Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.15 @ 00:43:56 Player: Beef Result: Destroyed by X-57 Shotgunner with Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (77) 385 Value Destroyed (2291) 2291 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (45) 45 TOTAL SCORE: 5161 Bonus ------- Follower Combat Kills 45 Cogmind --------- Core Integrity 0/700 Matter 113/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (500) Ox9 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (15) --- Light Nuclear Core Improved Deuterium Engine Micro Nuclear Core System Restoration Module Mini Assault Cannon Mini Assault Cannon Improved Datajack Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg VSS Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Improved Weapon Shielding > --- WEAPON ----------- Plasma Cannon Katana > --- INVENTORY -------- Backup Power I Light Nuclear Core Improved Deuterium Engine Micro Nuclear Core Carbon-fiber Leg Flexi-carbon Leg Backup Propulsion I Gravmag System Improved Heat Sink System Restoration Module Heavy Machine Gun Grenade Launcher Improved Datajack [Rating: 45] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Signal Interpreter Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 115 | 7 13 31 22 42 Power 14 | 2 1 5 2 4 Engine 13 | 2 1 5 2 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 52 | 2 5 17 10 18 Treads . | . . . . . Leg 46 | 2 5 16 10 13 Wheel 1 | . . 1 . . Hover 5 | . . . . 5 Flight . | . . . . . Utility 25 | 1 3 1 7 13 Device 9 | . . . 3 6 Storage 3 | 1 1 1 . . Processor 5 | . 1 . 3 1 Hackware 3 | . . . . 3 Protection 5 | . 1 . 1 3 Artifact . | . . . . . Weapon 24 | 2 4 8 3 7 Energy Gun 12 | 2 3 7 . . Energy Cannon 1 | . . . . 1 Ballistic Gun 6 | . 1 1 2 2 Ballistic Cannon 3 | . . . . 3 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 2 1 1 Parts Lost 60 | . 4 12 7 37 Power 7 | . . 3 . 4 Propulsion 29 | . 2 5 4 18 Utility 11 | . . . 1 10 Weapon 13 | . 2 4 2 5 Highest Loss Streak 17 | . 1 11 4 17 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 98 91 98 87 Engine 9 | . 14 9 9 5 Leg 30 | . 27 37 35 24 Device 4 | . . . 7 7 Storage 9 | . 13 11 9 7 Processor 12 | . 13 11 17 8 Hackware 3 | . . . . 12 Energy Gun 10 | . 18 17 9 . Ballistic Gun 6 | . 9 2 7 4 Slashing Weapon 2 | . . . 1 5 Naked Turns . | . . . . . Heaviest Build 43 | 13 14 34 37 43 Greatest Support 66 | 20 20 43 61 66 Greatest Overweight (x) 12 | 1 1 3 1 12 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 12 | 7 7 9 15 15 Most Carried 15 | 3 8 12 15 15 Average Carried 10 | 1 7 7 13 12 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 3 8 12 15 8 Class Distribution -------------------- 43% | Mutant 39% | Scavenger-Mutant 17% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1396 | 270 249 310 284 283 Remotely . | . . . . . Salvage Created 2882 | 14 438 690 958 782 Parts 173 | 3 30 48 39 53 Haulers Intercepted 4 | . . 2 2 . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 55 | . 12 12 14 17 Melee 7 | . . . . 7 Guns 39 | . 11 12 14 2 Cannons 6 | . . . . 6 AOE 2 | . . . . 2 Classes Destroyed 15 | 1 4 3 3 4 Worker 8 | . 3 1 2 2 Builder 1 | . . . . 1 Tunneler 1 | 1 . . . . Hauler 4 | . . 2 2 . Recycler 4 | . 1 . 3 . Mechanic 1 | . . . . 1 Operator 2 | . . . 1 1 Watcher 1 | . . . 1 . Swarmer 12 | . 6 . 5 1 Grunt 22 | . 6 7 3 6 Duelist 1 | . . 1 . . Sentry 10 | . . 4 4 2 Specialist 4 | . . . . 4 Hunter 4 | . . . 2 2 Programmer 2 | . . . . 2 Best Kill Streak 10 | 1 6 3 6 10 Combat Bots Only 7 | . 3 3 3 7 Max Kills in Single Turn 3 | 1 2 1 1 3 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 744 | . 91 138 102 413 Missed 210 | . 20 27 23 140 Damage Taken 7302 | . 724 1478 1074 4026 Core 1203 | . 109 308 85 701 Absorbed by Shields . | . . . . . Redirected to Shielding 112 | . . . . 112 Regen/Repaired (Parts) 165 | . . 66 99 . Core Remaining (%) 65 | 100 56 23 84 . Volleys Fired 222 | 1 63 63 51 44 Largest 2 | 2 2 2 2 2 Hottest 128 | 90 105 112 112 128 Shots Fired 376 | 2 115 102 98 59 Gun 329 | 2 115 102 98 12 Cannon 46 | . . . . 46 Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 113 | . 31 29 21 32 Thermal 262 | 2 84 73 77 26 Explosive 1 | . . . . 1 Electromagnetic . | . . . . . Robot Hit Streak 15 | 1 10 15 9 9 Robot Miss Streak 5 | . 5 4 5 2 Penetration Max . | . . . . . Secondary Targets 5 | . 2 . 3 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 263 | 1 60 67 68 67 Core Hits 119 | 1 22 27 34 35 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 16 | . 3 2 4 7 Burn 8 | . 3 1 4 . Destroy 1 | . . 1 . . Sever 7 | . . . . 7 Melee Attacks 62 | . . . 5 57 Impact . | . . . . . Slashing 62 | . . . 5 57 Piercing . | . . . . . Sneak Attacks 5 | . . . . 5 Combat Hostiles 1 | . . . . 1 Follow-up Attacks . | . . . . . Damage Inflicted 5327 | 11 800 847 1198 2471 Guns 3040 | 11 796 847 1170 216 Cannons 683 | . . . . 683 Explosions 364 | . . . . 364 Melee 1236 | . . . 28 1208 Ramming 4 | . 4 . . . Kinetic 1141 | . 241 227 301 372 Thermal 2582 | 11 555 620 869 527 Explosive 364 | . . . . 364 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 1236 | . . . 28 1208 Piercing . | . . . . . Highest Corruption 5 | . . 2 . 5 Average Corruption 2 | . . 2 . 2 Corruption Purged 4 | . . . . 4 Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Matter Fused 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 108 | . . . . 108 Projectiles 2 | . . . . 2 Explosions 53 | . . . . 53 Melee 53 | . . . . 53 Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 4 | . 3 . 1 . Kicked 4 | . 3 . 1 . Crushed . | . . . . . Highest Temperature 508 | 30 508 204 400 486 Average Temperature 110 | 18 153 57 100 125 Received Heat Transfer 2115 | . 243 612 414 846 Effects 13 | . 8 . 3 2 Shutdowns 5 | . 3 . 1 1 Energy Bleed 1 | . . . 1 . Interference 3 | . 3 . . . Matter Decay 1 | . 1 . . . Short Circuit 3 | . 1 . 1 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 14 | . 4 1 7 2 Heat Transferred 6467 | 25 1599 1512 2331 1000 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 335 | 5 198 223 335 170 Initial 73 | . 3 . 55 73 Average 100 | . 87 64 178 69 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 88 | 100 100 99 58 100 Level 1 11 | . . . 41 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 20 | . 3 . 6 11 Investigation 6 | . 2 . 1 3 Extermination 2 | . . . . 2 Reinforcement 6 | . 1 . 1 4 Assault . | . . . . . Garrison 6 | . . . 4 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . . 3 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . 3 1 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 97 | . 19 16 25 37 Peak Tracking Total 12 | . 4 6 6 12 Tactical Retreats 7 | . . 3 1 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 7 | . 1 3 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . 2 . . 1 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 26 | . 7 4 8 7 Terminals 16 | . 5 2 4 5 Fabricators 1 | . . . . 1 Repair Stations 3 | . 1 1 1 . Recycling Units 2 | . 1 . 1 . Scanalyzers 2 | . . 1 1 . Garrison Access 2 | . . . 1 1 Total Hacks 68 | . 13 8 23 24 Successful 36 | . 5 6 12 13 Failed 32 | . 8 2 11 11 Catastrophic 7 | . 2 . 4 1 Database Lockouts . | . . . . . Manual 38 | . 5 4 14 15 Terminals 44 | . 11 5 13 15 Fabricators 4 | . . . . 4 Repair Stations 5 | . 1 2 2 . Recycling Units 3 | . 1 . 2 . Scanalyzers 5 | . . 1 4 . Garrison Access 7 | . . . 2 5 Terminal Hacks 14 | . 3 2 3 6 Part Schematic 5 | . 1 1 2 1 Prototype ID Bank 2 | . . 1 . 1 Branch Access Points 1 | . 1 . . . Terminal Index 1 | . . . . 1 Alert Level 1 | . 1 . . . Locate Traps 1 | . . . . 1 Recall Investigation 2 | . . . 1 1 Recall Reinforcements 1 | . . . . 1 Fabricator Hacks 3 | . . . . 3 Network Status 1 | . . . . 1 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 4 | . . 2 2 . Scan Component 2 | . . 1 1 . Repair 2 | . . 1 1 . Recycling Unit Hacks 2 | . 1 . 1 . Report Inventory 2 | . 1 . 1 . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 1 2 2 4 Terminals 4 | . . 2 1 1 Botnet 4 | . . 2 1 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Mechanics 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 4 | . . . 1 3 Broadcast 2 | . . . 1 1 Reprogram 1 | . . . . 1 Watchers 1 | . . . . 1 Data Cores Recovered 2 | . . . 1 1 Used . | . . . . . Hacking Detections 25 | . 6 4 8 7 Full Trace Events 3 | . 1 . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 7 | . 1 1 4 1 Parts Built 1 | . . . . 1 Authchips . | . . . . . Time 73 | . . . . 73 Total Part Build Rating 3 | . . . . 3 Parts Repaired 2 | . . 1 1 . Time 58 | . . 26 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled 1 | . . . . 1 Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 48 | . . . . 48 Highest-Rated Ally 16 | . . . . 16 Total Orders . | . . . . . Ally Attacks 23 | . . . . 23 Total Damage 244 | . . . . 244 Kills 2 | . . . . 2 Allies Corrupted 1 | . . . . 1 Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3771 | 73 947 642 981 1128 Spaces Moved 2062 | 48 606 325 596 487 Core 19 | 9 . 4 . 6 Treads . | . . . . . Legs 2024 | 39 606 317 596 466 Wheels 4 | . . 4 . . Hover 15 | . . . . 15 Flight . | . . . . . Fastest Speed 50 | 50 120 80 120 105 Average Speed 124 | 113 120 120 122 135 Slowest Speed 650 | 120 190 200 190 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 37 | 4 85 33 53 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 19 | . . . 4 15 Terrain Destroyed 35 | . . . 4 31 Melee 16 | . . . 4 12 Projectile 5 | . . . . 5 AOE 14 | . . . . 14 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2794 | 61 705 473 742 813 Wait 228 | 4 10 36 34 144 Move 2058 | 47 605 324 595 487 Hop . | . . . . . Pick Up 58 | 2 7 10 19 20 Fast Attach 42 | 6 2 19 2 13 Attach 43 | . 4 6 10 23 Detach 8 | . . . 2 6 Swap 30 | 1 7 6 10 6 Drop 37 | . 4 9 13 11 Fire 222 | 1 63 63 51 44 Melee 62 | . . . 5 57 Ram . | . . . . . Kick 4 | . 3 . 1 . Crush . | . . . . . Escape Stasis 2 | . . . . 2 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min / *Sub) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 10) 366 | -10/Materials | Identified exit to Materials 639 | -10/Materials | Discovered exit to Materials (range 15) 828 | -10/Materials | Discovered exit to Materials (range 12) 863 | -10/Materials | Identified exit to Mines 874 | -10/Materials | Derelicts attacked the area 992 | -10/Materials | Discovered new exit (range 5) 1001 | -10/Materials | Identified exit to Subcaves 1021 | -10/Materials | Entered another Materials area 1021 | -9/Materials | Evolved 2 slots: Propulsion x2 1057 | -9/Materials | Repaired Aluminum Leg 1187 | -9/Materials | Core integrity fell below 50% 1220 | -9/Materials | Lost 11 parts (3p4n4w) 1653 | -9/Materials | Discovered new exit (range 10) 1662 | -9/Materials | Identified exit to Materials 1663 | -9/Materials | Entered another Materials area 1663 | -8/Materials | Evolved 2 slots: Utility x2 1701 | -8/Materials | Repaired Imp. Aluminum Leg 1725 | -8/Materials | Build established: Scavenger-Mutant 1843 | -8/Materials | Garrison activated, responded to threat 1946 | -8/Materials | Garrison activated, responded to threat 2088 | -8/Materials | Discovered new exit (range 16) 2114 | -8/Materials | Identified exit to Factory 2223 | -8/Materials | Lost 4 parts (2n2w) 2459 | -8/Materials | Discovered exit to Factory (range 11) 2641 | -8/Materials | Build established: Mutant 2644 | -8/Materials | Entered Factory 2644 | -7/Factory | Evolved 2 slots: Utility x2 2857 | -7/Factory | Fabricated Hacking Suite (x1) 2977 | -7/Factory | Build established: Hacker-Mutant 3268 | -7/Factory | Cargo convoy interrupted 3401 | -7/Factory | Core integrity fell below 50% 3464 | -7/Factory | Lost 17 parts (2p8n5u2w) 3625 | -7/Factory | Garrison activated, responded to threat 3639 | -7/Factory | Core integrity fell below 20% 3679 | -7/Factory | Destroyed 7 combat bots 3679 | -7/Factory | Lost 16 parts (1p8n4u3w) 3765 | -7/Factory | Crushed by falling debris 3772 | -7/Factory | Destroyed by X-57 Shotgunner with Shotgun Last Messages --------------- 03713_ The unstable cave ceiling collapses. 03713_ K-01 Serf collects debris. 03713_ R-06 Scavenger collects Lgt. Ion Engine. 03714_ K-01 Serf collects debris. 03714_ U-05 Engineer lays Concrete. 03717_ K-01 Serf collects debris. 03725_ >> BROADCAST: Garrison Access F001 dispatching Garrison squad: G-47 Trooper. 03727_ K-01 Serf collects debris. 03731_ >> BROADCAST: Garrison Access F001 dispatching Reinforcement squad: 2x X-57 Shotgunner. 03731_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 03735_ The unstable cave ceiling collapses. 03765_ Crushed by falling debris. 03765_ Adv. Terrain Scan Processor destroyed. 03765_ System corrupted by crushing effect (+3). 03765_ Imp. Deuterium Engine destroyed. 03765_ System corrupted by crushing effect (+2). 03765_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ???????????# """ #? 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""" """ ! # #??????????? | | """ """ + #??????????? | | # #??????????? | | # + ????????? | | ########+############### # # ????????? | | ## #??????# # #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 55 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Structural Scanner | -10/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Hacking Suite | -8/Materials | Hacked Lgt. Armor Plating | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed System Shield | -8/Materials | Hacked Cloaking Device | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectionPowerFirepult Manual? 0 Play Time 00:34:06 Cumulative 52.5 hours Start 2024.07.14 @ 23:48:02 End 2024.07.15 @ 00:43:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 49 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99e6a65a-aaba-43c6-a337-e2e77f68cb7c