Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 21:06:59 Player: paplal Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (97) 485 Value Destroyed (2756) 2756 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (289) 289 TOTAL SCORE: 5130 Bonus ------- High Alert Combat Kills 289 Cogmind --------- Core Integrity 0/550 Matter 12/300 Energy 15/100 System Corruption 0% Temperature Cool (99) Movement Core (1450) Ox28 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (3) ------- Shock Rifle Pulse Rifle > --- INVENTORY (25) --- Light Nuclear Core Carbon-fiber Leg Titanium Leg Improved Heat Sink Improved Heat Sink Advanced Heat Sink Compact Matter Pod (0) Hardlight Generator Beam Cannon Grenade Launcher Mini Grenade Launcher Power Maul Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit > --- WEAPON ----------- Gauss Rifle Mini Grenade Launcher Heavy Flail > --- INVENTORY -------- Nuclear Core Nuclear Core Light Nuclear Core Carbon-fiber Leg Titanium Leg Improved Heat Sink Improved Heat Sink Advanced Heat Sink Compact Matter Pod Hardlight Generator Shock Rifle Shock Rifle Pulse Rifle Beam Cannon Gauss Rifle Assault Cannon Grenade Launcher Rocket Launcher Mini Grenade Launcher Power Maul [Rating: 33] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 72 | 5 11 23 33 Power 13 | 1 . 3 9 Engine 6 | 1 . 3 2 Core 7 | . . . 7 Reactor . | . . . . Propulsion 22 | 2 6 7 7 Treads 13 | . 2 7 4 Leg 3 | . . . 3 Wheel 2 | 2 . . . Hover 2 | . 2 . . Flight 2 | . 2 . . Utility 13 | 1 2 7 3 Device 7 | . 1 4 2 Storage 4 | 1 1 1 1 Processor . | . . . . Hackware 1 | . . 1 . Protection 1 | . . 1 . Artifact . | . . . . Weapon 24 | 1 3 6 14 Energy Gun 11 | 1 1 5 4 Energy Cannon 1 | . . 1 . Ballistic Gun 3 | . 1 . 2 Ballistic Cannon 1 | . . . 1 Launcher 5 | . 1 . 4 Special Weapon . | . . . . Impact Weapon 3 | . . . 3 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . 1 . System Corruption 8 | . . 8 . Parts Lost 33 | . 1 9 23 Power 9 | . . 1 8 Propulsion 9 | . . 2 7 Utility 5 | . . 3 2 Weapon 10 | . 1 3 6 Highest Loss Streak 6 | . 1 4 6 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 87 92 91 Engine 10 | . 14 11 8 Core 4 | . . . 8 Treads 25 | . 18 32 23 Hover 1 | . 6 . . Device 12 | . 13 8 15 Storage 10 | . 14 11 9 Hackware 2 | . . 6 . Energy Gun 10 | . 5 16 8 Energy Cannon 3 | . . 3 3 Ballistic Gun 2 | . 2 . 3 Launcher 4 | . 10 . 4 Impact Weapon 2 | . . . 4 Naked Turns . | . . . . Heaviest Build 106 | 10 36 39 106 Greatest Support 60 | 20 40 60 60 Greatest Overweight (x) 28 | . 5 1 28 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 25 | 8 15 15 25 Average Capacity 18 | 6 12 15 24 Most Carried 25 | 8 8 15 25 Average Carried 16 | 4 5 14 22 Final Capacity 25 | 8 15 15 25 Final Carried 15 | 7 6 15 12 Class Distribution -------------------- 56% | Mutant 26% | Scavenger-Mutant 11% | Scavenger-Gunner 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1177 | 234 180 236 527 Remotely . | . . . . Salvage Created 2970 | . 243 999 1728 Parts 208 | . 20 71 117 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 67 | . 8 21 38 Guns 33 | . 2 16 15 Cannons 8 | . . 2 6 AOE 25 | . 6 2 17 Classes Destroyed 15 | . 6 2 7 Worker 4 | . 1 . 3 Builder 8 | . 1 1 6 Tunneler 2 | . . . 2 Hauler 1 | . . . 1 Recycler 6 | . . . 6 Operator 2 | . 1 1 . Watcher 7 | . 1 3 3 Swarmer 17 | . 3 3 11 Grunt 27 | . 5 10 12 Brawler 2 | . . 1 1 Duelist 1 | . . . 1 Protector 1 | . . . 1 Sentry 13 | . . 7 6 Specialist 4 | . . . 4 Hunter 2 | . . . 2 Best Kill Streak 12 | . 5 4 12 Combat Bots Only 7 | . 3 3 7 Max Kills in Single Turn 4 | . 3 2 4 Gunslinging 1 | . . 1 . Exploded 2 | . 2 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 466 | . 34 120 312 Missed 133 | . 6 20 107 Damage Taken 5073 | . 499 1432 3142 Core 865 | . 91 221 553 Absorbed by Shields . | . . . . Core Remaining (%) 69 | 100 63 44 . Volleys Fired 160 | . 26 55 79 Largest 3 | . 2 2 3 Hottest 194 | . 60 131 194 Shots Fired 287 | . 30 99 158 Gun 203 | . 25 84 94 Cannon 42 | . . 11 31 Launcher 42 | . 5 4 33 Special . | . . . . Kinetic 62 | . 14 . 48 Thermal 85 | . . 14 71 Explosive 42 | . 5 4 33 Electromagnetic 98 | . 11 81 6 Robot Hit Streak 22 | . 14 22 17 Robot Miss Streak 5 | . 4 5 5 Penetration Max . | . . . . Secondary Targets 7 | . . 6 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 183 | . 21 64 98 Core Hits 142 | . 15 34 93 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 1 2 3 Burn 3 | . . 1 2 Corrupt 3 | . 1 1 1 Melee Attacks 2 | . . . 2 Impact 2 | . . . 2 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6587 | . 853 1434 4300 Guns 2304 | . 186 920 1198 Cannons 639 | . . 185 454 Explosions 3453 | . 664 309 2480 Melee 162 | . . . 162 Ramming 29 | . 3 20 6 Kinetic 796 | . 56 . 740 Thermal 1520 | . 261 397 862 Explosive 2984 | . 403 101 2480 Electromagnetic 1096 | . 130 916 50 Impact 162 | . . . 162 Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . 8 . Average Corruption 8 | . . 8 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . . 8 . Message Errors 4 | . . 4 . Heat Flow Errors 2 | . . 2 . Data Loss (major) 1 | . . 1 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 367 | . 144 16 207 Projectiles 1 | . . . 1 Explosions 274 | . 144 16 114 Melee 92 | . . . 92 Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 733 | . 198 144 391 Shots 21 | . 4 4 13 Rammed 6 | . 2 4 . Targets Rammed 7 | . 2 4 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 468 | . 86 468 465 Average Temperature 110 | . 27 132 127 Received Heat Transfer 1323 | . 129 492 702 Effects 11 | . . 7 4 Shutdowns 4 | . . 2 2 Energy Bleed 3 | . . 2 1 Interference 2 | . . 2 . Matter Decay 1 | . . . 1 Damage (major) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 6 | . . 4 2 Impact Corruptions 4 | . . . 4 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 2 2 Heat Transferred 2705 | . 200 581 1924 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 1 2 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 858 | . 362 468 858 Initial 180 | . . 74 180 Average 308 | . 143 284 406 Maximum Alert Level 3 | . 1 2 3 Low Security (%) 29 | 100 83 18 10 Level 1 48 | . 16 67 49 Level 2 14 | . . 13 22 Level 3 8 | . . . 17 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 1 2 7 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 4 | . . 1 3 Assault 2 | . . . 2 Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 3 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 97 | . 13 29 55 Peak Tracking Total 6 | . 3 5 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 13 | . 4 5 4 Max in Single Turn 2 | . 2 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . 9 2 4 Terminals 10 | . 7 1 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 3 | . 1 1 1 Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 29 | . 15 3 11 Successful 14 | . 6 3 5 Failed 15 | . 9 . 6 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 17 | . 12 1 4 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 9 | . 2 2 5 Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 8 | . 5 1 2 Alert Level 3 | . 2 . 1 Maintenance Status 1 | . . 1 . Reinforcement Status 1 | . 1 . . Hauler Manifests 1 | . . . 1 Registered Prototypes 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 5 | . 1 2 2 Report Inventory 2 | . . 1 1 Retrieve Components 3 | . 1 1 1 Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Unlock Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 7 | . 4 . 3 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 29 | . 9 10 10 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3595 | 59 720 1148 1668 Spaces Moved 1537 | 50 412 546 529 Core 16 | 10 5 . 1 Treads 1312 | . 261 546 505 Legs 23 | . . . 23 Wheels 49 | 40 9 . . Hover 105 | . 105 . . Flight 32 | . 32 . . Fastest Speed 50 | 50 80 160 160 Average Speed 187 | 74 150 161 253 Slowest Speed 1450 | 80 300 240 1450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 50 | 3 90 56 54 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 307 | . 51 30 226 Melee . | . . . . Projectile 2 | . . . 2 AOE 305 | . 51 30 224 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2017 | 71 488 723 735 Wait 67 | 5 22 28 12 Move 1534 | 49 411 545 529 Hop . | . . . . Pick Up 104 | 12 6 41 45 Fast Attach 14 | . 5 6 3 Attach 46 | 5 4 13 24 Detach . | . . . . Swap 12 | . 2 4 6 Drop 71 | . 10 27 34 Fire 160 | . 26 55 79 Melee 2 | . . . 2 Ram 2 | . 2 . . Kick 1 | . . . 1 Crush 4 | . . 4 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: [*Fac] / [*Sto] / Gar) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 20 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 15) 292 | -10/Materials | Discovered new exit (range 16) 340 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 15) 707 | -10/Materials | Discovered new exit (range 16) 780 | -10/Materials | Entered another Materials area 780 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1095 | -9/Materials | Discovered new exit (range 7) 1554 | -9/Materials | Lost 4 parts (1p2u1w) 1604 | -9/Materials | Discovered new exit (range 12) 1701 | -9/Materials | Core integrity fell below 50% 1730 | -9/Materials | Discovered new exit (range 15) 1928 | -9/Materials | Entered another Materials area 1928 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2385 | -8/Materials | Lost 3 parts (1p2n) 2630 | -8/Materials | Identified exit to Garrison 2872 | -8/Materials | Build established: Scavenger-Mutant 2978 | -8/Materials | Discovered new exit (range 5) 3128 | -8/Materials | First assault squad dispatched 3172 | -8/Materials | Discovered new exit (range 10) 3242 | -8/Materials | Lost 4 parts (2p1n1u) 3244 | -8/Materials | Destroyed 7 combat bots 3496 | -8/Materials | Core integrity fell below 50% 3517 | -8/Materials | Garrison activated, responded to threat 3540 | -8/Materials | Lost 6 parts (1p1n1u3w) 3580 | -8/Materials | Core integrity fell below 20% 3596 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03577_ U-05 Engineer builds a Wall. 03579_ K-01 Serf collects debris. 03579_ M-28 Smith repairs G-50 Soldier. 03580_ K-01 Serf collects debris. 03582_ Assault Cannon destroyed. 03583_ Acquired 3 matter. 03584_ K-01 Serf collects debris. 03584_ Carbon-fiber Leg destroyed. 03586_ K-01 Serf collects debris. 03587_ Nuclear Core destroyed. 03587_ Critical hit (Burn: +37). 03588_ K-01 Serf collects debris. 03593_ G-50 Soldier destroyed. 03593_ Switching to secondary target: Y-45 Defender. 03593_ Critical hit (Burn: +37). 03594_ U-05 Engineer builds a Wall. 03596_ K-01 Serf collects debris. 03596_ U-05 Engineer lays Concrete. 03596_ Acquired 3 matter. Map ----- +----------------------------------------------------+ | ??????????????#"" """ #????????????????????? | | ??????????????#"T >G" #????????????????????? | | ??????????????#"" """ #????????????????????? | | ??????????????### = ##???????????????????? | | ????????????##### ????????????? | | ??????########### ##############???????????????? | | ??????# #% #%######?????????????????????? | | ??????# %# /# % #?????????????????????? | | ??????# # #""" #######???????????????? | | ??????# " #"R # ##############??? | | ??????#""=! # #""" # ?? | | ??????#"Y / " # # "" + ? | | ??????#""[! " #^ # ! # ? | | ??????#*[=! # # / = # #########??????? | | ??????########## [= /[= #### ##########?##### | | ???????????????# !% == #??# # [ ### # | | ???????????????# =* ##+####### + ## # | | ??????????????## !%= ## # #### ## | | ?????????????## # %* " ## # """ # # | | ????########## #u*!!k ## # """"" # #%= | | ??? uk!% ## #! """"" ! | | ??? = *==Y " "" ## # """"" ## | | ??? [ !#[m """ + + """ # ## | | ???? ######## ##%#/% %"" ## # # ###+ | | ????????????##### #!#*! %"" ## ####+##### ## " | | ???????# ! #/+ %@ ## #### #???## ## % | | ???????# """ ## ##!######## # ## ####?# ## ! | | ?????????""" "" ## %#????# #! ### ###### ## | | ?????????""" ""??# #????# ### ##[ | | ????????? ???# #???## ! ## ###### ## | | ????????? ? ????#= ##### # #?# # # | | ???????? ??? ?????#= T # #?# | | ?????????????????##+######### ## #?# < | | ?????????????????# #???# #?# | | ?????????????????# #######+# ### # # | | ?????????????????#! ## ######### | | ?????????????????# "T" ## """ ##### " " | | ?????????????????# """ ## """ + + """ | | ?????????????????# ## """ # ##### """ | | ?????????????????######### # #???# "" | | ?????????????????????????###########+####### "" | | ???????????????????????????????# # | | ???????????????????????????????# # | | ???????????????????????????????# """ """ # = | | ???????????????????????????????# """ """ # | | ???????????????????????????????# """ """ ####### | | ???????????????????????????????# #?????? | | ???????????????????????????????# ?#?????? | | ???????????????????????????????############??????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Universal Adapter Challenges ------------ None Game ------ Seed LargeRemotePlating Manual? 0 Play Time 01:01:44 Cumulative 7.6 hours Start 2024.04.18 @ 01:03:46 End 2024.04.18 @ 21:06:59 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 25x22 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8127731-292d-4ba4-ac8c-d42ed309f44e