Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.18 @ 18:49:32 Player: TravelDemon Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (105) 525 Value Destroyed (2716) 2716 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (580) 580 TOTAL SCORE: 6741 Bonus ------- High Alert Combat Kills 206 Follower Combat Kills 74 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 158/300 Energy 1186/2100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Superbattery Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (4) ---- Improved Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Large Storage Unit Large Storage Unit Superbattery Advanced Targeting Computer Hardlight Generator > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Improved Hover Unit Improved Terrain Scanner Terrain Scan Processor Improved Terrain Scan Processor Transport Network Coupler Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Hardened Light Armor Plating Hacking Suite Hacking Suite Improved EM Pulse Cannon Improved EM Pulse Cannon Improved Assault Rifle Rocket Launcher [Rating: 45] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Large Storage Unit Device Hardlight Generator Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . 2 . . . 1 Weapon . | . . . . . . . . Parts Attached 73 | 6 12 . 21 . . 3 31 Power 8 | 1 3 . 1 . . 1 2 Engine 5 | 1 2 . 1 . . 1 . Core 3 | . 1 . . . . . 2 Reactor . | . . . . . . . . Propulsion 17 | 2 2 . 5 . . 1 7 Treads 2 | 2 . . . . . . . Leg 10 | . 2 . 5 . . 1 2 Wheel . | . . . . . . . . Hover 5 | . . . . . . . 5 Flight . | . . . . . . . . Utility 14 | 1 3 . 5 . . . 5 Device 2 | . . . 1 . . . 1 Storage 4 | 1 1 . 1 . . . 1 Processor 4 | . 1 . 1 . . . 2 Hackware . | . . . . . . . . Protection 4 | . 1 . 2 . . . 1 Artifact . | . . . . . . . . Weapon 34 | 2 4 . 10 . . 1 17 Energy Gun 3 | . 2 . . . . . 1 Energy Cannon 7 | . . . . . . . 7 Ballistic Gun 17 | 2 2 . 7 . . . 6 Ballistic Cannon . | . . . . . . . . Launcher 7 | . . . 3 . . 1 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . 2 Parts Lost 31 | . 6 . 4 . . 3 18 Power 6 | . 2 . . . . 1 3 Propulsion 11 | . 1 . 4 . . 1 5 Utility 4 | . 1 . . . . 1 2 Weapon 10 | . 2 . . . . . 8 Highest Loss Streak 9 | . 3 . 1 . . 3 9 Average Slot Usage (%) 96 | . 95 100 97 100 100 85 93 Engine 10 | . 12 14 11 11 11 7 4 Core 1 | . 1 . . . . . 3 Treads 5 | . 22 . . . . . . Leg 15 | . 5 28 21 22 22 19 9 Hover 3 | . . . . . . . 14 Device 1 | . . . . . . . 7 Storage 19 | . 14 14 22 22 22 22 25 Processor 10 | . 7 14 11 11 11 11 9 Protection 4 | . 3 . 9 11 11 3 . Energy Gun 3 | . 7 14 . . . . . Energy Cannon 1 | . . . . . . . 6 Ballistic Gun 16 | . 20 14 21 22 22 13 7 Launcher 1 | . . . . . . 8 3 Naked Turns . | . . . . . . . . Heaviest Build 65 | 10 29 29 54 51 51 49 65 Greatest Support 40 | 40 40 20 20 20 20 20 33 Greatest Overweight (x) 7 | 3 1 1 5 2 2 3 7 Average Overweight (x) 1 | 1 . 1 2 2 2 2 1 Largest Inventory Capacity 16 | 6 10 10 16 16 16 16 16 Average Capacity 12 | 5 6 10 16 16 16 16 15 Most Carried 16 | 6 10 10 16 16 16 16 16 Average Carried 12 | 4 6 9 15 16 15 15 14 Final Capacity 16 | 6 10 10 16 16 16 16 4 Final Carried 16 | 6 10 10 16 16 16 15 4 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1876 | 165 341 81 815 . . 97 377 Remotely 274 | . . . 274 . . . . Salvage Created 3129 | . 415 210 1243 . . 221 1040 Parts 197 | . 33 18 77 . . 10 59 Haulers Intercepted 6 | . . . 4 . . . 2 Recyclers Shooed 2 | . . . . . . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 70 | . 8 2 23 . . 6 31 Guns 30 | . 8 2 17 . . 2 1 Cannons 9 | . . . . . . . 9 AOE 30 | . . . 6 . . 4 20 Classes Destroyed 12 | . 5 1 4 . . 1 1 Worker 7 | . 1 3 2 . . . 1 Builder 6 | . 2 1 2 . . . 1 Tunneler 3 | . . 2 . . . . 1 Hauler 6 | . . . 4 . . . 2 Recycler 3 | . . . 2 . . 1 . Operator 4 | . 1 . 3 . . . . Watcher 6 | . 1 . 4 . . . 1 Swarmer 19 | . . . 5 . . 3 11 Grunt 39 | . 8 2 14 . . 2 13 Brawler 4 | . . . . . . 1 3 Sentry 7 | . . . 4 . . . 3 Hunter 1 | . . . . . . . 1 Best Kill Streak 19 | . 5 3 19 . . 7 15 Combat Bots Only 15 | . 4 2 11 . . 6 15 Max Kills in Single Turn 5 | . 1 1 3 . . 3 5 Gunslinging 1 | . . . 1 . . . . Exploded 5 | . . . 2 . . 3 5 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 4364 | . 721 202 899 . . 560 1982 Core 979 | . 154 54 131 . . 80 560 Absorbed by Shields 42 | . . . . . . . 42 Core Remaining (%) 54 | 100 . 16 . . . 47 . Volleys Fired 244 | . 54 27 83 . . 14 66 Largest 2 | . 2 2 2 . . 2 2 Hottest 138 | . 70 60 50 . . 56 138 Shots Fired 432 | . 98 54 155 . . 22 103 Gun 360 | . 98 54 148 . . 20 40 Cannon 44 | . . . . . . . 44 Launcher 28 | . . . 7 . . 2 19 Special . | . . . . . . . . Kinetic 317 | . 82 27 148 . . 20 40 Thermal 43 | . 16 27 . . . . . Explosive 28 | . . . 7 . . 2 19 Electromagnetic 44 | . . . . . . . 44 Robot Hit Streak 17 | . 17 11 7 . . 17 14 Robot Miss Streak 5 | . 3 3 4 . . 1 5 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . 1 3 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 296 | . 73 35 97 . . 18 73 Core Hits 173 | . 30 12 55 . . 13 63 Critical Hits 3 | . . . 1 . . . 2 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7955 | . 776 419 2428 . . 612 3720 Guns 3400 | . 766 419 1574 . . 267 374 Cannons 1006 | . . . . . . . 1006 Explosions 3533 | . . . 851 . . 345 2337 Melee . | . . . . . . . . Ramming 16 | . 10 . 3 . . . 3 Kinetic 3085 | . 643 227 1574 . . 267 374 Thermal 383 | . 123 192 . . . . 68 Explosive 3465 | . . . 851 . . 345 2269 Electromagnetic 1006 | . . . . . . . 1006 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 237 | . . . 42 . . 10 185 Projectiles 88 | . . . . . . . 88 Explosions 149 | . . . 42 . . 10 97 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 147 | . . . 19 . . 46 82 Shots 6 | . . . 1 . . 2 3 Rammed 4 | . 2 . 1 . . . 1 Targets Rammed 6 | . 3 . 2 . . . 1 Kicked 1 | . . . 1 . . . . Crushed 1 | . 1 . . . . . . Highest Temperature 573 | . 306 138 201 . . 103 573 Average Temperature 96 | . 73 35 54 . . 54 199 Received Heat Transfer 1831 | . 414 108 315 . . 234 760 Effects 19 | . . . . . . . 19 Shutdowns 4 | . . . . . . . 4 Energy Bleed 2 | . . . . . . . 2 Interference 7 | . . . . . . . 7 Damage (major) 4 | . . . . . . . 4 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 5 | . . . . . . . 5 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . 1 . . . . . Heat Transferred 895 | . 370 425 . . . . 100 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 740 | . 132 139 475 82 . 129 740 Average Influence 138 | . 14 71 284 82 . 99 166 Maximum Alert Level 3 | . . . 2 . . . 3 Low Security (%) 75 | 100 100 100 30 100 . 100 78 Level 1 13 | . . . 42 . . . 6 Level 2 8 | . . . 27 . . . 5 Level 3 2 | . . . . . . . 9 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 1 . 4 . . . 8 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 9 | . 1 . 4 . . . 4 Assault 1 | . . . . . . . 1 Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 7 | . 1 . 5 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 118 | . 17 5 37 . . 6 53 Peak Tracking Total 10 | . 6 3 6 . . 5 10 Tactical Retreats 8 | . 1 . . . . . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 7 | . . . 2 . . . 5 Max in Single Turn 1 | . . . 1 . . . 1 Garrison Access 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 8 | . 5 . 1 . 1 . 1 Terminals 7 | . 5 . 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 17 | . 13 . 1 . 1 . 2 Successful 10 | . 7 . 1 . 1 . 1 Failed 7 | . 6 . . . . . 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 14 | . 10 . 1 . 1 . 2 Terminals 16 | . 13 . 1 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . 3 . 1 . 1 . . Robot Analysis 2 | . 2 . . . . . . Unreport Threat 2 | . 1 . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 4 . . . . . 1 Terminals 5 | . 4 . . . . . 1 Botnet 5 | . 4 . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 5 . . . . . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Machine Destruction 3 | . . . . . . . 3 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 . . . . . Highest-Rated Group 40 | . . 40 . . . . . Highest-Rated Ally 16 | . . 16 . . . . . Total Orders . | . . . . . . . . Ally Attacks 22 | . . 22 . . . . . Total Damage 249 | . . 249 . . . . . Kills 5 | . . 5 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 4088 | 78 995 480 1006 94 384 83 968 Spaces Moved 1992 | 44 518 263 353 53 213 24 524 Core 50 | 42 . . . . . . 8 Treads 396 | 2 394 . . . . . . Legs 1210 | . 124 263 353 53 213 24 180 Wheels . | . . . . . . . . Hover 336 | . . . . . . . 336 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 150 180 180 180 180 102 Average Speed 156 | 145 154 150 197 180 180 183 122 Slowest Speed 480 | 200 160 150 270 180 180 210 480 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 4 86 59 41 14 60 8 35 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 3 | . . . 3 . . . . Terrain Destroyed 184 | . . . 52 . . 20 112 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 184 | . . . 52 . . 20 112 Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 2557 | 55 624 296 528 52 214 40 748 Wait 151 | . 16 1 33 . . . 101 Move 1985 | 43 517 262 352 52 212 23 524 Hop . | . . . . . . . . Pick Up 50 | 6 12 3 19 . 1 . 9 Fast Attach 34 | 6 8 . 7 . . 1 12 Attach 21 | . 4 . 4 . . 1 12 Detach 9 | . 3 . 4 . . . 2 Swap 18 | . . . 10 . . 1 7 Drop 39 | . 7 3 14 . 1 . 14 Fire 244 | . 54 27 83 . . 14 66 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick 2 | . . . 2 . . . . Crush 3 | . 3 . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 8) 812 | -10/Materials | Discovered new exit (range 9) 838 | -10/Materials | Core integrity fell below 50% 884 | -10/Materials | Lost 3 parts (1n2w) 1074 | -10/Materials | Entered Mines 1179 | -10/Mines | Identified exit to Materials 1245 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1273 | -10/Mines | Core integrity fell below 20% 1333 | -10/Mines | Learned Materials security intel 1399 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1546 | -10/Mines | Learned location of Storage (-9) 1554 | -10/Mines | Entered Materials 1554 | -9/Materials | Evolved 2 slots: Utility x2 1805 | -9/Materials | Discovered new exit (range 16) 1933 | -9/Materials | Destroyed 11 combat bots 2429 | -9/Materials | Discovered new exit (range 15) 2560 | -9/Materials | Entered Mines 2584 | -9/Mines | Discovered new exit (range 10) 2647 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2647 | -9/Mines | Discovered new exit (range 5) 2654 | -9/Mines | Entered Exiles 2698 | -9/Exiles | Met 8R-AWN 2730 | -9/Exiles | Met EX-HEX 2784 | -9/Exiles | Met EX-BIN 2806 | -9/Exiles | Aligned with FarCom system 2807 | -9/Exiles | Given EX-Vault access code 2849 | -9/Exiles | Opened EX-Vault 2866 | -9/Exiles | Found Superbattery 2901 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2951 | -9/Exiles | Met EX-DEC 3012 | -9/Exiles | Discovered new exit (range 14) 3038 | -9/Exiles | Left Exiles lab with Superbattery 3038 | -9/Exiles | Entered Mines 3075 | -8/Mines | Core integrity fell below 50% 3093 | -8/Mines | Lost 3 parts (1p1n1u) 3094 | -8/Mines | Discovered new exit (range 15) 3121 | -8/Mines | Entered Materials 3121 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3971 | -8/Materials | Destroyed 15 combat bots 4011 | -8/Materials | Lost 7 parts (1p3n1u2w) 4032 | -8/Materials | Core integrity fell below 50% 4044 | -8/Materials | Core integrity fell below 20% 4089 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04049_ Dropped Terrain Scan Processor. 04050_ Dropped Lrg. Storage Unit. 04051_ Acquired 33 matter. 04054_ K-01 Serf collects debris. 04054_ U-05 Engineer builds a Wall. 04055_ U-05 Engineer lays Concrete. 04058_ Acquired Lgt. Assault Rifle. 04059_ U-05 Engineer lays Concrete. 04061_ The unstable cave ceiling collapses. 04061_ Particle Gun crushed. 04063_ U-05 Engineer builds a Wall. 04064_ Acquired Lgt. Assault Rifle. 04065_ Destroyed Particle Gun. 04066_ U-05 Engineer builds a Wall. 04070_ G-47 Trooper destroyed. 04070_ U-05 Engineer lays Concrete. 04071_ Lgt. Assault Rifle destroyed. 04072_ U-05 Engineer builds a Wall. 04073_ Lgt. Nuclear Core destroyed. 04074_ Acquired Lgt. Assault Rifle. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????#[ | | ??????????????????????????????????????????????#[[[ | | ??????????????????????????????????????????????#= [ | | ??????????????????????????????????????????????#%=[ | | ???????????????w??????????????????????????????# ! | | ??????????????????????????????????????????????# | | ?????????????????????#????????????????????????+ | | ???????????????i????? ???????T????????????????# | | ???????????????????## #?????? ????????????????# | | ???????????#???#### ?????? ????????????????# | | ??????????## #?# ?????? #???????????????# | | ?????????? # !"! ###??? #???????????????# | | ?????????? " # "!" #??? #???????????????# | | ???????????? %" "%" # ??# #???????????????# | | ????????????? # %%== #### #?????########### | | ?????????????? *%%= ## # ####### ! + | | ??????????#????# #%#########o# % + # | | ????? ##### ?## #=#! = # ##### """ "" # | | ????? #"" g# * [%= # #???# """ """ # | | ???? ! # =%! * # #???# """ """ # | | ???????? %%/#% g @ # #???# """ """ # | | ????????????###" !!##+######## #???# """ """ # | | ???????# " !! != * #???# #### | | ???????# ## !# ##########???###########??? | | ???????# ???## #############?????????????????? | | ???????###???????##??????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 2265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 24 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Use The Force root@ Challenges ------------ None Game ------ Seed LayeredRecyclingCloak Manual? 0 Play Time 00:43:13 Cumulative 43.4 hours Start 2020.05.18 @ 16:40:08 End 2020.05.18 @ 18:49:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 57 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 32 Gallery% 41 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d9c2729-ea98-4ddf-85eb-068c3ef130da