Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.30 @ 00:33:40 Player: HabNab Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (24) 120 Value Destroyed (722) 722 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5382 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (18) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- VTOL Module Maneuvering Thrusters Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine Light Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Transmission Jammer Improved Propulsion Shielding Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Shock Rifle Heavy Laser Particle Cannon > --- INVENTORY -------- VTOL Module Maneuvering Thrusters [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Slots Evolved 8 | . . . 2 . . . 2 2 2 . Power 2 | . . . . . . . . 1 1 . Propulsion 2 | . . . . . . . 1 1 . . Utility 3 | . . . 2 . . . . . 1 . Weapon 1 | . . . . . . . 1 . . . Parts Attached 52 | 5 4 9 1 2 1 1 5 20 4 . Power 7 | 1 . 1 1 . . . . 3 1 . Engine 7 | 1 . 1 1 . . . . 3 1 . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 15 | 2 1 . . 2 . . 2 8 . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 10 | 2 1 . . 2 . . 2 3 . . Hover . | . . . . . . . . . . . Flight 5 | . . . . . . . . 5 . . Utility 10 | . 1 3 . . 1 . 1 2 2 . Device 5 | . 1 3 . . . . . . 1 . Storage 1 | . . . . . 1 . . . . . Processor 1 | . . . . . . . 1 . . . Hackware 2 | . . . . . . . . 1 1 . Protection 1 | . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . Weapon 20 | 2 2 5 . . . 1 2 7 1 . Energy Gun 10 | 1 . 1 . . . 1 . 6 1 . Energy Cannon 4 | . . 1 . . . . 2 1 . . Ballistic Gun 4 | 1 1 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . 1 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . . . . . Parts Lost 16 | . . . . . . . . 1 5 10 Power 3 | . . . . . . . . . 2 1 Propulsion 5 | . . . . . . . . 1 . 4 Utility 5 | . . . . . . . . . . 5 Weapon 3 | . . . . . . . . . 3 . Highest Loss Streak 10 | . . . . . . . . 1 5 10 Average Slot Usage (%) 90 | . 77 99 77 77 86 88 99 97 89 58 Engine 12 | . 14 14 11 11 11 11 9 14 17 4 Wheel 17 | . 28 28 22 22 22 22 27 13 . . Flight 8 | . . . . . . . . 15 26 22 Device 15 | . 6 27 22 22 22 22 18 7 13 11 Storage 3 | . . . . . 9 11 9 3 . . Processor 3 | . . . . . . . 8 7 1 . Hackware 3 | . . . . . . . . 6 11 13 Protection 1 | . . . . . . . . 3 6 5 Energy Gun 6 | . 14 3 . . . 6 9 13 6 . Energy Cannon 6 | . . 6 11 11 11 4 9 6 4 . Ballistic Gun 6 | . 8 14 11 11 11 11 9 1 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 28 | 6 7 16 16 16 24 24 27 28 21 7 Greatest Support 46 | 20 20 20 20 20 20 20 30 46 21 11 Greatest Overweight (x) 1 | . . . . . 1 1 . 1 . . Average Overweight (x) . | . . . . . . 1 . . . . Largest Inventory Capacity 8 | 4 4 4 4 4 8 8 8 8 4 4 Average Capacity 4 | 4 4 4 4 4 7 8 8 6 4 4 Most Carried 8 | 3 4 4 4 4 5 5 8 8 3 2 Average Carried 3 | 2 3 3 3 3 4 5 5 5 2 2 Final Capacity 8 | 4 4 4 4 4 8 8 8 4 4 4 Final Carried 8 | 3 4 4 4 4 5 5 8 4 2 2 Class Distribution -------------------- 83% | Mutant 6% | Skirmisher 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Matter Collected 880 | 256 58 179 . 37 33 . 61 166 90 . Remotely . | . . . . . . . . . . . Salvage Created 784 | 37 67 297 . 24 . . 114 245 . . Parts 49 | 1 4 22 . 4 . . 7 11 . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Combat Hostiles Destroyed 17 | 1 2 9 . 2 . . 1 2 . . Guns 10 | 1 2 5 . 1 . . . 1 . . Cannons 3 | . . 1 . 1 . . 1 . . . AOE 4 | . . 3 . . . . . 1 . . Classes Destroyed 8 | 1 . 2 . . . . 3 2 . . Worker 2 | . . 1 . . . . 1 . . . Tunneler 1 | . . . . . . . . 1 . . Recycler 2 | . . . . . . . . 2 . . Operator 1 | . . . . . . . 1 . . . Watcher 1 | . . . . . . . 1 . . . Swarmer 5 | . . 3 . 2 . . . . . . Grunt 9 | 1 2 6 . . . . . . . . Hunter 3 | . . . . . . . 1 2 . . Best Kill Streak 6 | 1 2 6 . 2 . . 3 3 . . Combat Bots Only 5 | 1 2 5 . 2 . . 1 2 . . Max Kills in Single Turn 3 | 1 1 3 . 1 . . 1 2 . . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 2 . . . . . 1 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Damage Taken 2163 | 22 133 237 14 57 . . 140 37 389 1134 Core 952 | . 32 11 . 10 . . 15 5 77 802 Absorbed by Shields 15 | . . . . . . . . . . 15 Core Remaining (%) 95 | 100 . 82 . . . 97 97 99 . . Volleys Fired 53 | 2 8 15 . 5 . . 6 8 9 . Largest 3 | 2 2 2 . 2 . . 3 3 3 . Hottest 187 | 60 60 100 . 100 . . 145 187 187 . Shots Fired 117 | 4 14 30 . 10 . . 18 22 19 . Gun 89 | 4 12 24 . 5 . . 12 15 17 . Cannon 24 | . . 4 . 5 . . 6 7 2 . Launcher 4 | . 2 2 . . . . . . . . Special . | . . . . . . . . . . . Kinetic 36 | 2 6 15 . 5 . . 6 2 . . Thermal 56 | 2 6 13 . 5 . . 6 13 11 . Explosive 4 | . 2 2 . . . . . . . . Electromagnetic 21 | . . . . . . . 6 7 8 . Robot Hit Streak 10 | 2 6 9 . 4 . . 10 2 8 . Robot Miss Streak 9 | 2 1 2 . 2 . . 5 8 9 . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 74 | 2 9 22 . 7 . . 10 10 14 . Core Hits 40 | 2 4 17 . 2 . . 7 8 . . Critical Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1916 | 47 229 617 . 128 . . 364 359 172 . Guns 834 | 47 76 284 . 28 . . 142 110 147 . Cannons 351 | . . 100 . 100 . . 106 20 25 . Explosions 731 | . 153 233 . . . . 116 229 . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 302 | 27 22 185 . 28 . . 28 12 . . Thermal 1171 | 20 167 199 . 100 . . 222 306 157 . Explosive 273 | . 40 233 . . . . . . . . Electromagnetic 170 | . . . . . . . 114 41 15 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . 6 6 Average Corruption 5 | . . . . . . . . . 4 6 Corruption Purged . | . . . . . . . . . . . Effects 5 | . . . . . . . . . 2 3 Message Errors 1 | . . . . . . . . . 1 . Matter Fused 1 | . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 Targeting Errors 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 103 | . 73 . . 15 . . 15 . . . Projectiles 15 | . . . . 15 . . . . . . Explosions 88 | . 73 . . . . . 15 . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 55 | . 23 . . . . . 32 . . . Shots 3 | . 2 . . . . . 1 . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 218 | 12 24 81 . . . . 48 218 150 . Average Temperature 57 | 10 14 45 . . . . 20 72 104 . Received Heat Transfer 510 | 12 60 123 . . . . 9 . . 306 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . Heat Transferred 1588 | 50 175 373 . 148 . . 285 298 259 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Peak Influence 268 | 20 127 241 138 113 . . 208 268 47 50 Initial 94 | . . 14 93 53 . . . 94 47 10 Average 24 | . 45 164 111 104 . . 47 156 21 15 Maximum Alert Level 1 | . . 1 . . . . 1 1 . . Low Security (%) 96 | 100 100 81 100 100 . 100 98 60 100 100 Level 1 3 | . . 18 . . . . 1 39 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . 2 . 1 . . . 1 2 1 . Investigation 4 | . . . 1 . . . . 2 1 . Extermination . | . . . . . . . . . . . Reinforcement 3 | . 2 . . . . . 1 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Distress Signals 3 | . 2 . 1 . . . . . . . Communications Jammed 15 | . . . . . . . . . 15 . Distress Signals 15 | . . . . . . . . . 15 . Times Spotted 60 | 1 6 9 6 3 . 2 10 5 4 14 Peak Tracking Total 13 | 1 4 3 5 1 . 3 4 1 4 13 Tactical Retreats 6 | . 1 . 1 . . . 3 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Traps Triggered 9 | . . . . . . . . 8 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Machines Disabled 10 | . 3 . . 1 . . 1 5 . . Max in Single Turn 5 | . 2 . . 1 . . 1 5 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Machines Accessed 24 | . 3 2 1 1 4 . 4 6 3 . Terminals 16 | . 3 1 1 1 . . 4 5 1 . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . Recycling Units 1 | . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 97 | . 12 4 2 2 49 . 12 11 5 . Successful 71 | . 8 3 1 1 49 . 4 1 4 . Failed 26 | . 4 1 1 1 . . 8 10 1 . Catastrophic 6 | . . 1 1 . . . 1 3 . . Database Lockouts . | . . . . . . . . . . . Manual 18 | . . 1 . 1 1 . 9 6 . . Terminals 44 | . 12 3 2 2 . . 12 10 3 . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . Recycling Units 1 | . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Terminal Hacks 69 | . 8 3 1 1 49 . 3 1 3 . Record 56 | . 2 2 . . 49 . 2 . 1 . Robot Analysis 1 | . 1 . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . 1 . . . Unreport Threat 2 | . 1 . . . . . . . 1 . Dispatch Records 1 | . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 4 | . 1 . . 1 . . . 1 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 1 | . . . . . . . 1 . . . Terminals 1 | . . . . . . . 1 . . . Assimilate 1 | . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used 1 | . . . . . . . 1 . . . Hacking Detections 18 | . 3 1 1 1 . . 4 6 2 . Full Trace Events 3 | . . . 1 . . . . 1 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Turns Passed 9728 | 7056 154 365 95 66 420 43 354 700 333 142 Spaces Moved 5879 | 3202 147 359 114 55 473 35 312 750 336 96 Core 15 | 15 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 4967 | 3187 147 359 114 55 473 35 312 285 . . Hover . | . . . . . . . . . . . Flight 897 | . . . . . . . . 465 336 96 Fastest Speed 31 | 50 80 80 80 80 80 90 80 31 31 37 Average Speed 73 | 79 80 80 80 80 88 90 80 50 31 37 Slowest Speed 90 | 80 80 80 80 80 90 90 80 90 37 40 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . 3 3 9 Cave-ins Triggered . | . . . . . . . . . . . Time Travels 1 | . . . . . 1 . . . . . Exploration Rate (%) 37 | 81 32 57 20 17 92 8 42 26 11 31 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . Known Exits Taken 3 | . 1 . 1 . . . . . 1 . Unknown Exits Taken 7 | 1 . 1 . 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 96 | . 35 13 . 1 . . 5 42 . . Melee . | . . . . . . . . . . . Projectile 1 | . . . . 1 . . . . . . AOE 95 | . 35 13 . . . . 5 42 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Total 11162 | 7694 169 408 118 66 474 45 401 1053 541 193 Wait 5106 | 4483 5 14 1 1 . 10 75 233 193 91 Move 5844 | 3201 146 358 113 54 472 34 311 743 330 82 Hop 10 | . . . . . . . . 3 3 4 Pick Up 27 | 3 3 3 1 2 1 . 4 10 . . Fast Attach 25 | 5 1 4 . . 1 . 1 12 1 . Attach 11 | . . . . . . . 2 6 3 . Detach 1 | . . . . . . . . . 1 . Swap 16 | . 3 5 1 2 . 1 2 2 . . Drop 32 | . 3 9 2 2 . . . 15 1 . Fire 53 | 2 8 15 . 5 . . 6 8 9 . Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 37 | . . . . . . . . 21 . 16 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 57 | -11/Scrapyard | Discovered new exit (range 8) 7057 | -11/Scrapyard | Entered Materials 7058 | -10/Materials | Build established: Mutant 7177 | -10/Materials | Identified exit to Mines 7211 | -10/Materials | Entered Mines 7369 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 7371 | -10/Mines | Found Prototype Device 7371 | -10/Mines | Identified Exp. Sensor Array 7402 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 7567 | -10/Mines | Discovered new exit (range 13) 7576 | -10/Mines | Entered Materials 7576 | -9/Materials | Evolved 2 slots: Utility x2 7640 | -9/Materials | Identified exit to Mines 7640 | -9/Materials | Identified exit to Storage 7671 | -9/Materials | Entered Mines 7710 | -9/Mines | Discovered new exit (range 9) 7734 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7737 | -9/Mines | Entered Exiles 7750 | -9/Exiles | Discovered new exit (range 15) 7759 | -9/Exiles | Met 8R-AWN 7772 | -9/Exiles | Met EX-HEX 7833 | -9/Exiles | Visited The Gauntlet 7919 | -9/Exiles | Met EX-DEC 7942 | -9/Exiles | Learned location of Zion (-7) 7971 | -9/Exiles | Met EX-BIN 7989 | -9/Exiles | Aligned with FarCom system 7989 | -9/Exiles | Given EX-Vault access code 8025 | -9/Exiles | Opened EX-Vault 8029 | -9/Exiles | Found Prototype Device 8029 | -9/Exiles | Identified Chronowheel 8029 | -9/Exiles | Activated Chronowheel 8029 | -9/Exiles | Spacetime reconverged on an earlier point 8048 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8111 | -9/Exiles | Discovered new exit (range 14) 8157 | -9/Exiles | Entered Mines 8190 | -8/Mines | Discovered new exit (range 9) 8200 | -8/Mines | Entered Materials 8200 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 8461 | -8/Materials | Build established: Skirmisher 8545 | -8/Materials | Discovered new exit (range 14) 8554 | -8/Materials | Entered Factory 8554 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 9190 | -7/Factory | Build established: Sprinter 9232 | -7/Factory | Discovered new exit (range 3) 9254 | -7/Factory | Entered another Factory area 9254 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9587 | -6/Factory | Identified exit to Garrison 9587 | -6/Factory | Entered Garrison 9590 | -6/Garrison | Lost 5 parts (2p3w) 9662 | -6/Garrison | Spotted B-75 Beast 9690 | -6/Garrison | Discovered new exit (range 10) 9693 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9720 | -6/Garrison | Core integrity fell below 50% 9726 | -6/Garrison | Core integrity fell below 20% 9729 | -6/Garrison | Destroyed by L-41 Fighter with Axe Last Messages --------------- 09690_ EXIT=FOUND 09693_ Attempting to access garrison exit controls... 09693_ Remote lockdown engaged. 09695_ System corrupted: Component data lost. 09696_ Imp. Heat Sink destroyed. 09696_ Lgt. Ion Engine destroyed. [Achievement: Cya!] 09698_ VTOL Module destroyed. 09703_ Knocked back. 09706_ VTOL Module destroyed. 09712_ Transmission Jammer destroyed. 09712_ Knocked back. 09715_ Imp. Propulsion Shielding destroyed. 09715_ VTOL Module destroyed. 09715_ Knocked back. 09715_ Cesium-ion Thruster destroyed. 09722_ Imp. Hacking Suite destroyed. 09729_ Hacking Suite destroyed. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????######???????????????????????????????????? | | ????????# #????????????????????????????????###? | | ????????# < #???????????????????????????????? #? | | ????????# #????????????????????????????????# #? | | ????????### #????????????????????????????????# #? | | ??????????# #????????????????????????????????# #? | | ??????????# #????????????????????????????????# #? | | ??????????# #??????????????????????????????### ## | | ????####### #??????????????????????????????# | | ????# ##############?????????????????# | | ????# ##### ^ ^ g #?????????????????# ### | | ??????????# ggl #?????????????????# #?? | | ??????????########+#####g #?????????????????# #?? | | ?????????????????# #???#BB#?????????????????# #?? | | ?????????????????#?#???#BB#?????????????????# #?? | | ???????????????????????#gg#?????????????????# #?? | | ???????????????????????#g@#?????????????????# #?? | | ???????????????????????#lg#?????????????????# #?? | | ???????????????????????# g#???g?????????????# #?? | | ??????????????????????## ##""""######??????# #?? | | ??????????????????????# ######## #?? | | ??????????????????????# #?? | | ??????????????????????# #?? | | ??????????????????????# ## ^ ## ###########?? | | ??????????????????????# ## ## #???????????? | | ?????????????????????? "???????????? | | ?????????????????????? "???????????? | | ????????????????????? "g??????????? | | ????????????????????? "g??????????? | | ?????????????????????## ## ## #???????????? | | ??????????????????????# ## ## #???????????? | | ?????????????????????? ???????????? | | ????????????????????? ??????????? | | ?????????????????????## ##??????????? | | ??????????????????????## ##""""## ##???????????? | | ???????????????????????? ???g?g?# ?????????????? | | ?????????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 20 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 8 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Offensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Cya! Dynamic Key Everything Is Under Control First Step to Greatness Librarian Made in Tau Ceti IV One Hack Too Far Risk Taker Storm Trooper Total Silence Tourist True Hacker Uninvited Guest Challenges ------------ None Game ------ Seed MomentumImprinterLog Manual? 0 Play Time 01:09:42 Cumulative 2.2 hours Start 2021.06.29 @ 20:04:09 End 2021.06.30 @ 00:33:40 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 2 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f2b0717a-317a-48ac-bf13-9cf105bca6f0