Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.17 @ 20:25:12 Player: Longball Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (134) 670 Value Destroyed (5729) 5729 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (3817) 3817 TOTAL SCORE: 16556 Bonus ------- High Alert Combat Kills 303 Follower Combat Kills 1847 Network Hubs Disabled 400 Met Imprinter 300 Was Imprinted 300 MAIN.C Attacked Warlord 500 Met R17 at Cetus 500 Friendly Fire -333 Cogmind --------- Core Integrity 0/1000 Matter 165/300 Energy 194/200 System Corruption 0% Temperature Cool (15) Movement Walking (120) Location -5/Warlord Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (5) --- Armored Leg Armored Leg Armored Leg > --- UTILITY (7) ------ Power Amplifier (fused) Advanced Heat Sink Medium Storage Unit Improved Weapon Cycler > --- WEAPON (3) ------- Neutron Cannon > --- INVENTORY (10) --- Micro Fission Core Power Amplifier Advanced Heat Sink Triangulator Advanced Sensor Array Advanced ECM Suite EMDS Heavy Rocket Launcher Sapper Charge Peak State ------------ > --- POWER ------------ Micro Nuclear Core Quantum Reactor > --- PROPULSION ------- Armored Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Experimental Targeting Computer Advanced ECM Suite Experimental EM Disruption Field Hacking Suite > --- WEAPON ----------- Advanced Variable Charge Gun Advanced KE Penetrator Makeshift Axe > --- INVENTORY -------- Antimatter Reactor Flexi-carbon Leg Enhanced Biometal Leg Medium Storage Unit EM Disruption Field Relay Coupler [Programmer] Z-Drone Bay EMDS EMDS Proton Missile Launcher [Rating: 103] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Zionite Light DM Reactor Propulsion Improved Treads Treads Improved Treads Leg Armored Leg Wheel Wheel Hover Unit Zionite Glidesys I Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Gatling Laser Energy Gun Heavy Gatling Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Mass Driver Launcher Proton Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Slots Evolved 10 | . . 2 . . . 6 . . . . 2 . . . Power 1 | . . . . . . 1 . . . . . . . . Propulsion 3 | . . 2 . . . . . . . . 1 . . . Utility 5 | . . . . . . 4 . . . . 1 . . . Weapon 1 | . . . . . . 1 . . . . . . . . Parts Attached 201 | 7 1 13 2 6 19 13 26 12 . 36 46 4 5 11 Power 21 | 1 . 1 . 1 4 2 2 . . 4 5 1 . . Engine 8 | 1 . 1 . 1 4 1 . . . . . . . . Core 9 | . . . . . . 1 1 . . 2 4 1 . . Reactor 4 | . . . . . . . 1 . . 2 1 . . . Propulsion 49 | 2 . 8 . 1 6 1 10 1 . 9 11 . . . Treads 14 | . . 4 . . 6 1 3 . . . . . . . Leg 33 | 2 . 4 . . . . 6 1 . 9 11 . . . Wheel 1 | . . . . 1 . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 56 | 2 . 1 . 2 1 4 10 4 . 6 18 1 4 3 Device 39 | 1 . . . 1 1 3 6 . . 4 16 1 3 3 Storage 6 | 1 . 1 . 1 . . 1 . . . 1 . 1 . Processor 3 | . . . . . . . . 1 . 1 1 . . . Hackware 3 | . . . . . . . . 2 . 1 . . . . Protection 5 | . . . . . . 1 3 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 75 | 2 1 3 2 2 8 6 4 7 . 17 12 2 1 8 Energy Gun 19 | 1 . 2 . 1 1 . . 2 . 6 4 . 1 1 Energy Cannon 14 | . . . . . 2 1 1 1 . 2 3 . . 4 Ballistic Gun 13 | 1 . 1 . . . 3 2 2 . 4 . . . . Ballistic Cannon 9 | . 1 . . 1 3 1 . . . . 1 1 . 1 Launcher 10 | . . . . . . . 1 2 . 1 3 1 . 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . Slashing Weapon 9 | . . . 1 . 2 1 . . . 4 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . . 2 6 3 . 4 2 . . 4 Corrupted Parts 8 | . . . . . 4 . 1 . . 2 1 . . . System Corruption 34 | . . . . . 15 . 2 . . 13 4 . . . Parts Lost 68 | . . . 2 . 4 1 3 2 . 22 26 . 3 5 Power 8 | . . . . . 1 . . . . 3 4 . . . Propulsion 26 | . . . 2 . 2 1 2 1 . 8 8 . 2 . Utility 18 | . . . . . . . 1 . . 5 9 . . 3 Weapon 16 | . . . . . 1 . . 1 . 6 5 . 1 2 Highest Loss Streak 22 | . . . 2 . 2 1 1 2 . 11 22 . 3 4 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . Average Slot Usage (%) 92 | . 99 100 90 87 94 91 97 99 100 91 84 98 89 86 Engine 5 | . 14 11 11 11 10 9 2 . . . . . . . Core 4 | . . . . . . 1 6 6 6 5 5 9 11 11 Reactor 1 | . . . . . . . 3 6 6 5 2 . . . Treads 14 | . . 24 34 22 36 25 19 . . . . . . . Leg 12 | . 28 19 . . . . 6 26 26 23 24 29 19 17 Wheel 1 | . . . . 10 3 . . . . . . . . . Device 20 | . 14 11 11 11 11 21 23 23 20 18 23 35 34 33 Storage 7 | . 14 11 11 11 11 6 8 6 6 6 4 5 5 5 Hackware 1 | . . . . . . . . 8 13 8 6 . . . Energy Gun 6 | . 14 11 1 9 8 . . 4 6 6 7 11 9 5 Energy Cannon 2 | . . . . . 2 4 9 1 . . 2 . . 5 Ballistic Gun 3 | . 5 7 2 . . 6 7 12 13 7 1 . . . Ballistic Cannon 4 | . 8 3 . 9 9 5 1 . . . . 4 5 4 Slashing Weapon 1 | . . . 9 1 1 1 . . . 2 . . . . Naked Turns 38 | . . . . . . . . . . . 38 . . . Heaviest Build 76 | 14 16 22 22 39 46 72 76 70 58 67 75 47 48 63 Greatest Support 115 | 20 20 92 92 46 99 94 109 71 62 106 115 83 83 48 Greatest Overweight (x) 3 | . . . . 3 3 . 1 1 . 2 . . . 1 Average Overweight (x) . | . . . . 2 . . . . . . . . . . Largest Inventory Capacity 35 | 8 8 10 10 15 15 15 15 15 15 15 15 10 35 10 Average Capacity 12 | 7 8 9 10 12 15 15 15 15 15 15 12 10 10 10 Most Carried 15 | 8 8 10 10 15 15 15 15 15 15 15 15 10 10 10 Average Carried 11 | 5 7 8 9 11 14 13 14 14 15 11 11 9 10 10 Final Capacity 15 | 8 8 10 10 15 15 15 15 15 15 15 10 10 10 10 Final Carried 15 | 8 8 10 10 15 15 15 15 15 15 12 10 10 10 10 Class Distribution -------------------- 27% | Mutant 15% | Scavenger-Gunner 12% | Scavenger-Mutant 11% | Scavenger-Tank 9% | Derelict-Mutant 6% | Commander-Skirmisher 4% | Scavenger-Skirmisher 4% | Skirmisher 3% | Messiah-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Tank | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Commander-Skirmisher | -5/Warlord Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Matter Collected 3380 | 282 62 250 40 60 513 206 467 159 48 477 538 109 163 6 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6476 | 134 344 405 330 . 652 209 1064 150 172 1155 1631 152 78 . Parts 276 | 12 20 27 5 . 30 8 37 11 6 60 54 2 4 . Haulers Intercepted 3 | . . 1 . . . . . . . . 2 . . . Recyclers Shooed 2 | . . . . . . . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . 23 . . . . . . 2 3 . Prevented 17 | . . . . . 16 . . . . . . 1 . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Combat Hostiles Destroyed 101 | . 8 10 11 . 13 2 10 1 1 16 23 3 3 . Melee 16 | . . . 5 . 4 1 . . . 4 2 . . . Guns 41 | . 4 6 3 . 3 . 1 1 1 8 10 3 1 . Cannons 28 | . 4 4 . . 6 1 6 . . 2 4 . 1 . AOE 8 | . . . . . . . 1 . . 2 5 . . . Classes Destroyed 18 | 2 1 4 2 . 4 1 2 . . 2 . . . . Worker 7 | . . . 1 . . . . . . 3 3 . . . Builder 2 | . . . . . . . . . . 1 1 . . . Tunneler 4 | 3 . . . . . . . . . 1 . . . . Hauler 3 | . . 1 . . . . . . . . 2 . . . Recycler 5 | 1 1 . . . . . 2 . . . 1 . . . Minesweeper 1 | . . . . . 1 . . . . . . . . . Operator 2 | . . . . . . . 1 . 1 . . . . . Watcher 8 | . . 2 . . . 1 2 2 . . 1 . . . Swarmer 12 | . . 3 5 . 2 . . . . . 2 . . . Grunt 42 | . 8 6 5 . 3 . 4 . . 6 9 1 . . Brawler 3 | . . . . . 3 . . . . . . . . . Duelist 2 | . . . 1 . 1 . . . . . . . . . Protector 2 | . . . . . 1 . . . . 1 . . . . Sentry 15 | . . 1 . . 1 . 5 . 1 3 3 1 . . Hunter 7 | . . . . . 2 . . . . 1 3 1 . . Programmer 11 | . . . . . . 2 . . . 1 6 . 2 . Heavy 1 | . . . . . . . . . . 1 . . . . Behemoth 2 | . . . . . . . 1 . . . . . 1 . Cetus Guard 1 | . . . . . . . . 1 . . . . . . Lightning 3 | . . . . . . . . . . 3 . . . . Z-Courier 2 | . . . . . . 1 . . . . 1 . . . Butcher 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 9 | 4 4 4 4 . 4 1 5 2 2 3 9 2 2 . Combat Bots Only 4 | . 3 4 4 . 4 1 3 1 1 3 3 2 2 . Max Kills in Single Turn 8 | 1 1 1 1 . 1 1 2 1 1 3 8 1 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 1 . . 1 2 . . . Melee 1 | . . . 1 . 1 1 . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Hostile Shots Fired 1091 | . 20 80 56 . 99 12 97 21 11 254 307 27 33 74 Missed 366 | . 7 25 20 . 22 5 46 11 8 86 96 12 10 18 Damage Taken 12687 | . 161 557 377 . 1724 186 664 284 85 3262 3634 303 412 1038 Core 1822 | . 61 50 17 . 197 69 38 . 25 351 841 65 22 86 Absorbed by Shields 174 | . . . . . . . . . . . . . . 174 Ignored by Resistances 221 | . . . . . . . . . . 141 80 . . . Regen/Repaired (Parts) 314 | . . . . 258 . . . . . . . . . 56 Core Remaining (%) 63 | 100 75 . . . 34 . . . . 43 . . . . Volleys Fired 292 | 12 22 30 5 . 33 5 30 6 6 56 56 10 13 8 Largest 3 | 2 2 2 2 . 2 3 3 3 3 3 3 3 3 3 Hottest 395 | 70 85 85 68 . 132 150 164 143 143 330 395 257 257 247 Shots Fired 632 | 24 43 59 10 . 65 15 78 9 14 118 120 26 27 24 Gun 408 | 24 33 47 10 . 25 5 35 5 14 100 82 14 14 . Cannon 209 | . 10 12 . . 40 10 42 . . 17 33 10 13 22 Launcher 15 | . . . . . . . 1 4 . 1 5 2 . 2 Special . | . . . . . . . . . . . . . . . Kinetic 261 | 12 22 30 5 . 31 10 40 4 12 53 13 10 13 6 Thermal 278 | 12 21 28 . . 25 . 13 1 2 41 99 14 14 8 Explosive 2 | . . . . . . . . . . . . . . 2 Electromagnetic 83 | . . 1 5 . 9 5 25 4 . 24 8 2 . . Entropic 8 | . . . . . . . . . . . . . . 8 Robot Hit Streak 20 | 7 15 20 6 . 13 3 13 9 7 14 11 6 14 4 Robot Miss Streak 5 | 2 2 3 1 . 3 3 2 1 2 3 5 3 3 3 Penetration Max 1 | . . . . . 1 . . . . 1 . . . 1 Secondary Targets 6 | . . 1 2 . . . . 1 . . 2 . . . Max Gunslinging Chain 1 | . . 1 1 . . . . 1 . . 1 . . . Shots Hit Robots 488 | 12 35 45 23 . 53 11 52 4 9 108 86 13 22 15 Core Hits 264 | 6 16 19 9 . 30 9 29 13 4 48 61 9 8 3 Critical Kills 8 | . . . 2 . . . 1 . 3 2 . . . . Critical Parts Destroyed 9 | . . . 3 . . . 1 . 2 2 1 . . . Critical Strikes 37 | 1 . 2 5 . 6 . 2 . 5 7 4 . 2 3 Burn 9 | 1 . 2 . . 3 . . . . . 3 . . . Meltdown 1 | . . . . . . . 1 . . . . . . . Destroy 11 | . . . . . . . 1 . 5 4 1 . . . Blast 3 | . . . . . 1 . . . . . . . 2 . Smash 5 | . . . 5 . . . . . . . . . . . Sever 5 | . . . . . 2 . . . . 3 . . . . Sunder 3 | . . . . . . . . . . . . . . 3 Melee Attacks 89 | . . . 20 . 18 5 . . . 34 12 . . . Impact 19 | . . . 19 . . . . . . . . . . . Slashing 70 | . . . 1 . 18 5 . . . 34 12 . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . 1 . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . 1 . . . . . . . . . . . Damage Inflicted 16450 | 131 441 650 894 . 1526 353 1603 483 267 3663 4143 429 810 1057 Guns 7009 | 131 289 533 148 . 380 21 531 105 267 2225 1649 272 458 . Cannons 4709 | . 152 117 . . 698 174 1013 . . 285 749 112 352 1057 Explosions 2362 | . . . 48 . . . 59 378 . 247 1585 45 . . Melee 2364 | . . . 698 . 448 158 . . . 906 154 . . . Ramming 6 | . . . . . . . . . . . 6 . . . Kinetic 4138 | 32 216 357 80 . 545 129 614 87 242 1071 122 112 352 179 Thermal 7068 | 99 225 277 48 . 380 . 374 18 25 1389 3314 272 458 189 Explosive 113 | . . . . . . . . . . . 113 . . . Electromagnetic 2072 | . . 16 68 . 153 66 615 378 . 297 434 45 . . Impact 657 | . . . 657 . . . . . . . . . . . Slashing 1707 | . . . 41 . 448 158 . . . 906 154 . . . Piercing . | . . . . . . . . . . . . . . . Entropic 689 | . . . . . . . . . . . . . . 689 Highest Corruption 43 | . . . . . 15 2 4 4 4 43 6 6 6 6 Average Corruption 9 | . . . . . 14 1 2 4 4 30 4 6 6 6 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . 8 . . . Effects 152 | . . . . . 37 1 20 9 2 45 9 17 9 3 Message Errors 39 | . . . . . 8 . 6 1 1 9 6 4 2 2 Matter Fused 29 | . . . . . 12 . 5 2 . 5 1 . 3 1 Heat Flow Errors 20 | . . . . . 7 . 4 . . 7 . 2 . . Energy Discharges 17 | . . . . . 2 . 2 3 . 5 1 3 1 . Parts Rejected 1 | . . . . . . . . . . 1 . . . . Parts Fused 2 | . . . . . . . . 1 . . . . 1 . Data Loss (minor) 16 | . . . . . 3 1 2 1 1 3 1 3 1 . Data Loss (major) 6 | . . . . . 2 . 1 1 . 1 . 1 . . Misfires 9 | . . . . . 2 . . . . 2 . 4 1 . Alerts 1 | . . . . . . . . . . 1 . . . . Misdirections 3 | . . . . . . . . . . 3 . . . . Weapon Failures 9 | . . . . . 1 . . . . 8 . . . . Overload Shots 19 | . . . . . . . . . . 14 5 . . . Overflow Damage 723 | . . . 245 . 23 . 3 . . . 366 22 . 64 Projectiles 116 | . . . . . 7 . 3 . . . 20 22 . 64 Explosions 323 | . . . . . . . . . . . 323 . . . Melee 284 | . . . 245 . 16 . . . . . 23 . . . Knockbacks 15 | . 4 1 1 . 3 1 . . . . . 2 . 3 Impact 1 | . . . 1 . . . . . . . . . . . Kinetic 14 | . 4 1 . . 3 1 . . . . . 2 . 3 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 41 | . . . 28 . . . . . . . 13 . . . Shots 2 | . . . 1 . . . . . . . 1 . . . Rammed 1 | . . . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 442 | 104 174 153 64 . 442 192 331 36 36 429 399 198 342 359 Average Temperature 102 | 45 58 43 34 . 131 86 82 19 18 138 119 81 148 146 Received Heat Transfer 1956 | . 87 180 69 . 314 . 162 18 . 486 357 27 36 220 Effects 12 | . . . . . 6 . . . . 1 3 . 1 1 Shutdowns 3 | . . . . . 1 . . . . 1 . . . 1 Energy Bleed 2 | . . . . . . . . . . . 1 . 1 . Interference 2 | . . . . . 2 . . . . . . . . . Matter Decay 2 | . . . . . 2 . . . . . . . . . Short Circuit 2 | . . . . . 1 . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . Parts Fried 16 | . . . 10 . 1 . 2 . . 2 1 . . . Impact Corruptions 10 | . . . 10 . . . . . . . . . . . Robots Melted 3 | . . . . . . . 1 . . . 1 . 1 . Combat Hostiles 3 | . . . . . . . 1 . . . 1 . 1 . Parts Melted 28 | . . 1 . . 1 . 7 . . 6 10 2 1 . Heat Transferred 10303 | 370 666 962 50 . 851 . 600 37 37 1397 4183 450 700 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . . . . . 2 . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Peak Influence 612 | 20 324 192 170 . . 52 272 289 247 612 507 . . . Initial 226 | . 13 52 61 . . . 14 84 115 86 226 . . . Average 189 | 8 175 105 97 . . 10 135 219 223 430 304 . . . Maximum Alert Level 2 | . 1 . . . . . 1 1 1 2 2 . . . Low Security (%) 61 | 100 73 100 100 . . 100 78 38 19 7 16 . . . Level 1 25 | . 26 . . . . . 21 61 80 27 53 . . . Level 2 13 | . . . . . . . . . . 64 29 . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 22 | . 4 1 1 . 1 2 1 . . 5 7 . . . Investigation 6 | . 2 . 1 . . . . . . 1 2 . . . Extermination 6 | . . . . . . 2 . . . 2 2 . . . Reinforcement 7 | . 2 1 . . . . 1 . . 2 1 . . . Assault 2 | . . . . . 1 . . . . . 1 . . . Garrison 1 | . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Distress Signals 10 | . 3 2 . . . 1 . 2 . . 1 . . 1 Communications Jammed 23 | . . . . . . 2 19 . . 2 . . . . Distress Signals 23 | . . . . . . 2 19 . . 2 . . . . Times Spotted 230 | . 9 19 17 . 22 3 23 8 4 37 37 6 3 42 Peak Tracking Total 17 | . 5 6 4 . 5 3 3 5 2 6 7 5 2 17 Tactical Retreats 19 | . . 1 3 . 1 1 1 . . 2 5 . . 5 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Traps Triggered 1 | . 1 . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . 1 11 Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Machines Disabled 16 | . . . . . . . 2 . 1 4 9 . . . Max in Single Turn 4 | . . . . . . . 1 . . 1 4 . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . Network Hub 2 | . . . . . . . . . . 2 . . . . Energy Cycler 1 | . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged 1 | . 1 . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Machines Accessed 25 | . 3 2 3 1 . 2 1 2 1 1 2 . . 7 Terminals 11 | . 2 2 2 . . 1 1 2 . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 1 . . . Total Hacks 87 | . 8 3 9 5 . 5 2 6 25 1 4 . . 19 Successful 72 | . 6 1 6 5 . 2 1 5 25 1 1 . . 19 Failed 15 | . 2 2 3 . . 3 1 1 . . 3 . . . Catastrophic 1 | . . . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 33 | . 5 2 4 3 . 2 12 1 . 2 2 . . . Terminals 31 | . 7 3 8 . . 3 2 6 . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 2 . . . Terminal Hacks 63 | . 1 . 5 5 . 1 1 5 25 . 1 . . 19 Record 34 | . . . 1 . . . . 4 25 . . . . 4 Part Schematic 5 | . . . . 5 . . . . . . . . . . Prototype ID Bank 13 | . . . . . . . . . . . . . . 13 Open Door 6 | . . . 1 . . 1 1 1 . . . . . 2 Open DSF 1 | . . . . . . . . . . . 1 . . . Alert Level 1 | . . . 1 . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . . . . . . . Report Inventory 2 | . 1 . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . Unauthorized Hacks 6 | . 4 1 1 . . . . . . . . . . . Terminals 6 | . 4 1 1 . . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . Botnet 2 | . 1 1 . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . Sabotage 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 9 | . 1 2 2 . . 1 1 1 . . 1 . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . 5 . . 12 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . 13 . . . . . . 5 Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Total Allies 32 | . . . . 4 . 1 18 . . 3 1 . . 5 Largest Group 9 | . . . . 4 4 1 9 9 6 6 1 . . 5 Highest-Rated Group 348 | . . . . 151 151 30 348 280 178 303 30 . . 269 Highest-Rated Ally 70 | . . . . 39 39 30 70 39 39 70 30 . . 65 Zionite Dispatches 5 | . . . . . . 1 2 . . 1 1 . . . Light 2 | . . . . . . . 1 . . 1 . . . . Recon 1 | . . . . . . . 1 . . . . . . . Kinetic Resupply 1 | . . . . . . 1 . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . 1 . . . Total Orders 2 | . . . . . . . 2 . . . . . . . EXPLORE 2 | . . . . . . . 2 . . . . . . . Ally Attacks 265 | . . . . . 18 . 91 41 12 70 . . . 33 Total Damage 6653 | . . . . . 362 . 1636 868 227 1914 . . . 1646 Kills 51 | . . . . . 6 . 14 7 3 14 . . . 7 Allies Corrupted 6 | . . . . . 4 . 1 . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . 2 . . . . . . 1 . . Drone Launches 2 | . . . . . . . 2 . . . . . . . Drone Recoveries 2 | . . . . . . . 2 . . . . . . . Zionite Intel Received 2 | . . . . . . . 2 . . . . . . . Prototype Schematics 1 | . . . . . . . 1 . . . . . . . Unaware Analyses 1 | . . . . . . . 1 . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Turns Passed 12924 | 157 443 751 1086 1575 1229 670 1638 376 193 823 1628 533 337 1485 Spaces Moved 7907 | 88 276 412 614 1217 684 351 804 251 136 437 1156 411 239 831 Core 138 | 5 . . . . . . . . . . 133 . . . Treads 2325 | . . 211 614 68 490 351 591 . . . . . . . Legs 4101 | 83 276 201 . . . . 213 251 136 437 1023 411 239 831 Wheels 1343 | . . . . 1149 194 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 95 125 162 120 120 120 100 50 120 120 120 Average Speed 135 | 116 120 140 160 120 151 162 152 125 120 113 106 120 120 168 Slowest Speed 260 | 120 120 160 160 160 165 163 190 190 120 260 120 120 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 5 40 31 98 89 90 8 84 82 90 41 26 62 46 75 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 4 | . . . 1 2 . . . . . . . 1 . . Known Exits Taken 2 | . . . . . . 1 . . . 1 . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . 1 1 1 . 1 1 1 . Scrap Searched 10 | . . . 1 4 2 . . . . . . 2 1 . Spaces Dug 5 | . . . . . . 2 . . . 1 2 . . . Terrain Destroyed 162 | . . . 2 . 7 2 22 . 3 23 82 5 3 13 Melee 3 | . . . . . . 2 . . . 1 . . . . Projectile 59 | . . . . . 7 . . . 3 18 10 5 3 13 AOE 100 | . . . 2 . . . 22 . . 4 72 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Total 9478 | 118 349 532 677 1330 792 437 1158 303 153 609 1419 430 272 899 Wait 610 | 4 42 57 30 91 27 47 98 24 12 33 123 4 10 8 Move 7893 | 87 275 411 613 1216 683 350 803 250 135 436 1155 410 238 831 Hop . | . . . . . . . . . . . . . . . Pick Up 79 | 8 4 7 3 9 5 8 6 4 . 8 14 1 1 1 Fast Attach 105 | 7 1 6 2 2 9 5 16 4 . 16 24 1 4 8 Attach 41 | . . 2 . 1 3 5 2 2 . 12 13 1 . . Detach 18 | . . . . 1 1 3 1 2 . 3 7 . . . Swap 55 | . . 5 . 3 7 3 8 6 . 8 9 2 1 3 Drop 92 | . 5 14 5 7 6 6 21 5 . 3 5 1 5 9 Fire 292 | 12 22 30 5 . 33 5 30 6 6 56 56 10 13 8 Melee 88 | . . . 19 . 18 5 . . . 34 12 . . . Ram 1 | . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . 2 . . . . . . . Rewire 202 | . . . . . . . 171 . . . . . . 31 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory (discovered 3 exits: [*Fac] / [*Upp x2]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 158 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 3) 601 | -10/Materials | Entered another Materials area 601 | -9/Materials | Evolved 2 slots: Propulsion x2 1279 | -9/Materials | Discovered new exit (range 16) 1352 | -9/Materials | Entered Mines 1421 | -9/Mines | Discovered new exit (range 6) 1443 | -9/Mines | Discovered new exit (range 10) 1488 | -9/Mines | Learned location of Storage (-8) 1534 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1595 | -9/Mines | Met a Derelict shopkeep closing up shop 2112 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2438 | -9/Mines | Entered Zion 2495 | -7/Zion | Found Relay Coupler [Programmer] 2498 | -7/Zion | Found Relay Coupler [Programmer] 2504 | -7/Zion | Found Relay Coupler [Programmer] 2508 | -7/Zion | Found Relay Coupler [Programmer] 2538 | -7/Zion | Discovered new exit (range 16) 2920 | -7/Zion | Received a visual enhancement algorithm 3136 | -7/Zion | Visited the Megawrench Repair Shop 3136 | -7/Zion | Megawrench repaired 4 parts 3419 | -7/Zion | Build established: Derelict-Mutant 3615 | -7/Zion | Imprinted 3617 | -7/Zion | Declared Zion's savior 4013 | -7/Zion | Entered Proximity Caves 4013 | -6/Proximity Caves | Accompanied by 4 allies 4339 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4393 | -6/Proximity Caves | Lost 4 allies 4402 | -6/Proximity Caves | System corruption reached 10% 4506 | -6/Proximity Caves | Core integrity fell below 50% 4845 | -6/Proximity Caves | Build established: Scavenger-Mutant 4927 | -6/Proximity Caves | Learned Factory terminal intel 5009 | -6/Proximity Caves | Learned 12 Factory zone layouts 5098 | -6/Proximity Caves | Discovered new exit (range 3) 5242 | -6/Proximity Caves | Entered Factory 5242 | -6/Factory | Evolved 6 slots: Power x1, Utility x4, Weapon x1 5243 | -6/Factory | Identified exit to Extension 5243 | -6/Factory | Identified exit to Factory 5244 | -6/Factory | Loaded intel: 28 terminal locations 5545 | -6/Factory | Build established: Scavenger-Gunner 5709 | -6/Factory | Zion Kinetic Resupply teleported in 5912 | -6/Factory | Entered Extension 5969 | -6/Extension | Rescued a captive Derelict 6131 | -6/Extension | Zion Light squad teleported in 6251 | -6/Extension | Retrieved Zion intel report: Unaware Analyses 6300 | -6/Extension | Energy Cycler disabled 6303 | -6/Extension | Rescued a captive Derelict 6363 | -6/Extension | Retrieved Zion intel report: Prototype Schematics 6364 | -6/Extension | Zion Recon squad teleported in 6380 | -6/Extension | Discovered exit to Factory (range 29) 6578 | -6/Extension | Found Prototype Protection 6578 | -6/Extension | Identified Zio. Weapon Casing 6867 | -6/Extension | Spotted B-75 Beast 6882 | -6/Extension | Allies destroyed B-75 Beast 6901 | -6/Extension | Build established: Messiah-Gunner 6922 | -6/Extension | Lost 4 allies 6924 | -6/Extension | Spotted B-75 Beast 6951 | -6/Extension | Destroyed B-75 Beast 6993 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 7420 | -6/Extension | Terminal network hard line cut 7520 | -6/Extension | Discovered exit to Factory (range 10) 7522 | -6/Extension | Discovered new exit (range 6) 7550 | -6/Extension | Entered Cetus 7550 | -6/Cetus | Accompanied by 9 allies 7568 | -6/Cetus | Spotted Cetus Guard 7568 | -6/Cetus | Spotted Cetus Guard 7572 | -6/Cetus | Spotted Cetus Guard 7572 | -6/Cetus | Spotted Cetus Guard 7576 | -6/Cetus | Allies destroyed Cetus Guard 7580 | -6/Cetus | Allies destroyed Cetus Guard 7582 | -6/Cetus | Allies destroyed Cetus Guard 7591 | -6/Cetus | Allies destroyed Cetus Guard 7770 | -6/Cetus | Discovered new exit (range 15) 7793 | -6/Cetus | Spotted Cetus Guard 7793 | -6/Cetus | Spotted Cetus Guard 7797 | -6/Cetus | Spotted Cetus Guard 7804 | -6/Cetus | Spotted Cetus Guard 7804 | -6/Cetus | Allies destroyed Cetus Guard 7806 | -6/Cetus | Destroyed Cetus Guard 7808 | -6/Cetus | Allies destroyed Cetus Guard 7813 | -6/Cetus | Discovered exit to Factory (range 15) 7820 | -6/Cetus | Scared off Revision 17 7879 | -6/Cetus | Build established: Scavenger-Tank 7926 | -6/Cetus | Entered Archives 7926 | -6/Archives | Accompanied by 6 allies 7979 | -6/Archives | Unable to access archive contents 7982 | -6/Archives | Lost 3 allies 7991 | -6/Archives | Unable to access archive contents 8008 | -6/Archives | Unable to access archive contents 8008 | -6/Archives | Unable to access archive contents 8010 | -6/Archives | Discovered new exit (range 16) 8020 | -6/Archives | Unable to access archive contents 8027 | -6/Archives | Discovered exit to Factory (range 14) 8064 | -6/Archives | Discovered new exit (range 15) 8119 | -6/Archives | Entered Hub_04(d) 8119 | -6/Hub_04(d) | Accompanied by 3 allies 8126 | -6/Hub_04(d) | Zion Light squad teleported in 8240 | -6/Hub_04(d) | Network Hub disabled 8253 | -6/Hub_04(d) | System corruption reached 10% 8271 | -6/Hub_04(d) | Lost 6 allies 8365 | -6/Hub_04(d) | Spotted Lightning 8365 | -6/Hub_04(d) | Spotted Lightning 8365 | -6/Hub_04(d) | Spotted Lightning 8365 | -6/Hub_04(d) | Network Hub disabled 8385 | -6/Hub_04(d) | System corruption reached 30% 8402 | -6/Hub_04(d) | Destroyed Lightning 8414 | -6/Hub_04(d) | Destroyed Lightning 8462 | -6/Hub_04(d) | Destroyed Lightning 8473 | -6/Hub_04(d) | Found Prototype Energy Cannon 8473 | -6/Hub_04(d) | Identified EMDS 8483 | -6/Hub_04(d) | Lost 11 parts (2p4n2u3w) 8510 | -6/Hub_04(d) | Found Prototype Device 8510 | -6/Hub_04(d) | Identified Exp. EM Disruption Field 8515 | -6/Hub_04(d) | Found Prototype Processor 8515 | -6/Hub_04(d) | Identified Exp. Targeting Computer 8538 | -6/Hub_04(d) | Found EMDS 8798 | -6/Hub_04(d) | Core integrity fell below 50% 8899 | -6/Hub_04(d) | Discovered exit to Factory (range 6) 8942 | -6/Hub_04(d) | Entered Factory 8942 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8966 | -5/Factory | Lost 3 parts (2n1w) 9021 | -5/Factory | Discovered new exit (range 11) 9100 | -5/Factory | Spotted B-75 Beast 9572 | -5/Factory | Build established: Scavenger-Gunner 9833 | -5/Factory | Garrison activated, responded to threat 9937 | -5/Factory | Core integrity fell below 50% 10002 | -5/Factory | Lost 22 parts (3p6n9u4w) 10034 | -5/Factory | Zion Defense Resupply teleported in 10231 | -5/Factory | Build established: Mutant 10363 | -5/Factory | Core integrity fell below 20% 10479 | -5/Factory | First assault squad dispatched 10490 | -5/Factory | Terminal network hard line cut 10542 | -5/Factory | Discovered new exit (range 15) 10552 | -5/Factory | Discovered new exit (range 15) 10570 | -5/Factory | Entered Upper Caves 10621 | -5/Upper Caves | Encountered a Warlord checkpoint 10651 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10835 | -5/Upper Caves | Build established: Scavenger-Skirmisher 11067 | -5/Upper Caves | Discovered new exit (range 8) 11103 | -5/Upper Caves | Entered another Upper Caves area 11131 | -5/Upper Caves | Discovered new exit (range 14) 11149 | -5/Upper Caves | Spotted B-75 Beast 11183 | -5/Upper Caves | Destroyed B-75 Beast 11212 | -5/Upper Caves | Lost 3 parts (2n1w) 11421 | -5/Upper Caves | Discovered new exit (range 15) 11440 | -5/Upper Caves | Entered Warlord 11532 | -5/Warlord | System corruption cleaned by Quarantine Array 11537 | -5/Warlord | Build established: Skirmisher 11675 | -5/Warlord | Opened side exit 12008 | -5/Warlord | Learned 4 Armory zone layouts 12010 | -5/Warlord | Learned Armory scanalyzer intel 12136 | -5/Warlord | Build established: Commander-Skirmisher 12334 | -5/Warlord | Warlord's base attacked by MAIN.C 12348 | -5/Warlord | Found Prototype Device 12348 | -5/Warlord | Identified Minesniffer Drone Bay 12583 | -5/Warlord | Found Prototype Energy Cannon 12583 | -5/Warlord | Identified Vortex Driver 12589 | -5/Warlord | Found Prototype Launcher 12589 | -5/Warlord | Identified Vortex Catalyst Activator 12595 | -5/Warlord | Found Vortex Driver 12684 | -5/Warlord | Warlord forces counterattacked 12700 | -5/Warlord | Spotted Executioner 12703 | -5/Warlord | Spotted Striker 12719 | -5/Warlord | Allies destroyed Executioner 12758 | -5/Warlord | Lost 4 allies 12852 | -5/Warlord | Spotted Striker 12853 | -5/Warlord | Spotted Striker 12853 | -5/Warlord | Spotted Executioner 12855 | -5/Warlord | Spotted Striker 12899 | -5/Warlord | Lost 7 allies 12925 | -5/Warlord | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 12879_ Striker Prototype Protection ripped off. 12879_ Striker knocked back. 12881_ Power failure, Mic. Fission Core shutdown. 12901_ G-67 Veteran IFF system glitched. 12901_ Imp. Cooling System destroyed. 12901_ Striker destroyed. 12902_ Matter Filter destroyed. 12908_ Slug penetrates Wall. 12909_ B-74 Champion heat damages Rnf. Antimatter Reactor. 12911_ G-50 Soldier IFF system glitched. 12912_ Mass Driver destroyed. 12912_ Penetrated by Slug. 12913_ G-50 Soldier misfires. 12915_ Vortex Driver destroyed. 12917_ B-74 Champion heat damages Powered Hammer, Broken Med. Treads. 12917_ B-74 Champion overheating. 12919_ B-74 Champion heat damages core (-31). 12919_ G-50 Soldier IFF system glitched. 12924_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ????????????????????? ???????? | | ????????????????????? ???????? | | ????????????????????? ??????? | | ????????????????????? ??????? | | ???????????????#?##?? ??????? | | ??????????? ?##"# ??? ##????? | | ???????????? ??? ###?? | | ???????????? ##; ??# ##? | | ????????????? %#?# ?? | | ?????????????## # ?? | | ?????????????#; % % # #?? | | ??????????????#; ]& # #?? | | ??????????????##; %*=;# ### | | #?????????????# %!=; ;# | | ############??## !% @ ;#? | | """""""""""#??# %*% ;### | | """""""""""#?##; *% " | | ### %[! g < | | =;*=!=!*!!% ; | | [=%%%%!=%= #### | | ####==%%%* # #??? | | """""""""""### *% # ##?? | | """""""""""## =%!! ;# ^ #?? | | ############# ! ; ; ##? | | #??????????# =% E gg "#? | | ???????????# =%% ##? | | ??????????## == ;#?? | | ???????? ## [%[ ; #? | | ????????? = ## g ####? | | ?????????# #?## #???? | | ?????????# "#???# #???? | | ?????????## ?????## %##??? | | ?????????? #????## #??? | | ??????????# "##?## #??? | | ??????????# %!"?# #??? | | ??????#####^ ## !%"## #??? | | ?????## # "##"% "# #??? | | ?????# #?#" "# #??? | | ?????# ###" ## ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 40 Energy Capacity 760 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Power Amplification 40 Corruption Block 8 Armor Coverage 400 Resistance: EM 75 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 12 Recoil Reduction 4 Matter Filtering 30 Particle Charging 20 Offensive Hacking 22 Item Schematics ----------------- Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Enh. Nuclear Core | -6/Extension | Z-intel Cld. Airjet | -6/Extension | Z-intel Imp. Lightning Gun | -6/Extension | Z-intel Imp. Heavy Laser | -6/Extension | Z-intel Impact Mace | -6/Extension | Z-intel Gravity Neutralizer | -6/Extension | Z-intel Cld. Cesium-ion Thruster | -6/Extension | Z-intel Imp. Cesium-ion Thruster | -6/Extension | Z-intel Biomechanical Wings | -6/Extension | Z-intel Com. Ion Cannon | -6/Extension | Z-intel F-cell Engine | -6/Extension | Z-intel Hvy. EM Shotgun | -6/Extension | Z-intel Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Revising The Future Challenges ------------ None Game ------ Seed ThiefZioniteMaul Manual? 0 Play Time 02:40:52 Cumulative 207.0 hours Start 2024.07.17 @ 15:18:05 End 2024.07.17 @ 20:25:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 160 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 64 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92b57bfe-dcb7-4cfe-9597-0752e4c231a1