Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.28 @ 23:58:30 // Winter2019/RPGLIKE Player: Torako Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (6) 30 Value Destroyed (127) 127 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (24690) 24690 TOTAL SCORE: 32247 Bonus ------- Win 3000 Win Speed 21690 Cogmind --------- Core Integrity 1160/1950 Matter 207/300 Energy 97/100 System Corruption 0% Temperature Cool (3) Movement Flying (30) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (1) --- Diametric Drive > --- UTILITY (3) ------ Triangulator Advanced Signal Interpreter Advanced Terrain Scanner > --- WEAPON (1) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Diametric Drive > --- UTILITY ---------- Triangulator Advanced Signal Interpreter Advanced Terrain Scanner > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 32] Favorites ----------- Power Micro Fission Core Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion VTOL Module Flight Unit VTOL Module Utility Triangulator Device Triangulator Processor Advanced Signal Interpreter Hackware Advanced System Shield Weapon Grenade Launcher Energy Cannon Long-range Phase Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Res Res Tes Acc Slots Evolved 2 | . . . . . . 1 . . . . . . . 1 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 2 | . . . . . . 1 . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 14 | . 1 1 . . . 3 . 2 1 . 3 . 1 2 Power 2 | . . . . . . . . . 1 . . . . 1 Engine . | . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 2 | . . 1 . . . . . . . . 1 . . . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 2 | . . 1 . . . . . . . . 1 . . . Utility 8 | . . . . . . 3 . 2 . . 2 . . 1 Device 5 | . . . . . . 2 . 1 . . 1 . . 1 Storage . | . . . . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . 1 . . . Hackware 2 | . . . . . . 1 . 1 . . . . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 2 | . 1 . . . . . . . . . . . 1 . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . . . . 1 . 1 . Corrupted Parts 1 | . . . . . . 1 . . . . . . . . System Corruption 6 | . . . . . . 6 . . . . . . . . Parts Lost 2 | . . . . . . 1 1 . . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 1 | . . . . . . . 1 . . . . . . . Weapon 1 | . . . . . . 1 . . . . . . . . Highest Loss Streak 1 | . . . . . . 1 1 . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 51 | . 17 47 50 50 50 53 45 54 71 80 28 60 60 65 Flight 17 | . . 22 25 25 25 20 20 20 20 20 6 20 20 16 Device 12 | . . . . . . 20 5 2 . . 15 20 20 31 Processor 7 | . . . . . . . . . . . 6 20 20 16 Hackware 6 | . . . . . . . 20 31 40 40 . . . . Launcher 6 | . 17 25 25 25 25 13 . . . . . . . . Naked Turns 51 | . 34 . . . . . . . . . 17 . . . Heaviest Build 5 | . 3 3 3 3 3 5 2 . 5 5 1 1 1 2 Greatest Support 15 | 3 3 4 4 4 4 9 9 15 9 9 12 12 12 12 Greatest Overweight (x) . | . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity . | . . . . . . . . . . . . . . . Average Capacity . | . . . . . . . . . . . . . . . Most Carried . | . . . . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . . . . Final Capacity . | . . . . . . . . . . . . . . . Final Carried . | . . . . . . . . . . . . . . . Class Distribution -------------------- 46% | Hacker-Mutant 40% | Hacker-Scout 12% | Wizard-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Wizard-Mutant | -6/Factory Wizard-Mutant | -5/Factory Wizard-Mutant | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -2/Testing Hacker-Scout | -1/Access Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Res Res Tes Acc Matter Collected 357 | 70 81 81 . . . . . . 125 . . . . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 171 | . 171 . . . . . . . . . . . . . Parts 8 | . 8 . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Res Res Tes Acc Combat Hostiles Destroyed 5 | . 5 . . . . . . . . . . . . . AOE 5 | . 5 . . . . . . . . . . . . . Classes Destroyed 3 | . 3 . . . . . . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . . . . Swarmer 3 | . 3 . . . . . . . . . . . . . Grunt 2 | . 2 . . . . . . . . . . . . . Best Kill Streak 6 | . 6 . . . . . . . . . . . . . Combat Bots Only 5 | . 5 . . . . . . . . . . . . . Max Kills in Single Turn 2 | . 2 . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Res Res Tes Acc Damage Taken 879 | . 99 101 17 57 90 44 23 58 . 23 245 96 26 . Core 790 | . 91 90 13 51 76 35 18 58 . 23 229 86 20 . Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Core 281 | . 23 32 13 23 42 35 12 . . . 53 28 20 . Core Remaining (%) 61 | 100 84 69 . 59 . . 37 28 68 66 49 . 59 59 Volleys Fired 12 | . 7 2 . . 3 . . . . . . . . . Largest 1 | . 1 1 . . 1 . . . . . . . . . Hottest 30 | . 30 30 . . 30 . . . . . . . . . Shots Fired 12 | . 7 2 . . 3 . . . . . . . . . Gun . | . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 12 | . 7 2 . . 3 . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 12 | . 7 2 . . 3 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 1 | . 1 . . . . . . . . . . . . . Robot Miss Streak 1 | . 1 . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 2 | . 2 . . . . . . . . . . . . . Core Hits 10 | . 10 . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 327 | . 289 . . . . . . . . . 16 22 . . Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 289 | . 289 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 38 | . . . . . . . . . . . 16 22 . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 289 | . 289 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . 16 16 . . . 1 . 1 . Average Corruption 7 | . . . . . . 10 16 . . . 1 . 1 . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 9 | . . . . . . 1 5 . . . 1 . 2 . Message Errors 1 | . . . . . . . . . . . 1 . . . Matter Fused 2 | . . . . . . . 1 . . . . . 1 . Heat Flow Errors 1 | . . . . . . . 1 . . . . . . . Data Loss (minor) 3 | . . . . . . . 2 . . . . . 1 . Alerts 1 | . . . . . . 1 . . . . . . . . Misdirections 1 | . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 66 | . 47 . . . . . . . . . 8 11 . . Shots 2 | . 2 . . . . . . . . . . . . . Rammed 4 | . . . . . . . . . . . 1 3 . . Targets Rammed 4 | . . . . . . . . . . . 1 3 . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 156 | . 5 . . . . . 156 . . . . . . . Average Temperature 66 | . 4 . . . . . 81 . . . . . . . Received Heat Transfer 189 | . 9 18 . 36 36 . . . . 9 45 9 27 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Res Res Tes Acc Peak Influence 263 | . 263 236 114 129 108 42 139 97 60 44 52 89 168 247 Initial 110 | . . 110 99 48 58 37 29 67 . 29 22 29 49 100 Average 101 | . 146 158 100 76 82 36 59 41 14 40 26 44 97 186 Maximum Alert Level 1 | . 1 1 . . . . . . . . . . . 1 Low Security (%) 88 | 100 50 74 100 100 100 100 100 100 100 100 100 100 100 75 Level 1 11 | . 49 25 . . . . . . . . . . . 24 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 10 | . . . . 1 . . 3 . . . 2 . 1 3 Investigation 5 | . . . . 1 . . . . . . 1 . . 3 Extermination . | . . . . . . . . . . . . . . . Reinforcement 5 | . . . . . . . 3 . . . 1 . 1 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Res Res Tes Acc Distress Signals 6 | . . . 1 . . . 1 1 . . 1 . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 100 | . 4 17 2 15 4 6 7 7 5 1 8 6 8 10 Peak Tracking Total 18 | . 3 18 3 15 4 6 4 7 4 1 10 7 7 9 Tactical Retreats 3 | . . . . 1 . . . . 1 . . . 1 . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Res Res Tes Acc Traps Triggered 3 | . . . . 1 1 . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Res Res Tes Acc Machines Disabled 1 | . . 1 . . . . . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Res Res Tes Acc Machines Accessed 23 | . 2 2 . 2 1 . 2 1 1 1 1 . 5 5 Terminals 22 | . 2 2 . 2 1 . 1 1 1 1 1 . 5 5 Fabricators 1 | . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 72 | . 7 8 . 5 4 . 2 8 4 1 3 . 14 16 Successful 44 | . 3 5 . 5 3 . 2 7 2 1 . . 10 6 Failed 28 | . 4 3 . . 1 . . 1 2 . 3 . 4 10 Catastrophic 2 | . . . . . . . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 54 | . 7 7 . 5 4 . 2 8 2 1 . . 6 12 Terminals 71 | . 7 8 . 5 4 . 1 8 4 1 3 . 14 16 Fabricators 1 | . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 25 | . 2 3 . 1 2 . 1 5 2 1 . . 6 2 Record 1 | . . . . . . . . . . . . . 1 . Part Schematic 2 | . . . . . . . . . . . . . 2 . Robot Analysis 3 | . . . . . . . . . 1 . . . 1 1 Open Door 2 | . . . . . . . . . . . . . 1 1 Level Access Points 9 | . 1 1 . 1 1 . 1 1 1 1 . . 1 . Terminal Index 3 | . 1 1 . . 1 . . . . . . . . . Unreport Threat 2 | . . . . . . . . 2 . . . . . . Locate Traps 2 | . . . . . . . . 2 . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 1 2 . 4 1 . 1 2 . . . . 4 4 Terminals 18 | . 1 2 . 4 1 . . 2 . . . . 4 4 Track 5 | . . 1 . 2 . . . 1 . . . . . 1 Assimilate 3 | . . . . . . . . . . . . . 2 1 Botnet 9 | . 1 1 . 1 1 . . 1 . . . . 2 2 Sabotage 1 | . . . . 1 . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . Fabnet 1 | . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 13 | . 2 2 . . . . . . . . 1 . 3 5 Full Trace Events 4 | . . . . . . . . . . . 1 . . 3 Feedback Events 1 | . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . 2 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . 3 1 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Res Res Tes Acc Total Allies 5 | . . . . . . . . . . . 3 . 1 1 Largest Group 3 | . . . . . . . . . . . 3 1 1 1 Highest-Rated Group 138 | . . . . . . . . . . . 138 46 26 45 Highest-Rated Ally 46 | . . . . . . . . . . . 46 46 26 45 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . . . 1 . . . Total Damage 36 | . . . . . . . . . . . 36 . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Res Res Tes Acc Robot Analysis Total 3 | . . . . . . . . . 1 . . . 1 1 Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Res Res Tes Acc Turns Passed 1123 | 9 104 99 9 64 45 36 103 71 69 16 89 19 155 235 Spaces Moved 2680 | 18 136 262 24 130 112 85 283 191 191 45 207 54 330 612 Core 278 | 18 136 14 . . . . . . . 1 108 1 . . Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 2402 | . . 248 24 130 112 85 283 191 191 44 99 53 330 612 Fastest Speed 30 | 50 50 35 35 35 35 35 35 35 35 35 30 30 30 30 Average Speed 34 | 50 50 35 35 35 35 35 35 35 35 35 40 30 30 30 Slowest Speed 50 | 50 50 50 35 35 35 35 35 35 35 50 50 50 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 34 | . . 1 . 7 . 4 . 2 . . 7 1 1 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 20 | 4 30 31 6 38 6 82 11 5 10 2 14 3 47 22 Regions Visited 14 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 1 . 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 74 | . 42 15 . . 17 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE 74 | . 42 15 . . 17 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Res Res Tes Acc Total 2811 | 17 163 263 23 140 115 85 286 191 191 44 203 55 384 651 Wait 127 | . 20 . . . . 1 4 . . . . . 54 48 Move 2604 | 17 135 259 23 116 112 78 282 186 190 44 194 52 327 589 Hop 29 | . . 1 . 6 . 2 . 2 . . 5 1 1 11 Pick Up . | . . . . . . . . . . . . . . . Fast Attach 14 | . 1 1 . . . 3 . 2 1 . 3 . 1 2 Attach . | . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . Drop 4 | . . . . . . 1 . 1 . . . . 1 1 Fire 12 | . 7 2 . . 3 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . 1 2 . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . 18 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -8/Storage -7/Factory (discovered 4 exits: Fac x4) -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Identified exit to Materials 114 | -10/Materials | Entered another Materials area 116 | -9/Materials | Reached level 2 130 | -9/Materials | Identified exit to Materials 186 | -9/Materials | Discovered new exit (range 6) 213 | -9/Materials | Entered another Materials area 213 | -8/Materials | Discovered new exit (range 11) 215 | -8/Materials | Reached level 3 222 | -8/Materials | Entered Storage 224 | -8/Storage | Reached level 4 226 | -8/Storage | Identified exit to Factory 286 | -8/Storage | Entered Factory 288 | -7/Factory | Reached level 5 298 | -7/Factory | Identified exit to Factory 313 | -7/Factory | Build established: Hacker-Mutant 327 | -7/Factory | Core integrity fell below 50% 331 | -7/Factory | Sucked down chute 331 | -7/Factory | Entered Waste 333 | -7/Waste | Upgraded with Utility slot (x1) 343 | -7/Waste | Spotted C-40 Crusher 344 | -7/Waste | Spotted C-40 Crusher 346 | -7/Waste | EMP discharged 346 | -7/Waste | System corruption reached 10% 349 | -7/Waste | Spotted C-40 Crusher 350 | -7/Waste | Crushed by Compactor (1 part destroyed) 354 | -7/Waste | Spotted C-40 Crusher 356 | -7/Waste | Spotted C-40 Crusher 357 | -7/Waste | Discovered new exit (range 16) 358 | -7/Waste | Spotted C-40 Crusher 367 | -7/Waste | Entered Factory 470 | -7/Factory | Entered another Factory area 471 | -6/Factory | Core integrity fell below 50% 472 | -6/Factory | Reached level 6 500 | -6/Factory | Spotted B-75 Beast 511 | -6/Factory | Identified exit to Factory 541 | -6/Factory | Entered another Factory area 543 | -5/Factory | Reached level 7 595 | -5/Factory | Identified exit to Factory 598 | -5/Factory | Discovered new exit (range 16) 610 | -5/Factory | Entered another Factory area 612 | -4/Factory | Reached level 8 615 | -4/Factory | Identified exit to Research 626 | -4/Factory | Released all parts (4) 626 | -4/Factory | Entered Research 628 | -3/Research | Reached level 9 696 | -3/Research | Spotted B-86 Titan 702 | -3/Research | Allied Derelicts emerged from ambush trap array 706 | -3/Research | Discovered new exit (range 6) 715 | -3/Research | Identified exit to Research 715 | -3/Research | Entered another Research area 715 | -2/Research | Accompanied by 1 ally 716 | -2/Research | Core integrity fell below 50% 717 | -2/Research | Reached level 10 717 | -2/Research | Reached level 11 729 | -2/Research | Discovered new exit (range 7) 731 | -2/Research | Identified exit to Testing 734 | -2/Research | Entered Testing 736 | -2/Testing | Reached level 12 748 | -2/Testing | Spotted PY-STSWZPG1PO 864 | -2/Testing | Identified exit to Access 886 | -2/Testing | Spotted PL-2FXQCNHKGR 889 | -2/Testing | Entered Access 891 | -1/Access | Reached level 13 901 | -1/Access | Upgraded with Utility slot (x1) 972 | -1/Access | Build established: Hacker-Scout 1123 | -1/Access | Discovered new exit (range 6) 1124 | -1/Access | Identified exit to Surface 1124 | *** | Escaped! Last Messages --------------- squad. Director 10a reveals location of hidden door. O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Director 10a reports 0b10 security level has risen to 1. Connecting with Terminal... ALERT: Suspicious activity at Terminal A011. Dispatching Investigation squad. Slug penetrates Wall. W-44 Eye sends out distress signal. K-01 Serf cleans the Sealed Freight Elevator. Connecting with Terminal... >>Open(Door) Sealed Barrier opened. ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. The Access Shell folds into the floor. EXIT=FOUND EXIT=IDENTIFIED: SURFACE [Achievement: Inspector Gadget] [Achievement: Speedrunner] Map ----- +----------------------------------------------------+ | ##?#??#?#?????? "T ????##???# ?? Y?????????????? | | ##?######## ??? "?" ? ????#??##???????????????? | | ##?#?#?#### ?# ?""? # ??#?#???? ?#? ? ???????? | | ######?###? # ?#??? #?##?#????#??##??????? | | # ? t? ? #? ? #????#? ????? ???????? | | # # ?#######?#? ?? ? ? ????? ??????? | | # " ? # ######?##? ???#?#?#??#?#?#?#? ???? | | # ?""" + #########? ? ##?#??#????#?????????? | | # """ # ######?#?# ?? ###???##?#?#?????????? | | # ? # ##############??###??#?????????????? | | # # ###########################???#????? | | # # ????????? | | ########### ? ??????? | | ##############+##### ""#??#?#?????#??##??? | | ##### ### ""###?####????? ? ??? | | ###?# ### ""####?????? ???????? | | ##### ### T##?#?#?? ?????????? | | #?### """"" ### ""##?#?#?? ?? " ???? | | ###?# """"" ### ""#####?#?? ??"????? | | p##### """"" ### ""###?#??#? gg?? ???? | | p##### """"" ## ##?#?##??g? ?????? | | ##### """"" ### ###???#? ???g? ???? | | + """""k ### ###???##?##?###???? | | +##### ### #??????##?###?#???? | | # ### ##??#??##?#???????? | | # ### @" ###?#?#??##?#?????? | | ###+############ "" #?#?#??#??#???????? | | #?# ## #### ##???#?##????##???? | | ######## ## ##?# #??#??##??####????? | | # #### ###????????#??????? | | + ####""""""""""#?###???#?????????? | | # ####???"""""""?##?#??##??#??????? | | ########### ##?#""?""?""????????#?#?????????? | | ??#?###############???""""""?""?#??##?????#??????? | | ##??####?##?#########?? ? ??? ???#?##???????????? | | ##?##???#?####?#?#### BB ??BB??##?#?????????????? | | ?######?###?####?##?# BB ? ?BB ?????#????????????? | | ?????#####????######? ? ? ?????#???????????????? | | #?#?#?##?##?####??###??? ????????????????????????? | | ###??##??####?#?#####? ?????????????????????????? | | #??#????#??###????##??? ?????????????????????????? | | ####?###??##??##?#?#?#?????????#?????????????????? | | ???##??# ???? ?? ? ? ??????????????????????? | | ?##?### ? ? ????? ? ????????????????????????????? | | ?#?###? ?? ? ???????????????????????????? | | ???????#?"??" ? ??? ???????????????????????????? | | ?##??#??????"??????? ????????????????????????????? | | ???#??????"?????w????????????????????????????????? | | ???????? ?"?"??? ????????????????????????????????? | | ?????#?? ?????? ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 20 Energy Capacity 150 Matter Stores 257 Matter Capacity 300 Sight Range 20 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 1010 Additional Mass Support 6 Evasion (%) 64 Offensive Hacking 35 Defensive Hacking 31 Item Schematics ----------------- Lgt. Regenerative Plating | -2/Testing | Hacked Med. Regenerative Plating | -2/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Desperate Times Inspector Gadget Speedrunner Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Res Res Tes Acc Levels Raised 12 | . . 1 1 1 1 . . 1 1 1 1 2 1 1 XP Earned 22005 | 3000 630 1605 1500 1030 1530 200 . 1530 1500 1500 2000 2000 1695 2285 XP Spent 20260 | 3000 . 1400 1400 . . 2900 . 300 2775 1300 1600 . 4785 800 Upgrades 70 | 5 . 2 1 . . 12 . 1 24 2 4 . 18 1 Utility Slot 2 | . . . . . . 1 . . . . . . . 1 Core Integrity 27 | . . . . . . . . . 15 . . . 12 . Energy Generation 1 | . . . . . . . . 1 . . . . . . Mass Support 1 | . . . . . . 1 . . . . . . . . Sight Range 4 | . . . . . . . . . . . 4 . . . Sensor Range 15 | . . . . . . . . . 9 . . . 6 . Terrain Scan Density 10 | . . . . . . 10 . . . . . . . . Hack Attack % 7 | 5 . 1 1 . . . . . . . . . . . Hack Defense % 3 | . . 1 . . . . . . . 2 . . . . Protomatter Created . | . . . . . . . . . . . . . . . Protomatter Decayed . | . . . . . . . . . . . . . . . Game ------ Seed MiningDynamicShearcannon Manual? 0 Play Time 00:30:02 Cumulative 314.9 hours Start 2022.04.28 @ 23:32:42 End 2022.04.28 @ 23:58:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 312 Rogue 312 Adventurer 0 Explorer 0 Win Type 0 Total 19 Types 13/0/4/2/0/0/0/0/0 Lore% 82 Gallery% 88 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a8b14dc-ec0b-4017-b665-5efe8911a803