Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.23 @ 15:27:52 Player: Finestep Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (202) 1010 Value Destroyed (6044) 6044 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1319) 1319 TOTAL SCORE: 11853 Bonus ------- High Alert Combat Kills 1541 Friendly Fire -222 Cogmind --------- Core Integrity 0/850 Matter 254/300 Energy 98/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Micro Nuclear Core Autogun Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Targeting Computer Improved Light Armor Plating EM Shield Long-range Tractor Beam > --- WEAPON ----------- Advanced Beam Cannon Gauss Cannon > --- INVENTORY -------- Micro Nuclear Core Light Treads Light Treads Advanced Treads Large Battery High-capacity Matter Pod Advanced Sensor Array Advanced Terrain Scan Processor Improved EM Pulse Cannon Plasma Cannon Flak Gun Flak Gun Flak Gun Flak Gun Flak Gun Advanced Assault Cannon Advanced Assault Cannon Bore Cannon Advanced EMP Blaster Advanced EMP Blaster Missile Launcher Great Axe [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Arc Projector Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . . 1 . 1 Utility 6 | . . . . . 3 2 1 Weapon . | . . . . . . . . Parts Attached 176 | 7 14 6 1 7 51 70 20 Power 10 | 1 2 . . 2 2 3 . Engine 8 | 1 2 . . 2 1 2 . Core 2 | . . . . . 1 1 . Reactor . | . . . . . . . . Propulsion 34 | 2 . . . 3 11 12 6 Treads 21 | 2 . . . 3 9 2 5 Leg 1 | . . . . . . 1 . Wheel 12 | . . . . . 2 9 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 42 | 2 2 . 1 . 9 22 6 Device 19 | . . . . . 3 12 4 Storage 10 | 2 2 . 1 . 1 3 1 Processor 4 | . . . . . 2 1 1 Hackware 1 | . . . . . . 1 . Protection 8 | . . . . . 3 5 . Artifact . | . . . . . . . . Weapon 90 | 2 10 6 . 2 29 33 8 Energy Gun 13 | . . . . 1 9 3 . Energy Cannon 12 | . . . . . 1 9 2 Ballistic Gun 24 | 2 8 4 . . 7 3 . Ballistic Cannon 20 | . . . . 1 5 11 3 Launcher 20 | . 2 2 . . 6 7 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . Parts Lost 54 | . 2 . . 4 5 22 21 Power 5 | . 1 . . 1 . 2 1 Propulsion 15 | . . . . 2 3 3 7 Utility 18 | . . . . . . 11 7 Weapon 16 | . 1 . . 1 2 6 6 Highest Loss Streak 21 | . 1 . . 3 4 9 21 Average Slot Usage (%) 97 | . 98 100 100 99 97 95 91 Engine 9 | . 13 14 14 13 7 5 5 Treads 20 | . 28 28 28 27 21 11 13 Wheel 4 | . . . . . 5 9 11 Device 3 | . . . . . . 9 12 Storage 26 | . 28 28 28 28 27 24 19 Processor 5 | . . . . . 11 6 9 Protection 4 | . . . . . 4 8 5 Energy Gun 2 | . . . . . 9 1 . Energy Cannon 2 | . . . . . . 6 5 Ballistic Gun 10 | . 27 28 28 16 5 . . Ballistic Cannon 3 | . . . . 10 2 5 5 Naked Turns 3 | . . . . . . . 3 Heaviest Build 99 | 14 42 42 58 64 91 99 99 Greatest Support 63 | 40 40 40 40 40 63 44 62 Greatest Overweight (x) 25 | . 1 1 1 3 7 25 2 Average Overweight (x) 2 | . . . 1 1 4 4 1 Largest Inventory Capacity 24 | 8 16 16 18 18 24 24 24 Average Capacity 20 | 6 13 16 17 18 24 24 23 Most Carried 24 | 4 16 16 17 18 24 24 24 Average Carried 19 | 1 9 15 16 17 23 23 22 Final Capacity 24 | 8 16 16 18 18 24 24 4 Final Carried 24 | 4 16 16 16 18 24 24 3 Class Distribution -------------------- 57% | Hauler-Mutant 37% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Matter Collected 4531 | 286 594 186 96 226 1272 1567 304 Remotely 437 | . . . . . . 189 248 Salvage Created 8134 | 100 714 145 . 312 2204 4260 399 Parts 390 | 3 43 7 . 25 117 176 19 Haulers Intercepted 13 | . 2 . . . 6 5 . Recyclers Shooed 11 | . 2 2 . . 2 5 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 128 | . 15 5 . 10 35 52 11 Guns 36 | . 11 . . 4 21 . . Cannons 51 | . . . . 6 6 29 10 AOE 30 | . 4 5 . . 8 12 1 Classes Destroyed 17 | 1 4 . . 3 7 2 . Worker 11 | . . . . . 2 8 1 Builder 8 | . . . . . 2 6 . Tunneler 2 | . . . . . 1 1 . Hauler 13 | . 2 . . . 6 5 . Recycler 26 | 1 2 1 . 2 4 16 . Mechanic 2 | . . . . . . 1 1 Operator 2 | . . . . . 2 . . Watcher 9 | . 3 . . . 3 3 . Swarmer 27 | . 6 5 . 4 4 . 8 Grunt 63 | . 9 . . 3 20 29 2 Brawler 5 | . . . . 1 . 4 . Duelist 5 | . . . . 1 2 1 1 Protector 1 | . . . . . 1 . . Sentry 13 | . . . . . 6 7 . Demolisher 4 | . . . . 1 . 3 . Hunter 7 | . . . . . 2 5 . Programmer 3 | . . . . . . 3 . Thug 1 | . . 1 . . . . . Best Kill Streak 15 | 1 4 5 . 4 15 12 4 Combat Bots Only 12 | . 3 5 . 4 12 9 4 Max Kills in Single Turn 3 | 1 2 3 . 1 2 3 1 Gunslinging . | . . . . . . . . Exploded 3 | . 2 3 . . 2 2 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Damage Taken 10438 | . 520 88 . 296 2307 4080 3147 Core 1613 | . 102 6 . 52 207 393 853 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 60 | 100 . . . 36 62 43 . Volleys Fired 544 | 4 93 17 . 23 166 205 36 Largest 2 | 2 2 2 . 2 2 2 2 Hottest 138 | 40 40 45 . 65 111 138 137 Shots Fired 980 | 8 179 30 . 45 314 339 65 Gun 498 | 8 176 27 . 25 250 12 . Cannon 439 | . . . . 20 52 306 61 Launcher 43 | . 3 3 . . 12 21 4 Special . | . . . . . . . . Kinetic 637 | 8 176 27 . 44 196 153 33 Thermal 147 | . . . . . . 119 28 Explosive 22 | . 3 3 . . 12 2 2 Electromagnetic 174 | . . . . 1 106 65 2 Robot Hit Streak 23 | 4 17 11 . 10 19 23 7 Robot Miss Streak 9 | . 4 3 . 2 3 9 3 Penetration Max . | . . . . . . . . Secondary Targets 5 | . . . . . 5 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 700 | 4 116 19 . 29 238 253 41 Core Hits 366 | 2 40 11 . 14 123 149 27 Critical Hits 33 | . . . . 1 4 24 4 Critical Kills 11 | . . . . 1 4 5 1 Critical Parts Destroyed 20 | . . . . . . 17 3 Melee Attacks 7 | . . . . . 7 . . Impact . | . . . . . . . . Slashing 7 | . . . . . 7 . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 17787 | 36 1485 537 . 539 4751 8754 1685 Guns 4094 | 36 1223 209 . 209 2315 102 . Cannons 7357 | . . . . 330 611 5579 837 Explosions 6174 | . 262 328 . . 1668 3068 848 Melee 153 | . . . . . 153 . . Ramming 9 | . . . . . 4 5 . Kinetic 7017 | 36 1223 209 . 539 2022 2632 356 Thermal 3518 | . . . . . 565 2472 481 Explosive 2306 | . 262 328 . . 1103 101 512 Electromagnetic 4784 | . . . . . 904 3544 336 Impact . | . . . . . . . . Slashing 153 | . . . . . 153 . . Piercing . | . . . . . . . . Highest Corruption 13 | . 1 1 1 1 . 13 11 Average Corruption 6 | . 1 1 1 1 . 11 9 Corruption Purged . | . . . . . . . . Effects 143 | . 1 3 2 1 . 135 1 Message Errors 30 | . 1 . 1 1 . 27 . Matter Fused 15 | . . . . . . 15 . Heat Flow Errors 12 | . . . . . . 12 . Energy Discharges 5 | . . . 1 . . 4 . Parts Rejected 3 | . . . . . . 3 . Data Loss (minor) 8 | . . 1 . . . 6 1 Data Loss (major) 5 | . . . . . . 5 . Misfires 5 | . . . . . . 5 . Alerts 6 | . . . . . . 6 . Misdirections 12 | . . . . . . 12 . Targeting Errors 31 | . . 1 . . . 30 . Weapon Failures 11 | . . 1 . . . 10 . Overload Shots . | . . . . . . . . Overflow Damage 580 | . . 10 . . 240 265 65 Projectiles 120 | . . . . . 4 99 17 Explosions 458 | . . 10 . . 234 166 48 Melee 2 | . . . . . 2 . . Knockbacks 77 | . . . . 5 29 41 2 Impact . | . . . . . . . . Kinetic 69 | . . . . 5 22 40 2 Secondary 8 | . . . . . 7 1 . Self-Inflicted Damage 411 | . 53 50 . . 135 20 153 Shots 15 | . 2 2 . . 5 2 4 Rammed 3 | . . . . . 1 2 . Targets Rammed 3 | . . . . . 1 2 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 430 | . 12 4 . 122 359 430 9 Average Temperature 82 | . 6 3 . 36 91 91 3 Received Heat Transfer 2829 | . 204 . . 42 927 1212 444 Effects 3 | . . . . . 2 1 . Shutdowns 1 | . . . . . . 1 . Interference 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Robots Corrupted 13 | . . . . . 1 12 . Combat Hostiles 10 | . . . . . . 10 . Parts Fried 29 | . . . . . 8 21 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . . 2 . Heat Transferred 4953 | . . . . . 450 3585 918 Parts Sabotaged 3 | . . . . . . . 3 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . . . 1 3 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Peak Influence 1475 | 5 206 143 . 165 699 1475 734 Initial 699 | . 3 24 . . 31 275 699 Average 467 | 2 94 91 . 53 381 976 631 Maximum Alert Level 4 | . 1 . . . 2 4 3 Low Security (%) 40 | 100 98 100 . 100 17 . . Level 1 18 | . 1 . . . 40 22 . Level 2 17 | . . . . . 41 2 73 Level 3 8 | . . . . . . 23 26 Level 4 15 | . . . . . . 51 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 34 | . 3 . . . 7 19 5 Investigation 8 | . 2 . . . 2 2 2 Extermination 1 | . . . . . . 1 . Reinforcement 13 | . 1 . . . 4 7 1 Assault 8 | . . . . . 1 5 2 Garrison 4 | . . . . . . 4 . Intercept . | . . . . . . . . Construction Impeded 5 | . . . . . 1 4 . Haulers Reinforced 2 | . . . . . . 2 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Distress Signals 15 | . 2 . . 4 3 6 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 245 | . 26 6 . 12 72 97 32 Peak Tracking Total 9 | . 5 3 . 4 6 6 9 Tactical Retreats 21 | . 1 . . 1 10 8 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Traps Triggered 4 | . 2 . . . . 2 . Indirectly 2 | . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Disabled 16 | . . . . . 7 9 . Max in Single Turn 4 | . . . . . 3 4 . Garrison Access 3 | . . . . . 1 2 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Accessed 31 | . 9 1 1 . 11 6 3 Terminals 18 | . 6 . . . 7 2 3 Fabricators 3 | . . . . . . 3 . Repair Stations 2 | . 1 . . . 1 . . Recycling Units 4 | . 2 . . . 2 . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . Total Hacks 98 | . 29 1 4 . 42 13 9 Successful 55 | . 16 1 4 . 28 4 2 Failed 42 | . 12 . . . 14 9 7 Catastrophic 9 | . 2 . . . 2 4 1 Database Lockouts 1 | . 1 . . . . . . Manual 34 | . 11 . . . 18 4 1 Terminals 56 | . 18 . . . 24 5 9 Fabricators 6 | . . . . . . 6 . Repair Stations 9 | . 3 . . . 6 . . Recycling Units 14 | . 8 . . . 6 . . Scanalyzers 6 | . . . . . 6 . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 22 | . 7 1 4 . 8 1 1 Record 5 | . 1 . 4 . . . . Robot Analysis 2 | . 1 . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . 1 . . . . . Branch Access Points 2 | . 1 . . . 1 . . Terminal Index 1 | . . . . . . 1 . Unreport Threat 4 | . . . . . 3 . 1 Locate Traps 1 | . 1 . . . . . . Transport Status 2 | . 1 . . . 1 . . Hauler Manifests 2 | . 1 . . . 1 . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 8 | . 2 . . . 6 . . Scan Component 4 | . 1 . . . 3 . . Repair 4 | . 1 . . . 3 . . Recycling Unit Hacks 4 | . 2 . . . 2 . . Retrieve Components 4 | . 2 . . . 2 . . Scanalyzer 6 | . . . . . 6 . . Insert Component 3 | . . . . . 3 . . Analyze 3 | . . . . . 3 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 13 | . 5 . . . 6 1 1 Terminals 10 | . 4 . . . 4 1 1 Track 4 | . 2 . . . 2 . . Botnet 5 | . 1 . . . 2 1 1 Disrupt 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . Tunnel 3 | . 1 . . . 2 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 24 | . 7 . . . 8 6 3 Full Trace Events 5 | . 1 . . . . 2 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . Parts Built 2 | . . . . . . 2 . Matter 124 | . . . . . . 124 . Time 62 | . . . . . . 62 . Total Part Build Rating 4 | . . . . . . 4 . Parts Repaired 4 | . 1 . . . 3 . . Time 140 | . 26 . . . 114 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 19 | . 8 . . . 11 . . Parts Scanalyzed 3 | . . . . . 3 . . Part Schematics Acquired 3 | . . . . . 3 . . Parts Damaged 1 | . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 7 | . . . . . 2 5 . Machine Destruction 4 | . . . . . 2 2 . Programmers 3 | . . . . . . 3 . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 . . . . . Highest-Rated Group 31 | . . 31 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks 2 | . . 2 . . . . . Total Damage 22 | . . 22 . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Robot Analysis Total 2 | . 1 . . . 1 . . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Turns Passed 8424 | 111 1509 604 281 674 2299 2424 522 Spaces Moved 3669 | 57 736 313 155 322 807 1067 212 Core 24 | 4 . . . . . 2 18 Treads 2244 | 53 736 313 155 322 340 131 194 Legs . | . . . . . . . . Wheels 1401 | . . . . . 467 934 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 180 180 160 106 50 Average Speed 164 | 152 160 174 180 180 169 151 173 Slowest Speed 1300 | 160 180 180 180 220 190 1300 192 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 5 89 71 52 55 84 33 10 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 6 | . 1 2 1 . 2 . . Known Exits Taken 2 | . 1 . . 1 . . . Unknown Exits Taken 5 | 1 . 1 1 . 1 1 . Scrap Searched 5 | . . 1 . 4 . . . Spaces Dug 26 | . 7 6 . . 5 6 2 Terrain Destroyed 280 | . 18 23 . . 159 60 20 Melee 1 | . . . . . 1 . . Projectile 25 | . . . . . 3 11 11 AOE 254 | . 18 23 . . 155 49 9 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Total 5103 | 71 909 344 158 377 1415 1531 298 Wait 493 | . 36 1 . 14 305 112 25 Move 3662 | 56 735 312 154 321 806 1066 212 Hop . | . . . . . . . . Pick Up 116 | 4 20 3 1 7 37 40 4 Fast Attach 46 | 7 3 . . 2 11 21 2 Attach 53 | . 2 . . 4 14 20 13 Detach 3 | . . . . 1 1 1 . Swap 77 | . 9 6 1 1 26 29 5 Drop 90 | . 11 5 2 4 32 35 1 Fire 544 | 4 93 17 . 23 166 205 36 Melee 7 | . . . . . 7 . . Ram 1 | . . . . . . 1 . Kick . | . . . . . . . . Crush 2 | . . . . . 1 1 . Escape Stasis . | . . . . . . . . Rewire 9 | . . . . . 9 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 425 | -10/Materials | Central database locked down 545 | -10/Materials | Identified exit to Mines 559 | -10/Materials | Discovered new exit (range 10) 987 | -10/Materials | Discovered new exit (range 10) 1039 | -10/Materials | Repaired Lgt. Assault Rifle 1341 | -10/Materials | Discovered new exit (range 8) 1621 | -10/Materials | Entered Mines 1626 | -10/Mines | Escorted by a lone wolf Derelict 1646 | -10/Mines | Learned location of Storage (-7) 1671 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1718 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1886 | -10/Mines | Discovered new exit (range 8) 2126 | -10/Mines | Learned Materials terminal intel 2217 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2217 | -10/Mines | Discovered new exit (range 5) 2225 | -10/Mines | Entered Exiles 2270 | -10/Exiles | Met 8R-AWN 2297 | -10/Exiles | Met EX-HEX 2399 | -10/Exiles | Met EX-DEC 2430 | -10/Exiles | Learned location of Zion (-6) 2489 | -10/Exiles | Discovered new exit (range 11) 2506 | -10/Exiles | Entered Mines 2552 | -9/Mines | Assembled infested the area 2557 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2582 | -9/Mines | Identified exit to Materials 2652 | -9/Mines | Core integrity fell below 50% 2682 | -9/Mines | Lost 3 parts (1p1n1w) 2879 | -9/Mines | Learned Materials trap positions 3180 | -9/Mines | Entered Materials 3180 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3181 | -8/Materials | Loaded intel: 24 trap records 3182 | -8/Materials | Loaded intel: 12 terminal locations 3480 | -8/Materials | Build established: Hauler-Mutant 3902 | -8/Materials | Destroyed 12 combat bots 4065 | -8/Materials | Lost 4 parts (2n2w) 4173 | -8/Materials | Discovered new exit (range 3) 5244 | -8/Materials | Repaired Arm. Treads 5283 | -8/Materials | Repaired Arm. Treads 5323 | -8/Materials | Repaired Hrd. Medium Armor Plating 5393 | -8/Materials | Discovered new exit (range 10) 5479 | -8/Materials | Entered Factory 5479 | -7/Factory | Evolved 2 slots: Utility x2 5533 | -7/Factory | Assembled infested ambush trap array 5698 | -7/Factory | System corruption reached 10% 5748 | -7/Factory | Lost 5 parts (1p4u) 6138 | -7/Factory | Destroyed 9 combat bots 6636 | -7/Factory | Garrison activated, responded to threat 6818 | -7/Factory | Lost 9 parts (1p2n3u3w) 7079 | -7/Factory | First assault squad dispatched 7146 | -7/Factory | Build established: Scavenger-Mutant 7546 | -7/Factory | Build established: Hauler-Mutant 7592 | -7/Factory | Fabricated Arm. Wheel? 7751 | -7/Factory | Discovered new exit (range 12) 7794 | -7/Factory | Core integrity fell below 50% 7846 | -7/Factory | Lost 4 parts (2u2w) 7903 | -7/Factory | Entered another Factory area 7903 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8253 | -6/Factory | First assault squad dispatched 8407 | -6/Factory | Core integrity fell below 50% 8411 | -6/Factory | System corruption reached 10% 8416 | -6/Factory | Released all parts (2) 8417 | -6/Factory | Core integrity fell below 20% 8425 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08413_ Destroyed Lrg. Battery. 08413_ G-50 Soldier destroyed. 08413_ Destroyed Wheel. 08413_ Destroyed Imp. Recalibrator. 08414_ Missile Launcher destroyed. 08415_ Lrg. Storage Unit destroyed. 08415_ Penetrated by Slug. 08416_ Released Lrg. Storage Unit. 08416_ Released Hcp. Storage Unit. 08418_ Penetrated by Slug. 08418_ Slug penetrates G-67 Veteran. 08419_ Penetrated by Slug. 08419_ Slug penetrates Wall. 08421_ G-67 Veteran IFF system glitched. 08422_ H-66 Slayer IFF system glitched. 08422_ B-48 Gladiator destroyed. 08422_ Slug penetrates Wall. 08422_ Penetrated by Slug. 08422_ Adv. Treads destroyed. 08424_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#???#??????????????????????????????????????? | | ??##?????#???????????????????????????????????????? | | ?????#?#???#?????????????????????????????????????? | | ?##?#?##?#####???#?? ????????????????????????????? | | ?##?##?##?#?####?#?#?????????????????????????????? | | ##?#?#????##?###?????????????????????????????????? | | #############?##?#?##?##?????????????????????????? | | ####?#######?####?###??# ????????????????????????? | | #?##########??########## #???????????????????????? | | ##########?###?#?####### ####????????????????????? | | ###################### ????????????????????? | | ############?###??#### ????????????????????? | | ####?#####?########### ????????????????????? | | ###################### ?????????????????????? | | #### ?????????????????????? | | #### #?????????????????????? | | #### #?????????????????????? | | #### #?????????????????????? | | #### #?????????????????????? | | = #### #?????????????????????? | | [*%! #### o #?#???????????????????? | | #####[![!% #### h ###???????????????????? | | =]!][ ## @h #???????????????????? | | !][[ k #???????????????????? | | "" !/%% #???????????????????? | | "" =! #???????????????????? | | """ / T #???????????????????? | | """ ## #???????????????????? | | """ ## #???????????????????? | | ## #???????????????????? | | ########### #???????????????????? | | ###############+#####???????????????????? | | [ #####?# ? ???????????????????????? | | ####### ? ? "???????????????????????????? | | ################ ""??????????????????????????? | | ################??"" ?""?????????????????????????? | | #############?##?"R? ??????????????????????????? | | ################ """ ?? ????????????????????????? | | #########?#####? "?" ????????????????????????????? | | ####?########### ?? ? ??????????????????????????? | | ##############?####?#????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 300 Resistance: EM 25 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Matter Filtering 30 Particle Charging 15 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Hpw. Tractor Beam | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodPulsePod Manual? 0 Play Time 00:59:07 Cumulative 513.9 hours Start 2020.09.23 @ 14:33:00 End 2020.09.23 @ 15:27:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 330 Rogue 330 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/0/1/0/0/0/0 Lore% 88 Gallery% 88 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 68x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59a77b2b-bd85-4036-9689-2cdd03347a66