Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.12 @ 13:42:14 // AFD2020/Player2 Player: Valguris Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (101) 101 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-62) -62 TOTAL SCORE: 514 Bonus ------- Follower Combat Kills 7 Friendly Fire -69 Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 30/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Small Storage Unit > --- WEAPON (2) ------- Mining Laser > --- INVENTORY (8) ---- Compact Wheel Compact Wheel High-capacity Battery (400) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Small Storage Unit > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Compact Wheel Compact Wheel Light Assault Rifle [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 10 | 7 . 3 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 2 . . Device . | . . . Storage 2 | 2 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 . 3 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 3 | . . 3 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 7 | . . 7 Average Slot Usage (%) 96 | . 100 82 Engine 13 | . 14 11 Leg 26 | . 28 22 Storage 28 | . 28 28 Energy Gun 24 | . 28 11 Special Weapon 1 | . . 8 Naked Turns . | . . . Heaviest Build 17 | 17 17 17 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 6 | 6 6 6 Average Carried 3 | 3 2 5 Final Capacity 8 | 8 8 8 Final Carried 6 | 6 6 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 270 | 270 . . Remotely . | . . . Salvage Created 193 | 89 104 . Parts 18 | 5 13 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 2 | . 2 . Guns 2 | . 2 . Classes Destroyed 4 | 2 2 . Tunneler 1 | 1 . . Recycler 1 | 1 . . Watcher 3 | . 3 . Swarmer 2 | . 2 . Best Kill Streak 2 | 2 2 . Combat Bots Only 1 | . 1 . Max Kills in Single Turn 2 | 2 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 549 | . 48 501 Core 106 | . 13 93 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 20 | 3 12 5 Largest 2 | 2 2 2 Hottest 200 | 80 80 200 Shots Fired 37 | 6 24 7 Gun 32 | 6 24 2 Cannon . | . . . Launcher . | . . . Special 5 | . . 5 Kinetic . | . . . Thermal 5 | . . 5 Explosive . | . . . Electromagnetic 32 | 6 24 2 Robot Hit Streak 4 | 4 2 3 Robot Miss Streak 2 | 2 1 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 19 | 4 12 3 Core Hits 10 | 3 5 2 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 532 | 133 189 210 Guns 264 | 65 189 10 Cannons . | . . . Explosions 196 | 68 . 128 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 268 | 68 . 200 Explosive . | . . . Electromagnetic 264 | 65 189 10 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 55 | . . 55 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 72 | 54 72 58 Average Temperature 30 | 29 34 23 Received Heat Transfer . | . . . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | . 3 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 312 | 50 . 262 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | 1 . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 193 | 10 193 75 Average Influence 67 | 2 94 45 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 10 | . 8 2 Peak Tracking Total 4 | . 4 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 15 . Successful 5 | . 5 . Failed 10 | . 10 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Track 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 55 | . 55 55 Highest-Rated Ally 55 | . 55 55 Total Orders . | . . . Ally Attacks 17 | . 6 11 Total Damage 121 | . 39 82 Kills 1 | . 1 . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 332 | 75 212 45 Spaces Moved 189 | 41 129 19 Core 5 | 5 . . Treads . | . . . Legs 184 | 36 129 19 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 120 | 122 120 120 Slowest Speed 150 | 150 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 13 | 4 28 8 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | . . 3 Melee . | . . . Projectile . | . . . AOE 3 | . . 3 Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 247 | 56 164 27 Wait 16 | . 16 . Move 187 | 40 128 19 Hop . | . . . Pick Up 10 | 6 4 . Fast Attach 7 | 7 . . Attach 3 | . . 3 Detach . | . . . Swap . | . . . Drop 4 | . 4 . Fire 20 | 3 12 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 10) 288 | -10/Materials | Entered Mines 288 | -10/Mines | Accompanied by 1 ally 292 | -10/Mines | Assembled infested the area 297 | -10/Mines | Assisted by a Guerilla fighting off Assembled 308 | -10/Mines | Build established: Mutant 316 | -10/Mines | Core integrity fell below 50% 319 | -10/Mines | Core integrity fell below 20% 333 | -10/Mines | Core destroyed Last Messages --------------- 00307_ EM Pulse Gun destroyed. 00314_ Player 2 attaches Hammer. 00314_ Plasma Injector explodes. 00317_ Player 2 attaches Wheel. 00319_ The unstable cave ceiling collapses. 00319_ D-53 Grenadier destroyed. 00319_ U-05 Engineer lays Concrete. 00321_ Mining Laser destroyed. 00321_ Aluminum Leg destroyed. 00322_ U-05 Engineer lays Concrete. 00324_ Ion Engine destroyed. 00325_ U-05 Engineer lays Concrete. 00326_ The unstable cave ceiling collapses. 00326_ U-05 Engineer lays Concrete. 00326_ Player 2 attaches Lgt. Assault Rifle. 00326_ Aluminum Leg destroyed. 00327_ U-05 Engineer lays Concrete. 00332_ The unstable cave ceiling collapses. 00332_ U-05 Engineer lays Concrete. 00333_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????#r##??????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #????????????????????????????? | | ?????????????### #???????????????????????????? | | ?????????????? ???????????????????????????? | | ???????????????# #??????????????????????????? | | ????????????????# #####?????????????????????? | | ?????????????????# ;##????????????????????? | | ?????????????????# % ##??????#????????????? | | ?????????????????# ##???? #????????????? | | ?????????????????# uu #???# ##???????????? | | ?????????????????# @d ##??# ##??????????? | | ?????????????????## #### #??????????? | | ??????????????????##; #??????????? | | ???????????????????## @ #??????????? | | ????????????????????## # #??????????? | | ?????????????????????# ## #??????????? | | ?????????????????????# # ### ##??????????? | | ?????????????????????# #??###???????????? | | ?????????????????????## ##????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 ---------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 10 | . 6 4 Parts Lost 8 | . . 8 Damage Taken 819 | . 14 805 Core 148 | . . 148 Player 2/Cogmind (%) 58 | . . 61 Absorbed by Shields . | . . . Damage Inflicted 121 | . 39 82 Player 2/Cogmind (%) 18 | . 17 28 Combat Hostiles Destroyed 1 | . 1 . Player 2/Cogmind (%) 33 | . 33 . Game ------ Seed StormRecyclingGravjet Manual? 0 Play Time 00:07:02 Cumulative 1208.9 hours Start 2020.06.12 @ 13:35:42 End 2020.06.12 @ 13:42:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 401 Rogue 401 Adventurer 0 Explorer 0 Win Type - Total 256 Types 214/7/14/4/3/2/12 Lore% 99 Gallery% 101 Achievement% 94 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 456a79ba-5b5c-4388-acbc-bfa43ab280a2