Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.02 @ 09:52:29 Player: Dosh Result: Destroyed by Proton Bomb Trap Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (202) 1010 Value Destroyed (5912) 5912 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1022) 1022 TOTAL SCORE: 10744 Bonus ------- High Alert Combat Kills 622 Follower Combat Kills 284 Entered Garrisons 200 Friendly Fire -84 Cogmind --------- Core Integrity 0/550 Matter 265/300 Energy 271/280 System Corruption 3% Temperature Cool (4) Movement Treading (160) Location -8/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Improved Treads Medium Treads > --- UTILITY (4) ------ Advanced Heat Sink Large Storage Unit Improved Power Shielding > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (15) --- Heavy Ion Engine Heavy Ion Engine Light Nuclear Core Light Treads High-capacity Matter Pod (200) Armor Integrity Analyzer Hacking Suite System Shield Advanced Beam Cannon Ion Cannon Enhanced Autogun Enhanced Autogun Flak Cannon Rocket Launcher Hellfire Trap Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Coolant Injector Large Storage Unit Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Heavy Ion Engine Medium Treads Medium Treads Improved Heat Sink Coolant Injector High-capacity Matter Pod Armor Integrity Analyzer Hardened Medium Armor Plating Hacking Suite Flak Cannon Flak Cannon Rocket Launcher Hellfire Trap Hellfire Trap Hellfire Trap [Rating: 40] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Hackware System Shield Protection Heavy Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Slots Evolved 4 | . . . 2 . 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . Utility 2 | . . . 1 . 1 . . . Weapon . | . . . . . . . . . Parts Attached 118 | 6 12 1 28 . 33 10 7 21 Power 13 | 1 . . 3 . 4 1 . 4 Engine 8 | 1 . . 3 . 2 . . 2 Core 5 | . . . . . 2 1 . 2 Reactor . | . . . . . . . . . Propulsion 44 | 2 2 . 14 . 14 3 3 6 Treads 44 | 2 2 . 14 . 14 3 3 6 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 36 | 1 3 . 5 . 12 5 4 6 Device 16 | . 1 . 1 . 6 3 2 3 Storage 3 | 1 2 . . . . . . . Processor . | . . . . . . . . . Hackware 2 | . . . . . 2 . . . Protection 15 | . . . 4 . 4 2 2 3 Artifact . | . . . . . . . . . Weapon 25 | 2 7 1 6 . 3 1 . 5 Energy Gun 2 | 1 1 . . . . . . . Energy Cannon 7 | . . . 1 . 2 1 . 3 Ballistic Gun 3 | 1 2 . . . . . . . Ballistic Cannon 9 | . . 1 5 . 1 . . 2 Launcher 4 | . 4 . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 . . . Parts Lost 30 | . 1 . 1 . 6 7 4 11 Power 3 | . . . . . 1 1 . 1 Propulsion 9 | . 1 . . . 1 2 1 4 Utility 13 | . . . . . 3 3 3 4 Weapon 5 | . . . 1 . 1 1 . 2 Highest Loss Streak 7 | . 1 . 1 . 4 2 3 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 88 100 89 88 93 99 98 92 Engine 8 | . 14 14 10 11 8 . . 7 Core 2 | . . . . . . 9 9 1 Treads 33 | . 27 28 32 33 35 36 35 34 Device 6 | . 3 14 2 . 9 10 9 9 Storage 10 | . 14 14 11 11 9 9 9 9 Protection 9 | . . . 10 11 8 16 17 13 Energy Gun 1 | . 12 . . . . . . . Energy Cannon 5 | . . . . . 5 18 18 13 Ballistic Gun 1 | . 11 . . . . . . . Ballistic Cannon 11 | . . 13 20 22 12 . . 4 Launcher 1 | . 3 14 1 . . . . . Peak Build Rating 40 | 6 7 8 20 21 35 39 40 40 Average Rating 23 | 4 6 7 18 20 27 35 38 32 On Entrance 19 | . 6 7 8 20 21 35 38 37 Naked Turns . | . . . . . . . . . Heaviest Build 54 | 14 31 32 51 51 53 48 52 54 Greatest Support 106 | 40 40 40 63 63 83 98 106 106 Greatest Overweight (x) 1 | . 1 . . . 1 . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 Most Carried 15 | 1 5 8 15 15 15 15 15 15 Average Carried 12 | . 3 6 14 15 14 12 14 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 1 5 8 15 15 15 14 13 15 Class Distribution -------------------- 92% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Matter Collected 3936 | 178 384 55 1136 214 1243 98 92 536 Remotely . | . . . . . . . . . Salvage Created 6554 | . 625 132 1069 122 1633 813 792 1368 Parts 370 | . 48 5 78 10 91 32 43 63 Haulers Intercepted 19 | . 1 . 6 . 3 . 3 6 Recyclers Shooed 11 | . 4 . 2 . 2 . . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Combat Hostiles Destroyed 153 | . 14 1 27 13 42 21 14 21 Melee 2 | . . . . . 1 1 . . Guns 9 | . 9 . . . . . . . Cannons 135 | . . 1 27 13 40 20 13 21 AOE 6 | . 5 . . . . . 1 . Classes Destroyed 17 | . 9 . 1 1 3 2 . 1 Worker 8 | . 1 . 2 . 1 . 2 2 Builder 5 | . 2 . 1 . 2 . . . Tunneler 2 | . 1 . 1 . . . . . Hauler 19 | . 1 . 6 . 3 . 3 6 Recycler 8 | . 2 1 . . 2 . . 3 Operator 5 | . 2 . 2 . . . 1 . Watcher 10 | . 1 . 3 . 3 . 1 2 Swarmer 38 | . 8 . 9 3 9 6 3 . Grunt 58 | . 6 1 9 2 15 6 6 13 Brawler 2 | . . . . . 2 . . . Duelist 2 | . . . . . 1 . . 1 Protector 1 | . . . . . . . . 1 Sentry 33 | . . . 9 . 11 4 5 4 Specialist 4 | . . . . . 4 . . . Hunter 5 | . . . . . . 3 . 2 Programmer 2 | . . . . . . 2 . . Assembled 8 | . . . . 8 . . . . Best Kill Streak 9 | . 7 1 5 4 6 3 3 9 Combat Bots Only 8 | . 4 1 4 4 5 3 3 8 Max Kills in Single Turn 4 | . 4 1 2 1 1 2 1 2 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 . . . . . 1 . Melee 1 | . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Hostile Shots Fired 816 | . 62 19 113 26 219 162 81 134 Missed 210 | . 19 5 39 4 59 43 15 26 Damage Taken 8078 | . 511 139 858 296 1945 1629 944 1756 Core 741 | . 71 32 50 9 180 100 56 243 Absorbed by Shields 630 | . . . . . 505 125 . . Regen/Repaired (Parts) 300 | . 202 . 98 . . . . . Core Remaining (%) 81 | 100 . 58 . 85 . . . . Volleys Fired 568 | . 59 6 92 25 128 94 53 111 Largest 2 | . 2 1 2 2 2 2 2 2 Hottest 136 | . 70 35 91 78 136 136 136 136 Shots Fired 1096 | . 111 6 170 50 249 186 104 220 Gun 105 | . 105 . . . . . . . Cannon 985 | . . 6 170 50 249 186 104 220 Launcher 6 | . 6 . . . . . . . Special . | . . . . . . . . . Kinetic 571 | . 53 6 168 50 233 . . 61 Thermal 517 | . 52 . . . 16 186 104 159 Explosive 6 | . 6 . . . . . . . Electromagnetic 2 | . . . 2 . . . . . Robot Hit Streak 18 | . 8 6 8 4 13 18 10 14 Robot Miss Streak 10 | . 4 4 5 3 7 5 3 10 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 621 | . 60 2 90 25 142 93 59 150 Core Hits 328 | . 39 3 46 15 75 33 25 92 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 13 | . 3 . 1 1 8 . . . Burn 3 | . 3 . . . . . . . Meltdown 1 | . . . . . 1 . . . Blast 9 | . . . 1 1 7 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14104 | . 1256 59 1975 601 3431 2217 1340 3225 Guns 812 | . 812 . . . . . . . Cannons 12513 | . . 30 1890 554 3341 2194 1313 3191 Explosions 450 | . 385 . . . 65 . . . Melee . | . . . . . . . . . Ramming 329 | . 59 29 85 47 25 23 27 34 Kinetic 6798 | . 385 30 1865 554 3062 . . 902 Thermal 6502 | . 427 . . . 279 2194 1313 2289 Explosive 385 | . 385 . . . . . . . Electromagnetic 90 | . . . 25 . 65 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . 2 2 . 3 3 3 Average Corruption 2 | . . . 1 2 . 1 3 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 78 | . . . 21 15 . 11 12 19 Message Errors 20 | . . . 6 5 . 1 4 4 Matter Fused 15 | . . . 5 . . 2 4 4 Heat Flow Errors 8 | . . . 1 3 . 1 1 2 Energy Discharges 13 | . . . 3 3 . 2 . 5 Parts Rejected 2 | . . . . . . . 1 1 Data Loss (minor) 8 | . . . 3 . . 4 . 1 Data Loss (major) 7 | . . . 3 2 . 1 . 1 Misfires 1 | . . . . 1 . . . . Weapon Failures 4 | . . . . 1 . . 2 1 Overload Shots . | . . . . . . . . . Overflow Damage 120 | . 3 . 3 14 40 48 3 9 Projectiles 114 | . . . . 14 40 48 3 9 Explosions 3 | . 3 . . . . . . . Melee 3 | . . . 3 . . . . . Knockbacks 60 | . . . 8 2 26 . . 24 Impact 2 | . . . 1 . . . . 1 Kinetic 56 | . . . 7 2 25 . . 22 Secondary 2 | . . . . . 1 . . 1 Self-Inflicted Damage 34 | . 34 . . . . . . . Shots 2 | . 2 . . . . . . . Rammed 40 | . 10 3 11 5 2 2 2 5 Targets Rammed 45 | . 10 3 12 5 4 3 2 6 Kicked . | . . . . . . . . . Crushed 5 | . . . 1 . 2 1 . 1 Highest Temperature 456 | . 111 9 288 311 345 456 199 306 Average Temperature 88 | . 33 5 66 116 83 110 113 84 Received Heat Transfer 3000 | . 213 27 252 58 779 384 477 810 Effects 25 | . . . 2 . 7 11 . 5 Shutdowns 2 | . . . . . . 2 . . Energy Bleed 4 | . . . 1 . . 1 . 2 Interference 18 | . . . 1 . 6 8 . 3 Matter Decay 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . 1 . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . 1 . . . 1 . Impact Corruptions 2 | . . . 1 . . . 1 . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 22 | . 2 . . . 3 9 4 4 Heat Transferred 11295 | . 1480 . . . 481 3626 2220 3488 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Peak Influence 975 | . 321 200 513 181 486 975 942 502 Initial 475 | . . 28 33 115 . 197 475 397 Average 287 | . 152 75 316 53 242 577 652 334 Maximum Alert Level 3 | . 1 1 2 . 2 3 3 2 Low Security (%) 40 | 100 75 97 18 100 33 6 . 4 Level 1 35 | . 24 2 59 . 62 14 . 74 Level 2 17 | . . . 21 . 4 46 68 21 Level 3 6 | . . . . . . 32 31 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 24 | . 3 . 3 . 11 . 4 3 Investigation 6 | . 1 . 2 . 2 . 1 . Extermination . | . . . . . . . . . Reinforcement 8 | . 2 . 1 . 3 . 1 1 Assault 3 | . . . . . . . 1 2 Garrison 7 | . . . . . 6 . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Distress Signals 19 | . 1 . 4 . 9 . 3 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 232 | . 28 8 43 12 56 25 23 37 Peak Tracking Total 8 | . 4 3 5 3 5 3 5 8 Tactical Retreats 14 | . . 1 1 . 8 2 . 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Traps Triggered 13 | . 1 . 5 . 3 2 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . . . . . . . . 6 Reprogrammed . | . . . . . . . . . Reused 2 | . . . . . . . 2 . Traps Extracted . | . . . . . . . . . Installed 2 | . . . . . . . 2 . Triggered 2 | . . . . . . . 2 . Most Traps Carried 3 | . . . . . . 3 3 1 Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Machines Disabled 16 | . 1 . 4 . 2 4 2 3 Max in Single Turn 1 | . 1 . 1 . 1 1 1 1 Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Machines Accessed 42 | . 8 . 12 . 10 3 2 7 Terminals 36 | . 7 . 10 . 9 3 1 6 Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . 2 . . . . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 136 | . 29 . 42 . 34 5 7 19 Successful 64 | . 15 . 21 . 16 2 1 9 Failed 72 | . 14 . 21 . 18 3 6 10 Catastrophic 11 | . 2 . 4 . 2 1 1 1 Database Lockouts . | . . . . . . . . . Manual 92 | . 20 . 25 . 25 1 5 16 Terminals 119 | . 24 . 35 . 32 5 5 18 Fabricators . | . . . . . . . . . Repair Stations 12 | . 5 . 7 . . . . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . 2 . 2 . Terminal Hacks 26 | . 4 . 7 . 8 1 1 5 Robot Schematic 1 | . 1 . . . . . . . Robot Analysis 3 | . 1 . 1 . 1 . . . Prototype ID Bank 4 | . 1 . 2 . 1 . . . Open Door 1 | . . . . . . . . 1 Emergency Access Points 1 | . . . . . . 1 . . Alert Level 4 | . . . 1 . 1 . 1 1 Unreport Threat 7 | . . . 2 . 3 . . 2 Locate Traps 4 | . 1 . 1 . 2 . . . Disarm Traps 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 10 | . 4 . 6 . . . . . Scan Component 5 | . 2 . 3 . . . . . Repair 5 | . 2 . 3 . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks 26 | . 7 . 8 . 7 1 . 3 Terminals 26 | . 7 . 8 . 7 1 . 3 Botnet 4 | . 1 . 1 . 2 . . . Skim 21 | . 6 . 7 . 5 . . 3 Override 1 | . . . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used 1 | . 1 . . . . . . . Hacking Detections 34 | . 6 . 12 . 8 1 2 5 Full Trace Events 5 | . 1 . 2 . . . 1 1 Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 5 | . 2 . 3 . . . . . Time 161 | . 52 . 109 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 7 | . . . . . . . . 7 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 5 | . . . . . . 3 2 . Machine Destruction 2 | . . . . . . . 2 . Programmers 3 | . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 6 | . . . . . . 6 . . Allies Hacked 1 | . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Total Allies 11 | . . 3 . . . 6 . 2 Largest Group 5 | . . 3 2 . . 5 . 2 Highest-Rated Group 114 | . . 40 32 . . 114 . 62 Highest-Rated Ally 31 | . . 16 16 . . 24 . 31 Total Orders . | . . . . . . . . . Ally Attacks 106 | . . 48 26 . . 20 . 12 Total Damage 1108 | . . 333 344 . . 242 . 189 Kills 19 | . . 8 7 . . 4 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Robot Analysis Total 3 | . 1 . 1 . 1 . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Turns Passed 13527 | 68 1291 1029 2691 1731 2987 1927 728 1075 Spaces Moved 6416 | 39 638 630 1377 690 1376 943 303 420 Core 3 | 3 . . . . . . . . Treads 6413 | 36 638 630 1377 690 1376 943 303 420 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 158 156 155 Average Speed 161 | 151 160 160 160 160 165 161 157 157 Slowest Speed 250 | 160 240 160 160 160 250 170 158 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 73 | 4 98 98 95 95 87 91 31 62 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 6 | . . 1 3 . 2 . . . Known Exits Taken 3 | . . . . 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 4 | . . 2 . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 53 | . 26 . 4 5 12 . 1 5 Melee . | . . . . . . . . . Projectile 27 | . . . 4 5 12 . 1 5 AOE 26 | . 26 . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Total 8486 | 45 787 643 1694 1266 1842 1154 450 605 Wait 1167 | . 59 1 146 545 259 46 71 40 Move 6409 | 38 637 629 1376 689 1376 942 302 420 Hop . | . . . . . . . . . Pick Up 62 | 1 6 3 14 1 18 7 6 6 Fast Attach 42 | 6 4 . 12 . 11 1 2 6 Attach 30 | . 1 . 3 . 8 6 3 9 Detach 7 | . 2 . 3 . 2 . . . Swap 46 | . 7 1 13 . 14 3 2 6 Drop 58 | . 2 . 23 1 22 2 7 1 Fire 568 | . 59 6 92 25 128 94 53 111 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 45 | . 10 3 12 5 4 3 2 6 Escape Stasis . | . . . . . . . . . Rewire 50 | . . . . . . 50 . . Trap 2 | . . . . . . . 2 . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 6 exits: [*Fac x3] / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / Rec) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 12) 661 | -10/Materials | Discovered new exit (range 12) 693 | -10/Materials | Discovered new exit (range 16) 815 | -10/Materials | Discovered new exit (range 12) 1087 | -10/Materials | Repaired Assault Rifle 1116 | -10/Materials | Repaired Lgt. Treads 1227 | -10/Materials | Discovered new exit (range 16) 1316 | -10/Materials | Learned location of 2 exits from Subcaves 1360 | -10/Materials | Entered Mines 1388 | -10/Mines | Met a Derelict bent on vengeance 1410 | -10/Mines | Discovered new exit (range 9) 1428 | -10/Mines | Learned location of Storage (-8) 1475 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1610 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1666 | -10/Mines | Discovered new exit (range 9) 1866 | -10/Mines | Learned Materials stockpile data 2149 | -10/Mines | Found a hidden stash of uninstalled traps 2346 | -10/Mines | Discovered new exit (range 11) 2389 | -10/Mines | Entered Materials 2389 | -9/Materials | Accompanied by 2 allies 2389 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2743 | -9/Materials | Build established: Scavenger-Mutant 2998 | -9/Materials | Discovered new exit (range 8) 3144 | -9/Materials | Build established: Mutant 3491 | -9/Materials | Discovered new exit (range 12) 3753 | -9/Materials | Discovered new exit (range 15) 3922 | -9/Materials | Discovered new exit (range 10) 4350 | -9/Materials | Discovered new exit (range 15) 4608 | -9/Materials | Learned location of Zion (-7) 4690 | -9/Materials | Learned Storage stockpile data 4748 | -9/Materials | Learned 2 Storage zone layouts 4869 | -9/Materials | Repaired Imp. Light Cannon 4897 | -9/Materials | Repaired Grenade Launcher 4948 | -9/Materials | Repaired Hvy. Ion Engine 5080 | -9/Materials | Entered Mines 5081 | -9/Mines | Identified exit to Materials 5263 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5301 | -9/Mines | Assembled infested the area 6011 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6669 | -9/Mines | Learned Materials emergency access door positions 6811 | -9/Mines | Entered Materials 6811 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6812 | -8/Materials | Identified exit to Storage 6908 | -8/Materials | Discovered exit to Storage (range 8) 7227 | -8/Materials | Garrison activated, responded to threat 8342 | -8/Materials | Discovered new exit (range 5) 8358 | -8/Materials | Garrison activated, responded to threat 8430 | -8/Materials | Lost 4 parts (1n2u1w) 8764 | -8/Materials | Discovered new exit (range 14) 8928 | -8/Materials | Learned Storage security intel 9021 | -8/Materials | Learned location of Lower Caves (-7) 9054 | -8/Materials | Learned Factory emergency access door positions 9075 | -8/Materials | Learned 4 Recycling zone layouts 9093 | -8/Materials | Discovered new exit (range 10) 9107 | -8/Materials | Learned 2 Lower Caves zone layouts 9150 | -8/Materials | Learned 8 Factory zone layouts 9798 | -8/Materials | Identified exit to Garrison 9798 | -8/Materials | Entered Garrison 9991 | -8/Garrison | Triggered checkpoint 10074 | -8/Garrison | Triggered checkpoint 10117 | -8/Garrison | Triggered checkpoint 10161 | -8/Garrison | Triggered checkpoint 10485 | -8/Garrison | Discovered new exit (range 10) 10548 | -8/Garrison | Triggered checkpoint 11086 | -8/Garrison | Triggered checkpoint 11228 | -8/Garrison | Discovered new exit (range 14) 11234 | -8/Garrison | Build established: Commander-Mutant 11283 | -8/Garrison | Core integrity fell below 50% 11296 | -8/Garrison | Lost 4 allies 11508 | -8/Garrison | Discovered new exit (range 3) 11559 | -8/Garrison | Build established: Mutant 11586 | -8/Garrison | Triggered checkpoint 11696 | -8/Garrison | Identified exit to Materials 11725 | -8/Garrison | Entered Materials 11725 | -8/Materials | Discovered exit to Storage (range 11) 12341 | -8/Materials | Discovered exit to Storage (range 13) 12370 | -8/Materials | Garrison activated, responded to threat 12420 | -8/Materials | Lost 3 parts (3u) 12453 | -8/Materials | Entered Storage 12454 | -8/Storage | Identified exit to Recycling 13045 | -8/Storage | Met a pair of Derelict thieves 13143 | -8/Storage | Core integrity fell below 20% 13186 | -8/Storage | Destroyed 8 combat bots 13186 | -8/Storage | Lost 7 parts (3n3u1w) 13520 | -8/Storage | Discovered new exit (range 16) 13528 | -8/Storage | Destroyed by Proton Bomb Trap Last Messages --------------- 13487_ K-01 Serf collects debris. 13488_ Acquired Enh. Autogun. 13488_ R-06 Scavenger collects Enh. Autogun. 13489_ K-01 Serf knocked back. 13490_ System corrupted: Matter fused (-8). 13492_ R-06 Scavenger destroyed. 13492_ U-05 Engineer builds a Wall. 13494_ M-28 Smith repairs K-01 Serf. 13496_ Acquired Enh. Autogun. 13499_ Acquired 29 matter. 13505_ Dropped Flak Cannon. 13506_ K-01 Serf collects debris. 13506_ Acquired Adv. Beam Cannon. 13513_ K-01 Serf collects debris. 13520_ EXIT=FOUND 13527_ Triggered Proton Bomb Trap. 13527_ A bubble of electromagnetic force engulfs the area. 13527_ R-06 Scavenger destroyed. 13528_ Triggered Proton Bomb Trap. 13528_ A bubble of electromagnetic force engulfs the area. Map ----- +----------------------------------------------------+ | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????????????G?????????????????????? | | ???????????""?????????????????????? | | ?????????? #??????????????????????? | | ##??????? ???????????????????????? | | #######+#????????????####????????? | | + #????????????# ????????? | | # #????????????# < ????????? | | # ^ ##???????????# ????????? | | + +????????# ????????? | | # ###########????????# ??##?##?? | | ## ##T######??????????+ #? """#?? | | # % # #!!!!#??????????# #?""R"#?? | | T + #??????????# ##"" "### | | # # #!!!!#??????????# # # | | ## #########??????????# # "" # | | ?#+########???????????# # T" # | | ?# #???????????# # "" # | | ?#" """ #???????????# # # | | ?#" """ #???????????# @# # | | ?#" """ #??????""? ## # """" # | | ?#T """ #?????? %## ; """" ? | | ?#" """ #?#????"" ?# ! # """" ? | | ##" #?# ??""" ??# %=# """" ? | | ##" #?# ?"""???# ! # ? | | ## #??? ???## ##" ""##? | | ######+#########+##### #"R""#?? | | ## % #""" #?? | | ## % ![ [ T ######?? | | ## % [%* ] [ o #??????? | | ## ###########/##### #??????? | | ## ##??????? ????###+###??????? | | ## #?????/ ??????????????????? | | ## T#????// ???????????????????? | | ## "#?? // ????????????????????? | | ## [[##? ????????????????????? | | ## %#?# ?????????????????????? | | ## #?#####??????????????????????? | | ## #????????????????????????????? | | % %* #????????????????????????????? | | ## #????????????????????????????? | | ## #????????????????????????????? | | ## #????????????????????????????? | | ## #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Power Shielding 66 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cannon Specialist Challenges ------------ None Game ------ Seed BackupPropulsionSink Manual? 0 Play Time 00:58:01 Cumulative 639.7 hours Start 2025.03.02 @ 07:45:47 End 2025.03.02 @ 09:52:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 344 Rogue 344 Adventurer 0 Explorer 0 Win Type - Total 51 Types 34/4/5/1/1/1/3/1/1 Lore% 89 Gallery% 88 Achievement% 88 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da6b7e42-19ab-45ac-b1ad-2718093a2c14