Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.23 @ 22:17:42 Player: Slind Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (69) 345 Value Destroyed (2056) 2056 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (697) 697 TOTAL SCORE: 4858 Bonus ------- High Alert Combat Kills 72 Follower Combat Kills 25 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 211/300 Energy 84/100 System Corruption 0% Temperature Cool (18) Movement Core (350) Ox6 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Flight Unit > --- UTILITY (3) ------ Large Storage Unit Launcher Guidance Computer > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (15) --- Improved Ion Engine VTOL Module Small Storage Unit Decoy Drone Bay (16/16) Heavy Assault Rifle Assault Cannon Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Rocket Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Light Treads Improved Flight Unit Small Storage Unit Terrain Scanner Hardened Light Armor Plating Decoy Drone Bay Grenade Launcher Grenade Launcher Rocket Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Launcher Guidance Computer Protection Hardened Light Armor Plating Weapon Grenade Launcher Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 39 | 6 9 1 13 . 2 8 Power 3 | 1 1 1 . . . . Engine 2 | 1 1 . . . . . Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 11 | 2 1 . 3 . . 5 Treads 7 | 2 1 . 3 . . 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 4 | . . . . . . 4 Utility 8 | 1 2 . 4 . 1 . Device 2 | . . . 2 . . . Storage 2 | 1 1 . . . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 3 | . 1 . 2 . . . Artifact . | . . . . . . . Weapon 17 | 2 5 . 6 . 1 3 Energy Gun 3 | 1 2 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 1 . 2 . . . Ballistic Cannon 1 | . . . 1 . . . Launcher 8 | . 2 . 3 . . 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 19 | . 2 . 6 . . 11 Power 2 | . . . 1 . . 1 Propulsion 8 | . 1 . 1 . . 6 Utility 3 | . . . 2 . . 1 Weapon 6 | . 1 . 2 . . 3 Highest Loss Streak 11 | . 1 . 2 . . 11 To Critical Strikes . | . . . . . . . Average Backups 10 | 1 5 11 11 12 12 12 Power 1 | . 1 2 1 1 1 1 Propulsion 2 | . . . 2 5 5 4 Utility 2 | . 1 3 4 2 2 2 Weapon 3 | . 2 6 3 4 4 4 Tool/Special . | . . . . . . . Unused Backups 5 | . 1 . 2 . . 2 Power 2 | . . . 1 . . 1 Propulsion . | . . . . . . . Utility 1 | . . . . . . 1 Weapon 2 | . 1 . 1 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 94 100 93 100 100 94 Engine 9 | . 13 7 4 11 11 9 Core 2 | . . 6 6 . . . Treads 29 | . 25 28 30 33 33 29 Device 3 | . . . 8 11 4 . Storage 12 | . 14 14 11 11 11 11 Processor 2 | . . . . . 6 11 Protection 11 | . 12 14 10 11 11 9 Energy Gun 2 | . 8 . . . . . Ballistic Gun 4 | . 11 . 6 . . . Ballistic Cannon 1 | . . . . 11 4 . Launcher 13 | . 8 28 14 11 11 11 Slashing Weapon 2 | . . . . . 6 10 Peak Build Rating 26 | 6 9 12 26 17 20 20 Average Rating 14 | 3 7 10 20 17 18 19 On Entrance 11 | . 6 8 12 17 17 20 Naked Turns . | . . . . . . . Heaviest Build 40 | 12 32 32 40 40 40 36 Greatest Support 63 | 40 40 40 63 63 63 63 Greatest Overweight (x) 7 | . 1 . 1 . . 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 Most Carried 15 | 5 10 14 15 13 15 14 Average Carried 10 | 1 5 12 12 13 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 14 | 1 10 13 13 13 14 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 1785 | 260 412 153 907 . 53 . Remotely . | . . . . . . . Salvage Created 1689 | . 670 78 866 . . 75 Parts 111 | . 42 3 60 . . 6 Haulers Intercepted 2 | . 1 . 1 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 50 | . 15 3 30 . . 2 Guns 15 | . 11 . 4 . . . Cannons 2 | . . . 2 . . . AOE 33 | . 4 3 24 . . 2 Classes Destroyed 11 | . 5 . 5 . . 1 Worker 2 | . . . 2 . . . Builder 5 | . 2 . 3 . . . Hauler 2 | . 1 . 1 . . . Recycler 1 | . . . 1 . . . Operator 3 | . 2 . 1 . . . Watcher 6 | . 2 . 4 . . . Swarmer 7 | . . . 7 . . . Grunt 32 | . 15 3 14 . . . Brawler 1 | . . . 1 . . . Sentry 8 | . . . 8 . . . Z-Technician 1 | . . . . . . 1 Z-Light 2 | . . . . . . 2 Best Kill Streak 7 | . 3 2 7 . . 3 Combat Bots Only 6 | . 3 2 6 . . 2 Max Kills in Single Turn 3 | . 2 2 3 . . 1 Gunslinging 1 | . 1 . . . . . Exploded 3 | . 2 2 3 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 249 | . 81 8 109 . . 51 Missed 88 | . 27 4 44 . . 13 Hits 161 | . 54 4 65 . . 38 Projectile 161 | . 54 4 65 . . 38 Critical Strikes 3 | . . 1 2 . . . Damage Taken 3470 | . 682 85 1029 . . 1674 Core 547 | . 112 18 79 . . 338 Absorbed by Shields . | . . . . . . . Redirected to Shielding 26 | . 23 3 . . . . Regen/Repaired (Parts) 280 | . 57 . 139 . 84 . Core Remaining (%) 74 | 100 . 48 . . . . Volleys Fired 188 | . 82 6 96 . . 4 Largest 2 | . 2 2 2 . . 1 Hottest 130 | . 130 60 130 . . 33 Shots Fired 267 | . 146 7 110 . . 4 Gun 187 | . 135 . 52 . . . Cannon 4 | . . . 4 . . . Launcher 76 | . 11 7 54 . . 4 Special . | . . . . . . . Kinetic 136 | . 98 . 38 . . . Thermal 55 | . 37 . 18 . . . Explosive 76 | . 11 7 54 . . 4 Electromagnetic . | . . . . . . . Robot Hit Streak 10 | . 10 5 7 . . . Robot Miss Streak 5 | . 4 1 5 . . . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 149 | . 92 5 52 . . . Core Hits 123 | . 33 5 76 . . 9 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . 2 . . . . . Burn 2 | . 2 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5430 | . 1623 247 2799 . . 761 Guns 1737 | . 1259 . 478 . . . Cannons 72 | . . . 72 . . . Explosions 3621 | . 364 247 2249 . . 761 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1240 | . 846 . 394 . . . Thermal 1077 | . 413 . 214 . . 450 Explosive 3113 | . 364 247 2191 . . 311 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . 1 1 1 . Average Corruption 1 | . . . 1 1 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . 3 1 1 . Matter Fused 2 | . . . 1 . 1 . Heat Flow Errors 2 | . . . 2 . . . Data Loss (minor) 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 381 | . . 27 85 . . 269 Projectiles . | . . . . . . . Explosions 381 | . . 27 85 . . 269 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 507 | . 21 24 62 . . 400 Shots 5 | . 1 1 2 . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 423 | . 293 9 423 . . 42 Average Temperature 71 | . 63 6 83 . . 20 Received Heat Transfer 1161 | . 366 54 399 . . 342 Effects 3 | . . . 3 . . . Shutdowns 1 | . . . 1 . . . Energy Bleed 1 | . . . 1 . . . Short Circuit 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 2 . 1 . . . Heat Transferred 1567 | . 1147 . 420 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Maximum Alert Level 3 | . . . 3 1 . . Low Security (%) 81 | 100 100 100 50 . . . Level 1 8 | . . . 21 100 . . Level 2 8 | . . . 23 . . . Level 3 1 | . . . 4 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 720 | . 165 64 720 276 . . Initial 276 | . . 53 15 276 . . Average 140 | . 57 12 301 275 . . Influence Increases 1925 | . 530 137 1258 . . . Destroy 0b10 Robot/C 980 | . 300 80 600 . . . Destroy 0b10 Robot/NC 95 | . 35 . 60 . . . Destroy Leader 266 | . 86 20 160 . . . Allied During Kill 1 | . . 1 . . . . Successful Hack 31 | . 9 . 22 . . . Disable Machine 195 | . 30 . 165 . . . Destroy Structure 357 | . 70 36 251 . . . Influence Decreases 1925 | . 392 235 589 443 266 . Entered New Map 809 | . . 85 25 433 266 . Time Decay 1026 | . 372 130 514 10 . . Lost Part 70 | . 20 . 50 . . . Lost Ally 20 | . . 20 . . . . Squads Dispatched 8 | . 5 . 3 . . . Investigation 4 | . 3 . 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . 1 . . . Assault 1 | . . . 1 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 5 | . 1 . 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 74 | . 29 4 38 . . 3 Peak Tracking Total 7 | . 5 2 7 . . 3 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . 4 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled 14 | . 2 . 11 . . 1 Max in Single Turn 2 | . 1 . 2 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 16 | . 6 1 8 . 1 . Terminals 7 | . 4 . 3 . . . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 2 . . . Recycling Units 3 | . 1 . 2 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 55 | . 24 1 24 . 6 . Successful 36 | . 14 1 15 . 6 . Failed 19 | . 10 . 9 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 26 | . 9 . 9 . 8 . Terminals 30 | . 18 . 12 . . . Fabricators . | . . . . . . . Repair Stations 8 | . 3 . 5 . . . Recycling Units 7 | . 3 . 4 . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 17 | . 7 1 3 . 6 . Record 3 | . 2 . 1 . . . Part Schematic 6 | . . . . . 6 . Open Door 1 | . . 1 . . . . Locate Traps 3 | . 2 . 1 . . . Disarm Traps 1 | . 1 . . . . . Maintenance Status 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . 2 . 4 . . . Scan Component 3 | . 1 . 2 . . . Repair 3 | . 1 . 2 . . . Recycling Unit Hacks 4 | . 1 . 3 . . . Report Inventory 3 | . 1 . 2 . . . Retrieve Matter 1 | . . . 1 . . . Scanalyzer 3 | . . . 3 . . . Insert Component 2 | . . . 2 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 4 . 2 . . . Terminals 6 | . 4 . 2 . . . Botnet 6 | . 4 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 7 | . 3 . 4 . . . Full Trace Events 5 | . 3 . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 21 | . . . 1 . 20 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 1 . 2 . . . Time 84 | . 26 . 58 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 7 | . . 3 . . 4 . Largest Group 4 | . . 3 . . 4 1 Highest-Rated Group 154 | . . 40 . . 154 38 Highest-Rated Ally 39 | . . 16 . . 39 38 Total Orders . | . . . . . . . Ally Attacks 9 | . . 9 . . . . Total Damage 104 | . . 104 . . . . Kills 1 | . . 1 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Active Infowar (turns) 2147 | . . . 1275 20 852 . Sensors 1214 | . . . 1214 . . . Terrain 933 | . . . 61 20 852 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 6714 | 70 1821 849 1647 20 2009 298 Spaces Moved 3634 | 39 846 508 814 13 1245 169 Core 12 | 10 . . . . . 2 Treads 3622 | 29 846 508 814 13 1245 167 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 Average Speed 163 | 131 173 160 161 160 160 167 Slowest Speed 400 | 160 240 160 240 160 160 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 55 | 3 91 85 79 12 89 30 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 436 | . 83 55 285 . . 13 Melee . | . . . . . . . Projectile 1 | . . . 1 . . . AOE 435 | . 83 55 284 . . 13 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 4139 | 58 1053 537 1036 12 1262 181 Wait 206 | 7 93 19 74 . 13 . Move 3628 | 38 845 507 813 12 1244 169 Hop . | . . . . . . . Pick Up 48 | 7 16 3 20 . 2 . Fast Attach . | . . . . . . . Attach 26 | 6 4 . 10 . . 6 Detach . | . . . . . . . Swap 28 | . 10 1 13 . 2 2 Drop 15 | . 3 1 10 . 1 . Fire 188 | . 82 6 96 . . 4 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 599 | -10/Materials | Discovered new exit (range 16) 1332 | -10/Materials | Discovered new exit (range 14) 1375 | -10/Materials | Discovered new exit (range 16) 1650 | -10/Materials | Discovered new exit (range 3) 1795 | -10/Materials | Repaired Ion Engine 1892 | -10/Materials | Entered Mines 2044 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2048 | -10/Mines | Found Prototype Device 2202 | -10/Mines | Found the Drone Emporium 2209 | -10/Mines | Found Prototype Device 2400 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2438 | -10/Mines | Learned Materials garrison access intel 2592 | -10/Mines | Discovered new exit (range 14) 2697 | -10/Mines | Core integrity fell below 50% 2719 | -10/Mines | Lost 3 allies 2741 | -10/Mines | Entered Materials 2741 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3089 | -9/Materials | Identified Exp. Sensor Array 3089 | -9/Materials | Identified Decoy Drone Bay 3656 | -9/Materials | Discovered new exit (range 4) 3857 | -9/Materials | Repaired Rocket Launcher 4051 | -9/Materials | Discovered new exit (range 13) 4281 | -9/Materials | Discovered new exit (range 13) 4341 | -9/Materials | First assault squad dispatched 4362 | -9/Materials | Repaired Lgt. Treads 4388 | -9/Materials | Entered Mines 4401 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4404 | -9/Mines | Learned location of Storage (-9) 4404 | -9/Mines | Discovered new exit (range 10) 4408 | -9/Mines | Entered Zion 4483 | -7/Zion | System corruption cleaned by Quarantine Array 4602 | -7/Zion | Learned Factory stockpile data 4741 | -7/Zion | Met Imprinter 4770 | -7/Zion | Imprinted 4773 | -7/Zion | Declared Zion's savior 5551 | -7/Zion | Learned 8 Factory zone layouts 6081 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6099 | -7/Zion | Given the Hacking Drone Bay 6371 | -7/Zion | Opened final containment barrier to the Deep Caves 6401 | -7/Zion | Discovered new exit (range 3) 6401 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6417 | -7/Zion | Entered Deep Caves 6417 | -7/Deep Caves | Accompanied by 4 allies 6419 | -7/Deep Caves | Met 5H-AD0 6625 | -7/Deep Caves | Z-Facility disabled 6659 | -7/Deep Caves | Attacked by Z-Imprinter 6688 | -7/Deep Caves | Core integrity fell below 50% 6710 | -7/Deep Caves | Core integrity fell below 20% 6715 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 06676_ Destroyed Lgt. Ion Engine. 06676_ Destroyed Hover Unit. 06676_ W2-K01(o) destroyed. 06676_ Hrd. Light Armor Plating destroyed. 06676_ Destroyed Hrd. Light Armor Plating. 06676_ Ion Engine destroyed. 06676_ Destroyed Ion Engine. 06676_ Lgt. Treads destroyed. 06676_ Destroyed Lgt. Treads. 06676_ Imp. Treads destroyed. 06676_ Destroyed Imp. Treads. 06676_ Rocket Launcher destroyed. 06676_ Destroyed Rocket Launcher. 06681_ Lgt. Treads destroyed. 06684_ VTOL Module destroyed. 06685_ Identified Imp. Flight Unit. 06687_ VTOL Module destroyed. 06691_ Rocket Launcher destroyed. 06705_ Lgt. Treads destroyed. 06715_ Mni. Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????? ? | | ???????????????????????????????? #? | | ?????????????????????????????? #? | | ???????????????????????????? ## | | ?????????????????????????? # | | ????????????????????????? | | ????????????????????????" | | ???????????????????????? | | ????????????????????????" =! | | ???????????????????????" !% " | | ?????????????????????? # | | ???????????????????"" ? | | ?????????????????? # | | ???????????????? !# | | ?????????????? = # | | ????????????? # | | ???????????? ## | | ???????????? ## | | ??????????? # | | ??????????? I # | | ?????????? ## | | ?????????? ##? | | ?????????? #?? | | ????????? #? | | ????????? # | | ???????? @ # | | ???????? ## | | ???????? #? | | ???????? #? | | ???????? # | | ????????? # | | ????????? | | ?????????? | | ?????????? ? | | ?????????? ??? | | ??????????? ????? | | ??????????? ;;### ???????? | | ???????????? ;;####??## ?????????? | | ???????????? ;###???????##???????????? | | ?????????????? ######??????????????????????? | | ????????????????#####????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 50 Launcher Accuracy 20 Recoil Reduction 3 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Arc Thrower | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Spear | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Point Defense System | -7/Zion | Archive Energy Well | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Great Axe | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Ion Engine | 5% | -10/Materials Rocket Launcher | 55% | -9/Materials Lgt. Treads | 22% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Adventurer Quantum Hacking Significant Disruption Signs Are For Wimps The One True Hacker Challenges ------------ None Game ------ Seed AuthchipTransmissionInjector Manual? 0 Play Time 00:50:25 Cumulative 5.5 hours Start 2025.05.23 @ 21:27:14 End 2025.05.23 @ 22:17:42 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 10 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f55ab2a2-165d-4edc-83a8-f6f370034906