26 45 65 69 70 69 69 79 85 96 100 98 99 99 125 113 97 114 Average Rating 59 | 4 7 8 9 11 16 40 48 66 69 69 69 77 81 87 88 94 95 99 106 86 83 82 On Entrance 56 | . 6 8 9 10 12 26 42 65 69 69 69 69 79 70 96 90 96 99 99 62 82 72 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 73 | 13 30 29 29 31 30 50 48 49 52 48 48 48 54 53 53 53 56 56 73 32 10 34 Greatest Support 86 | 40 40 40 40 40 71 86 76 50 50 50 50 59 60 60 58 58 58 58 70 38 28 46 Greatest Overweight (x) 3 | 2 . . . 1 1 1 2 . 1 . . . 2 2 . 1 . . 2 3 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 13 | 7 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 5 5 Most Carried 15 | 4 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 5 5 5 Average Carried 13 | 2 10 14 14 14 14 14 14 14 15 14 15 13 14 14 14 14 14 14 14 3 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 4 15 15 15 14 15 15 15 15 15 15 15 13 14 15 15 14 14 15 4 5 4 4 Class Distribution -------------------- 20% | Ninja 19% | Infiltrator-Mutant 18% | Mutant 16% | Scout 6% | Hacker-Sprinter 4% | Skirmisher 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Infiltrator-Mutant | -7/Factory Infiltrator-Mutant | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Ninja | -5/Factory Ninja | -5/DSF Infiltrator-Ninja | -4/Factory Ninja | -4/Upper Caves Ninja | -4/Upper Caves Scout | -4/Zhirov Ninja | -3/Proximity Caves Ninja | -3/Research Scout | -2/Research Hacker-Scout | -2/Testing Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Tes Acc Matter Collected 5355 | 187 414 207 24 319 387 623 339 531 59 7 10 . 111 420 425 236 40 160 503 . 64 289 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5765 | . 437 87 . 456 910 701 356 967 90 . . . . 348 175 311 95 131 663 . . 38 Parts 305 | . 38 6 . 35 52 43 18 22 7 . . . . 12 4 5 . 6 56 . . 1 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 13 | . . . . 4 1 1 2 . . . . . . . . . . . 5 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . 10 4 . . . . . 4 6 . 7 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Tes Acc Combat Hostiles Destroyed 126 | . 15 2 . 14 19 19 5 7 3 . . . 2 12 7 5 . 4 12 . . . Melee 10 | . . . . . . . 1 . . . . . . . 1 . . 1 7 . . . Guns 55 | . 15 2 . 14 19 5 . . . . . . . . . . . . . . . . Cannons 3 | . . . . . . 3 . . . . . . . . . . . . . . . . AOE 58 | . . . . . . 11 4 7 3 . . . 2 12 6 5 . 3 5 . . . Classes Destroyed 17 | . 4 . . . 3 3 . 2 . . . . . 1 . 1 . 1 2 . . . Worker 4 | . . . . . 1 1 . . . . . . . . . . . . 2 . . . Builder 4 | . . . . . . 1 . . . . . . . . . . . . 3 . . . Tunneler 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Recycler 8 | . . . . . 3 1 2 . . . . . . 2 . . . . . . . . Operator 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 4 | . 2 . . . 1 . . . . . . . . . . . . . . . . 1 Swarmer 47 | . 9 . . 7 10 2 4 . 3 . . . . 10 2 . . . . . . . Grunt 47 | . 6 2 . 7 6 9 . 5 . . . . . . 4 5 . 3 . . . . Duelist 4 | . . . . . . 2 . 1 . . . . . . 1 . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 6 | . . . . . 3 3 . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Programmer 18 | . . . . . . 3 1 . . . . . 2 2 . . . . 10 . . . Decomposer 6 | . . . . . . . . 2 . . . . . . 3 1 . . . . . . Packrat 3 | . . . . . . . . . 1 . . . . . . 2 . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Thief 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Savage 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Best Kill Streak 6 | . 3 1 . 4 6 5 4 3 3 . . . 2 6 6 3 . 3 5 . . 1 Combat Bots Only 6 | . 3 1 . 4 6 4 4 3 3 . . . 2 5 6 3 . 3 2 . . . Max Kills in Single Turn 5 | . 1 1 . 1 1 3 4 3 3 . . . 1 5 2 2 . 2 2 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . 3 4 2 3 . . . 1 5 2 2 . 2 2 . . . Melee 1 | . . . . . . . 1 . . . . . . . 1 . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Tes Acc Hostile Shots Fired 1173 | . 84 10 . 87 90 237 24 9 . . . . 31 68 16 . . . 222 39 79 177 Missed 487 | . 27 3 . 20 28 89 7 1 . . . . 13 42 5 . . . 77 24 52 99 Hits 686 | . 57 7 . 67 62 148 17 8 . . . . 18 26 11 . . . 145 15 27 78 Melee 4 | . . . . . . . . 2 . . . . . . . . . . . . 1 1 Projectile 682 | . 57 7 . 67 62 148 17 6 . . . . 18 26 11 . . . 145 15 26 77 AOE 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Critical Strikes 21 | . . . . . 1 1 . 1 . . . . . . . . . . 16 . . 2 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . 1 1 . 1 Damage Taken 12444 | . 560 87 . 696 771 1334 344 196 . . . . 456 626 148 . . . 4341 371 611 1903 Core 3087 | . 74 10 . 157 89 177 . 60 . . . . 102 156 48 . . . 1028 123 199 864 Absorbed by Shields 52 | . . . . . . 52 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 324 | . . . . . . . . . . . . . . . . . . . 324 . . . Core Remaining (%) 66 | 100 . . . 3 83 74 . . . . 92 . 89 . . . . 76 20 . 77 46 Volleys Fired 290 | . 57 7 . 45 58 53 1 11 1 . . 1 7 7 7 5 . 4 14 . . 12 Largest 3 | . 2 2 . 2 2 2 1 2 2 . . 1 2 2 2 3 . 2 2 . . 1 Hottest 135 | . 100 43 . 43 43 90 39 78 82 . . 20 86 86 86 135 . 86 112 . . 65 Shots Fired 522 | . 113 14 . 90 116 74 1 18 2 . . 1 13 13 12 12 . 8 23 . . 12 Gun 361 | . 112 14 . 90 116 17 . . . . . . . . . . . . . . . 12 Cannon 32 | . . . . . . 32 . . . . . . . . . . . . . . . . Launcher 121 | . . . . . . 25 1 18 2 . . . 12 12 10 12 . 8 21 . . . Special 8 | . 1 . . . . . . . . . . 1 1 1 2 . . . 2 . . . Kinetic 349 | . 112 14 . 90 116 17 . . . . . . . . . . . . . . . . Thermal 47 | . 1 . . . . 32 . . . . . 1 . 1 . . . . . . . 12 Explosive 118 | . . . . . . 25 1 18 2 . . . 12 12 10 12 . 8 18 . . . Electromagnetic 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Robot Hit Streak 20 | . 20 10 . 11 18 10 . 8 . . . . 11 4 10 13 . 14 17 . . 8 Robot Miss Streak 6 | . 3 2 . 3 4 3 1 2 . . . . . 1 . . . . 6 . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 404 | . 75 11 . 66 78 35 11 27 2 . . . 11 6 12 7 1 2 49 . . 11 Core Hits 319 | . 31 5 . 23 45 53 10 37 4 . . . 5 18 20 10 1 10 43 . . 4 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . . . . . . . 1 1 1 . . 2 . . . Critical Strikes 10 | . . . . . . . 1 . . . . . . 1 2 1 . . 4 . . 1 Burn 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Smash 6 | . . . . . . . . . . . . . . 1 2 1 . . 2 . . . Sever 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Melee Attacks 181 | . . . . . . 8 19 19 3 1 . . . 16 7 6 1 3 98 . . . Impact 43 | . . . . . . . . . . . . . . 16 7 4 . . 16 . . . Slashing 50 | . . . . . . 8 19 19 3 1 . . . . . . . . . . . . Piercing 88 | . . . . . . . . . . . . . . . . 2 1 3 82 . . . Sneak Attacks 22 | . . . . . . . 4 2 1 . . . . 2 3 4 . . 6 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Damage Inflicted 18830 | . 830 159 . 880 969 2149 872 2966 415 . . . 464 1687 1699 1071 76 538 3751 . . 304 Guns 3373 | . 830 155 . 875 953 256 . . . . . . . . . . . . . . . 304 Cannons 364 | . . . . . . 364 . . . . . . . . . . . . . . . . Explosions 9726 | . . . . . . 1528 300 1475 278 . . . 464 1521 1170 773 . 497 1720 . . . Melee 5341 | . . . . . . . 572 1491 137 . . . . 166 529 298 76 41 2031 . . . Ramming 26 | . . 4 . 5 16 1 . . . . . . . . . . . . . . . . Kinetic 3069 | . 830 155 . 875 953 256 . . . . . . . . . . . . . . . . Thermal 1032 | . . . . . . 364 . . . . . . . 364 . . . . . . . 304 Explosive 9106 | . . . . . . 1528 300 1475 278 . . . 464 1157 1170 773 . 497 1464 . . . Electromagnetic 256 | . . . . . . . . . . . . . . . . . . . 256 . . . Impact 1029 | . . . . . . . . . . . . . . 166 529 169 . . 165 . . . Slashing 2200 | . . . . . . . 572 1491 137 . . . . . . . . . . . . . Piercing 2112 | . . . . . . . . . . . . . . . . 129 76 41 1866 . . . Highest Corruption 30 | . . . . . . . 1 1 1 1 . . 2 1 1 1 1 1 30 3 5 4 Average Corruption 5 | . . . . . . . 1 1 1 1 . . 1 1 1 1 1 1 12 1 4 3 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . 10 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 121 | . . . . . . . 5 4 2 . . . 2 1 5 . . 2 77 1 5 17 Message Errors 27 | . . . . . . . 1 2 . . . . 1 . 1 . . . 16 1 1 4 Matter Fused 40 | . . . . . . . 2 1 1 . . . . 1 1 . . 2 24 . 2 6 Heat Flow Errors 6 | . . . . . . . . . . . . . . . . . . . 6 . . . Energy Discharges 17 | . . . . . . . 1 1 . . . . . . 1 . . . 9 . 2 3 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 10 | . . . . . . . . . 1 . . . . . 2 . . . 7 . . . Data Loss (major) 12 | . . . . . . . 1 . . . . . 1 . . . . . 6 . . 4 Alerts 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . 6 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1940 | . . . . . . 22 95 480 103 . . . 7 187 358 224 . . 464 . . . Projectiles 6 | . . . . . . 6 . . . . . . . . . . . . . . . . Explosions 121 | . . . . . . 16 . 15 . . . . 7 51 9 12 . . 11 . . . Melee 1813 | . . . . . . . 95 465 103 . . . . 136 349 212 . . 453 . . . Knockbacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Impact 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 489 | . . . . . . 111 8 70 . . . . . 103 . . . . 197 . . . Shots 19 | . . . . . . 6 1 2 . . . . . 2 . . . . 8 . . . Rammed 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . 1 . 1 2 1 . . . . . . . . . . . . . . . . Kicked 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 193 | . 20 3 . 8 9 66 . 72 9 . . . . 20 . 74 . . 193 . . 29 Average Temperature 21 | . 7 3 . 3 7 18 . 22 6 . . . . 9 . 39 . . 66 . . 24 Received Heat Transfer 1457 | . 159 48 . 225 306 398 . 72 . . . . 33 36 . . . . 63 18 27 72 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Robots Corrupted 3 | . . . . . . . . . . . . . . 2 . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 12 | . . . . . . . . . . . . . . 4 . 1 . . 7 . . . Impact Corruptions 22 | . . . . . . . . . . . . . . 4 10 4 . . 4 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Heat Transferred 1162 | . . . . . . 481 . . . . . . . 200 . . . . . . . 481 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Tes Acc Maximum Alert Level 5 | . . . . . 1 1 1 . . . . . 1 3 . . . . 2 1 5 4 Low Security (%) 73 | 100 100 100 . 100 82 61 98 . . . . 100 67 63 . . . . 87 90 . . Level 1 12 | . . . . . 17 38 1 . . . . . 32 5 . . . . 11 9 . . Level 2 . | . . . . . . . . . . . . . . 10 . . . . . . . . Level 3 6 | . . . . . . . . . . . . . . 19 . . . . . . . 48 Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . 51 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . 99 . Peak Influence 1765 | . 102 40 . 100 244 395 213 . . . . 150 346 743 . . . . 450 218 1765 1317 Initial 1100 | . . 36 . . 3 94 169 . . . . . 98 170 . . . . 300 218 . 1100 Average 226 | . 25 17 . 44 86 156 41 . . . . 18 197 296 . . . . 75 112 1635 1124 Influence Increases 6536 | . 444 50 . 350 554 671 151 204 85 . . 150 278 839 219 225 . 75 1181 15 225 820 Destroy 0b10 Robot/C 2640 | . 300 40 . 280 380 380 100 160 60 . . . 100 240 180 140 . 60 220 . . . Destroy 0b10 Robot/NC 135 | . 15 . . 5 25 20 10 5 . . . . . 15 . . . 5 30 . . 5 Destroy Leader 488 | . 64 10 . 50 82 100 20 20 10 . . . 20 30 . 20 . 10 50 . . 2 Allied During Kill 40 | . . . . . . . . 19 . . . . 7 . 9 5 . . . . . . Successful Hack 109 | . 5 . . . 21 37 . . . . . . . 5 . . . . 8 . . 33 Disable Machine 330 | . 15 . . . . 45 . . . . . . 15 210 . . . . 45 . . . Anti-Garrison Action 150 | . . . . . . . . . . . . 150 . . . . . . . . . . Destroy Structure 904 | . . . . . 1 74 21 . . . . . 136 294 . . . . 378 . . . Advance Influence 300 | . . . . . . . . . . . . . . . . . . . 300 . . . Partial Spotted 180 | . . . . . 15 15 . . . . . . . 15 . . . . 15 . 45 75 Lose Combat Pursuer 1260 | . 45 . . 15 30 . . . 15 . . . . 30 30 60 . . 135 15 180 705 Influence Decreases 6890 | . 351 143 . 339 357 533 497 151 138 . . 10 92 446 633 341 189 75 793 403 60 1339 Entered New Map 1957 | . . 57 . . 8 114 177 . 11 . . . 42 156 267 59 189 . . 170 . 707 Time Decay 4085 | . 351 86 . 315 279 359 243 121 127 . . 10 . 270 326 262 . 75 561 198 . 502 Lost Part 707 | . . . . 24 70 60 20 10 . . . . 30 20 20 . . . 228 35 60 130 Lost Ally 84 | . . . . . . . . 20 . . . . 20 . 20 20 . . 4 . . . Purge Threat 57 | . . . . . . . 57 . . . . . . . . . . . . . . . Squads Dispatched 51 | . 2 . . . 4 9 4 . . . . 2 1 2 . . . . 9 1 6 11 Investigation 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . 1 Extermination 21 | . . . . . . 4 3 . . . . . . 2 . . . . 5 1 . 6 Reinforcement 8 | . 1 . . . 2 1 . . . . . . 1 . . . . . 2 . . 1 Assault 13 | . . . . . . . . . . . . 2 . . . . . . 2 . 6 3 Garrison 6 | . . . . . 2 4 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Tes Acc Distress Signals 10 | . 2 . . . . . . . . . . . . . . . . . 1 2 1 4 Communications Jammed 77 | . . . . . . . . . . . . . . . . . . 3 35 . . 39 Distress Signals 71 | . . . . . . . . . . . . . . . . . . . 32 . . 39 Times Spotted 299 | . 21 3 . 18 28 23 8 7 1 . . . 5 15 10 6 . 4 31 12 31 76 Peak Tracking Total 18 | . 3 2 . 4 4 4 4 4 1 . . . 3 9 7 4 . 2 6 9 18 15 Tactical Retreats 34 | . 2 . . 1 2 . . . 1 . . . . 2 1 1 . . 6 1 2 15 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Tes Acc Traps Triggered 11 | . 1 . . . . 4 2 . . . . . . . . . . . 4 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Disabled 24 | . 1 . . . . 3 . . . . . 1 1 14 1 . . . 3 . . . Max in Single Turn 5 | . 1 . . . . 2 . . . . . 1 1 5 1 . . . 1 . . . Garrison Access 4 | . . . . . . . 1 . . . . 1 . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Accessed 39 | . 1 . 1 . 3 8 4 2 1 . . 1 . 1 2 . 6 . 2 2 . 5 Terminals 22 | . 1 . . . 3 6 3 . . . . 1 . 1 1 . . . 1 2 . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 1 . . . . . . . . . . . . . . 2 Total Hacks 88 | . 2 . 1 . 6 16 6 5 1 . . 1 . 1 6 . 28 . 6 2 . 7 Successful 63 | . 1 . 1 . 4 6 2 5 1 . . 1 . 1 6 . 28 . 4 . . 3 Failed 25 | . 1 . . . 2 10 4 . . . . . . . . . . . 2 2 . 4 Catastrophic 8 | . . . . . 1 3 2 . . . . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 8 | . . . 1 . 3 . 1 . . 1 . . . . . . . . 1 1 . . Terminals 39 | . 2 . . . 6 13 4 . . . . 1 . 1 5 . . . 1 2 . 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . . . . . . . . . 5 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 3 2 . . . . . . . . . . . . . . 3 Terminal Hacks 55 | . 1 . 1 . 2 6 1 5 1 . . 1 . 1 6 . 28 . . . . 2 Record 25 | . . . . . . . . 4 . . . . . . 5 . 16 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 6 | . 1 . . . . . . . . . . . . 1 . . 4 . . . . . Open Door 4 | . . . . . . . . 1 1 . . . . . 1 . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Repair 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Seal Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Unauthorized Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Terminals 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 24 | . 1 . . . 3 7 4 . . . . 1 . . 1 . . . 2 2 . 3 Full Trace Events 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . . 14 . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Time 100 | . . . . . . . . . . . . . . . . . . . 100 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . 2 . . . . . . 3 . . . Machine Destruction 5 | . . . . . . . . . . . . 2 . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Tes Acc Total Allies 8 | . . . . . . . . 3 . . . . 1 . 2 . . . 2 . . . Largest Group 3 | . . . . . . . . 3 . . . . 1 . 2 1 . . 1 . . . Highest-Rated Group 180 | . . . . . . . . 60 . . . . 142 . 180 116 . . 82 . . . Highest-Rated Ally 142 | . . . . . . . . 20 . . . . 142 . 116 116 . . 82 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 55 | . . . . . . . . 3 . . . . 7 . 19 10 . . 16 . . . Total Damage 1707 | . . . . . . . . 141 . . . . 303 . 507 624 . . 132 . . . Kills 9 | . . . . . . . . 2 . . . . 3 . 2 2 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . . . 1 . 2 . . . 2 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Tes Acc Active Infowar (turns) 16444 | . 1007 229 522 815 1170 2441 1335 535 559 435 528 86 185 591 721 578 87 248 2427 439 165 1341 Optics 10264 | . 234 . . . 975 . 130 535 559 435 528 86 185 591 721 578 87 248 2427 439 165 1341 Sensors 2275 | . . . . . . . . 500 559 435 528 86 166 . . . . . . 1 . . Terrain 4473 | . . . . . . . . . . . . . . 539 721 578 63 248 2324 . . . Structural 9899 | . 773 229 522 815 1170 2441 1335 460 559 435 528 86 169 377 . . . . . . . . Triangulation 29 | . . . . . . . . . . . . . . . . . . . . . . 29 Cloaking 79 | . . . . . . . . . . . . 7 51 . . . . . . 20 1 . Jamming 2679 | . . . . . . 135 330 . . . . . . 14 . . 1 227 1249 408 5 310 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 11 | . . 1 . . . . . 2 2 2 1 . . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Tes Acc Turns Passed 16700 | 88 1175 229 522 815 1170 2441 1335 535 559 435 528 86 185 591 721 578 87 248 2427 439 165 1341 Spaces Moved 16676 | 50 587 123 325 351 445 1433 1189 727 926 821 643 129 174 759 1055 572 194 531 1729 707 434 2772 Core 7 | 7 . . . . . . . . . . . . . . . . . . . . . . Treads 1451 | 43 587 123 325 330 43 . . . . . . . . . . . . . . . . . Legs 1999 | . . . . . 73 1294 632 . . . . . . . . . . . . . . . Wheels 489 | . . . . 21 329 139 . . . . . . . . . . . . . . . . Hover 9349 | . . . . . . . 557 727 926 821 643 129 174 759 1055 572 194 531 1729 532 . . Flight 3381 | . . . . . . . . . . . . . . . . . . . . 175 434 2772 Fastest Speed 16 | 50 160 160 160 115 115 115 52 52 52 52 52 48 48 38 38 38 38 38 38 27 18 16 Average Speed 65 | 151 160 160 160 162 121 127 91 52 56 52 52 48 73 51 48 42 38 38 52 51 28 21 Slowest Speed 285 | 160 160 160 160 240 240 200 190 52 102 52 52 48 160 160 56 106 38 38 160 285 45 107 Overloaded Moves 84 | . . . . . . . . . . . . . . . . . . . . . . 84 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 39 | . . . . . . . . . . . . . . . . . . . . . 12 27 Potential Cave-ins 16 | . . . . . . 6 . . . . . . . 4 . . . . 6 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 55 | 4 75 41 75 54 41 49 35 81 94 82 70 6 98 22 97 54 63 73 39 13 59 48 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 8 | . . 1 . . . . . . . 1 . . . . 3 . 3 . . . . . Known Exits Taken 15 | . . . . . . 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 1 . 1 . . . . 3 3 5 . . . 2 3 . 5 . . . . Spaces Dug 112 | . . . . . . 19 7 . . . . . . 14 1 28 . . 43 . . . Terrain Destroyed 1112 | . . . . . . 127 19 149 24 . . . 100 203 62 141 . 56 231 . . . Melee 75 | . . . . . . 8 7 . . . . . . 14 1 2 . . 43 . . . Projectile 11 | . . . . . . 11 . . . . . . . . . . . . . . . . AOE 1026 | . . . . . . 108 12 149 24 . . . 100 189 61 139 . 56 188 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Tes Acc Total 21442 | 59 723 143 329 507 967 1961 1407 824 956 827 836 142 220 907 1235 880 205 564 3039 775 462 3474 Wait 3856 | . 44 6 . 96 415 387 147 54 23 2 190 2 18 97 164 292 . 22 1133 53 31 680 Move 16582 | 49 586 122 324 350 444 1432 1188 726 925 820 642 128 173 758 1054 571 193 530 1728 706 412 2721 Hop 32 | . . . . . . . . . . . . . . . . . . . . . 9 23 Pick Up 114 | 4 17 2 2 5 14 13 14 2 1 2 1 . 6 8 . . 1 2 12 3 1 4 Fast Attach 93 | 6 1 . . . 12 11 5 1 . . 1 . 1 4 1 . 3 . 17 7 3 20 Attach 54 | . 1 . . 4 4 3 3 1 . . . 2 1 6 1 2 1 . 16 4 1 4 Detach 13 | . . . . . . . . . . . . . 2 . 1 1 2 . 2 2 . 3 Swap 94 | . 6 2 1 2 2 28 11 9 2 . . 1 5 5 . 3 2 1 12 . 1 1 Drop 124 | . 11 3 2 4 16 21 19 1 1 2 2 . 7 6 . . 2 2 15 . 4 6 Fire 290 | . 57 7 . 45 58 53 1 11 1 . . 1 7 7 7 5 . 4 14 . . 12 Melee 173 | . . . . . . 8 19 19 3 1 . . . 16 7 6 1 3 90 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . Crush 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . 4 . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . 8 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / Arm / Qua x2) -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 15) 809 | -10/Materials | Discovered new exit (range 7) 1189 | -10/Materials | Discovered new exit (range 8) 1264 | -10/Materials | Entered Mines 1272 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1317 | -10/Mines | Discovered new exit (range 9) 1346 | -10/Mines | Learned location of Storage (-8) 1485 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1485 | -10/Mines | Discovered new exit (range 6) 1493 | -10/Mines | Entered Exiles 1533 | -10/Exiles | Met 8R-AWN 1561 | -10/Exiles | Met EX-HEX 1607 | -10/Exiles | Met EX-BIN 1629 | -10/Exiles | Aligned with FarCom system 1631 | -10/Exiles | Given EX-Vault access code 1668 | -10/Exiles | Opened EX-Vault 1681 | -10/Exiles | Found Field Lobotomy Kit 1714 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1757 | -10/Exiles | Met EX-DEC 1835 | -10/Exiles | Visited The Gauntlet 2001 | -10/Exiles | Discovered new exit (range 11) 2015 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2015 | -10/Exiles | Entered Mines 2057 | -9/Mines | Found a hidden stash of uninstalled traps 2237 | -9/Mines | Core integrity fell below 50% 2579 | -9/Mines | Discovered new exit (range 15) 2677 | -9/Mines | Core integrity fell below 20% 2830 | -9/Mines | Entered Materials 2830 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3128 | -8/Materials | Build established: Skirmisher 3498 | -8/Materials | Lost 3 parts (2n1w) 3733 | -8/Materials | Discovered new exit (range 10) 3782 | -8/Materials | Build established: Scavenger-Skirmisher 3813 | -8/Materials | Garrison activated, responded to threat 3977 | -8/Materials | Discovered new exit (range 16) 4000 | -8/Materials | Entered Factory 4000 | -7/Factory | Evolved 2 slots: Utility x2 4104 | -7/Factory | Build established: Scavenger-Mutant 4645 | -7/Factory | Build established: Infiltrator-Mutant 5044 | -7/Factory | Allied Derelicts emerged from ambush trap array 5681 | -7/Factory | Lost 6 parts (2n2u2w) 5744 | -7/Factory | Identified exit to Factory 5938 | -7/Factory | Garrison activated, responded to threat 6441 | -7/Factory | Entered another Factory area 6441 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6760 | -6/Factory | Discovered new exit (range 16) 7589 | -6/Factory | Discovered new exit (range 11) 7675 | -6/Factory | Discovered new exit (range 14) 7694 | -6/Factory | Identified exit to Lower Caves 7776 | -6/Factory | Entered Lower Caves 8027 | -6/Lower Caves | Entered an active Warlord outpost 8037 | -6/Lower Caves | A Commander dispatched an escort 8037 | -6/Lower Caves | Learned location of 1 exit from Research 8037 | -6/Lower Caves | Learned Factory terminal intel 8037 | -6/Lower Caves | Learned Armory garrison access intel 8080 | -6/Lower Caves | Build established: Scout 8190 | -6/Lower Caves | Learned Factory trap positions 8230 | -6/Lower Caves | Learned Factory terminal intel 8299 | -6/Lower Caves | Discovered new exit (range 16) 8300 | -6/Lower Caves | Encountered a Warlord checkpoint 8305 | -6/Lower Caves | Identified exit to Lower Caves 8311 | -6/Lower Caves | Entered another Lower Caves area 8325 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8333 | -6/Lower Caves | Discovered new exit (range 10) 8342 | -6/Lower Caves | Identified exit to Factory 8352 | -6/Lower Caves | Encountered a Warlord checkpoint 8371 | -6/Lower Caves | Learned Factory terminal intel 8634 | -6/Lower Caves | Discovered new exit (range 10) 8638 | -6/Lower Caves | Identified exit to Zion 8761 | -6/Lower Caves | Learned 8 Factory zone layouts 8870 | -6/Lower Caves | Entered Zion 8908 | -6/Zion | Discovered new exit (range 12) 8920 | -6/Zion | Identified exit to Proximity Caves 8958 | -6/Zion | System corruption cleaned by Quarantine Array 8985 | -6/Zion | Learned Factory trap positions 9012 | -6/Zion | Learned Factory security intel 9036 | -6/Zion | Given A8's code to call for help 9119 | -6/Zion | Learned location of Warlord (-5) 9145 | -6/Zion | Received a visual enhancement algorithm 9146 | -6/Zion | Ran a visual enhancement algorithm 9305 | -6/Zion | Entered Proximity Caves 9602 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9833 | -5/Proximity Caves | Entered Factory 9833 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9835 | -5/Factory | Loaded intel: 72 trap records 9837 | -5/Factory | Loaded intel: 27 terminal locations 9919 | -5/Factory | Identified exit to DSF 9919 | -5/Factory | Entered DSF 9948 | -5/DSF | Assimilated H-71 Marshal with FLK Orb 9950 | -5/DSF | Additional patrols routed to DSF 9986 | -5/DSF | Discovered new exit (range 14) 10102 | -5/DSF | Identified exit to Factory 10104 | -5/DSF | Entered Factory 10104 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10105 | -4/Factory | Loaded intel: 76 trap records 10106 | -4/Factory | Loaded intel: 26 terminal locations 10200 | -4/Factory | Discovered new exit (range 22) 10403 | -4/Factory | Build established: Infiltrator-Ninja 10695 | -4/Factory | Identified exit to Upper Caves 10695 | -4/Factory | Entered Upper Caves 10710 | -4/Upper Caves | Learned location of Armory (-3) 10748 | -4/Upper Caves | Attracted the attention of an 0b10 base 10768 | -4/Upper Caves | Assimilated Y-72 Warden with FLK Orb 10781 | -4/Upper Caves | Identified exit to Upper Caves 10781 | -4/Upper Caves | Learned Factory garrison access intel 10797 | -4/Upper Caves | Spotted B-86 Titan 10832 | -4/Upper Caves | Build established: Ninja 10848 | -4/Upper Caves | Assimilated B-86 Titan with FLK Orb 11136 | -4/Upper Caves | Learned 8 Research zone layouts 11245 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11416 | -4/Upper Caves | Entered another Upper Caves area 11416 | -4/Upper Caves | Accompanied by 1 ally 11445 | -4/Upper Caves | Discovered new exit (range 12) 11452 | -4/Upper Caves | Identified exit to Research 11617 | -4/Upper Caves | Learned 8 Research zone layouts 11828 | -4/Upper Caves | Discovered new exit (range 9) 11993 | -4/Upper Caves | Identified exit to Zhirov 11994 | -4/Upper Caves | Entered Zhirov 11994 | -4/Zhirov | Discovered new exit (range 3) 12001 | -4/Zhirov | Met Zhirov 12010 | -4/Zhirov | Learned location of Quarantine (-3) 12010 | -4/Zhirov | Learned location of Testing (-2) 12010 | -4/Zhirov | Learned location of Command (-1) 12017 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12023 | -4/Zhirov | Found Alien Artifact 12024 | -4/Zhirov | Identified Integrated Dissipator 12024 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12057 | -4/Zhirov | Found Alien Artifact 12057 | -4/Zhirov | Identified Transdimensional Reconstructor 12057 | -4/Zhirov | Warped through subspace 12081 | -4/Zhirov | Identified exit to Proximity Caves 12081 | -4/Zhirov | Entered Proximity Caves 12093 | -3/Proximity Caves | Spotter reported a threat 12199 | -3/Proximity Caves | Spotter reported a threat 12229 | -3/Proximity Caves | Discovered exit to Research (range 19) 12329 | -3/Proximity Caves | Entered Research 12329 | -3/Research | Evolved 2 slots: Power x1, Utility x1 12330 | -3/Research | Identified exit to Armory 12331 | -3/Research | Identified exit to Quarantine 13438 | -3/Research | System corruption reached 10% 13756 | -3/Research | Repaired Gravmag Array 13773 | -3/Research | Cargo convoy interrupted 13808 | -3/Research | Repaired Gravmag Array 13872 | -3/Research | Found Prototype Launcher 13872 | -3/Research | Identified Enh. Gamma Bomb Array 13875 | -3/Research | Found Enh. Gamma Bomb Array 14050 | -3/Research | Lost 9 parts (1p3n3u2w) 14131 | -3/Research | Found Fusion Bomb Launcher 14296 | -3/Research | Assimilated P-80 Master with FLK Orb 14322 | -3/Research | Build established: Assassin 14345 | -3/Research | Assimilated P-80 Master with FLK Orb 14489 | -3/Research | Discovered new exit (range 22) 14645 | -3/Research | Build established: Ninja 14733 | -3/Research | Spotted Striker 14734 | -3/Research | Discovered new exit (range 20) 14734 | -3/Research | Core integrity fell below 50% 14735 | -3/Research | Crushed by falling debris 14735 | -3/Research | System corruption reached 30% 14756 | -3/Research | Identified exit to Research 14756 | -3/Research | Entered another Research area 14756 | -2/Research | Evolved 2 slots: Propulsion x2 14785 | -2/Research | Lost 12 parts (1p5n4u2w) 15001 | -2/Research | Build established: Scout 15128 | -2/Research | Discovered new exit (range 22) 15181 | -2/Research | Identified exit to Testing 15195 | -2/Research | Entered Testing 15196 | -2/Testing | Maximum security lockdown engaged 15204 | -2/Testing | Lost 4 parts (1p2n1u) 15343 | -2/Testing | Discovered new exit (range 22) 15353 | -2/Testing | Lost 6 parts (2n4u) 15359 | -2/Testing | Identified exit to Access 15360 | -2/Testing | Entered Access 15360 | -1/Access | Evolved 2 slots: Utility x2 15761 | -1/Access | Spotted B-99 Colossus 15845 | -1/Access | Build established: Hacker-Sprinter 15933 | -1/Access | Spotted B-99 Colossus 16015 | -1/Access | Lost 4 parts (1p2n1u) 16084 | -1/Access | Lost 4 parts (4u) 16110 | -1/Access | First assault squad dispatched 16659 | -1/Access | Spotted B-99 Colossus 16660 | -1/Access | Core integrity fell below 50% 16688 | -1/Access | Spotted B-99 Colossus 16690 | -1/Access | Lost 3 parts (1p1u1w) 16701 | -1/Access | Discovered new exit (range 5) 16701 | -1/Access | Identified exit to Surface 16701 | *** | Escaped! Last Messages --------------- 16659_ Slug penetrates Wall. 16664_ System corrupted: Substantial component data lost. 16668_ W-44 Eye sends out distress signal. 16670_ Acquired Matter Filter. 16672_ Acquired Triangulator. 16686_ Slug penetrates Wall. 16686_ Penetrated by Slug. 16687_ U-05 Engineer builds a Wall. 16688_ Acquired 5 matter. 16690_ Penetrated by Slug. 16690_ Slug penetrates Wall. 16698_ K-01 Serf cleans the Terminal. 16699_ W-44 Eye sends out distress signal. 16700_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 16701_ The Access Shell folds into the floor. 16701_ EXIT=FOUND 16701_ EXIT=IDENTIFIED: SURFACE [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????####??################################### #?? | | ???? w? ss s #?? | | ???? ?? w s k #?? | | #####/#######????#### ""#####+######+####?? | | #???????# ""#?# #????????? | | #???????# ""#?# #????????? | | #???????# T#?# #????????? | | = " #???????# ""#?# !!#????????? | | """ #???????# ""#?# !!#????????? | | """ #??????## ""### #????????? | | " #??????# ## #????????? | | #??????## ### ! #????????? | | #???????# #?# #????????? | | !] #???????# #?# #????????? | | ] #???????# #?# #????????? | | #???????# @" #?# #????????? | | #########+###???????# "" #?# #????????? | | ????????# #?????????# #?# #????????? | | ????????# #?????????# #?######+#????????? | | ????????# #?????????# #?# ?# #????????? | | ????????# #?????????#""""""""""#?# ?# #????????? | | ????????# #??????????????????????# # #????????? | | ????????# #??????????????????????# # #########? | | ????????# #?????????#""""""""""#?# + | | ????????# #?????????# #?# #g#########? | | ????????# #?????????# #?# # #????????? | | ????????# #?????????# #?# ?# #????????? | | ????????# #?????????# #?# ?#g#????????? | | ????????# #?????????# #?###??# #????????? | | ????????# #?????????# #??????# #????????? | | ????????# #?????????# #??????# #????????? | | ????????# #?????????#### BB##""#######/##???????? | | ????????# #????????????# BB# #???????? | | ######### #????????????# " #???????? | | # #????????????# + #???????? | | # #????????????# " #???????? | | # ############## # #???????? | | + ##############???????? | | # ##############""###????????????????????? | | ######### # #?# ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 43 Energy Capacity 845 Matter Stores 450 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 3 Power Amplification 20 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 225 Phase Shifting 10 Evasion (%) 66 Targeting Accuracy 8 Launcher Accuracy 20 Core Analysis 6 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 24 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Railgun | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Point Defense System | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Thermic Laser | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Force Field | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Gravmag Array | 8% | -3/Research Gravmag Array | 11% | -3/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Cya! Epsilon Run Challenges ------------ None Game ------ Seed RefineryCoreFlail Manual? 0 Play Time 05:19:18 Cumulative 52.6 hours Start 2025.09.29 @ 01:46:26 End 2025.09.29 @ 17:47:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 35 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e3a7b7b-dba2-4ee3-9303-88a15c0022e0