Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.16 @ 21:05:01 Player: Decinym Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (62) 310 Value Destroyed (2232) 2232 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (988) 988 TOTAL SCORE: 6470 Bonus ------- High Alert Combat Kills 370 Follower Combat Kills 238 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -120 Cogmind --------- Core Integrity 339/550 Matter 300/300 Energy 257/265 System Corruption 5% Temperature Cool (45) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Improved Weapon Cycler Hardlight Generator > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (20) --- Micro Fission Core Light Treads Light Treads Light Treads Light Treads Improved Treads Improved Transmission Jammer Light Armor Plating Reflective Plating Advanced Shield Generator Wave Gun Advanced Beam Cannon Advanced Plasma Cannon Gauss Rifle Gauss Rifle Rocket Launcher Mini Grenade Launcher Spear Stasis Trap (100%) Stasis Trap (100%) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Improved Weapon Cycler Hardlight Generator > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Micro Fission Core Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Transmission Jammer Reflective Plating Advanced Shield Generator Wave Gun Advanced Beam Cannon Advanced Plasma Cannon Gauss Rifle Gauss Rifle Rocket Launcher Mini Grenade Launcher Spear Stasis Trap Stasis Trap [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . . . 3 . . Weapon . | . . . . . . . . Parts Attached 83 | . 11 12 1 2 14 22 21 Power 8 | . 1 1 . . 1 3 2 Engine 8 | . 1 1 . . 1 3 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 24 | . 4 4 . . 3 6 7 Treads 10 | . . 3 . . . . 7 Leg 7 | . 4 1 . . 1 1 . Wheel 7 | . . . . . 2 5 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 22 | . 2 2 . . 5 9 4 Device 13 | . 1 1 . . 3 5 3 Storage 3 | . 1 . . . . 1 1 Processor 3 | . . . . . 2 1 . Hackware . | . . . . . . . . Protection 3 | . . 1 . . . 2 . Artifact . | . . . . . . . . Weapon 29 | . 4 5 1 2 5 4 8 Energy Gun 3 | . 1 . . 1 . . 1 Energy Cannon 8 | . . . . . 1 2 5 Ballistic Gun 11 | . 3 4 . 1 2 1 . Ballistic Cannon . | . . . . . . . . Launcher 5 | . . 1 1 . 2 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 2 | . . . . . . . 2 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . 2 Parts Lost 18 | . . 8 . . 1 9 . Power 3 | . . 1 . . . 2 . Propulsion 7 | . . 3 . . 1 3 . Utility 4 | . . 1 . . . 3 . Weapon 4 | . . 3 . . . 1 . Highest Loss Streak 7 | . . 7 . . 1 4 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 97 98 80 98 89 98 99 Engine 11 | . 14 13 14 14 9 8 9 Treads 12 | . . 17 28 28 13 . 22 Leg 6 | . 28 10 . . 2 1 . Wheel 8 | . . . . . 10 24 4 Device 17 | . 11 10 14 14 21 21 26 Storage 11 | . 14 14 14 14 9 9 9 Processor 3 | . . . . . 5 9 3 Protection 2 | . . 2 . . . 5 5 Energy Gun 3 | . 12 . . 12 9 . . Energy Cannon 7 | . . . . . 3 15 16 Ballistic Gun 9 | . 15 28 8 12 4 2 . Naked Turns . | . . . . . . . . Heaviest Build 66 | 13 29 28 28 31 36 65 66 Greatest Support 60 | 20 20 40 40 40 40 36 60 Greatest Overweight (x) 2 | . 1 1 . . 2 2 1 Average Overweight (x) . | . . . . . 1 1 . Largest Inventory Capacity 20 | . 15 15 15 15 15 20 20 Average Capacity 16 | . 10 15 15 15 15 18 20 Most Carried 20 | . 13 14 10 12 15 20 20 Average Carried 13 | . 9 10 9 11 12 16 19 Final Capacity 20 | 8 15 15 15 15 15 20 20 Final Carried 20 | 6 13 8 9 12 15 20 20 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Matter Collected 1286 | 171 165 156 27 68 69 423 207 Remotely . | . . . . . . . . Salvage Created 2269 | . 451 109 . 75 154 822 658 Parts 108 | . 18 2 . 1 10 42 35 Haulers Intercepted 5 | . 1 . . . . . 4 Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 55 | . 7 8 . 3 7 21 9 Guns 19 | . 7 5 . 1 1 5 . Cannons 20 | . . . . . 1 11 8 AOE 15 | . . 3 . 2 5 5 . Classes Destroyed 11 | . 4 1 . 1 3 2 . Worker 1 | . . . . . 1 . . Hauler 5 | . 1 . . . . . 4 Recycler 2 | . 2 . . . . . . Watcher 1 | . . . . . 1 . . Swarmer 18 | . 2 3 . . 3 10 . Grunt 19 | . 5 2 . 2 3 2 5 Brawler 5 | . . . . 1 . 4 . Duelist 1 | . . . . . . 1 . Sentry 7 | . . . . . 1 2 4 Hunter 2 | . . . . . . 2 . Assembled 3 | . . 3 . . . . . Thug 1 | . . . . . . 1 . Best Kill Streak 5 | . 4 4 . 3 4 5 4 Combat Bots Only 5 | . 2 4 . 3 3 5 3 Max Kills in Single Turn 3 | . 1 1 . 1 3 3 1 Gunslinging . | . . . . . . . . Exploded 3 | . . 1 . 1 2 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Damage Taken 3071 | . 423 854 11 107 328 890 458 Core 445 | . 65 161 . 8 33 99 79 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 53 | 100 . . . 6 . . . Volleys Fired 188 | . 40 22 1 8 10 69 38 Largest 2 | . 2 2 1 2 2 2 2 Hottest 136 | . 80 40 30 85 133 133 136 Shots Fired 345 | . 80 40 1 14 15 117 78 Gun 150 | . 80 37 . 11 7 15 . Cannon 180 | . . . . . 3 99 78 Launcher 15 | . . 3 1 3 5 3 . Special . | . . . . . . . . Kinetic 79 | . 26 37 . 6 2 8 . Thermal 231 | . 34 . . 5 8 106 78 Explosive 15 | . . 3 1 3 5 3 . Electromagnetic 20 | . 20 . . . . . . Robot Hit Streak 12 | . 12 6 . 6 7 8 6 Robot Miss Streak 6 | . 4 3 . 2 6 5 4 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 211 | . 54 27 . 11 13 65 41 Core Hits 118 | . 19 19 . 9 18 36 17 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . . . 1 Meltdown 1 | . . . . . . . 1 Melee Attacks 4 | . . . . . . . 4 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 4 | . . . . . . . 4 Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4746 | . 587 498 . 330 745 1684 902 Guns 1220 | . 587 215 . 146 72 200 . Cannons 2104 | . . . . . 61 1148 895 Explosions 1404 | . . 272 . 184 612 336 . Melee . | . . . . . . . . Ramming 18 | . . 11 . . . . 7 Kinetic 602 | . 155 215 . 63 14 155 . Thermal 2562 | . 272 . . 83 119 1193 895 Explosive 1404 | . . 272 . 184 612 336 . Electromagnetic 160 | . 160 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . 3 3 3 . . 5 Average Corruption 3 | . . 3 3 3 . . 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 34 | . . 15 9 8 . . 2 Message Errors 8 | . . 3 3 2 . . . Matter Fused 7 | . . 1 3 3 . . . Heat Flow Errors 2 | . . . 1 1 . . . Energy Discharges 7 | . . 7 . . . . . Data Loss (minor) 2 | . . 1 1 . . . . Data Loss (major) 3 | . . 1 1 1 . . . Misfires 3 | . . . . 1 . . 2 Alerts 1 | . . 1 . . . . . Weapon Failures 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 59 | . . 38 . 4 10 7 . Projectiles 7 | . . . . . . 7 . Explosions 52 | . . 38 . 4 10 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 161 | . . 23 . 40 88 7 3 Shots 8 | . . 1 . 2 4 1 . Rammed 3 | . . 2 . . . . 1 Targets Rammed 3 | . . 2 . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 246 | . 246 . 76 139 72 162 179 Average Temperature 55 | . 85 . 44 73 42 36 48 Received Heat Transfer 851 | . 147 45 20 . 108 315 216 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . 1 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 7 | . 1 . . . 1 1 4 Heat Transferred 4553 | . 695 . . 105 181 1981 1591 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Peak Influence 1161 | . 226 90 . 86 279 1161 781 Initial 565 | . . 26 . . 33 181 565 Average 412 | . 86 25 . 76 162 791 676 Maximum Alert Level 4 | . 1 . . . 1 4 3 Low Security (%) 46 | . 89 100 . 100 52 3 . Level 1 8 | . 10 . . . 47 14 . Level 2 14 | . . . . . . 14 52 Level 3 23 | . . . . . . 46 47 Level 4 7 | . . . . . . 21 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 . . . 1 . 5 Investigation 2 | . . . . . . . 2 Extermination . | . . . . . . . . Reinforcement 4 | . 1 . . . 1 . 2 Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Distress Signals 2 | . 1 . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 112 | . 19 23 4 3 11 29 23 Peak Tracking Total 13 | . 4 13 9 3 5 12 7 Tactical Retreats 3 | . 1 2 . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Traps Triggered 9 | . 2 . . . . 5 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 2 | . . . . 2 2 2 2 Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Machines Disabled 10 | . 1 . 1 . 1 5 2 Max in Single Turn 1 | . 1 . 1 . 1 1 1 Garrison Access 1 | . . . . . . . 1 Garrison Relay 3 | . . . . . . 3 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Machines Accessed 11 | . 2 . 2 . 1 3 3 Terminals 8 | . 2 . . . . 3 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 24 | . 5 . 2 . 1 7 9 Successful 11 | . 2 . 2 . 1 1 5 Failed 13 | . 3 . . . . 6 4 Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 12 | . 4 . 1 . . . 7 Terminals 21 | . 5 . . . . 7 9 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 9 | . 2 . 2 . . 1 4 Record 1 | . . . 1 . . . . Prototype ID Bank 1 | . . . . . . . 1 Terminal Index 1 | . 1 . . . . . . Hauler Manifests 1 | . . . . . . . 1 Zone Layout 3 | . 1 . . . . . 2 Garrison Registry 1 | . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 1 | . . . . . . . 1 Terminals 1 | . . . . . . . 1 Assimilate 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 2 . . . . 2 3 Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 10 | . . . . . . 10 . Machine Destruction 10 | . . . . . . 10 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . . . 3 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Total Allies 4 | . . 1 . . . 3 . Largest Group 3 | . . 1 . . . 3 . Highest-Rated Group 87 | . . 31 . . . 87 . Highest-Rated Ally 31 | . . 31 . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 39 | . . 2 . . . 37 . Total Damage 804 | . . 22 . . . 782 . Kills 10 | . . . . . . 10 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Turns Passed 5220 | . 759 1010 449 316 276 1537 873 Spaces Moved 2973 | 1 420 537 279 179 183 1032 342 Core . | . . . . . . . . Treads 1083 | . . 360 279 179 9 . 256 Legs 598 | 1 420 177 . . . . . Wheels 1292 | . . . . . 174 1032 86 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 90 | 120 120 160 160 160 105 90 105 Average Speed 144 | 120 143 173 160 160 121 107 204 Slowest Speed 240 | 120 190 240 160 160 160 130 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 51 | 2 74 98 60 37 25 80 36 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 4 | . . . . . . 2 2 Terrain Destroyed 101 | . . 32 7 23 32 5 2 Melee 2 | . . . . . . . 2 Projectile 1 | . . . . . . 1 . AOE 98 | . . 32 7 23 32 4 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Total 3575 | . 504 578 282 195 219 1346 451 Wait 127 | . 19 1 . 3 1 87 16 Move 2965 | . 419 536 278 178 183 1029 342 Hop . | . . . . . . . . Pick Up 48 | . 6 3 . 4 4 23 8 Fast Attach 29 | . 4 2 . . 8 8 7 Attach 23 | . . 8 1 1 2 8 3 Detach 4 | . . . 2 . 2 . . Swap 31 | . 7 2 . 1 4 6 11 Drop 56 | . 9 2 . . 5 19 21 Fire 188 | . 40 22 1 8 10 69 38 Melee 4 | . . . . . . . 4 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush 2 | . . 2 . . . . . Escape Stasis 40 | . . . . . . 40 . Rewire 57 | . . . . . . 57 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 4) 527 | -10/Materials | Discovered new exit (range 12) 633 | -10/Materials | Build established: Scavenger-Mutant 699 | -10/Materials | Discovered new exit (range 4) 760 | -10/Materials | Entered Mines 859 | -10/Mines | Learned Materials garrison access intel 891 | -10/Mines | Received a Mining Laser from a helpful Derelict 1051 | -10/Mines | Assembled infested the area 1106 | -10/Mines | Core integrity fell below 50% 1149 | -10/Mines | Lost 7 parts (1p2n1u3w) 1209 | -10/Mines | Learned 2 Materials zone layouts 1394 | -10/Mines | Build established: Mutant 1419 | -10/Mines | Core integrity fell below 20% 1623 | -10/Mines | Discovered new exit (range 5) 1737 | -10/Mines | Discovered new exit (range 8) 1762 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1764 | -10/Mines | Discovered new exit (range 5) 1770 | -10/Mines | Entered Exiles 1809 | -10/Exiles | Met 8R-AWN 1836 | -10/Exiles | Met EX-HEX 1882 | -10/Exiles | Met EX-BIN 1903 | -10/Exiles | Aligned with FarCom system 1905 | -10/Exiles | Given EX-Vault access code 1947 | -10/Exiles | Opened EX-Vault 1981 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2034 | -10/Exiles | Met EX-DEC 2042 | -10/Exiles | Learned location of Zion (-6) 2180 | -10/Exiles | Attacked by the Exiles 2206 | -10/Exiles | Discovered new exit (range 10) 2219 | -10/Exiles | Entered Mines 2339 | -9/Mines | Found a hidden stash of uninstalled traps 2522 | -9/Mines | Discovered new exit (range 7) 2535 | -9/Mines | Entered Materials 2535 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2537 | -8/Materials | Loaded intel: 1 garrison access location 2811 | -8/Materials | Identified exit to Garrison 2811 | -8/Materials | Entered Garrison 2858 | -8/Garrison | Triggered checkpoint 2886 | -8/Garrison | Garrison Relay disabled 2978 | -8/Garrison | Lost 4 parts (1p2n1w) 3300 | -8/Garrison | Triggered checkpoint 3417 | -8/Garrison | Build established: Scavenger-Mutant 3441 | -8/Garrison | Garrison Relay disabled 3464 | -8/Garrison | Lost 4 parts (1p1n2u) 3485 | -8/Garrison | Discovered new exit (range 92) 3485 | -8/Garrison | Discovered new exit (range 75) 3485 | -8/Garrison | Discovered new exit (range 14) 3485 | -8/Garrison | Discovered new exit (range 91) 3824 | -8/Garrison | Garrison Relay disabled 4090 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4206 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4348 | -8/Garrison | Entered Materials 4838 | -8/Materials | Discovered new exit (range 5) 5221 | -8/Materials | Self-destructed Last Messages --------------- 05207_ Connecting with Terminal... >>Manifests Retrieving manifest data... Found 2 haulers: A-02 Transporter 1x Com. Matter Pod 2x Lrg. Matter Pod 3x Deuterium Engine A-02 Transporter 3x Imp. VTOL Module >>Prototypes Downloading prototype IDs... Prc. Grenade Launcher Hvy. Particle Gun 05209_ Triggered Alarm Trap. 05209_ An alarm sounds. 05209_ ALERT: Alarm triggered, dispatching investigation squad. 05219_ G-47 Trooper destroyed. 05219_ ALERT: Garrison Access compromised, dispatching assault squad. 05219_ Garrison Access disabled. 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""" """ #???????????????? | | ????????????????? ?? #???????????????? | | ???????????????? ? ???#???????????????? | | ???????????????##k###??##### ???????????????????? | | ???????????????? ??????????##???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Weapon Cycling 20 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevAnalysisBlade Manual? 0 Play Time 00:33:34 Cumulative 335.5 hours Start 2023.05.15 @ 18:27:51 End 2023.05.16 @ 21:05:01 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 356 Rogue 356 Adventurer 0 Explorer 0 Win Type - Total 28 Types 16/3/3/1/2/0/3/0/0 Lore% 86 Gallery% 86 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd4764c3-eecb-4b70-bc17-f8a8b615e48a