Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.06 @ 17:44:00 Player: Gaunah Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (27) 135 Value Destroyed (966) 966 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4361 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 98/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- Ripper > --- INVENTORY (5) ---- Improved Medium Armor Plating Hacking Suite Particle Gun Plasma Cannon Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Particle Charger Improved Light Armor Plating System Shield > --- WEAPON ----------- Field Laser Plasma Cannon Plasma Cannon Maul > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Light Nuclear Core Medium Storage Unit Light Armor Plating Hacking Suite Supersonic Drone Bay Medium Laser Medium Laser Particle Gun Heavy Plasma Cannon Grenade Launcher Grenade Launcher [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Flight Unit Makeshift Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility 3 | . . . . . 2 1 . Weapon 2 | . . . . . 2 . . Parts Attached 65 | 8 3 . 3 8 21 5 17 Power 9 | 1 . . . 1 2 1 4 Engine 6 | 1 . . . 1 1 1 2 Core 3 | . . . . . 1 . 2 Reactor . | . . . . . . . . Propulsion 9 | 2 . . . 2 . 1 4 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 8 | 2 . . . 2 . 1 3 Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 25 | 3 . . 3 3 11 1 4 Device 11 | 2 . . 3 2 1 1 2 Storage 4 | 1 . . . . 2 . 1 Processor 2 | . . . . . 2 . . Hackware 1 | . . . . . 1 . . Protection 7 | . . . . 1 5 . 1 Artifact . | . . . . . . . . Weapon 22 | 2 3 . . 2 8 2 5 Energy Gun 11 | 1 2 . . 1 7 . . Energy Cannon 5 | . 1 . . . . 2 2 Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . 1 . . 2 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 26 | . . . . 3 3 . 20 Power 4 | . . . . . . . 4 Propulsion 8 | . . . . 2 . . 6 Utility 7 | . . . . 1 1 . 5 Weapon 7 | . . . . . 2 . 5 Highest Loss Streak 10 | . . . . 2 1 . 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 100 100 100 95 98 90 70 Engine 8 | . 14 14 14 14 5 3 5 Core 1 | . . . . . 3 3 . Wheel 20 | . 28 28 28 23 18 19 14 Device 8 | . 14 14 14 13 6 1 5 Storage 9 | . 14 14 14 14 9 7 5 Processor 3 | . . . . . 9 7 4 Hackware 1 | . . . . . 2 7 . Protection 4 | . . . . . 8 7 7 Energy Gun 13 | . 16 14 14 14 29 22 4 Energy Cannon 9 | . 6 14 14 14 2 . 11 Impact Weapon 3 | . . . . . 2 7 5 Naked Turns 62 | . . . . . . . 62 Heaviest Build 58 | 15 16 16 16 18 43 56 58 Greatest Support 38 | 26 26 26 26 26 26 38 38 Greatest Overweight (x) 15 | . . . . 1 1 1 15 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 Average Capacity 11 | 7 8 8 8 8 11 15 13 Most Carried 15 | 3 8 8 8 8 11 13 15 Average Carried 9 | 1 6 8 7 7 8 10 11 Final Capacity 15 | 8 8 8 8 8 15 15 5 Final Carried 12 | 3 8 8 8 8 9 12 5 Class Distribution -------------------- 58% | Mutant 15% | Skirmisher 14% | Tank 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Tank | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Matter Collected 879 | 126 . 62 . 232 145 48 266 Remotely . | . . . . . . . . Salvage Created 1992 | 32 . 30 . 338 383 99 1110 Parts 37 | 5 . . . 14 10 3 5 Haulers Intercepted 2 | . . . . . 2 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 5 Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 21 | . . 1 . 7 5 1 7 Melee 3 | . . . . . . . 3 Guns 7 | . . . . 1 5 1 . Cannons 10 | . . 1 . 6 . . 3 Classes Destroyed 9 | 1 . 1 . 1 2 2 2 Builder 1 | . . . . 1 . . . Tunneler 2 | 2 . . . . . . . Hauler 2 | . . . . . 2 . . Watcher 1 | . . . . . . 1 . Grunt 16 | . . 1 . 7 4 . 4 Brawler 2 | . . . . . . . 2 Duelist 1 | . . . . . 1 . . Sentry 1 | . . . . . . 1 . Programmer 1 | . . . . . . . 1 Best Kill Streak 5 | 1 . 1 . 5 3 1 3 Combat Bots Only 4 | . . 1 . 4 3 1 3 Max Kills in Single Turn 1 | 1 . 1 . 1 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Low Damage Taken 3197 | . 12 122 . 409 419 64 2171 Core 944 | . . 44 . 101 95 5 699 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 43 | . . . . . 43 . . Core Remaining (%) 74 | 100 . . . 42 82 . . Volleys Fired 73 | 5 . 7 . 23 21 2 15 Largest 4 | 2 . 2 . 2 4 3 3 Hottest 228 | 60 . 110 . 110 228 178 223 Shots Fired 175 | 10 . 14 . 43 63 5 40 Gun 113 | 10 . 7 . 20 61 5 10 Cannon 58 | . . 7 . 23 2 . 26 Launcher 4 | . . . . . . . 4 Special . | . . . . . . . . Kinetic 5 | 5 . . . . . . . Thermal 161 | . . 14 . 43 63 5 36 Explosive 4 | . . . . . . . 4 Electromagnetic 5 | 5 . . . . . . . Robot Hit Streak 12 | 3 . 4 . 8 8 7 12 Robot Miss Streak 3 | 2 . 2 . 2 3 . 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 138 | 5 . 8 . 23 44 6 52 Core Hits 50 | 2 . 2 . 9 19 3 15 Critical Kills 2 | . . . . . . . 2 Critical Parts Destroyed 6 | . . . . . . . 6 Critical Strikes 19 | . . 1 . 4 6 . 8 Burn 11 | . . 1 . 4 6 . . Smash 8 | . . . . . . . 8 Melee Attacks 28 | . . . . . 2 1 25 Impact 28 | . . . . . 2 1 25 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3400 | 82 . 137 . 426 602 128 2025 Guns 1072 | 82 . 49 . 150 585 78 128 Cannons 993 | . . 88 . 276 17 . 612 Explosions 53 | . . . . . . . 53 Melee 1282 | . . . . . . 50 1232 Ramming . | . . . . . . . . Kinetic 41 | 41 . . . . . . . Thermal 1983 | . . 137 . 426 602 78 740 Explosive 53 | . . . . . . . 53 Electromagnetic 41 | 41 . . . . . . . Impact 1282 | . . . . . . 50 1232 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 14 | . . . . . . 1 14 Average Corruption 8 | . . . . . . 1 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 42 | . . . . . . . 42 Message Errors 16 | . . . . . . . 16 Matter Fused 13 | . . . . . . . 13 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 6 | . . . . . . . 6 Data Loss (minor) 3 | . . . . . . . 3 Data Loss (major) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 711 | . . . . . . 28 683 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 711 | . . . . . . 28 683 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 367 | . . 354 . 357 367 171 326 Average Temperature 170 | . . 169 . 188 180 101 150 Received Heat Transfer 1023 | . 6 72 . 225 171 18 531 Effects 14 | . . . . 4 9 . 1 Shutdowns 1 | . . . . 1 . . . Energy Bleed 3 | . . . . . 3 . . Interference 6 | . . . . 1 5 . . Short Circuit 2 | . . . . . 1 . 1 Damage (minor) 2 | . . . . 2 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . . . . 3 1 Impact Corruptions 25 | . . . . . . 1 24 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 13 | . . . . 3 5 2 3 Heat Transferred 5305 | . . 407 . 1332 2072 185 1309 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Peak Influence 169 | 10 21 87 . 65 169 100 . Initial 25 | . 6 7 . . 25 3 . Average 45 | 3 6 45 . 49 68 47 . Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 1 | . . . . . 1 . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 1 | . . . . . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 52 | . 5 5 . 6 13 3 20 Peak Tracking Total 14 | . 3 3 . 3 4 1 14 Tactical Retreats 6 | . . 2 . . . 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Traps Triggered 1 | . . . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Machines Accessed 18 | . 7 . . . 5 5 1 Terminals 11 | . 5 . . . 4 2 . Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . Recycling Units 4 | . 1 . . . . 3 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 43 | . 12 . . . 17 13 1 Successful 23 | . 8 . . . 9 5 1 Failed 20 | . 4 . . . 8 8 . Catastrophic 3 | . 1 . . . 2 . . Database Lockouts . | . . . . . . . . Manual 25 | . 6 . 1 . 12 6 . Terminals 27 | . 10 . . . 11 6 . Fabricators . | . . . . . . . . Repair Stations 7 | . 1 . . . 6 . . Recycling Units 8 | . 1 . . . . 7 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . 4 . . . 4 . 1 Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . . . . . 1 Alert Level 1 | . . . . . 1 . . Locate Traps 3 | . 1 . . . 2 . . Hauler Manifests 1 | . . . . . 1 . . Zone Layout 2 | . 2 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . 1 . . . 3 . . Scan Component 3 | . 1 . . . 2 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 6 | . 1 . . . . 5 . Process 1 | . . . . . . 1 . Report Inventory 3 | . 1 . . . . 2 . Retrieve Matter 2 | . . . . . . 2 . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . 2 . . . 2 . . Terminals 4 | . 2 . . . 2 . . Assimilate 1 | . . . . . 1 . . Botnet 3 | . 2 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 4 . . . 5 3 . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 32 | . . . . . 32 . . Parts Recycled . | . . . . . . . . Recycled Matter 12 | . . . . . . 12 . Retrieved Matter 12 | . . . . . . 12 . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Low Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 146 | . . . . . . . 146 Highest-Rated Ally 146 | . . . . . . . 146 Total Orders 2 | . . . . 2 . . . EXPLORE 2 | . . . . 2 . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 3 Drone Launches 2 | . . . . 2 . . . Drone Recoveries 1 | . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Turns Passed 3816 | 73 319 104 521 494 518 451 1336 Spaces Moved 2902 | 51 313 84 567 167 336 401 983 Core 282 | 5 . . . . . . 277 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 2596 | 46 313 84 567 167 336 401 682 Hover . | . . . . . . . . Flight 24 | . . . . . . . 24 Fastest Speed 50 | 50 90 90 90 90 90 105 50 Average Speed 103 | 85 90 90 90 95 104 105 117 Slowest Speed 800 | 90 90 90 90 115 105 105 800 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 3 48 19 91 96 36 9 83 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . . . . 3 Spaces Dug 1 | . . . . . 1 . . Terrain Destroyed 14 | . . . . . 1 . 13 Melee 1 | . . . . . 1 . . Projectile 2 | . . . . . . . 2 AOE 11 | . . . . . . . 11 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Total 3500 | 67 350 98 579 455 449 423 1079 Wait 384 | . 24 6 . 256 60 10 28 Move 2895 | 50 312 83 566 166 335 400 983 Hop . | . . . . . . . . Pick Up 32 | 3 8 1 3 1 6 4 6 Fast Attach 19 | 7 . . 1 2 3 1 5 Attach 21 | 1 . . 1 1 7 1 10 Detach 2 | 1 . . 1 . . . . Swap 25 | . 3 . 1 5 11 3 2 Drop 19 | . 3 1 4 1 4 1 5 Fire 73 | 5 . 7 . 23 21 2 15 Melee 28 | . . . . . 2 1 25 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . 2 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 15) 74 | -11/Junkyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 12) 297 | -10/Materials | Discovered new exit (range 19) 316 | -10/Materials | Build established: Mutant 393 | -10/Materials | Entered Mines 475 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 476 | -10/Mines | Discovered new exit (range 5) 497 | -10/Mines | Entered Exiles 510 | -10/Exiles | Discovered new exit (range 15) 523 | -10/Exiles | Met 8R-AWN 550 | -10/Exiles | Met EX-HEX 596 | -10/Exiles | Met EX-BIN 616 | -10/Exiles | Aligned with FarCom system 617 | -10/Exiles | Given EX-Vault access code 739 | -10/Exiles | Opened EX-Vault 744 | -10/Exiles | Found Prototype Device 745 | -10/Exiles | Identified Supersonic Drone Bay 751 | -10/Exiles | Found Prototype Processor 780 | -10/Exiles | Warned to stay clear of 0b10 Research branches 808 | -10/Exiles | Met EX-DEC 839 | -10/Exiles | Visited The Gauntlet 1009 | -10/Exiles | Discovered new exit (range 12) 1018 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1018 | -10/Exiles | Entered Mines 1111 | -9/Mines | Discovered new exit (range 9) 1202 | -9/Mines | Discovered new exit (range 34) 1216 | -9/Mines | Excavation squad dispatched 1216 | -9/Mines | A large section of the Mines collapsed 1458 | -9/Mines | Core integrity fell below 50% 1512 | -9/Mines | Entered Materials 1512 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1806 | -8/Materials | Discovered new exit (range 11) 1951 | -8/Materials | Discovered new exit (range 16) 2017 | -8/Materials | Repaired Particle Gun 2030 | -8/Materials | Entered Factory 2030 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2446 | -7/Factory | Discovered new exit (range 9) 2481 | -7/Factory | Entered Lower Caves 2665 | -7/Lower Caves | Build established: Gunner 2805 | -7/Lower Caves | Learned location of 2 exits from Factory 2883 | -7/Lower Caves | Learned Factory machine intel 3050 | -7/Lower Caves | Build established: Tank 3300 | -7/Lower Caves | System corruption reached 10% 3374 | -7/Lower Caves | Lost 10 parts (1p5n3u1w) 3487 | -7/Lower Caves | Spotted B-75 Beast 3536 | -7/Lower Caves | Released all parts (5) 3551 | -7/Lower Caves | Learned Factory terminal intel 3559 | -7/Lower Caves | Lost 6 parts (2p4w) 3617 | -7/Lower Caves | Build established: Mutant 3783 | -7/Lower Caves | Core integrity fell below 50% 3801 | -7/Lower Caves | Core integrity fell below 20% 3815 | -7/Lower Caves | Attracted the attention of an 0b10 base 3817 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03786_ H6OX DCQA XTZY#=R9VH:O1/4KJVR 03786_ Penetrated by Slug. 03787_ G-47 Trooper misfires. 03791_ Penetrated by Slug. 03794_ Searching scrap... 03794_ Found Mak. Flight Unit. 03794_ Found 35 Matter. 03794_ Deuterium Engine destroyed. 03795_ Acquired 3 matter. 03795_ Penetrated by Slug. 03796_ Acquired Mak. Flight Unit. A strange signal echoes through the caves. 03799_ Searching scrap... 03799_ Found Ripper. 03799_ Found 23 Matter. 03800_ Acquired 10 matter. 03800_ Acquired Ripper. 03812_ Mak. Flight Unit destroyed. 03814_ Slug penetrates Wall. 03816_ Slug penetrates Abandoned Machinery. 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"" | | ?????????????????## """" ## #????#++++## | | ??????????????????# "" ### ???? ??? | | ??????????????????# #?# ??? ???? | | ??????????????????# ? #####??????? | | ??????????????????###############??????????? | | ????????????????????????????????????????????#? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 59 Targeting Accuracy 6 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderCloakingCarapace Manual? 0 Play Time 01:29:02 Cumulative 34.2 hours Start 2024.01.05 @ 22:57:25 End 2024.01.06 @ 17:44:00 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5bcc1153-8836-4d84-ac5a-5686987af45c