Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.05 @ 10:30:06 Player: NeoBioHazard Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (9) 1800 Robots Destroyed (31) 155 Value Destroyed (929) 929 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (13256) 13256 TOTAL SCORE: 21000 Bonus ------- Met Sigix 2000 Win 3000 Win Speed 8256 Cogmind --------- Core Integrity 1581/1600 Matter 9/300 Energy 254/260 System Corruption 0% Temperature Cool (22) Movement Flying (33) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Particle Reactor Light Particle Reactor > --- PROPULSION (8) --- Nuclear Pulse Array Field Propulsion Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (14) ----- Advanced Weight Redist. System Structural Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Reaction Control System Hacking Suite Hacking Suite Experimental System Shield > --- WEAPON (2) ------- Fusion Bomb Launcher Enhanced Force Lance > --- INVENTORY (5) ---- Impulse Thruster Q-thruster Advanced ECM Suite Force Lance Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Weight Redist. System Structural Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Advanced Melee Analysis Suite Advanced ECM Suite Advanced Reaction Control System Powered Armor Advanced Force Field Experimental System Shield > --- WEAPON ----------- Force Lance Enhanced Force Lance > --- INVENTORY -------- Impulse Thruster Q-thruster Hacking Suite Hacking Suite Fusion Bomb Launcher [Rating: 158] Favorites ----------- Power Light Particle Reactor Engine Light Ion Engine Reactor Light Particle Reactor Propulsion Field Propulsion Drive Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Field Propulsion Drive Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Experimental System Shield Protection Powered Armor Weapon Force Lance Energy Gun Small Laser Launcher Grenade Launcher Slashing Weapon Mining Claw Piercing Weapon Force Lance Build | -11 -10 -10 -7 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Fac Res Res Qua Acc Slots Evolved 19 | . 1 . . 10 2 2 2 . 2 Power 1 | . . . . . 1 . . . . Propulsion 6 | . . . . 2 1 1 1 . 1 Utility 12 | . 1 . . 8 . 1 1 . 1 Weapon . | . . . . . . . . . . Parts Attached 65 | 11 10 4 1 11 8 7 2 3 8 Power 7 | 1 1 . . 2 1 2 . . . Engine 4 | 1 1 . . 2 . . . . . Core . | . . . . . . . . . . Reactor 3 | . . . . . 1 2 . . . Propulsion 18 | 4 4 1 . 3 1 2 1 . 2 Treads . | . . . . . . . . . . Leg 2 | 2 . . . . . . . . . Wheel 2 | 2 . . . . . . . . . Hover 2 | . 2 . . . . . . . . Flight 12 | . 2 1 . 3 1 2 1 . 2 Utility 31 | 4 3 2 1 5 5 3 . 3 5 Device 13 | 2 1 1 . 1 3 2 . 1 2 Storage 2 | . 2 . . . . . . . . Processor 9 | 1 . 1 1 2 1 1 . 2 . Hackware 4 | . . . . 1 1 . . . 2 Protection 3 | 1 . . . 1 . . . . 1 Artifact . | . . . . . . . . . . Weapon 9 | 2 2 1 . 1 1 . 1 . 1 Energy Gun 3 | 2 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . . . Piercing Weapon 3 | . . . . 1 1 . 1 . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 5 | . . 3 . . . . 1 . 1 Power 1 | . . 1 . . . . . . . Propulsion 1 | . . 1 . . . . . . . Utility 2 | . . 1 . . . . . . 1 Weapon 1 | . . . . . . . 1 . . Highest Loss Streak 2 | . . 2 . . . . 1 . 1 To Critical Strikes . | . . . . . . . . . . Average Backups 4 | 3 4 5 4 3 3 4 3 3 4 Power . | . . . . . . . . . . Propulsion 1 | . 1 1 1 1 . 1 1 1 2 Utility 1 | 1 1 3 2 2 1 1 1 . 1 Weapon . | . 1 1 1 . 1 1 . . 1 Tool/Special . | . . . . . . . . . . Unused Backups 14 | 1 3 . . 2 1 2 1 1 3 Power . | . . . . . . . . . . Propulsion 7 | . 2 . . 1 . 1 . 1 2 Utility 4 | 1 1 . . . 1 . 1 . . Weapon 2 | . . . . 1 . 1 . . . Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 84 | . 95 81 60 71 90 91 88 86 82 Engine 4 | . 12 10 . 4 5 2 . . . Reactor 3 | . . . . . 3 5 8 8 7 Wheel 2 | . 10 . . . . . . . . Hover 2 | . 8 . . . . . . . . Flight 14 | . 5 24 12 15 19 19 18 16 15 Device 24 | . 26 22 12 20 25 26 28 26 24 Storage 1 | . 7 . . . . . . . . Processor 12 | . . 11 22 19 20 18 16 17 15 Hackware 3 | . . . . 1 6 9 8 8 8 Energy Gun 5 | . 22 . . . . . . . . Launcher 2 | . . 1 12 5 5 4 . . 1 Slashing Weapon 1 | . 1 11 . 3 . . . . . Piercing Weapon 2 | . . . . . 5 4 7 8 5 Peak Build Rating 158 | 9 10 7 7 63 98 120 145 146 158 Average Rating 67 | 6 9 6 6 50 89 114 139 143 153 On Entrance 60 | . 9 9 4 7 63 98 120 145 145 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 65 | 9 18 7 4 20 37 45 51 51 65 Greatest Support 69 | 26 26 8 4 27 42 51 60 60 69 Greatest Overweight (x) 5 | 2 5 . . . . 1 1 . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 5 10 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 7 5 5 5 5 5 5 5 5 Most Carried 8 | 5 8 5 5 5 5 5 5 5 5 Average Carried 4 | 3 4 5 4 4 3 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 3 5 5 5 5 4 Class Distribution -------------------- 48% | Hacker-Mutant 23% | Hacker-Scout 23% | Hacker-Ninja 4% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Scout | -10/Subcaves Hacker-Mutant | -7/Recycling Hacker-Mutant | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Scout | -3/Research Hacker-Ninja | -2/Research Hacker-Scout | -2/Quarantine Hacker-Ninja | -1/Access Resources | -11 -10 -10 -7 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Rec Fac Fac Res Res Qua Acc Matter Collected 895 | 310 120 35 10 50 102 118 60 10 80 Remotely . | . . . . . . . . . . Salvage Created 1058 | 139 291 37 . . . . 203 17 371 Parts 49 | 9 15 3 . . . . 8 . 14 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -7 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Fac Res Res Qua Acc Combat Hostiles Destroyed 16 | . 9 2 . . . . 1 . 4 Melee 5 | . . 2 . . . . 1 . 2 Guns 9 | . 9 . . . . . . . . AOE 2 | . . . . . . . . . 2 Classes Destroyed 10 | 2 3 . . . . . 1 1 3 Worker 2 | . . . . . . . . . 2 Builder 3 | . . . . . . . . . 3 Tunneler 2 | 2 . . . . . . . . . Recycler 2 | 1 . . . . . . . . 1 Operator 1 | . . . . . . . . 1 . Watcher 5 | . 2 . . . . . 3 . . Swarmer 6 | . 4 2 . . . . . . . Grunt 6 | . 5 . . . . . . . 1 Hunter 2 | . . . . . . . . . 2 Programmer 2 | . . . . . . . 1 . 1 Best Kill Streak 8 | 3 4 2 . . . . 2 1 8 Combat Bots Only 4 | . 4 2 . . . . 1 . 1 Max Kills in Single Turn 4 | 1 1 1 . . . . 1 1 4 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 Melee 1 | . . 1 . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Fac Fac Res Res Qua Acc Hostile Shots Fired 226 | . 35 28 . 30 2 1 25 12 93 Missed 112 | . 8 11 . 21 . . 11 9 52 Hits 114 | . 27 17 . 9 2 1 14 3 41 Melee 1 | . . . . . . . . . 1 Projectile 113 | . 27 17 . 9 2 1 14 3 40 AOE 2 | . . . . . . . . . 2 Critical Strikes 5 | . . . . . 1 . 2 . 2 Part Disruptions 1 | . . . . 1 . . . . . Damage Taken 1026 | . 175 116 . 112 25 14 214 44 326 Core 192 | . 33 14 . 34 . 14 50 28 19 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 649 | . 113 79 . 76 24 9 127 26 195 Regen/Repaired (Parts) 10 | . 2 . . . . . 8 . . Core Remaining (%) 95 | 100 . . 81 96 100 98 . 94 98 Volleys Fired 51 | 5 32 . . . . . . . 14 Largest 2 | 2 2 . . . . . . . 1 Hottest 90 | 90 90 . . . . . . . 52 Shots Fired 88 | 10 64 . . . . . . . 14 Gun 74 | 10 64 . . . . . . . . Cannon . | . . . . . . . . . . Launcher 14 | . . . . . . . . . 14 Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 74 | 10 64 . . . . . . . . Explosive 14 | . . . . . . . . . 14 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 20 | 9 20 . . . . . . . . Robot Miss Streak 2 | . 2 . . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 81 | 9 50 6 . . . 1 10 2 3 Core Hits 43 | 4 19 1 . . . . 4 . 15 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 3 | . 2 . . . . . . . 1 Burn 2 | . 2 . . . . . . . . Impale 1 | . . . . . . . . . 1 Melee Attacks 77 | . 2 16 . 3 2 4 25 8 17 Impact . | . . . . . . . . . . Slashing 21 | . 2 16 . 3 . . . . . Piercing 56 | . . . . . 2 4 25 8 17 Sneak Attacks 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3591 | 108 609 148 . . . 93 617 302 1714 Guns 688 | 108 580 . . . . . . . . Cannons . | . . . . . . . . . . Explosions 1489 | . . . . . . . . . 1489 Melee 1414 | . 29 148 . . . 93 617 302 225 Ramming . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 688 | 108 580 . . . . . . . . Explosive 1489 | . . . . . . . . . 1489 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 177 | . 29 148 . . . . . . . Piercing 1237 | . . . . . . 93 617 302 225 Highest Corruption 1 | . . . . . . . 1 1 . Average Corruption 1 | . . . . . . . 1 1 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 4 | . . . . . . . 3 1 . Message Errors 2 | . . . . . . . 2 . . Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 370 | . . 12 . . . 23 54 162 119 Projectiles . | . . . . . . . . . . Explosions 74 | . . . . . . . . . 74 Melee 296 | . . 12 . . . 23 54 162 45 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 14 | . . . . . . . . . 14 Shots 2 | . . . . . . . . . 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 270 | 195 270 . . 2 2 . 5 . 185 Average Temperature 98 | 100 105 . . 2 2 . 5 . 81 Received Heat Transfer 252 | . 123 48 . 45 9 . 9 9 9 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | 1 4 . . . . . . . . Heat Transferred 1828 | 273 1555 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -7 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Fac Res Res Qua Acc Maximum Alert Level 1 | . . . . . . . . . 1 Low Security (%) 99 | 100 100 . 100 100 100 100 100 100 93 Level 1 . | . . . . . . . . . 6 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 254 | 15 70 . 37 60 19 32 62 94 254 Initial 51 | . . . 1 51 7 . 13 . 34 Average 21 | 1 17 . 9 29 6 4 15 23 47 Influence Increases 1443 | 15 278 70 97 175 23 83 147 156 399 Destroy 0b10 Robot/C 320 | . 180 40 . . . . 20 . 80 Destroy 0b10 Robot/NC 75 | 15 10 . . . . . 15 5 30 Destroy Leader 80 | . 44 . . . . . 16 . 20 Successful Hack 117 | . 25 . 22 18 19 . 18 . 15 Disable Machine 20 | . 4 . . . . 4 . 4 8 Destroy Structure 271 | . . . . 2 4 4 33 12 216 Advance Influence 50 | . . . . 50 . . . . . Partial Spotted 90 | . 15 . . 15 . 30 15 15 . Lose Combat Pursuer 420 | . . 30 75 90 . 45 30 120 30 Influence Decreases 1204 | 15 278 65 95 162 41 53 176 83 236 Entered New Map 89 | . . . 4 6 13 2 19 3 42 Time Decay 995 | 15 209 45 91 156 28 51 136 80 184 Lost Part 30 | . . 20 . . . . . . 10 Purge Threat 90 | . 69 . . . . . 21 . . Squads Dispatched 17 | . 1 . . 2 . 1 5 3 5 Investigation 4 | . 1 . . 1 . . 2 . . Extermination 4 | . . . . . . . 2 1 1 Reinforcement 9 | . . . . 1 . 1 1 2 4 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Fac Res Res Qua Acc Distress Signals 4 | . 1 . . . . . 2 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 101 | . 15 14 5 12 1 5 16 18 15 Peak Tracking Total 9 | . 3 9 5 8 1 4 8 8 6 Tactical Retreats 14 | . . 3 3 2 . 1 1 3 1 Traps | -11 -10 -10 -7 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Fac Res Res Qua Acc Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -7 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Rec Fac Fac Res Res Qua Acc Machines Disabled 5 | . 1 . . . . 1 . 1 2 Max in Single Turn 1 | . 1 . . . . 1 . 1 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Fac Res Res Qua Acc Machines Accessed 32 | . 8 . 4 2 2 . 5 8 3 Terminals 26 | . 5 . 4 2 1 . 4 7 3 Fabricators . | . . . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers 2 | . . . . . 1 . . 1 . Garrison Access . | . . . . . . . . . . Total Hacks 89 | . 23 . 7 6 12 . 21 15 5 Successful 42 | . 15 . 3 1 5 . 7 9 2 Failed 47 | . 8 . 4 5 7 . 14 6 3 Catastrophic 13 | . 1 . 2 2 1 . 5 . 2 Database Lockouts . | . . . . . . . . . . Manual 34 | . 4 . 5 6 5 . 12 1 1 Terminals 75 | . 17 . 7 6 8 . 18 14 5 Fabricators . | . . . . . . . . . . Repair Stations 5 | . 2 . . . . . 3 . . Recycling Units 4 | . 4 . . . . . . . . Scanalyzers 5 | . . . . . 4 . . 1 . Garrison Access . | . . . . . . . . . . Terminal Hacks 32 | . 10 . 3 1 2 . 6 8 2 Record 5 | . . . . . . . . 5 . Robot Analysis 1 | . . . . . 1 . . . . Prototype ID Bank 7 | . 4 . . . . . 2 1 . Open Door 2 | . . . . . . . . 1 1 Level Access Points 1 | . . . 1 . . . . . . Branch Access Points 4 | . 1 . . 1 1 . 1 . . Terminal Index 1 | . . . 1 . . . . . . Unreport Threat 6 | . 4 . . . . . 2 . . Extermination Status 1 | . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 3 | . . . . . . . 1 1 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . Process 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . Scanalyzer 4 | . . . . . 3 . . 1 . Insert Component 2 | . . . . . 1 . . 1 . Analyze 1 | . . . . . 1 . . . . Retrieve Study 1 | . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . Patch 1 | . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 23 | . 6 . 3 2 2 . 5 2 3 Full Trace Events 4 | . 1 . 1 1 . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked 1 | . . . . . . . 1 . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 38 | . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 15 | . 15 . . . . . . . . Retrieved Matter 15 | . 15 . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Rec Fac Fac Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Fac Fac Res Res Qua Acc Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -7 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Fac Res Res Qua Acc Active Infowar (turns) 2180 | 37 523 230 184 239 77 121 279 188 302 Optics 1371 | . . . 165 239 77 121 279 188 302 Sensors 1036 | . . 175 . . . 92 279 188 302 Terrain 1718 | 37 485 . . 229 77 121 279 188 302 Structural 1616 | . 128 230 184 110 74 121 279 188 302 Seismic 1722 | 35 523 2 . 228 77 121 279 188 269 Cloaking 400 | . . . . . 13 29 278 80 . ECM 2 | . . . . . . . . . 2 Robot Analysis Total 1 | . . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Rec Fac Fac Res Res Qua Acc Turns Passed 2262 | 119 523 230 184 239 77 121 279 188 302 Spaces Moved 3913 | 66 549 423 455 483 160 270 620 481 406 Core 10 | 9 1 . . . . . . . . Treads . | . . . . . . . . . . Legs 45 | 45 . . . . . . . . . Wheels 150 | 12 138 . . . . . . . . Hover 160 | . 160 . . . . . . . . Flight 3548 | . 250 423 455 483 160 270 620 481 406 Fastest Speed 30 | 50 37 37 40 35 33 30 30 33 33 Average Speed 39 | 106 58 37 40 36 33 32 31 33 33 Slowest Speed 300 | 150 300 40 40 40 33 117 115 33 35 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 17 | . . . 1 1 . 2 6 7 . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 4 73 27 77 23 3 11 30 61 17 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 30 | . . . . 1 2 2 11 4 10 Terrain Destroyed 154 | . . . . 1 2 2 11 4 134 Melee 30 | . . . . 1 2 2 11 4 10 Projectile . | . . . . . . . . . . AOE 124 | . . . . . . . . . 124 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Fac Res Res Qua Acc Total 4379 | 101 682 462 455 538 178 295 650 487 531 Wait 203 | 9 64 19 . 28 1 7 . . 75 Move 3871 | 65 548 422 452 480 159 265 608 467 405 Hop 15 | . . . 1 1 . 2 5 6 . Pick Up 37 | 6 7 . 1 5 4 4 3 2 5 Fast Attach 38 | 11 7 . . 7 4 1 2 1 5 Attach 13 | . 1 . 1 4 2 2 2 . 1 Detach 10 | 1 4 . . 1 . . 1 . 3 Swap 22 | . 4 4 . 3 3 4 . 2 2 Drop 47 | 4 13 1 . 6 3 6 5 2 7 Fire 51 | 5 32 . . . . . . . 14 Melee 72 | . 2 16 . 3 2 4 24 7 14 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / *Min x2 / *Sub) -10/Subcaves -7/Recycling -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 5 exits: *Res / Upp x2 / Ext x2) -3/Research -2/Research (discovered 3 exits: Acc / *Qua x2) -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 14) 120 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Evolved 1 slot: Utility x1 236 | -10/Materials | Repaired Imp. Terrain Scanner 265 | -10/Materials | Identified exit to Mines 265 | -10/Materials | Discovered exit to Mines (range 12) 289 | -10/Materials | Identified exit to Subcaves 289 | -10/Materials | Discovered exit to Subcaves (range 9) 314 | -10/Materials | Build established: Hacker-Mutant 388 | -10/Materials | Identified exit to Materials 388 | -10/Materials | Discovered exit to Materials (range 10) 643 | -10/Materials | Entered Subcaves 668 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 751 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 756 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 817 | -10/Subcaves | Identified exit to Recycling 817 | -10/Subcaves | Discovered exit to Recycling (range 16) 873 | -10/Subcaves | Entered Recycling 1004 | -7/Recycling | Identified exit to Factory 1057 | -7/Recycling | Entered Factory 1057 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x8 1071 | -5/Factory | Found Hvy. Reactive Plating 1246 | -5/Factory | Identified exit to Upper Caves 1287 | -5/Factory | Identified exit to Factory 1287 | -5/Factory | Discovered exit to Factory (range 17) 1296 | -5/Factory | Entered another Factory area 1296 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 1316 | -4/Factory | Identified exit to Upper Caves 1316 | -4/Factory | Identified exit to Extension 1317 | -4/Factory | Identified exit to Research 1317 | -4/Factory | Discovered exit to Research (range 3) 1326 | -4/Factory | Found Prototype Hackware 1328 | -4/Factory | Identified Exp. System Shield 1373 | -4/Factory | Entered Research 1373 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1490 | -3/Research | Identified exit to Research 1490 | -3/Research | Discovered exit to Research (range 8) 1494 | -3/Research | Entered another Research area 1494 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1678 | -2/Research | Identified exit to Quarantine 1751 | -2/Research | Identified exit to Access 1751 | -2/Research | Discovered exit to Access (range 15) 1773 | -2/Research | Entered Quarantine 1793 | -2/Quarantine | Found Fusion Bomb Launcher 1797 | -2/Quarantine | Found Alien Artifact 1816 | -2/Quarantine | Build established: Hacker-Ninja 1855 | -2/Quarantine | Met incapacitated Sigix Warrior 1855 | -2/Quarantine | Lockdown squad dispatched 1857 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 1858 | -2/Quarantine | Unlocked Sigix quarantine chamber 1865 | -2/Quarantine | Spotted Lightning 1867 | -2/Quarantine | Spotted Lightning 1875 | -2/Quarantine | Identified Core Reset Matrix 1956 | -2/Quarantine | Discovered exit to Access (range 11) 1961 | -2/Quarantine | Entered Access 1961 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 1972 | -1/Access | Found Powered Armor 2126 | -1/Access | Identified exit to Surface 2126 | -1/Access | Discovered exit to Surface (range 17) 2241 | -1/Access | Spotted B-99 Colossus 2258 | -1/Access | Spotted B-99 Colossus 2263 | *** | Escaped! Last Messages --------------- 02244_ Slug penetrates Sealed Heavy Doors. 02244_ Penetrated by Slug. 02245_ The unstable cave ceiling collapses. 02247_ Slug penetrates Sealed Heavy Doors. 02251_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 02251_ Slug penetrates Sealed Heavy Doors. 02252_ The unstable cave ceiling collapses. 02252_ Destroyed Adv. Heat Sink. 02254_ The unstable cave ceiling collapses. 02255_ Slug penetrates Sealed Heavy Doors. 02255_ G-73 Enforcer destroyed. 02256_ The unstable cave ceiling collapses. 02258_ Slug penetrates Sealed Heavy Doors. 02260_ The unstable cave ceiling collapses. 02260_ Slug penetrates Sealed Heavy Doors. 02261_ Knocked back. 02262_ R-10 Processor knocked back. 02262_ Knocked back. 02262_ Powered Armor severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????#######? ????#???????????? | | ?????????????????########### ? ?? ??????????? | | ?????????????#?##########?## ???#????????? | | ??????????#??###########??## ? ? # ?????????? | | ????????????################ # ## ???? ?? | | ???????????#?#######?################# ##? ?? ??? | | ??????????##?######################## # ?????? | | ?????????################?########### # ?????? | | ???? ???#######?##################### " + ??? | | ???????#?#########?###?######?####### # ???? | | ?????? ####################?########## ## ??? | | ? ???? ###?###################?####### ## ??? | | ??# ? ?#########?##############?###### ## ?? | | ??# ? ##?####?##################?# # ##+##?# | | ??#? ? ########################### # ? | | ??#? ##?######################## # ?? | | ??# ########################### ### %# ? | | ??? ########################## % ### ? | | ??? ? ####################### ### # # | | ?? ### "?"" # | | ?# ## """" # | | ??? ## """" # ##### | | ?? " ## #### | | ?? " cc"@ # ##### | | ? "" R ## | | ? BB """"c! ## | | ??? BB """" ! ## | | ??? """" " " # # | | ?? ? # """" "T "" ## # | | ? ? ?######?############ #### ## # | | ???? ? ################### #% #### ## + | | ??? ################### ##[ ##### ## # | | ?? k k RA ## # | | #??#?##?################ ## # | | #? ?? """T""" #########H ##? ? ## | | ? ????""" """ ######### " ## ? ## | | ???? ? ########### """ ## ## | | ???? ?? ########### """ ## ## | | ???????? ########### " ##+#+#### | | ???? ? ########### ## ##?# | | ???#??#?#########?######## ## ##?# | | ??????????################ ## #### | | ?? ??????#####??##########+############### #### | | ????????##?########### # # | | ????#???#?#?##?####### # !#= | | ????#?????#?????###### # %+[ | | ?????##??#???##?##?### + =# | | ??????#?????#?###?#### # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 41 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 400 Resistance: KI 60 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 76 Targeting Accuracy 5 Melee Accuracy 8 Offensive Hacking 40 Defensive Hacking 30 Item Schematics ----------------- Exp. System Shield | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Terrain Scanner | 90% | -10/Materials Studied --------- Grenade Launcher | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Infodabbler Item+ Challenges ------------ None Game ------ Seed SupersonicCloakPerforator Manual? 0 Play Time 00:58:53 Cumulative 150.3 hours Start 2025.11.04 @ 15:27:39 End 2025.11.05 @ 10:30:06 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 290 Rogue 216 Adventurer 15 Explorer 59 Win Type 0 Total 7 Types 7/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 57 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7028eb4d-4ac8-4671-b24e-5358d002a0d0