Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.15 @ 16:48:54 Player: BionicBot Result: Destroyed by ID-GHV(z) with Makeshift Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (107) 535 Value Destroyed (3136) 3136 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (645) 645 TOTAL SCORE: 8076 Bonus ------- Follower Combat Kills 74 Registered with UFD 300 Met Imprinter 300 Friendly Fire -29 Cogmind --------- Core Integrity 0/850 Matter 245/300 Energy 90/100 System Corruption 5% Temperature Cool (9) Movement Core (1450) Ox28 Location -6/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Core Analyzer A0-MCA's Component Scanner > --- WEAPON (3) ------- Hammer Hammer Makeshift Hammer > --- INVENTORY (25) --- Light Fission Core Armored Huge Wheel High-capacity Matter Pod (200) Experimental Sensor Array Improved Terrain Scan Processor Core Analyzer Improved Weapon Cycler Improved Weapon Cycler Improved Light Armor Plating Improved Medium Armor Plating Makeshift Light Armor Plating Layered Light Armor Plating Improved Hardlight Generator Makeshift Hacking Suite Authchip [Propulsion] Grenade Launcher Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Visual Processing Unit Seismic Detector Advanced Targeting Computer Core Analyzer A0-MCA's Component Scanner > --- WEAPON ----------- Particle Gun Heavy Assault Rifle Coil Gun > --- INVENTORY -------- Fission Core Light Fission Core Armored Huge Wheel High-capacity Matter Pod Experimental Sensor Array Improved Terrain Scan Processor Core Analyzer Improved Weapon Cycler Improved Weapon Cycler Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Makeshift Light Armor Plating Layered Light Armor Plating Makeshift Thermal Plating Improved Hardlight Generator Hacking Suite Authchip [Propulsion] Grenade Launcher Grenade Launcher Hammer Hammer Hammer Makeshift Hammer [Rating: 65] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Makeshift Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Barrage Gun Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Slots Evolved 8 | . . . . . 8 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 5 | . . . . . 5 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 101 | 7 12 5 8 6 19 17 8 19 Power 11 | 1 1 1 1 2 . 3 1 1 Engine 5 | 1 1 1 1 . . 1 . . Core 6 | . . . . 2 . 2 1 1 Reactor . | . . . . . . . . . Propulsion 23 | 2 . 1 1 3 5 3 2 6 Treads 19 | 2 . 1 . 3 3 2 2 6 Leg 1 | . . . . . 1 . . . Wheel 3 | . . . 1 . 1 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | 2 2 . 1 . 10 . 1 4 Device 7 | 1 1 . . . 4 . 1 . Storage 2 | 1 1 . . . . . . . Processor 4 | . . . . . 3 . . 1 Hackware . | . . . . . . . . . Protection 7 | . . . 1 . 3 . . 3 Artifact . | . . . . . . . . . Weapon 47 | 2 9 3 5 1 4 11 4 8 Energy Gun 18 | 1 4 1 3 . 2 5 2 . Energy Cannon . | . . . . . . . . . Ballistic Gun 13 | 1 1 . 1 1 2 3 2 2 Ballistic Cannon . | . . . . . . . . . Launcher 7 | . 3 1 . . . 3 . . Special Weapon 2 | . 1 1 . . . . . . Impact Weapon 6 | . . . . . . . . 6 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 39 | . 1 2 3 . 1 12 4 16 Power 7 | . 1 1 1 . . 2 . 2 Propulsion 13 | . . 1 1 . 1 3 1 6 Utility 4 | . . . . . . 1 . 3 Weapon 15 | . . . 1 . . 6 3 5 Highest Loss Streak 8 | . 1 1 3 . 1 6 2 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 93 99 99 85 85 89 Engine 3 | . 14 13 8 . . . . . Core 6 | . . . . 13 6 5 6 5 Treads 23 | . 28 28 22 27 25 13 12 15 Wheel 1 | . . . 5 . . 3 6 3 Device 8 | . 14 14 8 . 9 13 13 10 Storage 10 | . 14 14 14 14 6 6 6 6 Processor 8 | . . . . . 19 20 20 25 Protection 6 | . . . 5 14 9 1 . 2 Energy Gun 11 | . 13 . 12 19 6 9 7 3 Ballistic Gun 9 | . 13 7 1 8 12 7 10 12 Launcher 1 | . . 13 6 . . 1 . . Special Weapon 1 | . . 6 6 . . . . . Peak Build Rating 65 | 7 9 11 14 21 54 56 62 65 Average Rating 28 | 4 8 9 11 18 45 50 53 61 On Entrance 25 | . 7 8 11 13 21 54 49 62 Naked Turns . | . . . . . . . . . Heaviest Build 109 | 11 91 91 90 96 109 109 108 108 Greatest Support 96 | 40 40 40 40 40 80 90 28 96 Greatest Overweight (x) 34 | . 2 2 8 9 1 3 3 34 Average Overweight (x) 2 | . 1 2 4 2 1 2 3 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 22 25 25 25 25 25 25 25 Most Carried 25 | 4 16 20 23 25 24 25 25 25 Average Carried 20 | 2 11 17 21 23 20 22 23 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 4 16 20 21 24 23 21 25 17 Class Distribution -------------------- 33% | Commander-Mutant 27% | Mutant 20% | Derelict-Gunner 11% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Derelict-Gunner | -6/Factory Derelict-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Matter Collected 2567 | 166 542 50 246 70 613 305 92 483 Remotely . | . . . . . . . . . Salvage Created 3150 | 31 546 114 138 . 1130 378 116 697 Parts 225 | 7 57 14 10 . 69 14 5 49 Haulers Intercepted 2 | . 2 . . . . . . . Recyclers Shooed 5 | . . . 1 . 4 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 23 | . . 5 . . . 12 4 2 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Combat Hostiles Destroyed 68 | . 14 7 3 . 21 16 2 5 Melee 1 | . 1 . . . . . . . Guns 52 | . 8 . 3 . 21 13 2 5 AOE 15 | . 5 7 . . . 3 . . Classes Destroyed 17 | 1 7 2 2 . 2 1 . 2 Worker 5 | . 2 . . . 3 . . . Builder 3 | . 1 . . . 2 . . . Tunneler 2 | 2 . . . . . . . . Hauler 2 | . 2 . . . . . . . Operator 1 | . 1 . . . . . . . Turret 2 | . . 2 . . . . . . Watcher 4 | . 3 . . . 1 . . . Swarmer 26 | . 6 4 . . 2 14 . . Grunt 16 | . 8 . . . 8 . . . Duelist 3 | . . . . . 3 . . . Sentry 3 | . . . 2 . 1 . . . Hunter 7 | . . . . . 3 1 2 1 Programmer 5 | . . . 1 . 4 . . . Behemoth 1 | . . . . . . 1 . . Subdweller 3 | . . 3 . . . . . . Zionite 20 | . . . . . . . . 20 Mutant 4 | . . . . . . . . 4 Best Kill Streak 7 | 2 3 6 2 . 5 6 1 7 Combat Bots Only 6 | . 3 4 2 . 4 6 1 3 Max Kills in Single Turn 4 | 1 2 4 2 . 2 2 1 2 Gunslinging 1 | . . . 1 . . 1 . . Exploded 4 | . 2 4 . . . 2 . . Melee 1 | . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Hostile Shots Fired 597 | . 54 50 26 . 92 126 15 234 Missed 186 | . 19 27 5 . 27 41 . 67 Damage Taken 6726 | . 391 274 373 . 1120 1445 272 2851 Core 1078 | . 101 43 82 . 80 106 34 632 Absorbed by Shields 3 | . . . . . 3 . . . Core Remaining (%) 54 | 100 . . . 9 . . . . Volleys Fired 235 | 3 49 20 10 . 51 34 8 60 Largest 3 | 2 2 2 2 . 3 3 3 3 Hottest 205 | 60 130 100 115 . 143 190 205 118 Shots Fired 497 | 6 85 21 19 . 144 92 19 111 Gun 461 | 6 72 2 18 . 144 89 19 111 Cannon . | . . . . . . . . . Launcher 24 | . 5 15 1 . . 3 . . Special 12 | . 8 4 . . . . . . Kinetic 280 | 3 33 1 6 . 100 30 5 102 Thermal 193 | 3 47 5 12 . 44 59 14 9 Explosive 24 | . 5 15 1 . . 3 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 25 | 3 10 5 5 . 18 13 5 25 Robot Miss Streak 7 | 1 4 1 1 . 7 5 2 3 Penetration Max . | . . . . . . . . . Secondary Targets 16 | . 2 . 1 . 5 5 . 3 Max Gunslinging Chain 2 | . 1 . 1 . 1 2 . 1 Shots Hit Robots 374 | 3 46 12 30 . 111 66 13 93 Core Hits 259 | 2 26 21 6 . 111 51 7 35 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . 1 . . 1 Critical Strikes 16 | . 1 . . . 8 5 . 2 Burn 13 | . 1 . . . 7 5 . . Destroy 2 | . . . . . 1 . . 1 Smash 1 | . . . . . . . . 1 Melee Attacks 26 | . . . 15 . . . . 11 Impact 11 | . . . . . . . . 11 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 15 | . . . 15 . . . . . Combat Hostiles 7 | . . . 7 . . . . . Follow-up Attacks 2 | . . . . . . . . 2 Damage Inflicted 7381 | 32 1127 604 226 . 2264 1352 190 1586 Guns 5723 | 32 631 27 216 . 2162 1153 190 1312 Cannons . | . . . . . . . . . Explosions 1233 | . 447 577 10 . . 199 . . Melee 274 | . . . . . . . . 274 Ramming 127 | . 25 . . . 102 . . . Kinetic 3598 | 10 238 11 65 . 1566 476 29 1203 Thermal 2149 | 22 417 16 151 . 596 677 161 109 Explosive 1233 | . 447 577 10 . . 199 . . Electromagnetic . | . . . . . . . . . Impact 274 | . . . . . . . . 274 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . 2 . 2 2 2 5 Average Corruption 2 | . . . 1 . 2 2 2 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 62 | . . . 5 . 4 12 22 19 Message Errors 13 | . . . 2 . 1 2 3 5 Matter Fused 9 | . . . . . . 3 4 2 Heat Flow Errors 14 | . . . 1 . 3 2 5 3 Energy Discharges 8 | . . . . . . 1 4 3 Parts Rejected 1 | . . . . . . . 1 . Parts Fused 3 | . . . . . . . 2 1 Data Loss (minor) 7 | . . . 2 . . 2 2 1 Data Loss (major) 2 | . . . . . . 1 1 . Misfires 2 | . . . . . . 1 . 1 Alerts 1 | . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 145 | . 77 14 . . . 33 . 21 Projectiles . | . . . . . . . . . Explosions 117 | . 70 14 . . . 33 . . Melee 28 | . 7 . . . . . . 21 Knockbacks 3 | . . . . . . . . 3 Impact 2 | . . . . . . . . 2 Kinetic . | . . . . . . . . . Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 88 | . 10 78 . . . . . . Shots 3 | . 1 2 . . . . . . Rammed 9 | . 3 . . . 6 . . . Targets Rammed 13 | . 4 . . . 9 . . . Kicked . | . . . . . . . . . Crushed 4 | . 1 . . . 3 . . . Highest Temperature 304 | 20 246 . 197 . 304 148 233 135 Average Temperature 78 | 13 63 . 53 . 121 49 72 38 Received Heat Transfer 1342 | . 183 120 87 . 216 72 . 664 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 2 | . 1 . . . . . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 9 | . 2 . . . 3 3 1 . Heat Transferred 6484 | 50 1025 37 407 . 2300 2036 370 259 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Peak Influence 267 | 10 157 . 41 . 267 . . . Initial 6 | . 6 . . . . . . . Average 69 | 1 84 . 14 . 84 . . . Maximum Alert Level 1 | . . . . . 1 . . . Low Security (%) 95 | 100 100 . 100 . 88 . . . Level 1 4 | . . . . . 11 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 3 . . . 4 . . . Investigation 1 | . 1 . . . . . . . Extermination 3 | . . . . . 3 . . . Reinforcement 3 | . 2 . . . 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Distress Signals 2 | . 1 . . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 121 | . 29 10 5 . 25 16 2 34 Peak Tracking Total 8 | . 4 6 4 . 5 6 1 8 Tactical Retreats 4 | . 1 1 . . 1 . . 1 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Traps Triggered 2 | . . . . . 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . 1 . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Machines Disabled 8 | . 3 3 . . . . . 2 Max in Single Turn 2 | . 2 2 . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Machines Accessed 15 | . 5 . 3 2 2 . 3 . Terminals 10 | . 5 . 3 . 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 32 | . 9 . 5 6 3 . 9 . Successful 24 | . 6 . 2 6 1 . 9 . Failed 8 | . 3 . 3 . 2 . . . Catastrophic 4 | . 1 . 2 . 1 . . . Database Lockouts . | . . . . . . . . . Manual 11 | . 7 . 1 . 3 . . . Terminals 17 | . 9 . 5 . 3 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 22 | . 5 . 2 6 . . 9 . Record 14 | . . . 1 6 . . 7 . Part Schematic 1 | . . . 1 . . . . . Robot Analysis 3 | . 3 . . . . . . . Open Door 2 | . . . . . . . 2 . Locate Traps 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 . . . Terminals 2 | . 1 . . . 1 . . . Botnet 2 | . 1 . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 3 . 2 . 2 . . . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . 2 Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . . 1 . . . . 14 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 7 | . . . 7 . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Total Allies 7 | . . . 7 . . . . . Largest Group 7 | . . . 7 7 7 . . . Highest-Rated Group 100 | . . . 100 100 100 . . . Highest-Rated Ally 27 | . . . 27 27 27 . . . Total Orders . | . . . . . . . . . Ally Attacks 20 | . . . . . 20 . . . Total Damage 225 | . . . . . 225 . . . Kills 2 | . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Robot Analysis Total 3 | . 3 . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Turns Passed 14308 | 85 2002 1203 960 4486 1901 862 1647 1162 Spaces Moved 5469 | 41 634 352 338 1383 675 394 1103 549 Core 3 | 2 . . . . . . . 1 Treads 3405 | 39 634 352 177 1314 675 101 1 112 Legs . | . . . . . . . . . Wheels 2061 | . . . 161 69 . 293 1102 436 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 320 200 200 245 145 145 145 Average Speed 242 | 154 281 320 263 322 245 184 145 169 Slowest Speed 1750 | 160 320 320 480 480 246 400 400 1750 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 57 | 4 92 21 67 89 17 64 97 65 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . . . . 1 1 Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched 18 | . . . . 8 . 5 3 2 Spaces Dug . | . . . . . . . . . Terrain Destroyed 111 | . 25 55 10 . . 21 . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 111 | . 25 55 10 . . 21 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Total 6047 | 54 744 399 378 1416 804 453 1128 671 Wait 103 | . 26 18 2 . 29 . 5 23 Move 5461 | 40 633 351 337 1382 674 393 1102 549 Hop . | . . . . . . . . . Pick Up 58 | 4 13 5 2 12 7 6 4 5 Fast Attach 37 | 7 3 1 1 3 6 4 5 7 Attach 33 | . 1 1 2 . 9 8 1 11 Detach 14 | . 3 . 1 2 5 1 . 2 Swap 31 | . 8 3 5 3 4 5 2 1 Drop 31 | . 4 . . 14 6 2 1 4 Fire 235 | 3 49 20 10 . 51 34 8 60 Melee 24 | . . . 15 . . . . 9 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 13 | . 4 . . . 9 . . . Escape Stasis 4 | . . . . . 4 . . . Rewire 3 | . . . 3 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling -8/Scraptown -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 10) 1121 | -10/Materials | Discovered new exit (range 7) 1240 | -10/Materials | Discovered new exit (range 8) 1577 | -10/Materials | Discovered new exit (range 10) 2079 | -10/Materials | Discovered new exit (range 2) 2088 | -10/Materials | Entered Subcaves 2092 | -10/Subcaves | Discovered new exit (range 8) 2189 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2498 | -10/Subcaves | Discovered new exit (range 12) 2517 | -10/Subcaves | Core integrity fell below 50% 2615 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 2778 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 3291 | -10/Subcaves | Entered Recycling 3878 | -8/Recycling | Core integrity fell below 20% 3914 | -8/Recycling | Lost 3 parts (1p1n1w) 4201 | -8/Recycling | Scanned before Scraplab entrance 4205 | -8/Recycling | Build established: Commander-Mutant 4231 | -8/Recycling | Entered Scraplab 4247 | -8/Recycling | Discovered new exit (range 2) 4251 | -8/Recycling | Entered Scraptown 4251 | -8/Scraptown | Accompanied by 7 allies 4251 | -8/Scraptown | System corruption cleaned by C-Scrubber 4816 | -8/Scraptown | Visited SPCMW 4890 | -8/Scraptown | Visited Red Mages 5014 | -8/Scraptown | Visited Symbiants 5162 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 5171 | -8/Scraptown | Learned location of 1 exit from Factory 5174 | -8/Scraptown | Learned location of 2 exits from Lower Caves 6017 | -8/Scraptown | Visited Fellowship of the Rings 6097 | -8/Scraptown | Visited Bundlers 6457 | -8/Scraptown | Visited UFD Registry 6457 | -8/Scraptown | Registered with UFD as "Longchaser" 6607 | -8/Scraptown | Visited Science Testing Area 6678 | -8/Scraptown | Visited A0-MCA Data Center 6697 | -8/Scraptown | Given a C+ rating by A0-MCA 6704 | -8/Scraptown | Found A0-MCA's Component Scanner 6781 | -8/Scraptown | Visited DA-N13 Charitable Foundation 6794 | -8/Scraptown | Found DCF Scrap (29 items) 7004 | -8/Scraptown | Visited Junk Repository 7109 | -8/Scraptown | Visited Research Penetration Think Tank 7354 | -8/Scraptown | Visited Infowarlord's Domain 7379 | -8/Scraptown | Found Exp. Sensor Array 7907 | -8/Scraptown | Visited Junk Repository 7995 | -8/Scraptown | Visited Science Guys 8325 | -8/Scraptown | Visited Chapter 10 8713 | -8/Scraptown | Discovered new exit (range 5) 8737 | -8/Scraptown | Entered Factory 8737 | -6/Factory | Accompanied by 7 allies 8737 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 8738 | -6/Factory | Identified exit to Factory 9017 | -6/Factory | Lost 5 allies 9276 | -6/Factory | Build established: Derelict-Gunner 10337 | -6/Factory | Discovered new exit (range 9) 10491 | -6/Factory | Discovered exit to Factory (range 6) 10638 | -6/Factory | Entered Lower Caves 10639 | -6/Lower Caves | Identified exit to Lower Caves 10681 | -6/Lower Caves | Found DCF Scrap (13 items) 10810 | -6/Lower Caves | Spotted B-75 Beast 10843 | -6/Lower Caves | Destroyed B-75 Beast 10866 | -6/Lower Caves | Lost 6 parts (3n1u2w) 11500 | -6/Lower Caves | Entered another Lower Caves area 11816 | -6/Lower Caves | Learned location of Zion (-6) 11840 | -6/Lower Caves | Learned Factory emergency access door positions 11840 | -6/Lower Caves | Learned Extension stockpile data 12489 | -6/Lower Caves | Build established: Scavenger-Gunner 12563 | -6/Lower Caves | Discovered new exit (range 15) 13134 | -6/Lower Caves | Learned Factory non-interactive machine intel 13147 | -6/Lower Caves | Entered Zion 13272 | -6/Zion | System corruption cleaned by Quarantine Array 13583 | -6/Zion | Learned location of Armory (-4) 13764 | -6/Zion | Turned away by Imprinter 13789 | -6/Zion | Attempted to imprint without authorization 13789 | -6/Zion | Attacked by Zionites 13858 | -6/Zion | Core integrity fell below 50% 13865 | -6/Zion | Lost 8 parts (1p3n1u3w) 14300 | -6/Zion | Core integrity fell below 20% 14309 | -6/Zion | Destroyed by ID-GHV(z) with Makeshift Laser Last Messages --------------- 14292_ TG-QDD(z) knocked back. 14295_ Arm. Treads severed. ID-GHV(z) bursts out of the Twisted Machinery. 14296_ EV-3WP(z) overheating. 14297_ EV-3WP(z) heat damages core (-3). 14297_ B9-QLZ(z) pulls a Mak. Hammer out of the Twisted Machinery. 14297_ ID-GHV(z) pulls a Mak. Laser out of the Twisted Machinery. 14297_ Arm. Treads destroyed. 14297_ Mak. Light Armor Plating severed. 14300_ System corrupted: Heat flow error (+158). 14303_ Hammer destroyed. 14303_ 0T-A0N(z) destroyed. 14304_ SM-E6B(z) suffers critical hit (Smash). 14304_ Destroyed Mak. Spear. 14304_ SM-E6B(z) system corrupted by crushing effect. 14304_ SM-E6B(z) destroyed. 14304_ Hammer follow-up attack on TG-QDD(z). 14307_ Critical hit (Burn: +37). 14307_ Hammer follow-up attack on TG-QDD(z). 14307_ TG-QDD(z) knocked back. 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""???????????? | | ######""" """" ??? ??????"????????????? | | ###?#"#""" "" " ??? ???????????????????? | | """?###""""" "" " ?? ???????????????????? | | ###???###""""" ??????????????????????? | | " #?????#"""# " ???????????????????????? | | " #?????##### ???????????????????????? | | " #?????????" ????????????????????????? | | ""#????????? ???????????????????????? | | " #?????????" " ???????????????????????? | | ""#?????????#""" ???????????????????????? | | " #??????????"""" "???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 250 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- Imp. Light Armor Plating | -8/Recycling | Hacked Force Field | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Coil Gun | -6/Zion | Archive Railgun | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Monster Challenges ------------ None Game ------ Seed ResetCobblerScanner Manual? 0 Play Time 01:22:56 Cumulative 116.4 hours Start 2024.09.15 @ 13:59:52 End 2024.09.15 @ 16:48:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 50 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e73a7104-561a-42d7-b0a2-a650237364b6