Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.02 @ 16:54:58 Player: Olga Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (7) 35 Value Destroyed (253) 253 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 2998 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 127/550 Matter 83/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Power Shielding Small Laser Light Assault Rifle Precision Rocket Launcher Maul Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Precision Rocket Launcher Precision Rocket Launcher > --- INVENTORY -------- Power Shielding Small Laser Light Assault Rifle Maul [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Hover Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Weight Redist. System Device Weight Redist. System Storage Small Storage Unit Processor Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Ion Burst Cannon Ballistic Gun Light Assault Rifle Launcher Precision Rocket Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 26 | . 2 3 9 1 . 11 Power 1 | . . 1 . . . . Engine 1 | . . 1 . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 5 | . . 1 2 1 . 1 Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 3 | . . . 2 . . 1 Flight 2 | . . 1 . 1 . . Utility 11 | . 1 1 5 . . 4 Device 2 | . . . 1 . . 1 Storage 3 | . . . 2 . . 1 Processor 3 | . . . 1 . . 2 Hackware . | . . . . . . . Protection 3 | . 1 1 1 . . . Artifact . | . . . . . . . Weapon 9 | . 1 . 2 . . 6 Energy Gun . | . . . . . . . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 4 | . 1 . 2 . . 1 Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . . . 3 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 7 | . . . . 2 . 5 Power . | . . . . . . . Propulsion 3 | . . . . 1 . 2 Utility 3 | . . . . . . 3 Weapon 1 | . . . . 1 . . Highest Loss Streak 5 | . . . . 2 . 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 52 | . 32 35 51 80 45 31 Engine 1 | . . 7 3 . . . Hover 8 | . . . 12 17 . . Flight 2 | . . 7 1 1 9 3 Device 7 | . . . 1 11 9 10 Storage 4 | . 4 . 2 11 9 . Processor 7 | . . . 1 11 9 10 Protection 6 | . . . 7 11 9 . Ballistic Gun 12 | . 28 21 20 17 . 1 Naked Turns . | . . . . . . . Heaviest Build 13 | 13 13 4 12 12 10 10 Greatest Support 20 | 20 20 4 20 14 10 10 Greatest Overweight (x) 2 | . . . . . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | . 8 5 8 8 8 8 Average Capacity 6 | . 5 5 5 8 8 5 Most Carried 6 | . 6 5 5 5 6 6 Average Carried 4 | . 4 4 4 5 5 4 Final Capacity 8 | 8 5 5 8 8 8 5 Final Carried 6 | 6 5 5 5 5 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Mat Sto Matter Collected 302 | 196 . 34 72 . . . Remotely . | . . . . . . . Salvage Created 163 | . . . . . . 163 Parts 11 | . . . . . . 11 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 4 | . . . . . . 4 AOE 4 | . . . . . . 4 Classes Destroyed 6 | . . . . . . 6 Builder 1 | . . . . . . 1 Recycler 1 | . . . . . . 1 Operator 1 | . . . . . . 1 Grunt 2 | . . . . . . 2 Duelist 1 | . . . . . . 1 Sentry 1 | . . . . . . 1 Best Kill Streak 5 | . . . . . . 5 Combat Bots Only 3 | . . . . . . 3 Max Kills in Single Turn 3 | . . . . . . 3 Gunslinging . | . . . . . . . Exploded 3 | . . . . . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Sto Damage Taken 1170 | . . . 257 255 104 554 Core 565 | . . . 75 67 44 379 Absorbed by Shields . | . . . . . . . Core Remaining (%) 88 | 100 . 100 . 64 . . Volleys Fired 8 | . . . 2 . . 6 Largest 2 | . . . 2 . . 1 Hottest 43 | . . . 40 . . 43 Shots Fired 10 | . . . 4 . . 6 Gun 4 | . . . 4 . . . Cannon . | . . . . . . . Launcher 6 | . . . . . . 6 Special . | . . . . . . . Kinetic 4 | . . . 4 . . . Thermal . | . . . . . . . Explosive 6 | . . . . . . 6 Electromagnetic . | . . . . . . . Robot Hit Streak 5 | . . . 2 . . 5 Robot Miss Streak 1 | . . . 1 . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 7 | . . . 2 . . 5 Core Hits 11 | . . . . . . 11 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 2 | . . . . . . 2 Impact 2 | . . . . . . 2 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 793 | . . . 14 . . 779 Guns 14 | . . . 14 . . . Cannons . | . . . . . . . Explosions 779 | . . . . . . 779 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 14 | . . . 14 . . . Thermal . | . . . . . . . Explosive 779 | . . . . . . 779 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 18 | . . . . . . 18 Projectiles . | . . . . . . . Explosions 18 | . . . . . . 18 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 51 | . . . . . . 51 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 10 | . . . 10 1 . 5 Average Temperature 5 | . . . 10 1 . 5 Received Heat Transfer 465 | . . . 102 102 27 234 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Peak Influence 444 | . 14 5 106 150 135 444 Initial 54 | . . 5 1 40 54 52 Average 104 | . 5 5 38 102 90 193 Maximum Alert Level 2 | . . . . . . 2 Low Security (%) 90 | . 100 100 100 100 100 67 Level 1 5 | . . . . . . 17 Level 2 4 | . . . . . . 15 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . . 3 . 2 2 Investigation 2 | . . . . . 1 1 Extermination . | . . . . . . . Reinforcement 5 | . . . 3 . 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Distress Signals 4 | . . . 2 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 61 | . . . 15 9 18 19 Peak Tracking Total 15 | . . . 14 6 15 9 Tactical Retreats 9 | . . . 2 3 1 3 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 3 | . . . . 3 . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Mat Sto Machines Disabled 4 | . . . . . . 4 Max in Single Turn 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Machines Accessed 9 | . 1 . 1 . 4 3 Terminals 9 | . 1 . 1 . 4 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 17 | . 2 . 2 . 6 7 Successful 7 | . 1 . 1 . 3 2 Failed 10 | . 1 . 1 . 3 5 Catastrophic 2 | . . . . . 1 1 Database Lockouts . | . . . . . . . Manual 3 | . . . . . 2 1 Terminals 17 | . 2 . 2 . 6 7 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 1 . 1 . 2 2 Open Door 1 | . . . . . . 1 Branch Access Points 1 | . . . . . 1 . Emergency Access Points 1 | . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . . . . . . 1 Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . Terminals 1 | . . . . . 1 . Assimilate 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 . 1 . 2 3 Full Trace Events 2 | . . . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Sto Total Allies 4 | . . 3 . . 1 . Largest Group 3 | . . 3 . . 1 . Highest-Rated Group 40 | . . 40 . . 10 . Highest-Rated Ally 16 | . . 16 . . 10 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Mat Sto Turns Passed 717 | . 38 19 176 207 64 213 Spaces Moved 1155 | 1 53 34 262 331 158 316 Core 207 | . 50 6 . . . 151 Treads . | . . . . . . . Legs 4 | 1 3 . . . . . Wheels . | . . . . . . . Hover 494 | . . . 228 266 . . Flight 450 | . . 28 34 65 158 165 Fastest Speed 40 | 120 50 40 40 40 40 40 Average Speed 51 | 120 53 41 56 53 40 51 Slowest Speed 150 | 120 120 50 60 60 40 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 10 | . . 3 . 1 2 4 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 2 21 10 33 82 24 52 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 69 | . . . . . . 69 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 69 | . . . . . . 69 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Total 1253 | . 65 35 286 359 156 352 Wait 48 | . . . 9 28 . 11 Move 1130 | . 52 28 261 328 153 308 Hop 9 | . . 2 . 1 2 4 Pick Up 4 | . 2 . 1 . 1 . Fast Attach 14 | . 1 2 5 . . 6 Attach 10 | . . 1 4 . . 5 Detach 9 | . 1 1 3 . . 4 Swap 2 | . 1 . . 1 . . Drop 17 | . 8 1 1 1 . 6 Fire 8 | . . . 2 . . 6 Melee 2 | . . . . . . 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 34 | -10/Materials | Discovered new exit (range 10) 39 | -10/Materials | Entered Mines 41 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 56 | -10/Mines | Discovered new exit (range 6) 58 | -10/Mines | Entered Materials 58 | -9/Materials | Evolved 2 slots: Utility x2 226 | -9/Materials | Discovered new exit (range 16) 234 | -9/Materials | Entered Mines 300 | -9/Mines | Build established: Mutant 439 | -9/Mines | Discovered new exit (range 6) 441 | -9/Mines | Entered Materials 441 | -8/Materials | Evolved 2 slots: Propulsion x2 490 | -8/Materials | Identified exit to Storage 505 | -8/Materials | Entered Storage 649 | -8/Storage | Core integrity fell below 50% 674 | -8/Storage | Lost 5 parts (2n3u) 718 | -8/Storage | Self-destructed Last Messages --------------- 00649_ L-31 Rogue destroyed. 00651_ R-06 Scavenger destroyed. 00651_ Destroyed Particle Gun. 00658_ The unstable cave ceiling collapses. 00670_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 00674_ Acquired Prototype Energy Cannon. 00674_ Identified Ion Burst Cannon. 00676_ Dropped Ion Burst Cannon. 00683_ U-05 Engineer builds a Wall. 00684_ U-05 Engineer destroyed. 00686_ Y-45 Defender destroyed. 00690_ Connecting with Door Terminal... 00697_ U-05 Engineer builds a Wall. 00700_ The unstable cave ceiling collapses. 00702_ Critical hit (Burn: +37). 00702_ U-05 Engineer builds a Wall. 00706_ U-05 Engineer lays Concrete. 00709_ The unstable cave ceiling collapses. 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