Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.21 @ 04:30:47 Player: profwumbo Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (29) 145 Value Destroyed (894) 894 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7899 Bonus ------- None Cogmind --------- Core Integrity 0/1450 Matter 100/300 Energy 47/100 System Corruption 7% Temperature Cool (0) Movement Core (150) Ox2 Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- Phase Cannon > --- INVENTORY (5) ---- Micro Antimatter Reactor VTOL Module Q-thruster Q-thruster Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Antimatter Reactor > --- PROPULSION ------- VTOL Module Nuclear Pulse Thruster Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Triangulator 0b10 Decoder Chip [Generic] Improved Core Shielding Improved Propulsion Shielding System Shield Makeshift System Shield > --- WEAPON ----------- HERF Cannon Neutron Missile Launcher Makeshift Sword > --- INVENTORY -------- Fusion Compressor Micro Fission Core VTOL Module Improved Cesium-ion Thruster Phase Cannon [Rating: 89] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Nuclear Pulse Array Wheel Compact Wheel Flight Unit Nuclear Pulse Array Utility Structural Scanner Device Structural Scanner Processor 0b10 Decoder Chip [Generic] Hackware System Shield Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Cannon HERF Cannon Ballistic Gun Light Assault Rifle Launcher Neutron Missile Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Slots Evolved 16 | . . . . 4 2 2 2 . . 2 . . 2 2 Power 2 | . . . . . 1 . . . . . . . . 1 Propulsion 5 | . . . . 2 1 1 . . . . . . . 1 Utility 8 | . . . . 2 . 1 2 . . 1 . . 2 . Weapon 1 | . . . . . . . . . . 1 . . . . Parts Attached 58 | 6 1 6 . 4 5 10 12 . . . 3 . 11 . Power 14 | 1 . 1 . 2 1 2 4 . . . . . 3 . Engine 8 | 1 . 1 . 2 1 1 2 . . . . . . . Core 4 | . . . . . . 1 2 . . . . . 1 . Reactor 2 | . . . . . . . . . . . . . 2 . Propulsion 15 | 2 . 2 . . 2 1 5 . . . . . 3 . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 13 | . . 2 . . 2 1 5 . . . . . 3 . Utility 17 | 1 1 1 . 1 2 6 2 . . . 2 . 1 . Device 9 | 1 1 1 . . 2 3 1 . . . . . . . Storage . | . . . . . . . . . . . . . . . Processor 2 | . . . . . . . . . . . 1 . 1 . Hackware 2 | . . . . . . 1 . . . . 1 . . . Protection 4 | . . . . 1 . 2 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 12 | 2 . 2 . 1 . 1 1 . . . 1 . 4 . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon 4 | . . 1 . . . 1 1 . . . . . 1 . Ballistic Gun 3 | 2 . 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 . . . . . . . . 2 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 1 . . . . . . 1 . Parts Lost 20 | . . 1 . 3 1 2 3 . . . . 2 7 1 Power 4 | . . . . 1 . . 1 . . . . 1 1 . Propulsion 9 | . . 1 . . 1 2 . . . . . . 4 1 Utility 5 | . . . . 2 . . 1 . . . . 1 1 . Weapon 2 | . . . . . . . 1 . . . . . 1 . Highest Loss Streak 6 | . . 1 . 3 1 2 3 . . . . 2 6 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 3 | 1 2 3 3 4 3 4 3 5 5 5 5 5 4 4 Power 1 | 1 2 1 1 2 1 2 2 2 2 2 2 2 1 . Propulsion . | . . . . . . . . 2 2 2 2 2 2 2 Utility . | . . 1 2 . 1 . . . . . . . . . Weapon . | . . . . 1 1 1 . 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 2 | . . . . . . . . . . . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . 2 Utility . | . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 59 | . 87 98 100 48 37 47 54 64 64 57 62 73 59 3 Engine 8 | . 14 14 14 8 9 3 6 11 11 10 10 10 1 . Wheel 7 | . 28 19 . . . . . . . . . . . . Flight 12 | . . 6 28 18 18 18 24 23 23 21 21 21 17 1 Device 10 | . 16 28 28 12 8 7 5 11 11 10 10 10 4 . Hackware 2 | . . . . . . . 5 5 5 5 6 10 9 . Protection 5 | . . . . 3 . 12 8 11 11 10 10 10 6 . Ballistic Gun 8 | . 28 24 28 4 . . . . . . . . . . Peak Build Rating 89 | 8 9 9 9 9 19 30 58 58 58 58 71 71 89 17 Average Rating 24 | 5 8 8 9 6 10 23 35 58 58 58 63 70 72 5 On Entrance 30 | . 8 9 9 9 5 15 24 58 58 58 58 71 66 2 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . Naked Turns 195 | . . . . . . . . . . . . . 5 190 Heaviest Build 36 | 8 9 11 7 8 11 17 26 26 26 26 28 28 36 8 Greatest Support 36 | 26 26 26 8 8 16 22 36 36 36 36 36 36 36 10 Greatest Overweight (x) 2 | 1 . 2 . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 4 5 3 5 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | 1 2 3 3 4 3 4 3 5 5 5 5 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 4 3 3 5 5 3 5 5 5 5 5 5 4 4 Class Distribution -------------------- 54% | Mutant 30% | Sprinter 6% | Hacker-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Sprinter | -7/Factory Mutant | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -4/Factory Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Matter Collected 1067 | 325 . 63 . . 154 74 33 . 53 . 47 . 248 70 Remotely . | . . . . . . . . . . . . . . . Salvage Created 759 | 184 . 57 . . 47 74 147 . . . . . 250 . Parts 41 | 15 . 8 . . 1 3 9 . . . . . 5 . Haulers Intercepted 1 | . . . . . . . . . . . . . 1 . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented 3 | . . . . . . . . . 3 . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Combat Hostiles Destroyed 12 | . . 2 . . 1 1 4 . . . . . 4 . Guns 2 | . . 2 . . . . . . . . . . . . AOE 9 | . . . . . 1 . 4 . . . . . 4 . Classes Destroyed 9 | 3 . 1 . . 1 . 1 . . . . . 3 . Worker 3 | 2 . . . . 1 . . . . . . . . . Tunneler 6 | 5 . 1 . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . 1 . Recycler 2 | 1 . . . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . Watcher 4 | . . . . . . . . . . . . . 4 . Swarmer 6 | . . 2 . . . . 4 . . . . . . . Grunt 4 | . . . . . . . . . . . . . 4 . Sentry 2 | . . . . . 1 1 . . . . . . . . Best Kill Streak 6 | 3 . 2 . . 2 1 6 . . . . . 4 . Combat Bots Only 4 | . . 2 . . 1 1 4 . . . . . 4 . Max Kills in Single Turn 2 | 1 . 1 . . 1 1 2 . . . . . 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . 1 . 2 . . . . . 1 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Hostile Shots Fired 397 | . . 48 . 33 9 76 30 . 18 . 2 14 62 105 Missed 179 | . . 15 . 16 4 39 14 . 10 . 1 7 29 44 Hits 218 | . . 33 . 17 5 37 16 . 8 . 1 7 33 61 Melee 6 | . . . . . . . . . . . . 2 4 . Projectile 212 | . . 33 . 17 5 37 16 . 8 . 1 5 29 61 AOE 2 | . . . . . . . . . . . . . 2 . Critical Strikes 10 | . . . . 1 . . . . . . . . 5 4 Actively Blocked 1 | . . . . . . . . . . . . . 1 . Damage Taken 4106 | . . 278 . 363 38 378 322 . . . 28 181 1002 1516 Core 2294 | . . 93 . 145 11 145 133 . . . . 52 265 1450 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 312 | . . . . . . 86 61 . . . . 39 126 . Core Remaining (%) 84 | 100 . . 62 73 98 82 . . 86 . . 95 79 . Volleys Fired 88 | 38 . 15 . 4 5 4 5 . . . . . 15 2 Largest 2 | 2 . 2 . 1 1 1 1 . . . . . 1 1 Hottest 88 | 40 . 80 . 33 33 75 85 . . . . . 88 85 Shots Fired 130 | 65 . 30 . 4 5 4 5 . . . . . 15 2 Gun 88 | 65 . 23 . . . . . . . . . . . . Cannon 19 | . . 7 . . . 4 3 . . . . . 3 2 Launcher 23 | . . . . 4 5 . 2 . . . . . 12 . Special . | . . . . . . . . . . . . . . . Kinetic 88 | 65 . 23 . . . . . . . . . . . . Thermal 12 | . . 7 . . . . 3 . . . . . . 2 Explosive 23 | . . . . 4 5 . 2 . . . . . 12 . Electromagnetic 7 | . . . . . . 4 . . . . . . 3 . Robot Hit Streak 10 | 7 . 10 . 1 4 4 . . . . . . 4 1 Robot Miss Streak 5 | 3 . 5 . 1 1 . 4 . . . . . 1 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . Shots Hit Robots 78 | 41 . 17 . 2 3 4 . . . . . 2 8 1 Core Hits 53 | 14 . 7 . . 3 . 11 . . . . 1 16 1 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . Critical Strikes 1 | . . 1 . . . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . Melee Attacks 2 | . . . . . . . . . . . . 2 . . Impact . | . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . 2 . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 3294 | 314 . 132 . 159 246 111 684 . . . . 59 1535 54 Guns 443 | 314 . 129 . . . . . . . . . . . . Cannons 270 | . . . . . . 111 . . . . . . 128 31 Explosions 2496 | . . . . 159 246 . 684 . . . . . 1407 . Melee 59 | . . . . . . . . . . . . 59 . . Ramming 26 | . . 3 . . . . . . . . . . . 23 Kinetic 443 | 314 . 129 . . . . . . . . . . . . Thermal 131 | . . . . . 100 . . . . . . . . 31 Explosive 2396 | . . . . 159 146 . 684 . . . . . 1407 . Electromagnetic 239 | . . . . . . 111 . . . . . . 128 . Impact . | . . . . . . . . . . . . . . . Slashing 59 | . . . . . . . . . . . . 59 . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . 2 . . . . . . 2 7 Average Corruption 2 | . . . . . . 2 . . . . . . 2 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 3 | . . . . . . 1 . . . . . . . 2 Message Errors 2 | . . . . . . 1 . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 119 | . . . . . . . 64 . . . . . 55 . Projectiles 9 | . . . . . . . . . . . . . 9 . Explosions 110 | . . . . . . . 64 . . . . . 46 . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 315 | . . 1 . 32 . . 73 . . . . . 200 9 Shots 5 | . . . . 1 . . 1 . . . . . 3 . Rammed 15 | . . 2 . . . . . . . . . . . 13 Targets Rammed 15 | . . 2 . . . . . . . . . . . 13 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 130 | . . 100 . 1 3 106 101 . . . . . 130 . Average Temperature 43 | . . 36 . 1 3 48 45 . . . . . 51 . Received Heat Transfer 411 | . . . . 99 12 105 . . . . . 12 120 63 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . Parts Fried 4 | . . . . . . 1 . . . . . . 3 . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 87 | . . . . . 50 . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Maximum Alert Level 1 | . . . . . . 1 1 . . . . . 1 . Low Security (%) 86 | 100 100 100 . 100 100 84 24 . . 100 . . 61 100 Level 1 13 | . . . . . . 15 75 . . . . . 38 . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 376 | 10 . 30 . 133 149 218 272 . . 18 . . 376 177 Initial 177 | . . . . . 60 58 95 . . 18 . . . 177 Average 76 | 2 . 7 . 36 95 129 216 . . 15 . . 132 125 Influence Increases 1526 | 40 . 45 . 198 139 339 302 . . . . . 433 30 Destroy 0b10 Robot/C 240 | . . 40 . . 20 20 80 . . . . . 80 . Destroy 0b10 Robot/NC 85 | 40 . 5 . . 5 . 10 . . . . . 25 . Destroy Leader 50 | . . . . . 10 10 10 . . . . . 20 . Successful Hack 9 | . . . . . . 9 . . . . . . . . Disable Machine 165 | . . . . . 30 . 90 . . . . . 45 . Destroy Structure 332 | . . . . 33 29 . 22 . . . . . 248 . Partial Spotted 45 | . . . . . 15 15 . . . . . . 15 . Lose Combat Pursuer 600 | . . . . 165 30 285 90 . . . . . . 30 Influence Decreases 1449 | 40 . 40 3 67 153 261 242 156 70 23 8 . 117 269 Entered New Map 513 | . . . 3 2 73 61 102 96 20 13 4 . . 139 Time Decay 766 | 40 . 40 . 35 70 180 110 60 50 10 4 . 47 120 Lost Part 170 | . . . . 30 10 20 30 . . . . . 70 10 Squads Dispatched 12 | . . . . 2 . 5 . . . . . . 3 2 Investigation 7 | . . . . 1 . 3 . . . . . . 2 1 Extermination 2 | . . . . . . 1 . . . . . . . 1 Reinforcement 3 | . . . . 1 . 1 . . . . . . 1 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Distress Signals 6 | . . . . 3 . 2 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 110 | . 1 6 . 23 1 26 15 . 5 . 4 4 15 10 Peak Tracking Total 17 | . 1 3 . 17 3 10 6 . 5 . 5 4 5 7 Tactical Retreats 19 | . . . . 4 1 8 4 . . . . . . 2 ECM-based Alert Blocks 6 | . . . . . . 6 . . . . . . . . Traps | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Traps Triggered 2 | . . . . . . 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Machines Disabled 11 | . . . . . 2 . 6 . . . . . 3 . Max in Single Turn 4 | . . . . . 1 . 4 . . . . . 2 . Garrison Access 2 | . . . . . . 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Machines Accessed 20 | . 1 . . 2 2 6 3 1 . . . . 3 2 Terminals 14 | . 1 . . 2 2 4 2 . . . . . 1 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . Garrison Access 3 | . . . . . . 2 1 . . . . . . . Total Hacks 43 | . 3 . . 4 3 13 3 1 . . . . 9 7 Successful 6 | . . . . 1 1 2 1 1 . . . . . . Failed 37 | . 3 . . 3 2 11 2 . . . . . 9 7 Catastrophic 15 | . 1 . . 2 1 3 2 . . . . . 3 3 Database Lockouts . | . . . . . . . . . . . . . . . Manual 24 | . 3 . . 3 2 6 1 . . . . . 2 7 Terminals 29 | . 3 . . 4 3 8 2 . . . . . 2 7 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . 5 . Garrison Access 6 | . . . . . . 5 1 . . . . . . . Terminal Hacks 4 | . . . . 1 1 1 . 1 . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . Zone Layout 2 | . . . . 1 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . . . . . . . Seal Access 2 | . . . . . . 1 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 16 | . 1 . . 1 2 5 2 . . . . . 3 2 Full Trace Events 7 | . . . . 1 . 3 . . . . . . 2 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Active Infowar (turns) 2169 | 39 563 163 8 117 151 360 231 126 106 24 109 20 152 . Optics 50 | . . . . . . . . . . . . . 50 . Terrain 812 | 39 563 163 8 39 . . . . . . . . . . Structural 1506 | . 93 163 8 117 151 360 231 126 106 24 109 18 . . Decoding 216 | . . . . . . . . . . . 44 20 152 . Triangulation 550 | . . . . . . . 13 126 106 24 109 20 152 . Jamming 2 | . . . . . 2 . . . . . . . . . ECM 71 | . . . . . 2 69 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . 2 1 . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Decoded 0b10 Intel 4 | . . . . . . . . . . . . . 4 . Items 4 | . . . . . . . . . . . . . 4 . Exploration | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Turns Passed 2576 | 190 563 163 8 117 151 360 231 126 106 24 109 20 157 251 Spaces Moved 4680 | 100 125 156 22 254 346 990 652 434 309 83 359 56 340 454 Core 354 | 4 . . . . . . . . . . . . 12 338 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 310 | 96 125 89 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 4016 | . . 67 22 254 346 990 652 434 309 83 359 56 328 116 Fastest Speed 24 | 50 90 37 37 37 32 29 24 29 29 29 29 29 26 32 Average Speed 36 | 89 90 68 37 37 34 31 26 29 29 29 29 29 30 45 Slowest Speed 205 | 100 90 205 37 37 37 34 34 29 29 29 29 29 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . 8 5 . 1 . . . . 1 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 23 | 4 23 17 4 48 11 37 20 60 35 3 54 15 11 14 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . 1 . . 1 . . Known Exits Taken 1 | . . . . . . 1 . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . . . . . 1 . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 216 | . . . . 32 32 . 11 . . . . . 141 . Melee . | . . . . . . . . . . . . . . . Projectile 2 | . . . . . . . 2 . . . . . . . AOE 214 | . . . . 32 32 . 9 . . . . . 141 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Total 5417 | 145 574 183 21 273 372 1023 696 433 323 82 361 57 376 498 Wait 515 | . 447 . . 6 . 16 23 . 16 . . . . 7 Move 4638 | 99 124 155 21 253 345 974 642 433 306 82 358 55 339 452 Hop 13 | . . . . . . 7 4 . 1 . . . . 1 Pick Up 18 | 2 2 . . 2 4 2 2 . . . . . 2 2 Fast Attach 41 | 6 1 1 . 1 5 6 9 . . . 3 . 9 . Attach 15 | . . . . 2 3 2 3 . . . . . 1 4 Detach 15 | . . . . 3 4 2 4 . . . . . . 2 Swap 14 | . . 7 . 1 . 2 2 . . . . . 2 . Drop 28 | . . 3 . 1 6 8 2 . . . . . 8 . Fire 88 | 38 . 15 . 4 5 4 5 . . . . . 15 2 Melee 2 | . . . . . . . . . . . . 2 . . Ram 15 | . . 2 . . . . . . . . . . . 13 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . 15 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res / Arm) -2/Research History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 191 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 748 | -10/Materials | Discovered new exit (range 6) 754 | -10/Materials | Entered Mines 801 | -10/Mines | Assembled infested the area 806 | -10/Mines | Assisted by a Guerilla fighting off Assembled 832 | -10/Mines | Discovered new exit (range 13) 917 | -10/Mines | Entered Subcaves 918 | -10/Subcaves | Approached by a straggling Scientist 918 | -10/Subcaves | Discovered new exit (range 10) 925 | -10/Subcaves | Entered Materials 925 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1030 | -8/Materials | Lost 3 parts (1p2u) 1040 | -8/Materials | Discovered new exit (range 7) 1042 | -8/Materials | Entered Factory 1042 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1191 | -7/Factory | Discovered new exit (range 5) 1193 | -7/Factory | Entered another Factory area 1193 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1303 | -6/Factory | Spotted B-75 Beast 1546 | -6/Factory | Identified exit to Factory 1553 | -6/Factory | Entered another Factory area 1553 | -5/Factory | Evolved 2 slots: Utility x2 1634 | -5/Factory | Lost 3 parts (1p1u1w) 1781 | -5/Factory | Discovered new exit (range 7) 1784 | -5/Factory | Entered Upper Caves 1820 | -5/Upper Caves | Encountered a Warlord checkpoint 1887 | -5/Upper Caves | Build established: Sprinter 1902 | -5/Upper Caves | Discovered new exit (range 8) 1907 | -5/Upper Caves | Learned Factory stockpile data 1910 | -5/Upper Caves | Entered another Upper Caves area 1929 | -5/Upper Caves | Spotted B-75 Beast 2011 | -5/Upper Caves | Discovered new exit (range 15) 2016 | -5/Upper Caves | Entered Factory 2016 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 2034 | -4/Factory | Discovered new exit (range 15) 2040 | -4/Factory | Entered Upper Caves 2147 | -4/Upper Caves | Discovered new exit (range 5) 2147 | -4/Upper Caves | Learned Research emergency access door positions 2149 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 2149 | -4/Upper Caves | Entered another Upper Caves area 2153 | -4/Upper Caves | Spotted B-86 Titan 2154 | -4/Upper Caves | Learned location of Testing (-2) 2161 | -4/Upper Caves | Discovered new exit (range 16) 2169 | -4/Upper Caves | Entered Research 2169 | -3/Research | Evolved 2 slots: Utility x2 2170 | -3/Research | Identified exit to Armory 2321 | -3/Research | Released all parts (11) 2321 | -3/Research | Discovered new exit (range 10) 2326 | -3/Research | Entered another Research area 2326 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 2351 | -2/Research | Lost 6 parts (1p4n1w) 2509 | -2/Research | Spotted B-90 Cyclops 2516 | -2/Research | Core integrity fell below 50% 2568 | -2/Research | Core integrity fell below 20% 2577 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Slammed into P-80 Master. Destabilizing: System corrupted (+2). Penetrated by Slug. Slug penetrates Wall. Slammed into P-80 Master. Destabilizing: System corrupted (+2). Slammed into P-80 Master. Penetrated by Slug. Slammed into P-80 Master. System corrupted: Matter fused (-5). Penetrated by Slug. Slug penetrates H-88 Terminator. P-80 Master destroyed. Acquired 70 matter. Slug penetrates Wave Intensifier. Slug penetrates H-88 Terminator. Penetrated by Slug. 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