Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.05 @ 05:02:38 Player: shapeshifter Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (7) 140 Alien Tech Used (1) 200 Bonus (8406) 8406 TOTAL SCORE: 15846 Bonus ------- Pacifist 7906 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 31/300 Energy 85/100 System Corruption 2% Temperature Cool (2) Movement Hovering (40) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- Improved Linear Gravjet > --- UTILITY (10) ----- Machine Analyzer Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Small Storage Unit Machine Analyzer Advanced Terrain Scanner Advanced Transmission Jammer Improved Cloaking Device Graphene Brace Improved Shield Generator > --- WEAPON ----------- (None) > --- INVENTORY -------- Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Array Impulse Thruster Array [Rating: 124] Favorites ----------- Power Quantum Reactor Engine Light Ion Engine Reactor Quantum Reactor Propulsion Nuclear Pulse Array Treads Advanced Heavy Siege Treads Leg Heavy Shield Leg Wheel High-density Centrium Wheel Hover Unit Improved Linear Gravjet Flight Unit Nuclear Pulse Array Utility Machine Analyzer Device Graphene Brace Storage Small Storage Unit Processor Machine Analyzer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Precision Phase Gun Energy Gun Precision Phase Gun Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Qua Res Tes Acc Slots Evolved 18 | . . 2 2 2 . 2 2 2 2 . 2 . 2 Power 2 | . . . 1 . . . 1 . . . . . . Propulsion 8 | . . 2 . 2 . 2 . 2 . . . . . Utility 8 | . . . 1 . . . 1 . 2 . 2 . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 44 | . 3 1 . 1 . 1 7 3 3 3 3 13 6 Power 9 | . 1 . . . . . 1 1 . 1 2 2 1 Engine 3 | . 1 . . . . . 1 . . . . 1 . Core . | . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . 1 . 1 2 1 1 Propulsion 19 | . 2 1 . 1 . . 4 1 . . . 6 4 Treads 1 | . . . . . . . . . . . . . 1 Leg 1 | . . . . . . . . . . . . 1 . Wheel 1 | . . . . . . . . . . . . 1 . Hover 1 | . . . . . . . . . . . . . 1 Flight 15 | . 2 1 . 1 . . 4 1 . . . 4 2 Utility 15 | . . . . . . 1 2 1 3 2 1 4 1 Device 9 | . . . . . . . 1 1 1 2 1 2 1 Storage 2 | . . . . . . . 1 . . . . 1 . Processor 2 | . . . . . . 1 . . 1 . . . . Hackware 1 | . . . . . . . . . 1 . . . . Protection 1 | . . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . 1 . Energy Gun 1 | . . . . . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 . . 1 . . 1 . 3 1 Parts Lost 31 | . . . 3 . 1 . 1 . . 1 . 12 13 Power 7 | . . . 1 . . . 1 . . . . 4 1 Propulsion 16 | . . . 2 . 1 . . . . . . 6 7 Utility 8 | . . . . . . . . . . 1 . 2 5 Weapon . | . . . . . . . . . . . . . . Highest Loss Streak 12 | . . . 3 . 1 . 1 . . 1 . 12 12 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Backups 3 | 1 2 2 2 2 3 3 4 4 3 4 4 2 1 Power . | 1 1 1 1 1 1 1 . . . . . . . Propulsion 1 | . . . . . . . . 2 2 3 4 2 . Utility 1 | . 1 1 1 1 2 2 3 2 1 . . . . Weapon . | . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 1 | . . . . . . . . 1 . . . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 1 | . . . . . . . . 1 . . . . . Weapon . | . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 34 | . 16 36 32 1 4 . 11 35 54 59 55 57 35 Engine 1 | . 5 11 9 . . . . . . . . . . Reactor 3 | . . . . . . . . . 4 7 12 7 2 Flight 13 | . 11 25 23 1 4 . 3 21 23 23 21 17 8 Device 7 | . . . . . . . . 2 9 16 13 18 10 Storage 3 | . . . . . . . 1 5 4 4 4 6 5 Processor 3 | . . . . . . . 5 5 7 4 4 4 4 Peak Build Rating 124 | . 3 4 4 5 5 4 57 81 100 109 119 124 112 Average Rating 56 | . 1 3 3 . 2 . 12 61 95 105 112 104 68 On Entrance 41 | . . 3 4 . 5 . 4 56 81 100 102 119 107 Naked Turns 212 | . 56 . 3 48 9 96 . . . . . . . Heaviest Build 55 | . 3 3 3 . . . 8 18 19 34 54 55 42 Greatest Support 80 | 3 8 12 12 6 6 3 52 65 65 65 65 65 80 Greatest Overweight (x) . | . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 5 8 8 8 8 8 8 8 Average Capacity 6 | 5 5 5 5 5 5 5 5 8 8 8 8 8 6 Most Carried 8 | 3 5 3 2 4 3 5 8 8 7 8 8 8 3 Average Carried 4 | 2 2 2 2 2 3 3 5 7 6 7 8 5 1 Final Capacity 8 | 5 5 5 5 5 5 5 8 8 8 8 8 8 5 Final Carried 8 | 3 2 2 2 3 3 4 8 6 7 8 8 1 1 Class Distribution -------------------- 57% | Mutant 26% | Sprinter 9% | Infiltrator-Mutant 6% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Sprinter | -3/Research Sprinter | -3/Quarantine Sprinter | -2/Research Infiltrator-Sprinter | -2/Testing Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Qua Res Tes Acc Matter Collected 254 | 192 . 36 . . . . . . . . . 26 . Remotely . | . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Qua Res Tes Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Qua Res Tes Acc Hostile Shots Fired 722 | . 6 26 26 . 17 76 9 7 18 88 18 163 268 Missed 388 | . 2 19 8 . 11 39 6 6 11 62 12 84 128 Hits 334 | . 4 7 18 . 6 37 3 1 7 26 6 79 140 Melee 11 | . . . 6 . 2 1 . . . . 2 . . Projectile 323 | . 4 7 12 . 4 36 3 1 7 26 4 79 140 AOE 7 | . . . 1 . . . 2 . . . 2 . 2 Critical Strikes 12 | . . . 4 . 2 . . . . . 1 4 1 Actively Blocked 5 | . . . . . . . . . . . 1 4 . Damage Taken 7051 | . 38 67 427 . 200 500 183 25 186 321 254 1572 3278 Core 3061 | . 9 39 388 . 140 500 91 25 77 41 14 127 1610 Absorbed by Shields 375 | . . . . . . . . . . 119 90 166 . Core Remaining (%) 79 | 100 96 90 29 . 80 41 90 97 . 86 . 90 . Volleys Fired . | . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 54 | . . . 12 . . 42 . . . . . . . Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 54 | . . . 12 . . 42 . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . 1 . 2 . . . . 2 Average Corruption 1 | . . . . . . 1 . 1 . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 25 | . . . 6 . . 19 . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 9 | . . . 1 . . 7 . . . . 1 . . Targets Rammed 9 | . . . 1 . . 7 . . . . 1 . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 341 | . . . 13 . . . . 1 . . 341 2 . Average Temperature 173 | . . . 9 . . . . 1 . . 180 2 . Received Heat Transfer 460 | . 12 24 99 . . 144 9 . 18 37 6 30 81 Effects 1 | . . . . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Qua Res Tes Acc Maximum Alert Level 1 | . . . . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 100 100 100 100 100 100 100 100 98 Level 1 . | . . . . . . . . . . . . . 1 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 201 | . 4 15 58 17 4 59 69 16 87 114 170 194 201 Initial 110 | . . . 5 7 4 . 18 9 3 57 42 95 110 Average 55 | . . 4 33 6 2 20 33 3 11 80 107 118 118 Influence Increases 1277 | . 4 30 53 20 . 64 71 26 142 89 168 289 321 Successful Hack 152 | . 4 . 8 5 . 19 11 11 7 14 18 19 36 Partial Spotted 195 | . . 15 45 15 . . . . 15 60 45 . . Lose Combat Pursuer 930 | . . 15 . . . 45 60 15 120 15 105 270 285 Influence Decreases 1076 | . 4 15 50 31 7 25 91 39 46 115 74 275 304 Entered New Map 286 | . . . 10 11 3 . 21 10 3 45 34 75 74 Time Decay 486 | . 4 15 10 20 . 25 60 29 43 60 40 80 100 Lost Part 304 | . . . 30 . 4 . 10 . . 10 . 120 130 Squads Dispatched 26 | . 1 1 3 . 1 2 2 1 1 2 3 5 4 Investigation 13 | . . . 1 . . 1 1 1 . 2 2 3 2 Extermination 2 | . . . . . . . . . 1 . . . 1 Reinforcement 11 | . 1 1 2 . 1 1 1 . . . 1 2 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Qua Res Tes Acc Distress Signals 9 | . 1 1 . . . 1 . . . 2 1 . 3 Communications Jammed 38 | . . . . . . . . . 1 25 5 5 2 Distress Signals 38 | . . . . . . . . . 1 25 5 5 2 Times Spotted 185 | . 8 15 15 . 5 14 9 5 14 22 14 32 32 Peak Tracking Total 19 | . 8 11 14 . 5 10 4 4 10 14 10 16 19 Tactical Retreats 19 | . . 1 . . . 1 1 1 2 1 2 6 4 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Qua Res Tes Acc Traps Triggered 5 | . . . . . . . . 2 . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Qua Res Tes Acc Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Qua Res Tes Acc Machines Accessed 33 | . 1 . 1 2 . 2 2 3 3 6 2 7 4 Terminals 26 | . 1 . 1 2 . 2 1 2 2 5 2 6 2 Fabricators 3 | . . . . . . . 1 . . . . 1 1 Repair Stations 1 | . . . . . . . . . . 1 . . . Recycling Units 1 | . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . 1 Total Hacks 84 | . 4 . 2 5 . 6 6 8 6 16 6 16 9 Successful 32 | . 2 . 1 2 . 2 5 3 2 4 2 6 3 Failed 52 | . 2 . 1 3 . 4 1 5 4 12 4 10 6 Catastrophic 18 | . 2 . 1 1 . 2 . 2 . 4 1 3 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 27 | . 3 . . 3 . 2 2 6 2 6 . 2 1 Terminals 69 | . 4 . 2 5 . 6 5 7 4 10 6 13 7 Fabricators 5 | . . . . . . . 1 . . . . 3 1 Repair Stations 6 | . . . . . . . . . . 6 . . . Recycling Units 1 | . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 2 . . . 1 Terminal Hacks 24 | . 1 . 1 1 . 1 3 1 2 4 2 5 3 Record 10 | . . . . . . . . . . 4 1 2 3 Part Schematic 1 | . . . . . . . . . . . . 1 . Robot Analysis 1 | . 1 . . . . . . . . . . . . Open Door 2 | . . . . . . . . . 1 . . 1 . Open DSF 2 | . . . . 1 . 1 . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . Alert Level 2 | . . . . . . . 1 . . . 1 . . Registered Components 1 | . . . . . . . 1 . . . . . . Zone Layout 3 | . . . . . . . 1 . 1 . . 1 . Fabricator Hacks 2 | . . . . . . . 1 . . . . 1 . Network Status 2 | . . . . . . . 1 . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . . 1 . 1 1 1 . . . . . Terminals 5 | . 1 . . 1 . 1 1 1 . . . . . Botnet 5 | . 1 . . 1 . 1 1 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 28 | . 1 . 1 2 . 1 1 2 2 6 2 6 4 Full Trace Events 14 | . 1 . 1 . . 1 1 1 . 2 2 3 2 Feedback Events 2 | . . . . . . 1 . . . . . . 1 Corruption 2 | . . . . . . 1 . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Qua Res Tes Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Qua Res Tes Acc Active Infowar (turns) 995 | . . . . . . 9 133 130 120 128 98 161 216 Terrain 211 | . . . . . . . . . . . . 124 87 Structural 156 | . . . . . . . . . . . . 72 84 Machine Analysis 995 | . . . . . . 9 133 130 120 128 98 161 216 Cloaking 14 | . . . . . . . . . . . 14 . . Jamming 566 | . . . . . . . . . 120 128 98 132 88 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Qua Res Tes Acc Turns Passed 1372 | 20 93 54 39 54 21 105 133 130 120 128 98 161 216 Spaces Moved 3306 | 34 183 144 107 106 51 190 252 345 408 419 300 408 359 Core 690 | 34 106 . 7 90 18 190 207 . . . . . 38 Treads 19 | . . . . . . . . . . . . . 19 Legs 2 | . . . . . . . . . . . . . 2 Wheels . | . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . 4 Flight 2591 | . 77 144 100 16 33 . 45 345 408 419 300 408 296 Fastest Speed 28 | 50 37 34 34 35 35 50 31 28 28 28 28 28 39 Average Speed 37 | 50 44 35 36 47 40 50 46 35 28 28 28 33 55 Slowest Speed 160 | 50 50 37 50 50 50 50 50 37 28 28 28 57 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 79 | . 1 10 6 . 1 . 1 3 5 16 8 19 9 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . 1 . . . Exploration Rate (%) 25 | 2 47 26 17 4 67 9 14 9 20 61 15 50 19 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 . . . 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Qua Res Tes Acc Total 3342 | 36 192 136 101 108 49 199 266 346 408 412 305 415 369 Wait 19 | . 6 1 . . . . . . . . 9 2 1 Move 3151 | 33 180 125 97 105 48 189 250 338 397 389 284 372 344 Hop 65 | . 1 8 4 . 1 . . 3 5 13 8 16 6 Pick Up 38 | 3 2 1 . 2 . 2 7 1 3 3 . 9 5 Fast Attach 8 | . . . . . . . 1 2 . 2 2 1 . Attach 38 | . 3 1 . 1 . 1 6 1 3 2 . 12 8 Detach 5 | . . . . . . . 1 . . . . 1 3 Swap 2 | . . . . . . . . . . 1 1 . . Drop 9 | . . . . . . . 1 1 . 2 1 2 2 Fire . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ram 7 | . . . . . . 7 . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory -3/Research -3/Quarantine -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 21 | -11/Scrapyard | Entered Materials 41 | -10/Materials | Discovered new exit (range 14) 110 | -10/Materials | Discovered new exit (range 10) 114 | -10/Materials | Entered another Materials area 114 | -9/Materials | Evolved 2 slots: Propulsion x2 163 | -9/Materials | Discovered new exit (range 16) 168 | -9/Materials | Entered another Materials area 168 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 171 | -8/Materials | Discovered new exit (range 15) 185 | -8/Materials | Identified exit to Factory 206 | -8/Materials | Core integrity fell below 50% 207 | -8/Materials | Entered Factory 207 | -7/Factory | Evolved 2 slots: Propulsion x2 233 | -7/Factory | Lost 3 parts (1p2n) 260 | -7/Factory | Identified exit to DSF 261 | -7/Factory | Entered DSF 266 | -7/DSF | Discovered new exit (range 16) 282 | -7/DSF | Additional patrols routed to DSF 282 | -7/DSF | Entered Factory 282 | -6/Factory | Evolved 2 slots: Propulsion x2 314 | -6/Factory | Build established: Mutant 382 | -6/Factory | Discovered new exit (range 5) 384 | -6/Factory | Core integrity fell below 50% 387 | -6/Factory | Entered another Factory area 387 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 514 | -5/Factory | Discovered new exit (range 13) 520 | -5/Factory | Entered another Factory area 520 | -4/Factory | Evolved 2 slots: Propulsion x2 640 | -4/Factory | Discovered new exit (range 14) 650 | -4/Factory | Entered Research 650 | -3/Research | Evolved 2 slots: Utility x2 670 | -3/Research | Spotted B-86 Titan 708 | -3/Research | Spotted B-86 Titan 769 | -3/Research | Discovered new exit (range 8) 770 | -3/Research | Entered Quarantine 850 | -3/Quarantine | Found Alien Artifact 850 | -3/Quarantine | Identified Transdimensional Reconstructor 850 | -3/Quarantine | Warped through subspace 853 | -3/Quarantine | Discovered new exit (range 9) 898 | -3/Quarantine | Entered Research 898 | -2/Research | Evolved 2 slots: Utility x2 933 | -2/Research | Build established: Sprinter 993 | -2/Research | Discovered new exit (range 9) 996 | -2/Research | Entered Testing 1035 | -2/Testing | Spotted Striker 1036 | -2/Testing | Spotted Striker 1155 | -2/Testing | Discovered new exit (range 3) 1157 | -2/Testing | Entered Access 1157 | -1/Access | Evolved 2 slots: Utility x2 1158 | -1/Access | Lost 12 parts (4p6n2u) 1318 | -1/Access | Core integrity fell below 50% 1348 | -1/Access | Lost 12 parts (1p6n5u) 1353 | -1/Access | Core integrity fell below 20% 1373 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 01349_ Slug penetrates Anti-Orbital Battery. 01350_ S-43 Plague misfires. 01350_ S-43 Plague destroyed. 01352_ Slug penetrates Anti-Orbital Battery. 01353_ K-01 Serf collects debris. 01354_ Penetrated by Slug. 01356_ K-01 Serf cleans the Anti-Orbital Battery. 01358_ Penetrated by Slug. 01359_ Slug penetrates Wall. 01359_ Adv. Heavy Siege Treads destroyed. 01360_ K-01 Serf collects debris. 01361_ Penetrated by Slug. 01364_ Slug penetrates Spectral Interrupter. 01365_ Spectral Interrupter explodes. 01365_ W-44 Eye destroyed. 01366_ Slug penetrates Spectral Interrupter. 01369_ Acquired Imp. Linear Gravjet. 01373_ Slug penetrates Spectral Interrupter. Map ----- +----------------------------------------------------+ | ????????????????????????????????###????????? | | ?????????????"T?????????????????????????????? | | ?????????????""???????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ????????????? | | ???????????????????#########???# ????????????? | | ???????????????????# ##### #???????????? | | ???????????????????# ! # #???????????? | | ???????????????????# # ###+######### | | ???????????????????# # # | | ???????????????????# ] # # | | ???????????????????# # = | | ???????????????????# # % | | ???????????????????# # = | | ???????????????????# # w | | ???????????????????# ! # " | | ???????????????????# # """ | | ???????????????????#####+#+# s """ | | ???????????????????????# s " | | ???????????????????????# @ | | ???????????????????????# | | ???????????????????????### " | | ?????????????????????????# """" " | | ?????????????????????????# """"" """ | | ?????????????????????????# """"" """ | | ?????????????????????????# """" " | | ?????????????????????????# " | | ?????????????????????????# | | ?????????????????????????+ | | ?????????????????????????# " | | ?????????????????????????########### """ | | ???????????????????????????????????######## """ | | ??????????????????????????????????????????## ?" | | ???????????????????????????????????????????# ?? | | ???????????????????????????????????????????# ?? | | ???????????????????????????????????????????? ?? | | ?????????????????????????????????????????????????" | | ???????????????????????????????????????????????""" | | ??????????????????????????????"""??????????????""" | | ?????????????????????????????""T""???????????????" | | ?????????????????????????????""?""???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 57 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Corruption Block 20 Armor Coverage 225 Evasion (%) 76 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Lgt. Regenerative Plating | -2/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MissileCloakingNanoactuators Manual? 0 Play Time 00:48:03 Cumulative 98.9 hours Start 2025.08.05 @ 04:14:56 End 2025.08.05 @ 05:02:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 176 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 58 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80a2877f-f9da-4f40-a04e-6d0dbb1bb92e