Cogmind - Beta 10.2 --- EXPLORER MODE // 2020.12.23 @ 00:59:09 Player: Luigi Panache Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (204) 1020 Value Destroyed (9730) 9730 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1841) 1841 TOTAL SCORE: 20771 Bonus ------- High Alert Combat Kills 136 Follower Combat Kills 175 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Friendly Fire -270 Cogmind --------- Core Integrity 0/1300 Matter 195/300 Energy 100/100 System Corruption 11% Temperature Cool (38) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced Sensor Array Advanced Signal Interpreter Heavy Missile Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Treads Armored Medium Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Improved Targeting Computer Recoil Stabilizer Layered Light Armor Plating Hacking Suite System Mapper System Shield Ghost Barrier > --- WEAPON ----------- Proton Cannon Proton Cannon Helical Railgun Hypervelocity Mass Driver > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Experimental Matter Compressor Advanced Sensor Array Advanced Signal Interpreter Improved Medium Armor Plating Layered Light Armor Plating High-powered Shotgun Gauss Rifle Gauss Rifle Coil Gun Coil Gun KE Penetrator Hypervelocity Mass Driver Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher [Rating: 128] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Reinforced Fission Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Utility Improved Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Ghost Barrier Protection Layered Light Armor Plating Weapon Proton Cannon Energy Gun EM Shotgun Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Slots Evolved 15 | . 1 . . . 4 2 . . 2 . . . . 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Utility 10 | . . . . . 3 2 . . 2 . . . . . . . . . 2 1 . Weapon 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . Parts Attached 164 | 9 3 4 1 . 18 10 5 . 12 . 1 3 12 15 10 10 6 2 7 10 26 Power 15 | 1 1 . . . 4 . 1 . . . . . 1 2 2 . 1 . . . 2 Engine 7 | 1 1 . . . 4 . 1 . . . . . . . . . . . . . . Core 4 | . . . . . . . . . . . . . 1 2 1 . . . . . . Reactor 4 | . . . . . . . . . . . . . . . 1 . 1 . . . 2 Propulsion 26 | 2 . 2 . . 6 3 . . 2 . . . . 1 1 1 . 1 3 1 3 Treads 26 | 2 . 2 . . 6 3 . . 2 . . . . 1 1 1 . 1 3 1 3 Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 50 | 3 . . 1 . 5 5 2 . 5 . 1 . 1 4 5 5 5 1 2 1 4 Device 15 | 1 . . . . . 1 . . 2 . . . . 2 3 2 2 1 1 . . Storage 8 | 1 . . 1 . 1 . . . 1 . . . . . . 2 1 . . . 1 Processor 4 | . . . . . 1 . . . 1 . . . . 1 1 . . . . . . Hackware 4 | . . . . . . . . . . . . . . . . . 1 . 1 1 1 Protection 19 | 1 . . . . 3 4 2 . 1 . 1 . 1 1 1 1 1 . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 73 | 3 2 2 . . 3 2 2 . 5 . . 3 10 8 2 4 . . 2 8 17 Energy Gun 12 | . . . . . . . . . 1 . . . 6 . . 2 . . 1 . 2 Energy Cannon 9 | . . . . . . . . . 1 . . . . 1 . 2 . . 1 2 2 Ballistic Gun 33 | 3 1 . . . 2 1 1 . 2 . . 2 3 6 2 . . . . 2 8 Ballistic Cannon 13 | . 1 1 . . 1 1 1 . 1 . . 1 1 1 . . . . . 2 2 Launcher 6 | . . 1 . . . . . . . . . . . . . . . . . 2 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 1 . . . 1 . . . . 1 . . 5 . . . 2 Parts Lost 55 | . . . . . . . 4 . 3 1 . . 3 2 6 . 2 . . . 34 Power 5 | . . . . . . . 1 . . . . . 1 . . . . . . . 3 Propulsion 12 | . . . . . . . 1 . 1 . . . 1 . 1 . 1 . . . 7 Utility 19 | . . . . . . . 2 . . 1 . . 1 1 4 . . . . . 10 Weapon 19 | . . . . . . . . . 2 . . . . 1 1 . 1 . . . 14 Highest Loss Streak 12 | . . . . . . . 3 . 1 1 . . 2 1 3 . 2 . . . 12 Average Slot Usage (%) 89 | . 100 100 92 87 89 91 89 85 89 87 87 76 85 83 88 98 96 83 88 89 72 Engine 4 | . 12 12 12 12 7 7 6 7 6 6 6 6 2 . . . . . . . . Core 1 | . . . . . . . . . . . . . 3 8 9 5 2 . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 5 5 5 5 4 3 Treads 17 | . 25 25 25 25 24 20 19 14 16 18 18 18 14 10 11 15 15 11 15 18 12 Device 9 | . . . . . . 6 7 7 14 18 18 18 10 9 10 17 18 16 15 13 9 Storage 8 | . 12 12 12 12 8 7 7 7 6 6 6 6 6 5 5 10 11 11 10 9 9 Processor 8 | . . . . . 7 7 7 7 9 12 12 12 12 11 10 11 11 11 10 9 8 Hackware 1 | . . . . . . . . . . . . . . . . . 2 5 8 12 10 Protection 11 | . 12 12 5 . 15 21 20 21 15 6 6 12 15 15 15 9 4 5 5 4 2 Energy Gun 3 | . . . . . . . . . . . . . 15 9 . 10 10 5 10 6 . Energy Cannon 2 | . . . . . . . . . 1 . . . . 2 . 10 11 11 9 5 2 Ballistic Gun 10 | . 28 25 25 25 15 14 14 14 10 12 12 . 1 6 20 . . . . 2 6 Ballistic Cannon 4 | . 8 11 12 12 7 7 7 7 6 6 6 . . 2 1 . . . . 2 4 Naked Turns 71 | . . . . . . . . . . . . . . . . . . . . . 71 Heaviest Build 181 | 18 21 21 92 92 125 121 119 116 123 111 114 114 115 129 148 181 135 125 128 139 143 Greatest Support 107 | 40 40 42 42 42 62 62 62 42 62 60 60 60 60 40 60 60 60 60 87 107 107 Greatest Overweight (x) 4 | . . . 2 2 2 1 2 2 2 1 1 1 2 3 3 4 3 3 2 1 3 Average Overweight (x) 1 | . . . . 2 1 1 1 2 1 1 1 1 1 2 2 2 2 2 1 1 . Largest Inventory Capacity 40 | 8 8 8 24 24 32 24 24 24 24 24 24 24 24 24 24 40 20 20 20 20 20 Average Capacity 21 | 6 8 8 16 24 24 24 24 24 23 24 24 24 24 24 24 20 20 20 20 20 19 Most Carried 24 | 3 7 8 13 14 24 24 24 21 24 24 24 23 24 24 24 23 20 20 20 19 20 Average Carried 19 | 1 5 7 9 13 20 23 23 21 22 24 23 23 23 23 22 19 20 19 19 18 15 Final Capacity 24 | 8 8 8 24 24 24 24 24 24 24 24 24 24 24 24 24 20 20 20 20 20 4 Final Carried 24 | 3 7 8 13 14 24 24 21 21 24 24 23 23 24 24 22 20 20 19 20 19 4 Class Distribution -------------------- 31% | Hauler-Tank 15% | Hacker-Skirmisher 12% | Hauler-Skirmisher 12% | Scavenger-Tank 10% | Hacker-Tank 6% | Wizard-Skirmisher 4% | Hauler-Gunner 3% | Hauler-Mutant Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Tank | -10/Mines Hauler-Gunner | -10/Exiles Hauler-Gunner | -9/Mines Hauler-Tank | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Tank | -5/Proximity Caves Hauler-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Hacker-Skirmisher | -5/Warlord Hacker-Skirmisher | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Wizard-Skirmisher | -3/Research Wizard-Skirmisher | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Matter Collected 7662 | 220 215 206 . 10 854 401 813 . 718 268 24 . 240 244 688 164 250 154 143 377 1673 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9227 | . 193 278 . 45 1112 505 1085 . 796 157 43 . 370 336 782 157 . 154 . 396 2818 Parts 435 | . 6 16 . 4 76 22 51 . 35 5 4 . 19 20 18 6 . 3 . 5 145 Haulers Intercepted 6 | . . . . . 4 . . . 1 . . . . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Combat Hostiles Destroyed 160 | . 2 10 . 1 20 7 26 . 12 3 1 . 6 7 14 2 . 2 . 8 39 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 Guns 88 | . 2 7 . 1 13 4 18 . 7 1 . . 3 6 13 1 . . . 2 10 Cannons 54 | . . 3 . . 7 3 8 . 5 2 1 . . 1 1 1 . . . 3 19 AOE 13 | . . . . . . . . . . . . . 2 . . . . . . 3 8 Classes Destroyed 19 | . 2 1 . 1 7 . 2 . 1 . . . . . . 1 . . . . 4 Worker 5 | . . . . . . . . . 2 . . . . . . . . . . . 3 Builder 8 | . . . . . 2 . . . 1 . . . . . . . . . . . 5 Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . Hauler 6 | . . . . . 4 . . . 1 . . . . . . . . . . 1 . Recycler 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Operator 4 | . . . . . 1 1 . . . . . . . . . . . . . . 2 Watcher 13 | . . . . . 4 2 . . 1 . . . . 2 . . . . . 1 3 Swarmer 30 | . . 4 . . 6 . 10 . . . . . . 3 4 . . . . 3 . Grunt 66 | . 2 6 . . 6 4 9 . 7 3 . . . . 6 1 . . . 3 19 Brawler 4 | . . . . . . . . . . . . . . . 3 . . . . 1 . Duelist 4 | . . . . 1 . 1 1 . 1 . . . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . 4 Sentry 18 | . . . . . 7 2 4 . 2 . . . 1 . 1 . . . . 1 . Hunter 19 | . . . . . 1 . . . . . . . 2 2 . 1 . 2 . . 11 Programmer 13 | . . . . . . . 2 . 2 . 1 . 3 2 . . . . . . 3 Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . 2 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . 1 Protovariant G 1 | . . . . . . . . . . . . . . . . . . . . . 1 Tinkerer 1 | . . . . . . . . . . . . . . . . 1 . . . . . Savage 1 | . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 20 | . 2 2 . 1 5 3 11 . 3 3 1 . 4 4 4 1 . 2 . 5 20 Combat Bots Only 12 | . 2 2 . 1 4 3 11 . 3 3 1 . 4 4 4 1 . 2 . 3 12 Max Kills in Single Turn 4 | . 1 1 . 1 2 1 1 . 2 1 1 . 1 2 2 1 . 1 . 2 4 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . . . . . Exploded 2 | . . . . . . . . . . . . . 1 . . . . . . 2 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Damage Taken 11690 | . 54 137 . 9 614 192 1257 . 493 73 19 . 727 590 674 59 687 42 . 156 5907 Core 1751 | . 7 31 . . 56 17 87 . 50 . . . 54 30 51 . 64 . . 14 1290 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 90 | 100 . . . 84 89 . . 85 . . . . 87 . . . . 85 100 . . Volleys Fired 441 | . 13 16 . 1 80 20 49 . 53 5 1 . 19 21 26 4 1 6 . 10 116 Largest 4 | . 3 3 . 3 3 3 3 . 3 3 3 . 3 4 4 4 4 3 . 4 4 Hottest 254 | . 75 75 . 75 78 87 104 . 147 102 102 . 155 230 130 250 250 195 . 240 254 Shots Fired 1291 | . 39 48 . 3 209 60 147 . 124 15 3 . 51 74 97 21 4 18 . 32 346 Gun 823 | . 31 32 . 2 143 40 98 . 60 10 2 . 43 55 91 12 2 6 . 12 184 Cannon 443 | . 8 15 . 1 66 20 49 . 64 5 1 . 8 19 6 9 2 12 . 14 144 Launcher 25 | . . 1 . . . . . . . . . . . . . . . . . 6 18 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1087 | . 39 47 . 3 209 60 147 . 113 15 3 . 21 52 97 . . . . 4 277 Thermal . | . . . . . . . . . . . . . . . . . . . . . . Explosive 25 | . . 1 . . . . . . . . . . . . . . . . . 6 18 Electromagnetic 179 | . . . . . . . . . 11 . . . 30 22 . 21 4 18 . 22 51 Robot Hit Streak 50 | . 18 35 . 37 50 26 39 . 38 20 16 . 14 12 18 22 . 10 . 19 32 Robot Miss Streak 3 | . 1 1 . . 1 2 3 . 3 1 1 . 2 2 1 1 . 1 . 1 2 Penetration Max 1 | . . . . . . . . . 1 1 . . . . 1 . . . . . 1 Secondary Targets 6 | . 1 . . . . . . . . . . . . . 4 . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . 1 . . . . . 1 Shots Hit Robots 1004 | . 34 36 . 2 174 50 121 . 80 12 3 . 41 62 71 12 . 17 . 24 265 Core Hits 581 | . 9 17 . 1 61 25 121 . 78 13 2 . 24 22 30 6 . 3 . 33 136 Critical Hits 68 | . 1 . . . 1 1 1 . . . . . . . 3 . . . . 2 59 Critical Kills 25 | . 1 . . . 1 . 1 . . . . . . . 1 . . . . 1 20 Critical Parts Destroyed 36 | . . . . . . 1 . . . . . . . . 2 . . . . 1 32 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22618 | . 391 541 . 26 2358 805 2507 . 2189 350 52 . 797 792 1618 297 . 242 . 1516 8137 Guns 12904 | . 289 356 . 24 1614 515 1993 . 1374 274 25 . 603 561 1572 149 . 80 . 182 3293 Cannons 6178 | . 102 171 . . 744 290 514 . 769 76 27 . 59 201 46 140 . 162 . 245 2632 Explosions 3475 | . . . . . . . . . 46 . . . 135 30 . . . . . 1089 2175 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 61 | . . 14 . 2 . . . . . . . . . . . 8 . . . . 37 Kinetic 15912 | . 391 527 . 24 2358 805 2507 . 1885 350 52 . 327 538 1618 . . . . 71 4459 Thermal 211 | . . . . . . . . . 46 . . . 135 30 . . . . . . . Explosive 3164 | . . . . . . . . . . . . . . . . . . . . 1089 2075 Electromagnetic 3270 | . . . . . . . . . 258 . . . 335 224 . 289 . 242 . 356 1566 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . 5 . . . 2 2 2 2 4 1 7 7 7 . . . 11 Average Corruption 4 | . . . . . 5 . . . 1 2 2 2 3 1 6 7 7 . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 188 | . . . . . 44 . . . 3 8 7 1 14 . 39 44 7 . . . 21 Message Errors 45 | . . . . . 8 . . . 2 4 3 . 4 . 6 14 . . . . 4 Matter Fused 35 | . . . . . 8 . . . . . . . 4 . 9 8 3 . . . 3 Heat Flow Errors 24 | . . . . . 8 . . . 1 1 . . 1 . 8 1 2 . . . 2 Energy Discharges 19 | . . . . . 2 . . . . 1 3 1 1 . 2 8 1 . . . . Data Loss (minor) 19 | . . . . . 6 . . . . 2 1 . 1 . 1 7 1 . . . . Data Loss (major) 5 | . . . . . . . . . . . . . . . 4 1 . . . . . Misfires 8 | . . . . . 1 . . . . . . . . . 2 5 . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . 2 Targeting Errors 26 | . . . . . 7 . . . . . . . 3 . 7 . . . . . 9 Weapon Failures 5 | . . . . . 4 . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 176 | . . . . . . . 13 . 9 . . . . . . . . . . 28 126 Projectiles 72 | . . . . . . . 13 . 9 . . . . . . . . . . 3 47 Explosions 104 | . . . . . . . . . . . . . . . . . . . . 25 79 Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 41 | . 2 2 . . 5 1 4 . 6 . . . . 4 . . . . . . 17 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 41 | . 2 2 . . 5 1 4 . 6 . . . . 4 . . . . . . 17 Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 235 | . . . . . . . . . . . . . 37 9 . . . . . 8 181 Shots 11 | . . . . . . . . . . . . . 1 1 . . . . . 1 8 Rammed 9 | . . 3 . 1 . . . . . . . . . . . 1 . . . . 4 Targets Rammed 10 | . . 3 . 1 . . . . . . . . . . . 1 . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 456 | . 85 103 . 15 263 135 456 . 125 69 . . 454 197 420 316 231 330 . 240 294 Average Temperature 103 | . 33 31 . 10 65 52 172 . 44 34 . . 181 95 156 124 88 165 . 83 92 Received Heat Transfer 2418 | . 48 108 . 9 315 147 459 . 225 57 . . 9 . 147 . 117 . . 54 723 Effects 16 | . . . . . 4 . 5 . . . . . 3 . 2 . . . . . 2 Shutdowns 4 | . . . . . . . 2 . . . . . 1 . 1 . . . . . . Energy Bleed 4 | . . . . . 1 . . . . . . . 1 . . . . . . . 2 Interference 3 | . . . . . 3 . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . . . Damage (minor) 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . Damage (major) 1 | . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . 1 1 . . . 2 . . 1 Combat Hostiles 4 | . . . . . . . . . . . . . 1 . . . . 2 . . 1 Parts Fried 31 | . . . . . . . . . 1 . . . 3 3 . 3 . 3 . 5 13 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . Heat Transferred 200 | . . . . . . . . . 50 . . . 100 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . 1 . . . 2 1 . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Peak Influence 599 | . 68 166 . 63 309 204 . . 537 . . . . 215 . . . . 57 324 599 Initial 21 | . . 1 . . . 1 . . 21 . . . . . . . . . . . 9 Average 105 | . 46 85 . 3 94 61 . . 129 . . . . 81 . . . . 18 164 234 Maximum Alert Level 2 | . . . . . 1 1 . . 2 . . . . 1 . . . . . 1 2 Low Security (%) 84 | 100 100 100 . 100 82 89 . . 89 . . . . 92 . . . . 100 62 49 Level 1 12 | . . . . . 17 10 . . 4 . . . . 7 . . . . . 37 36 Level 2 3 | . . . . . . . . . 6 . . . . . . . . . . . 14 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . . 1 . . 3 4 . . 3 . . . . 2 . . . . 3 1 11 Investigation 7 | . . 1 . . 1 1 . . 1 . . . . 1 . . . . 2 . . Extermination 8 | . . . . . . 1 . . 1 . . . . 1 . . . . 1 1 3 Reinforcement 11 | . . . . . 1 1 . . 1 . . . . . . . . . . . 8 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Distress Signals 3 | . . . . . 2 . . . . . . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 237 | . 4 11 . 3 35 13 24 . 20 3 1 . 8 9 17 2 9 2 . 11 65 Peak Tracking Total 11 | . 2 3 . 2 7 4 11 . 4 3 1 . 3 3 5 1 9 2 1 5 7 Tactical Retreats 15 | . . . . . 3 1 . . 3 . . . . . 3 . . . . 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Traps Triggered 7 | . . . . . 3 1 . . 3 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . . 1 . . . . . . . 4 3 12 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Machines Disabled 22 | . 1 . . . 3 1 3 . . . . . . 1 . 1 . . . 1 11 Max in Single Turn 3 | . 1 . . . 1 1 1 . . . . . . 1 . 1 . . . 1 3 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Machines Accessed 48 | . 5 1 . . 11 2 4 . 3 1 1 4 . 2 . 2 1 1 5 3 2 Terminals 24 | . 5 . . . 7 . 1 . 2 . 1 . . . . . . 1 3 2 2 Fabricators 4 | . . . . . . . . . 1 . . . . 1 . . . . 1 1 . Repair Stations 6 | . . . . . 2 2 . . . . . . . 1 . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Total Hacks 196 | . 14 1 . . 51 7 13 . 11 1 1 28 . 8 . 10 1 1 31 8 10 Successful 152 | . 9 1 . . 40 6 13 . 7 1 1 28 . 6 . 10 1 1 18 3 7 Failed 44 | . 5 . . . 11 1 . . 4 . . . . 2 . . . . 13 5 3 Catastrophic 5 | . . . . . 1 . . . . . . . . . . . . . 2 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 68 | . 15 . . . 20 . . . 8 . . . . . . . 1 . 18 . 6 Terminals 91 | . 14 . . . 27 . 5 . 8 . 1 . . . . . . 1 19 6 10 Fabricators 14 | . . . . . . . . . 3 . . . . 3 . . . . 6 2 . Repair Stations 25 | . . . . . 7 7 . . . . . . . 5 . . . . 6 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . . . 16 . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Terminal Hacks 92 | . 4 1 . . 13 . 13 . 4 1 1 28 . . . 10 1 1 6 3 6 Record 36 | . . . . . . . 11 . . . 1 11 . . . 9 . 1 . . 3 Part Schematic 10 | . . . . . . . . . 1 . . 8 . . . . . . 1 . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . Robot Analysis 5 | . 1 . . . 4 . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . . . . 3 . . . . . . . . . Open Door 6 | . . 1 . . . . 2 . . 1 . . . . . 1 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . . . . . 1 . . . . . . . . . . . . . . 1 1 Machine Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 3 | . . . . . 1 . . . 1 . . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 1 . . . 1 . . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 7 | . 3 . . . 2 . . . . . . . . . . . . . 2 . . Fabricator Hacks 8 | . . . . . . . . . 2 . . . . 2 . . . . 4 . . Load Schematic 4 | . . . . . . . . . 1 . . . . 1 . . . . 2 . . Build 4 | . . . . . . . . . 1 . . . . 1 . . . . 2 . . Repair Station Hacks 19 | . . . . . 6 6 . . . . . . . 4 . . . . 3 . . Scan Component 10 | . . . . . 3 3 . . . . . . . 2 . . . . 2 . . Repair 9 | . . . . . 3 3 . . . . . . . 2 . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . . . 16 . . . . . . . . . . . . . . . . Insert Component 7 | . . . . . 7 . . . . . . . . . . . . . . . . Analyze 9 | . . . . . 9 . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 5 . . . 4 . . . 1 . . . . . . . . . 5 . 1 Terminals 15 | . 5 . . . 4 . . . 1 . . . . . . . . . 4 . 1 Track 6 | . 4 . . . . . . . . . . . . . . . . . 2 . . Botnet 6 | . 1 . . . 3 . . . 1 . . . . . . . . . 1 . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 Operators 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 5 . . . 7 2 1 . 3 . . . . 2 . . . . 5 3 2 Full Trace Events 6 | . . . . . 1 1 1 . . . . . . 1 . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 7 . . . 1 . . 8 . . . . . . 1 . . Parts Built 6 | . . . . . . . . . 1 . . . . 2 . . . . 3 . . Matter 950 | . . . . . . . . . 285 . . . . 146 . . . . 519 . . Time 208 | . . . . . . . . . 76 . . . . 36 . . . . 96 . . Total Part Build Rating 30 | . . . . . . . . . 5 . . . . 6 . . . . 19 . . Parts Repaired 8 | . . . . . 3 3 . . . . . . . 1 . . . . 1 . . Time 392 | . . . . . 170 89 . . . . . . . 108 . . . . 25 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . 7 . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 7 . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . 2 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . . . . . . . . . . . . Programmers 4 | . . . . . . . . . 4 . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Total Allies 4 | . . . . 3 . . . . . . . . 1 . . . . . . . . Largest Group 3 | . . . . 3 2 . . . . . . . 1 . . . . . . . . Highest-Rated Group 94 | . . . . 40 32 . . . . . . . 94 . . . . . . . . Highest-Rated Ally 94 | . . . . 16 16 . . . . . . . 94 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 38 | . . . . 17 12 . . . . . . . 9 . . . . . . . . Total Damage 707 | . . . . 182 149 . . . . . . . 376 . . . . . . . . Kills 6 | . . . . 2 2 . . . . . . . 2 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Robot Analysis Total 5 | . 1 . . . 4 . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . 2 . . . . . . . 2 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Turns Passed 15783 | 98 429 846 357 407 1738 862 1039 44 1494 767 484 168 509 484 1044 1470 735 495 672 435 1206 Spaces Moved 7025 | 58 234 484 198 193 703 358 482 23 639 411 242 89 215 107 410 700 309 212 325 207 426 Core 83 | 9 . . . . . . . . . . . . . . . . . . . . 74 Treads 6942 | 49 234 484 198 193 703 358 482 23 639 411 242 89 215 107 410 700 309 212 325 207 352 Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 152 157 197 178 178 178 197 178 183 183 183 183 205 203 203 203 203 173 177 50 Average Speed 185 | 142 160 159 175 197 179 178 181 197 182 183 183 183 196 222 220 205 203 224 174 177 156 Slowest Speed 245 | 160 160 160 197 197 197 178 197 197 205 183 183 183 205 225 225 245 225 225 203 177 205 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 31 94 59 61 77 14 61 6 20 59 52 68 39 4 70 78 43 44 12 9 53 Regions Visited 21 Branch Regions 14 Pre-discovered Areas 7 | . . 1 . . . . 3 . . . . 1 . . 2 . . . . . . Known Exits Taken 21 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 8 | . . 1 . . . . 2 . . 1 . . . . 1 3 . . . . . Spaces Dug 1 | . . . . . . . . . 1 . . . . . . . . . . . . Terrain Destroyed 132 | . . 3 . . . 1 6 . 7 . . . 10 5 6 . . . . 12 82 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 50 | . . . . . . 1 6 . 3 . . . . 2 6 . . . . 1 31 AOE 82 | . . 3 . . . . . . 4 . . . 10 3 . . . . . 11 51 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Total 8855 | 69 259 523 208 217 1015 541 541 22 869 415 281 94 259 300 488 720 414 224 434 248 714 Wait 1041 | . 6 10 . 22 196 140 . . 127 . 38 . 10 154 41 . 91 . 88 20 98 Move 7004 | 57 233 483 197 192 702 357 481 22 638 410 241 88 214 106 409 699 308 211 324 206 426 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 83 | 2 4 3 8 1 12 4 2 . 28 . . . 3 1 . 1 . 2 7 1 4 Fast Attach 61 | 8 . . 1 . 13 4 . . 6 . . 3 . 6 4 4 6 . 2 1 3 Attach 41 | . 1 . . . 2 2 3 . 3 . 1 . 1 2 4 1 . 1 2 1 17 Detach 7 | 1 . . . . 1 1 . . 1 . . . . . . 2 1 . . . . Swap 63 | 1 2 4 . . 3 4 2 . 3 . . . 11 8 2 5 . 1 3 8 6 Drop 65 | . . 4 2 . 6 7 4 . 10 . . 3 1 2 2 2 7 3 8 1 3 Fire 441 | . 13 16 . 1 80 20 49 . 53 5 1 . 19 21 26 4 1 6 . 10 116 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . 3 . 1 . . . . . . . . . . . 1 . . . . 3 Escape Stasis 38 | . . . . . . 2 . . . . . . . . . . . . . . 36 Rewire 1 | . . . . . . . . . . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / Zio) -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing (discovered 1 exit: Res) History --------- Turn | Location | Event 11 | -11/Scrapyard | Identified exit to Materials 11 | -11/Scrapyard | Discovered exit to Materials (range 12) 99 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Evolved 1 slot: Weapon x1 105 | -10/Materials | Identified exit to Mines 105 | -10/Materials | Discovered exit to Mines (range 16) 161 | -10/Materials | Discovered exit to Mines (range 16) 161 | -10/Materials | Identified exit to Materials 161 | -10/Materials | Discovered exit to Materials (range 17) 273 | -10/Materials | Discovered exit to Materials (range 13) 308 | -10/Materials | Build established: Hacker-Tank 528 | -10/Materials | Entered Mines 529 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 701 | -10/Mines | Learned location of Mines (-9) 765 | -10/Mines | Discovered exit to Materials (range 8) 1116 | -10/Mines | Discovered exit to Materials (range 9) 1141 | -10/Mines | Met a Derelict shopkeep closing up shop 1366 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1368 | -10/Mines | Identified exit to Exiles 1368 | -10/Mines | Discovered exit to Exiles (range 5) 1374 | -10/Mines | Entered Exiles 1412 | -10/Exiles | Met 8R-AWN 1439 | -10/Exiles | Met EX-HEX 1481 | -10/Exiles | Met EX-BIN 1606 | -10/Exiles | Met EX-DEC 1709 | -10/Exiles | Identified exit to Mines 1709 | -10/Exiles | Discovered exit to Mines (range 14) 1731 | -10/Exiles | Entered Mines 1761 | -9/Mines | Met a Derelict bent on vengeance 1802 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1846 | -9/Mines | Build established: Hauler-Gunner 2027 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2031 | -9/Mines | Found Prototype Device 2047 | -9/Mines | Assembled infested the area 2125 | -9/Mines | Identified exit to Materials 2125 | -9/Mines | Discovered exit to Materials (range 5) 2138 | -9/Mines | Entered Materials 2138 | -8/Materials | Accompanied by 2 allies 2138 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2350 | -8/Materials | Repaired Hvy. Assault Rifle 2524 | -8/Materials | Identified exit to Factory 2524 | -8/Materials | Discovered exit to Factory (range 3) 2647 | -8/Materials | Build established: Hauler-Tank 2810 | -8/Materials | Identified Exp. Sensor Array 3166 | -8/Materials | Garrison activated, responded to threat 3384 | -8/Materials | Repaired Broken Exp. Sensor Array 3423 | -8/Materials | Repaired Arm. Treads 3583 | -8/Materials | Discovered exit to Factory (range 16) 3842 | -8/Materials | Discovered exit to Factory (range 16) 3876 | -8/Materials | Entered Factory 3876 | -7/Factory | Evolved 2 slots: Utility x2 4160 | -7/Factory | Repaired Arm. Treads 4200 | -7/Factory | Repaired Adv. Treads 4292 | -7/Factory | Repaired Utility Shielding 4372 | -7/Factory | Garrison activated, responded to threat 4653 | -7/Factory | Identified exit to Factory 4653 | -7/Factory | Discovered exit to Factory (range 5) 4680 | -7/Factory | Identified exit to Lower Caves 4680 | -7/Factory | Discovered exit to Lower Caves (range 5) 4738 | -7/Factory | Entered Lower Caves 4985 | -7/Lower Caves | Encountered a Warlord checkpoint 5241 | -7/Lower Caves | Learned Research emergency access door positions 5241 | -7/Lower Caves | Learned Research security intel 5241 | -7/Lower Caves | Learned Armory garrison access intel 5472 | -7/Lower Caves | Attracted the attention of an 0b10 base 5554 | -7/Lower Caves | Destroyed 11 combat bots 5554 | -7/Lower Caves | Identified exit to Lower Caves 5554 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 5554 | -7/Lower Caves | Learned location of 1 exit from Factory 5554 | -7/Lower Caves | Learned Research security intel 5554 | -7/Lower Caves | Learned Research garrison access intel 5648 | -7/Lower Caves | Lost 3 parts (1p1n1u) 5777 | -7/Lower Caves | Entered another Lower Caves area 5779 | -7/Lower Caves | Identified exit to Zion 5821 | -7/Lower Caves | Entered Factory 5821 | -6/Factory | Evolved 2 slots: Utility x2 5822 | -6/Factory | Identified exit to Factory 6127 | -6/Factory | Local fabrication network quarantined 6201 | -6/Factory | Fabricated Exp. Sensor Array (x1) 7101 | -6/Factory | Build established: Hauler-Skirmisher 7287 | -6/Factory | Identified exit to Lower Caves 7287 | -6/Factory | Discovered exit to Lower Caves (range 9) 7315 | -6/Factory | Entered Lower Caves 7558 | -6/Lower Caves | Encountered a Warlord checkpoint 8053 | -6/Lower Caves | Identified exit to Lower Caves 8053 | -6/Lower Caves | Discovered exit to Lower Caves (range 5) 8082 | -6/Lower Caves | Entered another Lower Caves area 8520 | -6/Lower Caves | Identified exit to Data Miner 8520 | -6/Lower Caves | Discovered exit to Data Miner (range 9) 8566 | -6/Lower Caves | Entered Data Miner 8568 | -6/Data Miner | Identified exit to Proximity Caves 8568 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 8603 | -6/Data Miner | Met Data Miner 8634 | -6/Data Miner | Learned location of Section 7 (-2) 8634 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8663 | -6/Data Miner | Received God Mode back door access code from Data Miner 8734 | -6/Data Miner | Entered Proximity Caves 8805 | -5/Proximity Caves | Escorted by Enhanced Grunt 8881 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9005 | -5/Proximity Caves | Build established: Hauler-Tank 9216 | -5/Proximity Caves | Discovered exit to Factory (range 14) 9243 | -5/Proximity Caves | Entered Factory 9243 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 9345 | -5/Factory | Fabricated Adv. Signal Interpreter (x2) 9519 | -5/Factory | Repaired Arm. Treads 9701 | -5/Factory | Identified exit to Upper Caves 9701 | -5/Factory | Discovered exit to Upper Caves (range 8) 9727 | -5/Factory | Entered Upper Caves 9818 | -5/Upper Caves | Lost 3 parts (3u) 9976 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10035 | -5/Upper Caves | Lost 3 parts (1n1u1w) 10081 | -5/Upper Caves | Build established: Scavenger-Tank 10755 | -5/Upper Caves | Identified exit to Upper Caves 10755 | -5/Upper Caves | Discovered exit to Upper Caves (range 8) 10771 | -5/Upper Caves | Entered another Upper Caves area 11817 | -5/Upper Caves | Learned Armory emergency access door positions 11817 | -5/Upper Caves | Learned Armory terminal intel 12054 | -5/Upper Caves | Build established: Hacker-Skirmisher 12121 | -5/Upper Caves | Identified exit to Warlord 12121 | -5/Upper Caves | Discovered exit to Warlord (range 15) 12196 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 12241 | -5/Upper Caves | Entered Warlord 12290 | -5/Warlord | Identified exit to Proximity Caves 12290 | -5/Warlord | Discovered exit to Proximity Caves (range 14) 12394 | -5/Warlord | System corruption cleaned by Quarantine Array 12566 | -5/Warlord | Met Warlord 12584 | -5/Warlord | Opened Warlord's prototype stash 12591 | -5/Warlord | Warlord's base attacked by MAIN.C 12591 | -5/Warlord | Found Prototype Reactor 12591 | -5/Warlord | Identified Vortex Chain Reactor 12606 | -5/Warlord | Found Prototype Hackware 12606 | -5/Warlord | Identified Ghost Barrier 12620 | -5/Warlord | Found Prototype Device 12620 | -5/Warlord | Identified Exp. Cloaking Device 12919 | -5/Warlord | Opened side exit 12939 | -5/Warlord | Spotted Striker 12941 | -5/Warlord | Warlord forces counterattacked 12947 | -5/Warlord | Spotted Executioner 12976 | -5/Warlord | Entered Proximity Caves 12977 | -4/Proximity Caves | Identified exit to Factory 13382 | -4/Proximity Caves | Learned Research stockpile data 13471 | -4/Proximity Caves | Entered Factory 13471 | -4/Factory | Evolved 2 slots: Utility x2 13472 | -4/Factory | Identified exit to Research 13472 | -4/Factory | Identified exit to Upper Caves 13556 | -4/Factory | Repaired Proton Cannon 13580 | -4/Factory | Incoming investigation squad redirected 13716 | -4/Factory | Incoming investigation squad redirected 13955 | -4/Factory | Fabricated Hyp. Mass Driver (x2) 14013 | -4/Factory | Fabricated Exp. Sensor Array (x1) 14143 | -4/Factory | Entered Research 14143 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14147 | -3/Research | Loaded intel: 3 garrison access locations 14262 | -3/Research | Identified exit to Armory 14262 | -3/Research | Identified exit to Testing 14484 | -3/Research | Build established: Wizard-Skirmisher 14578 | -3/Research | Entered Testing 14742 | -3/Testing | Found Prototype Hackware 14742 | -3/Testing | Identified System Mapper 14989 | -3/Testing | Spotted PG-JS9MK94X8Y 15010 | -3/Testing | Lost 3 parts (2u1w) 15020 | -3/Testing | Destroyed PG-JS9MK94X8Y 15068 | -3/Testing | Scanned by Researcher 15105 | -3/Testing | Identified exit to Research 15211 | -3/Testing | Destroyed 12 combat bots 15212 | -3/Testing | Lost 5 parts (1p2n1u1w) 15482 | -3/Testing | Spotted Striker 15483 | -3/Testing | Spotted Striker 15489 | -3/Testing | Spotted Alpha 7 15540 | -3/Testing | Destroyed Striker 15544 | -3/Testing | Destroyed Striker 15579 | -3/Testing | Destroyed Alpha 7 15597 | -3/Testing | Lost 12 parts (1p3n3u5w) 15673 | -3/Testing | System corruption reached 10% 15692 | -3/Testing | Core integrity fell below 50% 15713 | -3/Testing | Released all parts (5) 15744 | -3/Testing | Lost 10 parts (1p2n2u5w) 15748 | -3/Testing | Core integrity fell below 20% 15784 | -3/Testing | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 15745_ Penetrated by Slug. 15745_ Slug penetrates Wall. 15748_ Held in stasis. 15748_ C-55 Analyst is analyzing... 15748_ Penetrated by Slug. 15748_ Slug penetrates Wall. 15748_ Drone sends a signal. 15751_ Slammed into H-77 Assassin. 15751_ Penetrated by Slug. 15752_ Held in stasis. 15754_ System corrupted: Matter fused (-7). 15755_ Penetrated by Slug. 15760_ Slug penetrates Wall. 15761_ K-01 Serf cleans the Reinforced Shell. 15776_ Held in stasis. 15780_ System corrupted: Heat flow error (+213). 15780_ Held in stasis. 15783_ Slammed into C-55 Analyst. 15784_ Held in stasis. 15784_ C-55 Analyst destroyed. 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"" # ## ! ## #???????????????????????? | | # T" #!######+###= # #???????????????????????? | | # !"" #= =! ! # #???????????????????????? | | #= "= +=*!!/ # #???????????????????????? | | + * =%#!* ** + #???????????????????????? | | # """[########## # =#???????????????????????? | | # """*# %# ## ###?????????###+###???????? | | # """ # """ "" # ############/## ##??????? | | # # """""" # =[!= ######## | | # ] # """""" + ![=|= | | ####### # !=%=*! ######### | | ??????# "" "" # R *%[%|! #???????? | | ?????????""R"" ### """"" ""!""""" #???????? | | ??????????"""" # """"" """"" #???????? | | ??????????? # # """"" """"" #???????? | | ??????????######## #???????? | | ?????????????????# #???????? | | "????????????????# ### ############# ???????? | | "????????????????# ### !# #????#+####??????? | | "#???????????????# ?# =%@ """ #????????????????? | | "????????????????# ?# |# """ #????????????????? | | ?????????????????# ?# gh # """ #????????????????? | | ?????????????????# ?#k g # #????????????????? | | ######????????####+##h## # #????????????????? | | #????????# ## ## ""###????????????????? | | """" #????????# """g ## #?S""#??????????????????? | | "S"" #????????# "?" ## #?"" #??????????????????? | | " "" #????????# """ ##/#?####??????????????????? | | #??#####?# # ???????????????????????? | | =[ #??# #?# " # ???????????????????????? | | =[ #??# #?# """ # ???????????????????????? | | ######### ### """ # ???????????????????????? | | =!!!!= # """ # ???????????????????????? | | **!!* | # ???????????????????????? | | #####=####### # # ???????????????????????? | | #??? #????# ######### ???????????????????????? | | #?? "#????# #??????????????????????????????????? | | #?" "#????# #??????????????????????????????????? | | #? !"#????# #??????????????????????????????????? | | #!!"""##????# #??????????????????????????????????? | | #""?????????# #??????????????????????????????????? | | ###?????????# #??????????????????????????????????? | | #?????????### ###????????????????????????????????? | | #?????????# #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 55 Energy Capacity 700 Matter Stores 393 Matter Capacity 800 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 6 Offensive Hacking 50 Defensive Hacking 30 Item Schematics ----------------- Adv. Sensor Array | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Humpback | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Adv. Signal Interpreter | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Hyp. Mass Driver | -4/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory Adv. Signal Interpreter | x2 | -5/Factory Hyp. Mass Driver | x2 | -4/Factory Exp. Sensor Array | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumCoolingDerivative Manual? 0 Play Time 01:48:06 Cumulative 174.4 hours Start 2020.12.22 @ 22:36:27 End 2020.12.23 @ 00:59:09 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 140 Rogue 39 Adventurer 52 Explorer 49 Win Type - Total 9 Types 9/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 76 Achievement% 59 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a9038c5-ba71-4e98-b077-84034cfd8630