Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 22:57:34 Player: darki Result: Destroyed by as-89820 with Assembled Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (101) 505 Value Destroyed (2728) 2728 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (473) 473 TOTAL SCORE: 7986 Bonus ------- Follower Combat Kills 202 Aligned with FarCom 300 Met Imprinter 300 Triggered Deep Caves Wall 500 Friendly Fire -829 Cogmind --------- Core Integrity 0/700 Matter 233/300 Energy 170/170 System Corruption 10% Temperature Cool (0) Movement Core (900) Ox17 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Experimental Heat Sink High-capacity Storage Unit Makeshift Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Microactuators > --- WEAPON (3) ------- Missile Launcher > --- INVENTORY (20) --- Carbon-fiber Leg Carbon-fiber Leg Makeshift Leg Makeshift Leg High-capacity Matter Pod (73) Advanced Visual Processing Unit Surveybot 24 Scanner Surveybot 24 Chip Improved Light Armor Plating Insulated Plating Shotgun Shotgun Flak Cannon Advanced Assault Cannon Missile Launcher Makeshift Hammer Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Heavy Armor Plating Layered Light Armor Plating > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- High-capacity Matter Pod High-capacity Matter Pod Advanced Visual Processing Unit Microactuators Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating Insulated Plating Recalibrator Shotgun Shotgun Flak Cannon Advanced Assault Cannon Missile Launcher Missile Launcher Missile Launcher Missile Launcher [Rating: 66] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Reactor Zionite Light DM Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Shotgun Energy Gun Particle Gun Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Launcher Missile Launcher Impact Weapon Mace Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 5 | . . . 1 . . . 2 2 . . . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 112 | . 9 . 18 2 1 1 7 4 15 35 20 Power 12 | . 1 . 4 . . . . . 1 3 3 Engine 11 | . 1 . 4 . . . . . 1 3 2 Core . | . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 21 | . 2 . 5 . . . 2 1 3 4 4 Treads . | . . . . . . . . . . . . Leg 20 | . 2 . 5 . . . 2 1 3 4 3 Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . Utility 36 | . 2 . 5 . 1 . 4 2 6 11 5 Device 7 | . . . 2 . . . 1 . . 1 3 Storage 2 | . 1 . . . . . . . . 1 . Processor 8 | . . . 2 . . . . 1 1 4 . Hackware 4 | . . . . . . . 3 1 . . . Protection 15 | . 1 . 1 . 1 . . . 5 5 2 Artifact . | . . . . . . . . . . . . Weapon 43 | . 4 . 4 2 . 1 1 1 5 17 8 Energy Gun 1 | . 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 14 | . 1 . 3 1 . . 1 1 3 4 . Ballistic Cannon 13 | . 2 . 1 . . 1 . . 1 6 2 Launcher 10 | . . . . 1 . . . . 1 3 5 Special Weapon . | . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . 3 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . . . . 1 4 Parts Lost 27 | . . . 5 . . . 2 . 10 2 8 Power 3 | . . . 2 . . . . . . . 1 Propulsion 7 | . . . 1 . . . . . 4 . 2 Utility 10 | . . . . . . . 1 . 4 2 3 Weapon 7 | . . . 2 . . . 1 . 2 . 2 Highest Loss Streak 5 | . . . 2 . . . 2 . 4 2 5 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 98 100 99 100 98 96 80 84 98 Engine 8 | . 14 14 9 11 11 11 9 7 7 6 6 Leg 13 | . 28 28 21 22 22 22 18 15 4 10 14 Device 3 | . . . 8 11 11 11 9 7 1 . 8 Storage 8 | . 14 14 11 11 11 11 9 7 7 6 7 Processor 11 | . . . 11 11 5 . . 6 11 18 23 Hackware 3 | . . . . . . . 16 20 9 . . Protection 12 | . 13 14 2 . 5 11 9 7 14 18 13 Ballistic Gun 14 | . 6 . 5 32 33 25 18 14 15 12 13 Ballistic Cannon 9 | . 18 28 27 . . 7 9 7 6 6 6 Naked Turns . | . . . . . . . . . . . . Heaviest Build 131 | 13 54 54 59 59 64 67 67 67 82 131 76 Greatest Support 40 | 20 20 20 25 20 20 20 20 28 28 40 40 Greatest Overweight (x) 27 | . 2 2 5 2 3 3 3 3 27 5 3 Average Overweight (x) 3 | . 1 2 2 2 2 3 3 2 9 2 1 Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 18 20 20 20 20 20 20 20 20 19 20 Most Carried 20 | . 20 20 20 20 20 19 20 20 20 20 20 Average Carried 17 | . 11 20 19 20 19 19 19 19 15 18 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 20 20 20 20 19 19 20 20 18 19 16 Class Distribution -------------------- 20% | Derelict-Tank 16% | Derelict-Gunner 15% | Skirmisher 11% | Tank 10% | Hacker-Tank 8% | Hacker-Skirmisher 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Tank | -7/Lower Caves Derelict-Tank | -7/Zion Derelict-Gunner | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Matter Collected 4357 | 200 582 . 958 74 . 27 306 . 532 1050 628 Remotely . | . . . . . . . . . . . . Salvage Created 3304 | . 725 . 947 46 . . 366 . 353 602 265 Parts 202 | . 39 . 57 6 . . 19 . 12 66 3 Haulers Intercepted 5 | . 2 . 3 . . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . 11 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Combat Hostiles Destroyed 83 | . 10 . 15 5 . . 9 . 9 5 30 Guns 25 | . 7 . 5 4 . . 3 . 6 . . Cannons 28 | . 3 . 10 . . . 6 . 2 5 2 AOE 29 | . . . . 1 . . . . 1 . 27 Classes Destroyed 21 | . 6 . 5 . . . 2 . 2 2 4 Worker 2 | . . . 2 . . . . . . . . Builder 1 | . . . 1 . . . . . . . . Hauler 5 | . 2 . 3 . . . . . . . . Recycler 7 | . 4 . 3 . . . . . . . . Operator 2 | . 2 . . . . . . . . . . Watcher 5 | . 2 . 2 . . . 1 . . . . Swarmer 12 | . 3 . . 5 . . . . 4 . . Grunt 22 | . 7 . 8 . . . 5 . 2 . . Brawler 1 | . . . . . . . 1 . . . . Duelist 4 | . . . 2 . . . 1 . 1 . . Sentry 7 | . . . 5 . . . 1 . 1 . . Hunter 1 | . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . 1 . . Zionite 41 | . . . 1 . . . . . . 40 . Z-Light 1 | . . . . . . . . . . . 1 Samaritan 3 | . . . . . . . . . 3 . . Tinkerer 2 | . . . . . . . . . . 2 . Assembler 1 | . . . . . . . . . . . 1 Assembled 28 | . . . . . . . . . . . 28 Golem 1 | . . . . . . . . . . . 1 Butcher 1 | . . . . . . . . . . 1 . Mutant 5 | . . . . . . . . . . 5 . Best Kill Streak 28 | . 3 . 4 3 . . 5 . 4 15 28 Combat Bots Only 27 | . 2 . 3 3 . . 4 . 4 1 27 Max Kills in Single Turn 16 | . 1 . 2 2 . . 2 . 2 2 16 Gunslinging . | . . . . . . . . . . . . Exploded 16 | . . . . 1 . . . . 1 . 16 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Hostile Shots Fired 527 | . 53 . 74 6 . . 39 27 132 127 69 Missed 185 | . 12 . 22 1 . . 10 12 53 61 14 Damage Taken 5875 | . 441 . 806 37 . . 407 127 1252 1268 1537 Core 924 | . 63 . 117 . . . 32 20 121 138 433 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 688 | . . . . . . . . . . 688 . Core Remaining (%) 84 | 100 . 74 . . . 70 94 . . . . Volleys Fired 227 | . 55 . 58 6 . . 22 . 36 39 11 Largest 3 | . 2 . 3 3 . . 3 . 3 3 3 Hottest 115 | . 85 . 105 82 . . 90 . 103 115 108 Shots Fired 687 | . 110 . 171 18 . . 65 . 105 195 23 Gun 332 | . 74 . 24 17 . . 43 . 91 74 9 Cannon 343 | . 36 . 147 . . . 22 . 13 118 7 Launcher 12 | . . . . 1 . . . . 1 3 7 Special . | . . . . . . . . . . . . Kinetic 661 | . 96 . 171 17 . . 65 . 104 192 16 Thermal 12 | . 12 . . . . . . . . . . Explosive 12 | . . . . 1 . . . . 1 3 7 Electromagnetic 2 | . 2 . . . . . . . . . . Robot Hit Streak 18 | . 8 . 9 4 . . 9 . 10 18 4 Robot Miss Streak 8 | . 3 . 6 7 . . 8 . 6 5 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . . . 1 . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . . . 1 . . Autonomous 79 | . . . . . . . . . . 79 . Shots Hit Robots 457 | . 60 . 92 9 . . 52 . 83 147 14 Core Hits 291 | . 34 . 32 8 . . 36 . 49 65 67 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . Critical Strikes 10 | . 1 . 3 . . . . . . 6 . Destroy 1 | . . . . . . . . . . 1 . Blast 9 | . 1 . 3 . . . . . . 5 . Melee Attacks 18 | . . . . . . . . . . 15 3 Impact 18 | . . . . . . . . . . 15 3 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13323 | . 708 . 1781 197 . . 859 . 1550 5874 2354 Guns 3247 | . 446 . 278 146 . . 529 . 1169 586 93 Cannons 7155 | . 262 . 1503 . . . 330 . 220 4732 108 Explosions 2774 | . . . . 51 . . . . 161 556 2006 Melee 147 | . . . . . . . . . . . 147 Ramming . | . . . . . . . . . . . . Kinetic 10221 | . 527 . 1781 146 . . 859 . 1389 5318 201 Thermal 165 | . 165 . . . . . . . . . . Explosive 2774 | . . . . 51 . . . . 161 556 2006 Electromagnetic 16 | . 16 . . . . . . . . . . Impact 147 | . . . . . . . . . . . 147 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 5 . . 5 10 Average Corruption 5 | . . . . . . . 5 . . 5 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 73 | . . . . . . . 11 . . 24 38 Message Errors 14 | . . . . . . . 1 . . 6 7 Matter Fused 22 | . . . . . . . 1 . . 8 13 Heat Flow Errors 7 | . . . . . . . . . . 3 4 Energy Discharges 11 | . . . . . . . 5 . . 2 4 Parts Rejected 1 | . . . . . . . . . . 1 . Data Loss (minor) 9 | . . . . . . . 1 . . 2 6 Data Loss (major) 6 | . . . . . . . 3 . . . 3 Misfires 1 | . . . . . . . . . . 1 . Alerts 2 | . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 998 | . . . . . . . . . . 807 191 Projectiles 776 | . . . . . . . . . . 776 . Explosions 126 | . . . . . . . . . . 31 95 Melee 96 | . . . . . . . . . . . 96 Knockbacks 80 | . 8 . 8 . . . 14 . . 44 6 Impact 3 | . . . . . . . . . . . 3 Kinetic 73 | . 8 . 8 . . . 14 . . 40 3 Secondary 4 | . . . . . . . . . . 4 . Self-Inflicted Damage 74 | . . . . . . . . . . . 74 Shots 2 | . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 542 | . 122 . 235 . . . 15 . 48 542 248 Average Temperature 79 | . 36 . 82 . . . 4 . 17 129 92 Received Heat Transfer 1255 | . 207 . 300 . . . 153 48 225 153 169 Effects 8 | . . . . . . . . . . 8 . Shutdowns 2 | . . . . . . . . . . 2 . Energy Bleed 2 | . . . . . . . . . . 2 . Matter Decay 2 | . . . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . Impact Corruptions 3 | . . . . . . . . . . 1 2 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . 2 . Heat Transferred 370 | . 370 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Peak Influence 280 | . 201 . 280 214 . . 137 22 . . . Initial 82 | . . . . 82 . . . 9 . . . Average 69 | . 69 . 121 171 . . 30 9 . . . Maximum Alert Level 1 | . 1 . 1 1 . . . . . . . Low Security (%) 91 | . 97 100 92 26 . 100 100 100 . . . Level 1 8 | . 2 . 7 73 . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 10 | . 2 . 2 . . . 6 . . . . Investigation 2 | . 1 . 1 . . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 2 | . 1 . 1 . . . . . . . . Assault . | . . . . . . . . . . . . Garrison 6 | . . . . . . . 6 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Distress Signals 4 | . 2 . . 1 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 176 | . 21 . 28 6 . . 13 3 9 52 44 Peak Tracking Total 37 | . 4 . 4 4 . . 4 2 4 6 37 Tactical Retreats 8 | . 2 . . . . . . . . 6 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Traps Triggered 3 | . 1 . 1 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Machines Disabled 4 | . 1 . . 1 . . . . . . 2 Max in Single Turn 1 | . 1 . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Machines Accessed 14 | . 4 . 3 . 2 . 2 2 1 . . Terminals 12 | . 4 . 3 . . . 2 2 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 40 | . 8 . 9 . 5 . 4 11 3 . . Successful 25 | . 3 . 5 . 5 . 3 6 3 . . Failed 15 | . 5 . 4 . . . 1 5 . . . Catastrophic 4 | . 1 . 2 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 32 | . 5 . 7 . 1 . 4 10 . 5 . Terminals 35 | . 8 . 9 . . . 4 11 3 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 18 | . 2 . 3 . 5 . 1 4 3 . . Record 7 | . . . . . 4 . . . 3 . . Robot Analysis 5 | . 2 . 2 . . . . 1 . . . Level Access Points 2 | . . . . . . . 1 1 . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . Zone Layout 1 | . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . 2 . . . 2 2 . . . Terminals 7 | . 1 . 2 . . . 2 2 . . . Botnet 6 | . . . 2 . . . 2 2 . . . Disrupt 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . Hacking Detections 10 | . 3 . 3 . . . 1 2 1 . . Full Trace Events 1 | . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Total Allies 7 | . . 2 . 3 . . . . . 2 . Largest Group 3 | . . 2 2 3 3 3 3 . . 2 2 Highest-Rated Group 192 | . . 45 45 40 40 40 40 . . 192 192 Highest-Rated Ally 96 | . . 31 31 16 16 16 16 . . 96 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 83 | . . . 30 . . . 14 . . . 39 Total Damage 1488 | . . . 400 . . . 164 . . . 924 Kills 14 | . . . 4 . . . 1 . . . 9 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Robot Analysis Total 5 | . 2 . 2 . . . . 1 . . . Derelict Logs Recovered 5 | . . . . . . . . . 3 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Turns Passed 18547 | . 1672 50 1815 488 626 804 1156 629 4675 5270 1362 Spaces Moved 5199 | 1 583 20 591 179 214 243 315 218 704 1528 603 Core 288 | . . . . . . . . . 207 81 . Treads . | . . . . . . . . . . . . Legs 4911 | 1 583 20 591 179 214 243 315 218 497 1447 603 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 260 190 260 260 330 330 260 260 50 210 Average Speed 332 | 120 238 260 261 260 292 330 330 280 639 325 210 Slowest Speed 1400 | 120 260 260 470 260 330 330 330 330 1400 470 350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 53 | 2 95 6 56 54 61 72 36 9 87 86 72 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 2 | . . . . . 1 . . . . 1 . Known Exits Taken 3 | . . . 1 . . . 1 1 . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . . 1 1 . Scrap Searched 9 | . . . . . . 2 . . 4 3 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 33 | . . . . 9 . . . . 12 1 11 Melee . | . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . 1 . AOE 32 | . . . . 9 . . . . 12 . 11 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Total 5992 | . 775 19 737 188 219 247 382 236 800 1713 676 Wait 284 | . 90 . 45 2 . 3 37 10 37 35 25 Move 5188 | . 582 19 590 178 213 242 314 217 703 1527 603 Hop . | . . . . . . . . . . . . Pick Up 78 | . 24 . 10 . 1 . 1 2 6 32 2 Fast Attach 36 | . 2 . 5 . . 1 2 2 5 13 6 Attach 36 | . . . 6 . 1 . 2 1 7 13 6 Detach 10 | . . . 1 . . . . . 1 5 3 Swap 41 | . 7 . 8 2 . . 3 1 3 9 8 Drop 74 | . 15 . 14 . 4 1 1 3 2 25 9 Fire 227 | . 55 . 58 6 . . 22 . 36 39 11 Melee 18 | . . . . . . . . . . 15 3 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 519 | -10/Materials | Discovered new exit (range 6) 893 | -10/Materials | Discovered new exit (range 16) 1140 | -10/Materials | Discovered new exit (range 7) 1306 | -10/Materials | Discovered new exit (range 15) 1543 | -10/Materials | Discovered new exit (range 12) 1673 | -10/Materials | Entered Mines 1684 | -10/Mines | Discovered new exit (range 15) 1723 | -10/Mines | Entered Materials 1723 | -9/Materials | Accompanied by 2 allies 1723 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1725 | -9/Materials | Discovered new exit (range 15) 1728 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2025 | -9/Materials | Build established: Scavenger-Tank 2132 | -9/Materials | Identified exit to Mines 2132 | -9/Materials | Identified exit to Storage 2317 | -9/Materials | Discovered new exit (range 18) 2680 | -9/Materials | Build established: Skirmisher 2810 | -9/Materials | Discovered new exit (range 18) 3538 | -9/Materials | Entered Mines 3554 | -9/Mines | Assembled infested the area 3559 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3583 | -9/Mines | Discovered new exit (range 18) 3971 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4013 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4013 | -9/Mines | Discovered new exit (range 5) 4026 | -9/Mines | Entered Exiles 4026 | -9/Exiles | Accompanied by 3 allies 4097 | -9/Exiles | Met 8R-AWN 4128 | -9/Exiles | Met EX-HEX 4206 | -9/Exiles | Met EX-BIN 4242 | -9/Exiles | Aligned with FarCom system 4245 | -9/Exiles | Given EX-Vault access code 4310 | -9/Exiles | Opened EX-Vault 4330 | -9/Exiles | Found AWS/Autocannon 4401 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4490 | -9/Exiles | Met EX-DEC 4504 | -9/Exiles | Learned location of Zion (-7) 4609 | -9/Exiles | Discovered new exit (range 14) 4637 | -9/Exiles | Build established: Tank 4652 | -9/Exiles | Left Exiles lab with AWS/Autocannon 4652 | -9/Exiles | Entered Mines 4652 | -8/Mines | Accompanied by 3 allies 4946 | -8/Mines | Build established: Skirmisher 5433 | -8/Mines | Discovered new exit (range 5) 5456 | -8/Mines | Entered Materials 5456 | -8/Materials | Accompanied by 3 allies 5456 | -8/Materials | Evolved 2 slots: Utility x2 5662 | -8/Materials | Garrison activated, responded to threat 5687 | -8/Materials | Lost 3 allies 5875 | -8/Materials | Build established: Hacker-Skirmisher 6121 | -8/Materials | Garrison activated, responded to threat 6401 | -8/Materials | Identified exit to Factory 6612 | -8/Materials | Entered Factory 6612 | -7/Factory | Evolved 2 slots: Utility x2 6838 | -7/Factory | Identified exit to Factory 6838 | -7/Factory | Identified exit to Lower Caves 7241 | -7/Factory | Entered Lower Caves 7525 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7545 | -7/Lower Caves | Identified exit to Lower Caves 7555 | -7/Lower Caves | Build established: Hacker-Tank 7615 | -7/Lower Caves | Learned Factory terminal intel 7759 | -7/Lower Caves | Spotted B-75 Beast 7813 | -7/Lower Caves | Destroyed B-75 Beast 7821 | -7/Lower Caves | Lost 4 parts (1n2u1w) 8189 | -7/Lower Caves | Lost 3 parts (2n1u) 8948 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9077 | -7/Lower Caves | Learned Factory stockpile data 9400 | -7/Lower Caves | Build established: Tank 11254 | -7/Lower Caves | Build established: Derelict-Tank 11916 | -7/Lower Caves | Entered Zion 12424 | -7/Zion | Discovered new exit (range 19) 13384 | -7/Zion | Given A8's code to call for help 14676 | -7/Zion | Learned Factory stockpile data 14905 | -7/Zion | Visited the Megawrench Repair Shop 14905 | -7/Zion | Megawrench repaired 10 parts 14941 | -7/Zion | Build established: Derelict-Gunner 15434 | -7/Zion | Found CR-A16's Pointy Stick 16090 | -7/Zion | Rebuked by Imprinter 16153 | -7/Zion | Attacked by Zionites 16953 | -7/Zion | Destroyed Imprinter 16982 | -7/Zion | Extracted access codes from Imprinter's data core 17142 | -7/Zion | Opened final containment barrier to the Deep Caves 17163 | -7/Zion | Enhanced Grunt warped into view, answering call for help 17165 | -7/Zion | Enhanced Grunt warped into view, answering call for help 17175 | -7/Zion | Discovered new exit (range 3) 17175 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 17186 | -7/Zion | Entered Deep Caves 17186 | -7/Deep Caves | Accompanied by 2 allies 17557 | -7/Deep Caves | Z-Facility disabled 17953 | -7/Deep Caves | Discovered new exit (range 7) 17991 | -7/Deep Caves | Build established: Scavenger-Gunner 18046 | -7/Deep Caves | Found Surveybot 24 Scanner 18049 | -7/Deep Caves | Found Surveybot 24 Chip 18232 | -7/Deep Caves | Spotted AG-85510 18234 | -7/Deep Caves | Core integrity fell below 50% 18303 | -7/Deep Caves | Core integrity fell below 20% 18304 | -7/Deep Caves | Destroyed AG-85510 18540 | -7/Deep Caves | Triggered Deep Caves wall 18540 | -7/Deep Caves | Spotted AS-49636 18540 | -7/Deep Caves | Spotted AS-34934 18546 | -7/Deep Caves | Destroyed AS-34934 18548 | -7/Deep Caves | System corruption reached 10% 18548 | -7/Deep Caves | Destroyed by as-89820 with Assembled Rifle Last Messages --------------- 18546_ Mak. Leg destroyed. 18546_ Destroyed Mak. Leg. 18546_ as-28100 destroyed. 18546_ S2-Y5J(h) destroyed. 18546_ as-39236 destroyed. 18546_ Destroyed Asb. Hover Unit. 18546_ as-81083 destroyed. 18546_ as-94987 destroyed. 18546_ Destroyed Lgt. Angular Momentum Engine. 18546_ as-14301 destroyed. 18546_ as-01773 destroyed. 18546_ Destroyed Asb. Hover Unit. 18546_ as-05639 destroyed. 18546_ as-54289 destroyed. 18546_ as-65355 destroyed. 18546_ AS-34934 destroyed. 18546_ as-37093 destroyed. 18547_ Imp. Light Armor Plating destroyed. 18547_ System corrupted by crushing effect (+5). 18547_ Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????????????????????###### | | ???????????????????????????????????## | | ???????????????????????????????????# | | ???????????????????? ??????????????# # | | ??????????????? ??????????????####### | | ????????????? ## ?????????????????# | | ?????????? # #????????????????# | | ????????" ??????????????### | | ????????? ?????#####?#### | | ?????????" ?????## ### | | ?????????" | #?????# ##< # | | ?????????" ??????# ###### | | ?????????" #??##??# #?????? | | ????????"" #?? #??# #??????# | | ??????### ### #### #?????## | | ???"""" a # # ##????# | | ???A a g ##?# ##???# | | ??" a #### ##??## | | ??" ###### ##### | | ??" @ * ###????## ## | | ??"! a a aa % ##??????# | | ??" = * s #??????# | | ??? aa = h #??##### | | ???"""" a * #?## ### | | ??????### * #?# ## | | ????????"" l s #?# "# / | | ?????????" * #?# ### | | ?????????" #?# #?### | | ?????????" * g ### ##??### | | ????????"" = / ## ###??? | | ????????# M * / ##! #### | | ????????" ## | | ????????" ==/ * ## | | ????????" !/ ! | | ????????""" ! = | | ????????" = ! ! ## | | ????????"" ! ######## | | ????????" " #????# | | ????????"" ####????# | | ????????" # # #???????# # | | ????????" #### ## ## ##???????## ## | | ????????""" ##???# ?# ####?????????####? | | ?????????" ?????##?# #????????????????? | | ?????????####??????????#?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 900 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 16 Core Analysis 6 Salvage Targeting 4 Offensive Hacking 30 Item Schematics ----------------- 0b10 Decoder Chip [Looter] | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Mak. Trap Scanner | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Drone Bay | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Microactuators | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyBehemothThrower Manual? 0 Play Time 01:29:15 Cumulative 230.1 hours Start 2024.04.21 @ 22:11:38 End 2024.04.22 @ 22:57:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 225 Rogue 225 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/0/1/1/0/0/0/0 Lore% 70 Gallery% 79 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75bc0141-465e-4bcc-8a28-6f0b109bc581