Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.27 @ 21:23:02 Player: Ben'n'Dan Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (4) 20 Value Destroyed (73) 73 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5633 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/1300 Matter 183/300 Energy 93/100 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- Heavy Machine Gun > --- INVENTORY (4) ---- Particle Reactor Cooled Gravmag System Advanced Sensor Array Peak State ------------ > --- POWER ------------ Light Ion Engine Cooled Deuterium Engine Particle Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Q-thruster > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Cooled Gravmag System Advanced Sensor Array [Rating: 74] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Flight Unit Hover Unit Airjet Flight Unit Flight Unit Utility Advanced Sensor Array Device Advanced Sensor Array Processor Signal Interpreter Hackware Hacking Suite Weapon Scythe Energy Gun EM Pulse Gun Ballistic Gun Minigun Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Res Slots Evolved 14 | . . 2 2 2 2 2 2 . 2 Power 2 | . . 1 . . . 1 . . . Propulsion 5 | . . 1 1 . 1 . 1 . 1 Utility 7 | . . . 1 2 1 1 1 . 1 Weapon . | . . . . . . . . . . Parts Attached 41 | 2 1 8 3 6 1 . 2 4 14 Power 8 | . . 2 . 2 . . . 1 3 Engine 6 | . . 2 . 2 . . . . 2 Core 1 | . . . . . . . . 1 . Reactor 1 | . . . . . . . . . 1 Propulsion 19 | . 1 3 1 2 1 . . 2 9 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 1 | . . . 1 . . . . . . Flight 18 | . 1 3 . 2 1 . . 2 9 Utility 8 | . . 1 2 1 . . 2 1 1 Device 4 | . . . 2 . . . . 1 1 Storage . | . . . . . . . . . . Processor 3 | . . 1 . 1 . . 1 . . Hackware 1 | . . . . . . . 1 . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 6 | 2 . 2 . 1 . . . . 1 Energy Gun 1 | . . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 4 | 2 . . . 1 . . . . 1 Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . . Parts Lost 31 | . . 1 . 2 . . 7 7 14 Power 4 | . . . . 1 . . 1 . 2 Propulsion 18 | . . 1 . 1 . . 3 4 9 Utility 7 | . . . . . . . 2 2 3 Weapon 2 | . . . . . . . 1 1 . Highest Loss Streak 13 | . . 1 . 2 . . 7 7 13 Average Slot Usage (%) 54 | . 39 34 84 89 86 76 65 31 28 Engine 7 | . . 2 18 15 13 11 9 2 3 Flight 18 | . 11 12 27 29 33 29 20 9 13 Device 6 | . . . 14 15 13 11 10 6 2 Processor 6 | . . 1 9 15 13 11 11 5 2 Hackware 1 | . . . . . . . 4 5 3 Ballistic Gun 5 | . 28 9 . 4 6 5 5 . . Slashing Weapon 4 | . . 6 9 7 6 5 3 . . Naked Turns 17 | . . . . . . . . . 17 Heaviest Build 33 | 3 3 12 13 22 22 22 22 26 33 Greatest Support 51 | 3 4 12 18 24 27 31 31 31 51 Greatest Overweight (x) 3 | . . . . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 3 3 2 3 3 4 3 Average Carried 2 | 2 3 3 2 2 2 2 3 3 2 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 3 3 2 3 3 2 3 3 4 3 Class Distribution -------------------- 62% | Mutant 35% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -5/Factory Scout | -4/Factory Mutant | -4/Armory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Res Matter Collected 340 | 220 . . . . . . . . 120 Remotely . | . . . . . . . . . . Salvage Created 85 | . . 45 . . . . . . 40 Parts 10 | . . 7 . . . . . . 3 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Res Combat Hostiles Destroyed 4 | . . 3 . . . . . . 1 Melee 4 | . . 3 . . . . . . 1 Classes Destroyed 1 | . . 1 . . . . . . . Swarmer 4 | . . 3 . . . . . . 1 Best Kill Streak 3 | . . 3 . . . . . . 1 Combat Bots Only 3 | . . 3 . . . . . . 1 Max Kills in Single Turn 1 | . . 1 . . . . . . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Res Damage Taken 4119 | . 22 554 . 49 . 46 667 734 2047 Core 2223 | . 12 335 . . . . 184 372 1320 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 82 | 100 95 16 100 100 100 100 . 51 . Volleys Fired 3 | . . . . . . . 1 2 . Largest 1 | . . . . . . . 1 1 . Hottest 25 | . . . . . . . 25 25 . Shots Fired 3 | . . . . . . . 1 2 . Gun 3 | . . . . . . . 1 2 . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 3 | . . . . . . . 1 2 . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 1 | . . . . . . . . 1 . Robot Miss Streak . | . . . . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 8 | . . 7 . . . . . 1 . Core Hits 5 | . . 3 . . . . . . 2 Critical Hits 1 | . . 1 . . . . . . . Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks 19 | . . 12 3 . . . 4 . . Impact . | . . . . . . . . . . Slashing 19 | . . 12 3 . . . 4 . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 263 | . . 218 . . . . . 19 26 Guns 19 | . . . . . . . . 19 . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 218 | . . 218 . . . . . . . Ramming 26 | . . . . . . . . . 26 Kinetic 19 | . . . . . . . . 19 . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 218 | . . 218 . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . 1 . . . . 11 11 3 Average Corruption 5 | . . 1 . . . . 8 11 1 Corruption Purged . | . . . . . . . . . . Effects 7 | . . . . . . . 3 4 . Message Errors 1 | . . . . . . . . 1 . Matter Fused 2 | . . . . . . . 1 1 . Misdirections 4 | . . . . . . . 2 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 10 | . . 10 . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 10 | . . 10 . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 12 | . . . . . . . . . 12 Shots . | . . . . . . . . . . Rammed 6 | . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . 6 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 23 | . . 5 . . . 6 . . 23 Average Temperature 10 | . . 3 . . . 3 . . 12 Received Heat Transfer 339 | . 6 54 . . . 18 27 135 99 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Res Peak Influence 125 | . 37 125 91 81 54 40 64 49 30 Initial 52 | . . 15 52 41 39 25 19 19 4 Average 38 | . 6 61 71 56 45 31 38 26 7 Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 3 1 . 1 . . 1 2 4 Investigation 6 | . 1 1 . . . . . 1 3 Extermination . | . . . . . . . . . . Reinforcement 6 | . 2 . . 1 . . 1 1 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Res Distress Signals 1 | . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 81 | . 6 17 1 6 1 1 14 20 15 Peak Tracking Total 20 | . 4 10 1 2 1 1 13 20 13 Tactical Retreats 8 | . 1 2 . 1 . . 2 . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Res Traps Triggered 5 | . 1 1 . 2 . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Res Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Res Machines Accessed 13 | . 1 3 3 1 . . . 2 3 Terminals 12 | . 1 3 3 . . . . 2 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 33 | . 4 8 10 1 . . . 4 6 Successful 12 | . 2 3 5 . . . . 1 1 Failed 21 | . 2 5 5 1 . . . 3 5 Catastrophic 11 | . 1 2 2 1 . . . 2 3 Database Lockouts . | . . . . . . . . . . Manual 14 | . 2 4 5 . . . . 2 1 Terminals 32 | . 4 8 10 . . . . 4 6 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 12 | . 2 3 5 . . . . 1 1 Record 2 | . . 1 1 . . . . . . Level Access Points 1 | . . . 1 . . . . . . Branch Access Points 2 | . . . 1 . . . . . 1 Emergency Access Points 2 | . 1 . . . . . . 1 . Registered Components 1 | . 1 . . . . . . . . Zone Layout 4 | . . 2 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 1 3 2 1 . . . 2 3 Full Trace Events 4 | . . 1 . . . . . 1 2 Feedback Events 1 | . . . . . . . . . 1 Corruption 1 | . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Res Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Res Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Res Turns Passed 856 | 26 51 167 47 165 30 30 94 90 156 Spaces Moved 2058 | 39 118 306 97 464 104 112 279 230 309 Core 178 | 39 17 12 . . . . . 10 100 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1880 | . 101 294 97 464 104 112 279 220 209 Fastest Speed 26 | 50 40 34 34 28 28 26 26 32 28 Average Speed 34 | 50 41 39 34 29 28 26 28 34 39 Slowest Speed 200 | 50 50 50 34 34 28 28 34 50 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 42 | . . 5 . 7 . 2 11 10 7 Cave-ins Triggered 1 | . . . . . . . 1 . . Exploration Rate (%) 17 | 4 30 37 17 20 6 4 16 22 17 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 7 | . . . 3 . . . 4 . . Terrain Destroyed 7 | . . . 3 . . . 4 . . Melee 7 | . . . 3 . . . 4 . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Res Total 2120 | 44 119 327 104 481 104 110 274 228 329 Wait 6 | . . . . . . . . . 6 Move 1974 | 38 117 295 96 450 103 108 259 212 296 Hop 32 | . . 5 . 6 . 1 7 7 6 Pick Up 13 | 4 1 3 2 2 . 1 . . . Fast Attach 29 | 1 . 5 2 4 . . 2 3 12 Attach 12 | 1 1 3 1 2 1 . . 1 2 Detach 3 | . . . . . . . . 2 1 Swap . | . . . . . . . . . . Drop 7 | . . 4 . 2 . . . 1 . Fire 3 | . . . . . . . 1 2 . Melee 19 | . . 12 3 . . . 4 . . Ram 6 | . . . . . . . . . 6 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 16 | . . . . 15 . . 1 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory -6/Factory -5/Factory -4/Factory -4/Armory -3/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 27 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 14) 76 | -10/Materials | Discovered new exit (range 5) 78 | -10/Materials | Entered another Materials area 78 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 182 | -9/Materials | Discovered new exit (range 13) 199 | -9/Materials | Core integrity fell below 50% 232 | -9/Materials | Core integrity fell below 20% 239 | -9/Materials | Discovered new exit (range 16) 244 | -9/Materials | Identified exit to Materials 245 | -9/Materials | Entered another Materials area 245 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 262 | -8/Materials | Identified exit to Storage 269 | -8/Materials | Identified exit to Factory 292 | -8/Materials | Entered Factory 292 | -7/Factory | Evolved 2 slots: Utility x2 452 | -7/Factory | Discovered new exit (range 17) 457 | -7/Factory | Identified exit to Factory 457 | -7/Factory | Entered another Factory area 457 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 467 | -6/Factory | Spotted B-75 Beast 485 | -6/Factory | Discovered new exit (range 10) 487 | -6/Factory | Identified exit to Factory 487 | -6/Factory | Entered another Factory area 487 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 516 | -5/Factory | Discovered new exit (range 6) 517 | -5/Factory | Identified exit to Factory 517 | -5/Factory | Entered another Factory area 517 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 523 | -4/Factory | Spotted B-86 Titan 584 | -4/Factory | Crushed by falling debris 585 | -4/Factory | System corruption reached 10% 608 | -4/Factory | Discovered new exit (range 8) 610 | -4/Factory | Identified exit to Armory 611 | -4/Factory | Entered Armory 624 | -4/Armory | Lost 7 parts (1p3n2u1w) 699 | -4/Armory | Discovered new exit (range 6) 701 | -4/Armory | Identified exit to Research 701 | -4/Armory | Entered Research 701 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 729 | -3/Research | Lost 7 parts (4n2u1w) 781 | -3/Research | Identified exit to Quarantine 790 | -3/Research | Spotted B-86 Titan 803 | -3/Research | Spotted B-86 Titan 832 | -3/Research | Core integrity fell below 50% 843 | -3/Research | Core integrity fell below 20% 857 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 00804_ Slug penetrates Wave Intensifier. 00804_ Wave Intensifier disabled. 00807_ Impulse Thruster destroyed. 00807_ K-01 Serf collects debris. 00807_ Impulse Thruster destroyed. 00807_ Penetrated by Slug. 00808_ K-01 Serf destroyed. 00808_ Q-thruster destroyed. 00811_ Adv. Signal Interpreter destroyed. 00811_ K-01 Serf cleans the Graviton Restrictor. 00820_ Impulse Thruster destroyed. 00830_ Hacking Suite destroyed. 00841_ Slammed into S-43 Plague. 00845_ S-43 Plague destroyed. 00845_ Destabilizing: System corrupted (+2). 00846_ Acquired 40 matter. 00847_ Acquired Xenon Bombardment Thruster. 00849_ Acquired Hvy. Machine Gun. 00851_ Xenon Bombardment Thruster destroyed. 00851_ Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ""?????????????????????????????????????????? | | ! ""#????????????????????????????????????????? | | ! ""#????????????????????????????????????????? | | S#????????????????????????????????????????? | | ""#????????????????????????????????????????? | | " ""#????????????????????????????????????????? | | " ""#????????????????????????????????????????? | | " #????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????????????????????????????? | | ##+#########################?????????????????????? | | * ss #?????????????????????? | | ########## #?????????????????????? | | #????????# #?????????????????????? | | ^ #????????# #?????????????????????? | | ##????????# #?????????????????????? | | """ #?????????# @ #?????????????????????? | | """ #?????????# #?????????????????????? | | """ #?????????# #?????????????????????? | | """ #?????????# +?????????????????????? | | """ #?????????# #?????????????????????? | | #?????????# ! #?????????????????????? | | #?????????# #?????????????????????? | | #?????????# #?????????????????????? | | ####+#############?????????????????????? | | ???????????????????????????? | | * ! ???????????????????????????? | | ????????????????????????????? | | """"""??????????????????????????????? | | ####### """"""" ???????????????????????????? | | ?# """ """ ??????????????????????????? | | # ?????????????????????????? | | # =% ????????????????????????? | | """ " ????????????????????????? | | """ # ???????????????????????? | | """ # ???????????????????????? | | """ ?# ^ ????????????????????????? | | """ ?# ]/ #???????????????????????? | | """??# ]/ ##??????????????????????? | | """??# ] "T" ?????????????????????? | | ???# ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 41 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 64 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingSingularityShotgun Manual? 0 Play Time 00:25:35 Cumulative 127.5 hours Start 2020.10.27 @ 21:01:42 End 2020.10.27 @ 21:23:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 320 Rogue 312 Adventurer 8 Explorer 0 Win Type - Total 9 Types 6/0/2/1/0/0/0/0/0 Lore% 75 Gallery% 79 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d482c4f-a5c1-4006-bfca-7e03520a60dd