Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.20 @ 23:14:14 Player: YoKa Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (1141) 1141 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1650) 1650 TOTAL SCORE: 6266 Bonus ------- High Alert Combat Kills 37 Follower Combat Kills 1013 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 218/300 Energy 542/700 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Zionite Biocell Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Focal Shield Heavy Flak Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Focal Shield System Shield Authchip [R/Combat] Authchip [R/Combat] > --- WEAPON ----------- Gauss Rifle Heavy Flak Cannon Improved Proton Missile Launcher > --- INVENTORY -------- Deuterium Engine Enhanced Autogun Remote Datajack [Rating: 61] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility System Shield Device Hacking Drone Bay Storage Zionite Biocell Processor Visual Processing Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 5 | . . 2 . . . 3 Weapon 1 | . . . . . . 1 Parts Attached 61 | 6 3 8 . 7 4 33 Power 8 | 1 1 2 . . . 4 Engine 7 | 1 1 2 . . . 3 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 16 | 2 1 4 . . 3 6 Treads 3 | . . . . . . 3 Leg 4 | 2 . . . . 2 . Wheel . | . . . . . . . Hover 8 | . 1 3 . . 1 3 Flight 1 | . . 1 . . . . Utility 18 | . 1 . . 3 1 13 Device 5 | . . . . 1 . 4 Storage 1 | . . . . . . 1 Processor 4 | . 1 . . . . 3 Hackware 7 | . . . . 2 1 4 Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 19 | 3 . 2 . 4 . 10 Energy Gun 6 | 2 . 1 . 1 . 2 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 5 | 1 . 1 . . . 3 Ballistic Cannon 2 | . . . . . . 2 Launcher 1 | . . . . . . 1 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 2 . . Piercing Weapon 1 | . . . . 1 . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . 1 . 3 Parts Lost 28 | . . 5 . . 1 22 Power 6 | . . 2 . . . 4 Propulsion 10 | . . 2 . . 1 7 Utility 6 | . . . . . . 6 Weapon 6 | . . 1 . . . 5 Highest Loss Streak 9 | . . 3 . . 1 9 To Critical Strikes 1 | . . . . . . 1 Average Backups 3 | 2 4 4 2 2 5 3 Power . | . 1 . . . . . Propulsion . | . 2 1 1 . . . Utility 1 | . . . . 1 4 1 Weapon 1 | 1 . 1 1 1 1 1 Tool/Special . | . . . . . . . Unused Backups 8 | . 2 1 . 4 . 1 Power 1 | . . . . . . 1 Propulsion 3 | . 2 1 . . . . Utility . | . . . . . . . Weapon 4 | . . . . 4 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 74 | . 66 52 66 84 95 69 Engine 8 | . 14 9 11 11 11 5 Treads 5 | . . . . . . 12 Leg 3 | . 15 . . . 11 . Hover 8 | . 6 11 22 22 7 2 Device 6 | . . . . 9 11 7 Processor 8 | . 4 11 11 11 7 9 Hackware 10 | . . . . 11 25 12 Energy Gun 8 | . 17 15 22 11 11 1 Ballistic Gun 3 | . 7 2 . . . 4 Ballistic Cannon 1 | . . . . . . 4 Slashing Weapon 2 | . . . . 3 11 1 Piercing Weapon 1 | . . . . 4 . . Peak Build Rating 61 | 5 6 8 8 33 42 61 Average Rating 30 | 3 4 6 8 25 36 46 On Entrance 14 | . 5 6 7 8 33 39 Avg Prop Armor Cover (%) 10 | . . 10 . . . . Naked Turns . | . . . . . . . Heaviest Build 34 | 9 9 8 7 12 12 34 Greatest Support 84 | 20 20 12 12 12 30 84 Greatest Overweight (x) 6 | 1 . 1 . . 1 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 2 5 5 5 Average Carried 3 | 2 4 4 2 2 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 2 3 3 2 5 5 4 Class Distribution -------------------- 30% | Mutant 24% | Hacker-Mutant 20% | Scavenger-Skirmisher 18% | Scavenger-Mutant 3% | Messiah-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1279 | 188 148 89 30 40 50 734 Remotely . | . . . . . . . Salvage Created 1427 | . 166 119 . . 161 981 Parts 83 | . 12 12 . . 4 55 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 6 | . 1 . . . . 5 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . . . . 6 . Prevented 11 | . . . . . 11 . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 21 | . 3 4 . . 1 13 Melee 1 | . . . . . . 1 Guns 13 | . 3 4 . . 1 5 Cannons 5 | . . . . . . 5 Classes Destroyed 12 | . 3 1 . . 2 6 Worker 2 | . . . . . . 2 Builder 6 | . . 2 . . . 4 Hauler 1 | . . . . . 1 . Recycler 1 | . . . . . . 1 Mechanic 1 | . . . . . . 1 Operator 1 | . . . . . . 1 Watcher 6 | . 3 1 . . . 2 Swarmer 9 | . 1 4 . . . 4 Grunt 9 | . 2 . . . . 7 Brawler 1 | . . . . . 1 . Hunter 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Z-Courier 1 | . . . . . . 1 Best Kill Streak 5 | . 2 4 . . 1 5 Combat Bots Only 4 | . 2 4 . . 1 3 Max Kills in Single Turn 3 | . 1 1 . . 1 3 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 325 | . 21 61 . . 8 235 Missed 103 | . 4 25 . . 4 70 Hits 222 | . 17 36 . . 4 165 Projectile 222 | . 17 36 . . 4 165 Critical Strikes 9 | . 2 1 . . . 6 Part Disruptions 1 | . . . . . . 1 Damage Taken 3817 | . 250 393 . . 155 3019 Core 1068 | . 43 104 . . 71 850 Absorbed by Shields . | . . . . . . . Ignored by Resistances 26 | . . . . . . 26 Core Remaining (%) 79 | 100 82 . . . 56 . Volleys Fired 156 | . 24 23 . . 5 104 Largest 3 | . 2 2 . . 1 3 Hottest 219 | . 90 115 . . 81 219 Shots Fired 207 | . 43 39 . . 5 120 Gun 152 | . 43 39 . . 5 65 Cannon 48 | . . . . . . 48 Launcher 4 | . . . . . . 4 Special 3 | . . . . . . 3 Kinetic 111 | . 13 5 . . . 93 Thermal 89 | . 30 34 . . 5 20 Explosive . | . . . . . . . Electromagnetic 4 | . . . . . . 4 Robot Hit Streak 7 | . 7 4 . . 1 6 Robot Miss Streak 10 | . 4 10 . . 1 7 Penetration Max 1 | . . . . . . 1 Secondary Targets 2 | . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 133 | . 22 17 . . 4 90 Core Hits 78 | . 10 9 . . 2 57 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . 1 2 . . . 3 Burn 3 | . 1 2 . . . . Blast 2 | . . . . . . 2 Sever 1 | . . . . . . 1 Melee Attacks 14 | . . . . 1 1 12 Impact . | . . . . . . . Slashing 6 | . . . . 1 1 4 Piercing 8 | . . . . . . 8 Sneak Attacks 3 | . . . . . 1 2 Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . . . 2 Damage Inflicted 3601 | . 290 196 . . 131 2984 Guns 1774 | . 290 196 . . 67 1221 Cannons 945 | . . . . . . 945 Explosions 416 | . . . . . . 416 Melee 433 | . . . . . 64 369 Ramming 33 | . . . . . . 33 Kinetic 1878 | . 118 23 . . . 1737 Thermal 841 | . 172 173 . . 67 429 Explosive . | . . . . . . . Electromagnetic 416 | . . . . . . 416 Impact . | . . . . . . . Slashing 232 | . . . . . 64 168 Piercing 201 | . . . . . . 201 Highest Corruption 6 | . . 1 1 1 . 6 Average Corruption 1 | . . 1 1 1 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . . 1 . 1 . 13 Message Errors 5 | . . 1 . . . 4 Matter Fused 5 | . . . . . . 5 Heat Flow Errors 4 | . . . . 1 . 3 Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 45 | . . . . . . 45 Projectiles 18 | . . . . . . 18 Explosions 5 | . . . . . . 5 Melee 22 | . . . . . . 22 Knockbacks 9 | . . . . . . 9 Impact 1 | . . . . . . 1 Kinetic 8 | . . . . . . 8 Secondary . | . . . . . . . Self-Inflicted Damage 16 | . . . . . . 16 Shots 2 | . . . . . . 2 Rammed 10 | . 1 . . . . 9 Targets Rammed 10 | . 1 . . . . 9 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 264 | . 264 150 . 188 56 158 Average Temperature 62 | . 91 43 . 100 24 33 Received Heat Transfer 837 | . 183 111 . . 57 486 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 1 3 . . . . Heat Transferred 1802 | . 568 594 . . 111 529 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level 3 | . . . . . . 3 Low Security (%) 78 | 100 100 100 100 . . 66 Level 1 9 | . . . . . . 15 Level 2 4 | . . . . . . 6 Level 3 7 | . . . . . . 12 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 870 | . 51 174 67 . . 870 Initial 67 | . . 7 67 . . 23 Average 177 | . 11 98 63 . . 254 Influence Increases 2307 | . 125 344 . . 266 1572 Destroy 0b10 Robot/C 1000 | . 60 80 . . 160 700 Destroy 0b10 Robot/NC 110 | . 15 15 . . 5 75 Destroy Leader 186 | . 16 12 . . 10 148 Allied During Kill 205 | . . . . . 61 144 Successful Hack 15 | . 3 12 . . . . Disable Machine 105 | . . . . . . 105 Anti-Garrison Action 150 | . . . . . . 150 Destroy Structure 86 | . 1 . . . . 85 Partial Spotted 15 | . . 15 . . . . Lose Combat Pursuer 435 | . 30 210 . . 30 165 Influence Decreases 1569 | . 106 189 117 57 228 872 Entered New Map 191 | . . 12 107 57 . 15 Time Decay 941 | . 106 127 10 . 198 500 Lost Part 245 | . . 50 . . 10 185 Lost Ally 192 | . . . . . 20 172 Squads Dispatched 18 | . . 1 . . . 17 Investigation 3 | . . . . . . 3 Extermination 2 | . . . . . . 2 Reinforcement 7 | . . 1 . . . 6 Assault 4 | . . . . . . 4 Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . . . . . 4 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 4 | . 1 1 . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 117 | . 11 26 . . 10 70 Peak Tracking Total 11 | . 3 7 . . 5 11 Tactical Retreats 16 | . 1 8 . . 1 6 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 4 | . . 1 . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 8 | . . . . . . 8 Max in Single Turn 1 | . . . . . . 1 Garrison Access 2 | . . . . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 12 | . 2 4 . . . 6 Terminals 4 | . . 3 . . . 1 Fabricators 4 | . . . . . . 4 Repair Stations 2 | . 1 1 . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 25 | . 3 13 . . . 9 Successful 16 | . 3 6 . . . 7 Failed 9 | . . 7 . . . 2 Catastrophic 2 | . . . . . . 2 Database Lockouts . | . . . . . . . Manual 29 | . 2 11 . 4 . 12 Terminals 13 | . . 12 . . . 1 Fabricators 6 | . . . . . . 6 Repair Stations 2 | . 1 1 . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 5 | . . 4 . . . 1 Record 1 | . . 1 . . . . Open DSF 1 | . . . . . . 1 Branch Access Points 1 | . . 1 . . . . Terminal Index 1 | . . 1 . . . . Fabricator Index 1 | . . 1 . . . . Fabricator Hacks 6 | . . . . . . 6 Load Schematic 2 | . . . . . . 2 Build 4 | . . . . . . 4 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 2 2 . . . . Terminals 2 | . . 2 . . . . Botnet 2 | . . 2 . . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Mechanics 1 | . 1 . . . . . Recycling Units 1 | . 1 . . . . . Recyclers 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . 4 . . . 2 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . 4 . . Robots Built 5 | . . . . . . 5 Authchips 3 | . . . . . . 3 Time 388 | . . . . . . 388 Total Robot Build Rating 26 | . . . . . . 26 Part Schematics Acquired 14 | . . . . 14 . . Parts Built . | . . . . . . . Authchips 1 | . . . . . . 1 Time 95 | . . . . . . 95 Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . . . . . 3 Non-combat 3 | . . . . . . 3 Combat . | . . . . . . . Robot Hacks Applied 3 | . . . . . . 3 no_distress 1 | . . . . . . 1 find_chute 1 | . . . . . . 1 find_recycling 1 | . . . . . . 1 Relay Couplers Released 5 | . . . . . . 5 Machine Destruction 5 | . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 14 | . . . . 4 . 10 Largest Group 5 | . . . . 4 4 5 Highest-Rated Group 282 | . . . . 155 155 282 Highest-Rated Ally 85 | . . . . 41 41 85 Zionite Dispatches 3 | . . . . . . 3 Heavy 2 | . . . . . . 2 Kinetic Resupply 1 | . . . . . . 1 Total Orders 3 | . . . . . . 3 GUARD 3 | . . . . . . 3 Ally Attacks 102 | . . . . . 29 73 Total Damage 4209 | . . . . . 1116 3093 Kills 34 | . . . . . 7 27 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) 2843 | . 127 279 28 768 278 1363 Optics 2843 | . 127 279 28 768 278 1363 Terrain 974 | . . . . . . 974 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . . 1 2 2 . Drone Launches 1 | . . . . . . 1 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 3355 | 65 425 279 28 768 401 1389 Spaces Moved 2879 | 47 410 357 45 956 308 756 Core 50 | 8 . 2 . . . 40 Treads 452 | . . . . . . 452 Legs 361 | 39 156 . . . 166 . Wheels . | . . . . . . . Hover 1902 | . 254 241 45 956 142 264 Flight 114 | . . 114 . . . . Fastest Speed 40 | 50 60 40 56 56 56 55 Average Speed 82 | 111 82 54 56 56 96 122 Slowest Speed 350 | 120 120 120 56 56 120 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . 2 . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 3 60 37 22 88 54 27 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . . Known Exits Taken 2 | . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . Scrap Searched 4 | . . . 1 2 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 10 | . . . . . . 10 Melee . | . . . . . . . Projectile 10 | . . . . . . 10 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 3630 | 59 453 402 47 1191 407 1071 Wait 410 | . 3 . 2 201 82 122 Move 2870 | 46 409 353 44 955 307 756 Hop 1 | . . 1 . . . . Pick Up 59 | 7 6 6 . 16 2 22 Fast Attach 19 | . 1 3 . 1 4 10 Attach 36 | 5 1 6 1 4 . 19 Detach 3 | . . 3 . . . . Swap 18 | 1 2 3 . 2 . 10 Drop 36 | . 6 4 . 11 6 9 Fire 156 | . 24 23 . . 5 104 Melee 12 | . . . . 1 1 10 Ram 1 | . 1 . . . . . Kick . | . . . . . . . Crush 9 | . . . . . . 9 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 9) 323 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 10) 483 | -10/Materials | Discovered new exit (range 11) 491 | -10/Materials | Entered another Materials area 491 | -9/Materials | Evolved 2 slots: Utility x2 572 | -9/Materials | Identified exit to Mines 611 | -9/Materials | Discovered new exit (range 7) 760 | -9/Materials | Lost 3 parts (1p1n1w) 770 | -9/Materials | Entered Mines 791 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 798 | -9/Mines | Entered Zion 871 | -7/Zion | System corruption cleaned by Quarantine Array 896 | -7/Zion | Given the Hacking Drone Bay 896 | -7/Zion | Found Prototype Device 897 | -7/Zion | Identified Hacking Drone Bay 904 | -7/Zion | Identified exit to Deep Caves 947 | -7/Zion | Learned Factory machine intel 960 | -7/Zion | Found Prototype Energy Gun 1034 | -7/Zion | Learned location of Data Miner (-6) 1038 | -7/Zion | Learned Factory emergency access door positions 1058 | -7/Zion | Build established: Scavenger-Mutant 1059 | -7/Zion | Found CR-A16's Pointy Stick 1127 | -7/Zion | Met Imprinter 1136 | -7/Zion | Imprinted 1138 | -7/Zion | Declared Zion's savior 1248 | -7/Zion | Learned location of Recycling (-7) 1450 | -7/Zion | Discovered new exit (range 12) 1566 | -7/Zion | Entered Proximity Caves 1566 | -6/Proximity Caves | Accompanied by 4 allies 1687 | -6/Proximity Caves | Build established: Hacker-Mutant 1767 | -6/Proximity Caves | Identified exit to Factory 1842 | -6/Proximity Caves | Found DCF Scrap (15 items) 1967 | -6/Proximity Caves | Entered Factory 1967 | -6/Factory | Accompanied by 3 allies 1967 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 1969 | -6/Factory | Loaded intel: 253 machine locations 2042 | -6/Factory | Lost 4 allies 2055 | -6/Factory | Lost 4 parts (1p1n1u1w) 2056 | -6/Factory | Zion Heavy squad teleported in 2223 | -6/Factory | Zion Kinetic Resupply teleported in 2223 | -6/Factory | Lost 7 parts (2p3n2u) 2244 | -6/Factory | Core integrity fell below 50% 2614 | -6/Factory | Build established: Scavenger-Skirmisher 2661 | -6/Factory | Fabricated L-41 Fighter (x3) 2814 | -6/Factory | Zion Heavy squad teleported in 3013 | -6/Factory | Discovered new exit (range 6) 3053 | -6/Factory | Fabricated H-77 Assassin? 3057 | -6/Factory | Garrison activated, responded to threat 3220 | -6/Factory | Terminal network hard line cut 3327 | -6/Factory | Cargo convoy interrupted 3343 | -6/Factory | Core integrity fell below 20% 3356 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- P-60 Hacker destroyed. K-01 Serf collects debris. U-05 Engineer destroyed. R-10 Processor collects Shock Rifle. Hvy. Plasma Cannon destroyed. Penetrated by Slug. K-01 Serf collects debris. R-10 Processor collects Imp. Heat Sink. Hrd. Light Armor Plating destroyed. System corrupted: Heat flow error (+210). Slug penetrates Wall. Penetrated by Slug. System Shield destroyed. K-01 Serf collects debris. R-10 Processor collects Mic. Nuclear Core. Penetrated by Slug. T-07 Excavator destroyed. Dropped Imp. Cooling System. R-10 Processor destroyed. Penetrated by Slug. 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"""?"""?????????????????? | | "% ## # #??????????????????????????? | | ###+#####/#########??????? ??????????????????? | | !" # #?????#??#????????? ????????????? | | G[% + "" "" #????#?#?#?????????""""?""""????? | | " # "" "" #??????#?#?????????""""?""""????? | | # """ """ #??????????????????""""?""""????? | | [ # "" """ #??????????????????""""?""""????? | | ##!## """ """ ##????#??????#??????????????????? | | ## ## #??###?????????????""""?""""????? | | ##=## ##???#??????????#??""""?""""????? | | ##!## ##??????#??????????""""?""""????? | | / ## #???#??????????????""""?""""????? | | ##[## = ##?#????????????????????????????? | | ## ##%= ! #???????????????????????????????? | | ##%###############???##??????????????????????????? | | ##!##?????#?????##???????????????????????????????? | | ##%##??##?????#?#????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 18 Energy Capacity 875 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 62 Recoil Reduction 3 Offensive Hacking 23 Defensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Adv. Melee Analysis Suite | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Arc Projector | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ L-41 Fighter | x3 | -6/Factory | Preloaded, Authchip H-77 Assassin | x2 | -6/Factory | Authchip Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Jackpot My Command Is Your Wish Official Business The More The Merrier Challenges ------------ None Game ------ Seed ConceptMagneticBasin Manual? 0 Play Time 01:18:59 Cumulative 8.7 hours Start 2026.01.20 @ 21:25:19 End 2026.01.20 @ 23:14:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 13 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fc303f1e-61a6-45e9-9984-bc92c6f00967