Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.12 @ 00:37:02 Player: Gder Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (237) 1185 Value Destroyed (8600) 8600 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2591) 2591 TOTAL SCORE: 17976 Bonus ------- High Alert Combat Kills 175 Follower Combat Kills 316 Entered Garrisons 600 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/850 Matter 116/300 Energy 77/150 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Improved Heavy Treads Carbon-fiber Leg > --- UTILITY (8) ------ Advanced Heat Sink Huge Storage Unit Advanced Visual Processing Unit Advanced Terrain Scan Processor 0b10 Decoder Chip [Skirmisher] Advanced Targeting Computer Improved Light Armor Plating Relay Coupler [Sentry] (15) > --- WEAPON (3) ------- Heavy Flak Cannon Mass Driver Mass Driver > --- INVENTORY (25) --- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Carbon-fiber Leg Advanced Heat Sink High-capacity Matter Pod (200) Improved Terrain Scanner Relay Coupler [NC] (42) Relay Coupler [Duelist] (41) Relay Coupler [Sentry] (31) Heavy Laser High-powered Shotgun Flak Gun Heavy Rocket Launcher Remote Datajack Great Maul Fire Trap Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Visual Processing Unit Advanced Terrain Scan Processor 0b10 Decoder Chip [Skirmisher] Advanced Targeting Computer Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Gauss Rifle Heavy Flak Cannon Mass Driver > --- INVENTORY -------- Light Angular Momentum Engine Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Carbon-fiber Leg Advanced Heat Sink High-capacity Matter Pod Improved Terrain Scanner Improved Light Armor Plating Relay Coupler [NC] Relay Coupler [Duelist] Relay Coupler [Sentry] Heavy Laser High-powered Shotgun Flak Gun Mass Driver Heavy Rocket Launcher Remote Datajack Great Maul Fire Trap [Rating: 80] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [NC] Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Heavy Laser Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Slots Evolved 8 | . . 2 . . . 2 . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . 1 . . . . . . . Utility 6 | . . 1 . . . 2 . . . 1 . . . . 2 . . Weapon 1 | . . 1 . . . . . . . . . . . . . . . Parts Attached 128 | 7 3 16 4 1 7 6 7 11 7 11 3 3 . . 2 35 5 Power 12 | 1 . 2 . . 1 2 . 1 1 . . . . . . 3 1 Engine 8 | 1 . 2 . . 1 1 . 1 . . . . . . . 1 1 Core 3 | . . . . . . 1 . . 1 . . . . . . 1 . Reactor 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 30 | 2 . 4 4 1 1 1 2 3 . . 1 1 . . . 10 . Treads 13 | 1 . 1 . . . . 2 3 . . 1 1 . . . 4 . Leg 6 | . . . . . . . . . . . . . . . . 6 . Wheel 11 | 1 . 3 4 1 1 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 50 | 2 3 6 . . 2 2 2 3 5 7 2 1 . . 2 11 2 Device 14 | 1 1 . . . 1 1 1 . . 4 1 1 . . . 3 . Storage 5 | 1 2 2 . . . . . . . . . . . . . . . Processor 5 | . . . . . . 1 . . . . . . . . 2 2 . Hackware 13 | . . . . . . . . 1 4 3 . . . . . 4 1 Protection 13 | . . 4 . . 1 . 1 2 1 . 1 . . . . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 36 | 2 . 4 . . 3 1 3 4 1 4 . 1 . . . 11 2 Energy Gun 1 | . . . . . . . . . . . . . . . . 1 . Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 . Ballistic Gun 18 | 2 . 4 . . 3 . . 1 . 2 . . . . . 5 1 Ballistic Cannon 10 | . . . . . . . 2 1 . 1 . 1 . . . 4 1 Launcher 2 | . . . . . . . . 1 . 1 . . . . . . . Special Weapon 2 | . . . . . . 1 . . 1 . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 . . . . . . . Parts Lost 51 | . . 1 . 4 3 . 4 4 1 4 2 2 . . . 23 3 Power 6 | . . 1 . 1 . . . 1 . . . . . . . 2 1 Propulsion 9 | . . . . 1 . . 1 . . . 1 . . . . 6 . Utility 18 | . . . . 1 1 . 1 2 1 3 1 1 . . . 6 1 Weapon 18 | . . . . 1 2 . 2 1 . 1 . 1 . . . 9 1 Highest Loss Streak 18 | . . 1 . 4 6 . 3 1 1 3 2 2 . . . 18 3 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . Average Backups 21 | 2 9 17 25 24 20 23 22 24 24 22 24 23 22 23 22 18 19 Power 1 | . 1 . 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . Propulsion 4 | 1 3 6 5 4 4 5 4 5 6 5 4 3 3 3 3 2 5 Utility 7 | . . 4 9 9 8 9 10 10 9 7 7 7 8 8 7 7 6 Weapon 7 | . 3 6 10 10 7 7 6 7 7 7 10 9 9 9 10 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 48 | . . 20 . . . 5 . 3 3 1 1 . . . . 3 12 Power 3 | . . 1 . . . . . . . 1 1 . . . . . . Propulsion 20 | . . 13 . . . . . . . . . . . . . 2 5 Utility 9 | . . 3 . . . . . . 1 . . . . . . . 5 Weapon 14 | . . 3 . . . 5 . 3 . . . . . . . 1 2 Tool/Special 2 | . . . . . . . . . 2 . . . . . . . . Average Slot Usage (%) 97 | . 100 98 100 92 90 99 99 99 100 98 100 99 100 100 97 92 92 Engine 5 | . 14 11 11 9 4 7 9 8 7 . . . . . . . . Core 2 | . . . . . . 1 . . 1 7 7 7 7 7 6 2 . Treads 12 | . 14 4 . . . . 14 18 18 23 23 22 23 23 20 4 6 Leg 2 | . . . . . . . . . . . . . . . . 12 6 Wheel 5 | . 14 17 22 21 22 18 3 . . . . . . . . . . Device 13 | . 14 11 11 9 8 17 16 15 8 17 20 15 15 15 13 8 11 Storage 8 | . 14 11 11 11 11 9 9 9 9 7 7 7 7 7 6 6 6 Processor 9 | . . . . . . 8 9 9 9 7 7 7 7 7 17 28 27 Hackware 3 | . . . . . . . . 2 10 9 7 7 7 7 6 2 6 Protection 6 | . . 9 11 11 11 9 10 9 8 2 2 7 7 7 6 1 . Ballistic Gun 13 | . 28 33 33 30 33 26 11 5 9 6 7 7 7 7 6 3 7 Ballistic Cannon 9 | . . . . . . . 12 20 14 13 14 14 15 14 13 5 4 Peak Build Rating 80 | 7 8 21 21 21 18 26 32 37 38 44 45 45 44 44 51 73 80 Average Rating 36 | 5 7 15 21 19 17 25 30 34 36 40 42 43 44 43 50 56 75 On Entrance 31 | . 7 8 21 21 14 18 26 32 37 37 41 45 44 44 43 51 73 Avg Prop Armor Cover (%) 8 | 12 12 8 . . . . . . . . . . . . . 6 4 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 117 | 14 29 107 107 107 99 105 112 117 113 110 111 106 105 107 105 110 115 Greatest Support 75 | 10 10 20 20 20 20 20 44 44 44 64 64 64 64 64 64 75 75 Greatest Overweight (x) 35 | 1 2 9 5 10 4 5 5 2 2 1 1 2 1 1 1 35 1 Average Overweight (x) 2 | . 1 4 5 5 4 4 2 2 2 1 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 11 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 3 13 25 25 25 23 25 25 25 25 25 25 25 23 25 24 25 25 Average Carried 22 | 2 9 18 25 24 20 23 21 24 24 22 24 24 23 24 23 19 24 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 13 25 25 24 20 25 23 25 25 25 25 23 23 25 24 25 22 Class Distribution -------------------- 23% | Scientist-Tank 18% | Skirmisher 14% | Scavenger-Tank 8% | Mutant 7% | Tank 4% | Bothacker-Gunner 3% | Scientist-Mutant 3% | Bothacker-Mutant 3% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scientist-Tank | -8/Mines Scavenger-Tank | -8/Materials Scientist-Tank | -8/Garrison Scientist-Tank | -8/Materials Scientist-Tank | -8/Garrison Commander-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Bothacker-Gunner | -6/Garrison Bothacker-Assassin | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Matter Collected 7711 | 314 291 950 307 . 226 457 445 871 1046 532 459 190 9 101 . 1403 110 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 8932 | 169 339 1659 350 . 420 999 327 981 711 281 439 83 . 147 . 1928 99 Parts 462 | 9 20 110 6 . 34 68 18 54 26 18 22 7 . 9 . 51 10 Haulers Intercepted 14 | . 2 6 . . . 4 . . . 2 . . . . . . . Recyclers Shooed 3 | . . . 1 . . 1 . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . . . 23 7 . 8 . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Combat Hostiles Destroyed 197 | . 11 31 15 . 10 12 14 26 19 5 15 2 . 8 . 27 2 Melee 3 | . . . . . . . . 3 . . . . . . . . . Guns 109 | . 11 31 15 . 10 12 4 7 3 1 2 . . . . 11 2 Cannons 72 | . . . . . . . 10 16 16 4 10 2 . 2 . 12 . AOE 11 | . . . . . . . . . . . 3 . . 5 . 3 . Classes Destroyed 17 | 2 3 3 2 . . . 3 1 2 . . . . . . 1 . Worker 5 | . . . 2 . 1 2 . . . . . . . . . . . Builder 5 | . . 1 . . 2 1 . . . 1 . . . . . . . Tunneler 10 | 3 . 1 . . 2 1 . 1 . 2 . . . . . . . Hauler 14 | . 2 6 . . . 4 . . . 2 . . . . . . . Recycler 10 | 1 . 2 1 . 1 1 . 4 . . . . . . . . . Watcher 10 | . . 3 . . . 1 . 4 . 1 . . . . . . 1 Swarmer 68 | . 9 13 . . 7 1 4 10 . 1 7 . . 6 . 10 . Cutter 1 | . . . . . . . 1 . . . . . . . . . . Grunt 60 | . 2 8 . . 3 3 3 8 11 1 4 3 . 2 . 12 . Brawler 4 | . . . . . . . . 1 . 1 2 . . . . . . Duelist 3 | . . . . . . . . . . . 1 . . . . 2 . Sentry 32 | . . 10 . . . 8 2 7 1 1 1 . . . . 2 . Specialist 6 | . . . . . . . 3 . 2 . . . . . . . 1 Hunter 1 | . . . . . . . 1 . . . . . . . . . . Programmer 6 | . . . . . . . . . 4 1 . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . Assembled 15 | . . . 15 . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . 1 . . . . . . . . Best Kill Streak 8 | 4 3 6 7 . 5 4 5 5 7 3 8 2 . 3 . 6 1 Combat Bots Only 8 | . 3 5 7 . 4 2 5 4 7 3 8 2 . 3 . 6 1 Max Kills in Single Turn 3 | 1 1 2 1 . 2 2 1 1 1 1 2 2 . 2 . 3 1 Gunslinging 1 | . . 1 . . 1 . . . . . . . . . . 1 . Exploded 3 | . . . . . . . . . . . 2 . . 2 . 3 . Melee 1 | . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Hostile Shots Fired 1062 | . 33 82 32 25 32 47 109 66 65 75 93 7 . 9 . 327 60 Missed 283 | . 9 25 5 8 9 17 28 20 14 28 39 3 . 3 . 54 21 Hits 779 | . 24 57 27 17 23 30 81 46 51 47 54 4 . 6 . 273 39 Melee 17 | . . . 5 2 . . 3 . 2 2 1 . . . . 2 . Projectile 762 | . 24 57 22 15 23 30 78 46 49 45 53 4 . 6 . 271 39 Critical Strikes 36 | . . 3 . 6 2 1 1 3 3 . 3 . . . . 13 1 Part Disruptions 1 | . . . . 1 . . . . . . . . . . . . . Damage Taken 9625 | . 169 480 334 327 187 339 748 416 690 474 748 46 . 78 . 4114 475 Core 1424 | . 37 111 30 28 13 55 88 32 84 28 60 . . . . 764 94 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Ignored by Resistances 2723 | . 58 142 97 92 59 97 225 127 192 138 212 13 . 23 . 1102 146 Regen/Repaired (Parts) 202 | . . . . . . . . . . 202 . . . . . . . Core Remaining (%) 75 | 100 85 . . . 54 . . . 52 . . . . 87 . . . Volleys Fired 545 | 11 26 71 29 . 21 53 36 51 58 33 25 7 . 7 . 104 13 Largest 3 | 2 2 3 3 . 3 3 3 3 3 3 3 3 . 3 . 3 3 Hottest 182 | 40 40 69 69 . 69 100 100 111 99 99 99 99 . 99 . 182 182 Shots Fired 1390 | 22 52 213 87 2 63 155 100 143 147 64 62 18 . 12 . 220 30 Gun 882 | 22 52 213 87 2 63 153 53 27 46 15 17 5 . 3 . 112 12 Cannon 457 | . . . . . . . 46 116 97 32 37 12 . 5 . 95 17 Launcher 7 | . . . . . . . . . . . 2 . . 4 . 1 . Special 44 | . . . . . . 2 1 . 4 17 6 1 . . . 12 1 Kinetic 1244 | 22 52 213 87 2 63 153 99 143 143 47 54 17 . 8 . 118 23 Thermal 98 | . . . . . . 2 1 . . . . . . . . 89 6 Explosive 7 | . . . . . . . . . . . 2 . . 4 . 1 . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 78 | 15 17 28 14 . 26 37 20 21 29 28 15 12 . 4 . 78 13 Robot Miss Streak 5 | 1 1 3 5 1 1 2 3 3 3 3 2 3 . 1 . 2 1 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . Secondary Targets 15 | . 1 8 1 . 3 . . . . . . . . . . 2 . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . . . . . . 1 . Shots Hit Robots 1027 | 18 40 133 54 . 46 120 75 105 118 48 42 13 . 5 . 190 20 Core Hits 570 | 6 20 63 32 . 24 43 52 84 68 32 34 11 . 7 . 87 7 Critical Kills 4 | . . . . . . . . 1 . . . . . . . 3 . Critical Parts Destroyed 6 | 1 . 1 . . . 1 1 . 2 . . . . . . . . Critical Strikes 19 | 1 . 1 . . . 1 1 1 3 . 1 1 . 1 . 8 . Burn 3 | . . . . . . . . . . . . . . . . 3 . Meltdown 2 | . . . . . . . . . . . . . . . . 2 . Destroy 5 | 1 . 1 . . . 1 1 1 . . . . . . . . . Blast 6 | . . . . . . . . . 1 . 1 1 . 1 . 2 . Smash 3 | . . . . . . . . . 2 . . . . . . 1 . Melee Attacks 91 | . . . . . . . 10 12 28 5 . . . . . 29 7 Impact 72 | . . . . . . . . 3 28 5 . . . . . 29 7 Slashing 19 | . . . . . . . 10 9 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 1 . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 20185 | 193 392 1971 801 . 631 1505 1255 2373 2923 906 1156 322 . 582 . 4778 397 Guns 9381 | 193 392 1956 796 . 631 1505 440 281 694 193 234 50 . 18 . 1852 146 Cannons 8707 | . . . . . . . 815 1908 1757 560 635 272 . 99 . 2410 251 Explosions 908 | . . . . . . . . . . . 287 . . 465 . 156 . Melee 1163 | . . . . . . . . 184 472 147 . . . . . 360 . Ramming 26 | . . 15 5 . . . . . . 6 . . . . . . . Kinetic 16178 | 193 392 1956 796 . 631 1505 1255 2189 2451 753 869 322 . 117 . 2401 348 Thermal 1910 | . . . . . . . . . . . . . . . . 1861 49 Explosive 908 | . . . . . . . . . . . 287 . . 465 . 156 . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 979 | . . . . . . . . . 472 147 . . . . . 360 . Slashing 184 | . . . . . . . . 184 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . 3 1 2 2 2 . . . . 4 4 4 4 . . . . Average Corruption 2 | . 2 1 1 2 2 . . . . 2 4 4 4 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 81 | . 7 2 9 2 5 . . . . 11 28 14 3 . . . . Message Errors 21 | . 2 . 4 . 1 . . . . 3 9 1 1 . . . . Matter Fused 19 | . 1 . 1 . 1 . . . . 3 6 6 1 . . . . Heat Flow Errors 8 | . 1 1 1 . 1 . . . . . 2 2 . . . . . Energy Discharges 12 | . 2 1 2 . 1 . . . . 2 2 1 1 . . . . Parts Rejected 2 | . . . . . . . . . . . 1 1 . . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 6 | . . . . . 1 . . . . 1 2 2 . . . . . Data Loss (major) 3 | . 1 . . . . . . . . . 2 . . . . . . Misfires 5 | . . . . 2 . . . . . . 3 . . . . . . Alerts 2 | . . . 1 . . . . . . . 1 . . . . . . Weapon Failures 2 | . . . . . . . . . . 1 . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 516 | . . . . . . . . 39 140 104 34 . . 16 . 168 15 Projectiles 56 | . . . . . . . . 8 3 . . . . . . 30 15 Explosions 50 | . . . . . . . . . . . 34 . . 16 . . . Melee 410 | . . . . . . . . 31 137 104 . . . . . 138 . Knockbacks 96 | . . . . . . . 9 27 28 9 8 3 . 1 . 9 2 Impact 3 | . . . . . . . . . 2 . . . . . . 1 . Kinetic 86 | . . . . . . . 8 27 22 8 8 3 . 1 . 7 2 Secondary 7 | . . . . . . . 1 . 4 1 . . . . . 1 . Self-Inflicted Damage 9 | . . 7 2 . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . Rammed 3 | . . 1 1 . . . . . . 1 . . . . . . . Targets Rammed 3 | . . 1 1 . . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 528 | . 126 229 203 15 103 129 168 4 238 146 206 316 . 18 . 528 67 Average Temperature 62 | . 84 23 42 9 30 25 74 4 89 58 44 122 . 13 . 150 28 Received Heat Transfer 3997 | . 24 141 . 80 99 189 117 153 387 165 234 36 . 18 . 2249 105 Effects 15 | . . . . . . . . . . . . . . . . 15 . Energy Bleed 5 | . . . . . . . . . . . . . . . . 5 . Interference 5 | . . . . . . . . . . . . . . . . 5 . Matter Decay 3 | . . . . . . . . . . . . . . . . 3 . Damage (major) 1 | . . . . . . . . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . 2 1 . . . . . 3 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 . Parts Fried 3 | . . . . . . . . . . . . . . . . 3 . Impact Corruptions 12 | . . . . . . . . . 3 4 . . . . . 5 . Robots Melted 2 | . . . . . . . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 14 | . . . . . . . . . . . . . . . . 14 . Heat Transferred 3182 | . . . . . . . . . . . . . . . . 3108 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Maximum Alert Level 4 | . . 1 . . . . 2 . 3 1 . . . . . 4 2 Low Security (%) 60 | 100 100 42 100 . 100 100 48 100 21 75 . . . . 100 14 1 Level 1 25 | . . 57 . . . . 42 . 53 24 . . . . . 33 62 Level 2 8 | . . . . . . . 9 . 12 . . . . . . 26 36 Level 3 5 | . . . . . . . . . 12 . . . . . . 24 . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1134 | 10 118 372 5 . 130 50 401 168 730 332 . . . . . 1134 515 Initial 515 | . . 9 . . . 6 . 168 . 332 . . . . . . 515 Average 190 | 1 63 195 . . 78 9 222 29 343 107 . . . . . 484 355 Influence Increases 6613 | 20 347 1062 15 . 260 415 441 759 800 279 347 93 . 180 . 1424 171 Destroy 0b10 Robot/C 3800 | . 220 620 . . 200 240 280 520 400 140 320 80 . 160 . 540 80 Destroy 0b10 Robot/NC 320 | 20 10 65 15 . 30 50 . 45 10 30 . . . . . 40 5 Destroy Leader 748 | . 44 198 . . 30 100 20 138 40 46 20 10 . 20 . 50 32 Allied During Kill 28 | . . . . . . . . . 4 11 7 3 . . . . 3 Successful Hack 220 | . 43 53 . . . 22 . 16 8 39 . . . . . 12 27 Disable Machine 36 | . . . . . . . . 9 . 9 . . . . . 9 9 Anti-Garrison Action 1000 | . . . . . . . 50 . 250 . . . . . . 700 . Destroy Structure 176 | . . 6 . . . 3 16 16 58 4 . . . . . 58 15 Lose Combat Pursuer 285 | . 30 120 . . . . 75 15 30 . . . . . . 15 . Influence Decreases 6427 | 20 320 1089 15 . 240 435 40 1160 70 1007 326 116 . 180 . 290 1119 Entered New Map 1291 | . . 18 . . . 14 . 233 . 398 2 7 . . . . 619 Time Decay 4024 | 20 320 779 15 . 230 421 . 737 . 529 284 79 . 180 . . 430 Lost Part 430 | . . 10 . . 10 . 40 30 10 40 20 10 . . . 230 30 Lost Ally 250 | . . . . . . . . 10 60 40 20 20 . . . 60 40 Purge Threat 432 | . . 282 . . . . . 150 . . . . . . . . . Squads Dispatched 19 | . 1 2 . . . 5 . 5 . 4 . . . . . . 2 Investigation 2 | . 1 1 . . . . . . . . . . . . . . . Extermination 4 | . . . . . . . . . . 2 . . . . . . 2 Reinforcement 7 | . . 1 . . . 2 . 2 . 2 . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . 3 . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Distress Signals 13 | . . 4 . . . 4 . 5 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 281 | . 18 45 22 8 10 22 16 39 21 13 17 4 . 8 . 25 13 Peak Tracking Total 17 | . 4 7 17 9 4 3 5 6 6 3 9 4 . 3 . 12 8 Tactical Retreats 12 | . 1 3 2 . . . 2 1 2 . . . . . . 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Traps Triggered 20 | . 5 . . . . . 2 . 4 2 . . . . . 6 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 3 | . . 3 . . . . . . . . . . . . . . . Reprogrammed 6 | . . 6 . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . 1 . . . Triggered . | . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . 1 1 1 2 1 1 1 Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Machines Disabled 13 | . . . . 1 . . 1 1 3 1 . . . . . 5 1 Max in Single Turn 1 | . . . . 1 . . 1 1 1 1 . . . . . 1 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . Garrison Relay 8 | . . . . . . . 1 . 3 . . . . . . 4 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Machines Accessed 58 | . 7 11 . . . 12 1 9 2 5 2 . . . 1 2 6 Terminals 42 | . 7 9 . . . 8 1 7 2 2 . . . . . 2 4 Fabricators 2 | . . . . . . . . . . 1 . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzers 7 | . . 2 . . . 2 . 1 . 1 . . . . . . 1 Garrison Access 4 | . . . . . . 1 . 1 . 1 . . . . 1 . . Total Hacks 186 | . 22 43 . . . 48 1 34 4 11 4 . . . 2 4 13 Successful 114 | . 12 36 . . . 27 . 20 2 5 4 . . . 2 1 5 Failed 69 | . 10 6 . . . 20 1 13 2 6 . . . . . 3 8 Catastrophic 7 | . . 1 . . . 1 . 3 1 . . . . . . . 1 Database Lockouts 3 | . . 1 . . . 1 . 1 . . . . . . . . . Manual 72 | . 13 9 . . . 19 . 24 . 2 . . . . . . 5 Terminals 143 | . 22 33 . . . 34 1 29 4 7 . . . . . 4 9 Fabricators 2 | . . . . . . . . . . 1 . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . 6 . . . . . . . . . . . Scanalyzers 25 | . . 10 . . . 7 . 3 . 2 . . . . . . 3 Garrison Access 6 | . . . . . . 1 . 2 . 1 . . . . 2 . . Terminal Hacks 52 | . 6 20 . . . 10 . 6 2 1 4 . . . . 1 2 Record 3 | . . . . . . . . . . . 3 . . . . . . Robot Analysis 2 | . . . . . . 2 . . . . . . . . . . . Prototype ID Bank 7 | . 1 5 . . . 1 . . . . . . . . . . . Open Door 2 | . . . . . . . . . 1 . 1 . . . . . . Level Access Points 2 | . . 1 . . . . . 1 . . . . . . . . . Branch Access Points 5 | . . 1 . . . 1 . 1 . 1 . . . . . . 1 Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . Machine Index 1 | . 1 . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . 1 . 1 . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . Unreport Threat 5 | . . 4 . . . . . 1 . . . . . . . . . Locate Traps 2 | . . 1 . . . . . . . . . . . . . . 1 Disarm Traps 1 | . . 1 . . . . . . . . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . . . . . Security Status 1 | . . . . . . 1 . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . Hauler Manifests 4 | . 1 1 . . . 1 . 1 . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . 1 . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . . 1 . . . . . . 1 Build 2 | . . . . . . . . . . 1 . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzer 19 | . . 9 . . . 6 . 2 . 1 . . . . . . 1 Retrieve Study 19 | . . 9 . . . 6 . 2 . 1 . . . . . . 1 Garrison Access Hacks 6 | . . . . . . 1 . 2 . 1 . . . . 2 . . Unlock Access 3 | . . . . . . 1 . 1 . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . Coupler Status 2 | . . . . . . . . 1 . . . . . . 1 . . Unauthorized Hacks 34 | . 6 7 . . . 9 . 10 . 1 . . . . . . 1 Terminals 33 | . 6 7 . . . 8 . 10 . 1 . . . . . . 1 Track 1 | . . . . . . . . 1 . . . . . . . . . Assimilate 2 | . . . . . . 1 . 1 . . . . . . . . . Botnet 10 | . 2 2 . . . 2 . 2 . 1 . . . . . . 1 Disrupt 1 | . . . . . . . . 1 . . . . . . . . . Skim 19 | . 4 5 . . . 5 . 5 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . Reject 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 6 10 . . . 10 1 7 2 4 . . . . 1 2 5 Full Trace Events 1 | . . 1 . . . . . . . . . . . . . . . Feedback Events 1 | . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . 152 Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 35 | . . . . . . . . . . 35 . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . 12 . . . . . . . Part Studies Acquired 19 | . . 9 . . . 6 . 2 . 1 . . . . . . 1 Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . 7 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Used RIF Installer 3 | . . . . . . . 1 . 1 . . . . . . 1 . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . 1 . Signal Jammer 1 | . . . . . . . . . 1 . . . . . . . . Robots Hacked 22 | . . . . . . . . . 2 9 3 1 . . . 6 1 Non-combat 5 | . . . . . . . . . . 3 1 1 . . . . . Combat 17 | . . . . . . . . . 2 6 2 . . . . 6 1 Robot Hacks Applied 27 | . . . . . . . . . 3 12 4 1 . . . 6 1 parse_system 9 | . . . . . . . . . 1 3 3 1 . . . 1 . no_distress 1 | . . . . . . . . . . 1 . . . . . . . find_fabricator 1 | . . . . . . . . . . 1 . . . . . . . reboot_propulsion 1 | . . . . . . . . . . . . . . . . 1 . reboot_system 1 | . . . . . . . . . . 1 . . . . . . . formatsys_low 2 | . . . . . . . . . . 1 1 . . . . . . formatsys_high 12 | . . . . . . . . . 2 5 . . . . . 4 1 Relay Couplers Released 34 | . . . . . . . 3 . 15 . . . . . . 16 . Machine Destruction 34 | . . . . . . . 3 . 15 . . . . . . 16 . Attached 10 | . . . . . . . . 1 1 3 . . . . . 4 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . 2 . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Total Allies 19 | . . . . . . . . 1 4 6 3 . . . . 4 1 Largest Group 5 | . . . . . . . . 1 4 5 3 3 1 . . 1 1 Highest-Rated Group 110 | . . . . . . . . 10 80 110 61 61 14 . . 32 32 Highest-Rated Ally 32 | . . . . . . . . 10 25 32 32 30 14 . . 32 32 Total Orders 4 | . . . . . . . . . . 2 2 . . . . . . ROAM 1 | . . . . . . . . . . 1 . . . . . . . AID 1 | . . . . . . . . . . 1 . . . . . . . DROP 2 | . . . . . . . . . . . 2 . . . . . . Ally Attacks 72 | . . . . . . . . . 18 21 5 10 . . . 8 10 Total Damage 1588 | . . . . . . . . . 458 450 92 136 . . . 152 300 Kills 9 | . . . . . . . . . 1 2 2 2 . . . . 2 Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Active Infowar (turns) 17724 | 10 732 1759 776 93 391 1567 764 2554 1496 1314 1077 472 377 1014 28 2422 878 Optics 13825 | . . . . . . 1429 764 2554 1496 1314 1077 472 377 1014 28 2422 878 Terrain 4514 | . . . . . . . . . . 830 1077 472 377 1014 28 1 715 Structural 1793 | . . . . . . 1566 14 . . 213 . . . . . . . Seismic 10827 | 10 732 1759 776 93 391 1567 764 1863 . 693 727 170 . 746 28 508 . Decoding 3047 | . . . . . . . . . . . . . . . 27 2142 878 Robot Analysis Total 2 | . . . . . . 2 . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 20 | . . . . . . . . . . . . . . . . 14 6 Garrisons 1 | . . . . . . . . . . . . . . . . . 1 Patrols 15 | . . . . . . . . . . . . . . . . 13 2 Guards 4 | . . . . . . . . . . . . . . . . 1 3 Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Turns Passed 17907 | 91 732 1759 776 112 474 1567 764 2554 1496 1314 1077 472 377 1014 28 2422 878 Spaces Moved 8072 | 51 529 1029 466 76 301 886 278 869 529 561 452 199 184 473 12 846 331 Core 8 | 2 . . . . . . . . . . . . . . . 6 . Treads 4068 | . . . . . . . 238 869 529 561 452 199 184 473 12 220 331 Legs 620 | . . . . . . . . . . . . . . . . 620 . Wheels 3376 | 49 529 1029 466 76 301 886 40 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 110 145 130 130 130 145 225 225 206 206 206 206 206 206 190 240 Average Speed 183 | 91 100 134 145 146 130 144 213 225 225 206 211 223 206 206 206 225 240 Slowest Speed 1800 | 95 110 205 145 220 130 145 225 277 225 206 227 277 206 206 206 1800 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 85 89 87 17 57 87 15 76 62 20 64 44 14 94 . 77 12 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 6 | . . 3 . . . 2 . 1 . . . . . . . . . Known Exits Taken 9 | . . 1 . . 1 1 . 1 . 1 1 1 . 1 1 . . Unknown Exits Taken 5 | 1 1 . 1 1 . . . . . . . . 1 . . . . Scrap Searched 14 | . . . 3 . . . . . . . 4 3 1 3 . . . Spaces Dug 49 | . . . . . . 2 6 8 8 3 . . . 9 . 7 6 Terrain Destroyed 135 | . . . . . . 2 6 13 9 4 21 . . 44 . 21 15 Melee 36 | . . . . . . . 6 6 8 3 . . . . . 7 6 Projectile 24 | . . . . . . 2 . 7 1 1 2 . . . . 2 9 AOE 75 | . . . . . . . . . . . 19 . . 44 . 12 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Gar Fac Total 9977 | 71 681 1273 503 76 338 1063 359 1344 678 667 534 213 183 502 15 1103 374 Wait 789 | . 111 86 . . 9 88 16 373 20 28 28 1 . 15 . 14 . Move 8058 | 50 528 1028 465 75 300 886 277 869 528 560 451 198 183 472 12 845 331 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 128 | 3 10 35 . . . 14 4 11 8 10 4 1 . 3 1 23 1 Fast Attach 30 | 7 . 3 . . 2 1 . 4 . 2 . . . . . 8 3 Attach 63 | . . 2 . 1 4 2 6 4 4 9 3 3 . . 2 19 4 Detach 11 | . . . . . . 1 1 1 3 2 . . . . . 2 1 Swap 115 | . 3 13 4 . 1 7 6 9 11 11 4 3 . 3 . 30 10 Drop 94 | . 3 34 4 . 1 11 2 10 5 6 1 . . 1 . 12 4 Fire 545 | 11 26 71 29 . 21 53 36 51 58 33 25 7 . 7 . 104 13 Melee 91 | . . . . . . . 10 12 28 5 . . . . . 29 7 Ram 2 | . . 1 1 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . 1 . . . . . . . Escape Stasis 22 | . . . . . . . . . 8 . . . . . . 14 . Rewire 27 | . . . . . . . 1 . 5 . 18 . . . . 3 . Trap 1 | . . . . . . . . . . . . . . 1 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 4) 709 | -10/Materials | Discovered new exit (range 15) 792 | -10/Materials | Derelicts attacked the area 824 | -10/Materials | Entered another Materials area 824 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 832 | -9/Materials | Discovered new exit (range 3) 979 | -9/Materials | Identified exit to Mines 979 | -9/Materials | Identified exit to Storage 1338 | -9/Materials | Build established: Scavenger-Tank 1494 | -9/Materials | Discovered new exit (range 14) 1573 | -9/Materials | Learned 4 Recycling zone layouts 1711 | -9/Materials | Learned location of Zion (-7) 1719 | -9/Materials | Discovered new exit (range 10) 1765 | -9/Materials | Loaded intel: 13 trap records 1811 | -9/Materials | Learned Materials trap positions 1848 | -9/Materials | Identified exit to Materials 1960 | -9/Materials | Learned Storage trap positions 2017 | -9/Materials | Learned 2 Materials zone layouts 2027 | -9/Materials | Build established: Tank 2233 | -9/Materials | Discovered exit to Materials (range 13) 2368 | -9/Materials | Central database locked down 2583 | -9/Materials | Entered Mines 2604 | -9/Mines | Assembled infested the area 2624 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2680 | -9/Mines | Destroyed 7 combat bots 2948 | -9/Mines | Discovered exit to Materials (range 7) 3013 | -9/Mines | Discovered exit to Materials (range 5) 3031 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3032 | -9/Mines | Discovered new exit (range 5) 3041 | -9/Mines | Build established: Scavenger-Tank 3107 | -9/Mines | Learned Materials garrison access intel 3359 | -9/Mines | Entered Exiles 3399 | -9/Exiles | Met 8R-AWN 3419 | -9/Exiles | Met EX-HEX 3436 | -9/Exiles | Attacked by the Exiles 3456 | -9/Exiles | Discovered new exit (range 14) 3471 | -9/Exiles | Entered Mines 3504 | -8/Mines | Lost 6 parts (1p1n2u2w) 3819 | -8/Mines | Discovered exit to Materials (range 11) 3945 | -8/Mines | Entered Materials 3945 | -8/Materials | Evolved 2 slots: Utility x2 3947 | -8/Materials | Loaded intel: 18 trap records 3948 | -8/Materials | Loaded intel: 1 garrison access location 3995 | -8/Materials | Garrison activated, responded to threat 4554 | -8/Materials | Discovered new exit (range 20) 4726 | -8/Materials | Met 7R-MNS 4751 | -8/Materials | Learned Factory emergency access door positions 4788 | -8/Materials | Learned 4 Recycling zone layouts 4816 | -8/Materials | Learned location of 1 exit from Lower Caves 4831 | -8/Materials | Discovered new exit (range 19) 4836 | -8/Materials | Learned Storage stockpile data 4846 | -8/Materials | Learned location of Extension (-5) 4847 | -8/Materials | Identified exit to Factory 4848 | -8/Materials | Learned Storage terminal intel 4855 | -8/Materials | Learned Storage stockpile data 4872 | -8/Materials | Learned 4 Lower Caves zone layouts 4898 | -8/Materials | Learned location of 1 exit from Extension 5330 | -8/Materials | Build established: Scientist-Tank 5496 | -8/Materials | Central database locked down 5512 | -8/Materials | Identified exit to Garrison 5512 | -8/Materials | Entered Garrison 5578 | -8/Garrison | Triggered checkpoint 5612 | -8/Garrison | Discovered new exit (range 5) 5683 | -8/Garrison | Lost 3 parts (1n1u1w) 5869 | -8/Garrison | Installed Relay Interface Framework 5946 | -8/Garrison | Triggered checkpoint 6113 | -8/Garrison | Garrison Relay disabled 6276 | -8/Garrison | Entered Materials 6356 | -8/Materials | Central database locked down 8115 | -8/Materials | Garrison activated, responded to threat 8350 | -8/Materials | Learned Storage trap positions 8407 | -8/Materials | Learned 8 Factory zone layouts 8454 | -8/Materials | Learned Storage trap positions 8523 | -8/Materials | Learned Storage trap positions 8545 | -8/Materials | Learned Factory scanalyzer intel 8577 | -8/Materials | Learned Storage garrison access intel 8619 | -8/Materials | Learned location of 1 exit from Lower Caves 8830 | -8/Materials | Identified exit to Garrison 8830 | -8/Materials | Entered Garrison 8968 | -8/Garrison | Discovered exit to Factory (range 44) 8968 | -8/Garrison | Discovered exit to Factory (range 62) 8968 | -8/Garrison | Discovered exit to Factory (range 41) 9166 | -8/Garrison | Destroyed 7 combat bots 9356 | -8/Garrison | Triggered checkpoint 9415 | -8/Garrison | Garrison Relay disabled 9592 | -8/Garrison | Triggered checkpoint 9758 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 9951 | -8/Garrison | Garrison Relay disabled 9970 | -8/Garrison | Garrison Relay disabled 10000 | -8/Garrison | Triggered checkpoint 10036 | -8/Garrison | P-60 Hacker assimilated allied 6X-ZMM(l) 10060 | -8/Garrison | Lost 3 allies 10326 | -8/Garrison | Entered Factory 10326 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10327 | -7/Factory | Identified exit to Factory 10329 | -7/Factory | Loaded intel: 4 scanalyzer locations 10438 | -7/Factory | Build established: Hacker-Mutant 10574 | -7/Factory | Lost 3 parts (3u) 10771 | -7/Factory | Identified exit to Lower Caves 11025 | -7/Factory | Build established: Commander-Skirmisher 11273 | -7/Factory | Fabricated Mass Driver (x2) 11640 | -7/Factory | Entered Lower Caves 11640 | -7/Lower Caves | Accompanied by 2 allies 11641 | -7/Lower Caves | Identified exit to Lower Caves 11662 | -7/Lower Caves | Build established: Skirmisher 11892 | -7/Lower Caves | Entered an active Warlord outpost 11911 | -7/Lower Caves | Learned Factory trap positions 11911 | -7/Lower Caves | Learned Factory security intel 12367 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12427 | -7/Lower Caves | Destroyed 8 combat bots 12581 | -7/Lower Caves | Found DCF Scrap (13 items) 12717 | -7/Lower Caves | Entered another Lower Caves area 12717 | -7/Lower Caves | Accompanied by 3 allies 12718 | -7/Lower Caves | Identified exit to Zion 13101 | -7/Lower Caves | Encountered a Warlord checkpoint 13189 | -7/Lower Caves | Entered Zion 13189 | -7/Zion | Accompanied by 1 ally 13247 | -7/Zion | Discovered new exit (range 16) 13321 | -7/Zion | System corruption cleaned by Quarantine Array 13566 | -7/Zion | Entered Proximity Caves 13813 | -6/Proximity Caves | Learned Factory emergency access door positions 13850 | -6/Proximity Caves | Learned 4 Factory zone layouts 14510 | -6/Proximity Caves | Discovered exit to Factory (range 20) 14580 | -6/Proximity Caves | Entered Factory 14580 | -6/Factory | Evolved 2 slots: Utility x2 14582 | -6/Factory | Loaded intel: 129 trap records 14608 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 14608 | -6/Factory | Identified exit to Garrison 14608 | -6/Factory | Entered Garrison 14783 | -6/Garrison | Spotted B-75 Beast 14877 | -6/Garrison | Triggered checkpoint 14955 | -6/Garrison | Garrison Relay disabled 15074 | -6/Garrison | Triggered checkpoint 15148 | -6/Garrison | Destroyed B-75 Beast 15168 | -6/Garrison | Core integrity fell below 50% 15188 | -6/Garrison | Lost 18 parts (2p5n5u6w) 15201 | -6/Garrison | Core integrity fell below 20% 15230 | -6/Garrison | Lost 4 parts (1u3w) 15527 | -6/Garrison | Discovered new exit (range 10) 15718 | -6/Garrison | Triggered checkpoint 15768 | -6/Garrison | Garrison Relay disabled 15952 | -6/Garrison | Triggered checkpoint 16178 | -6/Garrison | Discovered new exit (range 13) 16193 | -6/Garrison | Triggered checkpoint 16229 | -6/Garrison | Garrison Relay disabled 16254 | -6/Garrison | Build established: Bothacker-Gunner 16414 | -6/Garrison | Triggered checkpoint 16533 | -6/Garrison | Discovered new exit (range 12) 16596 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 16692 | -6/Garrison | Triggered checkpoint 16717 | -6/Garrison | Garrison Relay disabled 17030 | -6/Garrison | Entered Factory 17030 | -6/Factory | Accompanied by 1 ally 17721 | -6/Factory | Build established: Bothacker-Assassin 17777 | -6/Factory | Identified exit to Lower Caves 17870 | -6/Factory | Cargo convoy interrupted 17908 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 17893_ Slug penetrates X-67 Chaingunner. 17894_ Penetrated by Slug. 17896_ Slug penetrates X-67 Chaingunner. 17896_ X-67 Chaingunner knocked back. 17896_ Destroyed Kinecellerator. 17896_ X-67 Chaingunner knocked back. 17897_ Slug penetrates Wall. 17897_ Penetrated by Slug. 17897_ Relay Coupler [Hunter] destroyed. 17898_ Penetrated by Slug. 17898_ Critical hit (Burn: +37). 17899_ X-67 Chaingunner destroyed. 17901_ Penetrated by Slug. 17904_ Slug penetrates X-62 Marksman. 17904_ Lgt. Antimatter Reactor destroyed. 17905_ Penetrated by Slug. 17905_ U-05 Engineer builds a Wall. 17905_ Slug penetrates Wall. 17907_ Gauss Rifle+ destroyed. 17908_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ##?# ? # ??????????????????????????????????? | | #### +?????????????????????????????????????? | | #### # ?? ?????????????????????????????????? | | # #######???????????????????????????????? | | "" # ??????????????????????????????? | | "" # ??????????????????????????????? | | "" # ?????????????????????????????? | | # ^ ?????????????????????????????? | | # ????????????????????????????? | | #+## ????????????????????????????? | | #???????????????????????????????? | | # #?????????????##????????????????? | | # ###### #???????????? ?????????????????? | | # ####?#??####?? ????? ?????????????????? | | # ## ####??#+#### ??????????????????? | | # %= ## ?""" ?#?# ? h ??????????????????? | | + """ ###??## ???????????????????? | | #### """ ? ? # ???????????????????? | | #### # ?? + ? ??????????????????? | | #### ? ? # ? ?????????????????? | | ########### """ # ? ???????????????? | | ####?######?""? # ?? ?????????????????? | | + """ # ? ? ? ??????????????? | | #+############ ##?# # ??? ? ? ??????????????? | | ! ##### ########## ##? ? ????????????????? | | """"" ##### #"""""####@#?# ?? ? ?????????????? | | ""T"" ##### #""T""###; ###?? ? ??????????????? | | ! + ]! ### ? ???????????????? | | ############# ]! h ### ? ??????????????? | | ## ? ## ! #?#?? ? ?????????????? | | ?## ##/! " F" A##?### ???????????????? | | ?## ? ##[! """"x=###?#? ???????????????? | | ## + i%!##???#+?# ?????????????? | | ?## ?# !u*%+ ? ?? #????????????? | | ##? # % ###### ??"?????????????????? | | ##?##??##+## ###### "?"?????????????????? | | ###?### #####? ""??????????????????? | | ? #?#?##???"??#??????????????? | | ######? ???????????????????? | | """""""" """"""""" #####?#?##?????????????????? | | #? ??? ????????????????????? | | """""""" """"""""" ## ??? ????????????????????? | | ## ? ??????????????????? | | ?""""""" """"""""" ## ??????????????????????? | | ? #? ? ?????????????????????? | | ?""""""" """"""""" " /?????????????????????????? | | ?????? "%" ###???????????????????????? | | ??????? ?? ?? ? #?????????????????????????? | | ????????? ??#???### ?????????????????????????? | | ????????###???? ??? #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 21 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Base Temperature (-) 100 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 44 Targeting Accuracy 13 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 60 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Mass Driver | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Wheel | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Mining Claw | -9/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Axe | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Mass Driver | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonImprovedRipper Manual? 0 Play Time 02:41:35 Cumulative 167.5 hours Start 2026.03.11 @ 13:37:08 End 2026.03.12 @ 00:37:02 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 69 Rogue 0 Adventurer 65 Explorer 4 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 49 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58a555cd-130d-4fe1-a8b0-74e9e514911c