Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.11 @ 13:40:10 Player: Cheeriohz Result: Destroyed by Sigix Warrior with Sigix Sheargun Performance ------------- Evolutions (8) 4000 Regions Visited (38) 7600 Robots Destroyed (535) 2675 Value Destroyed (26035) 26035 Prototype IDs (95) 1900 Alien Tech Used (7) 1400 Bonus (22354) 22354 TOTAL SCORE: 65964 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 6825 Follower Combat Kills 2118 Entered Garrisons 400 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 100 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Pursued by Intercept 500 Met Sigix 2000 Activated Exoskeleton 3000 Friendly Fire -1489 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 190/190 System Corruption 60% Temperature Cool (0) Movement Flying (109) Ox1 Location -2/Section 7 Parts ------- > --- POWER (3) -------- Light Quantum Reactor > --- PROPULSION (6) --- Impulse Thruster Array Improved Q-thruster > --- UTILITY (11) ----- Experimental Heat Sink Experimental Optical Array Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Long-range Tractor Beam > --- WEAPON (4) ------- Sigix Sheargun (fused) Sigix Sheargun Sigix Sheargun Hypervelocity Multirail > --- INVENTORY (5) ---- Quantum Rifle Helical Railgun Compact Linear Accelerator Perforator Peak State ------------ > --- POWER ------------ Assembled Flux Generator Improved Quantum Reactor > --- PROPULSION ------- Biometal Leg Heavy Armored Exoskeleton Assembled Alloy Leg > --- UTILITY ---------- Huge Storage Unit Assembled Biocell Array Experimental Optical Array Experimental Signal Interpreter Surveybot 24 Chip Assembled Combat Suite Advanced Melee Analysis Suite Experimental Melee Analysis Suite Experimental Actuator Array Layered Medium Armor Plating Advanced Remote Shield > --- WEAPON ----------- Nova Cannon Vibroblade Plasma Lance Plasma Lance > --- INVENTORY -------- Improved Quantum Reactor Biometal Leg Biometal Leg High-density Centrium Leg Energy Well Experimental Melee Analysis Suite Force Booster Experimental Transmission Jammer Experimental Utility Shielding Layered Medium Armor Plating Thermal Barrier Experimental Hardlight Generator Experimental Shield Generator Improved Energy Mantle Antimissile System Ghost Barrier Long-range Tractor Beam Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Multirail Compact Linear Accelerator Perforator Gamma Bomb Array Advanced Remote Datajack [Rating: 209] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Wheel Flight Unit Electron Diverter Utility Huge Storage Unit Device Assembled Nanovents Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Vortex Rail Energy Cannon Assembled Focal Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Neutron Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Mace Slashing Weapon Vibroblade Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Res Tes Res Qua Sec Slots Evolved 16 | . . . 2 . . . 2 . . . . 2 . . . . 2 . . . . . 2 . . . . . . 2 . . . 2 . 2 . . Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . Utility 9 | . . . . . . . 2 . . . . 1 . . . . 1 . . . . . 2 . . . . . . 2 . . . 1 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 695 | 2 16 16 25 8 . 6 7 22 9 19 7 35 3 . 3 7 20 5 1 6 41 18 9 6 15 4 3 14 1 12 10 2 26 41 82 64 66 64 Power 60 | . 2 3 4 . . . 1 1 . 2 2 6 . . . . 2 . . 1 7 2 . . . . . . . . . . . 2 5 6 9 5 Engine 24 | . 2 3 4 . . . 1 1 . 2 1 2 . . . . 2 . . 1 4 . . . . . . . . . . . . . . . . 1 Core 8 | . . . . . . . . . . . 1 4 . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . Reactor 28 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . 1 5 6 9 4 Propulsion 111 | . 2 5 11 1 . 2 1 6 2 4 2 7 1 . . . 5 1 1 1 7 5 1 . 3 . 1 2 . . . . 3 5 7 6 8 11 Treads 37 | . . . 6 1 . 1 1 4 2 4 2 5 1 . . . 3 1 1 1 4 . . . . . . . . . . . . . . . . . Leg 46 | . . . . . . . . . . . . . . . . . . . . . 1 5 1 . 3 . 1 2 . . . . 3 5 7 6 8 4 Wheel 21 | . 2 5 5 . . 1 . 2 . . . 2 . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Utility 325 | 1 3 2 3 . . . 3 4 5 2 1 12 2 . . 3 11 3 . . 13 7 8 6 12 3 2 10 1 10 6 2 19 26 50 37 27 31 Device 214 | 1 . 1 2 . . . 1 . 1 1 . 6 1 . . 2 6 3 . . 6 5 6 6 10 2 1 5 1 7 5 1 14 19 36 28 16 21 Storage 21 | . 2 . . . . . . . 1 . . . . . . . 1 . . . 4 2 1 . . . . 1 . 2 1 . 2 1 1 . 2 . Processor 32 | . . 1 . . . . . . 1 . . 2 1 . . . 1 . . . . . . . . 1 . 2 . . . . 1 4 5 2 3 8 Hackware 8 | . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . 1 . 1 . . 1 . 1 1 Protection 50 | . 1 . 1 . . . 2 4 2 1 1 2 . . . 1 3 . . . 3 . . . 2 . 1 2 . . . . 2 2 7 7 5 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 199 | 1 9 6 7 7 . 4 2 11 2 11 2 10 . . 3 4 2 1 . 4 14 4 . . . 1 . 2 . 2 4 . 4 8 20 15 22 17 Energy Gun 20 | . 1 2 . . . . . . . . . 1 . . . . . . . . 1 1 . . . . . 2 . 1 3 . . 2 1 . . 5 Energy Cannon 20 | . . 1 . . . . . . . . . 2 . . 1 . . . . . 4 . . . . 1 . . . . 1 . 2 2 . 5 . 1 Ballistic Gun 80 | 1 4 1 4 3 . 3 2 6 2 6 2 7 . . 2 2 2 1 . 2 3 . . . . . . . . . . . . 4 13 3 3 4 Ballistic Cannon 9 | . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . 2 2 Launcher 29 | . 4 1 1 3 . 1 . 1 . 1 . . . . . 2 . . . 1 4 2 . . . . . . . . . . . . 1 3 3 1 Special Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 3 . Impact Weapon 11 | . . . . 1 . . . 4 . 4 . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 2 5 . Piercing Weapon 15 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 6 4 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 69 | . . . 1 . . . . . . . . . . . . . . . . . 4 6 2 . 1 1 . 5 . . . 1 1 1 20 6 9 11 Corrupted Parts 8 | . . 3 . . . . . 1 . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . 1 . System Corruption 31 | . . 10 . . . . . 6 . . . . . . . . . . . . 1 4 . . . . . . . . . . . . . . 10 . Parts Lost 161 | . 1 7 10 1 . 3 . 8 1 4 1 7 . . . . . . . . 19 7 . . . . 1 . . . 2 1 4 9 17 1 23 34 Power 23 | . . 1 1 . . . . . . 1 1 2 . . . . . . . . 3 1 . . . . . . . . . . . . 1 1 6 5 Propulsion 35 | . . 2 6 1 . 2 . 3 . . . 2 . . . . . . . . 4 1 . . . . 1 . . . . . . 1 3 . 1 8 Utility 60 | . . 1 1 . . . . 2 . 1 . 1 . . . . . . . . 5 2 . . . . . . . . 1 1 3 6 8 . 12 16 Weapon 43 | . 1 3 2 . . 1 . 3 1 2 . 2 . . . . . . . . 7 3 . . . . . . . . 1 . 1 2 5 . 4 5 Highest Loss Streak 18 | . 1 4 4 1 . 3 . 2 1 2 1 3 . . . . . . . . 18 5 . . . . 1 . . . 1 1 2 8 11 1 7 15 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 91 | . 100 93 97 99 100 99 91 97 99 99 90 98 100 100 77 100 97 92 93 93 81 86 87 83 87 84 87 87 88 88 89 89 89 88 87 83 83 75 Engine 4 | . 14 14 10 11 11 11 9 9 9 9 2 5 7 7 7 7 8 13 13 13 5 . . . . . . . . . . . . . . . . 2 Core 1 | . . . . . . . . . . . 6 7 7 7 7 7 4 . . . 4 . . . . . . . . . . . . 3 1 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 7 5 5 5 5 5 5 5 5 5 5 5 4 6 8 10 5 Treads 7 | . . . 18 21 22 22 18 19 18 18 18 14 15 15 15 15 13 12 13 13 7 . . . . . . . . . . . . . . . . . Leg 9 | . 3 . . . . . . . . . . . . . . . . . . . 10 25 23 23 22 22 21 22 22 20 20 20 20 17 17 12 14 16 Wheel 4 | . 24 27 14 11 11 11 9 7 9 9 9 6 7 7 7 7 10 6 6 6 2 . . . . . . . . . . . . . . . . . Device 11 | . 5 . 4 . . . 8 6 . 4 . 8 7 7 7 4 6 9 13 13 13 15 19 19 23 16 15 15 16 23 21 21 22 23 16 10 10 16 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 9 7 7 7 7 7 6 6 6 6 9 13 11 11 11 11 11 11 11 10 10 10 10 9 8 8 6 2 Processor 8 | . . . 1 . . . . . 6 9 9 11 23 23 23 23 20 20 20 20 4 . . . . 4 5 5 5 5 5 5 5 6 11 20 18 10 Hackware 1 | . . . . . . . . . . . . 6 . . . . . . . . . . 2 . . . . . . . 5 8 2 . 1 . 2 4 Protection 5 | . 8 8 3 11 11 11 11 19 20 13 9 3 . . . 2 5 2 . . 4 3 5 5 5 5 5 4 5 5 3 . 5 4 4 5 4 . Energy Gun 1 | . 4 14 . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 11 6 4 5 . . . . . . Energy Cannon 7 | . . . 1 . . . . . . . . 3 7 7 . 7 6 2 . . 13 16 11 12 16 17 22 18 11 12 15 15 18 11 5 1 . . Ballistic Gun 9 | . 22 12 18 31 22 32 27 20 20 19 25 16 15 15 1 14 13 17 20 19 1 . . . . . . . . . . . . 4 10 . . . Piercing Weapon 1 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 6 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 211 | 13 93 96 107 108 106 107 115 113 109 116 111 122 116 116 116 125 131 126 120 120 173 173 164 180 177 184 190 198 175 185 189 181 193 211 202 177 149 101 Greatest Support 172 | 20 20 26 36 40 16 16 10 60 12 40 12 12 12 12 12 12 28 28 28 28 80 100 120 120 120 120 95 110 110 130 110 110 110 110 137 150 172 167 Greatest Overweight (x) 36 | . 4 8 10 6 6 10 11 36 9 9 9 10 9 9 9 10 5 4 4 4 4 2 1 1 1 1 2 1 1 1 2 1 1 2 2 1 1 3 Average Overweight (x) 3 | . 3 4 7 5 6 9 10 8 8 8 8 8 9 9 8 9 4 4 4 4 2 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 Average Capacity 23 | 8 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 24 25 25 25 25 25 25 24 25 25 25 25 24 25 10 8 Most Carried 25 | 6 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 Average Carried 23 | 6 15 23 24 24 24 24 24 21 24 24 24 24 24 24 25 25 24 24 25 24 21 24 23 24 24 24 25 24 25 24 24 24 24 24 23 24 9 7 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 5 Final Carried 25 | 6 21 24 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 24 24 25 10 5 Class Distribution -------------------- 24% | Golem 17% | Gunner 11% | Scavenger-Mutant 10% | Mutant 9% | Scavenger-Gladiator 6% | Tank 5% | Commander-Golem 5% | Scavenger-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Tank | -8/Mines Tank | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Golem | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Waste Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Commander-Golem | -5/Warlord Commander-Golem | -4/Proximity Caves Commander-Golem | -4/Factory Golem | -4/Waste Hacker-Golem | -4/Factory Golem | -4/Extension Scavenger-Golem | -3/Research Scavenger-Golem | -3/Testing Scavenger-Gladiator | -2/Research Scavenger-Gladiator | -2/Quarantine Scavenger-Gladiator | -2/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Res Tes Res Qua Sec Matter Collected 16393 | 226 544 170 1035 343 . 171 430 1203 388 755 155 1123 107 9 . 204 292 281 114 50 757 312 140 60 198 87 36 168 10 166 75 89 310 1142 2002 848 1500 893 Remotely 2264 | . . . . . . . . . . . . 238 . . . . . . . . . . . . . . . 118 . . . . . 396 935 106 . 471 Salvage Created 33030 | 71 781 285 1417 380 . 193 544 1499 658 804 139 1188 . . . 410 309 210 73 . 2624 1804 260 . 558 368 184 65 112 1190 1358 293 2937 3620 2496 418 3453 2329 Parts 1485 | 5 45 24 79 20 . 15 28 68 44 49 4 55 . . . 16 12 8 2 . 45 65 17 . 34 16 5 3 5 68 11 10 120 183 183 13 142 91 Haulers Intercepted 24 | . 2 . 5 . . . 3 . 1 . . 2 . . . . 1 . . . . 1 1 . . . . . . 1 . . . 4 2 . . 1 Recyclers Shooed 6 | . . . . . . . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 100 | . . . . . . . . . . . . . 9 . . 7 . 8 2 . . 49 . . . 16 4 . 5 . . . . . . . . . Prevented 16 | . . . . . . . . . . . . . . . . 7 . . 1 . . 8 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Res Tes Res Qua Sec Combat Hostiles Destroyed 500 | . 17 9 33 15 . 6 8 24 15 21 3 20 . . . 8 3 4 3 . 60 27 2 . 9 9 3 1 4 17 6 4 35 33 24 5 53 19 Melee 48 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 36 8 Guns 188 | . 12 8 20 6 . 3 8 23 15 19 3 14 . . . . 1 4 3 . 1 . . . . . . . . . 1 . . 17 18 3 . 9 Cannons 168 | . . . 12 . . . . . . . . 6 . . . 1 2 . . . 16 17 2 . 8 9 2 1 4 17 4 4 35 16 5 . 5 2 AOE 87 | . 5 1 . 9 . 3 . 1 . 2 . . . . . 5 . . . . 39 8 . . 1 . . . . . 1 . . . . . 12 . Classes Destroyed 30 | 2 6 1 2 1 . . 1 1 . . . 1 . . . . . . . . 4 1 . . . . . . . . 1 . 2 1 3 2 1 . Worker 13 | . . 1 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 2 . . . Builder 11 | . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 2 . . 1 Tunneler 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 24 | . 2 . 5 . . . 3 . 1 . . 2 . . . . 1 . . . . 1 1 . . . . . . 1 . . . 4 2 . . 1 Recycler 11 | 1 . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 1 . . 2 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Operator 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 1 Watcher 17 | . 1 . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . . . . . 2 . . 2 3 2 . 2 1 Swarmer 74 | . 3 6 11 6 . 3 2 3 5 10 . . . . . 3 . . 3 . . 1 . . 1 6 . . 4 4 . . . 3 . . . . Cutter 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . Grunt 178 | . 14 3 13 8 . 3 4 10 3 5 3 9 . . . 4 . 3 . . . 11 . . . 2 3 1 . 4 . 2 19 11 6 . 29 8 Brawler 12 | . . . . 1 . . . . 1 . . . . . . . . . . . . 3 . . . . . . . 1 . . 2 2 . . 2 . Duelist 14 | . . . 1 . . . . . 1 . . . . . . . . 1 . . . 3 . . . . . . . . . . 3 1 2 . 2 . Protector 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . 1 . 1 . Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 Sentry 52 | . . . 8 . . . 1 6 4 6 . 3 . . . . 2 . . . . 1 . . 3 1 . . . 1 . 1 5 2 . 2 2 4 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 29 | . . . . . . . 1 4 1 . . 3 . . . . . . . . . 2 2 . 1 . . . . . . . 1 6 2 1 2 3 Programmer 48 | . . . . . . . . . . . . 5 . . . 1 1 . . . . 3 . . 4 . . . . 7 . 1 1 6 9 . 9 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Compactor 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Technician 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Z-Light 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Assembled 41 | . . . . . . . . . . . . . . . . . . . . . 41 . . . . . . . . . . . . . . . . . Golem 14 | . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . 1 . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Thug 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . Savage 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Best Kill Streak 38 | 2 5 4 7 3 . 3 11 6 5 6 2 4 . . . 7 1 4 3 . 38 7 2 . 2 5 3 1 4 7 3 2 8 13 6 3 8 9 Combat Bots Only 36 | . 4 3 7 3 . 3 4 6 4 6 2 4 . . . 7 1 4 3 . 36 7 2 . 1 5 3 1 4 6 3 2 7 6 5 3 8 8 Max Kills in Single Turn 20 | 1 3 2 2 3 . 1 2 1 1 2 1 2 . . . 2 1 1 1 . 20 4 1 . 1 1 1 1 1 1 1 1 2 3 2 1 2 2 Gunslinging 1 | . . 1 1 . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploded 20 | . 2 1 . 3 . 1 . 1 . 2 . . . . . 2 . . . . 20 4 . . 1 . . . . . 1 . . . . . 2 . Melee 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Res Tes Res Qua Sec Hostile Shots Fired 3021 | . 70 60 198 34 . 19 29 141 47 122 12 197 1 . . 34 54 19 14 . 163 212 18 . 32 47 16 8 5 77 6 6 116 283 208 34 439 300 Missed 902 | . 20 18 36 9 . 3 7 27 14 39 3 53 . . . 7 20 3 3 . 49 49 5 . 7 14 3 3 4 26 . 2 35 130 52 14 135 112 Damage Taken 39996 | . 607 458 1670 285 . 206 326 1741 377 923 216 1635 13 . . 442 302 344 167 . 3466 2993 119 . 792 359 209 43 6 478 197 93 2069 2514 4416 682 6522 5326 Core 4081 | . 128 77 179 21 . 31 28 185 37 101 . 176 . . . 34 . 18 32 . 365 362 17 . 106 66 . 7 . 75 . . 172 202 183 . 462 1017 Absorbed by Shields 4606 | . . . 117 . . . . . . 66 . 173 . . . . . . . . . . . . . 81 . 40 6 361 99 . . 213 658 . 2187 605 Redirected to Shielding 284 | . . . . . . . . 21 97 45 . . . . . . . . . . . . . . . . . . . . . . . . 49 . 72 . Ignored by Resistances 2159 | . . . 17 20 . 12 17 60 67 104 . . . . . . . . . . 105 318 25 . 160 98 39 18 . 178 57 . . 508 228 . 128 . Regen/Repaired (Parts) 1780 | . . . . . . . . . . . . 144 . . . . . . . . . . . 233 59 . . . . . . . 286 . 990 . 68 . Core Remaining (%) 55 | 100 . 18 . . . 42 . . . . 36 . . . . 70 . . . . . 8 . . . . . . 80 . . . 78 . 70 . . . Volleys Fired 1413 | 2 60 29 96 27 . 13 27 111 32 61 7 73 12 26 . 16 27 9 7 1 121 69 8 . 29 27 14 24 8 43 23 9 74 94 117 25 41 51 Largest 4 | 2 2 2 3 3 . 3 3 3 3 3 3 3 1 1 . 3 3 3 3 1 3 3 2 . 3 3 4 3 2 3 4 3 4 4 4 1 1 1 Hottest 180 | 60 85 115 119 69 . 69 69 71 71 71 69 161 98 98 . 161 161 90 90 30 150 75 50 . 75 75 180 75 50 75 140 75 180 180 155 120 120 100 Shots Fired 3081 | 4 114 54 187 63 . 26 81 262 79 143 22 183 12 26 . 19 48 29 24 1 199 142 16 . 77 77 44 44 16 101 65 27 236 269 278 25 40 48 Gun 1618 | 4 109 51 132 54 . 23 81 260 79 140 22 154 . . . 4 23 29 24 1 43 . . . . . . . . . 14 . . 121 203 10 . 37 Cannon 1362 | . . . 53 . . . . . . . . 29 12 26 . 6 25 . . . 137 131 16 . 77 77 44 44 16 101 51 27 236 148 75 15 8 8 Launcher 94 | . 5 3 2 9 . 3 . 2 . 3 . . . . . 9 . . . . 19 11 . . . . . . . . . . . . . . 25 3 Special 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Kinetic 1598 | 2 94 20 179 54 . 23 81 260 79 140 22 146 . . . 4 23 29 24 1 42 . . . . . . . . . . . . 113 203 10 5 44 Thermal 1333 | . 15 31 6 . . . . . . . . 37 12 26 . 6 25 . . . 106 131 16 . 77 77 44 44 16 101 51 27 236 156 75 15 3 . Explosive 72 | . 5 3 2 9 . 3 . 2 . 3 . . . . . . . . . . 13 4 . . . . . . . . . . . . . . 25 3 Electromagnetic 57 | 2 . . . . . . . . . . . . . . . 9 . . . . 38 7 . . . . . . . . . . . . . . . 1 Entropic 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . Robot Hit Streak 71 | 1 14 6 18 19 . 9 16 34 30 22 23 14 . . . 6 12 13 3 . 71 22 15 . 26 6 15 3 4 32 34 4 19 20 24 11 5 12 Robot Miss Streak 6 | 2 3 2 4 4 . 3 3 6 2 4 3 6 . . . 3 1 1 3 . 4 3 2 . 3 3 1 3 1 5 1 1 2 4 5 5 4 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 . 2 Secondary Targets 38 | . . 2 4 1 . 1 3 3 3 6 1 2 . . . . . 3 1 . . . . . . . . . . . . . . 4 4 . . . Max Gunslinging Chain 1 | . . 1 1 1 . 1 1 1 1 1 1 1 . . . . . 1 1 . . . . . . . . . . . . . . 1 1 . . . Shots Hit Robots 2114 | 2 71 33 134 36 . 16 51 216 61 100 12 115 . . . 10 21 20 9 . 131 102 8 . 41 19 11 5 4 60 59 8 166 156 172 21 167 77 Core Hits 1164 | 3 38 15 52 20 . 11 23 72 28 48 4 75 . . . 13 9 9 3 . 149 65 5 . 14 11 4 4 2 28 17 6 79 85 92 11 114 55 Critical Kills 70 | . . 1 . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 21 23 3 5 15 Critical Parts Destroyed 86 | . 1 . 1 1 . . . 3 . 1 1 3 . . . . 1 . . . 3 . . . . . . . . . 2 . . 11 36 3 2 17 Critical Strikes 217 | . 1 4 5 1 . . . 3 1 1 1 4 . . . . 1 . . . 5 . . . . . . . . . 2 . . 35 70 8 31 44 Burn 4 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Destroy 168 | . 1 1 1 1 . . . 1 1 1 1 4 . . . . 1 . . . . . . . . . . . . . . . . 34 69 7 8 37 Blast 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Smash 6 | . . . . . . . . 2 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Sever 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 2 Impale 20 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 13 5 Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Melee Attacks 405 | . . . 20 3 . . . 35 . 16 . . . . . . . . . 9 11 1 4 . . . . . . . . . 2 . 11 21 182 90 Impact 74 | . . . . 3 . . . 35 . 16 . . . . . . . . . 9 11 . . . . . . . . . . . . . . . . . Slashing 104 | . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . . . . . . . 2 . . 13 56 28 Piercing 227 | . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 8 126 62 Sneak Attacks 10 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 65 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 46 15 Damage Inflicted 76114 | 54 1287 601 2843 1097 . 356 815 3219 1021 1541 184 2083 . . . 606 571 420 200 . 8760 6187 429 . 2644 958 481 447 187 2952 2977 565 8146 5365 3543 860 12086 2629 Guns 15963 | 25 991 461 1528 542 . 219 815 2589 1021 1335 184 1555 . . . 14 266 420 200 . 470 . . . . . . . . . 514 . . 796 1447 83 . 488 Cannons 35582 | . . . 901 . . . . . . . . 524 . . . 81 305 . . . 4199 4503 399 . 2492 958 481 447 187 2952 2263 565 8080 4534 1596 40 63 12 Explosions 12514 | 29 296 140 19 555 . 137 . 44 . 191 . . . . . 511 . . . . 3791 1574 30 . 152 . . . . . 200 . . . . . 4845 . Melee 12003 | . . . 395 . . . . 586 . 15 . . . . . . . . . . 300 110 . . . . . . . . . . 53 . 500 737 7178 2129 Ramming 52 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 13 35 . . . . Kinetic 15467 | 10 819 165 2294 542 . 219 815 2589 1021 1335 184 1390 . . . 14 266 420 200 . 470 . . . . . . . . . . . . 621 1447 83 63 500 Thermal 36070 | 29 172 296 135 . . . . . . . . 689 . . . 81 305 . . . 3930 4503 429 . 2644 958 481 447 187 2952 2463 565 8080 4709 1596 40 379 . Explosive 9264 | . 296 140 19 555 . 137 . 44 . 191 . . . . . . . . . . 2476 940 . . . . . . . . . . . . . . 4466 . Electromagnetic 2744 | 15 . . . . . . . . . . . . . . . 511 . . . . 1584 634 . . . . . . . . . . . . . . . . Impact 901 | . . . . . . . . 586 . 15 . . . . . . . . . . 300 . . . . . . . . . . . . . . . . . Slashing 3134 | . . . . . . . . . . . . . . . . . . . . . . 110 . . . . . . . . . . 53 . . 614 1800 557 Piercing 7968 | . . . 395 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 500 123 5378 1572 Entropic 514 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 514 . . . . . . . Highest Corruption 60 | . . 10 . . . . . 6 6 6 9 2 2 2 2 4 2 2 2 2 1 10 1 1 5 3 3 3 . 3 3 4 9 5 16 . 28 60 Average Corruption 5 | . . 4 . . . . . 6 6 6 7 1 2 2 2 2 2 2 2 2 1 4 1 1 2 3 3 3 . 1 3 3 6 4 13 . 15 34 Corruption Purged 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . 7 Corruption Blocked 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . Effects 684 | . . . . . . . . 24 25 51 8 21 15 9 1 22 4 10 10 2 27 44 3 4 28 24 12 1 . 8 19 13 73 17 105 . 37 67 Message Errors 149 | . . . . . . . . 5 4 8 1 6 1 1 1 8 1 . 1 . 10 12 1 1 8 8 2 . . 1 2 3 22 . 20 . 9 13 Matter Fused 162 | . . . . . . . . 7 9 14 2 4 8 3 . 6 1 5 . 1 3 10 1 . 6 4 4 1 . 4 3 2 16 2 26 . 11 9 Heat Flow Errors 83 | . . . . . . . . . 4 11 1 3 1 2 . . 1 . 3 . 2 8 . . 4 5 1 . . 1 2 1 7 3 13 . 3 7 Energy Discharges 81 | . . . . . . . . 4 1 8 . 3 3 1 . 2 . 2 1 . 3 4 . 1 4 . 1 . . . 2 1 8 7 12 . 6 7 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . 3 Parts Fused 6 | . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 Data Loss (minor) 78 | . . . . . . . . 2 . 7 2 2 1 . . 2 1 . 1 . 5 6 . 1 2 1 3 . . 1 6 2 8 1 13 . 2 9 Data Loss (major) 46 | . . . . . . . . 3 4 2 1 1 1 2 . 1 . 1 1 1 . 1 . 1 1 3 . . . . 1 1 4 1 6 . 3 6 Misfires 23 | . . . . . . . . 1 . . 1 2 . . . 1 . 2 3 . 1 1 . . . 1 1 . . . 1 . 3 1 4 . . . Alerts 17 | . . . . . . . . 1 . 1 . . . . . . . . . . 1 . 1 . . 1 . . . 1 1 3 2 . 4 . . 1 Misdirections 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 8 Weapon Failures 22 | . . . . . . . . 1 1 . . . . . . 2 . . . . . 1 . . 3 1 . . . . 1 . 1 1 6 . 1 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3246 | . . . 103 14 . 9 . 93 . . . . . . . . . . . . 738 222 26 . 412 71 2 9 46 178 24 53 160 194 31 29 617 215 Projectiles 1699 | . . . 16 . . . . . . . . . . . . . . . . . 262 215 26 . 412 71 2 9 46 178 24 53 160 194 31 . . . Explosions 724 | . . . . 14 . 9 . . . . . . . . . . . . . . 372 7 . . . . . . . . . . . . . . 311 11 Melee 823 | . . . 87 . . . . 93 . . . . . . . . . . . . 104 . . . . . . . . . . . . . . 29 306 204 Knockbacks 20 | . . . 11 . . . . 5 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Impact 7 | . . . . . . . . 3 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Kinetic 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1247 | . 17 . 33 36 . . . 59 . 47 . 2 . . . . . . . . 47 . 45 . 37 . . . . . 42 . . . . . 706 176 Shots 24 | . 1 . 1 2 . . . 2 . 1 . . . . . . . . . . 1 . 1 . 1 . . . . . 1 . . . . . 10 3 Rammed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 3 . . . . Kicked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 546 | . 381 258 348 178 . 149 22 100 267 393 211 330 278 241 . 228 464 416 176 . 213 280 . . 226 269 183 . . 195 259 172 267 546 260 216 168 297 Average Temperature 82 | . 141 93 61 70 . 77 5 24 62 93 57 98 107 100 . 74 101 213 36 . 46 114 . . 105 112 72 . . 120 97 97 97 96 49 69 42 127 Received Heat Transfer 7019 | . 309 105 586 108 . 108 108 693 81 401 90 413 . . . 69 72 126 . . 857 615 . . 45 18 117 27 . 96 . 42 499 204 272 63 580 315 Effects 18 | . 2 . . . . . . . . 3 . 4 . . . . 3 1 . . . 1 . . . . . . . . . . 1 2 . . . 1 Shutdowns 5 | . 1 . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 5 | . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 Interference 3 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Matter Decay 3 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Damage (minor) 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . . . . . . 2 . . . . 4 2 . . . . . . . . . . . . . . . . Combat Hostiles 8 | . . . . . . . . . . . . . . . . 2 . . . . 4 2 . . . . . . . . . . . . . . . . Parts Fried 12 | . . . . . . . . 1 . . . . . . . 4 . . . . 3 3 . . . . . . . . . . 1 . . . . . Impact Corruptions 11 | . . . . . . . . 4 . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Melted 39 | . 1 1 3 . . . . . . . . 2 . . . . 1 . . . 1 3 2 . 3 . 2 . . 1 . 2 8 9 . . . . Heat Transferred 21914 | 50 407 925 185 . . . . . . . . 1075 . . . 100 450 . . . 2000 1995 250 . 1350 500 287 173 100 1575 1458 275 4659 3069 694 37 300 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 7 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Res Tes Res Qua Sec Peak Influence 1830 | 10 354 120 514 439 . 85 233 929 761 1124 855 564 . . . . 115 . . . . . 280 98 671 . . . . 413 156 590 1315 1305 946 519 1396 1830 Initial 782 | . 6 79 42 196 . . . 46 452 397 547 388 . . . . . . . . . . 20 98 68 . . . . 62 144 . 289 657 733 261 30 782 Average 413 | 8 207 65 251 298 . 40 55 471 555 787 721 134 . . . . 25 . . . . . 57 98 417 . . . . 126 55 151 807 878 601 223 812 1065 Maximum Alert Level 5 | . 1 . 2 2 . . 1 3 3 4 3 2 . . . . . . . . . . 1 . 2 . . . . 2 . 2 4 4 3 2 4 5 Low Security (%) 38 | 100 29 100 31 12 . 100 96 16 . . . 82 . . . . 100 . . . . . 96 100 11 . . . . 68 100 77 . . . 42 24 . Level 1 20 | . 70 . 54 82 . . 3 24 . 3 . 5 . . . . . . . . . . 3 . 23 . . . . 30 . 2 9 . 30 55 1 . Level 2 17 | . . . 13 5 . . . 33 96 25 41 11 . . . . . . . . . . . . 65 . . . . . . 20 36 19 17 2 3 . Level 3 17 | . . . . . . . . 25 3 59 58 . . . . . . . . . . . . . . . . . . . . . 22 62 52 . 32 69 Level 4 6 | . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . 31 17 . . 37 16 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Squads Dispatched 96 | . 4 . 5 . . . 1 . 4 . 3 7 . . . . 2 . . . . 1 1 . 5 . . . . 4 . 5 6 5 8 1 12 22 Investigation 17 | . 3 . 2 . . . . . . . 1 2 . . . . . . . . . . 1 . 2 . . . . 1 . 3 . . . . 1 1 Extermination 21 | . . . . . . . . . . . . 3 . . . . 1 . . . . . . . 2 . . . . 3 . 1 . 1 5 . 4 1 Reinforcement 19 | . 1 . 3 . . . 1 . 1 . 1 1 . . . . 1 . . . . . . . 1 . . . . . . . . 3 2 1 1 2 Assault 29 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 6 1 1 . 5 15 Garrison 9 | . . . . . . . . . 3 . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Res Tes Res Qua Sec Distress Signals 34 | . 3 1 5 . . . 1 . 2 . . . . . . . 1 . . . . . 1 . . . . 1 . 1 . . 1 2 2 12 . 1 Communications Jammed 155 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 53 21 58 . . 22 Distress Signals 147 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 53 13 58 . . 22 Times Spotted 747 | . 26 10 55 15 . 6 10 27 20 21 12 26 1 . . 8 9 4 3 . 53 44 7 . 28 9 3 22 4 22 6 11 72 41 37 13 65 57 Peak Tracking Total 37 | . 5 3 7 3 . 3 6 7 2 7 2 5 1 . . 4 2 4 3 . 37 9 4 . 4 5 3 12 4 5 3 4 15 6 6 4 8 18 Tactical Retreats 48 | . 1 . 2 1 . . 1 4 1 1 . . 1 . . . . . . . 2 9 . . 5 . . 1 . . . . 5 1 1 1 2 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Res Tes Res Qua Sec Traps Triggered 49 | . 1 2 2 . . . 1 10 . 10 2 5 . . . . 1 . . . . . 2 . 4 . . . . 2 . . 5 . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . . . 9 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Res Tes Res Qua Sec Machines Disabled 68 | . . . 2 1 . . . 1 . 2 . . . . . . . . . . 4 2 6 . 9 . 2 . . 5 . 2 1 3 5 2 13 8 Max in Single Turn 4 | . . . 1 1 . . . 1 . 1 . . . . . . . . . . 1 1 4 . 3 . 1 . . 1 . . 1 1 1 1 2 1 Garrison Access 8 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 3 1 1 Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Res Tes Res Qua Sec Machines Accessed 88 | . 6 1 7 . 1 . 2 2 3 2 2 10 . . 4 . 2 . . 1 . . 2 . 7 1 . 4 . 4 . 3 2 . 5 1 11 5 Terminals 55 | . 5 . 7 . . . 1 2 2 2 1 7 . . . . 2 . . . . . 2 . 2 . . . . 2 . 2 2 . 3 . 9 4 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Repair Stations 8 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 4 . . . . . . . . . 1 . 1 . Recycling Units 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 8 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 1 . Total Hacks 256 | . 19 1 20 . 1 . 3 6 8 4 3 35 . . 30 . 4 . . 4 . . 9 . 18 1 . 14 . 7 . 11 2 . 12 2 27 15 Successful 129 | . 9 1 6 . 1 . 2 1 4 1 1 15 . . 30 . . . . 4 . . 2 . 7 1 . 14 . . . 4 . . 8 . 11 7 Failed 127 | . 10 . 14 . . . 1 5 4 3 2 20 . . . . 4 . . . . . 7 . 11 . . . . 7 . 7 2 . 4 2 16 8 Catastrophic 32 | . 2 . 4 . . . . . 2 . . 7 . . . . 1 . . . . . 1 . 3 . . . . 2 . 3 1 . . 1 4 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 86 | . 9 . 13 . . . 2 . 3 . . 17 . . . . 4 . . . . . 7 . . . . 1 . 1 . 5 1 . 3 . 12 8 Terminals 156 | . 17 . 20 . . . 2 6 7 4 2 26 . . . . 4 . . . . . 9 . 4 . . . . 3 . 8 2 . 8 . 22 12 Fabricators 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . . . Repair Stations 25 | . . . . . . . . . . . . 7 . . . . . . . . . . . . 12 . . . . . . . . . 3 . 3 . Recycling Units 4 | . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Garrison Access 12 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . 2 . . . . 2 . . . . 1 2 2 . Terminal Hacks 93 | . 8 1 4 . 1 . . 1 1 1 . 8 . . 30 . . . . 4 . . 1 . . 1 . 14 . . . 1 . . 4 . 9 4 Record 25 | . . . . . 1 . . . . . . . . . 11 . . . . . . . . . . . . 8 . . . . . . . . 5 . Part Schematic 17 | . . . . . . . . . . . . 1 . . 12 . . . . 4 . . . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 2 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 13 | . 3 . 1 . . . . . . . . 1 . . 3 . . . . . . . . . . . . 5 . . . . . . . . . . Open Door 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . Branch Access Points 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 Alert Level 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . Locate Traps 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 12 | . . . . . . . . . . . . 3 . . . . . . . . . . . . 6 . . . . . . . . . 2 . 1 . Scan Component 9 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 5 . . . . . . . . . 1 . 1 . Repair 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access Hacks 5 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Unauthorized Hacks 15 | . 1 . 2 . . . 1 . 2 . . 3 . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . 1 2 Terminals 14 | . . . 2 . . . 1 . 2 . . 3 . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . 1 2 Botnet 14 | . . . 2 . . . 1 . 2 . . 3 . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . 1 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 66 | . 5 . 7 . . . 1 2 2 2 1 10 . . . . 2 . . . . . 2 . 7 . . . . 4 . 3 2 . 4 1 7 4 Full Trace Events 12 | . 1 . 1 . . . . . . 1 1 1 . . . . . . . . . . 1 . 2 . . . . . . 2 . . . . 1 1 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . . 4 . . . . 3 . . . . . . . . . . . . . . . . . 1 Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 . . . . . . Total Robot Build Rating 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Part Schematics Acquired 36 | . . . . . . . . . . . . 1 . . 12 . . . . 17 . . . . . . . . . . . . . . 4 . . 2 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 139 | . . . . . . . . . . . . 19 . . . . . . . . . . . . 86 . . . . . . . . . 34 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 3 . 3 1 3 Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Programmers 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 3 . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 27 | . . . . . . . . . . 3 . . . . . . . . . . . 2 . . . . . 5 . . . . 17 . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . 1 . . . . . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Res Tes Res Qua Sec Total Allies 74 | . . . . . . . . . . 3 . . . . . . . . . 4 . 2 . 20 . . . 5 . . 18 1 20 . . . . 1 Largest Group 20 | . . . . . . . . . . 3 3 2 . . . . . . . 4 4 2 . 20 20 . . 5 4 4 18 18 11 . . . . 1 Highest-Rated Group 1204 | . . . . . . . . . . 48 48 29 . . . . . . . 121 121 79 . 821 821 . . 306 260 260 638 638 436 . . . . 1204 Highest-Rated Ally 1204 | . . . . . . . . . . 16 16 16 . . . . . . . 51 51 49 . 50 50 . . 65 65 65 65 50 51 . . . . 1204 Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Dakka 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Total Orders 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . 1 . . 1 . 2 . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Ally Attacks 472 | . . . . . . . . . . . 47 21 . . . . . . . . 24 6 . . 70 . . 9 . . . 113 148 . . . . 34 Total Damage 13578 | . . . . . . . . . . . 552 174 . . . . . . . . 228 211 . . 1950 . . 131 . . . 2377 4555 . . . . 3400 Kills 61 | . . . . . . . . . . . 7 2 . . . . . . . . 3 1 . . 9 . . 1 . . . 13 21 . . . . 4 Allies Corrupted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . 4 . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Res Tes Res Qua Sec Robot Analysis Total 4 | . 2 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . . . . . . 2 . 1 . . 1 2 . 2 . . . . . . . . . . . . . . . . Drone Launches 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 2 . 5 . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Res Tes Res Qua Sec Turns Passed 47221 | 29 933 1005 2536 913 938 977 518 1853 806 1627 353 2683 778 638 198 1033 1066 732 834 1476 3577 2056 608 323 1536 1288 673 1168 501 1072 976 652 2285 1156 2341 2071 1862 1150 Spaces Moved 20012 | 17 487 431 1036 424 494 404 173 588 310 577 137 1056 324 248 92 303 532 431 507 865 1178 559 286 100 707 541 254 576 272 443 287 321 684 344 891 1217 1023 893 Core 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Treads 129 | . . . 28 1 . . . 73 . 9 . . . . . . . 2 . 16 . . . . . . . . . . . . . . . . . . Legs 9527 | 17 43 . . . . . . . . . . . . . . . . . . . 496 559 286 100 707 541 254 576 272 443 287 321 684 344 891 1217 1023 466 Wheels 9929 | . 444 431 1008 423 494 404 173 515 310 568 137 1056 324 248 92 303 532 429 507 849 682 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 403 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 403 Fastest Speed 29 | 120 120 135 116 190 190 190 230 210 210 210 210 195 225 225 210 225 150 160 160 160 130 183 185 185 185 185 185 175 175 120 175 175 175 185 182 126 120 29 Average Speed 179 | 120 138 140 199 190 190 229 243 233 214 225 224 222 225 225 211 227 162 161 160 165 176 189 185 185 185 185 185 180 175 174 175 175 176 199 186 149 128 81 Slowest Speed 480 | 120 140 200 480 320 190 230 245 312 225 320 225 240 225 225 225 240 165 480 160 480 285 226 185 185 186 185 226 185 175 175 236 175 185 235 242 220 190 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Cave-ins Triggered 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Exploration Rate (%) 57 | 2 88 92 90 84 89 91 15 83 33 61 24 34 56 44 70 50 15 66 66 86 81 66 12 81 32 60 35 88 48 18 94 12 77 13 83 65 93 57 Regions Visited 38 Branch Regions 21 Pre-discovered Areas 6 | . 1 . . 1 . . . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Known Exits Taken 22 | . . . . . . . 1 . 1 . . 1 1 1 1 1 1 1 1 1 . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Scrap Searched 21 | . . . . 2 . 1 . . . . . . 2 2 . 1 . 1 4 4 . 2 . . . . 1 . 1 . . . . . . . . . Spaces Dug 343 | . . . 19 . . . . 11 . 2 . 10 7 10 . 3 14 . . 2 12 4 6 . 9 31 22 19 4 7 . 9 1 9 17 7 8 100 Terrain Destroyed 1315 | 2 38 17 40 67 . 10 . 20 . 24 . 14 12 26 . 12 16 . . 2 94 50 40 . 49 56 27 28 12 28 22 14 49 48 41 17 306 134 Melee 52 | . . . 9 . . . . . . 2 . . . . . . . . . 2 . . 4 . . . . . . . . . 1 . . 3 7 24 Projectile 473 | . . . 10 . . . . 1 . . . 13 12 26 . 4 16 . . . 21 30 6 . 23 56 27 28 12 28 13 14 48 41 29 13 2 . AOE 758 | 2 38 17 21 67 . 10 . 19 . 22 . . . . . 8 . . . . 73 20 30 . 26 . . . . . 9 . . . . . 290 106 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Res Tes Res Qua Sec Total 28512 | 20 627 773 1339 484 494 433 228 805 392 756 172 1253 362 303 97 625 694 449 517 891 2489 1435 347 242 878 772 423 666 281 661 714 391 1629 617 1337 1434 1350 1132 Wait 4915 | . 49 291 109 22 . 8 9 12 25 3 10 60 19 28 . 298 93 . 1 2 1028 737 5 125 108 190 152 17 1 116 376 56 618 96 139 25 52 35 Move 19966 | 16 486 430 1035 423 493 403 172 586 309 575 136 1055 323 247 91 302 531 430 506 864 1177 558 286 99 704 540 253 575 271 443 286 320 683 343 890 1216 1022 887 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Pick Up 320 | . 13 6 28 1 1 3 4 6 5 10 4 12 2 1 . . 7 2 . 2 60 6 23 1 6 3 . 3 . 26 3 . 8 5 30 20 12 7 Fast Attach 338 | 1 1 5 5 . . . 3 2 5 1 1 10 . . 3 2 4 2 . 2 15 11 4 5 8 2 1 12 . 8 3 3 10 25 49 40 45 50 Attach 119 | . 1 6 10 2 . 3 2 8 . 4 2 9 . . . . 2 1 . . 15 3 1 1 2 1 . . . . 2 . 4 5 11 6 8 10 Detach 180 | . 1 1 . . . . 1 . . . 1 4 . . . . . . . 1 23 20 5 4 5 5 1 4 . 5 10 1 12 13 32 11 10 10 Swap 245 | 1 14 5 10 6 . 3 2 12 4 14 4 16 3 . . 5 14 2 1 4 11 4 4 . 5 2 2 2 1 4 5 . 12 11 22 18 15 7 Drop 397 | . 2 . 26 . . . 8 2 12 12 7 13 3 1 3 2 16 3 1 6 26 10 7 7 10 2 . 12 . 16 6 2 12 22 37 58 32 21 Fire 1413 | 2 60 29 96 27 . 13 27 111 32 61 7 73 12 26 . 16 27 9 7 1 121 69 8 . 29 27 14 24 8 43 23 9 74 94 117 25 41 51 Melee 289 | . . . 20 3 . . . 35 . 16 . . . . . . . . . 9 11 1 4 . . . . . . . . . 2 . 10 15 113 50 Ram 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 77 | . . . . . . . . 31 . 24 . . . . . . . . . . . . . . . . . . . . . . 20 . . . . 2 Rewire 238 | . . . . . . . . . . 36 . . . . . . . . 1 . 2 16 . . . . . 17 . . . . 166 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac / [*Sto] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 5 exits: *Res / Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 30 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 10) 333 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 14) 654 | -10/Materials | Discovered new exit (range 13) 802 | -10/Materials | Core integrity fell below 50% 822 | -10/Materials | Discovered new exit (range 4) 963 | -10/Materials | Entered Mines 1146 | -10/Mines | Assembled infested the area 1151 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1480 | -10/Mines | Discovered new exit (range 14) 1536 | -10/Mines | Discovered new exit (range 7) 1584 | -10/Mines | Lost 4 parts (2n1u1w) 1668 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1854 | -10/Mines | Learned Materials emergency access door positions 1884 | -10/Mines | Build established: Scavenger-Mutant 1913 | -10/Mines | Discovered new exit (range 8) 1921 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1927 | -10/Mines | Core integrity fell below 20% 1968 | -10/Mines | System corruption reached 10% 1968 | -10/Mines | Entered Materials 1968 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2105 | -9/Materials | Discovered new exit (range 9) 2326 | -9/Materials | Discovered new exit (range 13) 2387 | -9/Materials | Lost 4 parts (3n1w) 2398 | -9/Materials | Destroyed 7 combat bots 2609 | -9/Materials | Build established: Mutant 3230 | -9/Materials | Build established: Scavenger-Mutant 3702 | -9/Materials | Build established: Mutant 4321 | -9/Materials | Build established: Tank 4476 | -9/Materials | Discovered new exit (range 15) 4504 | -9/Materials | Entered Mines 4509 | -9/Mines | Met a Derelict bent on vengeance 4771 | -9/Mines | Discovered new exit (range 14) 4773 | -9/Mines | Learned Materials terminal intel 4932 | -9/Mines | Learned location of Storage (-8) 5359 | -9/Mines | Discovered new exit (range 8) 5385 | -9/Mines | Excavation squad dispatched 5385 | -9/Mines | A large section of the Mines collapsed 5408 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5410 | -9/Mines | Discovered new exit (range 5) 5417 | -9/Mines | Entered Exiles 5417 | -9/Exiles | Found Exiles lab abandoned 5674 | -9/Exiles | Build established: Mutant 6334 | -9/Exiles | Discovered new exit (range 14) 6355 | -9/Exiles | Entered Mines 6373 | -8/Mines | Core integrity fell below 50% 6415 | -8/Mines | Lost 3 parts (2n1w) 6691 | -8/Mines | Build established: Tank 6957 | -8/Mines | Discovered new exit (range 4) 7307 | -8/Mines | Discovered new exit (range 11) 7332 | -8/Mines | Entered Materials 7332 | -8/Materials | Evolved 2 slots: Utility x2 7333 | -8/Materials | Loaded intel: 12 terminal locations 7847 | -8/Materials | Identified exit to Garrison 7850 | -8/Materials | Entered Garrison 7936 | -8/Garrison | Triggered checkpoint 7990 | -8/Garrison | Triggered checkpoint 8304 | -8/Garrison | Build established: Mutant 8332 | -8/Garrison | Discovered new exit (range 12) 8394 | -8/Garrison | Triggered checkpoint 8772 | -8/Garrison | Triggered checkpoint 9016 | -8/Garrison | Build established: Scavenger-Mutant 9053 | -8/Garrison | Discovered new exit (range 8) 9346 | -8/Garrison | Triggered checkpoint 9388 | -8/Garrison | Discovered new exit (range 10) 9522 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9588 | -8/Garrison | Triggered checkpoint 9703 | -8/Garrison | Entered Materials 10151 | -8/Materials | Discovered new exit (range 3) 10260 | -8/Materials | Garrison activated, responded to threat 10489 | -8/Materials | Discovered new exit (range 15) 10507 | -8/Materials | Identified exit to Garrison 10509 | -8/Materials | Entered Garrison 10583 | -8/Garrison | Core integrity fell below 50% 10616 | -8/Garrison | Build established: Scavenger-Tank 10693 | -8/Garrison | Triggered checkpoint 10764 | -8/Garrison | Triggered checkpoint 11030 | -8/Garrison | Discovered new exit (range 10) 11170 | -8/Garrison | Build established: Scavenger-Mutant 11609 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11678 | -8/Garrison | Triggered checkpoint 11887 | -8/Garrison | Discovered new exit (range 12) 11929 | -8/Garrison | Triggered checkpoint 12136 | -8/Garrison | Entered Materials 12136 | -8/Materials | Accompanied by 3 allies 12191 | -8/Materials | Garrison activated, responded to threat 12441 | -8/Materials | Discovered new exit (range 15) 12483 | -8/Materials | Build established: Scavenger-Gunner 12489 | -8/Materials | Entered Factory 12489 | -7/Factory | Accompanied by 2 allies 12489 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 12822 | -7/Factory | Lost 3 parts (2n1w) 12841 | -7/Factory | Discovered new exit (range 15) 12960 | -7/Factory | Identified exit to Lower Caves 13353 | -7/Factory | Build established: Hacker-Gunner 13392 | -7/Factory | Discovered new exit (range 15) 13891 | -7/Factory | Build established: Gunner 14839 | -7/Factory | Repaired Imp. Light Armor Plating 15040 | -7/Factory | Garrison activated, responded to threat 15172 | -7/Factory | Entered Lower Caves 15179 | -7/Lower Caves | Met a Warlord Commander 15180 | -7/Lower Caves | Learned location of Warlord (-5) 15181 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 15346 | -7/Lower Caves | Found Encrypted Comm Array 15872 | -7/Lower Caves | Discovered new exit (range 12) 15945 | -7/Lower Caves | Identified exit to Lower Caves 15950 | -7/Lower Caves | Entered another Lower Caves area 16153 | -7/Lower Caves | Learned Factory interactive machine intel 16160 | -7/Lower Caves | Learned Factory interactive machine intel 16330 | -7/Lower Caves | Encountered a Warlord checkpoint 16482 | -7/Lower Caves | Discovered new exit (range 13) 16511 | -7/Lower Caves | Identified exit to Data Miner 16588 | -7/Lower Caves | Entered Data Miner 16590 | -7/Data Miner | Discovered new exit (range 6) 16630 | -7/Data Miner | Met Data Miner 16672 | -7/Data Miner | Learned location of Section 7 (-2) 16672 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16705 | -7/Data Miner | Received God Mode back door access code from Data Miner 16784 | -7/Data Miner | Identified exit to Proximity Caves 16786 | -7/Data Miner | Entered Proximity Caves 17029 | -6/Proximity Caves | Destroyed 7 combat bots 17279 | -6/Proximity Caves | Learned 8 Factory zone layouts 17471 | -6/Proximity Caves | Discovered new exit (range 8) 17659 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 17816 | -6/Proximity Caves | Identified exit to Factory 17819 | -6/Proximity Caves | Entered Factory 17819 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17821 | -6/Factory | Loaded intel: 52 interactive machine locations 17945 | -6/Factory | Joined by Warlord Dakka squad 18588 | -6/Factory | Discovered new exit (range 13) 18620 | -6/Factory | Identified exit to Lower Caves 18835 | -6/Factory | Joined by Warlord Dakka squad 18885 | -6/Factory | Entered Lower Caves 18894 | -6/Lower Caves | Lost 3 allies 19051 | -6/Lower Caves | Encountered a Warlord checkpoint 19582 | -6/Lower Caves | Discovered new exit (range 14) 19615 | -6/Lower Caves | Identified exit to Lower Caves 19617 | -6/Lower Caves | Entered another Lower Caves area 19750 | -6/Lower Caves | Discovered new exit (range 3) 19755 | -6/Lower Caves | Identified exit to Factory 20086 | -6/Lower Caves | Learned Factory terminal intel 20098 | -6/Lower Caves | Spotted B-75 Beast 20311 | -6/Lower Caves | Encountered a Warlord checkpoint 20438 | -6/Lower Caves | Discovered new exit (range 7) 20448 | -6/Lower Caves | Identified exit to Zion 20451 | -6/Lower Caves | Entered Zion 20495 | -6/Zion | Given the Hacking Drone Bay 20498 | -6/Zion | Found Prototype Device 20590 | -6/Zion | System corruption cleaned by Quarantine Array 20659 | -6/Zion | Discovered new exit (range 14) 20846 | -6/Zion | Learned location of Quarantine (-2) 21388 | -6/Zion | Gained Derelict followers 21816 | -6/Zion | Found Prototype Device 21913 | -6/Zion | Discovered new exit (range 5) 21914 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 21917 | -6/Zion | Identified exit to Deep Caves 21927 | -6/Zion | Entered Deep Caves 21927 | -6/Deep Caves | Accompanied by 4 allies 22114 | -6/Deep Caves | Attacked by Z-Imprinter 22163 | -6/Deep Caves | Lost 3 allies 22247 | -6/Deep Caves | Destroyed Z-Imprinter 22275 | -6/Deep Caves | Lost 18 parts (3p3n5u7w) 22377 | -6/Deep Caves | Z-Facility disabled 22717 | -6/Deep Caves | Build established: Scavenger-Mutant 22740 | -6/Deep Caves | Discovered new exit (range 6) 23172 | -6/Deep Caves | Spotted AG-10482 23180 | -6/Deep Caves | Destroyed AG-10482 23187 | -6/Deep Caves | Found GOLEM Unit 24171 | -6/Deep Caves | Spotted AG-47941 24184 | -6/Deep Caves | Destroyed AG-47941 24259 | -6/Deep Caves | Triggered Deep Caves wall 24270 | -6/Deep Caves | Spotted AS-40092 24271 | -6/Deep Caves | Spotted AS-03864 24271 | -6/Deep Caves | Exposed GOLEM chamber 24275 | -6/Deep Caves | Destroyed AS-40092 24278 | -6/Deep Caves | Destroyed AS-03864 24299 | -6/Deep Caves | Destroyed 36 combat bots 24381 | -6/Deep Caves | Found GOLEM Unit 24386 | -6/Deep Caves | Found GOLEM Unit 24401 | -6/Deep Caves | Found GOLEM Unit 24467 | -6/Deep Caves | Found GOLEM Unit 24487 | -6/Deep Caves | Found Prototype Energy Cannon 24487 | -6/Deep Caves | Identified Gui. Plasma Cannon 24590 | -6/Deep Caves | Found Surveybot 24 Scanner 24593 | -6/Deep Caves | Found Surveybot 24 Chip 24642 | -6/Deep Caves | Found GOLEM Unit 24812 | -6/Deep Caves | Build established: Golem 25412 | -6/Deep Caves | Found GOLEM Unit 25504 | -6/Deep Caves | Entered Proximity Caves 25545 | -5/Proximity Caves | Spotted B-75 Beast 25805 | -5/Proximity Caves | Learned 4 Factory zone layouts 25818 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 25829 | -5/Proximity Caves | Core integrity fell below 50% 25847 | -5/Proximity Caves | Destroyed 7 combat bots 25997 | -5/Proximity Caves | Learned 8 Factory zone layouts 26634 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 26704 | -5/Proximity Caves | Encountered a Derelict guarding a broken Freighter 26766 | -5/Proximity Caves | System corruption reached 10% 26771 | -5/Proximity Caves | Core integrity fell below 20% 26802 | -5/Proximity Caves | Lost 5 parts (1p2u2w) 26803 | -5/Proximity Caves | Found Prototype Slashing Weapon 26803 | -5/Proximity Caves | Identified Vibroblade 26829 | -5/Proximity Caves | Found Prototype Device 26829 | -5/Proximity Caves | Identified Thermal Barrier 26861 | -5/Proximity Caves | Found Prototype Device 26861 | -5/Proximity Caves | Identified Exp. Shield Generator 27387 | -5/Proximity Caves | Discovered exit to Factory (range 11) 27560 | -5/Proximity Caves | Entered Factory 27560 | -5/Factory | Evolved 2 slots: Utility x2 27562 | -5/Factory | Loaded intel: 52 interactive machine locations 27563 | -5/Factory | Loaded intel: 26 terminal locations 27612 | -5/Factory | Identified Mobile Refinery Mk. CCLXVII 27613 | -5/Factory | Identified Hacking Drone Bay 28168 | -5/Factory | Sucked down chute 28168 | -5/Factory | Entered Waste 28169 | -5/Waste | Joined by Warlord forces that had cleared the area 28182 | -5/Waste | Found Heavy Servo Lattice 28339 | -5/Waste | Discovered new exit (range 12) 28491 | -5/Waste | Entered Factory 28491 | -5/Factory | Accompanied by 20 allies 28548 | -5/Factory | Identified exit to DSF 28914 | -5/Factory | Discovered new exit (range 6) 28942 | -5/Factory | Identified exit to Upper Caves 29029 | -5/Factory | Lost 12 allies 29169 | -5/Factory | Lost 3 allies 29427 | -5/Factory | Discovered new exit (range 4) 30027 | -5/Factory | Entered Upper Caves 30168 | -5/Upper Caves | Found Alien Artifact 30168 | -5/Upper Caves | Identified Core Expander 30168 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 30848 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 31151 | -5/Upper Caves | Discovered new exit (range 8) 31162 | -5/Upper Caves | Identified exit to Upper Caves 31315 | -5/Upper Caves | Entered another Upper Caves area 31766 | -5/Upper Caves | Discovered new exit (range 9) 31783 | -5/Upper Caves | Identified exit to Warlord 31988 | -5/Upper Caves | Entered Warlord 32089 | -5/Warlord | System corruption cleaned by Quarantine Array 32511 | -5/Warlord | Build established: Commander-Golem 32613 | -5/Warlord | Met Warlord 32632 | -5/Warlord | Opened Warlord's prototype stash 32638 | -5/Warlord | Warlord's base attacked by MAIN.C 32644 | -5/Warlord | Found Prototype Processor 32644 | -5/Warlord | Identified Exp. Core Analyzer 32667 | -5/Warlord | Found Prototype Reactor 32778 | -5/Warlord | Found Prototype Energy Gun 32778 | -5/Warlord | Identified Vortex Rail 32782 | -5/Warlord | Found Vortex Rail 32988 | -5/Warlord | Warlord forces counterattacked 33108 | -5/Warlord | Spotted Striker 33131 | -5/Warlord | Discovered new exit (range 15) 33154 | -5/Warlord | Identified exit to Proximity Caves 33156 | -5/Warlord | Entered Proximity Caves 33156 | -4/Proximity Caves | Accompanied by 4 allies 33185 | -4/Proximity Caves | Lost 14 allies 33523 | -4/Proximity Caves | Discovered new exit (range 11) 33538 | -4/Proximity Caves | Identified exit to Factory 33657 | -4/Proximity Caves | Entered Factory 33657 | -4/Factory | Accompanied by 4 allies 33657 | -4/Factory | Evolved 2 slots: Utility x2 33658 | -4/Factory | Identified exit to Extension 34278 | -4/Factory | P-70 Sage assimilated allied Archangel 6a 34597 | -4/Factory | Build established: Golem 34729 | -4/Factory | Sucked down chute 34729 | -4/Factory | Entered Waste 34769 | -4/Waste | 2 allies followed down the chute 34777 | -4/Waste | Spotted C-40 Crusher 34781 | -4/Waste | Destroyed C-40 Crusher 34790 | -4/Waste | Spotted C-40 Crusher 34798 | -4/Waste | Spotted C-40 Crusher 34798 | -4/Waste | Spotted C-40 Crusher 34802 | -4/Waste | Destroyed C-40 Crusher 34814 | -4/Waste | Spotted C-40 Crusher 34820 | -4/Waste | Destroyed C-40 Crusher 34823 | -4/Waste | Destroyed C-40 Crusher 34835 | -4/Waste | Crushed by Compactor (1 part destroyed) 34844 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 34844 | -4/Waste | Destroyed C-40 Crusher 34853 | -4/Waste | Spotted C-40 Crusher 34891 | -4/Waste | Destroyed C-40 Crusher 35129 | -4/Waste | Warlord forces began an assault 35246 | -4/Waste | Discovered new exit (range 13) 35689 | -4/Waste | Identified exit to Factory 35705 | -4/Waste | Entered Factory 35705 | -4/Factory | Accompanied by 18 allies 35858 | -4/Factory | Identified exit to Upper Caves 35989 | -4/Factory | Discovered new exit (range 4) 35994 | -4/Factory | Identified exit to Research 36039 | -4/Factory | Found Prototype Processor 36039 | -4/Factory | Identified Exp. Signal Interpreter 36158 | -4/Factory | Build established: Hacker-Golem 36195 | -4/Factory | Garrison activated, responded to threat 36242 | -4/Factory | Fabricated M-28 Smith (x1) 36357 | -4/Factory | Entered Extension 36357 | -4/Extension | Accompanied by 10 allies 36413 | -4/Extension | Rescued a captive Derelict 36466 | -4/Extension | Lost 5 allies 36607 | -4/Extension | First assault squad dispatched 36679 | -4/Extension | Rescued a captive Derelict 36680 | -4/Extension | Rescued a captive Derelict 36773 | -4/Extension | Lost 6 allies 36845 | -4/Extension | Spotted B-86 Titan 36852 | -4/Extension | Spotted B-86 Titan 36864 | -4/Extension | Destroyed B-86 Titan 36897 | -4/Extension | Allies destroyed B-86 Titan 36914 | -4/Extension | Lost 4 allies 37345 | -4/Extension | Energy Cycler disabled 37426 | -4/Extension | Build established: Commander-Golem 37480 | -4/Extension | Lost 6 allies 37787 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 37955 | -4/Extension | Destroyed 7 combat bots 37957 | -4/Extension | Lost 3 allies 38092 | -4/Extension | Discovered exit to Research (range 10) 38094 | -4/Extension | Discovered new exit (range 6) 38280 | -4/Extension | Build established: Golem 38642 | -4/Extension | Entered Research 38642 | -3/Research | Evolved 2 slots: Power x1, Utility x1 38945 | -3/Research | Build established: Scavenger-Golem 39142 | -3/Research | First assault squad dispatched 39405 | -3/Research | Lost 8 parts (1n5u2w) 39618 | -3/Research | Build established: Golem 39622 | -3/Research | Found Exp. Signal Interpreter 39767 | -3/Research | Discovered new exit (range 12) 39786 | -3/Research | Identified exit to Testing 39798 | -3/Research | Entered Testing 40042 | -3/Testing | Repaired Hvy. Armored Exoskeleton 40079 | -3/Testing | System corruption reached 10% 40160 | -3/Testing | Discovered new exit (range 8) 40393 | -3/Testing | Build established: Scavenger-Golem 40458 | -3/Testing | Found Prototype Ballistic Cannon 40458 | -3/Testing | Identified Perforator 40548 | -3/Testing | First assault squad dispatched 40576 | -3/Testing | Found Prototype Hackware 40671 | -3/Testing | Identified Vortex Chain Reactor 40721 | -3/Testing | Lost 11 parts (1p3n4u3w) 40953 | -3/Testing | Found Prototype Ballistic Gun 40953 | -3/Testing | Identified Hyp. Multirail 41012 | -3/Testing | Found Unknown Device 41012 | -3/Testing | Identified Adv. Force Booster 41044 | -3/Testing | Found Unknown Launcher 41044 | -3/Testing | Identified Gamma Bomb Array 41112 | -3/Testing | Found Prototype Device 41112 | -3/Testing | Identified Exp. Hardlight Generator 41288 | -3/Testing | Spotted PX-SI6CINLPNZ 41304 | -3/Testing | Destroyed PX-SI6CINLPNZ 41322 | -3/Testing | Found Prototype Processor 41322 | -3/Testing | Identified Exp. Targeting Computer 41626 | -3/Testing | Found Prototype Device 41626 | -3/Testing | Identified Exp. Thermal Defense Suite 41684 | -3/Testing | Found Prototype Device 41684 | -3/Testing | Identified Exp. Focal Shield 41737 | -3/Testing | Spotted Striker 41739 | -3/Testing | Spotted Striker 41839 | -3/Testing | Scanned by Researcher 41879 | -3/Testing | Build established: Scavenger-Skirmisher 41975 | -3/Testing | Found Prototype Device 41975 | -3/Testing | Identified Exp. Actuator Array 41981 | -3/Testing | Found Prototype Processor 41981 | -3/Testing | Identified Exp. Melee Analysis Suite 41997 | -3/Testing | Found Unknown Protection 41997 | -3/Testing | Identified Hvy. Reflective Plating 42006 | -3/Testing | Found Prototype Device 42006 | -3/Testing | Identified Exp. Shock Absorption System 42017 | -3/Testing | Found Exp. Melee Analysis Suite 42051 | -3/Testing | Identified exit to Research 42111 | -3/Testing | Found Vibroblade 42139 | -3/Testing | Entered Research 42139 | -2/Research | Warlord forces began assault on 0b10 42139 | -2/Research | Evolved 2 slots: Propulsion x2 42164 | -2/Research | Distinguished unit "Grunt Murderers" dispatched to help 42249 | -2/Research | Research machine network offline 42284 | -2/Research | Build established: Scavenger-Gladiator 42294 | -2/Research | Found Prototype Device 42294 | -2/Research | Identified Exp. Transmission Jammer 42298 | -2/Research | Found Exp. Transmission Jammer 42653 | -2/Research | Borebot progress halted 42676 | -2/Research | Borebot progress halted 42763 | -2/Research | Discovered new exit (range 4) 42769 | -2/Research | Identified exit to Access 42805 | -2/Research | Borebot progress halted 42852 | -2/Research | Spotted Striker 42878 | -2/Research | Destroyed Striker 42919 | -2/Research | Spotted Striker 42928 | -2/Research | Spotted Striker 42961 | -2/Research | Lost 3 allies 43007 | -2/Research | Found Prototype Slashing Weapon 43007 | -2/Research | Identified Particle Cleaver 43298 | -2/Research | Found Particle Cleaver 43909 | -2/Research | Found Adv. Powered Armor 44027 | -2/Research | Found Prototype Device 44027 | -2/Research | Identified Exp. ECM Suite 44184 | -2/Research | Discovered new exit (range 17) 44208 | -2/Research | Identified exit to Quarantine 44210 | -2/Research | Entered Quarantine 44230 | -2/Quarantine | Found Alien Artifact 44230 | -2/Quarantine | Identified Subatomic Replicator 44265 | -2/Quarantine | Spotted Alpha 7 44288 | -2/Quarantine | Cryocooling Duct disabled 44303 | -2/Quarantine | Ambient heat levels rising (+20) 44303 | -2/Quarantine | Non-combat units ordered to evacuate 44323 | -2/Quarantine | Discovered exit to Access (range 22) 44438 | -2/Quarantine | Lost 3 allies 44523 | -2/Quarantine | Lost 3 parts (2u1w) 44599 | -2/Quarantine | Found Alien Slashing Weapon 44599 | -2/Quarantine | Identified Sigix Broadsword 44607 | -2/Quarantine | Garrison activated, responded to threat 44733 | -2/Quarantine | Lost 3 parts (2p1w) 44838 | -2/Quarantine | Destroyed 8 combat bots 44920 | -2/Quarantine | Found Unknown Piercing Weapon 44920 | -2/Quarantine | Identified Enh. Force Lance 44960 | -2/Quarantine | First assault squad dispatched 45021 | -2/Quarantine | Lost 7 parts (2p4u1w) 45102 | -2/Quarantine | Identified Ghost Barrier 45304 | -2/Quarantine | System corruption reached 10% 45354 | -2/Quarantine | Destroyed 7 combat bots 45382 | -2/Quarantine | Found Alien Artifact 45382 | -2/Quarantine | Identified Core Reset Matrix 45382 | -2/Quarantine | Used Core Reset Matrix 45386 | -2/Quarantine | Detected hypermatrix surge 45386 | -2/Quarantine | Sensed 12 artifacts in vicinity 45394 | -2/Quarantine | Met incapacitated Sigix Warrior 45394 | -2/Quarantine | Lockdown squad dispatched 45432 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 45434 | -2/Quarantine | Unlocked Sigix quarantine chamber 45465 | -2/Quarantine | Spotted Lightning 45468 | -2/Quarantine | Spotted Lightning 45469 | -2/Quarantine | Spotted Lightning 45487 | -2/Quarantine | Destroyed Lightning 45490 | -2/Quarantine | Destroyed Lightning 45521 | -2/Quarantine | Destroyed Lightning 45693 | -2/Quarantine | Discovered exit to Access (range 15) 45782 | -2/Quarantine | Lost 3 parts (1p2u) 45977 | -2/Quarantine | Spotted Fortress 46067 | -2/Quarantine | Discovered new exit (range 5) 46072 | -2/Quarantine | Entered Section 7 46073 | -2/Section 7 | Sensed 18 artifacts in vicinity 46139 | -2/Section 7 | Lost 3 parts (2p1u) 46349 | -2/Section 7 | Found Integrated Mediator 46349 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 46491 | -2/Section 7 | Used Subatomic Replicator to replicate Neutron Missile Launcher 46628 | -2/Section 7 | Crushed by falling debris 46667 | -2/Section 7 | Scanned by Researcher 46683 | -2/Section 7 | Found Integrated Reactor 46683 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 46789 | -2/Section 7 | Lost 8 parts (2p2n4u) 46818 | -2/Section 7 | Crushed by falling debris 46819 | -2/Section 7 | Core integrity fell below 50% 46822 | -2/Section 7 | First assault squad dispatched 46828 | -2/Section 7 | Crushed by falling debris 46828 | -2/Section 7 | System corruption reached 30% 46831 | -2/Section 7 | Crushed by falling debris 46843 | -2/Section 7 | Incoming assault squad redirected 46847 | -2/Section 7 | Crushed by falling debris 46908 | -2/Section 7 | Incoming assault squad redirected 46913 | -2/Section 7 | Destroyed 8 combat bots 46920 | -2/Section 7 | Lost 15 parts (1p4n5u5w) 46924 | -2/Section 7 | Core integrity fell below 20% 46993 | -2/Section 7 | Intercept squad dispatched 47006 | -2/Section 7 | Spotted Alpha 7 47008 | -2/Section 7 | Spotted Alpha 7 47029 | -2/Section 7 | Spotted B-99 Colossus 47055 | -2/Section 7 | Lost 3 parts (2n1u) 47056 | -2/Section 7 | Activated Sigix Exoskeleton 47056 | -2/Section 7 | Received instructions from Sigix Warrior 47060 | -2/Section 7 | Spotted Executioner 47070 | -2/Section 7 | Spotted Executioner 47074 | -2/Section 7 | Allies destroyed Executioner 47083 | -2/Section 7 | Found Prototype Processor 47083 | -2/Section 7 | Identified Exp. Core Analyzer 47085 | -2/Section 7 | Found Exp. Core Analyzer 47086 | -2/Section 7 | Found Exp. Core Analyzer 47089 | -2/Section 7 | Found Prototype Processor 47089 | -2/Section 7 | Identified Exp. Targeting Computer 47091 | -2/Section 7 | Found Exp. Targeting Computer 47107 | -2/Section 7 | Found Prototype Device 47107 | -2/Section 7 | Identified Adv. Kinecellerator 47119 | -2/Section 7 | Spotted Striker 47119 | -2/Section 7 | Spotted Striker 47129 | -2/Section 7 | Allies destroyed Alpha 7 47139 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 47141 | -2/Section 7 | Destroyed Striker 47152 | -2/Section 7 | Destroyed Striker 47193 | -2/Section 7 | Found Sigix Sheargun 47196 | -2/Section 7 | Found Sigix Sheargun 47200 | -2/Section 7 | Found Sigix Sheargun 47205 | -2/Section 7 | Spotted Striker 47206 | -2/Section 7 | Spotted Striker 47212 | -2/Section 7 | Destroyed Striker 47216 | -2/Section 7 | Allies destroyed Striker 47222 | -2/Section 7 | Destroyed by Sigix Warrior with Sigix Sheargun Last Messages --------------- 47214_ HV Slug penetrates Sigix Warrior. 47214_ HV Slug penetrates Striker. 47214_ HV Slug penetrates Reinforced Barrier. 47215_ Acquired 4 matter. 47215_ Acquired 2 matter. 47216_ HV Slug penetrates Reinforced Barrier. 47216_ HV Slug penetrates Sigix Warrior. 47216_ HV Slug penetrates Striker. 47216_ Striker suffers critical hit (Destroy). 47216_ Destroyed Com. Linear Accelerator. 47216_ HV Slug penetrates Striker. 47216_ Quantum Shear penetrates Striker. 47216_ Striker destroyed. 47216_ Quantum Shear penetrates Reinforced Barrier. 47217_ Acquired 6 matter. 47219_ Quantum Shear penetrates Reinforced Barrier. 47221_ System corrupted: Electron Diverter rejected. 47222_ Synergy achieved. Target locked: W-44 Eye. 47222_ Quantum Shear penetrates W-44 Eye. [Achievement: Torch] Map ----- +----------------------------------------------------+ | | | | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ???????????????#######??????? | | ?????????????""""""""#??????? | | ??????????"""""""""""#??????? | | ??????????"""""""""""#??#""#? | | ? ??????"""""""""" #### "#? | | ???"""""""" "#? | | ??""""" " "" #### #?? | | ? """"""" " #??# #?? | | "?" """""""" #?## ##? | | " """"" "#?# #? | | """" "#?# #? | | """ ""#?# = #? | | " """"#?## ##? | | """"#??# #?? | | """#??# #?? | | "#??# #?? | | ""#??# #?? | | "#??#@#?? | | !!! ##?# #?? | | $ $ * %#?#w#?? | | | = !!#?#X#?? | | =%##?#!#?? | | "" #??#%=?? | | " #??#/]?? | | """" "" #??#=#?? | | ????" #??# #?? | | ?????"" #??# #?? | | ????" #?? ?? | | """" #?? ?? | | "#??" "?? | | #??###?? | | "#??????? | | % ""#??????? | | % " #??????? | | #??????? | | """"" ! ##?????? | | ???" % % %#?????? | | "???" ! #?????? | | "??? %##?????? | | """"* ""#??????? | | %! """#??????? | | *=!=! """"#??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 89 Energy Capacity 2100 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 22 Power Amplification 40 Additional Mass Support 20 EM Shielding 2 Armor Coverage 600 Resistance: KI 20 Resistance: TH 50 Resistance: EX 50 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 66 Point Defense Rating 240 Weapon Cycling 25 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 76 Targeting Accuracy 24 Melee Accuracy 32 Target Analysis 8 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 3 Matter Filtering 50 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- Zero-point Reactor | -2/Section 7 | Archive Plasma Lance | -2/Section 7 | Archive Robot Schematics ------------------ B-74 Champion | -2/Section 7 | Archive Fabricated ------------ M-28 Smith | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Subatomic Replicator Sigix Broadsword Core Reset Matrix Integrated Mediator Integrated Reactor Sigix Sheargun Achievements -------------- Equal Opportunity Bot Everyone Must Die Great Explorer More Power To You Torch Challenges ------------ None Game ------ Seed UtilityDerelictRefractor Manual? 0 Play Time 07:03:13 Cumulative 178.1 hours Start 2024.05.10 @ 19:02:17 End 2024.05.11 @ 13:40:10 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 59 Gallery% 78 Achievement% 61 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4968dcfd-0ca6-4801-9d7b-664ef1103085